Jump to navigation
Advertisement

SSX Blur Review

Review by Tom Bramwell

16 March, 2007

When Nintendo got up on stage at (insert trade show/press conference/railway platform of choice) and told the world it wanted to make gaming simpler and more approachable, somebody at EA clearly wasn't listening. SSX Blur is about as accessible as an Arctic supply station with no doors. Even if you've played all the other SSX games top to bottom and then caught the chairlift back up again, you'll still need to plug around an hour into the tutorials if you want to do anything more complicated than standing up.

It's one of those Wii games that requires the use of both hands. In your left is quality, in your right is a confusing mess. The nunchuk is used to steer your rider down the hill, as you might imagine, but not necessarily in the way you imagine - while the analogue stick can be used for subtle tweaks, the real steering is done by twisting your hand around as though you're leaning into the turns, while jumps are performed by flicking it upward. It's a good system, and after five minutes or so you won't have to think about it at all to get the most from it, which is as it should be. Binding the boost function to the Z-trigger makes sense, too.

On and indeed with the other hand, you're supposed to be doing flips, sideways rotations, ubertricks, bail-outs and even throwing the odd snowball, and this is where things are a bit less helpful. The idea of using hand-gestures to activate tricks isn't a problem, but SSX has always been about doing big combination moves, and here things falter. If we're honest, combination grabs and rotations were always a bit of a button-mash, even on the Dual Shock, but it wasn't all that difficult to inject a bit of variety by clawing for a different combination of shoulder buttons when you leapt off a cliff. On the Wii, that instinctive injection of variety is impossible to achieve, and most of your success will either be down to intense concentration or luck. Grabs, meanwhile, have to be performed in a different phase of the combination - separated by hitting the A button to disengage from a rotation or flip - as they are controlled by slightly awkward contortions of the nunchuk wrist. Prior to landing, you have to press A or B again to straighten up, rather than simply releasing.

'SSX Blur' Screenshot 1

Adjusting for grinds is pretty easy thanks to the well-worked nunchuk control.

Before that though, you might want to deploy an ubertrick, and these are really badly done. The idea is to jump, wait for a prompt and then point the Wiimote at the screen and draw one of a number of shapes with the pointer to start the display. Sounds good in theory, but while the initial Z-shape ubertrick won't trouble anyone, the more complicated ones - heart shapes, and other combinations of tiny loops and straights - are near-impossible to pull off with any elegance or certainty of success. Ubertricks, as you would imagine, score a lot higher than anything else, since you have to charge up your boost meter first in order to make use of them, and they become very important in some of the game's later show-off tournaments, as the AI sets commanding targets scores before you have the chance to join in.

The net result of all this control confusion is that SSX Blur demands just as much mastery as its predecessors, but sets the bar for entry much higher, and never gives you the sense you're fully in control of clearing it. By the time you reach the third mountainside you may be proficient enough to set high scores with the best of them, but the necessary feeling of total control is absent, leading to a sense of detachment with which the other SSX games - for all the occasional shoulder-mashing therein - never had a problem. Practice can teach you to avoid the more obvious pitfalls, but it never makes perfect.

The courses themselves aren't badly designed - they're a mixture of those seen in past SSX games - but they've been shaved and stuffed in a Wii suit, when they should have been purposely built with the vagaries of the controls taken into account. The best bits are the massive jumps, the deep, swooping turns and the sense of speed - and these should have been emphasised over the shortcuts, intricate grind-rail matrices and other elements that demand precision, and thus struggle to gel with the control scheme.

'SSX Blur' Screenshot 2

Sensibly, you can simply skip to the events you want to do if you can't be bothered carving your way to them.

That's not to say that SSX Blur is a particularly bad game, though. Indeed, it's still a relatively satisfying one once you get your head around the basics. As you cut a path through the content, you'll uncover a wide range of tournaments, which you can either work your way to by carving around the resort hub on each of the game's three slopes, or access directly from the menus, and the difficulty curve for these is fairly well-judged. Graphically the game inherits the PS2 originals' distinctive, slick aesthetic, and apart from the odd droop in frame-rate and some questionable load-times, the Wii makes light work of the processing graft, filling out the screen with the sort of detail SSX fans will have come to expect. It even finds a bit of time to showboat, covering the player in snow when he takes a tumble. And you can turn off the stupid DJ, too, for which I'm tempted to add marks.

