Reader Reviews
First batch of 2004! Including C&C Generals: Zero Hour, Suikoden III, FFTA, Dungeon Siege: Legends of Aranna and plenty more.
Just before Christmas, I promised you a trophy of some interest when we returned. Given that I'm up against thousands of individual preferences, I've decided to play the odds a bit and offer up as many random odds and sods as possible unto the altar of giveaway. This week's winner, lucky so-and-so that he is, gets to pick from the following, with the remainder rolling over into next week's prize stash. Aren't I good to you?
What's on offer:
- Dead to Rights (PC)
- Gladiator: Sword of Vengeance (PS2 promo)
- Total Club Manager 2004 (PC)
- Virtua Fighter 10th Anniversary Edition (PS2 promo... You can't buy this in the shops, either.)
Thanks to everyone who submitted a review. We'll be sure to publish some more of them in around a week's time.
The Rules
Reader Reviews should be submitted to contact@eurogamer.net, and can be written about anything you like - hardware, games, peripherals - even if we've already written about it. In fact, that's kind of the point! Your word limit is 300 although we'll tolerate a bit of overflow if you can string words together nicely, and please try to keep it clean and legal. Just like we do for you! The best candidate each week will receive a random bit of game-related tat (possibly even an actual game) as a prize. Lucky, lucky you. And of course, your work will be displayed for all to see.
Star Review: Suikoden III (PS2)
by itamae
Whenever Konami releases a game in Europe these days the usual suspects start moaning "And what about Suikoden III?" like Stadler and Waldorf from the Muppet Show. And while this may just be a Pavlovian reaction to the seeming unwillingness of Japanese producers to satiate our hunger for role-playing games of the saucer-eyed kind, I've battled my way through the US version of the game to give you an impression of what we are actually missing.
So what about Suikoden III then? The first thing you'll notice is that the game is split into chapters this time, with three protagonists to choose from at the beginning. Picking either female knight Chris, freelance mercenary Geddoe or Hugo, son of the Karaya clan leader, will give you a different perspective on the epic story which sets off on the brink of war between the Federation of Zexen and the free tribes of the Grasslands. As different as their motivations may be, it is up to our three unlikely heroes to settle this impending conflict before the land is ravaged by the opposing armies, all the while hunting down the Flame Champion, a mysterious figure who is said to possess the power of the True Runes.
Chances are that if you're still reading this you've played (and probably enjoyed) at least one of the previous games in the series, and you'll be pleased to hear that at its core the third Suikoden is very similar to its predecessors. While the role-playing element of the game once again boils down to the tried and tested formula of 'talk to everyone, then talk to them again', it is the little differences that make the Suikoden series stand out from the crowd. There is the combat for example, which mostly takes place in traditional random encounters with nice details like the flee command which changes to let go when your enemies are too weak, but occasionally you get to fight one-on-one duels or command larger troops in strategic battles. Although none of these tasks is really challenging, it is a welcome diversion from the repetitive (but thankfully infrequent) random skirmishes. And of course you get to manage your own castle again which grows bigger and busier as more and more of the 108 recruitable characters join your entourage.
Now before you run off to your local import games dealer let's have a look at the downsides of the game, and sadly there are lots on offer. The most obvious letdown is the lacklustre presentation, with low polygon characters who limp inelegantly through their featureless surroundings. Add to that a soundtrack which is so exceptionally bad that it makes you want to burn down the in-game music menu and sprinkle the ashes with holy water and you will have to admit that Final Fantasy this definitely is not. Furthermore the game suffers from balancing problems, with long cut-scenes often followed by extremely hard fights, or the queer fact that there seems to be no correlation whatsoever between difficulty and reward of a battle. And while most of the time the story is an epic tale of cold war, political intrigues and treacherous opponents unrivalled by other games of the genre, in the last chapter this plot is completely dropped in favour of a bog-standard 'pretty guys versus the world' affair.
In the end, the great storyline and some of the best dialogue I've seen in a game save Suikoden III from the pit of utter averageness, but it is nowhere as good as its predecessors. Maybe it is for the best that Konami has decided not to release the game over here, and hey - we got the sublime Silent Hill 3 first, right? You can stop moaning now, thankyouverymuch.
