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Surf's Up Review

Xbox 360 Review by Dan Whitehead

8 August, 2007

Variety. It's the spice of life, or so someone once said. I think it was Jamie Oliver. When you see a game based on an animated kid's movie, your immediate assumption tends to be that it's a platform game of dubious innovation and passable gameplay. And that's why Surf's Up gets off to a good start. Based on this week's summer holiday movie of choice (plot: penguins surf!) this is a dedicated sports game with nary a match-the-buttons mini game or conveyor-belt-filled-factory in sight. It's simply a surfing game aimed at the under 10s, rather than the usual Tony Hawk crowd.

There are twelve courses in all, spread across five locations lifted from the film, with ramps, rocks, slides and barriers and an inexorably rolling wave crashing in from either the left or right. This wave is your best friend and worst enemy, offering endless opportunities for leaps and tricks, but also capable of crushing you into the scenery if you time things badly. Each course has various objectives, with success unlocking trophies and shells, which in turn open up new levels, characters, surfboards and accessories.

The most obvious challenge is to beat the target score by performing tricks. Once you're airborne, either by hitting a ramp or surfing up and off the top of the wave, the A button triggers a quick and easy stunt for 150 points, B launches a more advanced trick which nets you 400 points, while X is used for grab tricks where the points keep racking up as long as you keep the button held down. There are also rails to grind along, and you can earn points by riding the crest of the wave in a similar manner. As in every other extreme sports title, you have to land the trick to earn the points, but this is fairly easy thanks to the game's generally forgiving nature.

'Surf's Up' Screenshot 1

The HD graphics are surprisingly decent for a multi-platform kid's port.

Each successful stunt adds a little more to your energy gauge. This energy can then be used for a speed boost, handy for smashing obstacles or reaching a gate or power-up before the relentless wave swallows it, or you can let the meter reach the top and go into Stoke Mode. Things slow down a little when you're "stoked" and the Y button can be used to pull off even bigger tricks, worth a whopping 3000 points each. When you consider that most of the point targets are around the thirty to fifty thousand range, it's clear that canny use of this feature is the way to beat those targets.

There are various multipliers that can be picked up to assist you, doubling, tripling or (counts on fingers) quintupling the score for each trick. Naturally, if you can combine a 5x multiplier with some stoked action, you'll cruise to victory with indecent ease. Indeed, it took me all of one afternoon to unlock all the tracks, all the characters, and around three quarters of the game's available Gamerpoints. How disappointing, right?

Wrong.

'Surf's Up' Screenshot 2

Get into these tubes for the chance to earn massive corkscrew stunt bonuses.

Let's stop and consider the difference between games for kids and games for adults. Many of us who grew up in the 80s were weaned on games that were phenomenally difficult. Stupidly difficult in many cases. We'd sit patiently and wait for them to load, and then fail - again - to get more than five screens into the game. And again. And again. Yet we still had fun, because the novelty of "computer games" was still fresh. For today's youngsters, that novelty doesn't exist. Controlling a little man on-screen isn't going to compensate for the frustration of watching him die thirty six times in a row.

Some games - such as TMNT - go too far in the opposite direction, and come up with something so devoid of challenge that even the most attention-deficit youngster can sleepwalk through it. Surf's Up, while simple enough to blast through, does at least require you to get better at the game in order to triumph. Later levels, set amid furious volcanic eruptions and howling thunderstorms, display a definite learning curve from the idyllic early sections, even if that curve is gentle rather than fierce. That's why judging such an experience from an adult perspective is fairly pointless, since kids play games differently to us.

'Surf's Up' Screenshot 3

No online, but the split-screen multiplayer is ideal for squabbling nippers.

It's here that the deviation from the platform game norm proves especially useful. By separating itself from the restrictions of narrative, Surf's Up automatically offers more replay value than its peers. While most of the game's content can be accessed within a few hours of (experienced adult) play, to ace all the courses and win all the trophies requires a little more patience and skill. Even when every last target has been exceeded, there's still life in the thing since zipping around the waves, doing tricks and leaping off ramps is an instinctively appealing proposition. For younger players this sort of repetition isn't really a problem, so long as this immediate appeal is maintained. Heck, my five-year-old son has belted around the same Motorstorm track, in the same car, literally hundreds of times and doesn't look like he'll be getting sick of it any time soon. At that age it's not about some definitive moment of completion, but a purely fun experience that can be returned to over and over. And, on that level, Surf's Up does the business.

