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The House of the Dead: Overkill Review

Wii Review by Oli Welsh

5 February, 2009

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The House of the Dead: Overkill, SEGA's Wii-exclusive reboot of its undead shooting gallery, has a score combo system. Provided you don't miss the "mutants", or the pickups, or the panes of glass, or the conveniently-placed giant candelabras, you'll progress through a series of score-enhancing states called "extreme violence", "ultra violence", "psychotic" and finally - worth a delicious extra 1000 points per kill - "Goregasm". When you attain the latter splatter nirvana, the combo meter disappears and is replaced by a huge, fluttering, resplendent Stars and Stripes.

But you can't call Overkill subversive, really. Its blend of explosive gore, mindless profanity and puerile gross-out barely manages irony, despite being wrapped in quote marks borrowed from Quentin Tarantino's Grindhouse. The developers at Headstrong Games - formerly Kuju London, the Nintendo specialists responsible for Battalion Wars - are having way too much fun to be ironic. They are the Brits let loose on a pulpy mash of American and Japanese pop-culture and told to do whatever the hell they like with it, and they're loving every second. Yes we can take the piss. And we will.

And despite the fact that Overkill isn't quite as funny as it thinks it is - and falls a few points short of entering its name on the scoreboard of arcade perfection - you will laugh along with them, and happily blast the cannonade of rotting flesh they fling at you into bloodied chunks again and again, for hour after hour. Because Overkill is that rarest of things, a brilliant "light-gun" game for the home.

That realisation comes later on, though. At first, you'll just be swept up in the game's stylistic twist and stunning production values. Pimping the pulp angle as hard as it can, Overkill transplants House of the Dead to a timeless trash-fiction freakshow, equal parts fifties horror, seventies exploitation and knowing nineties cool. Framed as a prequel, it trades in ripe cliché, turning Agent G into a stuck-up white boy and teaming him, inevitably, with a hot-tempered Samuel L Jackson type with an excessive fondness for the Oedipal adjective. And adverb. And noun. If Headstrong was after the world record for cussing in games, well, it'll have to get someone else to count, but it has probably claimed it.

'The House of the Dead: Overkill' Screenshot 1

A promising quaterback career ended by ballistic amputation. Also by being a zombie, and a bit fat.

Each of the game's seven episodes - running at twenty minutes to half an hour each - is framed as a B-movie feature, interspersed with hammy cut-scenes. The pastiche is at its best at the start, when neckerchiefed, coiffed villain Papa Caesar is introduced in the deliberately and hilariously awful trailer jump-cuts of Papa's Palace of Pain. Sadly, as the game's conveyor belt of zombie extermination rolls on, the writing gets more self-indulgent and the scenes of aimless swearing and buddy-cop banter start to drag. But the enthusiasm can't be faulted, and the best gag - a variation on the "missing reel" tease that tops Tarantino's in Death Proof - is wisely saved for the end. There's a sprinkling of smart quotes from elsewhere in genre cinema too, notably The Birds and Ring.

Besides, the idea was surely to capture Grindhouse's visual and aural mood - specifically that of Robert Rodriguez's Planet Terror - and it's an inspired one. The scratched-up film effects all over the screen, the lurid colour scheme, the pop and crackle in the speakers mesh perfectly with the seedy subject matter. And the music is fabulous, surely a soundtrack of the year candidate; note-perfect parodies of vintage funk and rockabilly, with thumping, dirty electro remixes for the boss battles.

It's not like there's a multitude of sins hiding under the clever overlays, either. House of the Dead: Overkill is a stunningly good-looking game, using the scripted limitations of the on-rails shooter (and Headstrong's experience with the hardware) to squeeze superlative performance from the Wii. Much-touted beauty-queen FPS The Conduit has plenty to live up to. Depth-of-field and motion-blur add thrilling dynamism, the lighting is faultless, the animation fluid, the textures rich, the bloody explosions are impressively... liquid. There's some slowdown in particularly busy moments, but as with a Treasure shmup, this just adds to the sense of glorious sensory overload.

