Eurogamer gets through hundreds, even thousands of news stories every year, and quite a lot of them aren't just about games and how many polygons they've got in them - some of them are about whether they have motorbikes, too.
But, as you'll soon see, those aren't the only topics that capture your interest - you're just as keen to read about barefaced liars, demented German film directors, the plight of the Chinese, Paris Hilton and Wonder Woman.
So here's to you, the Eurogamer reader. For your amusement, here's a selection of the most popular stories of 2006, as voted for by your fingers and faces. Click the links for the original stories.
Nobody would be able to buy it for about 11 months - and we're not sure whether anyone eventually did - but the year began with the announcement of an Xbox 360 HD-DVD drive. Microsoft then had to repeatedly explain that it wouldn't be used to play games, because no one ever believes you on the Internet. More interesting, inarguably, was Bill Gates' assertion that Halo 3 would be released whenever Bungie finished it, and not whenever he most wanted to crash his moneyed fist into the wheezing face of his enemies.
This of course was back in the days when everyone expected PlayStation 3 to come out in spring (that almost seems funny now). Back then some people were starting to think otherwise, suggesting it would really come out in November. Sony itself kept quiet, but did have a few things to say about its plans for the PlayStation Portable. One day, said CEO Howard Stringer, you'd be able to watch TV on the go, easily manage media, buy and download games and all sorts. We filed that one under /PSP/00O2233TIU00/.
Meanwhile, Nintendo was forced to repeatedly deny that it was going to do a new version of the DS called the DS Lite. Nonsense, they told us, mid-January. It's still nonsense, UK boss David Yarnton told us, to our faces, around the same time. It's completely true, Nintendo Japan told everyone in the world about 48 hours later. Still, that stuff about being able to use the (then) Revolution controller as a fishing rod in old Zelda games did turn out to be nonsense, so the Nintendo UK "Fact or Fiction" department did at least have a half-decent month.
(Which is more than can be said for Microsoft's, whose representatives claimed that they had every intention of supporting Xbox 1 for ever and ever and ever.)
January was also the final confirmation that things were all a bit dodgy over at Gizmondo, with the company going thoroughly tits-up, even before Ferraris and everything else. Elsewhere in the courts, Rockstar took a few more legal blows over the "Hot Coffee" scandal, which arose after poorly animated sex scenes were poorly hidden on GTA: San Andreas DVDs. Even James Woods was annoyed.
Not as annoyed as Chinese World of Warcraft fans though, who claimed they were being discriminated against because other players assumed they were gold-farmers. And not as annoying as Steve Ballmer, either, who said that he reckoned Sony had no online strategy for taking on Xbox Live.
Then it all went a bit Hollywood. Stefan Eriksson, Gizmondo executive and former mafioso, destroyed a Ferrari worth $1 million in California and captured the hearts of gamers the world over, while Eidos' new Lara Croft Karima Adebibe also got your attention. I expect that was your hearts as well.
But what really got you going was the infamous Uwe Boll's frank exchange with our Ellie Gibson, who got him on the phone to talk about his work, including films of BloodRayne, House of the Dead and Alone in the Dark. "Tons of journalists, including you, have nothing else to do than to follow the Internet voices of one or two thousand people. Only half of those people have seen my movies, and only two per cent of those people have seen my movies before House of the Dead," the deluded film-maker would rail.
Nor was that the end of the shouting, as yet more people went after Rockstar's Hot Coffee, while even American prostitutes slammed GTA, inviting us to boycott the game because of its portrayal of sex workers. Meanwhile, World of Warcraft developer Blizzard found itself apologising for banning a guild that welcomed lesbian, gay and bisexual members.
On a lighter note, Bill Gates was in the news again - this time having a merry old laugh about Nintendo and their madcap ideas. "They march to the beat of a different drummer," he explained.
But the last laugh, surely, was Sony's - as representatives finally got off their arses and denied reports of a PS3 delay. It's still due out in spring, they said. February also saw first hints of what PS3's online service would be like. All was well in the land of PlayStation - or so we thought...
Except of course it wasn't, as we all found out in the middle of March, when Ken Kutaragi got up and said PS3 would actually launch worldwide in early November. You quickly noticed this wasn't in spring, and the news took a little getting used to. Fortunately for Sony, a Phil Harrison fronted keynote address at the Game Developers Conference later that month gave the console some much needed tangibility, and hinted at an online service that could rival Xbox Live in many respects. GDC also saw a PSP price cut, and first talk of a PSone emulator for the handheld.
Nintendo took a slightly different tack with Satoru Iwata's keynote, preferring to do absolutely sod all. There was first sight of a new Zelda DS game, Phantom Hourglass, but much desired Revolution revelations were thin on the ground.
In both Sony and Nintendo's cases, attention suddenly turned to E3.
Elsewhere, Microsoft simply got on with things, announcing Rare's Viva Piñata, which would go on to be the best game of the year no arguments, and quietly dispatching some rumours that caught your attention - that of a hack for Xbox 360 that ultimately had little practical application, and those slightly boring Halo Forerunner reports.
