Genji Comments

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  • Prototype 2 Limited Edition exclusive to Blockbuster

  • Genji 10/04/2012

    Wait, Blockbuster is still in business? They've been gone for at least a year now in my country. Reply +1
  • Nintendo responds to Wii U power reports

  • Genji 05/04/2012

    @ShiroBen Sales figures suggest more than enough people got a "good experience" with the Wii, and that didn't exactly have the best 'raw numbers' (see: all the "Gamecube in a different box" comments)

    Nintendo is pretty much right on this. Numbers might not be as much, but most people won't know, or won't care.
    Reply 0
  • BioWare details Mass Effect 3 multiplayer stats

  • Genji 19/03/2012

    Can we please whine about the ending only in threads that are specifically to do with the ending? I'm not anywhere close to the end of the game, so I'd rather not have any spoilers.

    EDIT: Three negs? What? I may complain about the ending too whenever I finish it. But until then I don't want people spoiling it for me in unrelated comment threads. Thanks.
    Reply +25
  • Free Mass Effect 3: Datapad iOS app now live

  • Genji 13/03/2012

    Yeah, sorry, but I already get enough annoying emails from real people.

    It's interesting how they're trying to link everything in together, but I'd rather just increase my readiness by playing the single player.
    Reply +4
  • Ex-Mass Effect dev pleads: "judge DLC based on what it is"

  • Genji 12/03/2012

    I just played through this DLC.

    Was it worth 800 points? Yes and no.

    You do get a pretty cool mission for your money. And of course the new character and weapon and costumes and everything.

    But the main thing is the new character. And while I think that this probably makes it worth 800 points, the fact is that ME2 had the Zaeed DLC for free. So I can understand why some people might feel a bit miffed. There's less content here than in, say, the Kasumi DLC.
    Reply +1
  • Mass Effect 3 Review

  • Genji 06/03/2012

    @drhickman1983 Yeah, I know you can get them in ME2. I bought everything I could! :)

    But the space hamster is *originally* a BG reference, I'm sure.
    Reply +3
  • Genji 06/03/2012

    @kimchibaka I assume the space hamster is a reference to Baldur's Gate. Not sure about the fish tank. Reply +5
  • Genji 06/03/2012

    I skipped down to the score. I don't normally do this, but I did this time.

    /relief
    /hugs pre-order docket
    Reply +2
  • Mass Effect 3 doesn't allow ME2 imported saves from cloud

  • Genji 06/03/2012

    Finally. For once in my life, my resistance to take up new technology is actually to my benefit!

    /hugs ME/ME2 clear files on 360 hard drive
    Reply 0
  • Assassin's Creed 3 "most ambitious" Ubisoft game ever

  • Genji 05/03/2012

    How can it be that "ambitious" when it's, what, the fifth Assassin's Creed game in as many years?

    Don't get me wrong - I'm sure it will be great. But I don't think that Ubisoft will be willing to push the forumla in startlingly new directions.
    Reply +3
  • Website teases new Baldur's Gate game

  • Genji 29/02/2012

    GO FOR THE EYES, BOO Reply 0
  • MIA cyberpunk MMO Otherland resurfaces

  • Genji 29/02/2012

    I wonder how many seconds it will take for the names of characters from the book to be taken. Johnny Dread, !Xabbu, and the like.

    Anyway, this is a complete surprise. I must have missed the previous... preview. I loved the books, and this sounds like it might be the first MMO that I've ever been interested in playing.
    Reply 0
  • Privates dev predicts XBLIG won't survive transition from Xbox 360 to Next Xbox

  • Genji 17/02/2012

    I would have bought so many of these games. Shame that the Indie channel doesn't even bloody exist in my country. Thanks guys. Reply +1
  • Who Framed Roger Ebert?

  • Genji 18/01/2012

    Weird that this is being brought up again. I read Ebert pretty much every day, and he hasn't even mentioned it for months.

    I did, and still do, disagree with him. My thoughts:

    a) Games can be art, but
    b) most of them aren't, and
    c) this is not a problem, because games don't *have* to be art

    Fin.
    Reply +9
  • Dark Souls DLC in the works - report

  • Genji 12/01/2012

    No, Dark Souls wasn't as brutal as people made it out to be. I reckon a lot of the difficulty would have come from people running into the combat like this were any other action RPG, and getting butchered as a result.

