CryEngine 3

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  • Tremendosaurus 24 Mar 2009 08:41:13 1,197 posts
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    Following News that CryEngine 3 had been announced, there is now a fancy looking demo video up on IGN showing it off:

    Video linky.
  • HitchHiker 24 Mar 2009 08:44:07 2,762 posts
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    I must be jaded. That video just didn't "wow" me at all. The waterfall bit near the end was nice I suppose.
  • Deleted user 24 March 2009 08:44:21
    Wrong section really, the video shows 360/PS3 footage.
  • Wastelander 24 Mar 2009 08:48:00 1,848 posts
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    It's all very nice, the lighting especially but do we really need more freakin' jungle? The city stuff looked far cooler, and it could just be me, but does it have a ...UE3 ring to it O_o

    I'll need to polish my eyes and download the high def stuff to get a better look.

    Edit: Ah, it's console footage, that'll be why!
  • Deleted user 24 March 2009 08:48:17
    Hmm, why does it not look as good as cryengine 2?
  • Tremendosaurus 24 Mar 2009 08:52:27 1,197 posts
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    Sorry, didn't notice it was console footage. That explains why, like HitchHiker, I was completely un-wowed by it.

    /waits patiently for some decent PC footage ;)
  • Slabbathepave 24 Mar 2009 08:59:10 488 posts
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    In context though that footage is very good and will make a nice change from all the plastic wrapped shiny neon of Unreal Engine based titles.
  • pjmaybe 24 Mar 2009 12:18:13 70,676 posts
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    No AA then...hmm
  • Darren 24 Mar 2009 15:54:45 8,702 posts
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    pjmaybe wrote:
    No AA then...hmm

    That's so it will still run on the PS3 (lowest common denominator and all that). ;)

    /runs

    PS3, PS4, PS Vita, Wii U, Xbox One, PC (Intel Core i7-4770K, 16 GB, 3 GB NVIDIA GeForce GTX 780, Windows 8.1 Pro), iPad 4, iPad mini with Retina Display.

  • ecureuil 24 Mar 2009 15:55:44 76,526 posts
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    It looks brilliant. It's still the best looking engine around.
  • Darren 24 Mar 2009 15:58:42 8,702 posts
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    Oh I agree that the Crytek engine is terrific but I can't imagine it'll shine on the consoles with their dated graphics hardware and lack of memory. I do hope that the engine being made with the consoles in mind as well doesn't mean scaled down PC games too a la F.E.A.R. 2, which really suffered on the PC for being multiformat IMO.

    PS3, PS4, PS Vita, Wii U, Xbox One, PC (Intel Core i7-4770K, 16 GB, 3 GB NVIDIA GeForce GTX 780, Windows 8.1 Pro), iPad 4, iPad mini with Retina Display.

  • Darren 25 Mar 2009 10:43:56 8,702 posts
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    FluffyTucker wrote:
    That's why it doesn't look very impressive, seems it's their attempt to scale back the Cry Engine to run on the sexy TV boxes.

    I didn't think it looked particularly fantastic even knowing it was taken from the consoles. For one, there were deliberately slow camera pans to attempt to hide the screen tearing. And two, the tropical island scene at the end actually looked worst than the 16 month Crysis IMO. That said it looked good enough considering it's running on limited hardware and looks as if it'll lead to Crysis appearing on the 360 and PS3 at some point.

    I was also reminded of Volition's ridiculous claims that their tech for Red Faction Guerilla was 5 to 10 years ahead of everyone else yet that video clearly showed environmental destruction physics that looks on a par with anything I've seen from their game so far. No doubt the PC version would be even more impressive on high-end hardware.

    PS3, PS4, PS Vita, Wii U, Xbox One, PC (Intel Core i7-4770K, 16 GB, 3 GB NVIDIA GeForce GTX 780, Windows 8.1 Pro), iPad 4, iPad mini with Retina Display.

  • Deleted user 25 March 2009 10:48:50
    GeneralYas_90 wrote:
    Hmm, why does it not look as good as cryengine 2?

