BlazBlue Continuum Shift Extend Vita

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  • Rens11 20 Feb 2012 21:57:32 1,465 posts
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    Release date 22nd February 2012:

    Reviews:
    http://uk.vita.ign.com/articles/121/1218625p1.html
    http://www.play-mag.co.uk/review/review-blazblue-continuum-shift-extend/
    http://www.officialplaystationmagazine.co.uk/review/blazblue-continuum-shift-extend-ps-vita-review/

    20 at zavvi at the moment

    Edited by Rens11 at 21:59:25 20-02-2012

    Dont kid yourself, Jimmy. If a cow ever got the chance, hed eat you and everyone you care about!

  • FuzzyDuck 21 Feb 2012 00:57:26 4,924 posts
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    I'm well tempted by this - BB is now my only fighter that i still use the Dualshock for (i've a USB Saturn pad - absolutely tops for a non-stick player), so it should control pretty well.
  • neilka 21 Feb 2012 00:59:43 16,532 posts
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    Is... is this Viagra spam?

    BAAANG!!!!! EXPLOTION!!!!!

  • bef 15 Mar 2012 12:19:40 1,642 posts
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    Wow. Just wow. This game. And the way it helps newcomers or casual 2dfighter fans like myself to get to grips with BB is very good.

    If only Capcom would try and hold hands with new players like Arc System does.

    Highly recommended Vita package.
  • NotSoSlim 15 Mar 2012 13:06:10 3,149 posts
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    Didn't like it at all tbh

    Shame as it looks great on machine
  • zombielvis 15 Mar 2012 13:22:24 138 posts
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    bef wrote:
    Wow. Just wow. This game. And the way it helps newcomers or casual 2dfighter fans like myself to get to grips with BB is very good.

    If only Capcom would try and hold hands with new players like Arc System does.

    Highly recommended Vita package.
    This is what has slightly spoiled UMvsC3 on the Vita for me. No attempt to explain even the basic mechanics has meant trawling alot of guides online and youtube videos.

    May take the plunge on BlazBlue for my next Vita purchase. Hoping to pick it up for less than 20 though.
  • FuzzyDuck 15 Mar 2012 22:54:54 4,924 posts
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    Have to say this is absolutely top drawer all round. Even playing it online makes a mockery of my current Street Fighter x Tekken experience (on PS3).

    Along with 2048 this is my top game on the Vita.
  • Murbs 30 Mar 2012 09:49:39 22,591 posts
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    21.99 from Zavvi ebay outlet: http://bit.ly/H2l3uM

    Very very tempted.
  • steve1979 30 Mar 2012 09:52:20 2,007 posts
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    Well worth it at that price. It's an excellent game, even if I do suck at it.
  • Kay 30 Mar 2012 09:57:19 17,969 posts
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    I too am tempted by this, it's the sort of game I can see myself putting much more time into on a handheld (especially if the online's good). But, conversely, playing on a delicate new handheld also worries me - is the Vita d-pad / analogue stick up to the job?
  • grep 31 Mar 2012 16:41:59 52 posts
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    @Murbal

    Thanks for that just brought the game.
  • Rens11 31 Mar 2012 16:48:59 1,465 posts
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    Kay wrote:
    I too am tempted by this, it's the sort of game I can see myself putting much more time into on a handheld (especially if the online's good). But, conversely, playing on a delicate new handheld also worries me - is the Vita d-pad / analogue stick up to the job?
    vita dpad and analogue are both decent for fighters and better than mos consoles I've tried including xbox 360 dpad and 3ds which are shocking in comparison (I only have Marvel vs Capcom)

    Dont kid yourself, Jimmy. If a cow ever got the chance, hed eat you and everyone you care about!

  • fb77 1 Apr 2012 00:00:49 110 posts
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    I bought this yesterday, having completely bypassed all previous titles in the series.

    I'm really impressed so far, especially with the comprehensive tutorial mode - great for a newbie like me.

