Next generation of consoles come in Page 123

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  • Rhythm 5 Apr 2013 16:32:46 2,462 posts
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    Psychotext wrote:
    So then, is the internet's conclusion that Microsoft are basically fucked unless they show something that's both more powerful than the PS4 and that does something truly unique with this whole always online thing?
    Still down to the games, innit? And if the "Xbox Live is compulsory but the price of the box is way cheaper" rumour holds up it could mean a big swing. Nothing's decided yet
  • Architect_z 5 Apr 2013 16:44:15 2,374 posts
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    I reckon the new Xbox is a troll.
  • FogHeart 5 Apr 2013 17:11:11 944 posts
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    It all seems so terrible now, but in 2 months nobody will care. If there's one thing about the internet, it forgets quickly.
    Camaros!

    Edited by FogHeart at 18:58:47 05-04-2013
  • djronz. 5 Apr 2013 17:28:18 252 posts
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    King_Edward wrote:
    CosmicFuzz wrote:
    Pepsipop wrote:
    More importantly from the same site...

    http://m.digitalspy.co.uk/odd/news/a470760/xbox-360-owners-best-in-bedroom-claims-survey.html
    PS3 owners have sex too, but their version of it is stuttery and slow. Plus often they freeze and have to start over. There's usually a fairly long and tedious wait before they get started as they prepare themselves too. They're known to tear up if stressed. To be fair to them they do attempt to try new things, like using neon dildos, but they tend to get tossed aside after a couple of uses.

    Bottom line: xbox 360 players version of sex is better.
    Shame they have to pay for it. Wahey!
    Better? Not if your red ringed!
  • DFawkes 5 Apr 2013 17:47:05 22,581 posts
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    Still better than Wii U, where you have to wait for years just to have sex sort of as good. You get to use some exclusive toys too, but the fact is most other people have been having sex that good for years anyway. Not even any especially interesting sex toys due, except the one with the tiny aliens and the witch that uses her hair as clothes. At least the Lego one was good, and people still enjoy the ones that are out. Off screen play is still awesome, which in this laboured analogy is wanking or inserting the Gamepad in an orifice.

    I think that fell apart at the end.

    Edited by DFawkes at 19:23:23 05-04-2013

    I'd kick the living daylights out of the producers of Tipping Point - Ghandi

  • the_dudefather 5 Apr 2013 18:33:44 9,177 posts
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    360 players need to move the coffee table out of the way first or risk not being noticed by their partner

    (ง ͠ ͟ʖ ͡)

  • CosmicFuzz 5 Apr 2013 18:53:09 23,084 posts
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    @DFawkes I just laughed out loud in the train station so well done for that at least :D

    Is anyone else getting a bit bored with remastered games? Read my thoughts!

  • muttler 5 Apr 2013 19:01:05 3,937 posts
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    nickthegun wrote:
    Conversely, this doesnt automatically make sony the champion of the free man. This is a company that has installed technology to stop you watching blu-ray rips into PS3s.
    Do you mean pirated blu rays? Or ripping a blu ray to the HDD and the selling on the blu ray?

    What's wrong with putting a stop to that?
  • King_Edward 5 Apr 2013 20:20:48 11,454 posts
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    So can anyone think of any benefit to an always online policy? From a customers point of view.
  • RobTheBuilder 5 Apr 2013 20:23:50 6,521 posts
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    @King_Edward none for single players or home multiplayer. It's an anti piracy measure and nothing more
  • RobTheBuilder 5 Apr 2013 20:26:37 6,521 posts
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    You know what a console developer could do... They should make a system with a clear weak point that is easily cracked.

    The accessibility of pirated games would spark more sales.

    After a year they patch the flaw making it watertight.

    After all, piracy was one of the reasons Ps2 sold so well. I know people with Xbox 360's and no legal games at all
  • djronz. 5 Apr 2013 20:27:21 252 posts
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    RobTheBuilder wrote:
    @King_Edward none for single players or home multiplayer. It's an anti piracy measure and nothing more
    It's more than that, it's a way of making sure they can push adverts to everyone's system.
  • dsmx 5 Apr 2013 20:28:36 7,548 posts
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    It's sold as an anti piracy measure, in reality it's there to kill the second hand game market dead.

    It doesn't stop piracy, PC games have had it for years and piracy still exists but second hand PC games are almost non-existent.