'The House of the Dead: Overkill' Screenshot 2

Nice try, but they don't have the Thriller dance down quite as well as those Philippino prisoners, or the people of Nottingham.

It's not just a matter of technical prowess, either. Since this is a strictly on-rails target-shooter - "free look" allows very slight adjustment of the angle if you take your cursor to the edge of the screen - the game's good looks and high excitement are equally down to the level design, pacing and camera direction. All are superb, mixing stand-and-defend moments with run-and-gun, potshots at range, and brief flashes of bonus monsters to gun down before racing on. Every level has one or two memorable, iconic set-pieces like the ghost-train ride in Carny (a sly, self-aware dig at Overkill's own genre, surely).

Most of the levels are dense and interesting enough to survive plenty of replays. And they'll have to - Overkill is maybe three hours long, an epic in light-gun terms, but small beer in anyone else's. Headstrong is well aware that this isn't an arcade cab, however, and it has made a plethora of clever concessions aimed at extending the game's longevity and accessibility, turning in the ultimate smart-casual console blaster in the process.

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Comments: 1-50 of 86 in total | next 50 »

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jonsaan
05/02/09 @ 16:31
#1
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Is someone at Nintendo slipping you guys a length EG? ;)
DFawkes
05/02/09 @ 16:33
#2
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It'd be someone at Sega, wouldn't it?
Der_tolle_Emil
05/02/09 @ 16:36
#3
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Sold!
quantumsheep
05/02/09 @ 16:42
#4
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Congrats to the developers - nice one lads!
LazyDan
05/02/09 @ 16:42
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An on rails shooter for the Wii gets 8/10 and a glowing review, despite not sounding any different to any other on-rails shooter ever... What's going on here then?

Oh look the site is surrounded by a giant The House Of The Dead: Overkill advert.

Oh indeed. Sorry but this makes that article about editorial vs advertisement last week a bit harder to swallow.

EDIT: "Still not sure that Overkill represents good value? Then..." Oh come on! Really?!
Edited 3 times, most recently on 05/02/09 @ 16:47
sailesh
05/02/09 @ 16:44
#6
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i was expecting this to be a steamy turd... hmmm.
Alastair
05/02/09 @ 16:45
#7
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W00t!

I pre-ordered this ages ago. Well done me.
Embra
05/02/09 @ 16:46
#8
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Good, balanced review that justifies why the game gets its 8/10 in the opinion of the reviewer. No issues here.
insincere_dave
05/02/09 @ 16:47
#9
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Some advice for LazyDan...

1) Actually read the review
2) If you have then read it again properly
3) If you still don't get it, you're genuinely an idiot
Dan234
05/02/09 @ 16:50
#10
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Obviously Ellie was feeling generous today, as she has first choice and decided to pass on the review after hogging four or five titles in the last round-up. I think it works like that anyway.
squarejawhero
05/02/09 @ 16:51
#11
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incinsere_dave is insincere
secombe
05/02/09 @ 16:52
#12
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Cracking review, the mainstream press have been going mad for this so I was pretty sold anyhow, love a good shooter. Can't see why an on-rails shooter can't deserve an 8 or more, good quality high score games are getting pretty rare these days but the Wii is building up quite a nice little collection (ironic, as the so-called hardcore bemoan the lack of "traditional" games on the Wii)

The rather excellent "Perfect Shot" comes highly recommended from me if anyone is thinking about getting this, the best light gun attachment for the Wii by a country mile, cracking bit of kit.

offering meaningless memorabilia unlocks instead of gamerpoints, but still

Because gamerpoints have meaning?!
Edited 1 times, most recently on 05/02/09 @ 16:55
madgerald
05/02/09 @ 16:54
#13
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Oli didn't mention that if you hold the wiimote gangster styleeee you get more points.

And stop using the 'Z' word - they're mutants!!

LazyDan
05/02/09 @ 16:54
#14
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I've taken your advice on board and promptly thrown it back off board.

The whole thing is written like a sycophantic review for a big name 1st party platform exclusive from that platform's official magazine. Flaws are kind-of mentioned but then just dismissed in an 'oh well' fashion.


