Tetsuo_Shima Comments

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  • Here's a SNES-inspired alternative to the Switch's Pro Controller

  • Tetsuo_Shima 17/06/2017


    Agreed, just bought a NES30 Pro for that purpose. Playing turn based games using the on-screen pad is fine, but for games that require a bit more dynamism (platformers, racing games) the tactile feel of the pad is invaluable. Its portability makes it handy for taking with you on the go, too!

    Does anyone know if there are any carry cases available for these controllers? It feels sturdy, but the wee analogue sticks could use a bit of protection.
    Reply 0
  • Ellie Gibson on: Manual Stimulation

  • Tetsuo_Shima 09/01/2016

    Looking at this article and comments, I can't believe the number of people who had the same little quirky rituals I did! Like breathing in the 'box air', for instance. I remember thinking that all Playstation games were made and boxed in Japan (with Sony being Japanese and all) so whenever I ripped open the seal on a PS1 game I used to lean close and breathe deeply and say to my brother 'Ah! Smell that fresh Japanese air'!

    Also, my brother and I would always buy games together, so on the way home in the back of the car we'd have the agreement 'one of us gets to read the manual on the way home, and the other one gets to play the game first at home.' Cue World War 3 every time we got back to the house. Ah, memories.
    Reply +20
  • Hard Core: A look at the original Tomb Raider games

  • Tetsuo_Shima 08/11/2015

    That creepy butler from TR2 (maybe he was in others as well, I only played 2 and 4) who used to follow you around and fart. Locked him in the fridge!

    Dearly loved these games when I was wee, though the puzzles were hard enough it needed both my brother and I's collective brain power to tackle them.
    Reply +9
  • PS1 at 20: Destruction Derby and the art of being an idiot

  • Tetsuo_Shima 01/10/2015

    I never had a chance to play DD1, but my brother and I used to rent DD2 from Global Video (!!!) and we loved it. On the second track, Chalk Canyon, was a very narrow bottleneck where you could park your car and let the AI pile up into the back of you, causing a huge jam. Then it was a case of continue the race, thread your way through the carnage and on to victory! also, the Death Bowl with the huge pit of doom! Ah, those halcyon days of yore ... Reply 0
  • The Witcher 3: Hearts of Stone doesn't quite fulfil its expansion billing

  • Tetsuo_Shima 28/09/2015

    Jizzing liberally all over a Destiny 'expansion' that costs 40-odd tokens to make a full price game what it should have been in the first place (never mind the questionable pricing structure), then slating an Ł8 expansion because it delivers content which would normally be considered an expansion, except against how generous the developers were with the original game? Are you serious, EG? Reply +65
  • 20 years on, Worms remains a comedy classic

  • Tetsuo_Shima 07/06/2015

    First blood! Reply +4
  • Helldivers review

  • Tetsuo_Shima 04/03/2015

    Looks like a less tactical, more trigger-friendly (or un-friendly, as it were) version of Alien Swarm. Should be a good blast! I wonder if it will be just as good on Vita? The wee analog sticks can make aiming a bit tricky for me sometimes, and then the aforementioned rear touch pad. Reply +1
  • Over a year after release, Gran Turismo 6 finally gets B-Spec mode

  • Tetsuo_Shima 26/02/2015

    It's unusual for Polyphony to be late with something. Highly unusual. Reply +45
  • World of Warcraft goat raises $1.9m for Red Cross Ebola fund

  • Tetsuo_Shima 12/02/2015

    Wow, an amazing feta! Reply +3
  • Gamers told Sony "shooters feel the same"

  • Tetsuo_Shima 22/05/2011

    Natural Selection was absolute dynamite, the best organised team-based tactical game I've ever played. The mechanics of gameplay were finely balanced and very complicated, which provided the added bonus of repelling the slavering hordes of witless, ten year old Counterstrike players. Reply -1
  • 'No kids' COD multiplayer dismissed