More thought might have gone into the interface, though. It sounds like a small point, but in a game that uses the Wiimote's pointer to navigate menus, why bunch all the buttons so closely together? And for goodness sake don't put "Continue" and "Give Up" right next to each other when the latter doesn't even want a confirmation prompt to dump you unceremoniously back to the level hub. Accidentally quitting midway through a tournament is bound to happen once or twice if you're not mindful, so be careful out there.

'SSX Blur' Screenshot 3

You’ll know when you’ve pulled off an ubertrick because EA injects a bit of graphical spark – you’ll just have difficulty working out which one you managed.

For all its faults, Blur will win praise in some quarters for allowing you to do what SSX generally ought to allow with a fancy new control scheme. Ultimately though, it doesn't really live up to its billing however you choose to look at it. Within the context of the series, it's a rather unnecessary addition that - for all EA Canada's good intent - only really succeeds in somersaulting its square-edged bottom through a round hole onto a powdery downward slope of faint praise. It's "quite good", but having to relearn how to play through things you've already done in a slightly less convincing and measured manner is never going to be the best of fun. Even outside the SSX context, it's merely a nicely imagined approach to arcadey snowboarding that doesn't quite gel thanks to ill-fitting levels and slightly random trick controls.

All of which is a shame, really, because it's clear that these chaps could do a very good Wii snowboarding game from the ground up, given the time and resources. Perhaps that's what EA will try next, and I do hope so, because there's much promise here. In the meantime, SSX Blur is worth a go if you can put up with a few moments of frustration and the feeling of being slightly detached from your achievements, but those in search of a good snowboarding game would do better to stick with the good snowboarding games that EA has already made.

6/10

Read our Scoring Policy

Advertisement

Are you excited about SSX Blur on Wii?
View Eurogamer readers most anticipated games

No Yes

Want to comment on this article? Log in, or register!

Comments: 1-50 of 95 in total | next 50 »

Poster
Comment Low-scoring comments hidden. Log in to see them!
Santino
16/03/07 @ 14:44
#1
0
You buried this comment
Comment below viewing threshold
Show
Got this yesterday, i didn't actually take too long to get used to the controls and now can pull of ubers with little problem, definitely makes them more satisfying. Blur is a proper hardcore game though, not for casuals.
f00b_inc
16/03/07 @ 14:44
#2
0
You buried this comment
Comment below viewing threshold
Show
Hmm... I'm still stuck in the SSX/Excite Truck indecision zone
dadrester
16/03/07 @ 14:45
#3
0
You buried this comment
Comment below viewing threshold
Show
i might start making a habit of wandering into the comments section for wii games and exclaiming... "wow looks just like a PS1 game!"... nah, that'd just be stupid and irritating.
krudster [mod]
16/03/07 @ 14:45
#4
0
You buried this comment
Comment below viewing threshold
Show
I think I'll wait for SSX Oasis, personally.
dadrester
16/03/07 @ 14:46
#5
0
You buried this comment
Comment below viewing threshold
Show
I think I'll wait for SSX Oasis, personally.

lame... but i chuckled.
richardiox
16/03/07 @ 14:47
#6
0
You buried this comment
Comment below viewing threshold
Show
"looks like a PS1 game"

It's no Cool Boarders 2 that's for sure!

It was a 7, now a 6....
Edited 1 times, most recently on 16/03/07 @ 14:49
orakio
16/03/07 @ 14:47
#7
0
You buried this comment
Comment below viewing threshold
Show
screenshot screw-up there
orakio
16/03/07 @ 14:48
#8
0
You buried this comment
Comment below viewing threshold
Show
... and fixed already :-o
Santino
16/03/07 @ 14:48
#9
0
You buried this comment
Comment below viewing threshold
Show
i could have swore the score just changed from a 7 to a 6 in the time i wrote my comment.
Eighthours
16/03/07 @ 14:48
#10
0
You buried this comment
Comment below viewing threshold
Show
I have a feeling I might end up disagreeing with this review, in terms of how Tom found the controls annoying. But we'll see, it's still in its shiny wrapping waiting to be played.

And for goodness sake don't put "Continue" and "Give Up" right next to each other when the latter doesn't even want a confirmation prompt to dump you unceremoniously back to the level hub.