    But that being said, it is pretty difficult in comparison to most modern games. I think people found that refreshing - I certainly did. Even if it isn't nearly as bad as the difficult games of yesteryear, it's just nice to have a game that isn't afraid to punish you for fucking up.
    Reply +4
  • Mass Effect 3 trailer details voice acting

  • Genji 10/01/2012

    @Zerobob imo practically none of the dialogue in Skyrim sounds 'normal'. Even in the cases where the delivery isn't too bad, it'll be something that no real person would actually say, some completely random shit (DON'T TRY TO BARTER WITH ME LIKE I'M ONE OF THOSE SHOPKEEPERS), or something that gets repeated a thousand times.

    The Mass Effect games aren't perfect in this regard, but they're at the upper end of the spectrum, and shit all over Skyrim. And I like Skyrim!
    Reply 0
  • Genji 10/01/2012

    @Eldritch Seriously? Have you even played the Mass Effect games? The facial expressions and character animations are some of the best around. They don't look photo-realsitic, no, but pretty much no game reaches that standard.

    If you want characters that look like the Airplane! pilot, try a Bethesda game.
    Reply 0
  • Genji 10/01/2012

    The video is pretty tacky, sure. But I don't know why some people are dissing the voice acting in Bioware games in general. The voice acting, particularly in ME, has been of a very high quality. I hope this keeps up the standard. Reply 0
  • PETA condemns brutal Battlefield 3 rat stabbing

  • Genji 08/11/2011

    @jetsetwillie yeah sorry, but Penn & Teller are a couple of trolls, even when they're right. Also, someone should tell them that comparing anyone to Nazis (except, you know, actual *Nazis*) is a losing argument in itself. Reply +1
  • Genji 08/11/2011

    I supported them on the Super Meat Boy thing, but this is a bit much. Reply 0
  • Phoenix Wright: Ace Attorney movie trailer

  • Genji 08/11/2011

    Trailer needed the Cornered theme from the first game. Reply +2
  • Bethesda loses Fallout MMO appeal

  • Genji 28/10/2011

    They should call it Scrolls of Fallout, just to rub it in. Reply +5
  • Retrospective: Batman

  • Genji 23/10/2011

    Best Batman game for me was Batman Returns on the SNES. I loved throwing enemies into the background. \o/ Reply +2
  • Game of the Week: Batman: Arkham City

  • Genji 22/10/2011

    "Let's make better heroes in games. But let's also learn from those that are out already out there, and really try to test games' capability to realise them. As Rocksteady has shown, and as Chris Metzen told me, heroes can make us all better."



    I have no idea what this is trying to say. Is it supposed to be profound and meaningful? Let's keep in mind that we're talking about a Batman game here.
    Reply +2
  • The Elder Scrolls V: Skyrim

  • Genji 18/10/2011

    "That said, I have climbed awful high and there doesn't seem to be anything up here, which is a bit of a let down."



    Uh oh. Shades of Oblivion in here. Lots of pretty scenery - pretty but dead. Giant swathes of emptiness with nothing to do.



    I mean, I hope it isn't like that. But generally I'm a bit wary of open-world games like this.
    Reply +1
  • Rochard

  • Genji 07/10/2011

    It still needs proofreading. Strange, because EG reviews are usually very good in that regard! Reply 0
  • Future Gears of War titles to be less camp

  • Genji 30/09/2011

    "I had wanted to disable Dom's GUD system for at least the next few levels after that, so he didn't just kill his wife and now he's yelling out 'hell yeah!' as he's killing Locusts, but I believe it got unhooked before we shipped."



    :D



    Fucking lol
    Reply 0
  • Saturday Soapbox: Are Games Racist, Sexist - Or Just Bad?

  • Genji 18/09/2011

    "If you don't think racism still exists in cinema watch Sex and the City 1 + 2. Seriously."



    "Exists" is not the same as "tolerates", which is the word I used.



    Critics and moviegoers don't give films a pass for racism nearly as readily as they did in the past. Eyebrows are raised where they wouldn't have been before. Sure, it exists - as it will always exist - but it's not widely considered to be "OK" anymore. Which I guess is the reason why those relatively few current instances of racism and such stand out so much.
    Reply +1
  • Genji 17/09/2011

    Yeah, that Deus Ex: HR moment was pretty cringe-worthy. It was also pretty funny that the office building at the start had like a whole army of black janitors. YES MR JENSEN BOSS



    Great game, of course. But if gamers ever want games to be taken seriously as a medium of expression (whether that's desirable or not is up to you, I guess), then there needs to be less excuses for this sort of thing. Blatant racism and (to a lesser extent) sexism isn't tolerated in movies anymore, so why should it be in games?



