berelain Comments

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  • Nvidia Shield Tablet review

  • berelain 07/08/2014

    Doesn't sound like a bad device, though I'd still opt to spend a little bit more and go for the Surface Pro - not only do you then get Steam in-home streaming, you also get a pretty damn fast tablet PC that can do most things you throw at it.

    If it's purely gaming you're after, though, you're still far better served with a Vita I'd have thought.
    Reply +1
  • Sony is being sued for Killzone failing to deliver "native 1080p" multiplayer

  • berelain 07/08/2014

    Gamer self-entitlement strikes again. Reply +15
  • Sacred 3 review

  • berelain 01/08/2014

    Wow. That's a massive disappointment... I thoroughly loved Sacred 2 (enough that I bought it twice, then bought its expansion, then it's Gold edition when it arrived on Steam) and to hear that they've removed almost everything that made it so special... well. Thats really, really disheartening. Reply +8
  • Final Fantasy character designer Tetsuya Nomura re-imagines Batman

  • berelain 24/07/2014

    Looks fuggin awesome. WANT.

    Seriously, I'd pay for this skin if Rocksteady wanted to put it in the next Arkham game...
    Reply +1
  • Here's why you should care about Hyrule Warriors

  • berelain 22/07/2014

    I've always enjoyed the various Musuo titles (not just Tecmo Koei's) but recently I've discovered a real love for the Dynasty Warriors series since trying Dynasty Warriors Next on the Vita.

    Dynasty Warriors 8 is an absolute masterpiece - I've sunk countless hours into the game's Ambition mode, and my cousin and I have been blasting through the campaign on Co-Op. It's bonkers, ridiculous, over-the-top action, and I bloody love it. In many ways its the modern evolution of the brawler genre, and you have to give the game some kudos for its breadth of content - DW8 has something ridiculous like 80 playable characters with 80 different weapon types, not to mention an embarrassment of riches in its story content and various other game modes.

    I've never found the combat dull, either - perhaps that's because I grew up on brawlers like Streets of Rage, where a couple of combos was all you had to make it through the game, yet we still sat there and played it through time and time again. Theres no denying that it works far better as a co-op game, though.

    As for Hyrule Warriors... it's very nearly enough reason to make me buy a Wii U, and that is high praise coming from me.
    Reply +6
  • What if every PC game could run on your tablet?

  • berelain 19/07/2014

    I have a Surface Pro, and there's one amazing feature that makes it a magnificent gaming tablet - Steam In-Home streaming. I can play any game installed on my desktop streamed to my tablet, pretty much lag-free and with all the graphical bells and whistles. And it's divine. Reply 0
  • Divinity: Original Sin review

  • berelain 09/07/2014

    I am so proud to have been part of the kickstarter for Divinity: Original Sin. It's the most enjoyable, inventive, and downright brilliant RPG I've played in a very, very long time. I've only played about 10 hours or so (I stayed away from the Alpha / beta releases so as not to spoil the game for myself), but it's been fantastic. Reply +16
  • EA responds to fan outcry over The Sims 4 missing features

  • berelain 08/07/2014

    So, hang on. Their explanation for not including features that were in the previous Sims game is that they've put in some new stuff?

    How is this in any way acceptable? Gamers expect new stuff in a sequel. Hells, without new stuff and redone bits its not really a sequel, is it? It'd be like a new Final Fantasy game missing the magic system because, you know, they had to make some new characters. Or a Dark Souls game where the bonfires had to be removed because FROM were too busy putting in a new enemy.

    Or a Gran Turismo game where Polyphony just recycled cars and tracks from a PS2 version of the game... oh wait.
    Reply +4
  • Transformers: Rise of the Dark Spark review

  • berelain 30/06/2014

    Shock. I knew this was going to be bad as soon as I heard that High Moon studios weren't doing it and that it was going to tie in with the films.

    Just get High Moon back to do an actual sequel to War for cybertron, which was superb, and send this half-transformed mess to Unicron to be devoured. It's rubbish like this that gives the Junkicons a bad name...
    Reply +2
  • Video: 11 minutes of exclusive Kingdom Under Fire 2 gameplay

  • berelain 30/06/2014

    I loved the KUF games back on the Xbox, and even enjoyed Circle of Doom on the 360 to a degree. They were the games that first really got me into the Dynasty Warriors style of mass combat, and I've been looking forward to this for a long, long time.

