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Ultimate Mortal Kombat 3 Review

Xbox 360 Xbox Review by Luke Albiges

20 November, 2006

Wow. They actually did it. They actually found a way to make MK Armageddon even less necessary. While the new game might have vast rosters of characters, the simplicity of Ultimate Mortal Kombat 3 and its wealth of classic finishing moves make it the far better game and for far less cash. We don't want dodgy third-person adventure modes, half-baked creation modes or reams of unlockable artwork. We just want to beat gallons of blood out of silly-looking characters then make them explode in a shower of bones and offal. Is that such a bad thing, really? Perhaps it is, but as far as guilty pleasures go, UMK3 is right up there.

As exemplified by the game's single-player modes, Mortal Kombat 3 is far from a technical fighter. The AI is absolutely all over the place, spamming special moves until the round ends one minute while refusing to fight back the next. And as you climb the ladder, things get more and more filthy until you reach the Captain Broken himself, Shao Kahn, who just repeatedly abuses high-speed, high priority dashes or fireballs to sickening effect until you fall over and don't get up.

'Ultimate Mortal Kombat 3' Screenshot 1

Violence by numbers, decor by BHS.

Bring in a second player, though, and the playing field is levelled to make for a far more entertaining experience. It's easy enough to laugh at Mortal Kombat but in multiplayer, it's just as easy to laugh with its kitsch charms and ridiculous violence. For a game that many are quick to complain is impossible to ever get good at, there are a surprising number of people out there that know characters well enough to do horrible things to the less educated Kombatant. Smoke seems to be a popular choice, following up a juggle with a spear throw that reels in the foe for another guaranteed combo while others choose to abuse the fact that characters can be thrown without even getting to their feet first in order to chalk up speedy victories.

It's all very well beating people online but if you don't finish the match properly, you might as well not even bother. Without even a basic move list in the game, it's time to dust off the strategy guides or get online and swot up on your fatalities. After all, you don't want to be the guy that wriggles his opponent to death, do you? Looking back at them, it's hard to see how anyone ever took offence at the multitude of finishers on offer here - almost all are more comical than truly horrible and with few exceptions, you'll see more shocking scenes in Itchy and Scratchy. Even after all these years, there's still a huge sense of satisfaction and closure to be garnered from finishing your foe successfully and with everything from Babalities to Animalities on offer, there's almost no end to how this can be done. After all, Mortal Kombat isn't just about adding insult to injury - it's about adding further injury to injury as well.

'Ultimate Mortal Kombat 3' Screenshot 2

Jax. In the basement presumably.

The Live side of the game is well implemented and while a few matches were somewhat hampered by lag issues, the vast majority played out as though the opponent was in the same room. Yes, even down to the shouting and name-calling. Ranked matches are one-shot affairs while player matches allow up to four players to challenge one another in sequence, not unlike SF2's Quarter mode or the winner-stays-on shenanigans of Dead Or Alive 4. Player ability is among the most varied we've ever seen in a Live game, offering everything from opponents who don't seem to know what the buttons do to those that don't seem to have been doing anything other than playing Mortal Kombat 3 for the last decade.

All in all, UMK3 is a pretty broken game but one that is loaded with entertainment value regardless. If you're looking for a robust fighting experience on Live Arcade, stick with Street Fighter 2 but for pure amusement alone, there's a certain 'charm' (if such a bloodbath can ever really be referred to as 'charming') about the game that makes us keep going back to it every now and again. Then we realise that everyone on our friend list can see what we're doing and we switch it off. But hey, they're the ones going back to King Kong to milk it of a thousand easy gamerpoints so perhaps we're not the ones that should be feeling embarrassed after all.

6/10

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Comments: 1-14 of 14 in total

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Trip SkyWay
20/11/06 @ 07:58
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Really enjoyed this, a good evenings fun with a mate. Though whether I'll play it much again I don't know. Shao Kahn was too much for us, though the urge to beat him had us continuing over and over for at least an hour.
Mick
20/11/06 @ 09:02
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toasty!!!
sharpfish
20/11/06 @ 09:04
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A 4 if it's that... (Context again) was cool back in the day but it's saving grace back then was it's extreme special moves. Now it just looks very old, plays nowhere near as good as SFII (etc) and it's just more nostalgia over gameplay.

It also looks terrible on my 32" HDTV..


/back to Gears Of War (amazing game; spent 6 straight hours online with it last night and it was some of the best/immersive/fun gaming I'd ever had, in 25+ years of gaming!).
Edited 1 times, most recently on 20/11/06 @ 09:04
zErOb_cOOl
20/11/06 @ 09:16
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Did this really need re-reviewing?
thefilthandthefury
20/11/06 @ 09:43
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Easily the joint best game on Live Arcade IMO (along with Doom). I wholeheartedly recommend this as the most enjoyable fighter I've ever played. Street Fighter is good, but it's no MK!
DDevil
20/11/06 @ 10:08
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I'm loving this still. Was on a roll during ranked matches on Saturday and I've now got more wins than losses :-)

Although, it's annoying fighting on the same stage over and over again whilst on Xbox live, and it looks like shit too.

BLK BLK RUN BLK RUN

nickthegun
20/11/06 @ 10:10
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Played this on the Gears of War tour against my mate and realised that, no matter how long you leave it, the long dormant muscle memory soon comes back. Pity I ever only really knew Sub-Zeros moves, but still......a fatality is a fatality.

It was probably the most fun we had, as we moved from demo pod to demo pod, especially against the likes of the execrable superman and Pirates of the Carribean. And its still morbidly satisfying just landing one of those powah uppercuts that blasts you to a new part of the stage.

That said, MK3 is shit, its just very good fun, which I know is a contradiction, but still.......
Der_tolle_Emil
20/11/06 @ 10:13
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I never liked MK3. Totally weird button combinations, imbalanced beyond everything else.

I'll be a very long time until another live arcade title will push Doom off the throne.
JediMasterMalik
20/11/06 @ 10:37
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Haven't been a MK fan for a long time, just don't like the combat and animaions.
Wobble
20/11/06 @ 11:29
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/obligatory whine about no arcade stick for the 360 in europe.
gelf
20/11/06 @ 11:41
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Ah I had this on the Saturn, crap compared to almost all of Capcoms output on the same machine but fun all the same.

Shao Kahn really is up there amongst the cheapest bosses ever. Although he was quite easy to defeat with certain characters where you could just cheese him to death. Sub zero could freeze him before he could even get up from an uppercut.
DarthCheesiest
20/11/06 @ 16:51
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You cannot reassign buttons, the current configuration is useless for the DOA4 stick, crap game anyway.
KraftWerk
23/11/06 @ 11:33
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"Jax. In the basement presumably."

:D
capcom23
04/01/07 @ 12:31
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A lot of people don't like this game. Everyone has his reasons of course, they suck or they just don't like the gameplay.

This game is much different then any fighting game. You should not compare this game with street fighter.

Mortal Kombat ultimate 3 is one of the beste kombat games with finishing moves. I don't understand why the reviewers give this game a 6. It's arcade version and not bad home unfinished version. Everything is in it just in the arcade with online mode. 10 out of 10 for me!

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