X-Men Origins: Wolverine Review

Should we call you rubbish, Weapon X?

Version tested: PlayStation 3

These days, games based on films can go a lot of ways, but if there is one constant - one inviolable law of adaptation - it's that they agree on age ratings. You can't send the kids to see a film and then miss out on selling them the merchandise. Not so X-Men Origins: Wolverine. If you're 12 years old, you can go and see the film in the UK. And then you'll have to wait six more years to go home and play the game.

That's because Raven's Wolverine isn't just a bit violent; it's relentlessly, unapologetically, 18-rated vicious. From the very first cut-scene onwards, Hugh Jackman's Logan rips people apart. He cuts off legs and arms, and when he's not cutting off heads, he's rending them to slush. When one of his captors thinks he's dead a third of the way through and mocks him, lifting up his hanging head by the hair to pose for a picture, he gets a claw through his neck and face. This is Wolverine at his most bone-splittingly, limb-severingly diabolical.

It's not just the cut-scenes, either. The combat system isn't so much geared towards ultraviolence as avoiding restraint. Your basic light and heavy attacks are a merciless whirlwind; the charged Rage attacks, which unlock at intervals when you level up, are spinning adamantium tops and flying Sideous drill assaults; ground strikes are repeated stab attacks to the face and chest. By comparison, the counters, throws and dodge-based reversals are relatively benign: all you do is break arms at the elbow and impale enemies on standing spikes, eagerly identified by the game's kill-them-with-this! feral sniffovision filter. When it comes to the last guy in the room, the game goes into slow motion so you can savour the carnage. It rarely warrants anything less.

So that's unusual. And now that every hero, superhero and comic book game has gone open-world, it's also rather refreshing to come across a linear, level-by-level hackandslash. Following the twin stories of Wolverine's Team X mission to Africa, and his decision to volunteer for adamantium infusion at Alkali Lake and subsequent escape and vengeance, developer Raven prefers corridors, arenas and set enemy groups: a dozen soldiers here, a few commandos here, a mini-boss here. Occasionally you stop and do a bit of platforming, puzzle-solving or mild exploration, but you're rarely in any doubt where to go. If you are, it's mostly because the environments look the same, and you've got turned around. Sniffovision points the way.

'X-Men Origins: Wolverine' Screenshot 1

The Rage attacks (trigger plus action-button) are powerful, but they pale next to the lunge.

It sounds regressive, but on some level it makes sense. Wolverine is overpowered against regular enemies, but despite his indestructible claws and regeneration, he's always had a lingering fragility. Hit him hard enough and he won't get up - at least not for a while. Bury him in a research facility and he can't just blast his way out. As a former lab rat, he still belongs in a maze. Dial down the Unreal Engine 3 graphics, which are mostly bland but certainly aren't afraid of depth and scale, and you could be playing that other Wolverine game circa 2003.

The headline feature, largely by dint of its authority, is the lunge attack. Facing off against a crowd of enemies with machineguns, your best option is to hold the right bumper to target one of them and then tap the left bumper to spring through the air - often as far as 20 metres - to drive your claws heat-seekingly into their chest. A follow-up heavy attack, which sends Wolverine up and then down again in a crushing finisher, is enough to deal with most enemies. Repetition is enough to deal with most of the others.

'X-Men Origins: Wolverine' Screenshot 2

Climb up and grab the pilot through the windscreen and you automatically decapitate him using the rotary blades. Hence the 18. And some laughter.

The good thing about it is that it's intuitive, fast and ferocious. It's the fury that Victor Creed, Wolvie's brother, is desperate for him to unleash - and since you're not saddled with the movie script's lashings of moderation, it's the perfect answer to everyone else's aggression. Protectors of the canon can even rest relatively easy: Logan can't exactly reason his way out of the crosshairs.

For the first few hours, the lunge is jarringly effective, shortcutting 90 per cent of the combat system, but as the game throws up commandos, Ghost marines, Wendigos and others, you are at least forced to make use of sideways rolls and more elaborate combination attacks to expose your foes to the all-conquering lunge. And when you do, it seals the deal rather spectacularly.

