Is X-Wing/TIE Fighter coming back finally? Quite possibly.... Page 7

  • Page

    of 8 First / Last

  • Deleted user 25 September 2011 10:07:55
    What has any of this got to do with X-Wing/Tie-Fighter?
  • Deleted user 25 September 2011 10:25:05
    Tie fighter/X-Wing always had 'shooter elements' and I don't think you know what on-the-rails shooters are.

    The reason for no new versions of these games happening has less to do with any shift in gaming tastes and more to do with LucasArts being a hollow shell of what they were in the 90s. Other companies haven't made any because of the same reason that flight sims have gone - they ran out f good and new ideas and the public got bored, pushing them toward the niche market.
  • redcrayon 25 Sep 2011 10:57:46 4,590 posts
    Seen 7 hours ago
    Registered 6 years ago
    There's always a chance- popular game genres go in cycles, and it'll only take one good flight sim to kick it off.

    Sure, an average shooter will make more money and has a lower barrier for entry (in that everyone knows the controls before they have even bought it), but plenty of complex, cerebral stuff gets released on PC every year too. It just doesn't have a huge marketing budget.
  • Rusty_M 25 Sep 2011 11:12:01 5,025 posts
    Seen 12 hours ago
    Registered 8 years ago
    I could see TIE fighter working if it was budgeted just right. The X series sells well enough it would seem, as do some flight sims. I don't see games like this getting such huge budgets, but that's understandable. There's still money to be made in those markets, otherwise there would be no games of those types at all.

    The world is going mad. Me? I'm doing fine.
    http://www.twitch.tv/rusty_the_robot
    http://twitter.com/Rusty_The_Robot

  • Deleted user 25 September 2011 11:47:18
    nipsen wrote:
    And that's how we get this stream of shitty, crappy, unoriginal brown shooters.

    Name 6 from the last 5 years and sequels don't count.
  • Deleted user 25 September 2011 12:20:09
    I just can't be bothered with you anymore so no, I won't explain it to you.
  • redcrayon 25 Sep 2011 13:14:56 4,590 posts
    Seen 7 hours ago
    Registered 6 years ago
    @Nipsen
    Games that aren't shooters do exist, in fact I think uncharted 2 was the last shooter I played and I've bought stacks of games in the last 2 years.

    They get the lion's share of the attention because multiplayer is insanely popular, but in sheer numbers they actually make up a small minority of the total games released. It just doesn't feel like it at this time of year.

    Yeah, we can all moan about expensive development meaning a lack of risk taking and the sidelining of unique old favourites, but we've heard the counter arguments a thousand times too, and framing the discussion by slagging off several otherwise highly regarded games doesn't really help.
  • DFawkes 25 Sep 2011 13:45:56 24,396 posts
    Seen 4 hours ago
    Registered 9 years ago
    bad09 wrote:
    RPS have a story up on LA hiring on a "aerial combat game".

    http://www.rockpapershotgun.com/2011/09/15/might-be-tie-fightin-lucasarts-hiring/

    In the requirements one line REALLY shouts out "It's coming back guys!"

    "Experience with flight sims, aerial shooters, and especially space-based shooters a plus"

    God I hope it turns out to be a new x-wing/TIE fighter!!!!!


    This is excellent almost news! Heck, I could live with just an unlicenced space-shooter, I do love shooting things in space. We don't have many of these on consoles - heck, I can only think of 2 dedicated space shooters on 360. That's criminal, we need more!

    Plenty on PC of course, but I'd like to have more on consoles as an option. As it's just a job advert, there isn't much indication of platform, but nowadays you'd think there'd at least be a console port. Given that bolded bit of the job advert though, we're almost guaranteed some space blasting in some form so it's all good :)

    Oh for goodness sake, I've caught my scrotum in my zip again - Margaret Thatcher, 1986

  • CaptainBinky 25 Sep 2011 14:13:25 2,244 posts
    Seen 4 days ago
    Registered 10 years ago
    nipsen wrote:
    Quite the essay. Read it above, it's way too long to quote.

