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The Sims 3 Review

PC Review by Alec Meer

1 June, 2009

Page 1 of 2. Page 2 ->

No, no - I can't go out tonight. I have to finish writing this article. Even though I'm too tired and bored, and keep getting distracted by playing videogames. Yes, I know it's sad. I won't be doing this kind of thing forever though - honestly, I'm working on that novel. It's just taking so long, and there always seems to be something better to do with my time.

I can't think of any game I've ever played that's made me feel worse about myself than The Sims 3. Its inevitable but expert extension of goals, activities, employment and personality traits over the first two games means sims are no longer vague simulacrums of people you know - they now behave like people you know too. I made me, as every good little egomaniac does in a Sims game - and he ended up behaving like me, living the life I lead. The game's jumped from the abstract wish-fulfilment dollhouse of the past into a strange, sprawling thing of character-simulation/assassination, the out-and-out fantastical (sim-me eventually escalated from jaded hack to best-selling author, before expiring and then haunting his old house), and community-created content.

For all the changes, it's definitely The Sims. You'd never mistake it for anything else - the way the characters move, talk, wet themselves, their crazed pinging between joy and despair... You'll spend your time trying to increase their skills, their income and their relationships - tiny numbers slowly growing. This is no break with tradition, and yet some of the tiniest changes prove the most profound. Crucially, adjustment of the various happiness factors means your sims aren't trapped in quite so rapid a plunge towards misery and discomfort. They now have the time to make much more of the day than working, eating, sleeping and ablution. And even if cooking pancakes does still mysteriously take an hour, at least you can grab a taxi to work and turn up late.

'The Sims 3' Screenshot 1

Four hotdogs does not a successful party make.

Which brings up the major change to the game - that it's now set in an open world, rather than every location being an isolated cell you teleport between. Wherever you go, you'll find other sims bimbling along, ready for a chat, scrap or impromptu game of chess. It's all a little too neat to feel truly like a living world - those sims remain very much simulations - but it allows for so much more anecdote-fuelling randomness. I also found it a useful way to indulge more sociopathic tendencies - a grumpy itch could be scratched by harassing some poor pensioner in the park, rather than upsetting an existing sim-relationship.

Of course, depending on how high you've set the autonomy option (on a scale of stand-around-usefully to repeatedly-order-pizza-even-though-the-fridge-is-fully-stocked), your sims might fall out anyway. Personality traits rather than arbitrary likes/dislikes define their behaviour - so a sim with the Mean-Spirited trait will be prone to insulting people for no reason, or writing poisonous invective on the internet to pass the time. Interestingly, picking a slew of negative traits doesn't trap a sim in the emotional cul-de-sac you might expect. It's always possible to charm another sim, or keep a lid on their public freak-outs - this is a forgiving game, the many options for mischief or cruelty there as optional entertainment rather than crippling handicaps. They're also there to better parody your friends and loved-ones, of course - tag a chum as insane or a kleptomaniac, wind 'em up and watch 'em go.

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Comments: 1-24 of 24 in total

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Ronan_Crawford
01/06/09 @ 15:05
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I'm going to get this on Friday then :D
Just hope that they don't bring out 10 expansion packs that include stuff that should of been in the original version.
Waldo
01/06/09 @ 15:05
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"First!"

Your parents must be so proud.
BobasaurasRex
01/06/09 @ 15:08
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Hmm, my 'first' seems to have disappeared. Oh well.

@Waldo: Why yes, as a matter of fact they are. :)
SYS64738
01/06/09 @ 15:08
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From "first" to "none"
iokthemonkey
01/06/09 @ 15:10
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No offence to the reviewer here, but pretty much every review of The Sims 3 I've read just points out that now it's got an open world and there's more stuff to do.

What about some details though? I want to know about how the custom content stuff works. I want to know if it has SecuROM. I want to know if the Create a Style really is as restrictive as it sounds (i.e. no texture imports) and so on. My big fear is that EA are trying to control custom content to the extent of making the PC versions almost as un-modable as the console versions and then using the EA Store to sell all the "custom" content to us.
Domovoi
01/06/09 @ 15:13
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Man those two women on the front page image have annoying looks on their faces.

Actually so does the guy. If that's a guy.
BobasaurasRex
01/06/09 @ 15:16
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@monkey: As far as I know the SecuROM thing isn't included? Could be wrong!
smernicki
01/06/09 @ 15:16
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i didn't like this review. lacking in focus, seemed to skirt about issues without really going into much depth about them. editor gone to e3?

i give this review a 6/10
rhubarbandcustard
01/06/09 @ 15:17
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Last PC game I bought was Spore which I still dip into occasionally.

