berelain Comments

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  • Umbrella Corps review

  • berelain 23/06/2016

    @lukej No, Resi 5 looked much better than that... Reply +3
  • berelain 23/06/2016

    @BearFishPie I was trying to remember whether it was 4 or 5 that did it first, but I *knew* it was in 5 so I played it safe ;) Reply +4
  • berelain 23/06/2016

    "Umbrella Corps' approach to doors is a cute throwback to the original Resi - you can choose how quickly you open each one, either bursting in or slowly creeping one open. You'd be mad to do the latter, of course."

    Er. I think you mean Resi 5. The original just had slow door sequences.
    Reply +1
  • You can buy Street Fighter 5's Hot Ryu next week

  • berelain 23/06/2016

    Yeah, I seem to remember Capcom saying you would be able to buy everything with Fight Money earned in game... either way it doesn't seem like a great move.

    And yeah, the art style... just no. It's marginally better than 4's, but not by much, and is a major factor in my decision not to purchase the game. Yes, I know graphics don't make a game, but if I'm going to be spending hours watching a handful of characters duke it out on-screen then I'd rather they looked... well, decent. Not weirdly out of proportion like these guys (Whats with Ibuki's feet, seriously?)
    Reply -2
  • Murky world of PC game key reselling exposed by indie developer

  • berelain 21/06/2016

    Hmm. much as I'm somewhat skeptical about G2A, I'm also skeptical about this story. I've certainly never heard of TinyBuild games or any of the titles they're selling - which makes the cynic in me question whether this is just an attempt to gain publicity by attacking a company that's already on questionable ground and therefore a bit of an easy target.

    If its true, then yes, it's bloody awful, and it certainly warrants further investigation either way. But until we know for sure, I'll just remain a skeptic and carry on not buying games from G2A... for now.
    Reply -25
  • Zelda: Breath Of The Wild is being co-developed by Monolith Soft

  • berelain 21/06/2016

    Suddenly my interest just skyrocketed. Reply 0
  • Watch: Mighty No. 9 doesn't look like we'd hoped

  • berelain 21/06/2016

    Wow. So I post a comment questioning why this needed to be video content when it could have been done better by screenshots, and it gets deleted with no notification? Classy move EG. Reply +5
  • 1080p Project Scorpio games "will look different" and some "run a little better" than on Xbox One/S

  • berelain 16/06/2016

    @George-Roper "Amazing, as if we haven't had dozens of instances of games consoles over the last decade crapping out in various different flavours.

    Time to leave the 'PC gaming in 1995 is autoexec.bat difficult' mentality behind and move into 2016, there's a chap."

    Whilst I agree consoles are hardly bug or crash free, and I do lean more towards PC gaming than consoles these days, it's still hardly a stable environment when things like downloading new drivers can completely break a game at times, or a bad ram cluster cause CTDs and bluescreen errors. PC gaming in 2016 isn't a great deal more reliable than it was in 1995, but it is a bit easier.
    Reply +11
  • berelain 16/06/2016

    The messaging isn't confusing, it's pretty clear cut. Scorpio is more powerful so will run existing (and future) games at better framerates and at a higher resolution where dynamic scaling is concerned, IF the engine / code allows for it. If it doesn't, it'll run the game as it is. Future games will be able to run at a native 4k on Scorpio, and will stick to the standard 1080 (or less) than Xbox games generally do anyway on the original One and the S model.

    I actually find it very bizarre the amount of negativity about Microsoft's openness here. If you're going to criticise, aim the crosshairs at Sony whose message is currently nonexistent. By all means critique the fact that we're having this mid-generation hardware overhaul, but don't bury Microsoft for trying to be open about it.

    Bloody gamers. We're never happy.
    Reply +29
  • The Last Guardian: the first 40 minutes

  • berelain 16/06/2016

    I'm really concerned that the game is going to be too led by the nose. The context stuff they've shown in demos looks great, but I wonder if it's just context-specific as each situation demands. Its hard to gauge just how freeform the world is and how much exploration you CAN do, compared to how much you're led to, Uncharted-style.

