Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

Section 8 Hands On

PC Xbox 360 Hands On by Kristan Reed

27 July, 2009

Page 1 of 2. Page 2 ->

Ever since TimeGate Studios first unveiled its science-fiction first-person shooter Section 8 early last year, it has stressed the need to do things differently. Its goals are noble: to eliminate spawn-camping, one-shot kills and team-killing for vehicles, and to speed up the return to action after you die. It also wants to create a more tactical experience which plays out differently each time, and isn't simply a case of memorising the map and the godforsaken spawn-points.

Although designed as both a story-based single-player campaign and as a pure multiplayer experience, it's the latter portion of Section 8 which is being given all the focus in the run-up to its release on PC and Xbox 360 later this year. Currently undergoing beta trials in the US and Canada, last week we got a chance to join in the fun ahead on live servers, ahead of the European beta's kick-off date of 10th August.

Set in the far-flung future, you play as a member of the 8th Armoured 1st Recon unit, a squad asked to pull off particularly dangerous missions. Today's mission is about wrestling control of a planet called New Madrid, which has been occupied by a pesky rebel faction called the Galacticos (or possibly the ARM of Orion). Either way, it's a reasonable excuse for TimeGate to dish out jetpacks and power armour and liberally cherry-pick its favourite bits from Tribes, Unreal Tournament, Team Fortress, Battlefield, and, hell, Medal of Honor Airborne. And why not?

The first thing which hits you is the depth of the character-customisation. When you start out, you get to choose from six different classes, which effectively amount to various preset weapon/equipment loadouts. You've got the standard 'Assault' option, with a machine gun and assault rifle, plus Recon, Engineer, Infiltrator, Artillery and Guardian. If you prefer, you can simply mix and match whatever equipment you want, and dive into battle with a sniper rifle and a missile launcher, or a pistol and assault rifle, or machine gun and shotgun, and so on. Usefully, Section 8 also breaks the convention of only letting you have one big gun and one small, and lets you have whatever combination you want.

'Section 8' Screenshot 1

Master cheek.

Alongside your weapons is your equipment, and this is comprised of grenades, repair tool, micro sensor and the like, giving the game welcome Team Fortress elements. In the same way as Valve's standard-bearer, you can run around being the medic, or run around with the repair tool fixing turrets and vehicles. Adding a final layer of character-customisation are the Passive Modules, and these grant you special abilities and powers which help define your role within your team. You're given 10 slots to play with as you see fit, and these can be filled with helpful things like Armour Plating, Anvil Rounds, Shield Booster, Lock-on booster, Stealth Matrix, Gyro Stabiliser, Repair Field and Deceptor Plates.

It's perhaps a lot to get your head around at first, but once you start figuring out the practical applications of each element - particularly the Passive Modules - it lets you shape the way you want to play the game. You might initially select the Recon class and try your hand at being the sniper, only to discover that it take three shots to take someone down. By fiddling with Passive Modules, though, you can reduce that to two shots by turning up Anvil Rounds all the way to full. The implications for team play are many. For instance, one guy could be the big tank who runs in ahead of everyone while someone else is on the sidelines with the sniper rifle.

'Section 8' Screenshot 2

His armour is now match for my two-step.

Once all that's out of the way, Section 8 takes a neat approach to spawning you onto the battlefield, and it's not a million miles away from the parachuting system you might recall seeing in Medal of Honor: Airborne a couple of years back. Essentially you 'burn-in' from 15,000 feet, and can either 'Free Spawn' anywhere you choose on the map, or simply 'Squad Spawn' to guarantee you'll resume the action near where the majority of your team-mates are fighting it out. Designed to wipe out the spawn-camping nonsense which infects other multiplayer shooters, it offers a degree of complete unpredictability to proceedings.

However, there are some restrictions to bear in mind before you suit up and plummet to the ground in your sexy power armour. When you're deciding where to spawn, the overhead map displays red zones, and these show which areas are under control by your opponent. Trying to spawn into these areas is basically instant death, as they're protected by anti-aircraft fire. You could, as a squad, try and blaze into a restricted area en-masse to gain a quick advantage, but only a few would survive.

To add an extra element of strategy to the spawn mechanic, Section 8 also allows you to apply the brakes during your descent to allow for a greater degree of control over where you land. A sniper, for example, might wish to land on a particular vantage point, or you might even spy an opportunity to take out a stationary target by landing on their head. On the downside, slowly descending makes it easier for your opponents to get a bead on you and possibly take you out before you've even had a chance to land. Landing quickly, though, also leaves you momentarily disorientated.