Seen through adult eyes, it's a sweet but slender surfing game that's consistently amusing. I thoroughly enjoyed the day it took to milk dry and, as a rental costs about the same as a Live Arcade download of similar entertainment value, I'd say it's still worth a temporary punt even if you've passed the puberty barrier. Or at least give the demo a spin. However, viewed in context as a game designed for a specific audience and tailored to their skills, it's a rewarding and waterlogged Tony Hawk Jr with the potential to stay in rotation after other movie games have been traded in and forgotten. Well done, penguins.

7/10

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Comments: 1-48 of 48 in total

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Trendyninja
08/08/07 @ 07:13
#1
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Nice review.

I may purchase this for my daughter. :)
bunglebonce
08/08/07 @ 07:13
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As good as GRAW, then? :)
CrunchinJelly
08/08/07 @ 07:15
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I actually sort of want this.

I saw the film at a preview last Sunday and it's quite good. Better than Happy Feet, anyway.
ostrasized
08/08/07 @ 07:18
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Drowing?
krudster [mod]
08/08/07 @ 07:22
#5
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Yeah, it's a bit like drawing, only it hurts.
disc
08/08/07 @ 07:29
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The HD graphics are surprisingly decent for a multi-platform kid's port.

Heh, I think it looks really good actually.
Trip SkyWay
08/08/07 @ 07:34
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Interesting read, sounds like it might be fun.

I'll get downloading now.
Kryon
08/08/07 @ 07:46
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As good as Resistance then?
;)

mingster
08/08/07 @ 08:33
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/wants
kangarootoo
08/08/07 @ 08:41
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Wow, a game of a disney film that is actually good, AND with surfing.
nickthegun
08/08/07 @ 08:42
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My wife enjoyed the demo, thus adding further credibility to the review.
Instinct
08/08/07 @ 08:52
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Surf's Up isn't a game of a Disney film, its a Sony Pictures Animation film.

[/pedantic]
andromeda
08/08/07 @ 09:00
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"Yeah, it's a bit like drawing, only it hurts."

+1 Krud
asphaltcowboy
08/08/07 @ 09:06
#14
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Sounds kinda cool!
peterfll
08/08/07 @ 09:15
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But the demo is pants.
jonsaan
08/08/07 @ 09:33
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How is the PS3 version?
Overlush
08/08/07 @ 09:52
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As good as dumb fucks who can't think of anything original to say then?
BillyBrush
08/08/07 @ 09:54
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Let's stop and consider the difference between games for kids and games for adults

Something you need to do when awarding shovelware like this a 7 and Tenchu Z a 3

Having only played the demo of this i can confirm there is nothing here for adults whatsoever...however i also thought lego star wars was guff and that went down a storm everywhere....still, this did seem particularly awful...get yer kid a cheap gamecube or N64 and a waverace game...or better 1080 avalanche, a short fun game

Kryon
08/08/07 @ 10:02
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What's up Overlush, you seem a bit upset over there, your games platform of choice not living up to your expectations or something?
Uncle_Fishboy
08/08/07 @ 10:05
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Shit review. What about the graphics? Why no mention of the fucking graphics?
bengray66
08/08/07 @ 10:14
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Dear Dear Uncle Fishboy. A gentleman who cares more for graphics than fun game play..... Another PS3 Owner?
disc
08/08/07 @ 10:21
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bengray66: Us Ps3 owners don't actually play games.
Uncle_Fishboy
08/08/07 @ 10:34
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bengray66

Nope I'm a 360 boy through and through. I just think a game review should mention graphics, seeing as without them, you wouldn't be able to see anything. Fun gameplay is of course very important, but FOR FUCKS SAKE AT LEAST GIVE THE GRAPHICS A MENTION YOU TITS!

I did play the demo and thought the graphics were pretty nice. I was just interested in the opinion of one of these Eurogamer nerds.
bengray66
08/08/07 @ 10:41
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well personally i think graphics are a back seat roll for me. I own a DS, 360 and PC, and Fallout is my fav game, despite graphics i still play it. Also Sensible Soccer, One of the most fun game of all times, has 3 player types only!
Overlush
08/08/07 @ 10:52
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"What's up Overlush, you seem a bit upset over there, your games platform of choice not living up to your expectations or something?"

My platform of choice? Which would that be: PC, PS3 or Wii?
miiiguel
08/08/07 @ 11:05
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I bought it on Monday, it's quite fun actually.
pros: gameplay; big bright grpahics.
cons: lame jokes; way too short; even shorter soundtrack.