In a world reviewing first, Tom actually criticises EA leaving confirmations out, when it's what we've all been asking them to do for years... (Would you like to save? Yes. Are you sure? Yes. Are you really, really sure? Yes. Select save slot. Slot A. Do you want to overwrite save in Slot A? Yes. Warning: saving in Slot A will overwrite your existing saved game - are you sure you wish to continue? Aaaaaarrrggghhh! ) the newer Burnout games are particularly bad for this.
JackyB
16/03/07 @ 14:49
#11
0
You buried this comment
Comment below viewing threshold
Show
amazing the score changed from a 7 to a 6 before my very eyes!
"I think I'll wait for SSX Oasis, personally" yeah it will be much better
Cyhwuhx
16/03/07 @ 14:50
#12
0
You buried this comment
Comment below viewing threshold
Show
.::: Of course to those who have never touched the previous incarnations it's going to be 'business as usual'. Gamers simply don't want to learn it seems. :)
JetSetWilly
16/03/07 @ 14:50
#13
0
You buried this comment
Comment below viewing threshold
Show
Hey, this was a 7 now it's a 6. Am I going mad?
Steroyd
16/03/07 @ 14:50
#14
0
You buried this comment
Comment below viewing threshold
Show
i could have swore the score just changed from a 7 to a 6 in the time i wrote my comment.

I wasn't going insane. \o/
dirigiblebill
16/03/07 @ 14:52
#15
0
You buried this comment
Comment below viewing threshold
Show
'Hey, this was a 7 now it's a 6. Am I going mad?'

Probably just trying to wrongfoot all the 'so, better than ...' posters :)
JackyB
16/03/07 @ 14:52
#16
0
You buried this comment
Comment below viewing threshold
Show
And the tiger woods review?...........
Eighthours
16/03/07 @ 14:53
#17
0
You buried this comment
Comment below viewing threshold
Show
Taking a point off after the fact is more than a little harsh!

Any particular reason, gents?
dirigiblebill
16/03/07 @ 14:53
#18
0
You buried this comment
Comment below viewing threshold
Show
Wii game in lots-of-potential-but-not-brilliant shockaaaaaargh

/slain by flying Wiimote
Stormflood
16/03/07 @ 14:56
#19
0
You buried this comment
Comment below viewing threshold
Show
Wii gamers make more excuses for mediocre games shocker.
Darren
16/03/07 @ 14:58
#20
0
You buried this comment
Comment below viewing threshold
Show
Well I got this game this morning but I haven't had the chance to try it yet. I'm a bit disappointed it only got a 6, I was kind of expecting at least a 7 going by the US reviews I've read. Guess I'm the only one who really knows how good it is though so hopefully I'll enjoy it more than this reviewer did.
Hog-lumps
16/03/07 @ 14:58
#21
0
You buried this comment
Comment below viewing threshold
Show
Did I see the phrase 'uberific' in the game hud?

\vomits
Santino
16/03/07 @ 14:59
#22
0
You buried this comment
Comment below viewing threshold
Show
ive been playing it all night and i'm enjoying it loads, so i'll have to disagree with the review, even more after the additional point being deducted. Wii games seem to divide reviewer opinion more than any other system i can remember actually. i find the controls connect me into the game more than a traditional pad did for the other games in the series for example and i like that it is more difficult to pull off big scoring ubers thanks to feeling more rewarding.
Eraser
16/03/07 @ 15:00
#23
0
You buried this comment
Comment below viewing threshold
Show
"Hmm... I'm still stuck in the SSX/Excite Truck indecision zone"

Get them both!!
ForbiddenForest
16/03/07 @ 15:04
#24
0
You buried this comment
Comment below viewing threshold
Show
"Hmm... I'm still stuck in the SSX/Excite Truck indecision zone"

I haven't played SSX, but go for excite truck anyway - it's much better than most of the reviews claim - a really, really solid 8 of an arcade racer with prismatic colours and a truly next-gen look and feel. The terrain deforming is a genuinely unique twist to the genre, too.
Aretak
16/03/07 @ 15:13
#25
0
You buried this comment
Comment below viewing threshold
Show
"Taking a point off after the fact is more than a little harsh!"