The bad thing about it - and the bad thing about the game in general - is that you have to do it so, so often. Raven works harder to encourage you to diversify as you progress, but there's only so much the enemy variation can do in the context of such relentless, thoughtlessly dense and overlong level design. For example, the second phase of the Alkali escape, post-adamantium, is nearly half an hour of constant fighting over snow-covered, identikit hills and frozen lakes. I had killed 1000 enemies by the time I made it out of there, the game informed me. Most of them fell the same way, and without much rest in between, in environments that all looked the same.

To try and alleviate this some more, Raven goes for an RPG-lite levelling system that funds a non-linear skill tree, enhancing various strengths across your repertoire, but with enemy strength and volume scaling upwards accordingly, the implications are practically non-existent. Mutagens, too - vaguely hidden status buffs you can affix to one of three unlockable mutagen slots - are difficult to appreciate.

The non-fighting bits do a better job, but only relatively. There's quasi-Tomb Raider platforming, and push-the-crate, flick-the-switch and move-the-power-core puzzling, but it's incredibly basic stuff. There are various hidden extras, too, like action figures, glowing bodies with XP-boosting dog tags, and Doom III-style laptop audio recordings, but exploration would be a strong word for the act of locating them: they're generally in-line, or through the one door that doesn't lead onto the arena you're obviously going to do battle in next. Some of the cut-scenes are quite stylish, but they're mostly events from the film (judging by the Wikipedia entry anyway - I haven't seen it!) re-clothed and relocated, like Kayla's speech about the moon.

'X-Men Origins: Wolverine' Screenshot 3

The frame-rate on the PS3 version (reviewed) dips so often you wonder if it's preparing something special for you. It isn't. The regular pauses for "streaming" messages seem to defeat the point too.

The game's perhaps best summed up by the mini-bosses, and the way they're utilised. There's Wendigo, and a rocky Leviathan, and quick-time-event helicopters, and the other mutants. Wendigo and the Leviathan are the same thing: dodge one of two or three telegraphed attacks and then lunge onto their weak spot and slash away a dozen times before leaping clear to avoid being grabbed. Repeat four or five times. Victor Creed, to pick the first mutant battle, can be dealt with by repeated lunges followed by backward dodge-rolls to re-sight the lunge. He gets three full health bars the first time, each with no hint of the next.

On paper, there should be lots of options. In practice, there aren't. The little tactical variety available to you is quickly overwhelmed and forgotten by sheer and exhausting, if not nauseating repetition. And it's worse for you - I had the added incentive of getting to the end, at which point I could write it up. You have no excuse: the story's tissue-paper thin, the progression system's anonymous, and any sense of spectacle in the environments is ravenously devoured by the greed of their duration.

'X-Men Origins: Wolverine' Screenshot 4

I haven't seen the film, but I adore Liev Shreiber. That is all.

The sad thing is that this is actually quite a good film-to-game transition compared to most. There's no multiplayer, and negligible replay value (you'll get enough repetition out of the game anyway), but the combat is empowering and canonically appropriate, and the regenerative health system and checkpointing is sufficiently forgiving that you should have no trouble playing through it without recourse to purple words. Had Raven managed to gather the one good idea and the few half-decent ones here together over a shorter course, and made more of an effort to mix things up, I might actually have liked it.

As it goes, I'm almost grateful they didn't. X-Men Origins: Wolverine may be unapologetically violent, but it's also unapologetically repetitive, and it's the one apology that needs to be made. Over and over again, please. So if you're reading this in 2015, and you're just now in a position to buy it, don't. You've got better things to do. After all, you're probably a mutant yourself by now. Go stab something.

