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Retrospective: Tony Hawk's Pro Skater 2 Article

Retro PSOne Article by Quintin Smith

29 November, 2009

Page 1 of 2. Page 2 ->

Tony Hawk's Pro Skater 2. Or, as I like to call it, Tony Hawk's Pro Fever Dream.

Think about it. As a real-life pro skater, you might spend three hours out of every day practicing. Three hours trying new tricks, screwing up and the ground abruptly slipping out from under you. Imagine living your life in that fog of frustration, embarrassment, adrenaline and pride. Now let's imagine you got really sick, swallowed, like, nine Paracetamols and passed out in bed.

THPS2 is what you'd dream.

You're fastened to your skateboard. There can be no leaving the skateboard. Do not leave the skateboard. You are alone in an empty school, skate park, or maybe someplace more surreal - an airport hangar or Spanish bull-fighting arena that's full of rails and half-pipes for some reason. There isn't a soul to be seen, yet when you pull off a trick you can still hear the roaring of the crowd. Where could they be? Maybe Tony Hawk knows.

'Retrospective: Tony Hawk's Pro Skater 2' Screenshot 1

Nollie + Kickflip + BS 60-40 + The 900 + The Imaginary Blender + I Kissed A Girl + I Liked It + My Damned Sultanas! + Nosegrab - sweat patches = 12,530,010 points.

There are objectives, of course. Not that anybody tells you them. It is simply very important that you crash through barrels, collect floating letters, do tricks, score points, jump this gap, grind that rail, wallride the bells, drain the fountain, collect the secret tape. You want to be a pro skater? Then you must ollie over the magical bum, five times.

"Of course," you say, no longer sure if you're controlling the skater or the skateboard itself, which would make the human on your back some unknowable, silent burden who (if the dream scientists are to be believed) probably represents your mother.

But there is more dream logic to THPS2 than its cavernous levels and strange objectives. At odds with the bland, real-looking world, the way the game controls and your skater's velocity are exaggerated. It's more like what a pre-teen skateboarder thinks is possible if they just believe.

It starts off slow, with reality maintaining a half-hearted grip on you. Your ollies are little things, and your grinds and wall-rides end quickly. But every half hour that you invest furthers your Karate Kid-like mastery of the controls, and all those points and dollars that won't stop tumbling in are hoisting up your skater's stats.

'Retrospective: Tony Hawk's Pro Skater 2' Screenshot 2

This is how to do secret characters right. Put Venom in your game, then let the player watch him skin his knees on the lip of a bowl.

In a twisted interpretation of the fact that the best part of real-life skating is learning to do something you couldn't before, THPS2 ends up pushing you so high it's ridiculous. By the end of career mode you're capable of getting 25 feet of air off the tiniest quarter pipe, and stringing six or seven different tricks together before landing. You're not skating, you're soaring, and the few objectives in your list that seemed laughable at first are suddenly within reach of you and your magnificent talents.

Not only does THPS2 let non-skaters skate, it lets skaters and non-skaters alike push against the envelope of what's possible in reality. If real-life skateboarding can be compared to a hopeless battle against friction and gravity, THPS2 uses the fact that it's a videogame to actually let you win.

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Comments: 1-38 of 38 in total

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Optimaximal
29/11/09 @ 09:10
#1
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So true... I wore a keyboard out on the THPS2 demo.
FooAtari
29/11/09 @ 09:24
#2
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I have this on the DC. Its the only TH game I actually enjoy, even though I'm crap at it.
Pastici
29/11/09 @ 09:24
#3
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@Optimaximal me too! Both my hands crammed round the numberpad.

The line "Therefore in a good skateboarding videogame there's no room for unfairness, awkward controls or soft, unpredictable physics. When the player falls over, they have to know it was their fault." just makes me think the writer is shit at EA's Skate. ;)
Deagle
29/11/09 @ 09:42
#4
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This was the reason I bought a PS1 back in the day. I've got such fond memories of it, and the New York level in particular. Ahh, those mental cabbies.
OnlyMe
29/11/09 @ 10:03
#5
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The first game was great and when the sequel packed more of the same with more depth and more levels with the same quality design as the first it was a sure hit. Tony Hawk 1 and 2 were fantastic, and I also loved the third one. The level-design kinda waned after that, so Tony Hawk 4 wasn't as good, and from there on it got gradually worse.