    I'll probably be terrible at it, of course.
    Reply +5
  • Huge Witcher 3 leak reveals ending details, monsters, plot

  • berelain 24/06/2014

    since when has 'because it's always been that way' been a decent excuse for any kind of discrimination, oppression or anything else bad?
    I never said it was an excuse. Just pointing out that if the game wasn't that way, there'd be fans of the books and the games complaining that The Witcher 3 wasn't going for the same tone.
    Reply 0
  • berelain 23/06/2014

    shitty move by whoever did this.

    And seriously EG, why the focus on that particular line? in fact, scratch that - I know full well why. FFS, it's fairly well established that the Witcher (both the books and the games) have a very, erm, relaxed attitude to sex at best, so it's hardly a surpise is it?

    Cue more sexism outcry and probably even attempts to boycott the game and it's insulting attitude to women, gods be damned whether the game is any good and whether anyone is *actuslly* insulted by this line.
    Reply +5
  • EA makes Titanfall PC free to play on Origin for 48 hours

  • berelain 20/06/2014

    if the tīme starts when you launch the game thats not bad, but if it starts when yo begin the 50gb download.... Reply +5
  • Witcher 3 E3 gameplay demo combat was deliberately easy, CD Projekt says

  • berelain 18/06/2014

    The Witcher 2 had a perfect difficulty curve... it's just that it went backwards, with the first fights being obscenely difficult and the last act an absolute walkover. Reply +4
  • DriveClub could be the racing game to beat this year

  • berelain 18/06/2014

    Definite improvement, but Forza Horizon 2 is looking every bit as pretty from the footage that's been shown so far, and it actually is open world. But then, I guess EG can't talk much about Horizon 2 at the minute seeing as IGN has their ridiculous month-long exclusive -_-

    Either way, I'll probably end up picking up both of them. Just because.
    Reply +1
  • Forza Horizon 2 announced for 360 and Xbox One

  • berelain 02/06/2014

    Yes, yes, and YES. Horizon was quite possibly my game of the last generation, and if Horizon 2 is even close to being as good, it'll be very special indeed. Reply +14
  • Digital Foundry: hands-on with Project Morpheus

  • berelain 25/05/2014

    Nope, I still don't get it. It's just another 3D fad to me. I have no desire to sit there wearing a headset and waving my arms around, or whatever else I need to do with Move, to play a bloody game. Let me sit on the sofa with a control pad and a drink and enjoy the game in relaxing bliss. Reply 0
  • Forza 5 is getting two more DLC packs

  • berelain 23/05/2014

    When all is said and done, Forza 5 will feature over 90 cars for you to race.
    Even if this were true (and it isn't, since the game comes with some 250 cars anyway) that would still be almost twice as many as DriveClub....

    I'd rather they were adding more tracks, or fixing things like the lack of AI in splitscreen racing, but hey, at least they're doing *something* I guess...
    Reply +11
  • Evolution addresses DriveClub micro-transactions concern

  • berelain 23/05/2014

    @Stuvok There's no guarantee that DriveClub won't also have a long grind, so the jury's out on that one, and the fan favourite cars were still earnable in game- it just took a bloody long time (until they finally patched it)

    We'll just have to wait and see on the locations in DriveClub too. You might be right; I'd forgotten that the game wasn't using real-life circuits so that does give Evolution a bit more flexibility.
    Reply 0
  • berelain 22/05/2014

    Sigh. Nobody wants the microtransactions, I would have thought the rage against Turn 10 with Forza 5 would have proved that.

    What bothers me most about DriveClub is that there seems to be *even less* content than there was in Forza 5 - 50 cars seems to be all there is, and there's something like 55 tracks but those are 10 variations on 5 different locations. That's a paltry selection of content by any standard, and frankly something the game really ought to be embarrassed about. As Forza 5 again proves, it doesn't matter how much fun the game is if there's hardly any content there. And that was coming from a game with 200 cars and 14 locations as a launch title for the console.

    A real pity too, I was really looking forward to DriveClub -especially the PS Plus version - as it stands now, I guess I'll check it out as a curiosity, but I'm not expecting much.
    Reply +14
  • Steam adds option to remotely stream games locally

  • berelain 22/05/2014

    @MattEvansC3 Brilliantly, to put it bluntly - depending on what you're playing. The touchscreen doesn't work well for msot games, and the stylus isn't really a good mouse substitute for gaming. But I normally play streamed games with either a control pad (an xbox pad with the wifi adapter plugged in to the Surface) or I just stick a USB mouse in - in any case, the streaming uses the control method on the PC you're USING.