6 / 10
Command & Conquer Generals: Zero Hour (PC)
by Lutz
I'm a massive fan of Command and Conquer. I got hooked by Dune on my Mega Drive and I've followed the series ever since. It's with a small hint of pride that I say I own every C&C game and expansion pack there is. After the glory that was Red Alert 2 I was really looking forward to C&C Generals. Well, it ain't all that great, as the EG review here shows. Personally 6 out of 10 was a bit too high for my liking. It's a very nice game to play I feel, but stupidly easy and massively un-balanced. Great fun though, ploughing an enemy base with bombers, A-10s and a particle cannon. It took the biscuit though when I did the last USA mission in 30 minutes (Whilst showing off the different units to my cousin) and not losing one unit.
However C&C Generals: Zero Hour sort of fixes this. For a start, one thing that C&C Generals was missing was, erm, Generals. There were none. However they are in the expansion pack. And aside from the same General abilities each one also has a rather new way of altering the battle. For example, one of the USA generals can build tough planes and stealth Comanche Helicopters, but cannot build the tanks. Another one has increased super weapon production, and a different negative effect. There are nine generals, three for each side, and each one alters the game rather drastically. In a way you almost have nine different sides to choose from. Sadly the GLA is still stupidly underpowered, but they are a bit better to be honest.
The AI seems to have been sorted out somewhat too. In skirmish games the computer actually appears to pay attention and counteracts moves you might make, whilst attempting to exploit your general's weakness and try to blunt the damage from your general's strengths. Multiplayer would be a lot of fun too, as tank rushing is sort of pointless to be honest and a bit on the pricey side. A lot more tactics would be involved than other C&C games, which is a big tick in the "Pro's" list.
But is it worth £20, on top of the £35 for the original? Short answer, no. EA (Bless them) should have released this expansion with the original. Add the two together and that's what you should have had in the first place. If they'd done that then you'd have £35 worth of game (Well, maybe £30). But EA is the king of fleecers in the gaming world, and this is no exception. Despite fixing the original game you still can't help but think that you've paid for two games and got one in return. With the original C&C team now no more I think that this franchise is dead. Not that that will stop EA naturally, but it still feels dead.
8 / 10
EVE Online (PC)
by mustardkid
I'm definitely a gamer. I've played a lot of games... I've played(?) EVE Online, and to be honest I'm not sure that it's a game. For those that still don't know, EVE is what's known as a massive multiplayer online game - meaning that it's online-only, has many players, and it's, er, massive. It's been described in these pages as Elite online and sure enough it shares a lot of characteristics with the classic 8-bit space trade/combat/lifestyle title, but what I find more important is the characteristics that it doesn't share, and more of those in a bit. But first let's talk a little about EVE.
The first thing that strikes you is the visuals. It's gorgeous, the ships and star fields are beautiful to behold, in fact the whole thing reeks of class from the start. Then next thing that will strike you is the ease of use. As you are introduced into the game world by the opening tutorial any concerns about the complexity of the game melt away due to the intuitive and well laid out player interface. The next thing that will strike any right minded gamer is that... You can't fly the ships! Yes, you can't fly the bloody ships! You can choose a location from the map and warp to it, or click on a bit of space and watch the ship fly towards it, but you can't actually do any steering as such. This, for me, is a huge let down. Yes there is a potentially compelling Elite-style world of exploration and empire-building, which will appeal to many, but equally as many will be turned off by the simple fact that it all happens at a distance. To compare it to Elite is to compare, say, Tomb Raider to a point and click adventure. Harsh? Well, when combat comes down to selecting a target, switching on weapons, then going to make a cuppa while the game takes care of the rest... No, I don't think I'm being harsh at all.
The "skills treadmill" is another case in point. Yes, you need to earn money to buy new skills, but developing them is not dependent on the player's actions in the game world. To advance a level the player chooses which skill they want to train up, then after a predetermined time limit the skill is leveled up. You don't even need to be online for this to happen, so however much effort you put into playing you can't affect the speed to which you level up. This smacks of a cynical attempt to drag out the time-investment required and maximise the monthly subscriptions for players who are keen to make progress.