    There's potential. But I'm dubious.
    Reply +2
  • Microsoft's mixed messages at E3 aren't pretty for Xbox One owners

  • berelain 16/06/2016

    I can't really agree with this to be honest. Whilst I decry the apparent need for mid-generation hardware revolutions - I don't want to upgrade my console like I upgrade my phone, because I can't get a subsidised monthly tariff on my console - I don't think Microsoft was giving mixed messages or treating original Xbox one buyers as second-rate customers. In fact, by being open about their plans and whats coming in the future, they've actually been rather generous with the information they've given, especially compared to Sony whose stoic silence on the matter points to a rather more embarrassingly muddled future, with their focus squarely on selling PSVR headsets this year before dropping the new hardware bomb later.

    At least the accessories and games are going to be compatible across platform revisions - we've had no assurances from Sony that the Neo will do the same (because we don't have any assurances about ANYTHING with the Neo), and Nintendo have dropped the ball in this regard with the New 3DS.

    Personally, I probably won't get a Scorpio, because I'm just about to upgrade the graphics card in my PC. But if I wasn't doing that, the Scorpio would represent the best option for high end gaming at a reasonable price point. Not all gamers will care about that, and for them the standard Xbox One (or PS4, or whatever) will do just fine.

    I guess if we continue the smartphone analogy, you could argue that most manufacturers produce flagship and budget models; for those who care about power and visuals, the high end devices are marketed at them. For those who just want to use a phone and check Facebook and Twitter, a midrange device is perfectly suitable. It could go the same way with consoles: Andy who just wants to play Fifa with his mates on a friday night doesn't care about 4K visuals and whether the framerate is 30 or 60 fps. He just wants to play the game and enjoy it.

    I still don't like the idea of consoles having major hardware refreshes, but I suspect this will be the way of things from here on in.
    Reply +8
  • Rock Band 4 announces expansion Rivals, due this autumn

  • berelain 15/06/2016

    "Rock Band 4 Wired Legacy Adapter. Also priced at $29.99, this will be compatible with the Xbox ION drums along with legacy controllers like the Rock Band 3 Midi PRO-Adapter for Xbox 360, the ION Drum Rocker for Xbox 360, and various wired legacy Rock Band peripherals."

    So just to clear this up - does that mean I can use my old Rock Band wired drum kit, guitar and microphone? Because if so, count me in.
    Reply +1
  • Xbox boss Phil Spencer: the big interview

  • berelain 15/06/2016

    @Ryze "The PS4K actually has 4K in the name" - except it doesn't actually have a name at all yet. Neither does the Scorpio. Scorpio is just the project name, and the PS4K doesn't (officially) exist yet.

    In any case, it's nice to see MS being more open with what they're working on. I probably won't pick up the One S or the Scorpio; with the Play Anywhere thing i can play the games on my PC if I want the high end experience, but Scorpio (and the PS4K) will probably be good choices for those who don't have - and don't want - expensive gaming PCs.
    Reply +5
  • Gears of War 4 is Cross-Buy and Cross-Play with Windows 10

  • berelain 13/06/2016

    Finally. Microsoft is delivering on the promise of the universal windows platform at last - it's taken them long enough! But this can only be a good thing. Hopefully more Xbox titled follow suit. Reply +3
  • Watch: Is this the worst game on Xbox One?

  • berelain 09/06/2016

    Managed about 2 minutes of the video but had to stop because a) Ian's voice is actually really annoying (sorry Ian), and b) all he seems to have to say is "look at that (lack of) texture!" and "why is there no invert Y axis option" along with an occasional "who made this?" (which, as a journalist, we'd kind of hope you had the answer to.

    Oh well, serves as a good reminder why I don't watch gaming videos. With the notable exception of the Outside Xbox crew, most commentators on game videos are gratingly irritating.

