ecco Comments

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  • Jelly Deals roundup: Win a free copy of Civ 6, GeForce 1060 for 200, and more

  • ecco 23/10/2016

    @Dan234 So Nintendo has a holloween sale too.

    Must be that square object movement test of the Nindies then for 50% off, again.

    That is scurry. :)
    Reply 0
  • Nvidia reveals GTX 1050/1050 Ti: Pascal on a budget

  • ecco 18/10/2016

    @ShadowSnypa786 One has to look very hard and long to find any electronic thingie that is "Samsung safe" these days.

    The time of in house parts is long gone, its all a chips mix or licensing now. This of course is true for many other big names, some found in most most of Samsungs devices in turn.

    Electronics manufacturers can not be the fan boys some of their fans are. ;)
    Reply +4
  • Sega's brilliant Sonic Mania Collector's Edition is coming to Europe after all

  • ecco 17/10/2016

    I am making $89/hour working from home. I never thought that it was legitimate but my best friend is earning $10 thousand a month by working online, that was really surprising for me, she recommended me to try it. just try it out on the following website.

    ===> http;//NetNote72.Tk
    Guess you will get this collectors thing then? :eek:
    Reply +6
  • ecco 17/10/2016

    Corvinus That statue is looking great, but it's just too damn big for me. I would have rather seen a 6-inch Sonic statue, which would have also brought down the cost of the collection.
    It would not.

    The reason, this saves on manufacturing because SEGA had a container of old broken Meg.. I mean Genesystems that are used for the base here.

    Makes one wonder if the Euro version will be that though.. :rolleyes:
    Reply -4
  • Rockstar's first Red Dead now on PlayStation 4

  • ecco 11/10/2016

    now one of the best games available on Xbox One via that console's free backwards compatibility programme.
    That be one sad statement on the state of things though.. :rolleyes:
    Reply 0
  • Gravity Rush 2 pushed back to 2017

  • ecco 06/10/2016

    Asynchronous what now?

    VR confirmed!
    Reply 0
  • The Tomorrow Children: A riddle, wrapped in a mystery, inside an enigma

  • ecco 09/09/2016

    "Why do I need money?"
    For microtransactions! :lol:

    How bracingly un-Soviet!
    I was just about to comment; "no it perfectly represents the parallel lines in any economy, etc" until i got to the next part. The distribution form really is augmented reality in reality for this it seems.

    Interesting analysis anyways, of hopefully an interesting game.

    It slid of my radar when I first heard about this F2P horror, but maybe it's worth scanning for again after all.
    Reply +1
  • PS4 Pro Performance Analysis: Horizon Zero Dawn

  • ecco 09/09/2016

    @grassyknoll You do know judder scaling is not something that has a fixed timescale or setting right?

    The delay it produce depends on how much you pay for it, and how much of it you need.
    Reply +4
  • ecco 09/09/2016

    @oxman2k That's because your head is in a sandbox..

    "Most" are not "this site", or GAFF. Most are those "muppets" that prefer prettier games over games that just runs pretty fast.
    Reply 0
  • ecco 09/09/2016

    Exactly what is the native resolution that is being rendered BEFORE the "advanced checkerboard upscaling" (sounds as gimmicky as "Blast Processing")is being applied?
    What is "the native resolutions" in any game? I'd then expect in a 4K game to get close up to every single texture and it would have to be 100% pixel mapped to the area of my 4K screen it covered. Game graphics is about perception, not back of your mind pixels.

    SEGA was ahead on so many things like that, even advanced chessboard scalings.

    Reply +8
  • ecco 09/09/2016

    I'm just sad we won't hear much of the "Neo" name anymore. :(
    Well, I thought "Neo" was a silly (code)name too, but at least it sounded a bit original and relevant to what the machine was.

    Now "Pro" on the other hand.. that just makes me shudder and think it's what Microsoft would have named something. Is it for professional players? If so, where is the handle for portability? Why no easy service access by sprint locks? Why is the surface of it not adapted for all the stickers from sponsors? :confused:

    They should simply have named it "PS4 Deluxe" or "PS4 ES" instead.

    But, at least it's not stamped visibly on the machine itself.
    Reply -2
  • ecco 09/09/2016

    A locked 60fps> a locked 30fps,if you had the same game with exactly the same effects and resolution,with one at a locked 60fps and the other at a locked 30fps.90% of people would pick the 60fps game and the other 10% either have sight problems or are bs.
    So essentially your thesis be claiming that people given the choice between two products were either one is by far superior, but still at least within the same price point we would assume, most of them would choose the better product???