So on the one hand we have a beautifully realised universe with plenty of glittering prizes to egg the player on, but on the other hand a minimal amount of actual gameplay. It will certainly keep your eyes busy as you gawp at the beautiful visuals and it'll keep your mouse hand occupied as you pan the camera around said visuals. But for the most part your brain, reflexes and vast swathes of your time will be going to waste. Just thought you should know.
1 / 10
Unlimited SaGa (PS2)
by Stevas mkII
Right. Apparently, I can review anything I like. That's what the man said. Or woman, if you're inclined to believe there's such a person as Mrs Biscuit. Personally, I have my doubts. Trouble is, I'd much rather review something I dislike - just to be different - but I haven't bought any games I'm unhappy with recently. Nope. Not one.
That's a lie, that is. Who said that? Oh, it was me. Damn this conscience. Okay, I did buy Unlimited Saga - I admit it - and I spent very little time with it. There. I took it back. Very quickly. In short, should you wish to gain some sort of recommendation on a gaming purchase out of this nonsense, then you've already had it right there. The fact is, very few of these reader reviews are going to be of a recently purchased duffer, simply due to the mind-numbing obviousness that is this: we'd prefer not to spend time with them if we could help it. We don't get paid to, for a start. And who would possess the sheer stupidity to slate a game off with but less than a couple of hours game time under their belt? That'll be just me, then.
So it's pretty clear that any forum reader sending in a review is probably going to be doing so after extensively playing the game - don't you think? Conversely, I'd be suspicious of anyone who gives a scathing review, purely on the basis that I myself would not have been able to force myself to play anything I don't like for more than the amount of time it takes me to form an opinion. Normally this isn't very long anyhow, but when folding stuff has exchanged hands it becomes almost instantaneous. What would you say is the optimum time for effectively reviewing a game? Ten hours? More? Until completion, even?
When was the last time you played any game you didn't like for that long? It's why we trust the chaps who are paid to do it. That we assume they do actually play the rubbish to the depths we demand a critical analysis requires is testament to this trust. I'm not sure I could. So. Unlimited Saga, then. It's... tripe. Really. No, I have no justification for that one word review. I have no argument. If you feel the need to tell me I didn't spend enough time with it, I'll silently direct you to a seat I've reserved, just for you, as you joined us right in the middle of an exclusive screening of a short movie I like to call "You Got Me There, Keith, And... Pfffft - So What?"
What, you still here? Show's over, already! A what? A 'score'? You want a score? Okay, I give the central premise of allowing forum members to submit reviews a score of three lemonade shandies and a packet of salted peanuts. In short, it's a nice idea, but it's not as good as Halo. Unlimited Saga, on the other hand, I'd rate that mixture of mouldy lager and tab ash you sometimes get in pub ashtrays. If I was feeling generous - and I guess it is Christmas [ulp -Ed] - I'd throw in a two week-old salt and vinegar Space Raider. Happy now?
No score supplied (in the traditional sense).
Clock Tower 3 (PS2)
by David Kamkaze (Kami)
Hands up those who played the SNES original? Okay... I see a distinct lack of hands.
The original was released on the SNES in Japan only, and was the first visually impressive "Survival Horror". You controlled Jennifer around a big mansion, being chased by a single foe (Scissorkid) searching for your friends. It was simple, point and click, but definitely a benchmark for games to come. Ching!
After the blasphemy of Clock Tower 2 (It was worse than bad), the Clock Tower license was acquired by Capcom. Yes, the kings of survival horror bought the rights to the granddad of survival horror. Ching! (Hunh?)
I wasn't sold on the idea of CT3 to begin with, but actually it's a sound game and quite a departure from the Resident Evil series. You control Alyssa, who gets a weird letter from her mum telling her not to come home. Typical teenage girl, she goes home, and things go to hell. In a literal sense. Big Clock Tower appears and you just know Alyssa is in trouble this time... Ching! (What is that noise?)
Many find this game disorientating in the fact that Alyssa's main strength is hiding! Yes people, this is survival horror. Emphasis on survival. And what you get to defend yourself with is handled with typical teenage girl limp-wristedness - debate amongst yourselves if this is intentional or just poor design. You solve puzzles, solve mysteries and generally try not to be killed by the psychotic, demonic yet slightly predictable enemies.
