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What shouldn't be ignored is that despite the issues this is delivering a vastly greater display resolution that runs far more smoothly than the games do on an actual PS2. It may not not be locked 60fps and there may be some screen tearing but anyone expecting issue-free PS2 emulation on hardware as limited as PS4 is expecting a lot.
"Players can choke or electrocute their enemies, causing them to writhe in pain."
but they get killed in the films...?
i.e. making the young looking models look even younger by pulling the slider all the way back. *That* is what they are trying to avoid. That loli look seems to be embraced in Japanese Otaku culture, but in the west that is not just not acceptable. In fact it is in the law as "not acceptable".
Sorry to quote myself. BUT if any of you are in any doubt about this unpleasant bias in Japanese gaming culture just look at the votes for which characters appear in Dead or Alive Xtreme 3. They had polls in Japan, Europe & US. And the results are quite revealing about what shape of women these people want to see in their games.
For a game that focuses on a lot of jiggle, the #1 choice from Japan did not require that type of physics.
I'm assuming Fallout 3 too
was improved considerably on consoles over time, no?
What is the likelihood that this game will receive meaningful optimisation updates on the consoles?
Whens the next gen due?
The really sad thing is that people are so quick to apply sex to the stuff that was supposedly censored. Will we ever get away from this appauling stereotype that gamers masturbate to pixels. I don't know of any rational human being that does that.
@Level99Studios please provide proof of them being forced to make this change.
I mean, you do have something to back up that assertion right? After all, I'm sure you wouldn't want to seem like an idiot.
Scroll wheel/bumper button hybrids sounds pretty cool. Zooming and navigating through menus, inventory, items etc. will be made a whole lot easier. I am sure other developers will have some other cool implementations of this as well.
Unlike the touchscreen on the Wii U Gamepad, these scrolling bumper buttons won't make the controller ridiculously expensive, nor will it appear visibly "gimmicky" to the naked eye.
With that being said, I am not a fan of the fact that the patent shows the scrolling bumper buttons attached to a Wii U Gamepad-esque controller with only 2 face buttons. Of course, this is a final, so nothing is final, and Nintendo probably just used that weird design as a generic sketch to demonstrate the patent rather than to show the world what their next console's controller would look like.
dude your I'm assuming your 10 because 1 you complain like 1,
you went out of your way to show me an old MS pad that just proves to me that there is a reason for including this by nintendo.
People like you will hold this world back and stifle any kind of innovation. You pick products apart even though you have no experience in creating anything. At least I can see the potential, all you see is a wall and leave it at that.
features dont hurt you, as long as the functionality is there so that experience is the same on all platforms, extra stuff doesn't get in your way.
It just seems you are too up your self to realise that sometimes you need someone like nintendo, though their ideas may be odd, it could spark some new form of gaming. If the world was like you we'd never have gone into space, invented the car or even started to use smartphones and PCs.
You know when that MS pad came out I was playing 3d games with my mouse and keyboard, i used that pad for other 2D games, unless you have one and ever played with on dont come to me and say it wasn't good for 3D games.
I'm glad nintendo doesn't have many people like you holding it back otherwise it would just be another Sony, I dont want that.
You seem to hate what nintendo does so why even post on this artical?
With that I will leave your 10 year old self alone and be done with you.
@ecco right but that's on pc and this is about a console post...
MS adopt it in some way
Oh by the way, that was one of the most sought after pads so this just contradicts your point about gimmicks, that pad was the best built and responsive and was pretty amazing...
so it seems nintendo is doing the right thing...Thanks.
@ecco This being the same Nintendo who've come up with just about every hardware innovation in console history? D-pad, shoulder buttons, joystick, handhelds, rumble, motion controls etc?
I don't think the Gamepad screen is a bad idea at all, they just didn't have the software ready to sell it. Sony and Microsoft both later tried second screen tech with Vita and Smartglass. Scroll wheel shoulder buttons are a fantastic idea as long as they're still comfortable to use.