I'd love to see THPS2 on PSN.
khaz
29/11/09 @ 10:11
#6
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The only Tony Hawk's game I played to death. On the DC of course. :)

I loved this game.
Vermillion3000
29/11/09 @ 10:14
#7
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Definitely the zenith of skateboarding videogames. Even the malformed blob of the Dreamcast controller didn't stand in the way of the fantastic controls and genius level design. I would love to see this on PSN/XBLM. A chance to skate again without the increasingly absurd distance the series is trying to put between itself and "videogames"
thelatestmodel
29/11/09 @ 10:15
#8
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So, so good. How far this franchise has fallen since then.
Fobocop
29/11/09 @ 10:23
#9
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This and THPS3 were the pinnacle of the series and stole hundreds of hours of my time!

It's quite sad how poor the later games were. I tried the demo of the latest one and it just felt... grey.

I agree THPS2 should be on PSN - that would set me up for the rest of the day!
Sharzam
29/11/09 @ 10:31
#10
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Played tony hawks games on N64 and PC, and have to say that this article nails the point. Its simply the feeeling of you screwed up and not the game so you just kept trying spend upwards of an hour just because want to get that 1 objective down always getting that little bit better.
trip919
29/11/09 @ 11:52
#11
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Unquestionably the finest Tony Hawk game & the greatest skateboard game I’ve played to date. Still own it, because it’s that good!
Ryze
29/11/09 @ 12:23
#12
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Tony Hawk's Hand Gymnastics - AKA - I'm already getting too old for this shit @ age 29.
tachometer
29/11/09 @ 12:23
#13
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One of the ten perfect games
Cid
29/11/09 @ 12:33
#14
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I didn't get into the series until THPS3, but I looked forward to each new instalment from that point on. Right up to American Wasteland...which is where it began to go wrong for me.
AlvySinger
29/11/09 @ 12:35
#15
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I was training as a journo when I picked up this gem on PC and ended up missing a, rather costly, shorthand exam due to pulling a thumb muscle.

Had to come clean to my editor about what I'd been doing to cause such an injury, as leaving it to his lavicious imagination would have led to even greater office awkwardness.
Strifer
29/11/09 @ 12:35
#16
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I thought the third game would improve on the formula, but it just sucked, and so did further iterations. I loved collecting all the special gaps and lips and whatnot, and the third game did not even have a menu for that.
Waffleaber
29/11/09 @ 12:41
#17
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The soundtrack was also excellent.

"When the player falls over, they have to know it was their fault." Quintessential rule of video games, shocking how many developers forget it.
Hantheman
29/11/09 @ 12:42
#18
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Amazing game. I loved TH3 as well.
consignia
29/11/09 @ 12:45
#19
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It was going wrong before American Wasteland. The storyline driven Underground games were where I felt the games were packing too much in, at the expense of fun.I loved 4 though, I'm probably alone in thinking that was the pinnacle of the series. Although, I have a special for 2, since it was my first. The latest game (I mean the one after Pro 8, not Ride) is so bad, I played it for less than 20 minutes before vowing never to play it again, due to it's tediousness.
Stoatboy
29/11/09 @ 12:58
#20
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Awesome game. The best of the TH games by a large margin IMO. Played it to death on the PS back in the day, then picked up the PC version a couple of years ago, and did it all over again. (The PC version is well worth getting hold of BTW - it's a really good port and it should be cheap as chips - I paid a couple of quid IIRC).
Ryze
29/11/09 @ 12:58
#21
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This was the point where my younger nephews started kicking my arse at computer games. Grrr...
Cid
29/11/09 @ 13:01
#22
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Even though it was a bit easy, I liked Underground. That's the one I go back to whenever I fancy a bit of THPS action. (Well, not at the moment. PS2's dead)

THUG2 was enjoyable, but the Jackass elements were unwelcome.
urban
29/11/09 @ 13:28
#23
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LOADS of excellent memories playing this game, imo the absolute pinnacle on the tony hawks pro skater series.
SylarsStubble
29/11/09 @ 13:34
#24
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THPS2 and 3, and to a lesser extent 4, were some of my most played and enjoyed PS1 games, along with Smackdown 2. The first was also good and I liked the one-way downhill style levels, nice mix up of snowboarding and skating. Sadly the series went downhill too after 4. :(

Good memories though!
faëlnor
29/11/09 @ 14:38
#25
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article: YES
z8Jay
29/11/09 @ 14:54
#26
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This is one of my all time favourite games. I love the soundtrack aswell. I wish I could go back to those days of gaming innocence
Azquelt
29/11/09 @ 14:55
#27
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Such an awesome game and to this day the only game I completely completed (all the challenges, all the careers, all the gaps)
MrMarc
29/11/09 @ 21:02
#28
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Lights out, Guerilla Radio, TURN THAT SHIT UP!