    Back on topic: I played APB when it first launched and enjoyed it for what it was, but it was shonky even then and hasn't aged well.
    Reply 0
  • Nintendo eShop half-price sale for fifth anniversary

  • berelain 07/06/2016

    No Fire Emblem deals, sadly. :( Reply +2
  • Teenage Mutant Ninja Turtles: Mutants in Manhattan review

  • berelain 01/06/2016

    Why is there no local multiplayer? :( FFS! Reply +3
  • Paradox, this is why we need to talk about your mods

  • berelain 01/06/2016

    If you provide the possibility for players to mod your game, it becomes your responsibility to curate those mods.
    Yep, can't agree with this statement. Whilst I shudder at the thought that somebody would ever want to use, let alone make, such a mod, I don't see how you can expect the developer to actively police mods. Mods exist even for games that don't officially support them - should the developers of those games try and block every mod being released? no. This stance puts developers in a damned if they do, damned if they don't situation, and its of no benefit to anyone.

    We just have to be realistic. People will make mods, whether or not the game explicitly lets them. Many will be interesting. Some will be silly. Some will be offensive. But you're never going to be able to stop people making them.

    Perhaps a better idea is, let the community moderate the mods?
    Reply +11
  • How does Overwatch run on budget PCs?

  • berelain 01/06/2016

    Its hardly the most graphically demanding game, so this shouldn't really come as much of a shock to anyone... its more about the fluidity of the animations and gameplay.

    also - 3 out of 4 articles posted this morning on EG are Overwatch-related? That must be a new record ;)
    Reply -2
  • PlayStation Plus' June freebies include Gone Home and NBA 2K16

  • berelain 01/06/2016

    Meh. Wow. Gone Home is good, but I've played through that a couple of times. NBA2K16 is only going to have a limited audience over here at the best of times. Mild improvement I guess. Reply 0
  • Gran Turismo Sport ditches one of the series' big features

  • berelain 31/05/2016

    Everyone talking about how amazing DriveClub's weather was - yes, it looked pretty, but it was incredibly unconvincing mechanically and remarkably unbelievable. It felt right for the arcadey feel of DriveClub, but it wouldn't work in a GT / Forza title. Reply -1
  • Overwatch Review

  • berelain 27/05/2016

    @jackiecross I don't disagree with you - I was making the point that *for me* the games don't offer a value proposition, because I;m personally more likely to play (and replay) a single player campaign than I am to spend hours in Multiplayer.

    To use your example of ST Battlefront - I played the beta and the 4-hour Origin trial, and can honestly say that whilst I had a lot of fun with it, I've no desire to go back and play it again. Yet with Doom, I've just finished the campaign on the default difficulty, gone back to mine each level for the secrets, and I'm now starting it again on Nightmare difficulty.

    I'm not saying Doom is better *value* that Battlefront (or Overwatch) because value is so subjective. I'm just saying that I can't justify buying a game like Overwatch as a full priced retail offering, because I know I won't get enough enjoyment from it in the long run.

    Part of that is simply due to time, and practicality - its rare that I can take an hour or so to play a game uninterrupted. At least with single player games I can pause them ;)
    Reply 0
  • berelain 26/05/2016

    Shock Essential badge there. ;)

    Much as I enjoy the mechanics, I just can't justify this as a full priced game, in much the same way that I can't justify Star Wars Battlefront or Titanfall. All are great fun for a while, but without any single player content I know I just won't spend enough time with the game to make it worth the money. Especially not when I have Doom demanding every spare minute of my time.
    Reply +45
  • Meanwhile, there's a new map in Unreal Tournament

  • berelain 25/05/2016

    Is that a new skarj hybrid skin? Because if so, I'm in.

    Actually, I'm in anyway. This new UT is very much worthy of the name. Between it and Doom, the future of the FPS seems brighter than it has done for some time...
    Reply +4
  • June's free Xbox Games with Gold titles include XCOM, The Crew

  • berelain 24/05/2016

    Awesome, been thinking about trying The Crew for a while. Reply +30
  • Overwatch guide

  • berelain 23/05/2016

    So basically, this is a glorified index for content on the Overwatch Metabomb page? ;) Reply +3
  • Yes, Overwatch has a story. Here's everything you need to know

  • berelain 23/05/2016

    @Bratterz I think the frustration (certainly for people like myself) is that games like Overwatch and Hearthstone get a LOT of coverage on EG - dozens of articles in the space of a couple of weeks, in some cases - whilst other games get barely any coverage, if at all. You could argue they aren't as interesting, but maybe they aren't as interesting *because* they aren't getting any coverage? Whether all of the Overwatch articles are positive or not, its still coverage. Battleborn didn't get anywhere near as much attention (not saying it should have done, I'm as ambivalent about it as I am about Overwatch, just saying).