"and the tiny buzz of rumble that tells you you've targeted an enemy or pickup - an excellent innovation" yeah nothing like that already exists... Oh wait the Wii menu that you see every time you turn the Wii on does that.

"the only serious omission for a score-attack game is of course online leaderboards, but that's hardly Headstrong's fault." What? We're just supposed to accept that? It's hardly Headstrong's fault because, well, it isn't. How is it not? They're the developers aren't they?

What a load of toss.
madgerald
05/02/09 @ 16:57
#15
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I found the hand-cannon a joy to use to be honest. A lot better that the Nintendo one.
Chtulie
05/02/09 @ 16:58
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"Headstrong has surprisingly decided to make the Story Mode a pushover. It's fairly forgiving, with infinite continues - but every continue costs you half your score. Score earns cash, which buys new guns and upgrades for the game's small but thunderous arsenal, which will take a couple of playthroughs to complete. Buying continues with points is a great piece of design,"

Infinite continues but you lose points which you need to unlock stuff.
Hm, is it really that clever?
Not being done before, at all?
A few times, actually?
Somewhere where you get infinite lives but every time you die you lose 'studs' which you need to unlock stuff. A game series that through making it easy to finish but compelling to complete also managed to cross the hard/casual divide.
secombe
05/02/09 @ 16:58
#17
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@ LazyDan

Thanks for the heads up on the 'thrown for money' review (just come out and say it if you're going to), I will bare it in mind when I'm having an absolute blast on this next week.

The Wii is damned if it does and damned if it doesn't around here, I'm not entirely sure why the usual bunch of haters feel the need to jump on all the negative reviews and claim the Wii has no good games...then also kick off in the good reviews.
Edited 1 times, most recently on 05/02/09 @ 17:00
Razzajazz
05/02/09 @ 16:59
#18
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Does anyone know if the Nyko Perfect Shot is a good wii gun holster thingummy? The Venom one they recommended in this review is hideous, and I was looking at the official House Of The Dead handcannon until they said it wasn't any good. Does anyone have any other recommendations? I want ones that are proper handguns though, not these crappy sort of SMG-looking things that are crap to hold. Crossbow Training was rubbish with that so-called 'Zapper'!
secombe
05/02/09 @ 17:01
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Does anyone know if the Nyko Perfect Shot is a good wii gun holster thingummy?

It's superb, I have the Zapper, a useless Argos one and a Perfect Shot, and the Perfect Shot runs rings around all of them. It's as close to an official feeling product as I've experienced.
speedjack
05/02/09 @ 17:02
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Amazon are doing the official 'hand cannon' for this for £9.99.

/ tempted
Edited 1 times, most recently on 05/02/09 @ 17:02
mingster
05/02/09 @ 17:04
#21
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Come on Namco now remake Point Blank its the best light gun game.

o and /facepalms LazyDan
Razzajazz
05/02/09 @ 17:04
#22
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@ secombe and grinderhouse

Cheers boys! That's the decision made for me then! :)
kinky_mong
05/02/09 @ 17:08
#23
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Some advice for LazyDan...

1) Actually read the review
2) If you have then read it again properly
3) If you still don't get it, you're genuinely an idiot


4) Read the Rise of the Argonauts review. 3 out of 10 and that was surrounded by adverts for the same game.
JetSetWilly
05/02/09 @ 17:08
#24
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Nice review. Sealed the deal.
CallousB
05/02/09 @ 17:16
#25
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Cd-wow are selling the imported australian BANG BANG boxset for £48 (will work on UK Wii's as it's also PAL). Contains the collectors edition and 2 hand cannons.
remote
05/02/09 @ 17:27
#26
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sorry if I'm missing something, but I'm not sure why people are complaining about the review and the adverts here... that Rise of the Argonauts review the other day was 3/10, and the site was also filled with ads for that... so what's the point people are trying to make?
Super_Zee
05/02/09 @ 17:34
#27
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Weeeee! Zombie clowns!