More exciting, you decided, was the news that Guitar Hero II was already in development, just weeks before the original game's European release, although not even the chance to chatter about what its 40 new tracks might be could keep you away from the unfolding story of Stefan "Ferrari Wrecker" Eriksson, with further developments in the Enzo case and news that his Mercedes had also been confiscated winning you over.
Interest returned to all things game as April kicked in, with The Elder Scrolls IV: Oblivion winning you all over - even if Bethesda's infamous horse armour really didn't.
But really there was only one story in April, and that was Nintendo's then-controversial decision to rebrand its Revolution. "It's called Wii. Seriously," we wrote, still struggling to believe. A few days later, Nintendo of America defended the decision.
As it turned out though, the timing had been largely inspired. With most of April's announcements procedural at best, as publishers and platform holders saved things up for May's E3 event, you all had nothing else to talk about - and got over it relatively quickly. Obviously we tried to keep you entertained - even getting Nintendo UK boss David Yarnton to call Wii "fresh and all encompassing" - but by the time we landed in Los Angeles you were more interested in the games.
Like Super Mario Galaxy, Zelda, Metroid Prime 3 and the others that made up Nintendo's press conference. On the show floor, queues to go hands-on with the Wii were hundreds deep. Where there had been laughter, many of you soon discovered love. Whether you loved Microsoft was another matter, but a slick conference kept a lot of you up after Nintendo's, with first sightings of Halo 3, Live Anywhere and plenty of other titles, and of course Peter Moore's Grand Theft Auto IV tattoo.
Sony hadn't bothered to mention GTA IV the previous day, even though it's due out on PlayStation 3 as well, but in the end that went down as one of the least embarrassing things about its wretched event in Culver City. We were in a bad enough mood anyway - we had to queue for hours - but somehow Kaz Hirai's prancing smugness didn't make up for it. Nor did the astronomical price, or the loss of rumble support, or the wacky motion sensing (which, remember, was in no way a case of copying Nintendo).
The fallout was like radium soup pulsing down the gullet of Sony's dignity. It turned out PS3 would probably cost £425 here. Force feedback specialists Immersion started telling people that there was no reason for PS3 to dump rumble support. Others agreed. Peter Moore had a pop, obviously. But then so did publishers like Ubisoft. There was confusion about whether the UK would get both PS3 models. And even though retailers were sure that it would still sell when it eventually came out, that wasn't the story. Instead it was things like Ken Kutaragi's post-E3 comments that the console was "probably too cheap". Not a popular view.
Your mouse-buttons found these stories with increasing regularity, and your voices rang loudly across the Internet as you wondered: is Paris Hilton really stupid or is she just badly staffed? Sorry, you didn't realise we'd moved on there, did you. And then Wonder Woman was thrown out of E3 - an expulsion of dire portent for the heaving trade show, despite the redemptive potential of Lara Croft's presence, which saw her admitting that she really does love Eurogamer.
With summer fast approaching, serious news more or less dried up in June - unless you count all the exciting stories about how everyone's a liar or a copycat.
As it turned out, you did, with lots of you getting excited about the fact a GTA IV "screenshot" turned out to be a hoax, while Sony was forced to defend itself against rumours that the PS3 specifications were to be downgraded, and lovable scamp Kaz Hirai won himself more fans by slagging off Microsoft. "Every time we go down a path, we look behind and [Microsoft is] right there - we just can't shake these guys," he said. "I wish that they would come up with some strategies of their own, but they seem to be going down the path of everything we do."
Sounds mean, but there is an example that fits - that of Peter Moore suggesting that we might be able to upgrade the Xbox 360 hard disk one day. Sadly there's still no news on that front.
Elsewhere, as World of Warcraft continued to quietly take over the world, many of you started to latch onto stories related to its dominance, gravitating toward otherwise innocuous reports about mass-bannings of gold-farmers. Equally popular was news that THQ's Brian Farrell had thrown his hands up and said nobody could compete with WOW. Sony tried to sound a bit more positive about the future, and there was a lot of clicking on news of its crazy new patent for a handheld computer that's sort of floppy in your pocket and hard in the hand. (Although, come to think of it, most of that traffic probably came from inventive Google searches.)
And Rockstar, even though it would end the month shaming hoaxers, had to begin it with a mea culpa, accepting a slap on the wrist from the FTC over the Hot Coffee nonsense. You all enjoyed that.
But the last word in June, fittingly enough for a man whose films find the bottom of IMDB lists with impressive regularity, goes to Uwe Boll, who became entangled with BloodRayne distributor Romar after he decided he wasn't happy with the way they handled his film. The fact that everybody who saw it wasn't happy with the way he handled it wasn't mentioned, but Romar co-founder James Schramm did have a pop back, declaring: "He complains so much about people stealing from him and taking from him, and the one and only company that's left in Hollywood, us, that have done good business with him, now he's screwing us."
Not for the first time, people getting screwed on the Internet proved popular with you lot, and there'll be much more of that when we come back tomorrow for a look at what caught your eye in the second half of 2006.