  • Tetsuo_Shima 15/04/2011

    I wouldn't mind kiddos so much if I could beat them once in a while, but they have the advantage of razor-sharp reaction times and constant twitch awareness that only a Ritalin-Irn Bru diet can provide. Reply +19
  • Chime Super Deluxe dated for PSN

  • Tetsuo_Shima 18/03/2011

    I love these rhythm-based games. In like Flynn! Reply +1
  • Bethesda signs Human Head's Prey 2

  • Tetsuo_Shima 14/03/2011

    Agree with most of the sentiments above. Prey blew my mind when it was initially released, but a recent bout of nostalgia only showed to me how age hasn't so much as smiled kindly upon it as scowled menacingly. Still, some set-pieces had my mouth agape in awwwwweeeeeee Reply +3
  • Mob violence victim calls for Mafia II ban

  • Tetsuo_Shima 17/12/2010

    Make her an offer she can't refuse Reply +18
  • Retrospective: Gran Turismo

  • Tetsuo_Shima 28/11/2010

    Haha, I remember me and my brother playing this game all those years ago. Someone in my dad's work gave us a loan of it shortly after it came out, and me and my brother thought at first 'what do you mean no weapons?' 'you mean you have to use the brakes?' 'this is a little bit stale', but then we bought a lovely used Mitsubishi GTO and cracked the racing mods on it and all of a sudden the full potential of the game blew open in our minds. I think it's safe to say I learned everyhing I know about cars from the GT games.

    Good day, retrospectives on two of my favourite games ever!
    Reply +2
  • Retrospective: Super Mario Bros. 3

  • Tetsuo_Shima 28/11/2010

    SMB3 is how gaming began for me - I still remember getting the NES at Christmas, and me and my brothers looking at in wonder like 'what is this thing?'. I also remember us never getting a shot on it because my dad was hooked on Mario 3. This game was absolutely magical, and I just can't help but get emotional over it. I can't really put to words how much of a breathtaking experience it was for me, but thankfully Mr. Donlan has done a great job of it. Nice article! Reply +5
  • Sony's made a new PS3 headset

  • Tetsuo_Shima 08/11/2010

    I'm with Rich72, I can't believe the praise the old one is getting. I have the old one, but it's a bit big and cumbersome, with too many sharp edges for comfort. Also, the sound quality isn't terribly loud or great, and you can't adjust the mic volume on the PS3 XMB for some fucking reason (always at setting '3', but greyed out so you can't adjust it). It's set too loud by default, so I get annoying feedback off my TV. Reply 0
  • Black Ops PC specs released

  • Tetsuo_Shima 19/10/2010

    My machine does, but I'm not so sure about my stomach Reply +2
  • Super Meat Boy gets early price drop

  • Tetsuo_Shima 19/10/2010

    Although not quite as zealous about it as richarddavies, I can't help but agree with his point. It's not so much a sale as a temporary break from extortion; the only reason it seems cheap is because they've thrown the mention of 1200 in there for contrast. THAT BEING SAID, I really like the look of the game and it's going to take all my powers of resolve just to stop myself from ... ah, fuck it. Purchase! Reply 0
  • Meat Boy dev: Games are too easy

  • Tetsuo_Shima 18/10/2010

    I don't think it's as clear cut as all that, saying that 'this game is easy, so it's rubbish' or 'this game is hard, so you feel a greater sense of achievement'. A well-made easy game is still a well-made game. Like Uncharted 1/2 or Lego Star Wars, for instance. Both as easy as they come, but are they fun to play and rewarding at that? You bet yer ass. Reply +5
  • BioWare leak row gathers pace

  • Tetsuo_Shima 14/10/2010

    These are supposed to be professionals of the games production industry? Reply +18
  • Strategy guides heading to PSN