There's also a lot in this game you'll note has been "borrowed". A statue of a woman bleeding from the eyes. A mirror image freezing still. But they don't dominate, and they never seem out of place. Ching! (Must be my mind playing tricks on me.)
Clock Tower 3 is not a game for those who like blasting an endless army of the undead. Above all else, this is more about brainpower and shocks than combat. But there are problems. You can easily muddle the controls and get killed in a blind panic. And yes, the story is so predictable at times, you'll wonder if they even bothered to try something new and innovative.
Sure, Clock Tower 3 isn't the innovator its grandfather was. And it's by no means the best horror game out there. But this formula works and if you like horror games, or just need an alternative to senseless slaughter of the poor undead, this is well worth a go. It's pretty, it's different and it's surprisingly fun to play. Don't expect anything earth-shatteringly different and you may even begin to love this game. Wait a minute... my reflection just stopped moving!
*CHING!*
AAAARRGHHH!!! [Reviewer is sliced and diced by scissorman. Review ends.]
8 / 10
Dungeon Siege: Legends of Aranna (PC)
by Gary Moody
Point. Click. Die. Not exactly the most highbrow concept ever to have graced the videogame scene, but past games like Diablo and, err... Diablo II have shown that it works.
It is fair to say that the above description sums up LOA perfectly. There is the odd respite where you get to shop, and buy that lovely looking leafy armour you were after, but the rest of the time is spent moving forward and killing stuff.
Stuff being the operative word. While some monsters make a reappearance from the original, there are a number of new ones. Mutated goblins, some rather fancy automatons, filthy lizards and baboons all make their debut. Also taking a bow is the new jungle environment, which is satisfyingly humid and leafy.
Which leads onto the original's selling point, the seamless environment. No loading screens means no breaks. When you promise yourself you'll quit at the end of the dungeon, you find five hours have gone by as you explore the swamp you just stepped into. Maybe you want to take your wizard to the next combat magic level, but then you want to do it with all your fighters. It takes hold and does not let go.
What shakes you loose is the plot, which fails to connect on any real level, and takes a back seat to the endless killing. The new spells add little, aside from the novelty of turning yourself into a huge troll. The huge amount of pots and crates to break will send you potty (Arf!). Aside from a few little tweaks here and there nothing of any weight is added to the original game.
Herein lies the rub. The original is included in all its glory. It even includes all the little improvements from LOA. Bigger, tougher and with a greater sense of adventure, this is the real meat of the package. If you have played through the original, then LOA is more of the same. But then, that's what you want, isn't it?
7 / 10
Final Fantasy Tactics Advance (GBA)
by Lutz
I was really looking forward to this. Seriously. Golden Sun 2 had just been finished and I was revelling in a 16-bit era of RPG games, so to hear that a Final Fantasy game had been made in the Shining Force style had me all gooey and excited, as Shining Force is high on my "favourite games ever made" list. I needn't have bothered.
After finally getting the game I read the manual on the bus back home and was left totally bewildered. It reads like a Japanese VCR manual tome to be honest. Feeling a bit wary I gingerly put the game in. Pleasant graphics await me and it feels polished. Fears aside I get to the main menu and find a rather pointless few options of changing the colour from blue/green to green/blue. Skipping these I'm quickly on my way to what should have been a truly ground breaking title.
Couple of hours later I'm back to the Japanese manual again. Half the stats in the game are not at all obvious (TO for example) and I'm looking for any way to speed it up. The fighting, whilst simple enough, is beyond slow. It takes at least four, if not five commands to do a simple attack. That wouldn't be a problem if it wasn't for the fact that each menu takes an age to pop up. The moving of the characters is slow, as is the battle animation. It all looks very pretty though. Oh, and it sounds nice as well. Swell. A pretty, nice sounding, yet very slow game. Yawn.
Click first menu. Switch on kettle. Click second menu. Put coffee in cup. Click third menu. Wait for kettle to boil. Click fourth menu. Pour water. Watch fight. Pour in milk and stir. Watch damage and experience details. Sip coffee. Rinse, wash, repeat. Admit self to hospital for caffeine overdose.