5 / 10

Read the Eurogamer.net scoring policy

Comments (68) Latest comment 1 year ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • solidSnake04 #1 3 years ago

    very...shame. wolvie is the best
  • asphaltcowboy #2 3 years ago

    Wow... very rare is it that all four of the first 4 commenters go straight onto the ignore list! Impressive!
  • Vice.Destroyer #3 3 years ago

    This will be the lowest scored game that I will have bought in a long, long time. Call it the power of Marvel Comics characters. I can't wait to play an unnecessarily violent game featuring Wolverine.
  • Eraysor #4 3 years ago

    Evidently not doing the "charactor" justice, contrary to the advert on the main page. It seems the lacklustre production even stretches to the marketing :S
  • coolbritannia #5 3 years ago

    As long as Deadpool isn't given Terminator vision and has his head cut off at the end, it's gotta be better than the shitfest film.
  • the_dudefather #6 3 years ago

    is one of those games that people mostly buy for the achievements?
    Edited by 1 at 01/05/09 @ 00:47
  • Grogmonkey #7 3 years ago

    I have to thoroughly disagree with the general tone of the review, as well as the score. Maybe it's 'Assassin's Creed Syndrome' again (which Gabe of Penny Arcade fame identified as a reviewers need to play through a game as quickly as possible rather than sit back and enjoy it). Certainly I didn't find Assassin's Creed a repetitive mess as others did, and so it is that I find myself thoroughly enjoying X-Men Origins.

    What mostly points to this, I guess, is Mr Bramwell's assertion that you can 'just use the lunge attack' (paraphrasing slightly). To do so spoils the most interesting part of the game. Admittedly I find the lunge to be the most amazingly fun attack in video games since I don't know when, but to ignore the multitude of enemy specific quick kills, executions and a barrage of combos kind of misses the point. Any game in which a character tears the arm off an enemy and beats it to death with the wet end is surely deserving of praise.

    Likewise, the first Creed battle (which is described as lunge, roll, repeat) can be a lot more entertaining just by fighting it in a diverse manner. Creed has similar attacks to Wolverine and can really let loose if you let him. Due to Wolverine's regenerating health, there's no reason NOT to make the fight more interesting (unless you're in a hurry to finish the game because, say, you need to post a review). In fact, I found the Creed fight to be one of the most interesting boss fights I've had in a while (especially as it marked the first time I pulled off the 'intercept lunge', wherein Wolverine stabs a jumping enemy in mid-air. Which looks totally cool).

    It's definitely linear, the graphics aren't amazing (though the regeneration ability is totally cool), but the intense and visceral ultra-violence is refreshing in what amounts to a film tie-in (although Raven apparantly started work on the game before getting the license, so it's not a total surprise). Certainly rates higher than a five in my book. Much closer to a low seven. Although I did unlock the 'classic cartoon Wolverine' costume earlier, and that could easily bump it to an eight.

    (Note: this comment, like Tom's review, is subjective, and based on my experiences. I'm not attempting to prove that Tom is 'wrong' in his opinion, although I suspect the post appears to be written like that in places. But rather that methods of playing can often lead to drastically different views on gameplay. I would be first to admit I don't seem to mind repetition as much as others, though, so maybe that's it.)
  • Vice.Destroyer #8 3 years ago

    @coolbrittania? Did you just give out massive spoilers to the film?
    That's not nice.
  • Vice.Destroyer #9 3 years ago

    Thanks, Grogmonkey. I got the impression that I should ignore Tom's opinion on this piece.
  • Eraysor #10 3 years ago

    The trouble is, it shouldn't really be the gamer's job to force more fun out of the game by actively neglecting the most powerful attacks. The best hack and slash games create all their fun by making you adapt.

    EDIT: Is there any sort of on-screen scoring system a la DMC? Because at least that gives an incentive to fight harder.
    Edited by 1 at 01/05/09 @ 01:05
  • spookyzombie #11 3 years ago

    Played it earlier today. It's a bit average to be honest, but it is good fun in places.
  • BadBoyBonner #12 3 years ago

    Ashphaltcowboy

    Does that mean that you now ignore yourself? With you being one of the first 4 commentators? SolidSnake04 posted twice ;-)
    Edited by 1 at 01/05/09 @ 01:28
  • The_Sheep #13 3 years ago

    This is a really fun game, with a lot of gore (not like the movie). If you liked Conan then you gonna adore this. buy the game and F... that 5/10 stupid score..
  • Triggerhappytel #14 3 years ago

    I dislike games which are overly violent in (presumably) an effort to sell more to impressionable young boys.

    Except Cold Winter, but then no fucker bought that anyway.