    'cause it's for consoles.

    Colour me interested.
  • Deleted user 25 March 2009 10:49:26
    Darren wrote:
    pjmaybe wrote:
    No AA then...hmm

    That's so it will still run on the PS3 (lowest common denominator and all that). ;)

    /runs

    /stabs
  • Deleted user 25 March 2009 10:52:15
    btw if anyone has a link for the footage that doesn't take me to pissing IGN I'd be grateful. Ta.
  • Darren 25 Mar 2009 10:53:44 8,702 posts
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    disc wrote:
    Hide tearing.

    The way to hide tearing when recording footage of your engine is to render the fucking trailer at a fixed framerate. It doesn't have to be realtime.

    You can see tearing in that video though albeit it's very slight because of the slow pans. It's real-time, disc, or appears that way to me.

    PS3, PS4, PS Vita, Wii U, Xbox One, PC (Intel Core i7-4770K, 16 GB, 3 GB NVIDIA GeForce GTX 780, Windows 8.1 Pro), iPad 4, iPad mini with Retina Display.

  • Deleted user 25 March 2009 11:01:38
    Looks nice to me.
  • Deleted user 25 March 2009 11:02:25
    It looks alright. I'm more interested to see what kind of physics is can handle on consoles tbh.
  • Deleted user 25 March 2009 11:06:03
    As long as it's better than their last console effort. FC2 runs like a dog on the 360.
  • UncleLou Moderator 25 Mar 2009 11:06:47 35,428 posts
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    FC2 wasn't done by Crytek. In fact, they have absolutely nothing to do with it. It's not even their engine.
  • Deleted user 25 March 2009 11:12:28
    boabg wrote:
    As long as it's better than their last console effort. FC2 runs like a dog on the 360.

    boabg, that's the second time I've seen you post about the 360 version of FC2 looking dodgy. boabg, um, there's nowt wrong with the frame rate in 360 Far Cry 2 ya silly sausage. :p
  • mikew1985 25 Mar 2009 11:26:50 12,610 posts
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    UncleLou wrote:
    FC2 wasn't done by Crytek. In fact, they have absolutely nothing to do with it. It's not even their engine.

    Um isn't it a modded FC1 engine?
  • UncleLou Moderator 25 Mar 2009 11:35:18 35,428 posts
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    Pretty sure it's not - it was developed by Ubisoft from the ground for FC2. All Ubisoft did was buy the name.
  • Wastelander 25 Mar 2009 11:35:23 1,848 posts
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    mikew1985 wrote:
    UncleLou wrote:
    FC2 wasn't done by Crytek. In fact, they have absolutely nothing to do with it. It's not even their engine.

    Um isn't it a modded FC1 engine?

    Nope.
  • mikew1985 25 Mar 2009 11:37:44 12,610 posts
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    Hmm, I thought that I had heard it was a modded FC1 engine in some of the early previews on EG. My mistake I guess.
  • Deleted user 25 March 2009 11:38:00
    Here's an uninteresting fact for you:

    There seems to be far more clouds in PS3 FC2 than in 360 FC2. PS3 the shiz for clouds.
  • Dizzy 25 Mar 2009 11:40:03 2,571 posts
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    N@ wrote:
    Here's an uninteresting fact for you:

    There seems to be far more clouds in PS3 FC2 than in 360 FC2. PS3 the shiz for clouds.

    That is just to detract your attention away from the missing polygons on the ground. :)
  • Deleted user 25 March 2009 11:40:48
    N@ wrote:
    boabg wrote:
    As long as it's better than their last console effort. FC2 runs like a dog on the 360.

    boabg, that's the second time I've seen you post about the 360 version of FC2 looking dodgy. boabg, um, there's nowt wrong with the frame rate in 360 Far Cry 2 ya silly sausage. :p

    Honestly? In the bit you get the disease at the start there was shocking slowdown and tearing where you get shot in the firefight. Two frames passed from standing upright to lying on the ground. That's all I've played so far.
  • Deleted user 25 March 2009 11:41:26
    clouds > ground

    @_@
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