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Time Gentlemen, Please! Review

PC Review by Dan Griliopoulos

1 July, 2009

Page 2 of 2. <- Page 1

Though it's not as referentially blatant as the previous game, TGP still manages to cram every three-headed cranny with tributes to old LucasArts, Sierra and other adventures. Where it differs though, is that the references are more subtle than last time - we assume the professor's basement being accessible through a Grandfather clock is a Day of the Tentacle reference, as are the numerous jaunts through time, and the extended rodent puzzle, but it's not shoved in your face. There's a choice of WITS, STEALTH and FISTS paths reminiscent of Indiana Jones and the Fate of Atlantis, but it's used more as a running joke than game mechanic. (Dan and Ben are lucky in that all the things they refer to are being re-released as we speak.) There's even self-deprecating references to their own path-finding, and ridiculous meta-conversations about the scripting and art.

Gloriously, this game isn't just well written and drawn, in an unusual move for an adventure game, it's also entirely logical. I'm not preternaturally good at adventure games, mainly because of the genre's tendency towards pixel-hunting and obscure puzzles, but Zombie Cow has made puzzles that you can work out, if you just think hard enough, and nearly all the interactive bits are easy to spot. The game also features an in-game help system in the obtuse form of Dan, who will offer tips and hints, but only after you've had a damn good try, and item-on-item descriptions normally drop fairly blatant hints about the proper way to use something. In fact, rarely have I come across an adventure game that keeps the balance as far away from frustration or tedious simplicity, and firmly on brain-teasing. If you get really stuck, Dan and Ben are waiting on the Zombie Cow forum to give hints and tips. This is sounding too much like an advert now. Everyone's going to think I'm doing this because I know them. God, I hate Ben and Dan.

Past the wordy stuff, the way the game is presented is second to none - there's a mix of animation and drawing styles in the cut-scenes and credits that evokes old-school LucasArts, and the in-game animation/design is kooky and amusing but rarely disturbing. Meanwhile, the music is a mature mix of cafe jazz and subtley rhythmic plinky-plonky xylophones (no, I'm not a music journalist and never aspired to be, thank you very much) that shifts nicely from scene-to-scene; the sound effects are similarly innocuously cartoony and knowing.

'Time Gentlemen, Please!' Screenshot 2

One caveat about the game is that it's bluer than Bernard Manning after the watershed and about as mature as Viz. For example, while writing this my darling girlfriend has just found me trying to hide a dead mouse's rigor mortis-riddled willy beneath a tasteful miniature evening gown before impaling said rodent corpse onto a rocking hula doll to attract a horny live mouse. Her reaction was "eeeeuuugh" followed by "ooh, that music's good". This is not the worst thing that happens in the game by a long way, so this isn't for little kids. Just big ones.

Fat men in suits keep telling us that the PC is dying; grandfathers scare nippers on their knees with tales of adventure games emerging from their crypts in the twilight hours to say "boo". However, as Time Gentlemen, Please! and a million in-form games (Violet, Slouching Towards Bedlam, etc.) prove, big publishers can't produce the best adventures and scripts - even the Telltale titles are clunky and formulaic compared to the anarchistic invention of games like this and the Discworld.

What's more, if you want to find out if the game is for you, Ben There, Dan That! is still available for free and there's a 20MB demo of Time Gentlemen, Please! too. We think it's intelligent, witty, absurd, and, at GBP 2.99 we heartily recommend it. And, for once, it's not because we're enormously corrupt.

9/10

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Comments: 1-50 of 52 in total | next 50 »

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Bennicus
01/07/09 @ 08:12
#1
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What happens after the pod crashes to the surface??? Next screenshot please!
penhalion
01/07/09 @ 08:12
#2
+5
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We think it's intelligent, witty, absurd, and, at GBP 2.99 we heartily recommend it. And, for once, it's not because we're enormously corrupt.

I think we'll be the judges of that thank you very much!
dsmx
01/07/09 @ 08:19
#4
+3
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meh, people who aren't corrupt are poor.
cubbymoore
01/07/09 @ 08:38
#5
+1
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So this has nothing to do with the TV show? You tricked me, you tricked me good.
thedaveeyres
01/07/09 @ 08:40
#6
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Methinks he doest protest too much.
GriddleOctopus
01/07/09 @ 08:42
#7
+7
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Methinks he doest protest too much.

I know, but if I hadn't mentioned it and y'all had looked at Twitter or Facebook or something, can you imagine what the comments thread would have been like?
gaselite
01/07/09 @ 08:45
#8
+4
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Might want to look up the definition of nepotism.