    EDIT - I s'pose I should mention the game though. Not very surprised, really, although I had secretely hoped for better things as Raven have done some decent games in the past.
    Edited by 1 at 01/05/09 @ 01:36
  • dsmx #15 3 years ago

    I bought cold winter, it was good fun. Nothing special but solid.
  • SimonM7 #16 3 years ago

    I don't get EG's stance on Dynasty Warriors when I read something like this. Surely that too is mind numbingly easy and repetitive but apparently that's not a problem.

    I suppose Dynasty Warriors: Wolverine for a title could've saved it.

    I should stress that I like DW, and brawlers in general, so I'm not complaining that DW has this one safe haven on the web where we can pretend that the 15th rehash of it is worth an 8/10, but it puts other games of the same nature in a strange position.
  • bad09 #17 3 years ago

    Hmm, many Eurogamers seem to think this is great. I think I'll take their advice and try the demo over the weekend.

    Shame I hear the movie is a real turkey!
  • alpha-0ne #18 3 years ago

    Hmm ive read its not 5/10 bad elsewhere

    Buit seeing as my 360 is out of action in the MS repair centre i was going to get it on ps3 but these frame rate issues are worrying me..
  • metalangel #19 3 years ago

    Another action game where one unstoppable attack renders the fighting pointless. See: Urban Chaos' slide kick followed by handcuff, and Getaway: Black Monday's grab followed by neck snap.
  • DFawkes #20 3 years ago

    Sounds alright. Not £40 alright, but certainly buy it once it's cheap, fire through and trade in alright.
  • Darren #21 3 years ago

    I watched the GameTrailers video review this morning and it looks a look of fun despite the flaws. I have to add that I really do love their reviews, gameplay footage combined with a decent review commentary gives a far better impression of a game than any written review. I decided to order the PC version for £20 from GAME, at that price it's worth the risk IMO.
  • trancers #22 3 years ago

    if you like god of war type of games then i dont see why anyone dont like this

    i got it on PC and really like it my self and if i have to give score i give it 8
  • Darren #23 3 years ago

    What's the PC version like quality-wise, Trancers? Does it have plenty of video options to fiddle around with? Are the cutscenes real-time (they're pre-rendered on the console versions according to GameTrailers)? I know it's a Games for Windows title so it'll work straight out of the box with my wireless 360 controller and with the same button prompts as the 360 version, no doubt.
  • asphaltcowboy #24 3 years ago

    @BadBoyBonner:

    I never listen to myself anyway :p
    Edited by 2 at 01/05/09 @ 10:04
  • Meho #25 3 years ago

    I played through the first mission and have to say Tom sounds about on the money here. It's fun, violently so, but after a while it does get repetitive and most of the normal enemies are just piss easy while minibosses and the boss I have seen are slightly more demanding but certainly far from impressive.

    However, there IS a sense of solid gameplay in there. Not God of War solid, but this is one of the better western hack and slash combat games I can remember playing. The thing is, with it being so repetitive and with the story reportedly being shite (at least they got something right in relation to the current Wolverine stories in comicbooks.. apart from Jason Aaron's work) I can't but remember that Raven made some impressive fighting games back in the day (Jedi Outcast/ jedi Academy) that felt actually better than this... Better stories, more inventive combat systems...

    However, you should see the Wii and PSP versions. They are both reusing the cutscenes from the 'big' version of the game but they are... er.. completely different games. I actually expected them to be one and the same game across PSP, Wii and PS2 but no. I appreciate that and the PSP game is really fast and brutal, but...
  • trancers #26 3 years ago

    What's the PC version like quality-wise, Trancers? Does it have plenty of video options to fiddle around with? Are the cutscenes real-time (they're pre-rendered on the console versions according to GameTrailers)? I know it's a Games for Windows title so it'll work straight out of the box with my wireless 360 controller and with the same button prompts as the 360 version, no doubt.

    you can only chose resolution and some low craphic mode wich i dont have tested and those videos are just pre-rendered bik videos too on PC versio

    edit : on manual there is picture to xbox controler and shows wich key does what so it should work

    here is two review where they really like the game too
    [link url=http://sc rewattack.com/VGR/OriginsWolverine
    ]http://sc rewattack.com/VGR/OriginsWolver...[/link]
    http://ww w.newsarama.com/games/090501-Wo...
    Edited by 4 at 01/05/09 @ 10:35
  • Grogmonkey #27 3 years ago

    @Eraysor

    I disagree. It is exactly the gamers job to get fun out of the game. You are in control of what goes on so you always dictate how much fun you have. For instance, you can just not press any buttons at all (or just use movement keys) and constantly die. You'd still be 'playing the game' but you wouldn't be having any fun I bet. However, I could use all the abilities at my disposal in a creative and entertaining way and be having a ball.

