MiY4MOTO Comments

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  • Crysis developer Crytek denies "verge of bankruptcy" claim

  • MiY4MOTO 23/06/2014

    @mecha-B The gameplay was much better than the videos gave it credit for. Certainly on the harder difficulties the combat felt more akin to the Batman games than QTE-like videos suggested. Reply 0
  • MiY4MOTO 23/06/2014

    This is sad news, I enjoyed the Crysis series thus far and I think I must have been one of the few people that REALLY enjoyed Ryse which, for all of the furore surrounding its resolution, is *still* the best looking "next-gen" title I've played. Reply 0
  • Here's a look at more of Batman: Arkham Knight's cast

  • MiY4MOTO 16/04/2014

    @Lemming81 The batwing Dark Knight Rises was worse.

    To be fair, the Anton Furst vehicle designs in the Burton movies were never bettered for me. Tho Bruce Timm's work on Batman:TaS is a close second.
    Reply +1
  • Demon's Souls retrospective

  • MiY4MOTO 23/03/2014

    The first game I thought of when I saw this was Severance: Blade of Darkness. An old PC fantasy hack & slash game with some of the best combat I've ever played in a game.

    (I'm pretty sure it was by a Spanish dev team who went on to form Mercury Steam of Castlevania:LoS game. I'd love a sequel to Severance when they've finished with LoS.)

    I couldn't get to grips with Demon's Souls however, mainly due to the dual shock controller rather than anything else. I was gutted that there was never going to be a 360 version.

    Then Dark Souls happened...

    100s of hours & 1000gs later I revisited Demon's Souls, (I even bought a 360 style pad for my PS3 to try & get over my inadequacies with the dual shock controller.) but after all the hours I spent in Lordran, Demon's Souls felt like a rough "beta" version of Dark Souls to me.

    It is a game I want to complete however. Just as soon as I've got 1000gs on DS2 I'm looking forward to firing this up again.
    Reply 0
  • Xbox One TV integration suffers noticeable judder in UK

  • MiY4MOTO 27/11/2013

    @Der_tolle_Emil Replaced the cables with some Amazon Basics HDMI inc Ethernet cables @ £3.49 each. Totally fixed my problem. The image appears fine now. Thanks for your help.

    Just wanted to post this response so that if anyone has the same issue as described in my original post just replace the HDMI cables with the ones mentioned above.
    Reply 0
  • MiY4MOTO 25/11/2013

    @Der_tolle_Emil Fingers crossed! I'll certainly be replacing the Amp > TV & the Virgin > Xbox HDMI cables ahead of anything else.

    The HDMI cable provided with the Xbox One seems more than reasonable to me.
    Reply -1
  • MiY4MOTO 25/11/2013

    @Der_tolle_Emil I have a Denon AVR1909 which supports HDMI pass thru, which is how I connect the Xbox One to the TV.

    When I first had the issue, to rule the amp out of the equation I connected direct to the TV rather than going thru the amp but it still exhibited the same problem.

    So it's either the HDMI leads I've tried (which are admittedly cheaper ones) or it's the Xbox.

    When I Googled it people had said that by swapping HDMI leads the issue went away, others said that it went away on its own.
    Reply 0
  • MiY4MOTO 25/11/2013

    Odd. I'm having an entirely different kind of issue (I think).

    My Virgin HD+ box streams for 3 seconds or so, then pauses for a second or two. Then plays. Then pauses.

    A quick Google suggested buying a "HDMI 1.4" lead, however my understanding is that HDMI doesn't work that way. Being a digital signal it should either work or not work at all.

    I switched around a bunch of HDMI leads that I had lying around but I still had the same issue. I even stopped passing it thru my AV amp in case that was the issue but it was the same.

    Anyone else had this problem?
    Reply +2
  • Blood Alloy is a Metroidvania inspired by Dark Souls and Vanquish

  • MiY4MOTO 12/09/2013

    @jimboton @Der_tolle_Emil

    My statement may of come across more negative than I intended. I just meant that I saw far more parallels with Abuse than any of the "influences" cited in the article.

    Not had chance as of yet to visit the Kickstarter but in all honesty I didn't even make it to the end of the video. It did very little for me despite being "influenced" by some of the best games I've ever played.