So, after this I thought a bit of a wander round town might be in order. Er... nope. There is no town to wander around, not as such. You select shop and you go straight to the shop and you're confronted with another menu. Menu menu menu. That's all this game is. One massive stream of inter-connected menus. Even the weapons are very stat-heavy, and I was so grateful that I'd played FFIX otherwise I'd never have figured out how to learn abilities from my manual. I'm still not much the wiser when it comes to the classes, all 36 or so of them. Imagine Championship Manager with swords, spells, monsters a plot and no nancy pancy footballers and you have the basic concept of Final Fantasy Tactics Advance.
This could have been a great game. This should have been a staggering game. A game to possibly hold that title of "Classic". But a massively overwhelming beginning and a badly made manual (With mistakes no less) does not a classic make. Graphically and sound wise it's up there with the best of them for the GBA. Playability is rank though I'm afraid, and as such this is now back in its box and up for sale. Poor effort there Squenix!
3 / 10
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Comments (357) Latest comment 8 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
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Finally tried out my... errr... copy of Generals. Looks like shit - had to turn everything down to get it to run - but its still good old C&C fun. Nothng new although the sides are a bit more varied. I like the GLA. Nice and sneaky, like the servant in Mr Deeds. Sneaky, sneaky.
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/faints
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/wait for eve fans to form a lynchmob
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....but then, each to their own
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Peej
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You cheeky lying GIT!
You got C&C off me for £20 and I sent you Zero Hour for nout.
He lies. He lies to us!
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/comes to
Cheers. Now about that Xenosaga review...
/starts typing
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/goes back to X2
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If only he knew about Razz's dried version of the fridge cream...
/Nods to Nemesis
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I wrote at least 5 though, where's Elite and Y's and what-ever-the-other-one-was???
About FFTA: It was the overall game that did it in for me. The manual was rank, the game was staggeringly slow. You were dropped in it with almost no help, excpet the friggin obvious of how to fight (Gee, press attack, pick an enemy, confirm. Not rocket science) but what exactly is a WTM with a little lizard type picture? The concept was great, but as far as stratgy games go there is so much better examples. All the Shining Forces, Vandal Hearts, even Front Mission 3.
Excellent review on Eve too, although I'd give it a couple more points myself for what it's tried to do and the graphics... Still, fair points all of them.
And congrats itamae!
/runs off to write 6 more reviews.
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It's a good game, plenty of fun, but not worth £55.
Now, £20 maybe…
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/dies again
Bit harsh on FFTA... but yeah, whatever floats your boat. I happen to enjoy that kinda game...
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I can't believe you bought it!
/cashes cheque as fast as he can.
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Maybe it's all down to how your brain works?
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There was about 4 SLD's, what the hells the difference? What did T.O stand for (I leanrt that out on the forum) why is it so slow? Why is there ONLY fighting? Why is the computer poo at fighting? Why only 6 guys on sreen at once?
Sorry, but IMO the FF franchise has gone down hill. Fast.
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Just for the record, I like the game anyway (a lot even) and I don't agree with the final verdict, but I understand where Lutz's anger is coming from
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Learnable skills? Various base stats? When you change jobs, the difference in stats is displayed (in red/blue like with weapons) so that you know what will change. Then you learn some new skills and that opens up the possibility to go to other new jobs, etc.
As for a 'you are about to break the law, do it anyway?' option... didn't you all just complain that there were too many menus already?
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I agree I've got no concept of what the various job classes mean (apart from the obvious like Soldier, Black Mage, White Mage, Archer), but it's fun just trying them out to see what abilities you can learn.
My approach is admittedly pretty unscientific - I just buy up what I don't already own from the shop and see what fits on my characters. If I'm not able to learn any new abilities with what I've got, I try switching jobs.
My only problem with it so far is that I pretty much always use my first 6 characters - the newbies rarely get a look in, but maybe that'll change as I get deeper into the game.
It's not perfect by any means - Final Fantasy IX was much better at dealing with the shopping and weapon changing aspects - it does bug me that you can't see by how much a new weapon has changed your stats - but then I suppose it didn't have the job classes to confuse things.
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I figured it was best to split them over a couple of instalments - give you more of a chance to win!
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Now… what's next…
I've hardly got much worth reviewing aside from retro stuff. Was the other review Guardian Heroes? I can't remember.