    The developers have given you a multitude of tools with which to have fun. If you don't use them to increase your enjoyment of the game then I would argue there's no point in you playing it at all. And I really can't get my head around the logic of "The developers put in this one powerful (cool looking) attack and that means I have to use it all the time!" That's just... stupid.

    Take, for example, most open world games. The fun to be had is rarely by getting the most powerful weapons (or a tank) and just trundling about killing things. It's about getting into a 20 car chase driving the slowest car possible, or taking on the army with just pistol and some harsh language. It's an approach that should be made to every game (except maybe point and click adventures, which are purposefully linear). And life, too. ( Not the tank driving/shooting people thing. The getting the most fun out of stuff thing.)

    The single greatest thing about gaming is being able to create (and dictate) your own fun. If you want to be lead by the hand, or take the easy, 'not really playing it' route, watch a movie instead. Or just read a walkthrough on GameFAQs. That'd save you money as well.

    @Darren

    Some of the PS3 cutscenes (intro, and another I've seen) are pre-rendered (as I'm sure they would be in the PC version, given the production quality). The rest of the mid-game stuff is all done in-game.
  • slayaz #28 3 years ago

    ouch, kind of saw it coming though, any game that has a launch day review embargo is always going to stink.

    Shame though. May be a rental.
  • Darren #29 3 years ago

    IGN gave the game 6.9 I believe and GameSpot gave it 7.0 so it doesn't look like it's a bad game at all considering it's a movie licensed game.
  • OllyJ #30 3 years ago

    So basically people should just play through Ninja Gaiden 2 with the Falcon Talons then!
  • BBIAJ #31 3 years ago

    Just picked this up this morning for sub-£20 from GAME (credit note/points), along with the four exclusive GAME pre-order challenge rooms, and I'm really looking forward to some brutal action!
  • muscleblade #32 3 years ago

    @Darren

    IGN actually gave it 7.8.
  • zisssou #33 3 years ago

    I played the demo this morning and it seems like a really fun action game!
  • Muppet64 #34 3 years ago

    Yes it's repetitive, but it's still fun. And the 'sets' are very good.

    Assassins Creed anyone?
  • MisterFahrenheit #35 3 years ago

    This is a really fun game, with a lot of gore (not like the movie). If you liked Conan then you gonna adore this.

    Me, me! I loved Conan. That makes this a must-buy... when it's 20 quid.

    Also, Wolverine film was better than I expected despite rubbish Blob and boy band version of Gambit (not spoilers, they're in the trailer - unlike the Deadpool thing).
  • magicpocket #36 3 years ago

    I freaking love this game. Seriously. Love. It. I was playing a promo over the last week and have loved it. I saw one of my friends playing it last night and messaged him about it, and he loved it too.

    I would form your own opinions on this one.

  • Darth_Flibble #37 3 years ago

    I got sent the ps3 version as my next rental and its quite good so far, surprised how gory the game is for a movie tie in (the other wolverine games were toned down and also shit). Don't think its worth £40, when its £20 I might play it again on the 360
  • jimboton #38 3 years ago

    "the casual who picks games up whenever they can find the spare time, and the hardcore, who make time to play games above other more important things"
    "I simply don't have the time to constantly play a game which requires aconstantly adaptive skillset"
    "I've generally taken a dislike to games that feel caterred towards mainly those that have no life. "

    Congratulations! that's a lot better than thinking maybe 'hardcore' gamers are actually people who are smart and skilled enough to enjoy the complex and/or difficult games you find so frustrating.

    i mean, who has time to develop skills beyond basic button mashing these days? only losers with no lives, clearly..
  • Golgo #39 3 years ago