    There also doesn't seem to have been much about a fair few recent games - mostly niche releases, yes, but it would be nice to see some time devoted to at least some of them. Ashes of the Singularity, Battlefleet Gothic: Armada, Nights of Azure, etc.

    I appreciate that coverage is always going to be subjective, and nobody wants EG to turn into a site that just regurgitates press releases ad infinitum. But less dedication to individual games and more widespread coverage would go a long waay.

    But then, I guess from a business perspective, its these high profile games that pull in the hits and rank highly on search engines, and help you make your revenue. So the focus is somewhat understandable.
    Reply +2
  • Don't expect to be blown away by the new Gran Turismo on PS4

  • berelain 19/05/2016

    @IFUSAYSO GRIP and Formula Fusion (both Kickstarter projects now available in Early Access on PC) say Hi.

    GRIP in particular is shaping up wonderfully.
    Reply -1
  • In honour of Tom Hanks' Desert Island Discs, here is a belated piece about his typewriter app

  • berelain 12/05/2016

    That was an interesting read, but yeah, I'm struggling with its relevance to Eurogamer. On a site like Kotaku? Yeah, fair enough. It just seems rather blog-ish to be a news story on here.

    Good read though. If bizarre.
    Reply -9
  • Street Fighter 5's sold 1.4m copies

  • berelain 09/05/2016

    As I've said before, when the game finally gets a full set of features, then Capcom might get my money. Until then, no sale. Reply +7
  • Battleborn review

  • berelain 06/05/2016

    I played the betas of both this and Overwatch, and can't say as either really gripped me. Both are solid, fun, and rife with great character designs... but both are, for me, equally forgettable. I just can't get behind paying full whack for what is essentially an arena-based shooter / MOBA (yes, I know there are other modes, but you know what I mean).

    At a lower price point, I may have been tempted, but the amount of time games like this would require to master just isn't at my disposal, nor is the inclination. The same is true of Titanfall and Star Wars Battlefront. All are fun, but without any core content outside of online multiplayer, these games just won't ever find a buyer in me :(

    But then, I'm not their target audience, I guess.
    Reply +9
  • Windows 10 will cost $119 after July

  • berelain 06/05/2016

    @Frosty840 Er.. I'm honestly not sure what you're referring to here. I've been using Windows 8 (and now 10) on a dual monitor setup for some time, and I've never had a problem with the pointer 'sticking' to monitor corners :/ Reply +3
  • berelain 06/05/2016

    I've been running the Windows 10 technical previews since... well, whenever they started rolling out, and the only problem I've ever had was Dragon's Dogma needing a .dll file that wasn't installed. I use my PC heavily for gaming, writing, and image editing, and I've never encountered a single compatibility issue with anything I've thrown at it. It's also much more lightweight than 7 and 8.

    In case it isn't clear, I really like Windows 10, and honestly can't get my head around why people don't want the free upgrade.
    Reply +1
  • Warhammer 40,000: Dawn of War 3 announced

  • berelain 03/05/2016


    My body is ready.
    Reply +31
  • Modders are already having fun with Sega Mega Drive classics on Steam

  • berelain 29/04/2016

    @harzo Not quite... Streets of Rage 1 does ;) Reply +2
  • The new Doom is having a tough time with Steam user reviews

  • berelain 18/04/2016

    I didn't play the beta, but I'm glad for it. I don't think I'd have reconciled the Halo-alike mechanics with classic Doom - don't get me wrong, I love both series, but they are very different, and don't really need to come together. Ever. At all.

    The most 'traditional' feeling FPS around at the minute is the ongoing Unreal Tournament beta, which feels fast, fluid, and every bit as fun as the original Unreal Tournament. I'd hoped Doom would be more in line with that than with the COD / Halo / etc crowd.

