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Sin and Punishment: Successor to the Sky Review

Wii ntsc-japan Import Review by Keza MacDonald

27 November, 2009

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Sin and Punishment 2 looks like what would happen if a music visualiser developed sentience and tried to kill you. It envelops you in sweeping patterns of bullets, elegantly criss-crossing lasers and lens-flare, a deadly visual cacophony that puts you into a comforting trance as you flit defensively around the screen. But hidden behind these familiar graphical patterns is a deceptively innovative and flexible shooter; developer Treasure plays with your expectations and your instincts, and Sin and Punishment 2 comes out feeling at once like a genre greatest hits compilation and completely fresh.

Depending on which mood you catch it in, it can echo Bangai-O, Ikaruga or Space Harrier, but its own personality always shines through. A large part of the appeal is the glorious, inventive insanity of the levels, particularly the boss design. Each of the game's seven stages is wonderfully distinct, only occasionally throwing up a staple environment like a factory or a volcanic landscape or the final extraterrestrial battle with an enormous spaceship. The rest of the time it's completely off the rails. Some illustrative phrases from my notebook, jotted down whenever there was a five-second gap in the bullet assault: "forest of the testicle-mace golem", "magma guinea-pig and the baffling cranes", "four-pronged whale assault", "moonlit battle with the giant stonefrog", "cactus-hatted sand leeches".

Most of the time you're running into the screen on a 2D plane, but the camera angles are creative and the game sometimes turns you on your axis and becomes a side-scrolling shooter for a while, or zooms out to offer a panoramic top-down view. The elven main characters, Kachi and Isa, have been freed from the floor since the original Sin and Punishment, pulling out a hover skateboard or jetpack to float around the entire screen.

'Sin and Punishment: Successor to the Sky' Screenshot 1

Thanks to this new freedom of movement, bosses are now screen-filling affairs, and there are at least three of them in every single stage. Their attacks often take up half the screen. You must learn to use your evasive roll, and the tiny window of invulnerability that it provides, to dodge everything from massive claw-swipes to explosive cherry-blossoms to projectile tadpoles. B fires a constant stream of bullets, tapping A locks on to a boss' weak-point or particular enemy - locked-on bullets, though, have less power. Most importantly, tapping B brings out a sword for a melee attack that can deflect missiles and damage nearby enemies.

Each character has their own charge shot, too - Kachi's can target multiple enemies, Isa's is one focused explosion. It's absolutely non-stop madness from start to finish, which is about six hours including frequent deaths (less if, for some reason, you choose to play on Easy). As you would hope and expect, Sin and Punishment 2 is a relentless, non-stop sensory assault from start to finish. Everything that you touch (or try frantically not to touch) explodes. Robots, giant eagles, bulls, birds, vehicles and fish all explode. Even human enemies, once you've shot them, fall over and then explode.

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Comments: 1-44 of 44 in total

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iago71
27/11/09 @ 10:34
#1
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Wow....

Loved the original - think I might pick this up.... Love Trasure it has to be said.... :)

EDIT: Think I might get Muramasa today as well. What with Mario and this it looks like I'll be torn from the 360 and PS3 for a while. :)
Edited 1 times, most recently on 27/11/09 @ 10:42
JohnnyWashnGo
27/11/09 @ 10:36
#2
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Another good Treasure game - thats 3 good games I need to get for the Wii this christmas. This, Muramasa and RE:DC.
wizlon
27/11/09 @ 10:36
#3
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I completely forgot about this games existence... The first one was mad, couldn't understand the story but the gameplay was king!
Santino
27/11/09 @ 10:37
#4
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when is it out over here?
20charactersmax
27/11/09 @ 10:40
#5
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Q1 2010
CrispyXUK
27/11/09 @ 10:40
#6
+3
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FFS, what's with all these good Wii games? Could they not spread them out a bit, I'm not rich!
speedjack
27/11/09 @ 10:48
#7
+2
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Oohh ... looks great.

Treasure = quality+ a side order of barking madness.
Edited 1 times, most recently on 27/11/09 @ 10:48
JayKwon
27/11/09 @ 10:54
#8
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Wicked, loved Ikaruga double time. This being from the same developers, although quite different, but still scoring high, makes me wanna get it ^_^.
Malek86
27/11/09 @ 10:55
#9
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I'll be getting this one, obviously.

However, Treasure, keep in mind that next time I want that XBL/PSN port of Radiant Silvergun (so I don't have to pay £120 for the Saturn copy). That, or a new one.
penhalion
27/11/09 @ 10:59
#10
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when is this out? I can't find it on any release schedules.
mingster
27/11/09 @ 11:04
#11
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Yay .. good ol treasure you can always count on em.
figgis
27/11/09 @ 11:04
#12
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As Crispy said.

My Wii is getting a bit of use at the moment (after being switched off for 6 months)
CallousB
27/11/09 @ 11:10
#13
+4
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As much as it's nice to see this review ..wouldn't Eurogamer be better off reviewing this closer to the time it's actually released in Europe?...and perhaps review games you have ignored which are out now rather than wasting time on this?
Joppers
27/11/09 @ 11:20
#14
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4-6 hours, sounds a bit short for what will probably be a full price game.
spekkeh
27/11/09 @ 11:22
#15
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Sin and Punishment 2 looks like what would happen if a music visualiser developed sentience and tried to kill you.

This should be on the cover of the game.
Oh-Bollox
27/11/09 @ 11:25
#16
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Cinnamon Punishment!