    Really, what more can you expect of a superhero who looks like Rab C Nesbitt with claws?
  • redders #40 3 years ago

    As per norm Eurogamer has one of the worst scores on the net.. People check other sites and compare scores.. Damn
  • davymackie #41 3 years ago

    not worth £37 should of been like what they did with watchmen and RRPed it for £8. demo is good but dont see the full game offering much more.
    Edited by 1 at 01/05/09 @ 16:39
  • Azazel #42 3 years ago

    The day I spend £30 quid on a game like this is the day something really unlikely happens.
  • bad09 #43 3 years ago

    well...Mrs bad09 downloaded the demo and is playing it now, I can't say it's that bad and it actually looks a good shallow laugh (what a hack and slash should be). Certainly the Mrs is enjoying the gore!

    Another game the readers got right and not the EG review eh? ;)

    / adds wolverine to the list
  • PotajiTo #44 3 years ago

    This is a great game, for me it's an 8, maybe a 7 if you mind repetitive gameplay.
  • smelly #45 3 years ago

    Hmmm.. Tom Bramwell gave GTA 4 10/10... So I trust his reviews about as much as i trust a pussycat doll fan to recommend me a decent music cd...

    Screwattack says this is great, ign gave it a good score.. and people on the internets seem to like it.

    That's good enough for me.. I'll get the demo and if i like - buy buy buy!
  • Vice.Destroyer #46 3 years ago

    How are you guys downloading the demo?
  • N0vA_NIN #47 3 years ago

    So...reviewer got it wrong, it's how you play it, this game is actually good, blah blah and blah

    What I wanna know is: So does the regeneration system means you can't die? as in, you never get a game over screen?
  • bad09 #48 3 years ago

    hey Vice.Destroyer, the demo is not on 360 (well I couldn't find it) but it is up on PSN.
  • FortysixterUK #49 3 years ago

    I will be waiting for this to go " 2 for twenty quid" in gamestation of no doubt. When I get it , if it's played quickly enough, it sounds like it will be fun.
  • Darth_Flibble #50 3 years ago

    the demo for the 360 is on US XBL not the UK, the ps3 demo is on UK PSN but not the US. A bit strange
  • septimus #51 3 years ago

  • captainrentboy #52 3 years ago

    Countfapula I thought the film was stupidly average, and the really sad fact is I enjoyed X-Men-The Last Stand more on my first viewing than I did Wolverine :/ Annoying too, because I was really looking forward to the film. Gavin Hood, whilst capable on smaller scale films, really shouldn't be given another 100million+ budgeted film ever again. No camera flair at all! Annnyway...
    Loving the game, this is how Wolverine tie ins should be, stupidly violent and bloody gibs flying everywhere.
    The fact that it got a 5/10 on here is why I have to ignore 90% of Eurogamer's reviews when it comes to this genre of game, I will never play a game like this for 8 hours straight, I get to have the odd hour here and there and because of that the gameplay doesn't become stale. I've been on this one for about 4 hours over the last week, and it's easily a 7/10 for me so far, maybe stretching to an 8.
  • Mrs_bad09 #53 3 years ago

    I played the demo on PS3 last night thought it was ok but a bit repetitive still might buy come payday.

    Still there is other stuff coming out that i want more.
  • 3william56 #54 3 years ago

    Playing the demo showed just how amazing God of War was, to make essentially the same game a total blast when Wolvie was a total chore - I'd be sticking adamantium claws through my own skull if I had to sit through hours of this. Identikit drones, idiot AI queing up to attack like a bad kung fu movie, invisible walls, no "impact" from damage, stupid quicktime events (sit and see what happens if you don't jump on the chopper... nothing)... Wretched "interactive movie" tosh.

    Take the X men fan appeal and the ropey bloodnguts, and you'd have nothing.
  • collateral89 #55 3 years ago

    al probs buy this when its 20quid its not worth more than that. but a good violent game
  • Zebula77 #56 3 years ago

    Hmm, have to say I disagree with the reviewer on this one. Yes, it's definitely repetitive. No doubts there, and hack 'n slashers often are, but I find the combat so immensely satisfying that I really don't give a damn. The game really makes you feel you ARE Wolverine, simply for the fact that they've made him som unrestrained (unlike say, the movies). I have yet a while to go the game, so I might get bored with it, but so far I'm finding this deeply rewarding and most of all, fun.