Engagingly written otherwise.
thedaveeyres
01/07/09 @ 08:47
#9
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For a game costing 3 quid, I think it's a moot point. :)
Wendelius
01/07/09 @ 08:55
#10
+6
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If nothing else, try the demo. I found it fun and well scripted and it has the feel of classic adventure games. As for the engine, it is very adequate for the job.

Wendelius
Toothball
01/07/09 @ 08:55
#11
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This sounds rather interesting. I think I'll look up the first one and see where this leads.
robg
01/07/09 @ 09:26
#12
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Nice job on the screenshots btw, I like the bar at the top of the screen.
Harmonica
01/07/09 @ 09:28
#13
+6
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All these games-under-a-tenner today are leaving me lighter in pocket, but happier for it.
siro
01/07/09 @ 09:30
#14
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I'm intrigued, but you know with the sparse spare time and such, I'm wondering if it makes sense to play "Ben There, Dan That!" first? Is there a correlation? Is this the better game?
Hendo
01/07/09 @ 10:07
#15
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Silly question perhaps, but is there a way of playing them on Mac?
GriddleOctopus
01/07/09 @ 10:25
#17
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Silly question perhaps, but is there a way of playing them on Mac?

Apparently it does, through Boot Camp/ Parallels/ CrossOver. If the Direct3D won't work, you can lose the snazzy effects by running Setup and changing to DirectDraw; then it should work on pretty much anything. Anyway, if the demo works, the full game will.
botherer
01/07/09 @ 10:31
#18
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Everyone buy it this instant. It's completely fab. And I've never met Ben or Dan!
Batsphinx
01/07/09 @ 10:38
#19
+4
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It's better than The Dig and Simon the Sorceror combined. And I'm not just saying that.
Hendo
01/07/09 @ 10:38
#20
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@GriddleOctopus I'm running a G4 iBook, pretty old, no BootCamp.
Any tips?
jon.blyth
01/07/09 @ 10:42
#21
+11
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@squarejawhero

To paraphrase: "I'm angry about the Guardian, nepotism, smug floppy hair, lurid eyewear, and self-engagement, but I'm not entirely sure how they're all linked, or relevant to this situation"
archy_bold
01/07/09 @ 10:53
#22
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NB: Batsphinx also knows Dan and Ben, but his sentiments are spot on! :p
CordableTuna
01/07/09 @ 11:09
#23
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Oh come on, you're a *little* bit corrupt, aren't you? :)

I'm going to do one of the odder game switches lately, and buy this instead of Anno 1404. That'll teach them to put a three install limit on the bugger.
BlankOBlank!
01/07/09 @ 11:35
#24
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[i]The UK games community has got so tiny over the years[/i]


?

In terms of people (and with so many small Flash/iPhone/etc. outfits etc. cropping up, possibly even companies) we're bigger than ever before!
Chufty
01/07/09 @ 11:49
#25
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Yeah that comment confused me, too.
w00t
01/07/09 @ 12:08
#26
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I have a sneaking suspicion that botherer is a massive liar!

:)
Batsphinx
01/07/09 @ 12:11
#27
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I don't want to put words into Dan G's mouth, but I think that he was trying to underline that as the years have gone past the UK games dev/indie/journo/whatever community has been drawn a lot closer together - and that seemingly everyone knows everyone else more than they once did, or at least knows of them. Something aided and abetted by facebook, twitter, forums and the likes.

At least, I think that's what he's saying. Arguably it's been that way for a fair while.
botherer
01/07/09 @ 12:18
#28
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I'm not! I've emailed Dan a bunch of times for work, but I've never once seen his actual face.
GriddleOctopus
01/07/09 @ 12:26
#29
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Batsphinx: you can put anything in my mouth, lover-boy. Anything pie-shaped that is. (God, I hope your cock isn't pie-shaped.)

But, yes, that's what I was saying - it does seem that over the years we've got closer to the UK devs than the arms-length-with-PR intermediaries state we had when I started. Social networking is almost certainly to blame. I could be confusing my subjective experience with an objective one though.