    Staggeringly bang-on though. +1,000,000
  • Dirtbox 25 Sep 2011 14:44:02 79,716 posts
    Seen 4 hours ago
    Registered 12 years ago
    I'm almost stunned that he's finally made a point. And it's a good one, however, there's still a hard core of bedroom coders who are always willing to take up the challenge and champion the exact type of things that the safety obsessed publishers aren't capable of. Of course there probably won't be another X-Wing that's in the same league from Lucas Arts, or anyone, but there surely will be games made by and for the people who love the more technical aspects of the genre.

    Now that the tools are available, I think it's only a matter of time before it happens and becomes a runaway success, prompting the casual game obsessed publishers to pump their money back into developing it.

    +1 / Like / Tweet this post

  • Dirtbox 25 Sep 2011 16:04:37 79,716 posts
    Seen 4 hours ago
    Registered 12 years ago
    Well, the current trend is to ignore the niche and play it safe is undeniable, but only with the publishers. And the accretion disk is 100ly deep, so it doesn't completely preclude the chance of there being inhabited systems on the z axis of each other, it's just highly unlikely.

    Not that I'm taking it's side because of all the frankly hilarious accusational shit, but it's hard to ignore the fact that there hasn't been a good space sim for years.

    Edited by Dirtbox at 11:19:33 05-11-2014

    +1 / Like / Tweet this post

  • Dirtbox 25 Sep 2011 16:22:18 79,716 posts
    Seen 4 hours ago
    Registered 12 years ago
    That's an indy game, so doesn't count!

    +1 / Like / Tweet this post

  • LeD 15 Jan 2013 10:38:45 6,315 posts
    Seen 17 hours ago
    Registered 8 years ago
    Sorry to resurrect this thread, does this have a chance to happen ever? I was watching a StarWars games retrospective on GT only this morning, and have a very fond recollection of my time with the game. Heck, even a untouched XBLA conversion would do me!
  • neilka Funniest Forumite, 2014 15 Jan 2013 10:41:51 16,707 posts
    Seen 4 hours ago
    Registered 9 years ago
    There was little chance before the Disney takeover and now there's none.

    Wubba lubba dub-dub

  • LeD 15 Jan 2013 10:46:18 6,315 posts
    Seen 17 hours ago
    Registered 8 years ago
    Hadn't thought of that! :(

    How does the takeover affect LucasArts and their back catalogue btw?
  • bad09 15 Jan 2013 11:03:15 6,334 posts
    Seen 14 hours ago
    Registered 8 years ago
    I guess it depends on if they were actually working on it like rumoured, I think anything LA were already working is still happening despite Disney getting them and clearly they were hiring for some kind of space shooter we've yet to see.

    If it is happening we may hear this year I reckon, pimping 1313 will likely be the focus for now though so I doubt we'll hear anything for a while.
  • Deleted user 15 January 2013 11:05:55
    At this point I'd be happy enough with another rogue squadron.
  • bad09 15 Jan 2013 11:14:05 6,334 posts
    Seen 14 hours ago
    Registered 8 years ago
    @CrispyXUK

    Yeah I think you are right, I'd love a proper sim but anything I can fly about in will do now.
  • Stickman 15 Jan 2013 11:14:49 29,666 posts
    Seen 1 day ago
    Registered 10 years ago
    Bring back nipsen!

    THIS SPACE FOR RENT

  • Salaman 5 Nov 2014 11:08:48 19,801 posts
    Seen 9 hours ago
    Registered 11 years ago
    So with Good Old Games releasing this last week ... anyone been getting stuck in?

    I only had two nights to play around with it a bit.

    I started a battle and did one or two missions.
    Did a run on the training course, found a lot of the joystick buttons needed re-assigning, spent half an hour fiddling with the set-up of that.

    Did another mission and got blown to smithereens twice and went to bed.

    Last night I had another go and took a while figuring out how I set up the joystick.

    Was zipping about shooting rebel scum for an hour or two. Aaaaaah so cool.
    I got inaugurated into the inner circle. I made lieutenant.

    Quite pleased to see that about 40-45% of my shots are on target. Seems better than what I used to do somehow. :-)

    Looking forward to some more!
  • Page

    of 8 First / Last

Log in or register to reply