    I'm leaning more towards a 7 out of 10 score myself, like most other sites have.
  • muscleblade #57 3 years ago

    Remember that the PS3 version has been reviewed. According to IGN among others the difference between the PS3 and 360 version are absolutely there in favour of the 360 version (as always). This is for information purposes only. To start a fanboywar is not on my agenda. I bought the game and looking forward to playing it. I enjoyed the movie - but it could and should have been better imo. I think this is a rare case of the game being better than the film.
  • Mrs_bad09 #58 3 years ago

    I haven't actually seen the movie and probably won't until it is released on Blu Ray but being a big X Men fan i'm not expecting much from Wolverine , it's all about Transformers 2 this year for me.
  • muscleblade #59 3 years ago

    Played the game last night and can confirm that the game is better than the film. 5/10 seems pretty harsh. 7/10 - same as Ninja Blade would have been more correct imo. Its better than Conan too imo.
  • parablax #60 3 years ago

    Well, after playing the demo, I want more!

    I usually hate these kind of games, but for some reason this one stands out from the rest, (maybe the sadistic humour).
  • neems #61 3 years ago

    Gonna have to add my voice to the 'this game rocks!" crowd. Yes there is repetition (come on, another Wendigo? Perhaps you failed to notice that I murdered the other nine?) but I'm actually finding the game more involving as i progress. I guess it's just nice to play a brawler where you actually kill people. I realise that makes me sound like a psychopath, but there you go :)

    My favourite 'tactic' is to slowly walk towards machine gunners as they desperately try to stop my advance, before picking them up and removing their faces.



  • sjmlondon #62 3 years ago

    It's a cracking game. Certainly worth more than a 5. The gameplay is great fun, with a large variety of moves and ways of taking out the baddies. There are moments of humour, it ties in well with the movie. The blood spilling and body hacking are done more in cartoon style than terrifying horror. Well thought out achievements as well.
  • rashy #63 3 years ago

    I have to ask after the darkfall inaccurate review, that was largly written on bias, and with disputes about the reviewer actually playing the game for any length of time can I trust this review as truth? or is this review actually written by someone with an interest in the product or an opposing one?
  • Valis #64 3 years ago

    This review is quite poor, all of the criticisms here could be levelled at God Of War and yet it is highly rated by everyone. This is a case of reviewer expectation lowering the score of a game. No one expected this to be good, but if a reviewer had said all of this about a God Of War game, there would be a riot in the forums.

    Perhaps this issue of reviewers finishing a game as quickly as possible (generally on the lowest difficulty level) is becoming more serious.
  • comedian #65 3 years ago

    I'm sorry but if you had to play this game, you would want to finish it s quick as possible too.

    It's utter bobbins.
  • grav #66 3 years ago

    oh dear eurogamer another review way of the mark - i don't trust your reviews any more!!

    i think this game is great if you like x-men then i would give it an 8 out o 10 otherwise a 7. Gameplay is great, varied fighting, rpg elements, great use of playable flashbacks to tell the story. great boss battles (the sentinel was awesome as was gambit). Some of the puzzles are very good to i just think 5 out of 10 is way off. There are also some really cool in game set pieces which work great.

    I wonder why games companies bother they put a huge effort into making this a truly great movie tie in game and it only gets 5 out of 10.

    The game can be a little bit repetitive in places but i think this just give a great opportunity to try out all the different moves of which there are so many. If the levels were smaller and less repetetive it would probably have been critisiced for being too short!!
  • basheri82 #67 2 years ago

    I think this was a really good game Both Story and Was amazing gameplay wise. from me 9/10.
    Hack n' Slash games Without Gore is like a cake without Creme.
  • Bilstar #68 1 year ago

    No way. I played this many months ago, start to finish. It was perfectly ok! Hardly ground-breaking but nothing wrong with it. Fans of Xmen or the Origins film should have played this. It was cool.