  • Tetsuo_Shima 13/10/2010

    I have an old Perfect Dark game guide I picked up for 1.50 or something back in the day, felt great pulling it back out again for Perfect Dark HD. Reply +1
  • Gran Turismo 5 delayed again

  • Tetsuo_Shima 13/10/2010

    cry Reply +3
  • Sid Meier's Civilization V

  • Tetsuo_Shima 21/09/2010

    Can't wait to get my greasy mitts on this! Reply +1
  • Tiesto becomes DJ Hero ambassador

  • Tetsuo_Shima 06/09/2010

    Tiesto's first album (In My Memory) and a few of the Magik and ISOS series were good, but after that is commercialised trash. Just Be - including his Adagio remix - was tripe, and Elements of Life was nothing short of a cancerous abortion. Reply -1
  • Battlefield 3 officially announced

  • Tetsuo_Shima 02/08/2010

    Are they gonna release MoH: Frontline HD seperately? I can't be sacked with yet another modern shooter Reply 0
  • Retrospective: Tomb Raider: The Last Revelation

  • Tetsuo_Shima 01/08/2010

    darkphoenix says it all, Tomb Raider IV is undoubtedly my favourite of the series. Tomb Raider 2 was fantastic as well, 3 not so much, but I just couldn't get enough of the ancient Egyptian stuff in the fourth one. I guess it gained an extra level of enjoyment for me since it was one of the few games my dad decided to help my brother and I with, he really loved those puzzles. Rotating room puzzle blew my mind! Reply +1
  • Rare responds to fan site closure

  • Tetsuo_Shima 30/07/2010

    Hmmm, they showed you the ecstatic celebrations of the Italiexican family, but that Gomez kid got a ferocious beating off of his father and ate nothing but liquid gruel for a month after failing to make the save. Reply 0
  • The EGTV Show: The Videogames Election - Episode 2

  • Tetsuo_Shima 02/06/2010

    "one of us has the em ... the em... errrrr.... errrrrrmmmm ... thermoplastically constructed button-operated electronic input device"

    He tried his hardest not to say joypad, like it would jeopardise his professional credibility.
    Reply 0
  • Tech Interview: Blur

  • Tetsuo_Shima 29/05/2010

    Pasco: "I still won't buy the game because it only runs with 30FPS. A greater amount of cars in the game doesn't do it for me, the right feel does it. "

    The silky, stable 30fps of Blur is almost imperceptibly jerkier than the 60fps of WipeoutHD (to me), and, I would say, more than worth the sacrifice for the 20-car mayhem that goes on. But, hey!

    As an aside: buy this game, it is brilliant.
    Reply +9
  • Guild Wars 2

  • Tetsuo_Shima 12/05/2010

    "You never get a timer saying, "Three minutes until content runs again."

    "Some are on timers"

    Say again, Broadsword. Danny boy? Broadsword? What?

    This is a game I am most definitely looking forward to, I just hope that (as somebody else said, somewhere) it'll go easy on my machine like GW1 did. Charr warrior, here we come!

    Also agree with the chap above me, art direction in GW was absolutely breathtaking. I'd like to add Echovald Forest to that list, beautiful and haunting at the same time.
    Reply -2
  • Gran Turismo 5 "this fall" - Sony Europe

  • Tetsuo_Shima 19/03/2010

    Yeah, except that was in 2005 ... Reply 0
  • Final Fantasy XIII

  • Tetsuo_Shima 12/02/2010

    I agree with you there, sir. BioWare certainly are good at character building, but maybe a bit too good (for me at least) when it comes to the heavyweight scripture and ultra-intricate character stats of NWN.
    That's why I love Mass Effect so much - it has all that minutiae-fiddling scope if you really want it, but BioWare were sensible enough to include an 'auto-level' function for blockheads like me. I just went straight for the 'original' Shepard face, soldier class and opted out of the squad levelling malarkey. I prefer to have all that stuff just thrown in my face so that it feels like I'm playing along a story.
    That's not to say I don't understand the appeal of having all these things at your control, to bend and shape things to your will, but ultimately I think the development of story and character should be left to the people who are more capable than I (the game developers).
    It's actually something I didn't like so much about FFX and FFXII (especially) - where you are responsible for deciding which jobs, weapons, magic etc. your characters learn, facilitated by the inclusion of the sphere grid/license board - so I'm hoping that FFXIII goes back to the basic 'this person is a black mage, this person is a white mage, this person is bi-curious' precedent from the older games.
    Reply 0
  • Tetsuo_Shima 12/02/2010

