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Time Gentlemen, Please! Review

PC Review by Dan Griliopoulos

1 July, 2009

Page 1 of 2. Page 2 ->

There will be unavoidable nepotism in this review. The UK games community has got so tiny over the years that only developers who deliberately shun the limelight, or (as games industry myth tells tale) deny their workers internet connections and phones, and site themselves in the arse-end of nowhere, are unknown to the welcoming and judgemental circle of UK games writers. When it comes to UK indie developers, like Introversions or Zombie Cow, they pretty much make you know them. I will therefore admit to knowing Dan and Ben, the scriptwriters and narcississistic heroes of this game. However, as my nearest and dearest will attest, I'm pretty much a sociopath with no social skills and face no problems in offending people I know and like, and so I hereby declare that joyously imagining their weeping, betrayed faces when they see the number at the end will have no impact on my review.

Not that Ben and Dan need worry on that score, curse their bones; their game's few flaws must be obvious to them anyway, and are more to do with the engine and medium they've chosen to express themselves than any problems they've introduced. This game is built from the Adventure Game Studio engine, though heavily customised, but it's obvious their writing talents could be put to use in any genre; as with their previous (free) game Ben There, Dan That! (to which this is a sequel), they've made this adventure game because a) it lets them express themselves in the purest form of mainstream game, the interactive novel and b) because they have an unparalleled knowledge and love for the genre. Their excellent scripting, consistent, cartoony design and delight in overtly, overly referential absurdity is designed to appeal to the hardest of the hardcore. It's like they made the game for games journalists!

The plot follows Dan and Ben as they seek to undo the total cock-up they've made of history in the previous game by (minor spoiler) stopping the invention of the coathanger which, along with Dan's Magnum PI addiction, was to blame for total world genocide. Travelling back in time, their coathanger-related meddling inadvertently results in Hitler and an army of cloned Nazi dinosaurs conquering the world; our smug know-it-all heroes must work out a way to stop him and restore the earth to its correct timeline, whilst trying ultimately, we presume, to keep the eighties' most mustachioed detective (saving Angela Lansbury's later years) on their screens.

'Time Gentlemen, Please!' Screenshot 1

Admittedly, beyond the script and design, the engine is rudimentary but robust. You control Ben most of the time, with Dan tagging along as the Max to his Sam, the Chewie to his Han, the Bubbles to his... his sidekick. Right-clicking changes action (examine, use, use with Dan, talk to) and left-clicking performs the action. There's a handy map which teleports you between zones spatially and temporally, and a simple settings menu, which includes the Never-Before-Seen Racism slider. Is it a bad sign that when I slid it all the way to the top, I couldn't tell the difference? Or am I being anti-slideritic now? I just don't know any more. (Sob.)

Get past the simplicity of the interface, and the game is uproariously funny. Admittedly, there is a large element of randomly picking up items, but it's leavened by oodles of witty humour at every turn. We shudder to think how many lines of script the game includes - there is literally a funny, unique line for every possible combination of items and in-world objects. It's massively over-written, with banter between characters that can go on for minutes at a time (thankfully skippable, if you happen to activate it twice) and a genuine labour of self-love. It's also tightly-plotted, pretty necessary for something that plays around with timelines more than Primer.

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Comments: 1-50 of 52 in total | next 50 »

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Bennicus
01/07/09 @ 08:12
#1
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What happens after the pod crashes to the surface??? Next screenshot please!
penhalion
01/07/09 @ 08:12
#2
+5
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We think it's intelligent, witty, absurd, and, at GBP 2.99 we heartily recommend it. And, for once, it's not because we're enormously corrupt.

I think we'll be the judges of that thank you very much!
dsmx
01/07/09 @ 08:19
#4
+3
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meh, people who aren't corrupt are poor.
cubbymoore
01/07/09 @ 08:38
#5
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So this has nothing to do with the TV show? You tricked me, you tricked me good.
thedaveeyres
01/07/09 @ 08:40
#6
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Methinks he doest protest too much.
GriddleOctopus
01/07/09 @ 08:42
#7
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Methinks he doest protest too much.

I know, but if I hadn't mentioned it and y'all had looked at Twitter or Facebook or something, can you imagine what the comments thread would have been like?
gaselite
01/07/09 @ 08:45
#8
+4
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Might want to look up the definition of nepotism.