    As for Abuse, I remember playing the shareware version & really liking it at the time so much so that I bought a boxed retail version but I don't recall anything much about it beyond the box-art & shareware levels tbh.

    It was ahead of the curve in some ways, it felt kind of "retro" before "retro" was really a thing.
    Reply +1
  • MiY4MOTO 12/09/2013

    @Turrican_Freak That was the first thing I saw.

    It may be "Inspired by Dark Souls & Vanquish" but it's flat-out copying Abuse.
    Reply +9
  • Superfrog HD review

  • MiY4MOTO 01/08/2013

    Didn't this have a *really* nicely animated intro on the Amiga? I remember being gob smacked by that intro back in the day.

    As for Amiga platformers, they had a decent conversion of Rainbow Islands & PC Kid, but I remember enjoying one called 7 Gates of Jambala (or something similar)
    Reply 0
  • Xbox One's Family Sharing feature may return, Microsoft says

  • MiY4MOTO 15/07/2013

    Good. Seems a sensible response from MS & I for one would welcome the return of this as it was one of the features I was really looking forward to. Reply 0
  • There are no plans for a ZombiU sequel, says Ubisoft CEO

  • MiY4MOTO 09/07/2013

    I can honestly say that this was the only game I was remotely interested in for the WiiU at launch. The mixed reviews however put me off splashing out all that cash for essentially a single game.

    I still want to play it tho & would eagerly snap up a 360 / PS3 port.
    Reply +1
  • Space Harrier retrospective

  • MiY4MOTO 07/07/2013

    An amazing game, that holds a special place for me. Unfortunately I only got to play the arcade version when the fair turned up in my home town or on trips to the sea-side so my time spent with it in it's original form was slim. Inevitably when the fair turned up you could almost guarantee that with Space Harrier (and Thunderblade) was that the joystick always pulled one way.

    My local arcade(s) (remember them!) had Outrun, After Burner & Powerdrift but not so this. Hell, we even got Rad Mobile & G-Loc in later days but never Space Harrier.

    Most of my time spent playing Space Harrier was the (incredible for the time) Spectrum version by Keith Burkhill which was unbelievably fast, and then the PC Engine version, which was striped rather than chequered, but other wise a great conversion.

    Only when I had a decent PC and the System 16 emulator did I actually get to finish the "arcade" version, and I think I probably spent most of my time in Shenmue on my Dreamcast playing this.

    Thanks for the memories... Now, if you'll excuse me, I'm off to find someway to run this on my Mac!
    Reply +3
  • Digital Foundry: Hands-on with Xbox One

  • MiY4MOTO 17/06/2013

    @DrStrangelove I think that the initial marketing angle and probably the design was "family" but that would be damn near impossible to enforce. We'll see if it amounts to anything or just gets lost in all the DRM noise. Reply +1
  • MiY4MOTO 17/06/2013

    @DrStrangelove Potentially. I already have had a couple of friends suggest that they would simply come round to my house and add themselves to my account so they wouldn't need to buy a game again. (Cheeky gits!)

    The fact that they can't use the games concurrently is a logical and sensible restriction, this I think will limit any potential damage to sales as the majority of people want to play a new release at launch.

    But the ability to "lend" a game to a friend, digitally, while the game sits safely on my shelf free from my mate's rugrat's mitts would be great for me, and I suspect others. Too many times a game / book / film comes back damaged or, more often I simply forget who I've lent it to.

    It's a case of I'll believe it when I see it, but the article is from a reputable site, and straight from the horses mouth as it were.
    Reply +2
  • MiY4MOTO 17/06/2013

    @StooMonster

    From the interview with Ars Technica

    Since its announcement, there has been some confusion over the details of sharing your Xbox One game library with up to ten "family members." Mehdi couldn't give comprehensive details, but he did clarify some things.

    For one, a family member doesn't have to be a "blood relative," he said, eliminating the extremely unlikely possibility that the Xbox One would include a built-in blood testing kit. For another, they don't have to live in the primary owner's house—I could name a friend that lives 3,000 miles away as one of my "family members" Mehdi said.

    You'll be able to link other Xbox Live accounts as having shared access to your library when you first set up a system and will also be able to add them later on (though specific details of how you manage these relationships is still not being discussed). The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time.
    This could be a game changer and I can't believe it's not been more widely reported or discussed.