Yeah, I'm fairly sure Botherer and Dan M have never met. I know it's hard to believe but he may well not be lying.
Ninja_Tino
01/07/09 @ 12:39
#30
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I had never heard of 'Ben There, Done That' before this review but I wish I had. It's a fantastic game. Just finished it and have immediately brought the £3 sequel. Everyone should check out the free game. Just 'cus it's free doesn't mean it's shit. Oh and mingster, eurogamer reviews games, regardless of price. Why be annoyed that they've reviewed a game. Surely you'd rather have it, know it's good, than waste £3 and it turns out to be rubbish.
NunianVonFuch
01/07/09 @ 13:53
#31
+5
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Ben There, Dan That is gas! I'm stuck trying to get the tele working but I've had more of a laugh with this game than any I can remember since Monkey Island! Brilliant stuff, cheers Dan!
Rufus
01/07/09 @ 15:13
#32
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Nunian, get the coathanger out of Ben/Dan's (cant remember which) wardrobe. That should steer you in the right direction.

Combine-me-do!
w00t
01/07/09 @ 15:19
#33
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I believe you botherer... for now.
thedaveeyres
01/07/09 @ 15:55
#34
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...and so the self-fulfilling prophecy comes to pass.
NunianVonFuch
01/07/09 @ 16:51
#35
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@Rufus Cheers but it was the wire I was missing. Didn't realize I could use Dan!
Qwagor
01/07/09 @ 17:17
#36
+20
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To counter Mingster, this is the kind of reviews we DO need. We don't need a review of Transformers 2 or the upcoming Assassins Creed 2, most of us already know we'll buy it or not regardless of any review (in my case, no and yes respectively ). I was absolutely unaware of this game until I read this. And I'm buying it, right now.
jon.blyth
01/07/09 @ 18:36
#37
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@Qwagor : Absolutely spot on.
Demiath
01/07/09 @ 22:01
#38
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I bought the game right after reading the review. Have been quite satisfied with well-designed traditional adventure games made with the AGS engine before (notably the Blackwell games from Wadjet Eye Games), so anything over a 5/10 would have been enough to warrant the ridiculously low asking price...
Edited 1 times, most recently on 01/07/09 @ 23:02
Stoatboy
01/07/09 @ 22:09
#39
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Playing through this at the moment. Loved BTDT. Anyone who wants any other AGS game recommendations should take a look at Nelly Cootalot. It's really rather lovely.

Info:
http://nelly.johnsendesign.info/

Download:
http://themonkeyhut.tripod.com/NellyDown...
Rack
02/07/09 @ 06:39
#40
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BTDT was excellent, but the last puzzle in the demo of TGP just had me thinking "How the hell was I supposed to work that out?" Hopefully someone will do a decent walkthrough.
AlvySinger
02/07/09 @ 10:01
#41
+4
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I know GriddleOctopus, so is it nepotism if I say, "cracking review of a cracking game."

I'm currently playing it in a tidny window on my work laptop, with a word doc open just in case. Guerrila gaming at its finest.
speedofthepuma
02/07/09 @ 10:38
#42
+3
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Played and completed BTDT this morning, I couldn't get it to work on my old laptop but this article reminded me to try again on the new model. Excellent stuff. I will be buying this game later today I would think.
GriddleOctopus
02/07/09 @ 15:14
#43
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Wow. I don't think I've ever seen a "-53" karma score before. It's practically a hole in the fabric of the internet!
smelly
02/07/09 @ 18:10
#44
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Why do people who write reviews for games websites consider themselves as "journalists" anyhow?
smelly
02/07/09 @ 18:17
#45
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>Eurogamer in giving a score other than 7/10 shocker!!!

That's because no other game site has reviewed this yet...
StixxUK
02/07/09 @ 18:40
#46
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I've just started playing Ben there Dan that as a sort of demo for this (hadn't heard of it until now) and it's great.

Nostalgia and modern humour. Really love it, proper feel-good gaming.
bbX1138
02/07/09 @ 21:38
#47
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siro: "I'm wondering if it makes sense to play "Ben There, Dan That!" first? Is there a correlation? Is this the better game?"

It does make sense, as BTDT is good and free, and it comes first, plot-wise; it's not necessary, though, as TGP's plot is relatively standalone, and has a sum-up of BTDT at the start. TGP is probably the better game, but try to make time for both!
dsmx
02/07/09 @ 22:38
#48
+2
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That was a great game, for the price it's hard not to buy it. Fantastic value I got more hours out of it than I expected from just over 3 quid. Definately worth buying. Cheap way to end it though.
smelly
03/07/09 @ 04:03
#49
-7
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Dunno why i got so many negatives regarding my "game reviewers arent journalists" comment.

I could set up a website today, review games, give my opinion, etc. But that wouldnt make me a journalist.

Itd make me a geek with a website who reviews games.
mrpsb
04/07/09 @ 09:25
#50
+1
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Loved it, both games are fantastic. More please!

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