That's probably a fair assessment I guess. I've recently started another play through and am just at the start of ME2 and the shift between the two games is palpable. First time around it felt a *lot* like dumbing down, BUT again, I don't want to slag the game or series off, as it's great fun and they're obviously good games. Just a bit too much of the PEW PEW PEW PEW PEW in places! Contrast that with something like Dishonoured where you can feasibly complete the game without killing *anyone* and you can see how one-dimensional it is without the RPG focus (for someone as curmudgeonly as me, anyway )
About ME3 and it being shooty. I went through the ME1 review recently (as I am trying to sell it to the GF as "game she must play") and, in the comments thread, Krudster (I think it was) goes to great lengths to point out that Mass Effect isn't an RPG. It is a action game with RPG overtones (vague character progression etc). Lots of people stood up to say that they were expecting 100 hours of gameplay, it is an RPG, it is from Bioware, but my overarching feeling from playing it (and again recently) is that it is a third person shooty game. A third person shooty game that had its mechanics tightened up significantly in its sequels.
With ME3 specifically, I think part of the problem is that the bar had been set so high throughout the first two games that the inconsistencies and annoyances of the last game feel even more unforgivable. That, and the crowbaring in of the multiplayer stuff for absolutely no reason from the player's perspective let it down, big time. If I want to endlessly hang around servers waiting for a group to fill up, or get repeatedly headshotted by a schoolchild with too much time on their hands, I can always re-install Counter-Strike, thanks.
Again, I'd stress that I think it's a great game, but not in the GotY category for me...
EDIT: Damn spelling!
Edited by Commander Keen at 15:12:26 04-12-2012
Edited by Commander Keen at 15:16:25 04-12-2012
Edited by Commander Keen at 15:21:42 04-12-2012