    Full Article Here
    Reply -1
  • MiY4MOTO 17/06/2013

    @KopparbergDave The Witness does appeal, but it's only a timed exclusive before it'll show up on Xbox. As far as I know it will launch on PC / iOS alongside the PS4 and as much as I loved Braid, I wouldn't call this a system seller.

    Regards Planetside 2 & Warframe, unfortunately for me, multiplayer is off the cards for a while as I've not yet mastered the skill of playing online whilst cradling a bawling newborn! (Something no-one wants to hear over the mic!) ;)

    As for Knack, I loved the original Jak & Daxter, tho I got tired of the 'herding' mechanics and never got around to finishing it. Still one of the best looking PS2 titles in my opinion. Maybe I'll keep an eye on Knack.

    Hopefully Sony will add some more titles to their currently announced launch line-up! I also hope they learn a vital lesson from their PS3 launch. Just because you packed your new controller with gimmicks please don't force your devs to push them on us.

    Remember Lair. RIP Factor 5
    Reply 0
  • MiY4MOTO 17/06/2013

    the majority of Xbox One games we saw at E3 were not actually running on console hardware
    The article lists 8x games, 5 of which it states were running on XboxOne hardware... so that makes 3 of 8 a majority?

    All joking (and DRM issues) aside, I was honestly more impressed with the XboxOne titles & presentation than I was with Sony's. For me personally, there was nothing of note from Sony, I've not heard of any buzz surrounding any game from Sony's E3 aside from Killzone & Drive Club. (Knack did nothing for me)

    If Sony want me to keep my pre-order for a PS4 then they need to show me a game that I positively *need* at launch, that I couldn't get for the XboxOne. Scoring a crowd-pleasing easy victory re: DRM & price is not enough.

    edit: typo
    Reply +1
  • Despite a bumpy ride to release, Resistance dev Insomniac already prototyping new Fuse "experiences"

  • MiY4MOTO 29/05/2013

    I had high hopes for this but the demo screamed "pick me up when I'm declared a flop for less than £10".

    I only just now watched the "Overstrike" trailer which oozed charm & reminded me of Noone Lives Forever (an all time fave of mine). A real shame it got homogenised into the utterly generic game I waded thru in the demo.

    Also, I never noticed in the demo, but is that FemShep AND Liara in the squad?
    Reply +9
  • Elite: Dangerous footage blasts through multiplayer dogfight

  • MiY4MOTO 12/12/2012

    I really *really* want Elite: Dangerous to happen but I refuse to believe that Braben couldn't have funded this alone or got a publishing deal for it.

    This is the guy behind the Raspberry Pi for gods sake. He's got a track record of shipping games going back to the early 80s. Ok, so The Outsider amounted to nothing, but I can't imagine him being unable to get this to market without a Kickstarter.

    A true sequel to UFO / X-COM must have been a harder sell than Elite 4 yet somehow that saw the light of day without a Kickstarter, and I'm so glad it did! (GoTY 2012)

    I'm sure nostalgia & hope will get the better of my common sense, as I've been hoping that this game would one day make an appearance. I just never thought *we'd* fund it.
    Reply 0
  • Tomb Raider story will last you 12-15 hours, dev says

  • MiY4MOTO 26/11/2012

    Made me think of this;
    Reply -6
  • Digital Foundry vs. Halo 4

  • MiY4MOTO 07/11/2012

    @phil_75 I have & Halo 4 manages to look as good, only it does so with responsive controls unlike Killzone.

    I do miss the 7.1 audio of the PS3. The next Halo game deserves 7.1 dts audio!
    Reply +5
  • X-COM creator Julian Gollop has announced a sequel to Chaos

  • MiY4MOTO 02/11/2012

    /casts disbelieve
    /crosses fingers

    I hope this article doesn't disappear!
    Reply 0
  • Halo 4 review

  • MiY4MOTO 01/11/2012

    a story that is otherwise bulky but weightless, a tower of myth devoid of meaning.
    I'm afraid that line right there could sum up this entire review. Never have so many words been written about a game that mean nothing.

    This review manages to somehow fill some 16 paragraphs yet at the end of it all I'm left with is an impression that the reviewer couldn't be bothered to spend any time with it, and that the Halo "story" was somehow beneath him.