I'm so happy this is so good, gives me a good reason to fire up the Wii after a very long time. And not that numbers matter, but the review really reads like a nine. Anyway, sold. Big time.
Skurmedel
05/02/09 @ 17:38
#28
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@remote: Some people think the United States government blew up World Trade Center with jetplanes carrying missiles... Everything is a conspiracy!
Incarta
05/02/09 @ 17:40
#29
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I enjoy HotD, so this is good news. Then again, I'll be watching out for other reviews just to be sure. Not all HotD games are gems
MoGamer2006
05/02/09 @ 17:43
#30
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Game ordered, Perfect Shot ordered... now I'm going to sit back and relax, a lull before the killing starts!
penhalion
05/02/09 @ 17:45
#31
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cool. Had this on pre-order for ages.
shotgun44
05/02/09 @ 17:51
#32
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Another good wii title... interesting.
shotgun44
05/02/09 @ 17:53
#33
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Skurmedal, shhhh, most of these idiots think that that conspiracy is true!
smelly
05/02/09 @ 18:19
#34
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"An on rails shooter for the Wii gets 8/10 and a glowing review, despite not sounding any different to any other on-rails shooter ever... What's going on here then? "


Well a first person shooter for the 360 (halo3) got 10/10 and a glowing review, despite not sounding any different to any other first person shooter ever.. What's going on here then?

Oh look when it was reviewed the site is surrounded by a giant Halo 3 advert.

Oh indeed. Sorry but this makes that article about editorial vs advertisement last week a bit harder to swallow.



(EDIT: Replace with "killzone 2" and "9/10" if you bat for the other team)
Edited 2 times, most recently on 05/02/09 @ 20:26
JeffGerstmann
05/02/09 @ 18:22
#35
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I hope this becomes the best selling light game of all time
Promey
05/02/09 @ 18:24
#36
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Not bought a Wii game in ages, but can't wait for this :D
MORZTAN
05/02/09 @ 18:45
#37
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Colour me interested!
Gearskin
05/02/09 @ 19:32
#38
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Been watching videos of this on IGN, they've done an amazing job with the hardware. The game certainly looks great. I'm in.
Machetazo
05/02/09 @ 19:43
#39
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If I can get a peripheral (preferably the hand cannon, just for aesthetic value) then I'll be even more happy to get a copy of this. It seems to offer great value, with good style and character, and it's a lightgun game on just the right machine. Great. I can see this gnawing up hours of play time.
Kaparen
05/02/09 @ 20:04
#40
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looks good
smelly
05/02/09 @ 20:09
#41
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>they've done an amazing job with the hardware.

There's nothing wrong with the wii's hardware..

the reason most wii games look like arse is 3rd party developers not bothering (or putting a team of juniors on the project)
captain-future
05/02/09 @ 20:37
#42
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i've pre-ordered the game for weeks. \O/ \o/
superjag86
05/02/09 @ 20:38
#43
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First decent Wii game!

edit: for a while...
Edited 1 times, most recently on 05/02/09 @ 20:38
kwesleyb
05/02/09 @ 20:41
#44
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looks good indeed.
pikemon
05/02/09 @ 20:48
#45
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i want to see this game in action.
Progguitarist
05/02/09 @ 21:05
#46
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nice...another good game for Wii.
N.A.T.O
05/02/09 @ 21:18
#47
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Glad I pre-ordered this one.

No online scoreboards? Thats a tad dissappointing, considering Ghost Squad managed it.

Still...... can't f***ing wait!!
Malek86
05/02/09 @ 21:24
#48
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Unfortunately, this looks more like UC than HOD...

Anyway, I guess I'll buy it. I have to play something while i wait for my Disgaea DS to get here. This and R-Type should do.
Lawlost
05/02/09 @ 21:38
#49
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Kidz console ;-)
FooAtari
05/02/09 @ 21:56
#50
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^^ Yawn. Get a grip.
You don't like it thats fine. Don't need to tell the whole world though do you?
What do you class as a "grown ups" game anyway?


This looks pretty damn good.

/wishes he had a Wii.

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