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Stargate Worlds Preview

MMO PC Preview by Keza MacDonald

27 August, 2008

Page 2 of 3. <- Page 1Page 3 ->

The idea is to provide a lot of flexibility and, naturally, loot-lust, as access to equipment is levelled. Stargate is essentially a big arms race, after all, so it seems fitting that players will all be lusting after new, better-looking gear, including the series' iconic staff weapons, ubiquitous P90s, zat'nik'tels (that's stun-guns to the uninitiated) and Goa'uld hand devices, which essentially shoot pain at people and/or cause them to go flying into the nearest wall. There's a lot of inspiration for inventive and fun-to-use weaponry throughout the series; it's hard to imagine that this area of the game will disappoint.

Equipment will define skills and abilities both on a superficial level and more significantly; it's obvious, for example, that wearing anti-radiation armour on a planet with high radiation levels might prove a good idea, but the fact that armour has far more of an influence on hit points, damage resistance and other such character fundamentals means that much more time will be spent hunting new equipment than agonising over assigning your attribute points when you level up.

Crafting is going to be a big part of this, although it's not clear at this point how exactly it will work. Stargate Worlds' quests will often be a search for new technology, like the TV episodes so often are, and evidently it's possible to specialise in the technology of the different races - Goa'uld, Asgard or human - to either improve existing weapons and equipment or discover new types. More technical character classes will evidently be better at this, but every player will be capable of crafting their own superweapons, to a certain extent.

'Stargate Worlds' Screenshot 3

These sarcophogi are healing devices - there'll be a lot of those, with no specific healer class.

The character class system is the aspect of Stargate Worlds that both interests and concerns us the most at this point. Humans can choose between archaeologist, scientist, commando and soldier. Archaeologists specialise in languages and diplomacy; scientists in deploying things like turrets and shields; commandos in sniping and traps; and soldiers in human weaponry and party ability-boosting command skills.

The other three archetypes - Goa'uld, Asgard and Jaffa - are based on the other three primary races in the television series. Jaffa are essentially tanks with massive weaponry and healing capabilites, but the Goa'uld and Asgard are more technical classes. The Asgard, being little naked grey men, rely on technology in combat, and can bring drones, beaming technology and other technological advantages to the party. The Goa'uld are Stargate's big baddies from the first eight seasons of the series; they're creepy, parasitic worm things that move between and act through human hosts, and it will evidently be possible in the game to emulate this behaviour in the game, though not on other players' human characters. Their combat strength comes from technology and their ability to command Jaffa.

'Stargate Worlds' Screenshot 4

Honestly, the Goa'uld have got to be the campest villains in science fiction. There's no need for THAT much gold jewellery and makeup.

If you're a Stargate fanperson, this sounds, theoretically, amazing. But, without serious playtime, we can't be sure how the classes are going to fit together. As in the series, even archaeologists and scientists have to run around packing enough weaponry to blow up an alien mothership (just in case), so those two character types will evidently be differentiated from the others by their ability to solve puzzles using mini-games. For instance, like Daniel Jackson in the series, archaeologists will be able to infiltrate the enemy with their language skills; success will depend on walking up to enemies and playing a quick card-based mini-game. Scientists, meanwhile, will be fixing hyperdrives and trying to get through locked doors by rearranging crystals and suchlike.

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Comments: 1-39 of 39 in total

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andromeda
27/08/08 @ 12:17
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one of my mates looks a bit like that.
In fact, i don't know why he's my mate actually.

anyhow, whats goin on with deus ex 3?
viper_h
27/08/08 @ 12:23
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this *sounds* awesome.

We'll have to see though. I want beta!
kangarootoo
27/08/08 @ 12:26
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Visually this reminds me very much of a kind of current gen Outcast.

Much ahead of its time was Outcast, oh yes.
http://uk.youtube.com/watch?v=-nA2WZbsPc...

Of course, it might end nothing like it.
Aretak
27/08/08 @ 12:27
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Shame that Atlantis has just been shitcanned.
hiddenranbir
27/08/08 @ 12:42
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Obviously this is meant to be between Anubis and Ori but how long can they keep leaving it in that static space? Since, Asgard die out...that is all I'm curious in; Playing a dying race as fragile as babies but will be levelling up and 'getting stronger' in the game? :|

Otherwise, love Stargate so look forward to it.
Ikari2001
27/08/08 @ 12:48
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sounds brilliant, but as always, need to know how it will play :P

I can see the Asgard running round in rock hard mechs :D or just have guns bigger than themselves :P it will be interesting to see how the little blighters fight
TheJuriel
27/08/08 @ 12:54
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Wow, it looks like...crap. Strafing sideways from third person? Yes, it still looks silly, and always will.
PearOfAnguish
27/08/08 @ 13:01
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There's a race called Jaffa? If the name isn't gone already you know there'll be a player called 'Cake'.
Rizzle
27/08/08 @ 13:03
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Actually the only MMO I've ever wanted to play (of the ones that actually, y'know, exist). This scares me, my free time and my wallet witless.
mingster
27/08/08 @ 13:15
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Christ is this license just tailor made for an MMO or what.
Could be good i'm intersted to see how it turns out.
Darkedge
27/08/08 @ 13:20
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can't understand if the Jaffa and the Goa'uld are fighting against their enemies the Humans and the Asgard??
Hmm
well will have a look when it comes out. Eventually
DFawkes
27/08/08 @ 13:21
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Sign-up to try and get into the beta as soon as I possibly could, really, really looking forward to this.
mcmonkeyplc
27/08/08 @ 13:27
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This should tide me over till Star trek: online
anomagnus
27/08/08 @ 13:47
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this sounds great, in theory.

it'll be interesting to see if they can make this work.