    That is simply preposterous! :rolleyes:
    Reply +4
  • Digital Foundry: Hands-on with the CUH-2000 PS4 Slim

  • ecco 09/09/2016

    I don't suppose anyone knows what Sata connection this uses?
    I'm pretty sure it's the combined dual female one for connecting standard design HDDs with. :p

    If you meant what type protocol, it will be version 2, still. There no point with going to v3. Even the old model could have been faster with v2, it simply doesn't have very high throughput controllers.

    It will be limited by what type drive most units are expected to have, and most games would also be intentionally limited for this in any case.

    Can we disable the light bar now? No. Thanks a lot Sony.
    Yes we can!

    Reply +1
  • The Witness to get a PS4 Pro patch

  • ecco 09/09/2016

    But how about it comming on a disc finally?

    Would not even have to be a 4K one... :-P
    Reply +2
  • Bayonetta joins Xbox One backwards compatibility

  • ecco 09/09/2016

    Bayonetta and her two blobs.

    Was this planned? :rolleyes:
    Reply +7
  • With new PS4s come new peripherals

  • ecco 08/09/2016

    But the 2+ TFLOP difference between Pro and Scorpio is not a big deal, apparently.
    There is also a 360+ DAYS difference between them, apparently. ;)
    Reply 0
  • Lords of the Fallen dev's The Surge looks like Dark Souls with exo-suits

  • ecco 19/06/2016

    @ecco That's a weird perspective. How many games can you show me that look like this? I mean it's generic, according to you, so there must be a lot? I'm really interested because I might wanna play them and probably missed them, as I hardly remember anything looking like that.
    Nearly every western fantasy game ever made. Cloud already mentioned Darksiders and Warhammer, continues with Diablo, WoW, LotR, D&D, GoW, etc. And soon, Batman I suppose:

    At least it goes all in and full circle with the generic stupidity:

    Oh look, it's an orch! :rolleyes:

    There is no other thought behind the design than "heavy" and "lace it with spikes". Its just bad design, and I don't think you really get what "over designed" means:

    Overdesigned fantasy? Yes, exactly! That's what it wants to be and it does it very well.
    Even an over-designing designer dont't want that label slapped on their work. It is not a good thing. Parody titles excepted of course.

    Souls games to a certain point, sure, with that weird japanese touch, however they're not as visually striking engine-wise, although they can create some great atmosphere.
    The souls games originally went for fairly realistic armours, be it in eclectic mix.

    Having something familiar also is not the same thing as generic design.

    Here, example of over design. By an amateur so it is excused for looking amateurish.

    Nice shoulder plating, what is the actual point of them and those fins, carrying logs to the campfire easier?
    Reply 0
  • ecco 18/06/2016

    No "Fashion Surge" here.. :rolleyes:

    and you'll be able to customise your exo-suit with protective gear and weaponry.
    Even an ordinary bike helmet would be a good start.

    I like the importance of area target. Be extra silly fighting mecha things without it. And honestly, it is a bit silly in Dark Souls too. Smack gigantic dragon on toenail three times to slay it.

    I know that shit hurts like the worst, but really now.

    This looks dull and generic to you?
    All those are like perfect material for illustrating generic in a dictionary.

    It's not super dull though, seen way worse. But it simply looks like so many other things without a stronger defined design directive than "heavy metal medieval fantasy armour" does. Super-generic.
    Reply 0
  • Watch: Can anybody at E3 remember the name of the next Kingdom Hearts game?

  • ecco 19/06/2016

    Perfect image, thats some confused looking people.

    Im more curious about the point of the .8 thing. Is it like meaning its that much of a remaster or something?
    Reply +3
  • 1080p Project Scorpio games "will look different" and some "run a little better" than on Xbox One/S

  • ecco 16/06/2016

    @higganos Well, they could still say that by then.

    But it depends on how true the projected vision (as blurry as it appears now) is. That in turn also depends very much on reception of this mess right now. If it's bad they will initiate shifting to ditch either core groups, if it pans out well that shift may be postponed further.
    Reply +2
  • ecco 16/06/2016

    Microsoft had the balls to out all this first, and face the foaming media.
    The Neo leaks already about revealed as much as the Scorpio announcement. Which is, not a lot. And like these articles show, one big and growing confusion that have lot's of people fearing how it will impact the business negative no matter what is said.

    Because you can't seriously think Microsoft would have revealed this had that not been the case now?