So sweet, and yet so hard...
20charactersmax
27/11/09 @ 11:25
#17
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You can usually beat these kind of games in 1-2 hours so there's actually a lot of content.
Toothball
27/11/09 @ 11:29
#18
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The original was stunning. That aircraft carrier level was beautiful, and probably is my favourite scene in any media. It sounds like the Wii controls have been used in the name of justice here, so I'll easily be picking this one up.
samaran
27/11/09 @ 11:29
#19
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this game is pretty much flawless, cutscenes aside
knocker
27/11/09 @ 11:36
#20
+3
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"Sin and Punishment 2 looks like what would happen if a music visualiser developed sentience and tried to kill you."

Stopped reading. Ordered.
Edited 1 times, most recently on 27/11/09 @ 11:37
andywilkie35
27/11/09 @ 11:38
#21
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With this and New Super Mario Bros, my faith in the Wii is being restored :)
Mayhem64
27/11/09 @ 11:41
#22
+1
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I'm just glad it's not staying in Japan like the original did... love the first game to pieces. Bring on next year :)
originaljohn
27/11/09 @ 11:41
#23
+2
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I'm all up for the barking madness
penhalion
27/11/09 @ 11:48
#24
0
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@knocker

Ordered from where exactly. I can't find a pal version of this for release anywhere.
stevetuck
27/11/09 @ 11:53
#25
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Even if this game got a 3/10 i would of still bought it :D
Goffee
27/11/09 @ 12:05
#27
+3
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Grown up Wii games do exist, beat anyone who says otherwise with this mother...
jellyBelly
27/11/09 @ 12:05
#28
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@CallousB .

I would also argue that a premature review has an adverse effect on the games sales.

Now there are a few treasure fans that have been following this game and are ded cert (pending decent reviews) on buiyng it when released.

However there is a greated number of gamers who would potentially really enjoy this game but may have forgotten about its existence come Q1-Q2 2010. A timely and positive review would certainly help raise SP's sales so that trasure can keep producing these little unique games once every few years.

p.s. New here so hellos all around
TonyHarrison
27/11/09 @ 12:42
#29
+10
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If you consider yourself a 'hardcore' gamer, and you have spent the last god knows how long bitching about a lack of 'hardcore' games to your taste on the Wii, please, go out and buy this game and kindly STFU.

If, however, you still wish to find an excuse not to buy games like this for the Wii, I put it to you that you should just get it over with, and sell the Wii, and again, STFU.
SG
27/11/09 @ 12:46
#30
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What a pleasant surprise.
spekkeh
27/11/09 @ 12:55
#31
0
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Hello JellyBelly, welcome to the 12 steps to fanboy insanity program, please register as n-tard, xbot or sony defence fcktard and stick to the end of this group discussion to get your fanboy anonymous lapel pin.
miiiguel
27/11/09 @ 13:07
#32
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There are a few games on this platform I'd love to play, but I don't have the time to have two platforms. Maybe I'll buy one and those games, and maybe when I retire I can enjoy them.

Good text, Keza fellow.
MORZTAN
27/11/09 @ 13:12
#33
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@ JellyBelly

Hello yourself!

The Wii is actually pretty effing sweet at the moment. My shelf is filled with unopened MGS 4, Killzone 2 and Uncharted 2, yet Dead Space: Extraction is getting all my love. Then it's time for NSMBW, then RE:DC and so on. The Wii is definitly becoming a console worth owning.
Obiwanshinobi
27/11/09 @ 13:21
#34
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There's no denying that Treasure made some of the most mental games out there. I'm sure this one is fury in every aspect.
jellyBelly
27/11/09 @ 13:30
#35
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On a sidenote, just got myself a 120gb ps3 the other day.

Found myself at, ahem, Game of all places with a pre-owned copy of Katamari Forever in hand.

The asking price... 42.99!!! This group are bloody Rip-off merchants of the higest order.

game ordered for 22 quid off amazon.
Edited 1 times, most recently on 27/11/09 @ 13:30
TravisTouchdown
27/11/09 @ 13:34
#36
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Why don't EG put release dates / developers / publishers on their reviews? Or am I being blind?
chischis
27/11/09 @ 14:06
#37
-5
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I might just have to get a Wii now. Oh, shame.
Burkey123
27/11/09 @ 14:21
#38
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This game looks, well to keep it short.... awesome! Never played the original but will definitely pick this up next year.
malexous
27/11/09 @ 14:48
#39
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What a year for Wii owners (with an open mind).

EG Italy gave this 10/10.
beemoh
27/11/09 @ 16:13
#40
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@TravisTouchdown: They ordinarily do, in the grey box at the bottom- it's just that the DB entry for this title is lacking somewhat. Which is odd, as some nothing game by some developer we've never heard of has full data.
knocker
27/11/09 @ 19:34
#41
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@penhalion

Imported ... sucky really. But I have gotten used to the idea that strange japanese games have an extra layer of exotica (and theredfore better) when I can't understand any of the text/speech.
My!stLoveJak
27/11/09 @ 20:09
#42
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"Even human enemies, once you've shot them, fall over and then explode."

Keza MacDonald, you know how to make me laugh! Reading your articles is a joy, thank you. Sounds like Demon's Souls, this game does...difficult, but fun and enjoyable. My wallet hurts...gaming's too good! This one comes with a good reference by retro games, which means, of course, that I'm getting it (like it or not...I'll make sure to play the first one, too - next Wii points card will be for Super Mario Kart + Sin and Punishment).
Lee_Morris
28/11/09 @ 10:49
#43
+1
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I do agree with CallousB. What purpose does it serve to have the review up now? Well apart from clicks for having a S+P review up before other sites.

Will EG be reposting the review closer to the release date?
fluff_the_tiger
28/11/09 @ 16:13
#44
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Yet another game to put on the to-buy list. My list must be at least 10 games long by now, gamers have never had it so good!

Comments: 1-44 of 44 in total

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