    I'll be respecting the fact that it'll take time and practice to go from lucky hits to planned attacks!
  • FuzzyDuck 1 Apr 2012 00:50:13 4,924 posts
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    Kay wrote:
    I too am tempted by this, it's the sort of game I can see myself putting much more time into on a handheld (especially if the online's good). But, conversely, playing on a delicate new handheld also worries me - is the Vita d-pad / analogue stick up to the job?
    I play most of my fighters on PS3 with a Saturn pad. Blazblue is the exception, and i have to say that i've sunk a fair few hours into it (Calamity Trigger and vanilla Continuum Shift). I was busting out most of my combos on the Vita BB in no time, and if anything, now probably prefer the Vita's d-pad (never, ever played a fighter with an analogue stick), which has so far taken the battering i've given it with ease.

    Online is about as functional as the big console versions too, so this comes highly recommended.
  • TheBear 3 Apr 2012 11:42:55 4,536 posts
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    Hmmm, seems my 2d fighting skills are still beyond awful I'm stuck on the tutorials where I need to do a revolver sequence, abcd - can't pull it off. Yes, I may be the worst fighting game player on earth.
  • Murbs 4 Apr 2012 09:34:50 22,591 posts
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    I was just going to buy it now my expenses are cleared but that Zavvi ebay link has gone up to 35 :-(
  • Bealsy 4 Apr 2012 10:41:16 808 posts
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    25.85 on shopto fella

    XBL: The Bealesatron
    PSN: Shimbomba
    NNID: TheBealesatron

  • bef 4 Apr 2012 11:17:11 1,642 posts
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    @TheBear Every fighting game has a unique timing when linking consecutive moves. Have you watched the cpu execute the sequence? That might help. Or speed up or slow down your input... Eventually it must click, no pun intended. Althoug I'm also stuck in the tutorial somewhere with the same problem. So this is all just projection on my part.
  • TheBear 4 Apr 2012 11:48:50 4,536 posts
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    Yeah, thanks Bef. I managed to get past it now(stuck further on now), it did click.
    Really enjoying this, although I think it's going to take a long time to be anywhere near proficient enough to go online. That's fine by me though, there seems to an absolute stack of single player content.
    The game looks incredible on Vita doesn't it?
  • bef 4 Apr 2012 12:56:52 1,642 posts
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    It sure does. And yes, online fighting game sessions are pretty daunting and humbling experiences. Even though I have been playing and enjoying fighters since the SF2 arcade days, it wasn't until SFIV that I realized there is more to these games than, cross up, special move, retreat, block, repeat.

    Too bad I just don't have the perseverance or time to really try and practice to become better. Ah well, I keep on buying them and playing the odd training or arcade session now and then. With the occasional online humiliation to change things up.
  • fb77 4 Apr 2012 19:58:46 110 posts
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    TheBear wrote:
    I managed to get past it now(stuck further on now), it did click.
    Just wanted to chip in, having just completed the tutorial, give me a shout if you need any advice.

    I'm totally new to the game, but I'm determined to practice and learn the techniques...without resorting to button mashing!

    Update: Has anybody else been trying the story mode?

    It's immense - hours of dialogue to backfill the story, interspersed with the relevant battles.

    I feel like I know a bit about the BlazBlue universe at least now!

    Edited by fb77 at 09:21:04 19-05-2012
  • Ror1984 20 May 2013 22:36:04 4,265 posts
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    A little bit of thread necromancy on a Monday evening...

    I've had Calamity Trigger sat on my shelf for ages and barely touched it - I gave it a try when I first picked it up and just didn't click with it. Not surprising, since I haven't been able to enjoy a fighter since Soul Calibur (I must have put hundreds of hours into that, and even more into Saturn Alpha 2 before that). I don't know why, but I buy them, play for about an hour and get bored.

    I decided to give BB:CT a go today as I'm having a 'friendly' mini-tourney with a few friends tomorrow on Persona 4 Arena, and we all agreed not to play the game until we get together so that we're all on the same page. I decided to 'cheat' by playing a little BlazBlue instead.

    And I absolutely loved it! It took me a while to get settled, but I really enjoyed it once I figured out what the hell I was doing. But I know I probably won't get much chance to play it on the big screen very often, which is why I'm resurrecting this thread.