    As for power drain... well, it's better than when running the game, thats for sure, but it's still fairly hefty, since Steam uses the Surface's graphics processor to decode the video stream.

    My eventual plan is to have the Surface connected to my TV, and use a bluetooth keyboard / mouse combo or Xbox pad to play games.

    I think it's fairly network dependent. In my case, there's a fair distance between my PC, Surface, and the router - the router and the Surface are in the living room on the ground floor, whilst my gaming PC is wirelessly connected to it from the loft. So there's quite a bit of interference at play :)
    Reply 0
  • berelain 22/05/2014

    Been using the beta for this for a while, streaming games from my Desktop to my Surface Pro and it's great. Not quite perfect yet, and like Malek86 I wouldn't want to play anything especially twitch-intensive. But it's great for slightly slower paced games. Reply +1
  • Why the new Gauntlet is wise to keep things simple

  • berelain 22/05/2014

    Sounds fantastic. I used to have Gauntlet for my Atari 65XE, it took 30minutes of loading from tape to get to the title screen... and then crashed. It wasn't until my cousin got his Amstrad that we were able to play it properly, and ye gods was it brilliant. Can't wait for this. Reply +6
  • Microsoft reveals the Surface Pro 3

  • berelain 21/05/2014

    I bought an original Surface Pro a couple of months ago, and it's an absolute beast of a machine. I love it. It makes a great companion to my desktop PC (largely thanks to Steam in-home streaming), a great drawing canvas (what I really wanted it for) and an absurdly powerful tablet that just happens to be capable of running full-fat Windows applications. I had an Asus Transformer before this, and it was never quite up to the job of replacing a laptop. The Surface Pro definitely is.

    Plus, it looks and feel great. Such a brilliant piece of kit, I wouldn't be without it now.
    Reply +2
  • Giger's shadow: the legacy of the great Swiss artist

  • berelain 13/05/2014

    I appreciate that this article was probably put together in a bit of a hurry, but I expected a bit more of an in-depth look at the kind of Giger-inspired designs that permeate videogames - there are certainly enough of them :) Reply +2
  • Now there's a free-to-play Soulcalibur mobile game

  • berelain 08/05/2014

    there are in-app purchases to content with.
    Is that the same as having to contend with?

    Oh well. I might give it a look out of curiosity.
    Reply +1
  • What's included in DriveClub's free PlayStation Plus Edition?

  • berelain 08/05/2014

    Wait- the FULL game only has 50 cars in it??? Reply 0
  • Early Steam Greenlight title Towns abandoned

  • berelain 07/05/2014

    And this is yet another reason why I don't get the idea of Steam Early Access. There doesn't seem to be any stipulation that the developers have to provide anything more than the half-finished buggy mess that currently exists of their game. Reply +22
  • When idiot elves and sexy clerics become a class act

  • berelain 25/04/2014

    Nice read, and a good article, though D&D is only the beginning, of course; one of the most limited RPGs in many ways. Wait until you get to grips with something like Deadlands, or Legend of the Five Rings, classic Warhammer Fantasy Roleplay, or one of any number of similarly wonderful games. That said, I'm very much looking forward to 5th edition D&D, too...

    The only video games that can currently create the kind of sheer randomness and fun, for me, are the kind of sandboxy games in which anything can happen, and probably will - but they're definitely a long way off.
    Reply +6
  • Sega lays off a "limited number" of employees in London

  • berelain 10/04/2014

    "This will not affect Sonic Boom development."

    Oh well. We could but hope.
    Reply +1
  • Sony announces Project Morpheus virtual reality headset for PlayStation 4

  • berelain 19/03/2014

    Nope. I don't get the appeal. I feel like I've been dragged back to the early 90's again, and VR wasn't very appealing back then and it doesn't seem much better now. I honestly think that this will go the way of 3D and Motion Control and die a sudden, if remarkably quiet, death.

    The sooner Sony, Microsoft etc realise that what gamers actually want are fun *games*, not gimmicky new control methods, the better.
    Reply -4
  • Dark Souls 2 review

  • berelain 11/03/2014

    Amazing chest ahead. Reply +16
  • Titanfall ships at 792p on Xbox One

  • berelain 10/03/2014

    @Muro Agreed - I tried the beta on Xbox One and running maxed out on PC, and whilst there was some visual difference, I actually had more fun with the Xbox One version - I don't know whether that was down to the community, the controls, or what, but I just felt that Titanfall felt at home on console.