JediMasterMalik
27/08/08 @ 14:52
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I love me some stargate, this sounds like it cold be good.

Jaffa could be goodie or baddies, there are Goa uld subservient Jaffa and free Jaffa.
Apologie
27/08/08 @ 15:11
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these will be shit... trust me
Rirekon
27/08/08 @ 15:24
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This could be good, really good, or it could suck. I'm praying for he former.
Nithron
27/08/08 @ 15:34
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Aaaaaaargh! Another damn MMO with dice-based combat. Whatever happened to skill?
Schiraman
27/08/08 @ 15:45
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Sounds like a good setting for an MMO in theory, but sticking to MMORPG cliches like character skill determining hits and progression being tied to phat lewt seems very short-sighted.

Perhaps it's just me, but I don't really see the point in doing a Stargate MMO if you're just going to make it a skin for WoW - personally I'd have thought that a tactical, skill-based MMOFPS would be a vastly better fit for the license.

If nothing else, click-and-watch combat is going to get very dull, very fast if all you're ever fighting is Gao'uld and Jaffa.

Also: playable Asgard? WTF?
Edited 1 times, most recently on 27/08/08 @ 17:03
Jesterr
27/08/08 @ 15:47
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I find myself wondering if player Goa'uld would actually be Tok'ra, and Jaffa being free Jaffa.
disussedgenius
27/08/08 @ 15:56
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Yeah, they should really be trying to rip off Deus Ex rather than WoW for the combat. :/
kangarootoo
27/08/08 @ 16:00
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"Strafing sideways from third person? Yes, it still looks silly, and always will"

Is that really your greatest concern?
Svecke
27/08/08 @ 16:19
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*geek-gasms* Dammit, now I wanna watch all the ten seasons again. :|
Chufty
27/08/08 @ 16:47
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New MMO in 'only superficially different' shocker.
Krelle
27/08/08 @ 17:09
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"Stargate has always juxtaposed high technology with primitive human cultures, which gives it a unique visual and architectural style."
Isnt every fukkin FF about that? Im not into Stargate, so It may be completly different from the way FF does it, but it did sound alike in that comment.
AOFanboi
27/08/08 @ 18:22
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Aaaaaaargh! Another damn MMO with dice-based combat. Whatever happened to skill?

Lag.

Basically, MMOs would not be as fun with the one-shot kills you see on the show. The old "full ability until hitpoint bar hits zero" tradition is nearly mandatory.
Simian
27/08/08 @ 18:46
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Frontpage image is a bald orangutan and I claim my £5
GiarcYekrub
27/08/08 @ 19:15
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I hope it's better than Matrix Online I played until my membership expire cause all the Events happened in US time. Thought I'd give another shot this month after a 3year absence and they've fired the animators, voice actors, story boardist guy the only thing left apparently is one guy writing the critical mission dialog. My problem with MMO's after this eperience is I think I paid arround £70 to play Matrix for arround 6months and your dependant on other players sticking with it or else you've flushed your money and time away.

I just wish that the single player Stargate game by them aussies was never left in publishing limbo
Thalanos
27/08/08 @ 19:27
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Stargate has always juxtaposed high technology with primitive human cultures, which gives it a unique visual and architectural style.

...ignoring the Myst series of course.
firefly
27/08/08 @ 21:23
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Here's hoping they do eventually move forward to seasons nine and ten - if only to get Vala into the game.
Kazzahdrane
27/08/08 @ 22:56
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Jaffa! Kree!
Arwin
28/08/08 @ 00:09
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I want some E.T. for my worMMhOle
- B.
Yeevle
28/08/08 @ 00:44
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Pure rubbish.
andromeda
28/08/08 @ 08:30
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@kangarootoo

+100

Outcast was staggeringly great. I remember some guy i used to work with giving me a copy cos he found it boring.
His loss, i guess ;P
Daikon
28/08/08 @ 11:14
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No Richard Dean Anderson, no sale.
hiddenranbir
28/08/08 @ 15:14
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Sucks Asgard are playable. Means their super tech superiority has to be nerfed for the balance with other races. Which is just dumb.
sargeant_samporridge
29/08/08 @ 23:47
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iv been waithing for this game nearly for a year know and its so close to beta time but tis is the first time iv seen gameplay footage and it looks awsome
iokthemonkey
03/09/08 @ 08:59
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I'd rather have seen the player able to choose to be some of the other humans from other planets. Being tied to Stargate Command is a bit restrictive, IMO, as I think it would be nice to play as a Vala-style freebooter or similar.

I once read an article that pointed out how US sci-fi is dominated by organisations compared to British sci-fi that's about the individual. SG1, Star Trek, Bayblon 5 - all official/military groups. Doctor Who, Quatermass, Blake's 7 - ragtag anti-establishment types.
iokthemonkey
03/09/08 @ 08:59
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EDIT: My post was so great it appeared twice.
Edited 1 times, most recently on 03/09/08 @ 10:00

Comments: 1-39 of 39 in total

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