Oh I don't know.
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At least the FF:TA fans didn't take it personally.
/loads shotgun
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However combat is only one of many many things you can do in EVE. He failed to mention the corporations, the research, mining, refining, hunting, trading, the market amazing market, the many ways to can tune your ship(s). But best of all is that EVE is very free, unregulated and truly feels massively multiplayer. The multiplayer part just works really really well. From the article of the author, I doubt he ever enlisted to a corporation and did some teamwork, or attained some of the bigger ships where both pre-engagement and engagement tactics become much more important.
As for the skill system, I guess it's a matter of taste, but I love it. It makes EVE less of a time-gobbling game that demands ALL of your time (although you can play it that way), and instead it's a nice feeling to know my skill is gaining even when I am not online. It's actually realistic, as my character lives in realtime in the EVE universe and I instructed him to study material. Spending more time with EVE still pays off though, since you will gain more money, knowledge (there's lots to discover) and items more quickly, and the latter ships and items don't come cheap.
So all in all, I think a 1/10 is very unfair. It speaks for the expectations and disappointment of the reviewer, but it does not represent the game.
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Yeah, I'm with them, actually. He only played the freaking game for a month before deciding he didn't like it, then? Man. What right has he got to form an opinion, eh?
And while I'm on, Lutz, I'm betting you didn't play FFTA until completion, so I am heretofore dismissing your review as utter blarcs.
Jesus.
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I was going to say read the Eve thread in the forum, but its been deleted.
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Had the review been from the actual EG staff themselves for the purpose of reviewing the game for the business of EG then I'd say it was a bad review.
However, this is a reader review, based solely on one persons expections and views of the game.
I know that FF:TA is a good game, and in a true and un-biased review it should get at least 8/10, if not higher. Personally I thought it was shite. But that's just me.
Incidently I've seen a lot of places comparring Eve to Elite, official places too, so why can't that be an expectation? Eve is far from Elite.
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And point well said Blerkie.
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I have exactly the same feelings/thoughts playing EVE, as I did all those years ago playing Elite.
Frankly, the reader review of eve on this page is so far off base, its not even funny. I'm not even going to begin to address it.
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Not really the target range for eve (Most players are 20+).
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Psy Corp: Bollocks. EVERY game I play I enjoy every day after the initial "trail". I'm still playing Halo and still enjoying it.
And if you have to work at it for 3-4 months before getting anyway… that's just wrong. Yes, the game progresses, but the beginning should be interesting too. Lets see, when it came out, £30. 4 months subs, about another £30. So basically £60 before you get any fun? WTF is the point? GO and spend that £60 on two other games and get fun right off!
I'm certain Eve has a lot of things going for it. The Corp thing especially, but there is an awful lot of room for improvement by the sounds of it.
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Hell, I've sometimes decided on whether I dislike a game after reading the instruction manual. You telling me a person ain't allowed to form an opinion on this EVE until they've played it for three months?
By the way I was joking on my last post, Lutz. Nice review. Have to disagree with you vehemently on the score, but what's new about that, eh?
THREE MONTHS?
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Yeah I noticed Stevas, I recognise your wit right off now, used to it!
Yeah, FF:TA, not for me, what can I say.
Nice scoring system BTW.
Oh, and THREE MONTHS!? Jesus.
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Just a thought.
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It annoys me when I think of how great a game they could have made. Maybe next time eh?
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Close but not entirely true. There are many features missing from EVE - the flying of ships, for example. But are also many in EVE which weren't in Elite.
Frankly, the reader review of eve on this page is so far off base, its not even funny. I'm not even going to begin to address it.
I do find it a strange review. As someone else said the combat comment really isn't true. So you don't need to be an ace pilot in the FPS sense, but there is alot of strategy. Combining both would be great but if I had to pick one I would always go for the latter, something which EVE is better than any other space combat game I've played.
Its a great game. I just couldn't keep up because it was sucking too much time away from me. If that's not a problem for you I highly recommend it.
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So games last for me. As mentioned, Halo, I've clocked over 1000+ (I'm guessing 2,000+ to be honest) but I still play it and love it.