To Page 2 ->

Advertisement

Are you excited about Section 8 on PC/Xbox 360?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-19 of 19 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
AphoticCosmos
27/07/09 @ 07:26
#1
0
You buried this comment
Comment below viewing threshold
Show
Interesting, seems like a pretty confident preview, will wait for the review before I consider picking it up.
mkreku
27/07/09 @ 07:49
#2
+3
You buried this comment
Comment below viewing threshold
Show
"Trying to spawn into these areas is basically instant death, as they're protected by anti-aircraft fire. You could, as a squad, try and blaze into a restricted area en-masse to gain a quick advantage, but only a few would survive"

I'm going to start a clan called Meat Rain. Our goal is to bombard our enemies to death with our lifeless anti-aircrafted carcasses.
guernican
27/07/09 @ 08:19
#4
+3
You buried this comment
Comment below viewing threshold
Show
You're rescuing New Madrid from the Galacticos?

Oh, how great it would be. Is the evil Emperor called Perez or Calderon?
Edited 1 times, most recently on 27/07/09 @ 09:20
esperanto
27/07/09 @ 08:22
#5
0
You buried this comment
Comment below viewing threshold
Show
Definitely still keeping my eye on this one – sounds like it’s shaping up to be a decent multiplayer FPS
Dizzy
27/07/09 @ 08:33
#6
+1
You buried this comment
Comment below viewing threshold
Show
BTW this game will also support a dedicated 360 server running on your *pc*.
BTW2 people can hack the air defence systems so more of your team can drop into the "red" zones. There really are a lot of parameters to consider in any fight.

The beta gameplay I have seen looks very nice. Really looking forward to this. A cross between Halo and Tribes. That surely can't be bad. This and L4D2 are going to be my main multiplayer games in the second half of this year I reckon.
BrokenSymmetry
27/07/09 @ 09:34
#7
0
You buried this comment
Comment below viewing threshold
Show
It's good to see game devs trying the innovate in online multiplayer shooters. This game seems to build on some of the fetaures of Quake Wars (like the dynamically-created missions, in the PC version of that game), so I'm certainly interested.
trooperdx3117
27/07/09 @ 09:45
#8
+1
You buried this comment
Comment below viewing threshold
Show
I can't help but think that the devs should really consider delaying this until 2010 if they want to delay the end of the year massacre with games like Modern Warfare 2 and Halo 3 ODST
frankster
27/07/09 @ 10:10
#9
0
You buried this comment
Comment below viewing threshold
Show
Sparked my interest. Especially when you actually do get to kill C. Ronaldo.
RedSparrows
27/07/09 @ 10:45
#10
0
You buried this comment
Comment below viewing threshold
Show
Frankster, DAMN YOU! I wanted to say that :(

Sherriff
27/07/09 @ 12:41
#11
0
You buried this comment
Comment below viewing threshold
Show
Actually sounds a lot like a slimmed down version of Planetside...
Chufty
27/07/09 @ 15:36
#12
0
You buried this comment
Comment below viewing threshold
Show
There are a few ideas taken from Planetside, but it's clearly nothing like it. The whole point of Planetside is its scale.
Amblin
27/07/09 @ 18:24
#13
-1
You buried this comment
Comment below viewing threshold
Show
How did you get in game?

There's no EU beta, we're fucking barred????

Can't say i'm impressed, the game appears to be all hype and hot drops and little on info or clarity to it's community.

i.e. no EU BETA!!!
Connobi
27/07/09 @ 19:17
#14
-1
You buried this comment
Comment below viewing threshold
Show
They released this game about 10 years ago. It was called tribes.
Reckless99
27/07/09 @ 23:37
#15
-1
You buried this comment
Comment below viewing threshold
Show
I played the beta for about 20 minutes and for me the game is absolute shit. For the people that want to get into the beta you need to sign up on fileplanet.com and download hotspot shield to hide your ip. With hotspot sheild you can get into many US only beta's.
zakrocz
28/07/09 @ 12:07
#16
0
You buried this comment
Comment below viewing threshold
Show
Euro beta starts 10th August. Go to official site to register for beta.
hollowroom
28/07/09 @ 13:47
#17
0
You buried this comment
Comment below viewing threshold
Show
anybody know what size the servers will be? 8 V 8? 16 V 16 or what?
Xeaon
04/08/09 @ 17:07
#18
0
You buried this comment
Comment below viewing threshold
Show
32 players according to thier site, nothing like Planetside. Pfft.
shamblemonkee
26/08/09 @ 11:11
#19
0
You buried this comment
Comment below viewing threshold
Show
sounds not unlike tribes?

Comments: 1-19 of 19 in total

Want to comment on this article? Log in, or register!

Get Games.  Download Great PC Games!

X View gallery