    The last paragraph suggests that Halo is back at least as good as it ever was;


    "They can rest easy. Halo 4 is authentic, and assures 343's role is more than a mere tribute act."
    &


    "Halo returns with a bang, not a whimper."
    Yet up until that point the only feeling I got was one of disinterest.

    I'm not an avid fan, nor do I go in for review scores as I tend to rely on the "review" itself to inform me, but in this case I found the review lacking. (Unlike the Assassins Creed 3 review which was an excellent review).

    A friend sent me a link to the IGN video review which gave me far more of a feel for the game, and I must say was almost completely at odds with what little content there was in this review.

    Disappointed. Not with the score, nor with how Halo 4 is shaping up, but with the quality of this review.
    Reply +6
  • More than 46 million Halo games have been sold worldwide

  • MiY4MOTO 31/10/2012

    /looks at shelf

    Halo Combat Evolved
    Halo 2
    Halo 3 (with the helmet thing)
    Halo Wars
    Halo ODST
    Halo Reach (with the diorama thing)
    Halo Anniversary

    Halo 4 on pre-order

    & I never even considered myself to be a fan. hmmm
    Reply +11
  • Assassin's Creed 3 review

  • MiY4MOTO 30/10/2012

    I adored the first 2 AC titles sinking hours & hours into them, even so far as get all the damned collectables but Brotherhood left me cold.

    I barely spent more than a couple of hours with Brotherhood. it felt too diluted, far too much 'filler' after the already slightly bloated AC2.

    The reviews of Revelations suggested the franchise has strayed even further from the "Assassin" indicated by the franchise's moniker & didn't bother with it... this review of AC3 sounded much the same.

    As others have said, the score at the end was rather unexpected after reading the review. I can't help but feel that maybe it's time for the scores to go. I wonder if the scores are a mandate of publishers or is it simply that they are expected? Are there even any review sites that don't have scores?
    Reply +1
  • Editor's Blog: Lost Humanity 18 Aftermath

  • MiY4MOTO 30/10/2012

    Well said Tom, a great response. I too feel that it's far too telling about just how many people wanted to sweep it under the rug.

    Lauren Wainwright's behaviour in particular seemed at first almost churlish hiding tweets etc. but to actually threaten legal action, whilst trying to erase all evidence of wrong doing when all around her were simply posting screen grabs of her unadulterated lies is just deplorable.

    I look forward to a further retrospective on all of this when (& if) the dust finally settles & wish Rab all the best in his future endeavours & hope that you can win him back in time.
    Reply +11
  • MiY4MOTO 30/10/2012

    @darleysam and MY axe! Reply +2
  • Dark Souls: Artorias of the Abyss review

  • MiY4MOTO 29/10/2012

    Anyone know if this adds any achievements / trophies? After finally getting 100% on this I'm curious to know if it'll still show as 1000/1000 or whether I'm going to have to venture back in to Lordran.

    If? Who am I kidding! After +200hrs and my favourite game of this generation I have to restrain myself from diving straight back in as I would like to actually finish XCOM & Dishonoured before losing myself in Dark Souls again.

    I just hope there are no PvP achievements as thats the one area of the game that I just can't get into.
    Reply +3
  • Lost Humanity 18: A Table of Doritos

  • MiY4MOTO 25/10/2012

    I was intrigued to see what all the fuss was about but it seems that Google have removed the cached page.

    Bing! however...

    Personally, I see nothing wrong with the original article and the authors points are valid.
    Reply +14
  • Doom 3: BFG Edition review

  • MiY4MOTO 19/10/2012

    I never had a problem with the flashlight / pistol choice. At the time I found it different and made the game quite tense... tho I did tend to play it on hard, in headphones, hunched over a mouse & keyborad, face pressed to a 17inch monitor in the dark (as I did most PC shooters); AvP & HL2 should be experienced at least once that way)

    These days I do my gaming on a console, sat on the sofa, pad in hand & wonder if I'd find the old pistol / torch mechanic annoying. Shame there's no option to revert it (or at least no mention of one in the review).