    Unfortunately, I still won't be buying it, because I'm not convinced that 15 maps and a handful of game modes is worth a 50 purchase. But that's another discussion.
    Reply +13
  • Heroes of Dragon Age review

  • berelain 03/03/2014

    This has been out a while, and after a few minutes of playing I stopped abruptly. For anyone who has ever played Blood Brothers, Heroes of Dragon Age is exactly the same, only with Dragon Age figures.

    What does that mean? that its a very very basic, unengaging card-collecting 'RPG' that exists solely to make you buy more characters in the hope that those characters will have higher stats and do more damage than the characters that the opponent has.

    I burned out on this kind of thing a long, long time ago, and I think EA has completely missed the boat here.
    Reply +37
  • How World of Warcraft plans to welcome you back

  • berelain 26/02/2014

    I played WoW like a bitch in the first few years, up until just after Burning Crusade, but as much as I've tried to go back since, I just can't get into it. The genre has evolved a lot in 10 years, but WoW still feels very tied to the past, despite it's 'streamlining'. I even played MoP for a couple of weeks during it's beta, but it still felt old and clunky. Compared to games like Rift and Guild Wars 2, even FFXIV, which have genuinely taken the genre in interesting new directions, WoW feels very much like a creation of its own time. That's not necessarily a bad thing, but I don't get the thrill of exploration from it that I used to part of that is familiarity, of course, but its also because the core systems of the game - the quest structure, combat and instance design - just feel sluggish and somewhat disconnected now. After the immediacy of combat in Guild Wars 2 and Tera, it's hard to go back to the old hit-the-number-keys-and-wait system.

    That said... Draenor is calling to me more strongly than any other WoW expansion ever has.
    Reply -1
  • Microsoft announces first Xbox One price cut - and throws in Titanfall for free

  • berelain 24/02/2014

    I preordered and got a free copy of Forza 5 with my Xbox One, but that doesn't mean I'm not pissed off about this price cut, especially since neither Forza 5 nor the Xbox One felt like finished products in November...

    Back then I wondered if I had made the wrong choice, but games like Forza, Titanfall and Halo swayed me. Now... I'm not so sure.
    Reply -2
  • Strider review

  • berelain 18/02/2014

    Well it sounds great to me. I'll be buying it. Reply 0
  • Alienware: our Steam Machines can't be upgraded

  • berelain 21/01/2014

    I can see Steam boxes having exactly the same problems as early Android phones and tablets - just a completely random selection of hardware and specs and price points. Android almost crippled itself before it got off the ground with its fragmented market, and until a couple of manufacturers come along with some clearly superior boxes (like Samsung, LG, Asus and HTC did with Android), I think it'll struggle to get anywhere.

    I still don't really get the point of them either. If you want a PC that can live under the telly, buy a medium spec Home Theatre PC or laptop for around the same price, run Steam in Big Picture mode, and have the added bonus of being able to do things other than just play games on it.
    Reply +3
  • Why Divinity: Original Sin might be the RPG you've been waiting for

  • berelain 10/01/2014

    I've played a little bit of the Alpha, as I backed the project on Kickstarter, and was amazed. It's brilliant. I had to stop playing because I didn't want to ruin the game too much for myself, but they're definitely on the right track with Original Sin. It could be magnificent. Reply +3
  • Project Spark beta begins on Xbox One next month

  • berelain 10/01/2014

    I got the Windows 8 beta downloaded yesterday, and was very impressed. Only had a quick half hour to play, but I made my own mini adventure and played another game - a turn based RPG, in fact - and both played pretty well and looked great. Spark could be something very special. Reply +3
  • Sony announces game streaming service PlayStation Now

  • berelain 08/01/2014

    @Widge indeed, but I didn't quite expect them to follow the same business model as OnLive; after all, that's not how Gaikai originally worked.

    Still, if Sony can provide fast enough connections to whatever cloud consoles are powering the games, and the infrastructure can cope, I don't see this as a bad idea at all.
    Reply 0
  • berelain 07/01/2014

    This all sounds an awful lot like OnLive to me...