    "If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan

  • King_Edward 5 Apr 2013 20:34:37 11,454 posts
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    I refuse to believe that there are no positives the an always online system. What did they pretend Sim City did? Or Diablo 3?
  • RobTheBuilder 5 Apr 2013 20:37:45 6,521 posts
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    @dsmx if they insist on stopping used games ill insist on getting a ps4. Simple.
  • ronuds 5 Apr 2013 20:39:00 21,788 posts
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    King_Edward wrote:
    So can anyone think of any benefit to an always online policy? From a customers point of view.
    There can be plenty of benefits: Immediate updates, info. streaming, etc. It's just whether the benefits outweigh the negatives. To that, I say nay.
  • Armoured_Bear 5 Apr 2013 20:41:21 10,240 posts
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    ronuds wrote:
    King_Edward wrote:
    So can anyone think of any benefit to an always online policy? From a customers point of view.
    There can be plenty of benefits: Immediate updates, info. streaming, etc. It's just whether the benefits outweigh the negatives. To that, I say nay.
    No, that's benefits of being connected as consoles are now.
    There are no benefits to games not running unless you're online.

    XBL : ecosse011172
    PSN : ecosse_011172
    NNID : armoured_bear

  • ronuds 5 Apr 2013 20:45:33 21,788 posts
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    @King_Edward With SimCity they pretended being always online was essential for the multiplayer side of things. You have a city that interacts with other cities (trading goods, services, etc.) and those cities are owned by real people.

    I can't really say what they claimed it was necessary for in Diablo.
  • dsmx 5 Apr 2013 20:46:07 7,548 posts
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    There are no benefits to the end consumer, what it is, is control nothing more. It will allow Microsoft to enforce it's will on you regardless of what you want or desire.

    "If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan

  • ronuds 5 Apr 2013 20:48:16 21,788 posts
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    Armoured_Bear wrote:
    ronuds wrote:
    King_Edward wrote:
    So can anyone think of any benefit to an always online policy? From a customers point of view.
    There can be plenty of benefits: Immediate updates, info. streaming, etc. It's just whether the benefits outweigh the negatives. To that, I say nay.
    No, that's benefits of being connected as consoles are now.
    There are no benefits to games not running unless you're online.
    His question wasn't that specific.
  • King_Edward 5 Apr 2013 20:51:25 11,454 posts
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    ronuds wrote:
    @King_Edward With SimCity they pretended being always online was essential for the multiplayer side of things. You have a city that interacts with other cities (trading goods, services, etc.) and those cities are owned by real people.
    Hmm. I guess that could could be a big thing for console mmos. A Fable Online with a persistent world you can trade swords and stuff in? I dunno, I don't play mmos.
  • Aretak 5 Apr 2013 20:58:34 10,345 posts
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    ronuds wrote:
    I can't really say what they claimed it was necessary for in Diablo.
    They were never specific about what benefits it brought. All they ever offered was nebulous statements about how players wanted to feel connected and how it'd reduce cheating. Even Blizzard are freely admitting what a complete fucking mess they made of Diablo 3 these days though.

    Edited by Aretak at 20:58:55 05-04-2013
  • ronuds 5 Apr 2013 21:01:42 21,788 posts
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    Having to be online doesn't remove any of the benefits online brought. Forcing people can actually let devs expand on the MP side of things. More interactivity in all kinds of ways!

    Nobody wants to be forced to do anything, though - and how many trust that MS can actually pull it off and have it be stable 24/7? EA didn't last 5 minutes and that was less than 1m people.
  • Deleted user 5 April 2013 21:06:31
    I don't buy used games but trade in 90% so I'm all for keeping 2nd hand market.

    I have no idea why anyone buys 2nd hand as often it is more expensive than new. Just look at cex, all the latest titles are 38, most of these can be purchased elsewhere new for less. In game you often see new copies on offer whilst the 2nd hand version is more expensive.
  • dsmx 5 Apr 2013 21:09:10 7,548 posts
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    Ask yourself this simple question? What would always online add to bioshock infinite? Would it make the game better in any way?

    "If we hit that bullseye the rest of the dominoes will fall like a a house of cards, checkmate." Zapp Brannigan

  • ronuds 5 Apr 2013 21:12:16 21,788 posts
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    Assuming the game wouldn't have been any different even though the developers knew people had to be logged on to play: No.
  • King_Edward 5 Apr 2013 21:18:32 11,454 posts
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    The question wasn't specifically about games btw. Are there any Facebooky, socialish, film watching, mobile phone stuff that you need to always be online for?
  • neilka 5 Apr 2013 21:23:29 15,623 posts
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    Facebook?
  • oceanmotion 5 Apr 2013 21:34:36 15,641 posts
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    The real problem would be getting access to the games in the first place, not what features they could add to possibly make games better through always online.

    If in whatever number of years I can't even play the game because the server is dead, that would be no thanks right there.

    Take the original Xbox. Microsoft eventually turned off Xbox Live for that platform but at least you can still play all the single player games and even the multiplayer through other means, lan or xbc. System wide, the whole generation of the original Xbox would be unplayable if games required always online and servers as they do, get canned.

    Not a future I want to see. We are one foot in it with so much downloadable content.
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