@ecco for you it will be a gimmick until sony or MS adopt it in some way, then it will become revolutionary!
@ecco um, so basically you are saying nintendo should be like Sony or MS, then whats the point of nintendo, if you want them to be like Sony or MS then go buy a PS4 or XO, and thats the thing, if they change people will still only consider the PS4 and XO, at least nintendo are the ones to do their own thing and actually try move the freaking games industry on with new ways of looking at gaming and the hardware it uses. All i ever see Sony and MS do is jump on the bandwagon of what ever is trending on the internet these days...oh right now it will mainly be VR...tomorrow...they'll copy what ever nintendo did as their VR gimmick didn't take off!
Little boys don't like it when anyone suggests taking away the boobies.
However, locking that behind PS Plus means they are only catering to those who are subscribed. I was, but my sub ran out half way through the game. "Re-sub!", I hear you cry. "No", is the short answer.
FROM have put a pretty neat mechanic in there for people like me, it's the co-op option and it can turn frustration into joy and allow you to move on.
The Chinese have no concept of innovation in any field.
Is it me or do Chinese manufacturers have absolutely no imagination, I mean is it beat out of them in school or something?
Ironically there are so many talented people in China, yet they could never make their own console or games because their own domestic market would pirate the shit out of it.
Funny that they where never any consoles in china they dont do that, they just pirate the shit out of everything. I mean whom dosent have a bit of china in there hands - t`pau.
Oooh, I think I'd disagree with you on that one! I still play the hell out of Wipeout HD.
I'm also not talking about launch titles - I think the benefit of the launch window has now passed for all three current gen consoles and we're at the stage where the consumer needs to ask "Why do I own your system? What benefit will it give me over this one? What experiences will you, the system manufacturer, provide that this one does not?"
Nintendo have answered that question with continued first party support (arguably the only support, but this isn't about console wars now), Microsoft are starting to add value to their system with interesting looking first party AAA's and the much coveted back compatibility. In my opinion, Sony are letting me as the consumer down at the moment. My PS4 gets the occassional game but is mostly being used as a Blu Ray player and Netflix machine, while my Wii U and PC are getting the most use as gaming devices.
Ample support? ... Not first party it hasn't .. Sony barely acknowledges it exists these days ...
Studios were closed, including poor old Liverpool (God, what would a PS4 Wipeout game have looked like!?)
I miss the Sony I came to love in the PS2 era that I saw a spark of at the end of the PS3 time.
ostensibly because of its failure, despite the wide consensus being that the cause-and-effect relationship was the other way around - the Vita failing because of the atrocious first-party support and the overreliance on poor console ports.
It illustrates the key differences between Sony, Microsoft and Nintendo quite well really. Microsoft sees its console as a vehicle for marketing its services. Nintendo sees its console as a vehicle for marketing its games. Sony sees its console as the primary product itself.
I'm sure things will turn around in 2016 for PS4 owners, but Sony do have a track record of doing these sorts of things ..
Thank heavens he prefaced that sweeping statement with "I'm generalising" because otherwise folk could fairly cite the likes of,
- Japanese company Capcom having produced countless interative games in the Street Fighter franchise, of which he played a part in
- Japanese company Capcom having produced countless interative games in the Mega Man franchise, of which he played a part in
- Japanese company SNK having produced countless iterative fighting games all largely built from the Street Fighter II template
- Japanese companies such as Cave and their ilk having produced countless iterative bullet hell shmups
- Japanese company Game Freak having produced countless iterative games in the Pokemon franchise
- Japanese company Hudson Soft having produced countless iterative games in the Bomberman franchise
- Japanese company Tecmo/Tecmo Koei having produced countless iterative games in the Dynasty Warriors franchise
- Japanese company Konami 'doing a FIFA' with the PES franchise for many years now
- Various Japanese companies having produced a staggering number of iterative bemani games