    For me the whole purpose of playing Doom 3 was to get to the next "re-imagining" of a classic Doom enemy, and in this way I don't think I ever felt disappointed at the time. However, looking back it always (as most post Quake 2 ID games do) felt like a tech-demo showcasing their shiny new engine

    As an aside, I had previously thought that the whole point of the BFG edition was the "Occulus Rift" Carmack had been touting at E3. Any word on whether the forthcoming device is either going to be made compatible with consoles or if there'll be a "console" version released? I was certain that all the footage / interviews had shown it being demoed on a 360 (but I guess it could have been PC with a 360 pad)
    Reply +11
  • Night and the City

  • MiY4MOTO 18/10/2012

    Thank you. A couple of hearty guffaws were had & I felt the need to share this article with my own father. (Not that he's ever been to LA or was even born in the 40s) Reply +3
  • XCOM: Enemy Unknown review

  • MiY4MOTO 08/10/2012

    @the_dudefather No love for Corporal Jonlan? Reply +1
  • Tim Schafer on free-to-play, showing works in progress and Brutal Legend's misleading marketing

  • MiY4MOTO 05/09/2012

    i'm so glad that it wasn't just me.

    i was having great fun with Brutal Legend, i loved everything about it... great presentation, superb soundtrack & voice acting, interesting gameplay right up until that bloody RTS section turned up out of nowhere.

    i hate RTS games, love turned based strategy ala X-COM et al, but i've just never got along with the RTS genre. i failed it a couple of times, got annoyed with the fact that i felt lied to by the game / demo / publisher / reviews etc. and the game went back on the shelf and has never been picked up since.

    i felt particularly annoyed as i'd bought it for a couple of people that Christmas too based on my initial thoughts about the game pre-RTS section. i know for a fact that they never played it past that section either as they were new to gaming and never stood a chance against a surprise RTS.

    i bet there are some interesting statistics somewhere of just how many people's achievements & trophies just stop at that point.

    shame.
    Reply +1
  • Kojima would like to make a Metal Gear game starring The Boss

  • MiY4MOTO 02/09/2012

    @Boomzzilla Umm. The Guyver: Dark Hero. Pretty sure he was the lead. Reply +1
  • Dark Souls PC Preview: The Devil's Bargain

  • MiY4MOTO 09/08/2012

    @Gecks Agreed 100%

    It's not *that* hard. Initially, yes it feels impossible and unfair but the more time you spend with it and the more you learn the rules, it turns out that it just demands careful attention and time. The sense of achievement when you get to a new area or lay waste to an enemy that has killed you again and again is an amazing thing.

    The thing that hooked me with Dark Souls tho was it's size and sense of scale. So much so that the landscape has an almost tangible feel to it. The map is so carefully arranged, and the shortcuts perfectly placed that it becomes a marvel at just how well put together the world is and how it all links together.

    Looking back from the top of Sens Fortress and seeing Undead Burg etc. The game has some truly breath taking views.

    Looking forward to firing this up on my PC.
    Reply +2
  • MiY4MOTO 09/08/2012

    As someone who has spent over 200 hours with Dark Souls already, I'm still looking forward to this.

    Basically it's a port of game, already regarded by most of the people in this thread as classic game in its original form, with more stuff to do and with a locked frame rate. (the varying frame-rate being most peoples only complaint about the console version)

    ...and PC gamers are complaining because?

    Hell, it's a port of my personal favourite game this generation and the more people that get to play it the better. NOTHING anyone has said about this game suggests that it's going to be inferior to the console version. EVERYTHING suggests that it's superior to the console version and the console versions are already regarded as classics.

    The artwork, textures everything would have been built with consoles in mind. A PC version was never considered until after the fact. The assets etc. would never have been built to give you the über visuals you guys seem to think is necessary to produce a great game.

    I'm sure it'll get modded / patched in time but seriously, you PC guys need to calm the fuck down and stop counting pixels.

    PC owners petitioned for a "port" and they got it. Enjoy it for what it is, and stop lamenting that FROM Software didn't give you something to rival Witcher 2s visuals.

    The art direction is superb and the gameplay is sublime. I for one can't wait to see the new areas, and for those who've not played it you're either in for a treat or you'll hate every second of it, but either way, it's the gameplay that'll hook you or turn you off.
    Reply +4
  • How would BioShock look running in CryEngine 3?

  • MiY4MOTO 09/08/2012

    I loved the setting of Bioshock, and although I've not played it since I completed it. These images are exactly how it looks in my head.