THPS2 + 4 = THE best skating games of the lot, but oh how the mighty do fall. :(
Ced_Flanders
29/11/09 @ 21:53
#29
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I love these retrospective articles. I have a whole basement filled with videogames and lately I've been thinking that I really should get rid of all those games. But these articles always make me reach for those old games, reconnect some old consoles and have tons of fun again, for free!

In my opinion (and I'm pretty sure not many people will agree with me on that one) the GBA version of THPS3 is the pinnacle of the series.
MrMarc
29/11/09 @ 22:29
#30
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I don't know about that one in particular Ced Flanders but I can certainly vouch for American Sk8land on the DS, that felt and played exactly like the PS1 THPS games and especially 2 in particular (even down to identical controls and no getting off the board rubbish), that was hugely enjoyable!
Edited 1 times, most recently on 29/11/09 @ 22:30
Futaba
29/11/09 @ 23:31
#31
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Still can't decide whether I like THPS2 or 3 best, both are great. Can't say as much for the later games though.
Ced_Flanders
30/11/09 @ 00:24
#32
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Just played THPS2 for a couple of hours, after reading this article. It still plays beautifully, but I do miss the revert, introduced in THPS3 (I find myself hitting the button anyway even though I know there is no revert) which allows you to keep tricks going even on ramps and half pipes. Sure it made the game less realistic, but more enjoyable, in my opinion. That's why I prefer 3 and 4 slightly over 2.
steve86uk
30/11/09 @ 00:33
#33
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I remember getting the demo with OPM and playing that Marseille level for weeks.
andywilkie35
30/11/09 @ 08:53
#34
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I was the absolute fucking nuts at THPS2, what a game! Found it last night actually, might have to give it a whirl tonight.

edit: I remember getting the third one for the PS2 that I'd just got, thinking it was going to be even better. Just as well 4 came out to correct that car crash!
Edited 1 times, most recently on 30/11/09 @ 08:54
OllyJ
30/11/09 @ 09:13
#35
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Marsielle, School II, Venice Beach, Philedelphia....THPS2 is easily one of the best games ever made, I agree retrospectively the revert button is missed but for level design and pure houe upon hour of fun it's gold.

Thinking about thps1,2,3 and 4 does make me miss the more focused gameplay of only 3-4 years ago, these days every game tries to do everything in a big open world with thousands of pieces of useless shite to collect (excluding Crackdown), what went worng with TH series was GTA, whoever thought it would be fun to traverse a massive city on a skateboard is an idiot.

TH is at it's most supreme when it asks you to learn a small level which has been expertly crafted with perfect skating lines and hidden paths, you'd want to play those 3 minutes over and over until you could get every goal in one run.

It fails when it asks you to do the same thing over a couple of blocks of a city which has not been so carefully considered and playtested, stopping every 5 minutes to walk up to a person to get your next task.

If they did release a best of classic THPS on XBLA/PSN i'd be happy to not but any new games for a good few months.

Please come back Tony I really miss you.
PeacockDreams
30/11/09 @ 09:23
#36
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THPS 3 is the pinnacle of the series, it was everything 2 was but just more of it, it took months to complete and when I say complete I mean 100% including smashing all the glass on the cruise ship level, that was the only way to get 100%. 4 was a good game but let down by level design, the only time the series perked up again was THUG 2, a game I got when the psp launched and kept me occupied for weeks
Paleface
30/11/09 @ 12:47
#37
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THPS2 was, clearly, the best, although 3 and to a lesser extent 4 weren't half bad. However, the closest anyone's come to "Super THPS2" IMHO is... (dun-dun-dun) Tony Hawk's American Sk8land on the DS. Seriously: no stupid career arcs, small levels, bonkers objectives, really straightforward Trick The Fuck Out Of The Levels goals, and shareable online replays. It's a million miles better than the grown-up Wasteland, it has lovely cel-shading, and it is everything that was fun about early Tony Hawk.
Cid
30/11/09 @ 13:36
#38
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I thought American Sk8land lacked the feel of a true Tony Hawk game, and was insultingly easy. I actually quite liked Downhill Jam on the DS.

Comments: 1-38 of 38 in total

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