All in all yet another well above average title for the beautifull machine.

disc: agree, I know some PS3 owners that have one just for the sake of it. It's kinda of a trend now, just like PSP it sells well but it doesn't sell games.
Edited 1 times, most recently on 08/08/07 @ 12:07
Kryon
08/08/07 @ 11:10
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"My platform of choice? Which would that be: PC, PS3 or Wii?"

Wow, Jeez! I can see why you're so pissed off at the moment then....
Pho-Zoon
08/08/07 @ 11:50
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Apparently the film's alright. Jeff Bridges is doing a voiceover, and it's 'shot' like a documentary. And it looks pretty. And it's got penguins. And Jeff Bridges.

/hearts The Big Lebowski
RexRunti
08/08/07 @ 12:00
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Is this only available for 360? If so it may indicate the direction the shameless-movie-cash-in is heading and by extension where publishers think the new casual market will be.
krudster [mod]
08/08/07 @ 12:17
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Nah, it's out on just about every conceivable format known to man.
brooza
08/08/07 @ 12:34
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I downloaded the US demo and thought it was alright, like Tony Hawk on rails
RexRunti
08/08/07 @ 12:52
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I was going to say shameless-move-cash-ins shouldn't be unexpected on an Atari Jaguar.
souljacker2000
08/08/07 @ 13:38
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@kryon

+1
Kryon
08/08/07 @ 14:10
#34
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WooHoo! I finally got awarded a +1 ! Just wait till I tell ma 'n' pa!

/Dances the hula while eating Overlushs tears of discontent :D
chrisjm
08/08/07 @ 14:41
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I liked the demo, will pick it up when it gets to < £20 i think.
RichGL
08/08/07 @ 14:55
#36
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From the review..

"The HD graphics are surprisingly decent for a multi-platform kid's port."

I think that constitutes a mention.
DanWhitehead
08/08/07 @ 15:38
#37
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Something you need to do when awarding shovelware like this a 7 and Tenchu Z a 3

Compared to other kids games and games-of-the-movie, this is a 7. Compared to other stealth games, Tenchu Z is a 3. It's really not that hard.
Xensor
08/08/07 @ 17:23
#38
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Bollocks to the review, +1000 kudos and a years supply of Jaffa cakes for the Orbital reference on the main page strapline :)
Hangman
08/08/07 @ 17:56
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Big Country reference?
Overlush
08/08/07 @ 19:18
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""My platform of choice? Which would that be: PC, PS3 or Wii?"

Wow, Jeez! I can see why you're so pissed off at the moment then.... "

360 OWNER IN "IT'S MY WAY OR THE HIGHWAY" SHOCKER
Overlush
08/08/07 @ 19:19
#41
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(mind you, at least the highway's never closed for repairs)
Kryon
08/08/07 @ 19:30
#42
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Hey Overlush man, don't hate the player, hate the game....

...Lol not really hard with the selection you must have eh ;)
Sid Nice
08/08/07 @ 21:00
#43
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This could be the game that I pick up with my Elite.
smurphs
09/08/07 @ 05:29
#44
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Nice review. refreshing to get a good assessment of whether kids might enjoy it rather than just slating it outright. I'm also impressed to hear you 5-year old can play motorstorm too! my 6 year old (girl) can't get the hang of the joypad at all, although (oddly) my 2 year old daughter seems a bit more adept with it! Maybe there IS a gaming 'gene'...
miiiguel
09/08/07 @ 09:13
#45
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"Nah, it's out on just about every conceivable format known to man."

I've played in a PS3 at a friend's and it seemed odd to make my character (a skinny lunatic chicken) crash its face into a huge rock and the damn controller didn't 'rumble'.
DanWhitehead
09/08/07 @ 10:12
#46
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I'm also impressed to hear you 5-year old can play motorstorm too!

He started out on Burnout at the age of two, just pressing X to make the cars go faster. But now he's able to steer, brake, reverse, everything. He's not winning races yet, but he can belt around the course without any problems. It's even got to the point where he tells me the best routes to take on Motorstorm, because he knows where all the short cuts are.
smurphs
09/08/07 @ 15:45
#47
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I have tried them with burnout, which is good as the cars more or less steer themselves, but they don't like crashing into anything, which is kind of the point with burnout I suppose. I guess it's a gender difference thing, boys don't generally have a problem with smashing things up!

I refuse to go down the route of barbie's horsey adventures though. My house, my rules!
mattrix33
12/08/07 @ 17:10
#48
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It is a nice review.

Its also good to see a half decent film licensed game for a change

Comments: 1-48 of 48 in total

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