    And it's got very little to do with Political Correctness, that old chestnut that people bring up when they can't be bothered making a coherent argument.



    In short, yes, I agree with this article.

    Reply +38
  • E.Y.E: Divine Cybermancy

  • Genji 08/09/2011

    Perhaps the same text on both pages, and no conclusion, is an allegory for the game itself. Or could it be deeper?



    According to Freud, it must come down to something about penises.
    Reply +13
  • Retrospective: Deus Ex: Invisible War

  • Genji 28/08/2011

    "So... what you're saying is that in IW, there isn't a nearby open airduct that leads everywhere?



    I wish someone had told the creators of DE1 (and apparently DE:HR, too) that there's more to 'stealth' gameplay than man-sized airducts all over the place."



    Yes, there is more to "stealth" gameplay than that; you're right. But airducts are a mainstay in these games - witness also Batman: Arkham Asylum. This doesn't negate the "stealth" gameplay at all; in AA (and in the latest Deus Ex) there actually is a lot more to it than ducts. Play it and see for yourself!



    The difference with Invisible War (from my memory) is that the ducts were often like right next to the door. You didn't even have to go looking for them. It was just... why have an airduct at all if there's a door next to it that leads to exactly the same place?
    Reply 0
  • Genji 28/08/2011

    The one thing I remember liking was the biomod that let you manually control turrets. That was great.



    And being a "better shooter" than DX1 isn't that much of an achievement, especially since the first game was more RPG than shooter. RPG with shooter elements, maybe, in that your player's weapon skill level largely determined how accurate you were. The second game amped up the shooter, and dialed back the RPG. Which made it a better shooter, sure! - but the shooting is not what made the first game special!



    And on the final point of the article: that the game should be judged on what it is, rather than what it is not. I've considered that I might have liked Invisible War more if it didn't have "Deus Ex" in the title. I might have been more willing to judge it on its own merits, instead of having to compare it to the greatness of the first game.



    But that doesn't matter, because the fact is that it *does* have the Deus Ex brand. It is *not* just a game; it *is* a Deus Ex game, and so is rightly judged in comparison to the first one. Names mean something, and I don't think the designers of this really knew what made the name "Deus Ex" so special. Maybe they were still in the process of figuring that out.
    Reply +3
  • Razer takes on consoles in WSJ open letter

  • Genji 23/08/2011

    PC gaming is not "dead", or even close to "dying" - whatever that means. So it's a bit strange that they're taking out a full-page ad in one of the world's most well-known trade dailies, just to say something that is already a commonly-held opinion. Leads one to believe that they're more concerned than they present themselves as.



    And I'd like to know how "PC gamer" is defined, if you're going to talk about numbers of "console gamers" and "PC gamers". Do people that play a bit of Minesweeper and Solitaire count? If they do, then practically everyone that owns a PC is a PC gamer!



    Even if you limit it to "PC gamers who play games that require a graphics card" or something, many millions of those would only play World of Warcraft, or the millions of South Koreans that play Starcraft and little else. It still counts, sure, but doesn't exactly speak to the vibrancy of the industry.



    But yeah, I'd count myself as a PC gamer, even though I don't play as much as I used to. So I wouldn't want that format to die out, obviously. And I'd say the same even if I were console-only. The decline of the PC formet benefits nobody, really.
    Reply +1
  • No dismemberment in Ninja Gaiden 3

  • Genji 21/08/2011

    I like dismemberment in these games, but I thought NG2 went a little overboard with it. Every combo would lop off a limb or three, with so many heads, arms and legs flying around that it became a little... samey. I for one would prefer more throat cutting and stab-stabbing, rather than have every enemy react like it was made of butter.



    Keep the dismemberments, but make them a bit rarer, I say.
    Reply +1
  • Epic may ban those who spoil Gears 3

  • Genji 16/08/2011

    SPOILER: Dom's wife comes back as a zombie. Originally one of the the antagonists of the campaign, she defects to your side later on and becomes a playable character. Reply 0
  • Genji 16/08/2011

    My opinions are not opinions. They are facts, bombs of truth. Reply -1
  • Genji 16/08/2011

    SPOILER: In GoW 3, Marcus and Dom finally give in to their primal urges. Reply 0
  • Carmack: games "reduce aggression"

  • Genji 01/08/2011

    "Carmack is not a scientist, and has not properly cited peer-reviewed evidence, or his own, short of a personal anecdote. Worse, he makes money from the product he's trying to defend. So I'm afraid his opinion on this matter is no more valid than some Norwegian supermarket VP who sees a bandwagon to jump on."