    Not that that's a bad thing, because OnLive's idea was awesome. It's just that the UK broadband network (still) isn't really up to the job of delivering streaming gameplay. Hell, it struggles with film sometimes.
    Reply +3
  • Descent: Journeys Into the Dark review

  • berelain 02/01/2014

    I have the first version of Descent, and it was great, but I really want to pick up the second edition - we still play 1st edition every now and again, but without any expansions or proper campaign rules (we never bought them) it never really felt complete.

    On the other hand, fitting in good board game time around our weekly roleplay sessions is tricky enough as it is...
    Reply 0
  • What Middle-earth: Shadows of Mordor looks like

  • berelain 16/12/2013

    This sounds awful. They need to at least make some effort to make the story fit the tone of the films / books. Nothing in the synopsis sounds in the least bit lore-friendly, and whilst I'm all for artistic license it needs to have at least some thematic correlation. War In The North did this surprisingly well. This sounds utterly abysmal. Reply +1
  • Fixing Forza 5: How Turn 10 wants to win fans back

  • berelain 12/12/2013

    I appreciate the grilling you gave him about the microtransactions and the game economy, but I do wish you'd pushed him a little about the Free Play mode - which currently offers a horribly muted set of features (including a very limited selection of vehicles available and no AI cars for splitscreen play). Reply +30
  • It's Morrowind in the Skyrim engine

  • berelain 06/12/2013

    @kangarootoo "In fact, it was the last version that was PC only and this probably scores a few points for some people."

    Actually, Morrowind came out on the Xbox as well.
    Reply 0
  • berelain 06/12/2013

    Morrowind remains, for me, the pinnacle of the Elder Scrolls series for many reasons, many of them to do with the incredible setting and ideas it contained. It's one of the most original fantasy RPGs ever made, with it's wholly unique world, and it captured the imagination wonderfully.

    It had issues, certainly, but it also offered a lot more freedom than you can find in modern Elder Scrolls games - huge, branching conversation trees with pretty much every NPC in the world, the ability to kill important characters and effectively render the game unfinishable, an absurd amount of freedom in the main questline (I aligned myself with House Redoran, because I liked their crab shell buildings best) and none of the silly features that were added to Oblivion to ease its transition to the Xbox 360, like unnecessary voice acting, over-simplified systems, and immersion-breaking fast travel everywhere.

    It was by no means a perfect game, but it was a brilliant one, and it's the Elder Scrolls game that I keep going back to.
    Reply 0
  • Gran Turismo 6 review

  • berelain 06/12/2013

    Somewhere inbetween Forza 5 and GT6 is the perfect racing game.

    It seems to me that Turn 10 and Polyphony are just approaching the same idea from different angles - for Turn 10, quality wins out over quantity, and it shows in Forza 5's glorious visuals, great attention to detail, superb handling model, and in its minimalist track selection and stunted car selection.

    On the other hand, Polyphony definitely seem to believe that more = better, ramming pretty much every single thing they can think of (and then some) into the game but not actually stopping to check whether it all fits and works as good as it could do.

    Honestly, if the two could collaborate and build a game together, the results could be spectacular. As it is, a true racing fan really owes it to himself to get both...
    Reply +6
  • Xbox One TV integration suffers noticeable judder in UK

  • berelain 25/11/2013

    I've chosen to completely ignore the TV integration for my Xbox One, but this does surprise me. I thought that digital freeview boxes / Sky / Virgin media / etc. all ran at the normal 60hz these days. Reply +4
  • What happens when free-to-play games aren't free?

  • berelain 23/11/2013

    This has been happening for a long time, far before the Xbox One. There are plenty of examples of games doing it across the last generation - whether its paying for premium extras like mounts on top of your World of Warcraft purchase AND Subscription, or buying cash in GTAV online, it's been creeping into games across the last generation, and calling out MS on it seems a little unfair given that it's something that's been endemic in the products from some studios for a while now. Hell, even the Forza games have been offering in-game vehicles in exchange for cash since at least Forza 4. Ridge Racer's Vita entry is plagued by the concept. Strategy RPGs on the PS3 have been at it for years.

    Not that I'm condoning the idea: I find it appalling, and as always, the best way to show your distaste for it isn't in boycotting the games themselves, but resolutely refusing to buy any of the in-game purchases. After all, they wouldn't exist if people weren't buying them.

    Perhaps this actually hints at a wider problem: Gamers want everything and they want it NOW, they don't want to have to work at something to unlock it when they could just splash out a few pounds / euros / yen / dollars to have it right away.

    Either way, I agree with the conclusion: the practise needs to be stopped in full price games.
    Reply +3