    I'm certainly not convinced that the campaign will offer any old skool charm. It looks like a series of irritating 'finishing moves' and mantling around whilst pretending to be a Doom game.
    Reply +2
  • Yoshinori Ono discusses Street Fighter 5's launch problems

  • berelain 07/04/2016

    For those who are defending the game based on the fact that its a fighting game and therefore multiplayer (online and local) are the clear focus, yes, thats a fair point. But the issue here isn't about that, it's about value (or perceived value) for money, and about promises of future content that may or may not materialize.

    Yes, Capcom has promised us a Story mode, Arcade mode, etc. But those don't currently exist. And there's no actual requirement for Capcom to ever release them. Yes, the company says their coming, but if you've already bought the game, they've already got your money. It doesn't really matter to them whether they release the content or not. Sure, some gamers will complain that the game never got the content it was promised. But the sales figures will tell a success story of shipping a game with barebones features and making lots of money from it.

    I'm not suggesting that's what WILL happen. Capcom haven't (to my knowledge?) backed out of promised DLC / expansion content before. But there is a chance.

    The other part, perceived value, is more subjective, admittedly, but its still important. What happens with SFV, for example, if your internet connection goes down, or the PlayStation network suffers a DDOS attack? You're left with a training or a survival mode.

    In BlazBlue Chronophantasma Extend, you get the standard Arcade mode, a Score attack mode, the Abyss (a kind of hybrid Survival mode), Unlimited Mars and Highlander Assault modes (both boss rush type affairs with punishing difficulty settings) and the massive Story mode, which throws in lengthy Visual Novel type storylines for each character, complete with full voice acting, branching story paths and multiple endings. There's hours of content to keep you busy without even venturing into the online modes. Throw those in as well and its hard to argue that 50 for SFV represents good value.

    I've been a SF fan for a long time, but it really feels like Capcom is giving the players less and less with each successive iteration of the series. Hell, if we go back to Street Fighter Alpha 3, it featured an embarrassment of game modes - Dramatic Battle, anyone? - that we've hardly seen the like of since.
    Reply +2
  • berelain 07/04/2016

    I am so glad I didn't buy this at launch. With features being delayed, and promised but not delivered, you wouldn't be blamed for thinking the game might never get them.

    A shame, because by all accounts its a great one-on-one fighter, with very robust mechanics. But the complete dearth of any game modes other than online vs was a stupid, stupid decision. If and when the game ever gets a full feature set, I'll pick it up. But not until then.

    Especially when, by contrast, other fighters like BlazBlue: Chronophantasma Extend launch with an embarrassment of game modes and content for players to work through... as well as robust online modes.
    Reply +5
  • You can play PS4 games on your PC or Mac from tomorrow

  • berelain 05/04/2016

    720p is rather disappointing, but hey, I guess it's better than nothing. I'll probably just carry on using my vita for remote play anyway; its all the machine is really good for these days :( Reply +2
  • Halo Wars, SoulCalibur 2 now back-compatible on Xbox One

  • berelain 29/03/2016

    I've been meaning to finish Halo Wars for a long, long time... I think I'll give it a go now. Reply 0
  • Blizzard to remove Overwatch pose accused of reducing Tracer to “another bland female sex symbol”

  • berelain 29/03/2016

    @Widge Not really. I'm exasperated about the sheer amount of these alterations and changes being made apparently in the interests of sexism and gender equality (noble goals, to be sure) but I wonder if anyone is actually asking the people that these poses / animations / etc are supposed to 'offend'.

    I don't know enough (or care enough to find out, frankly) to make a 'judgement' on this particular decision, which is why my comments are addressed generally.
    Reply +5
  • berelain 29/03/2016

    For. Fucks. Sake.

    I'm getting so tired of this now.

    What's especially annoying is that I work with a lot of cosplayers, many of whom are female, and guess what? A lot of them *like* dressing up as a hot female character - it gives them a lot of confidence, and woe betide we have girls with confidence and a feeling of empowerment. I'm really tempted to interview some of them about it actually, the results might be very interesting.

