A charmingly presented but tediously repetitive seafaring RPG that fails to make a big enough splash.
Tried and trusted gameplay is boosted with a generous, if slightly monotonous, serving of genuinely fresh content in this budget prequel.
The second half of Double Fine's adventure offers more puzzles, lots of repetition and a muddled conclusion.
A generous and adventurous double dose of DLC, but one hampered by clumsy control.
An improvement over its predecessor, with some welcome new ideas, but lacking in depth and long-term appeal.
A pleasant but generic endless runner that fails to engage with the heart of LittleBigPlanet.
Overlong, uneventful and cheap as hell, Watchtower is a poor adaptation of Capcom's games and an even worse horror movie.
A faithful and beautifully crafted Metroidvania homage that never quite stamps its own identity on the genre.
The old Battlefield brilliance is still there, but the familiar gameplay fails to take advantage of the cops and robbers setting.
A stunningly presented explorative platformer that favours reliably familiar ideas over innovation.
A potentially promising top-down tactical shooter is hobbled by terrible control and flaky AI. Nice moustaches though.
Shaggy grindhouse fun in short multiplayer doses, but there's not enough meat on the bone for prolonged solo play.
A sharply written and nicely presented voice-controlled strategy game, but the tech limits the gameplay as much as liberates it.
A middle-of-the-road remake let down by twitchy control and a lack of arcade features.
Ironfall Invasion is a technically polished but tiresomely generic Gears rip-off, hamstrung by Nintendo's piecemeal hardware.
A seemingly simple prison break romp that reveals greater depths for patient players.
Apotheon is a pleasure to play, and what flaws it does have can be easily overlooked by anyone looking for something smart and stylish.
When games are still defined by their wealth of content, it's refreshing to be reminded of how absorbing a single screen can be.