The review read like a 6 all the way through to me, and I wasn't surprised to see one at the end. If there was a 7 there originally, it was probably a mistake.
McBradders
16/03/07 @ 15:20
#26
0
You buried this comment
Comment below viewing threshold
Show
@Darren

You haven't played it yet are the only one who "knows how good it is"?

What planet are you living on?
Edited 1 times, most recently on 16/03/07 @ 15:20
gizmo
16/03/07 @ 15:21
#27
0
You buried this comment
Comment below viewing threshold
Show
"I think I'll wait for SSX Oasis, personally."

Its got nothing to do with that, it refers to the fact its not HD.
Santino
16/03/07 @ 15:21
#28
0
You buried this comment
Comment below viewing threshold
Show
@ McBradders
i think he probably meant he will do the sensible thing and decide for himself how good it is.
Edited 1 times, most recently on 16/03/07 @ 15:22
McBradders
16/03/07 @ 15:27
#29
0
You buried this comment
Comment below viewing threshold
Show
@Santino

Well at least that makes sense.
Edited 1 times, most recently on 16/03/07 @ 15:27
JackyB
16/03/07 @ 15:27
#30
0
You buried this comment
Comment below viewing threshold
Show
@Mcbradders.. yes i think thats what he meant
Edited 1 times, most recently on 16/03/07 @ 15:28
gizmo
16/03/07 @ 15:31
#31
0
You buried this comment
Comment below viewing threshold
Show
Thank god nobody has said 'As good as Worms then'
Mugwum [staff]
16/03/07 @ 15:31
#32
0
You buried this comment
Comment below viewing threshold
Show
"Taking a point off after the fact is more than a little harsh!

Any particular reason, gents?"

It was meant to be a 6 but somebody put it in with a 7 on the end, so I changed it back and hoped no one would notice. You're too fast for me.
chrisjm
16/03/07 @ 15:31
#33
0
You buried this comment
Comment below viewing threshold
Show
so is Tom still in CBA holiday mode or is this review fair.
JackyB
16/03/07 @ 15:32
#34
0
You buried this comment
Comment below viewing threshold
Show
yeah, i too am getting a bit annoyed by the lack of great wii games. where are Paper mario and metroid,?any updates on when they are due? It feels like Nintendo released the wii just to "enter the race" (which judging by their past consoles is a good idea) however, am i really supposed to be happy when the first 2 great games (Zelda and presumably Paper Mario) were originally built for the cube. Give me some real wii quality games.
bluem4gic
16/03/07 @ 15:32
#35
0
You buried this comment
Comment below viewing threshold
Show
6 out of 10 because you found the game hard?

What with these game journalists like these days? I welcome a game that is a challenge for once. I have to constantly play games on hardest difficulty to have any challenge from and get my £40 pound worth of time with it. Please for once just say that the controls make the game diffcult to learn and will take time to master. Instead marking down a particular game because you yourself can't pick up and play. Remember not everyone who reads your site is a casual gamer. I also don't remember where there is a Nintendo standards lot check for " Please ensure game is easy to complete for five year olds and grannies alike".

Please just grow up for once and write a unbiased and unpersonal review

Thanks!
Edited 1 times, most recently on 16/03/07 @ 15:33
Mugwum [staff]
16/03/07 @ 15:33
#36
0
You buried this comment
Comment below viewing threshold
Show
As for whether 6 is harsh - like I said in the text, it's perfectly enjoyable if you can get over what's wrong with it.

Re: Tiger Woods Wii review - they only gave us a copy today, so there'll be one up early next week I expect.
dadrester
16/03/07 @ 15:36
#37
0
You buried this comment
Comment below viewing threshold
Show
"I think I'll wait for SSX Oasis, personally."

Its got nothing to do with that, it refers to the fact its not HD.


eh? i wasn't referring to anything... i just thought the artwork was a bit sucky. Even in HD it would look bland, but then I've never been a fan of the art style in SSX, that and I fancied a bit of blatant trolling. Anyway i think Kristian was making a joke, and I'm not going to explain it for you, since it was a pretty lame one in the first place, and explaining other peoples jokes on internet forums is always shit. I've probably got the wrong end of the stick completely here.
smelly
16/03/07 @ 15:37
#38
0
You buried this comment
Comment below viewing threshold
Show
I like this game! Horses for courses i s'pose
bushwod
16/03/07 @ 15:37
#39
0
You buried this comment
Comment below viewing threshold
Show
In the second screenshot, why is the guy on the left farting the words uberific?
smelly
16/03/07 @ 15:38
#40
0
You buried this comment
Comment below viewing threshold
Show
""Taking a point off after the fact is more than a little harsh! "


Seriously, who gives a flying fuck?
gizmo
16/03/07 @ 15:43
#41
0
You buried this comment
Comment below viewing threshold
Show

"I think I'll wait for SSX Oasis, personally."