    I bet a lot of them are now cursing their assumption they had to moot Sonys presumed presentation on the Neo since the second they realised there would be no such thing yet. They instead confused their market, given competition plenty time to revise specs, and forced their own hand as to how soon to do this.
    Reply -1
  • ecco 16/06/2016

    OK. Now apparently is is wrong to target 4K gaming - why is this confusing/a bad thing.

    What is wrong with MS pushing for 4K? Genuine answers please - the inability to afford a 4K TV/Monitor isn't one.
    Not so much wrong with it as no one being interested in doing so.

    Because diminishing returns on the resources to get it. 4K baseline gaming will impress no one and sell less games, and boxes. How do we know this? Because nearly no one prioritise 1080P or higer frame rate over simply "nice looking games" now. And the perceptual difference between 1080P>4K is even less than all the prior transitions.

    PC gaming in 2016 isn't a great deal more reliable than it was in 1995, but it is a bit easier.
    It was a bit more more complicated and lots more stable. Back then when set the IRQ to actually get sound, you had sound. (for that game at least) Today: Sound is messed for everything, install weird fix-things from internet, now frame rate is weird too. Congrats, your PC is balanced.
    Reply -2
  • ecco 16/06/2016

    If someone has a PC that can run games at higher resolution vs someone that can only run at medium, wouldn't the higher resolution gamer have the advantage?
    A bit of course. But it's like different shoes, they don't do the actual running for you.

    Even the lesser version may have the benefit in this case. Oh, there is less advanced fog in this version. Sniped!
    Reply +3
  • ecco 16/06/2016

    There's no other viable reason for MS to build the Scorpio is it isn't to replace the current console. 4K and VR are not viable enough options and wont be for several years.
    Makes one wonder how they will sell VR on that new box though. Will it use Kinect like per Sonys PSVR model or do they rely on Occulus room metric things.

    So, a Kinect port on the Scorpio or not. And will VR work att all on the old box that have it. Starting to look like a nearly Nintendo level confusing controller mess there.
    Reply -1
  • ecco 16/06/2016

    This will change everything!
    All things will remain the same.
    Some things will not.
    Every other things will be better!
    Unless things change.
    Good it's all sorted.
    Reply +76
  • The Last Guardian: the first 40 minutes

  • ecco 16/06/2016

    Ico and Shadows of colossus were so good because they were ahead of there time back then.

    Time has pretty much caught up now and trying to release an effort that's ahead of its time will be quite an achievement.
    Has it really tough?

    To this day I still haven't seen an NPC behaving as natural and un-weird as Yorda. And that cat-dragon-thing at least looks like it behaves on a completely different level than all the game-critters yet.

    And no, Bethesdas rotating gimble-dogs certanly is not a good example.


    I think the author is implying that the camera in uncharted 4 does a better job of relaying the action, rather than the action itself.
    Found camera in UC4 be really obnoxious though, until the helpful setting was turned off.

    Speaking of, the NPCs also felt dumber than ever. More ????-blocking than all three parts before it. On top of Sams unnerving teleporting ghost-trickery. That thing sure tickled me nerves.. :|
    Reply +3
  • ecco 16/06/2016

    'Soul' ain't worth shit in my book if the controls, camera and unpolished performance are constantly wrestling me away from the old chestnut that is immersion.
    That's because you dropped yours in the woods Dale. :eek:
    Reply +23
  • ecco 16/06/2016

    I hope it comes in digipak. Reply +2
  • Watch: We tried VR Porn at E3

  • ecco 16/06/2016

    That market is now so inflated that nearly no one working in it can afford to invest in inflating themselves anymore.

    But I guess that won't be an issue then:

    I've tried VR porn before and Chris isn't entirely alone in thinking it makes everyone look massive
    Reply +12
  • Xbox One S: release date, price, specs and everything we know

  • ecco 16/06/2016

    @ecco that might have been an over simplification :p
    The point is that the designer appears to have assumed that scaling along each axis by 60% would be correct.

    Edit: I think I missed the joke there...
    No bad feels now, looks like a lot of clickers missed a lot of jokes here. ;)

    Seriously though, along with the integration of the PSU I think this is a quite well designed reform-factor, especially considering what they did before.
    Reply +2
  • ecco 15/06/2016

    @I_Am_CatButler The designer compressed the pixels on the machine? Reply +1
  • ecco 15/06/2016

    @ecco I just measure it on my screen right now the difference really is tiny in terms of physical size.
    Let's just wait for DF to do a pixel count measure on that image shall we?
    Reply +3
  • ecco 15/06/2016

    @kevboard Well, it sure would be a strange move to shift the protocol for audio transfer on top of making it incompatible with the old machines. Reply 0
  • ecco 15/06/2016


    Optical illusion is all, the new one simply look almost as big because it is has a brighter colour than the other one.
    Reply -15
  • ecco 15/06/2016

    This Kinect thing sound interesting, what on earth could that be? Reply +2
  • Gran Turismo Sport is looking much, much better

  • ecco 16/06/2016


    Thats what i often think when i hear complaints about GT sounds. Most people dont realise that in many racing cars the most prominent sound from the cockpit is the transmission whine.