    Just a personal thing, but I prefer the linear, story-driven approach of JRPGs to the open-endedness of Western RPGs. In the last few years my attention span to games has really gone downhill, I can hardly stick a game for more than two days unless I feel it leading me down an interesting path; that's where I really appreciate the focus of JRPGs.
    Oblivion, Fallout 3, Fable 2, Neverwinter Nights etc. bored me to death after a couple of hours because of how far astray you are led off of the main storyline, shortly after which all sense of progression is completely lost. Worse, when you set your mind to it and really plug away at the 'main quest, you see how short and uninvolving it is because of the time the devlopers spent creating countless, repetitive sidequests. Also, Western RPG sidequests will reward you only with a new weapon or a handful of experience, whereas JRPG sidequests offer an insight into the character's background and personality as well as the usual goodies. Interesting stuff like that is much more preferable to me than a bunch of cloned dungeons with a new hat at the end (understandable though, because WRPG characters have no depth to explore in the first place). Mass Effect is the exception for me, a Western RPG I could really get into and appreciate because of the time invested in creating an emotionally engaging story and characters.

    Anyway, I'll just finish by saying that I'm glad FFXIII is sticking to a more conventional, linear plot approach with emphasis on creating a deep story when all these fusspots are busy pressuring them to turn the franchise into a bland WRPG cardboard fest *cough* I mean 'evolve'.
    Reply +4
  • R.U.S.E. Multiplayer Beta

  • Tetsuo_Shima 07/12/2009

    The Call of Duty man is telling me to go one way, and the RUSE man is telling me to go the other. Who should I believe? Reply 0
  • Can Consoles Run Crysis?

  • Tetsuo_Shima 07/12/2009

    I think you just exceeded EU quotas with that catch, DKT. Reply 0
  • Call of Duty Classic

  • Tetsuo_Shima 07/12/2009

    What! I played CoD1 multi on the PC last night, and I have to say that it hasn't aged one single itty bit. If anything, going back to the old way - where firing guns fully automatic would have you staring at the sky, having no hit indicators to show you hitting people through walls/smoke, no shoddy heartbeat sensors or claymores or any of that bumff - shows up MW2 for the nub friendly point-and-click adventure it really is. It doesn't even look that bad!
    Don't get me wrong, MW2 is great in it's own little techno-terrorism way, but CoD1 is nothing but an absolute classic. Absolute! They havent had to change the aiming mechanics at all over the course of 4 sequels because it was so damn flawless the first time around. A complete gem.
    Reply +3
  • Uncharted 2: Multiplayer

  • Tetsuo_Shima 19/11/2009

    I mostly agree with Dan; the arena-type multiplayer games are reasonably fun, and have an air of originality because of the verticality aspect, but the whole thing just doesn't 'feel' right in a multiplayer setting.
    The co-op, though, is brilliant fun. I played through a couple of the levels with one of my chums, completing the Monastery one eventually, and we had a blast the whole way through. Shouting and screaming and blaming each other for messing up, planning out elaborate ambushes and propane canister chain-reactions and having a good laugh at nate's antics all the while. Great fun.
    Reply 0
  • BBC's The Big Questions addresses MW2

  • Tetsuo_Shima 17/11/2009

    I'm watching a program about violent videogaming on my PS3's iPlayer with MW2 in the disc drive. i feel good. Reply +2
  • COD: Classic added to PS3 Store