    I can see from prior posts that everyone thinks the Vita version of Continuum Shift is great, but I was wondering if anyone who has played both it and the full console version can tell me how the former stacks up against the latter. I understand this Extend edition has more content, but I mean in terms of spectacle and fluidity. I have Calamity Trigger on 360 and it's a beautiful game with tons of mental pyrotechnics going off, and I don't want to lose any of that.

    Also, does anyone have the Limited Edition? I'm a sucker for an art book and soundtrack, but Amazon doesn't list what's in this one, nor are there any images. I have the Calamity Trigger LE, and the art book is great. Also, it looks like I'll have to get it from a marketplace seller, as it seems a bit hard to come by now.

    Apologies for the entirely unnecessary framing narrative/wall of text, and thanks in advance for any answers.

    /prepares for zero responses
  • Murbs 21 May 2013 09:02:47 22,591 posts
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    I'd love to get into fighting games but when I had this I really struggled to get to grips with the systems and inputs. Looks so good though that one day I'm sure I'll be tempted to give it another go ;-)
  • aros 21 May 2013 11:23:19 3,423 posts
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    I never got in to this but will probably try again some time - it seems very confusing.

    I've always preferred MK to Street Fighter tbh as the fighting system was simpler.

    Edited by aros at 11:24:01 21-05-2013
  • FabricatedLunatic 21 May 2013 11:49:15 13,040 posts
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    I've got Extend on Vita and I'd say it compares favourable to its home console counterparts, losing nothing in terms of fluidity or spectacle that I've been able to notice. It looks amazing on dat screen. Also, the Vita's d-pad is leagues ahead of both the 360's and PS3's.

    EDIT: As for the LE, it's another art book (though not as good as the one included with CT), some art cards with concept art, and a CD that I never listened to.

    Edited by FabricatedLunatic at 11:53:23 21-05-2013
  • Ror1984 21 May 2013 11:50:22 4,265 posts
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    I know what you both mean. I still remember when I first got Calamity Trigger; it had been years since I'd put any amount of time into a fighter and I just had no idea what I was doing. I didn't have the patience at the time to go into the training mode, and just assumed my old SF skills would see me through. I was wrong :p

    I spent about an hour in the training mode yesterday though, and really started to get a good feel for Noel, so ended up playing it for a few hours.

    I did a bit of searching last night and found out that the LE is just a pack of sketch cards and a six-track OST, so I think I'm just going to take a punt on the cheaper standard ed.
  • Ror1984 26 May 2013 14:33:55 4,265 posts
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    I managed to pick up a copy of this yesterday at the London Expo - Zen United were there promoting P4A (annoyingly, they were selling the limited edition that I cost me 50 for 40), and they had a pile of Blazblue/Arcana Heart games on sale too. Calamity Trigger on 360 was 5, and Continuum Shift for 360, PS3 and Vita were all 15 a pop. Arcana Heart 3 LE was a tenner on 360.

    I've only managed about fifteen minutes on it so far, and it looks absolutely beautiful and is perfectly fluid :) My only problem is that I keep nudging the left stick when trying to use the d-pad :( Hopefully I'll get used to it!
  • aros 14 Jun 2013 14:30:18 3,423 posts
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    Ror - a Vita grip makes it much easier and more comfortable to use the Dpad. I think it would be perfect for this game.

    I'll give BlazBlue a go later with my grip on and see how it controls.

    The official Hori one is very, very good.
  • Ror1984 14 Jun 2013 14:42:49 4,265 posts
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    @aros Cheers. It's not that I find it particularly uncomfortable though, just that the edge of my thumb was nudging the left stick as I frantically tried to input quarter- and half-circles on the d-pad. I've gotten used to it now.

    A grip might be a good idea though - My right hand has gone slightly numb a couple of times while playing the Vita :|
  • Ror1984 14 Jun 2013 14:50:56 4,265 posts
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    @FabricatedLunatic I've just realised I completely missed your post a few weeks ago. Apologies if it seemed like I had ignored it, and belated thanks for your reply!
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