    Pretty much exactly what I came here to post. He doesn't have to be a scientist (and conflict of interest doesn't necessarily weaken his point either), but if he's going to make a claim like that, then there needs to be some research to point to. As it is, all he's doing is preaching to people that already agree with him.
    Reply +1
  • Itagaki: Japanese devs lack social skills

  • Genji 26/07/2011

    Apart from the "morons" thing (not helpful), Shotofen is right about the generalization that Itagaki uses.



    Itagaki might be partially right, but he's not arguing the point very well. What does he mean by "developers"? The programmers? Executives? Art designers? Unless he personally knows most people involved in Japanese game development (there are a lot of them), he's in no real position to judge their "social skills", whatever that means.



    You only really need a few people to have those kinds of skills in game development. Programmers aren't required to have those kinds of skills. It's the frontmen like Itagaki, Miyamoto, Suda51, Mizoguchi, etc. that need to be able to sell the product. If the companies have those sorts of people, then it's a step too far to blame this element for the problems that the industry faces.



    Personally, I think it's more a matter of creativity being stifled, amongst other things.



    EDIT: For the record, I don't have any particular problem with Itagaki, or his games. He's just using a bit of a strange argument here.
    Reply +4
  • Carmack takes aim at "snooty" indies

  • Genji 19/07/2011

    I agree to an extent, but he's terrible at arguing a point.



    "It's almost as if it's popular, it's not good. And that's just not true."



    This is a strawman, and a ridiculous thing to say.
    Reply +4
  • Burnout Crash!

  • Genji 13/07/2011

    /tests



    If Hitler were a game developer, this is the sort of game he'd make. What a load of shite.
    Reply -2
  • Genji 13/07/2011

    I'm not exactly sure why there's so much negativity over this. It sounds quite good! Although I'm not sure you could make a whole game out of it, an XBLA thing sounds alright.



    I just hope they include enough levels.
    Reply -2
  • Genji 13/07/2011

    "Detonate the secret golden car in each stage and you get a multi-million points boost, accompanied by a burst of Spandau Ballet's “Gold” for good measure."



    Ok, I have to buy this now.
    Reply 0
  • Disabled and Hardcore

  • Genji 13/07/2011

    WTF



    I've never played CoD before, but he looks pretty bloody good! Amazing.
    Reply +8
  • Rockstar's "disdain" for LA Noire dev

  • Genji 06/07/2011

    @twinberettas



    I broadly agree that parading Hitler around as a cartoon villain is not helpful, and that a complete picture of him would mention that he was complicated, and did do *some* good in his life. But what you said previously was:



    "However, I do agree that Hitler wasn't a bad guy, just mistreated and misunderstood."



    It's one (wrong) thing to characterise him as pure evil. Nobody is purely evil, and saying so just obscures the fact that Hitler was human, and that humans are in fact capable of doing the stuff that he did.



    But it is altogether too much to say that he was "mistreated" and "misunderstood". Even if it were true, saying those things makes you look like you're trying to absolve him of any blame whatsoever, as if liking dogs and fixing German unemployment balances out ordering the deaths of millions.



    Which he did do, by the way. Of course it wasn't *just* him - other people are complicit too. But it's completely disgusting to deny his involvement in such decisions. He was the leader!



    There are no "good people" or "bad people"; just "people". But people are very capable of doing unspeakably bad things, and should be held accountable for them.



    Anyway, this Australian developer guy sounds like a complete dickhead. It's no wonder that Rockstar people don't want to work with him.
    Reply 0
  • Retro: The Good Old Naughty Days

  • Genji 03/07/2011

    "For years the sexiest thing most of them could come up with involved either strip poker or a version of Tetris with a poorly lit jpeg of a boob-lady as background, alongside the rudest falling blocks that could possibly be imagined."



    Awww, I loved X-Tetris. :(
    Reply +1
  • Family Guy Online is a browser game

  • Genji 20/06/2011

    I want to play as the chicken. Reply +6
  • The Keepers Of All Games

  • Genji 01/06/2011

    Great article. Reply +24
  • Why Leon isn't in Resi Evil Mercs 3D

  • Genji 23/05/2011

    "I remember him as having love for his family. In order to protect his family he has to betray his colleagues. That was an impressionable scene."



    I love the way Japanese people talk. An "impressionable scene" indeed! :D
    Reply 0
  • Skip ME3 sidequests, get "minimal" ending

  • Genji 17/05/2011

    The bad ending is when the head Reaper takes off his mask and is revealed to be Martin Sheen. Reply +8