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Eurogamer.net is a Gamer Network publication.
Tom has edited Eurogamer since the beginning of 2008 and worked on the site since 2000. Under his watch, Eurogamer's mission is to tell interesting stories about games and the people who make them. He lives in Brighton and in his spare time he likes reading, painting models and being disappointed by Liverpool FC.
- Username: Mugwum
Deputy Editor, Eurogamer.net
Oli became deputy editor of Eurogamer.net in early 2012. Among his many duties, he takes overall responsibility for all our review content. He has been voted the best-dressed man in video games by his colleagues (who, to be fair, mostly dress like thugs and lumberjacks).
- Username: oli
News Editor, Eurogamer.net
Wesley is Eurogamer's news editor and watches over our news department. He's passionate about news journalism and under his guidance it's become one of Eurogamer's greatest strengths. He's also a massive fighting game fan - if you really want to annoy him, try calling then "beat-'em-ups" within his earshot...
Features Editor, Eurogamer.net
As Features Editor, Martin is responsible for commissioning, editing and writing much of Eurogamer's preview and feature content in collaboration with our staff of full-time writers and freelance contributors. He loves cars so much it hurts (them and him).
Associate Features Editor, Eurogamer.net
Ellie previously edited our sister site GamesIndustry International, but found the dress code restrictive and returned to Eurogamer in January 2008. Ellie edits our long-term investigations and also dabbles in reviews and features herself from time to time - usually if they involve animals fighting or having it off.
- Username: Ellie
Senior Staff Writer, Eurogamer.net
Rob - better known to everyone as Bertie - has risen from admin work to Senior Staff Writer in his many years at Eurogamer. These days he largely reports on independent game development - Kickstarter in particular.
- Username: Bertie
Senior Staff Writer, Eurogamer.net
Christian contributed to Eurogamer on a freelance basis for four years before we realised we should probably hire him because he's really talented and popular. He also writes a TV show in his spare time.
Technology editor, Eurogamer.net
Rich has spent 20 years writing about games, mainly for magazines the youngsters of today haven't even heard of. Today he writes for Eurogamer about things too technical for the rest of us to understand and uses words like "hypervisor" in a serious context.
- Username: Grandmaster
Staff Writer, Eurogamer.net
Tom grew up somewhere in the top-right of England, but when we offered him the chance to make pictures and videos and put them on the internet and stuff he immediately fled south to join us. In 2012 he was promoted to Staff Writer and now writes lots of news and features. Suspicious beard.
- Username: skowhegan
US News Editor, Eurogamer.net
US-based Jeffrey joined Eurogamer in 2012 to help cover the world of gaming while we're asleep or drunk. He has a predilection for cool indie stuff and has brilliant facial hair.
YouTube Editor, Eurogamer.net
Ian joined Eurogamer at the end of 2012 to head up our YouTube channel, so if you find yourself watching gameplay videos, interviews or live streams on Eurogamer, that's probably Ian talking over the top or pratting around in front of the camera with his easy smile and questionable bead necklace. Head over to the Eurogamer YouTube channel to follow his every move.
Simon Parkin, Dan Whitehead, Rich Stanton, John Bedford, Damien McFerran, Thomas Morgan, David Bierton, Chris Schilling, Rob Fahey, Martin Davies, Joao Diniz Sanches, John Teti, Matt Edwards, Paul Dean, Martyn Carroll, Alec Meer, Rich Cobbett.
Mark's been here through several iterations of the website and wrote most of the code that makes it buzz and whirr. He also fights off internet terrorists when they try and take us down like in Die Hard 4.
- Username: sharpkiddie
Craig does the same sort of thing as Mark, but is more handsome. He also emails us occasionally trying to convince us to give blood, which is very noble, although his method of collecting it is a bit suspicious.
- Username: craigy
Chris is responsible for a lot of the systems we work with and boasts an encyclopaedic knowledge of film and TV. Now that we've moved offices he doesn't have to drive us home at the end of the day.
- Username: fatchris
Simon eats. A lot. No, seriously, really a lot. He also claims to work on top secret projects which he can't talk to the rest of us about because we don't have the right level of security clearance. But we all know he spends most of his time typing "cheeseburger" into Google image search.
- Username: jungle_ninja
If Mark fights off internet terrorists, Geoff is the one who puts in the final boot. He ensures our sites don't fall off the internet. He only uses computers via terminal, and refuses to acknowledge GUIs exist.
Josh creates many of the beautiful advertising takeovers you see on the site wrapped around the rubbish content no one cares about. He's also rubbish at FIFA.
Tom, or 'Tom C' as he's affectionately but unimaginatively known, joined Eurogamer in May 2009 to help with the Eurogamer Expo. He was so good at peeling Blu-Tack off the walls that we let him stay. These days he works on all of Gamer Network's growing stable of events - the Expo, Rezzed, GameHorizon, and the Eurogamer.net Community Nights.
- Username: Venatio
David has been in the games industry for two decades now. He's responsible for the events side of the Gamer Network business, making sure we peel all the Blu-Tack off the walls properly at the end of the Expo.
- Username: Ginjau
Business and Sales
Sales director, Eurogamer.net
Dan joined Eurogamer in 2006 and is responsible for the network's advertising, without which none of us would be here.
- Username: Spydez
Ad Trafficker, Eurogamer.net
Ben joined Eurogamer in 2011 and is responsible for making sure all the lovely advertisements that pay for your kids' education go up on the site without exploding the internet.
Founder and CEO
Rupert is the boss and founder of Gamer Network, and is responsible for the day-to-day running of the company and making long-term plans for our expansion, such as putting hose-pipes in our mouths and turning the tap on really quickly.
- Username: rauper