That game is all about user created content, so could this be the first Sims game I enjoy?

well, I'm definitely buying it, so I'll soon find out.
Kremlik
01/06/09 @ 15:20
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The biggest consern is the player content if anyone played Sims 2 will know about the ton of 'alturnate'/nishe (using more 'friendly' words there) content out there, just go on any custom site it's hard not to find them. If EA are going to go all 'Spore' with it it's going to be VERY hard to control the content without the playerbase feeling discriminated.

Penis monsters was one thing, now it's a can of worms waiting to happen.
iokthemonkey
01/06/09 @ 15:25
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@monkey: As far as I know the SecuROM thing isn't included? Could be wrong!

-----

I asked EA reps about this and was initially told it WOULD use SecuROM and - when I queried the comments on The Sims 2's site that mentioned NOT using it, they pointed me toward Rod Humble's statements about not using "intrusive DRM." However, as has been pointed out, he didnt' say it wouldn't use SecuROM, so until I hear different, I'm not taking the risk.
iokthemonkey
01/06/09 @ 15:32
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If EA are going to go all 'Spore' with it it's going to be VERY hard to control the content without the playerbase feeling discriminated.

----

I don't think it's even as risque as that. It's simply that you're going to be limited to designing clothing based on existing meshes and having no alpha edit options makes that even more restrictivev. Aside from the obvious "here's a completely see-through t-shirt" options, it means players can't, for example, do mesh patterns, lace effects, neck-line modifications, make finger-less/backless gloves, (or add gloves to "barehand" outfits), add rips to jeans and so on.
Bitkari
01/06/09 @ 15:33
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I made me, as every good little egomaniac does in a Sims game - and he ended up behaving like me, living the life I lead.

So true!

This is the reason I always stop playing the Sims. I sit there thinking "THIS IS JUST LIKE MY REAL LIFE. WHY AM I NOT OUT DOING THIS IN REAL LIFE!?!"

SYS64738
01/06/09 @ 15:36
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@ Bitkari

lol so true - that and the fact that I always kept asking myself, why did I spend the whole evening playing this and not really achieving anything of significance? This empty Sims / Sim City feeling....

EDIT: Just pre-ordered anyways - D'OH!
Edited 1 times, most recently on 01/06/09 @ 16:36
Kremlik
01/06/09 @ 15:36
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iok - if thats the case, EA have killed it's own sales - it's kinda like banning all 'alturnate' content in 2ndlife - The 'alturnate' market I bet made most of the Sims 2 sales in the end
Feanor
01/06/09 @ 15:37
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I'm waiting and hoping it turns up on Steam. My wife really wants the game, but I don't want the hassle of buying it on DVD and then having to find and install a no-disc crack once and then again when the game is patched.

The Sims 2 take minutes to load using the DVD in the drive, but takes seconds using a no-disc crack.
Raajaa
01/06/09 @ 15:45
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Ah yes, however... Steam isn't completely without its disc-checking faults. I bought company of heroes on steam (I was ill in bed and couldn't goto the shops) and installed it on my laptop. Fine with an internet connection. However.. when I tried to launch it on the train it asked me to insert the disc, wth? I'd already authenticated it (I thought) by signing up for a relic account and going through all that.

Steam Fail

(though I like it when i've got a net connection, saves having to reinstall when putting a new OS on there as I found after trying out Windows 7)
asphaltcowboy
01/06/09 @ 15:55
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@Feanor. This is EA. Pretty sure it will never end up on Steam. You might find it ridiculously overpriced on EA Downloader/Link though!
Feanor
01/06/09 @ 16:45
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But I already bought Burnout Paradise and Dead Space on Steam this year. They're both EA games.
byron_hinson
01/06/09 @ 17:12
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Yeah EA games are on Steam in the US - not the UK
the_mtfr
01/06/09 @ 18:05
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So the review itself is worse than Darkfall, then?
ChaK
02/06/09 @ 06:33
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hmm what about hardware specs? Is it running better than sims 2?


Not that I care, but I think ppl might be interested
levitate
02/06/09 @ 08:13
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@Bitkari:

It's safer to be a maniac in a computer game than in RL.
sirtacos
08/06/09 @ 19:10
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Playing The Sims is great fun but inevitably results in bouts of intense introspection: "why am I spending hours micromanaging a virtual me - forcing him to go out, get a job and have a family - at the expense of playing sports, socializing and going to the bathroom myself?". Once I look at my scraggly and bleary-eyed face in the mirror at 3am I really do start to question my existence.

Comments: 1-24 of 24 in total

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