  • Tetsuo_Shima 12/11/2009

    CoD 1 is outstanding, back from the days when recoil actually meant recoil and you didn't need no fancy hit indicators, airstrikes or cover-health systems! I almost wept with joy when I saw the CoD1 map Brecourt reincarnated in MW2, CoD1 had some of the finest multiplayer maps ever created. Carentan. Dawnville. The mighty Pavlov. Depot. Harbor ... Reply +3
  • Face-Off: Modern Warfare 2

  • Tetsuo_Shima 12/11/2009

    Care package incoming Reply +1
  • New Sakaguchi game in "final phase"

  • Tetsuo_Shima 20/10/2009

    Hmmm! I saved my game just before a really hard boss battle, but I'm already at the 'level cap' for the area so I'm finding it really hard to get past him without doing days and days worth of monster culling. I've probably screwed up my characters with the equipment/skills I'm using or something.
    Shame, that, because the story and characters are the best I've seen in a JRPG for a long time. Jansen, what a hero!
    Reply +2
  • Tetsuo_Shima 20/10/2009

    I enjoyed Lost Odyssey, but I had to stop playing it 2/3 of the way through because of that ruinous levelling system. You'd level up really fast to a certain 'plateau' predefined by the game developers, and then experience points would dry up just like that *snaps fingers*. Reply -1
  • No dedicated servers for PC MW2

  • Tetsuo_Shima 19/10/2009

    Fab4 marked up for making me chuckle Reply +11
  • New PAL Releases Roundup

  • Tetsuo_Shima 15/10/2009

    I played the first couple of chapters in Uncharted 2 yesterday - it is bloody brilliant! I want nothing more than to bash on with it, but 4 hours of work still stand between me and glory. Reply 0
  • Call of Duty 1 soon on PSN, XBLA

  • Tetsuo_Shima 15/10/2009

    Yeah, I agree Whizzo. CoD was a sensational game, certainly one of my favourite PC games of all time. The multiplayer was just incredible, like living out all your favourite WW2 movies at the same time! Reply 0
  • Dragon's Lair heading to DSiWare?

  • Tetsuo_Shima 14/10/2009

    The only Dragon's Lair I ever played was the platformer on my NES, and that was SOLID. Fun, but utterly unforgiving. I've never played this quick-time adventure one. Reply 0
  • Forza Motorsport 3

  • Tetsuo_Shima 13/10/2009

    I was planning on buying this one since I enjoyed Forza 2 a lot, but the fact they've hardly done anything to improve the woeful career structure, or the rubbish car-class system, doesn't encourage me one bit. Reply -14
  • UK Chart: Goal-pie for FIFA 10

  • Tetsuo_Shima 05/10/2009

    I've Fifa 10 on the PS3 and, whilst I haven't seen too many 'bugs', the game does stutter a lot at some parts (replays, mostly, but sometimes during gameplay as well). It even froze dead, once, but I could still quit to XMB. Does anyone else get these crazy skipping/stuttering issues?

    I should also add that it's a great game, I didn't notice much difference to Fifa 09 but good fun all the same. Apart from that eternally long splash screen cavalcade. Rooney has scored every time I've switched it on, but I'm hopeful that Lampard will chop him in two one of these days ...
    Reply +1
  • PS3 Blu-ray issue not firmware-related

  • Tetsuo_Shima 01/10/2009

    lambtron - "Nintendo and Sega machines never had the slightest problem (at least in my experience)."

    My NES, SNES and Gameboy Advance are still as good as they ever were (and that's 19 years down the line for the NES), but I'd say that's more to do with the fact that they are all cartridge consoles with no moving parts. The first Nintendo console I had problems with was the Gamecube, frequent disc read errors (and those were pretty common on the GC until they fixed the hardware) so I'd say it's mostly mechanical wear and tear from moving lenses/spinning discs etc.
    Reply +1