Engagingly written otherwise.
thedaveeyres
01/07/09 @ 08:47
#9
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For a game costing 3 quid, I think it's a moot point. :)
Wendelius
01/07/09 @ 08:55
#10
+6
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If nothing else, try the demo. I found it fun and well scripted and it has the feel of classic adventure games. As for the engine, it is very adequate for the job.

Wendelius
Toothball
01/07/09 @ 08:55
#11
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This sounds rather interesting. I think I'll look up the first one and see where this leads.
robg
01/07/09 @ 09:26
#12
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Nice job on the screenshots btw, I like the bar at the top of the screen.
Harmonica
01/07/09 @ 09:28
#13
+6
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All these games-under-a-tenner today are leaving me lighter in pocket, but happier for it.
siro
01/07/09 @ 09:30
#14
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I'm intrigued, but you know with the sparse spare time and such, I'm wondering if it makes sense to play "Ben There, Dan That!" first? Is there a correlation? Is this the better game?
Hendo
01/07/09 @ 10:07
#15
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Silly question perhaps, but is there a way of playing them on Mac?
GriddleOctopus
01/07/09 @ 10:25
#17
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Silly question perhaps, but is there a way of playing them on Mac?

Apparently it does, through Boot Camp/ Parallels/ CrossOver. If the Direct3D won't work, you can lose the snazzy effects by running Setup and changing to DirectDraw; then it should work on pretty much anything. Anyway, if the demo works, the full game will.
botherer
01/07/09 @ 10:31
#18
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Everyone buy it this instant. It's completely fab. And I've never met Ben or Dan!
Batsphinx
01/07/09 @ 10:38
#19
+4
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It's better than The Dig and Simon the Sorceror combined. And I'm not just saying that.
Hendo
01/07/09 @ 10:38
#20
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@GriddleOctopus I'm running a G4 iBook, pretty old, no BootCamp.
Any tips?
jon.blyth
01/07/09 @ 10:42
#21
+11
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@squarejawhero

To paraphrase: "I'm angry about the Guardian, nepotism, smug floppy hair, lurid eyewear, and self-engagement, but I'm not entirely sure how they're all linked, or relevant to this situation"
archy_bold
01/07/09 @ 10:53
#22
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NB: Batsphinx also knows Dan and Ben, but his sentiments are spot on! :p
CordableTuna
01/07/09 @ 11:09
#23
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Oh come on, you're a *little* bit corrupt, aren't you? :)

I'm going to do one of the odder game switches lately, and buy this instead of Anno 1404. That'll teach them to put a three install limit on the bugger.
BlankOBlank!
01/07/09 @ 11:35
#24
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[i]The UK games community has got so tiny over the years[/i]


?

In terms of people (and with so many small Flash/iPhone/etc. outfits etc. cropping up, possibly even companies) we're bigger than ever before!
Chufty
01/07/09 @ 11:49
#25
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Yeah that comment confused me, too.
w00t
01/07/09 @ 12:08
#26
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I have a sneaking suspicion that botherer is a massive liar!

:)
Batsphinx
01/07/09 @ 12:11
#27
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I don't want to put words into Dan G's mouth, but I think that he was trying to underline that as the years have gone past the UK games dev/indie/journo/whatever community has been drawn a lot closer together - and that seemingly everyone knows everyone else more than they once did, or at least knows of them. Something aided and abetted by facebook, twitter, forums and the likes.

At least, I think that's what he's saying. Arguably it's been that way for a fair while.
botherer
01/07/09 @ 12:18
#28
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I'm not! I've emailed Dan a bunch of times for work, but I've never once seen his actual face.
GriddleOctopus
01/07/09 @ 12:26
#29
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Batsphinx: you can put anything in my mouth, lover-boy. Anything pie-shaped that is. (God, I hope your cock isn't pie-shaped.)

But, yes, that's what I was saying - it does seem that over the years we've got closer to the UK devs than the arms-length-with-PR intermediaries state we had when I started. Social networking is almost certainly to blame. I could be confusing my subjective experience with an objective one though.

Yeah, I'm fairly sure Botherer and Dan M have never met. I know it's hard to believe but he may well not be lying.
Ninja_Tino
01/07/09 @ 12:39
#30
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I had never heard of 'Ben There, Done That' before this review but I wish I had. It's a fantastic game. Just finished it and have immediately brought the £3 sequel. Everyone should check out the free game. Just 'cus it's free doesn't mean it's shit. Oh and mingster, eurogamer reviews games, regardless of price. Why be annoyed that they've reviewed a game. Surely you'd rather have it, know it's good, than waste £3 and it turns out to be rubbish.
NunianVonFuch
01/07/09 @ 13:53
#31
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Ben There, Dan That is gas! I'm stuck trying to get the tele working but I've had more of a laugh with this game than any I can remember since Monkey Island! Brilliant stuff, cheers Dan!
Rufus
01/07/09 @ 15:13
#32
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Nunian, get the coathanger out of Ben/Dan's (cant remember which) wardrobe. That should steer you in the right direction.