    LMP1 cars are the most guilty. 230 mph on the mulsanne straight and they sound like electric cars.
    Cinema is to blame I guess. The standard procedure is film a car chase with a VW Beetle from the side in 50, show a shaking close up on a needle near the number 150, cut in the "autotuned" sound of a logging machine. :)

    But I do get it. It sounds primal and masculine, all the things expected in an action epic.

    @ecco lol isn't it supposed to make gearheads jizz their pants?

    So what you're saying is..."you casuals dunno how to play race games"

    To which I'll reply that FH2 did strike that perfect balance between sim and arcade and everyone was happy with it.

    Any reason Gran Turismo can't cater to everyone as well with the kind of technology we currently have?
    So like above, no. I think that more aimed at other groups.

    Not at all, I'm saying GT obviously ain't very interested in catering for the "casuals". And I would not put it that way, nothing wrong with being a "casual" unless you are one complaining about CIV having to much statistics or Euro Truck being to much about logistics. ;)

    In FH2 it nearly doesn't matter if you drive on grass or gravel, it's not a sim. It's not even a bit arcady semi serious driving game.

    It could, GT in the early days actually had dual modes (firmly separated on two discs) but as time moved on and the market was ever more saturated most game series focused on or the other. And even if the crowded roads are behind us now that remains due to the ever growing cost for other reasons. (scale and tech) Thus, if sim is not your thing there is Driveclub.
    Reply +3
  • ecco 15/06/2016

    @dimtso It's a sim, it's supposed to be boring. ;)

    As for third car view, that if anything should be taking you out of the moment more than lack of cool F&F sound.

    But sure, they could just put on some simple filtering boosting the lows to those levels, and I guess most would be happy with that.
    Reply +1
  • ecco 15/06/2016

    @dimtso Thats usually the kind complaining the most. ;)

    Racing cars dosen't sound like most people think racing cars sound like. Especially not when you are supposedly in them, with well padded helmet.
    Reply +2
  • God of War team considered setting the new game in Egypt

  • ecco 15/06/2016

    His son is called Charlie. I think Charlie War is a shit name.
    Reply +1
  • Project Scorpio won't have any exclusives

  • ecco 14/06/2016

    MS are blurring the lines between the XB and the PC and seeing that XB games are going to PC then getting a PC instead of the console makes more sense, then you're future proofed.
    No, no it's not.

    Apart from all the usual downsides like loss of efficiency due to both dispersed configurations and lack of motivation for optimisation, especially over time.

    Also, if one goes from the x-box to the pc-box, one goes from one service to multiple. One also goes to a system that will gradually make itself worse on all those services. Hell, even the services themselves have historically proved their capacity to make the system they run on worse.

    >insert PCMR you-dont-know-what-youre-doing reply here<

    And there the crux of it all, most people don't.
    Reply -2
  • Nintendo Zelda Treehouse E3 2016 live report

  • ecco 14/06/2016

    Dungeons was just a technical by-produce of not having capacity for open world after all. Reply 0
  • ecco 14/06/2016

    Open world are great, as long as there is a point with them. Or points.

    The delay to wait in that NX gives time to fill it, hopefully they do this time.
    Reply 0
  • ecco 14/06/2016

    So much ice is needed then. Reply 0
  • ecco 14/06/2016

    The NX can actually be controlled by nipples. Even not so rock hard ones.

    The WiiU on the other hand has that resistive "touch" screen.
    Reply 0
  • ecco 14/06/2016

    Was one of those boss thingies from the earlier trailers crashed there. Reply 0
  • ecco 14/06/2016

    "Ghostlink in the shell" Reply 0
  • ecco 14/06/2016

    Clown seals makes me uneasy.. Reply 0
  • ecco 14/06/2016

    Yes Zelda looks sweet, they need to update the 3DS instead of the WiiU. Reply 0
  • ecco 14/06/2016

    Someone bring these poor people some water! Reply 0
  • ecco 14/06/2016

    Oh great, the sound is not 8-bit any more. Reply 0