Its got nothing to do with that, it refers to the fact its not HD.

eh? i wasn't referring to anything... i just thought the artwork was a bit sucky. Even in HD it would look bland, but then I've never been a fan of the art style in SSX, that and I fancied a bit of blatant trolling. Anyway i think Kristian was making a joke, and I'm not going to explain it for you, since it was a pretty lame one in the first place, and explaining other peoples jokes on internet forums is always shit. I've probably got the wrong end of the stick completely here.


Eek! I was just baiting :) ... bit dry maybe (no pun intended)

/walks slowly backwards
dadrester
16/03/07 @ 15:48
#42
0
You buried this comment
Comment below viewing threshold
Show
hook line and sinker... or on a nintendo tip, hook line and lunker.

/looks at feet
/picks nose
chrisjm
16/03/07 @ 15:50
#43
0
You buried this comment
Comment below viewing threshold
Show
why do people vote "1" on these ratings, they should lose voting rights if its fanboys doing it on systems they hate as its immature and im sure they havent played it.
Killerbee
16/03/07 @ 15:53
#44
0
You buried this comment
Comment below viewing threshold
Show
Please for once just say that the controls make the game diffcult to learn and will take time to master. Instead marking down a particular game because you yourself can't pick up and play.

Fair point if it were true for this game (I don't know, I haven't played it), but there's a difference between tricky controls that take a little practice to master - like when you play Resident Evil 4 for the first time - and a control scheme that is badly implemented and therefore stays bad no matter how much practice you put in.
samk
16/03/07 @ 15:54
#45
0
You buried this comment
Comment below viewing threshold
Show
why do people vote "10" on these ratings, they should lose voting rights if its fanboys doing it on systems they wank over as its immature.
Darren
16/03/07 @ 15:58
#46
0
You buried this comment
Comment below viewing threshold
Show
McBradders - "@Darren

You haven't played it yet are the only one who "knows how good it is"?

What planet are you living on?"

What I meant was that at the end of the day, a reviewer's opinion is not the "right" one - it's just their own - and the only person who really knows exactly how good (or bad) a game is, is *you* hence my comment!!! ;)
coach_mcguirk
16/03/07 @ 16:02
#47
0
You buried this comment
Comment below viewing threshold
Show
Before that though, you might want to deploy an ubertrick, and these are really badly done. The idea is to jump, wait for a prompt and then point the Wiimote at the screen and draw one of a number of shapes with the pointer to start the display.

Ooof that sounds so annoying that EA have just lost a sale. Ouch.
Edited 1 times, most recently on 16/03/07 @ 16:02
McBradders
16/03/07 @ 16:02
#48
0
You buried this comment
Comment below viewing threshold
Show
My reading comprehension needs work ;_;

Excuse me while I go off and be all emo now.

Santino
16/03/07 @ 16:10
#49
0
You buried this comment
Comment below viewing threshold
Show
coach_mcguirk:
it seems to depend on the person playing with the ubertricks, once you get them down they aren't very problematic at all, to me at least. thats seems to be why reviews on this game are split, some pick it up easily others do not.

Edit: Best advice would be to try it yourself as seems to be the case with quite a few of Wii's games.
Edited 1 times, most recently on 16/03/07 @ 16:12
smelly
16/03/07 @ 16:24
#50
0
You buried this comment
Comment below viewing threshold
Show
Yeah.. rent it.. and decide whether you like it or not.

Looking at reviews, it seems to be a marmite game.

I fall into the "like it" category.. But some people wont.

Comments: 1-50 of 95 in total | next 50 »

Want to comment on this article? Log in, or register!

Get involved with Eurogamer's community portal, including reader reviews, personal game collections, private discussion groups, Xbox Live gamertag integration and tons more.

Community Game Stats
Metaboli

X View gallery