Combine-me-do!
w00t
01/07/09 @ 15:19
#33
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I believe you botherer... for now.
thedaveeyres
01/07/09 @ 15:55
#34
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...and so the self-fulfilling prophecy comes to pass.
NunianVonFuch
01/07/09 @ 16:51
#35
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@Rufus Cheers but it was the wire I was missing. Didn't realize I could use Dan!
Qwagor
01/07/09 @ 17:17
#36
+20
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To counter Mingster, this is the kind of reviews we DO need. We don't need a review of Transformers 2 or the upcoming Assassins Creed 2, most of us already know we'll buy it or not regardless of any review (in my case, no and yes respectively ). I was absolutely unaware of this game until I read this. And I'm buying it, right now.
jon.blyth
01/07/09 @ 18:36
#37
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@Qwagor : Absolutely spot on.
Demiath
01/07/09 @ 22:01
#38
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I bought the game right after reading the review. Have been quite satisfied with well-designed traditional adventure games made with the AGS engine before (notably the Blackwell games from Wadjet Eye Games), so anything over a 5/10 would have been enough to warrant the ridiculously low asking price...
Edited 1 times, most recently on 01/07/09 @ 23:02
Stoatboy
01/07/09 @ 22:09
#39
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Playing through this at the moment. Loved BTDT. Anyone who wants any other AGS game recommendations should take a look at Nelly Cootalot. It's really rather lovely.

Info:
http://nelly.johnsendesign.info/

Download:
http://themonkeyhut.tripod.com/NellyDown...
Rack
02/07/09 @ 06:39
#40
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BTDT was excellent, but the last puzzle in the demo of TGP just had me thinking "How the hell was I supposed to work that out?" Hopefully someone will do a decent walkthrough.
AlvySinger
02/07/09 @ 10:01
#41
+4
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I know GriddleOctopus, so is it nepotism if I say, "cracking review of a cracking game."

I'm currently playing it in a tidny window on my work laptop, with a word doc open just in case. Guerrila gaming at its finest.
speedofthepuma
02/07/09 @ 10:38
#42
+3
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Played and completed BTDT this morning, I couldn't get it to work on my old laptop but this article reminded me to try again on the new model. Excellent stuff. I will be buying this game later today I would think.
GriddleOctopus
02/07/09 @ 15:14
#43
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Wow. I don't think I've ever seen a "-53" karma score before. It's practically a hole in the fabric of the internet!
smelly
02/07/09 @ 18:10
#44
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Why do people who write reviews for games websites consider themselves as "journalists" anyhow?
smelly
02/07/09 @ 18:17
#45
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>Eurogamer in giving a score other than 7/10 shocker!!!

That's because no other game site has reviewed this yet...
StixxUK
02/07/09 @ 18:40
#46
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I've just started playing Ben there Dan that as a sort of demo for this (hadn't heard of it until now) and it's great.

Nostalgia and modern humour. Really love it, proper feel-good gaming.
bbX1138
02/07/09 @ 21:38
#47
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siro: "I'm wondering if it makes sense to play "Ben There, Dan That!" first? Is there a correlation? Is this the better game?"

It does make sense, as BTDT is good and free, and it comes first, plot-wise; it's not necessary, though, as TGP's plot is relatively standalone, and has a sum-up of BTDT at the start. TGP is probably the better game, but try to make time for both!
dsmx
02/07/09 @ 22:38
#48
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That was a great game, for the price it's hard not to buy it. Fantastic value I got more hours out of it than I expected from just over 3 quid. Definately worth buying. Cheap way to end it though.
smelly
03/07/09 @ 04:03
#49
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Dunno why i got so many negatives regarding my "game reviewers arent journalists" comment.

I could set up a website today, review games, give my opinion, etc. But that wouldnt make me a journalist.

Itd make me a geek with a website who reviews games.
mrpsb
04/07/09 @ 09:25
#50
+1
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Loved it, both games are fantastic. More please!

Comments: 1-50 of 52 in total | next 50 »

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