    Probably best not go back.
    Reply 0
  • MiY4MOTO 09/08/2012

    @KevLFC It doesn't I'm afraid. It runs on a modified version of Unreal 2, the same as Splinter Cell etc. Reply +2
  • Battlefield 3: How Fan-Run Servers Are Ruining DICE's Game

  • MiY4MOTO 04/07/2012

    Wow. I haven't played BF3 online as of yet other than a handful of games at launch. I finished the SP back at launch and then moved onto other stuff and was always planning to return to BF3 MP when I had some time off work.

    As such I was about to pick it up in a week or two and invest some serious time into it. As someone who spent a great deal of time with BF:BC1 & 2 I was always looking forward to getting into the MP.

    Is the situation really that bad?
    Reply +1
  • Saturday Soapbox: Magical Manuals

  • MiY4MOTO 30/06/2012

    @scuffpuppies You're welcome!

    Apparently Elite 4 is still in the making by Frontier / David Braben but I'll believe it when I see it.

    It's strange that in all this time the game that birthed the space trading genre has yet to be bettered. (Although I did love Frontier: Elite 2)
    Reply +2
  • MiY4MOTO 30/06/2012

    I remember distinctly sitting on the train back from Leeds after a trip to MicroByte with a friend of mine desperately trying to decipher the Japanese manuals for our latest PC Engine / Megadrive / Dreamcast imports. (I miss import gaming)

    But the best manuals come from way back, anyone remember the manual that came with the Spectrum game "Gunship" by Microprose. Hell I was sure I could fly an Apache after making my way through that!

    However, my favourite "unboxing" was "Elite", the "owners manual", the star chart, instructions and a novella... and then there was the bonus of it actually being one of the best games ever made. Happy times
    Reply +10
  • Retro platformer-shooter GunLord out now for Dreamcast

  • MiY4MOTO 27/06/2012

    Dreamcast!? That looks more like my PC Engine's port of Turrican 2 than anything on the Dreamcast or Neo Geo.

    Good luck to 'em! I must admit I was tempted.
    Reply +5
  • Camilla Luddington portrays Lara Croft in new Tomb Raider game

  • MiY4MOTO 26/06/2012

    Glad to see a British actress used. I'll miss Keeley Hawes' voice tho, but it makes sense for a younger voice.

    Must admit, I *am* surprised to see that she is actually British (unless the voice-work in the trailers was just a 'placeholder') as I could have sworn she sounded Australian in places.
    Reply +6
  • Samsung Galaxy S3 Review

  • MiY4MOTO 14/06/2012

    Yeah but... A PC Engine GT! :) Reply +6
  • The Ultimate Retro Console Collectors' Guide

  • MiY4MOTO 06/05/2012

    I love my PC Engines! I have the original white one, a Core GraphX 2, PC Engine GT, a SuperGraphX & a Turbo Duo. Fond memories of scouring stores such as MicroByte & classified ads at the back of C & VG trying to find people to trade with. Tho I think most of my stuff prob came via Telegames.

    The PC Engine marked my first foray into import gaming & it's a hobby that's stayed with me all this time.

    I just wish I could remember who I lent my NeoGeo AES to all those years ago, as none of my friends have ever owned up to still having it.
    Reply 0
  • Face-Off: ZX Spectrum vs. Commodore 64

  • MiY4MOTO 29/04/2012

    Spectrum all the way!

    As good as the Last Ninja series was it was the only C64 killer app for me. There was nothing to compare to the classics that Ultimate were churning out at the time. But most of my gaming at that time was spent playing Elite, Rebel Star & Laser Squad which were significantly better on the Speccy.

    The main reason I preferred my Speccy was programming tho, I dare say that I wouldn't be the developer I am today without it. Thanks Sir Clive!

    Also... A discussion about 8-bit audio & Spectrums with no mention of Tim Follin? Shame on you sirs!
    Reply +6
  • These 211 GAME stores are still open for business

  • MiY4MOTO 29/03/2012

    I may have not run it for best part of 10 years but it's still sad to see my old store (Bradford, Darley St.) closed.

    Good luck to all the ex-GAME staff who've found themselves with a job this week!
    Reply 0
  • GAME "has two weeks to turn its fortunes around"

  • MiY4MOTO 09/03/2012

    A week ago I tweeted that after the ME3 debacle their days were numbered and probably only in double digits...

    That Witcher 2 Collectors Edition on 360 isn't looking so secure these days. Bugger.
    Reply 0