    Strong female characters and attractiveness are not necessarily mutually exclusive, and there's nothing stopping a character from being both. Yes, some outfits are completely ridiculous, but some male character outfits are completely ridiculous as well.

    This particular case? I dunno. I haven't played the Overwatch beta, so I don't know that much about Tracer's character. Maybe the pose doesn't fit with her personality, maybe it does. Whatever.
    Reply +47
  • Solid Snake voice actor David Hayter throws shade at Hideo Kojima

  • berelain 29/03/2016

    You know what? I wouldn't even have minded so much if Keifer was actually better than David Hayter for Snake. But he isn't. He doesn't even come close. And changing a voice that fans have come to know and love just isn't a clever move; voice actors become synonymous with their characters.

    One of the reasons people love the Arkham series - because most of the voice actors are reprising their roles from the animated Batman series. The Transformers War / Fall of Cybertron games (and Destruction) all benefit tremendously by featuring the voice cast of the TV series. If they'd all been changed, our attachment to the characters lessens considerably as a result.

    Imagine if they'd replaced Jen Taylor with Laura Bailey as Cortana's voice in Halo 5. Sure, Bailey would probably do a great job - but it wouldn't feel like the same character. That's a large part of the problem with Snake in the Phantom Pain - it just feels like a very, very different Snake.

    Also, David Hayter was in Guyver: Dark Hero, so all other arguments are null and void.
    Reply 0
  • Sunset Overdrive and Saints Row 4 headline April's Games With Gold

  • berelain 24/03/2016

    Wow. Thats a great month for Xbox Live Gold - Sunset Overdrive in-particular is a criminally overlooked masterpiece. And I've been wanting to play The Wolf AMongst us for ages, so thats well timed. Reply +7
  • Watch: Enter the Gungeon is my kind of roguelike

  • berelain 17/03/2016

    Gungeon looks a little bit too much like Gungan to me, and I get horrible Jar-Jar vibes. Reply +1
  • Project Cars Game of the Year Edition bundles together all the DLC and more

  • berelain 04/03/2016

    This is why I never buy DLC or Season Passes. It's far better these days just to wait until the GOTY edition comes out and get everything in one package for likely less than the game cost originally.

    In any case, looks like this will be a good time for me to pick the game up.
    Reply +13
  • Epic boss accuses Microsoft of trying to "monopolise game development on PC"

  • berelain 04/03/2016

    The thing here is he's only talking about Universal Windows applications - applications that aren't part of that can still be bought, downloaded, installed, etc just as normal.

    I don't get the issue here. I think it makes sense that the UWP stuff is somewhat locked down - there's obviously a core programming language and functionality that is required from applications to enable them to work across Windows 10 devices, and given that the store is linked with your Microsoft account, it seems like the easiest way to allow ownership and settings to migrate from device to device is through the store which is built in to all devices capable of running UWP applications.

    Otherwise wouldn't you just end up having to download, install, and sign in to (for example) the Epic Games Launcher on each platform you wanted to play the games on? You're then subject to Epic Games deciding to make the launcher available for all of your devices, for the service to continue and not be subject to downtime etc, and generally just making things fragmented and more annoying for the user?

    I'm not a fan of closed app ecosystems - one reason why I've always preferred Android over ioS and Windows Phone - but as someone who owns a desktop PC, a Surface tablet, an Xbox One and a cheap pay-as-you-go Lumia as a backup phone, the possibilities of the universal apps are quite exciting. But if the idea is going to work, it needs to be as easy for the user as possible.
    Reply -5
  • The Legend of Zelda: Twilight Princess HD review

  • berelain 02/03/2016

    I always loved the art style for Twilight Princess, but never got into the game - it just never gelled with me in the way Link to the Past and Ocarina of Time did. Reply 0
  • Face-Off: The Legend of Zelda: Twilight Princess HD

  • berelain 02/03/2016

    Interesting - I'd also be interested to see how Twilight Princess running through Dolphin would stack up alongside the Wii U version here. Reply +41
  • It looks like Forza is heading to PC

  • berelain 01/03/2016

    Hmm... could be interesting. Reply +1