Yes, playing witha group of mates ina Corp is a major appeal of Eve, can't fault it, but you need more than that. Whack up PGR2 or something, play with mates there, get Counter-Strike, work in a team. Both of those games have something else other than team play working for them.
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EVE bored me to tears it wasn't what I wanted from an online space game and I am quite happy that I never had to pay for the priviledge to try it.
Elite is my all time favourite game, maybe X
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That's a good comparison. I'd love to have both in the same game, but if I can't I will always go for the former.
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I'm also hoping X-OU will be online Elite. I don't think it will be, but here's to hoping.
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Sorry to go on, but:
SEVEN HOURS A DAY?
Please, do not throw around the term 'hardcore gamer' as if it were something everyone who plays games aspired to. I, for one, do not wish to be referred to as such. Playing games is not cool, despite what the media and Sony may have you believe. We're all still nerds (or geeks, if you prefer), regardless of how 'hardcore' you think you are. And besides, if the definition of a hardcore gamer is to play any game for 7 hours a day, then call me 'Mr Casual Gamer'.
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If I did 7 hours on a agame per night I'd be going to bed at midnight. As I get up at 6am and have to spend time with the girlfriend then I'm a bit screwed.
And as Stevas said, 7 hours a day for 3 to four months is daft. That's 770 hours of game time for three months.
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I finished the game; one wastes a lot of time with one battle, even if you cut out all possible animations, so total time at end was 80hours - this is way too much for a game without a solid detailed story.
I played this game as there was nothing better as RPG/Tactics for GBA right now, and it was kind of entertaining taking into account that I played it on the toilet or on my way home/work.
Therefore Lutz, you're right in your arguments, but the game is a good game.
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Now I get it...
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I'm so glad that I put the EVE review in with the others. I'm having so much fun! You should see some of the emails!
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Come on, mugs - publish the emails.
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That board looked a bit scary. Is Isla one of your characters Errol?
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"Yep everyone is entitled to their opinion, but try and judge a game on it's merrits, and not on misconceived perceptions you had before entering the game."
i'd say its fine to judge it that way as long as you make it obvious that is where you're coming from. his review is a great one to read for anyone who's thought that they might be able to pick up eve and be staight into an elite style piloting space trader/combat/thingamy. it will make like-minded people think twice before making such an outlay
"The single biggest problem with this game is its non friendly nature to lazy reviewers. Claiming to have some authority to judge a persistent game with a few days of play is utterly irresponsible."
okay, firstly this is the reader review page, so id not really refer to him as a reviewer so much as a gamer. he bought eve to play on his own time. if he plays it for a short time and doesn't get grabbed by it, fine. were it a professional review to dismiss it so quickly would be unprofessional, but as a paying gamer i'd have to say that your perspective changes, if a game doesn't grab me quickly its going to get forgotten about. it doesn't matter how much other people like it, i can't be bothered to pour my time into something that aint gripping me.
by all means defend your opinions of the game, tell people whats good about it, and point out factual inaccuracies of the review (like combat strategy) but don't dismiss his opinion because he couldn't be bothered to stick with it. plenty of other people would doubtlessly feel the same, and from what i've seen of it on my housemate's pc i'm probably one of them.
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Oh please post them! If not here at least in the forum.
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Would you want to play online with them?
Well done on putting people off.
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So what were you expecting?
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Oh how I laughed!
Eve just lost what little credibility I had for it. Total tard city.
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Keep reading the article...the guys a ****ing moron. Eve on graphics alone deserves way the hell better than a 1/10. And anyone who rates Final Fantasy Tactics Advanced 3/10 needs to taken outside and recycled. The only thing i agree with him on is that unlimited saga is a pos. But really who does these stupid reviews? a six year old with the attention span of a chimp? Eve a 1/10 indeed...i wont even go into FFTA.
Would seem that they've not figured out that different people have reviewed different things.
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I couldn't, but if you're interested one of them did just call me "the sweaty armpit of the most hairest buffon!"
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Clearly this man has never played Enter The Matrix!
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You've made more comments here than I have and I even defended the game. Do you read what others post?
Where were these people when I was playing? Apart from the Pkers all I ever stumbled across were kind and helpful players.
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Pur-lease...
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Fair play to the guy, his review of EVE may or may not have been fair (not having played it I'm not sure, and nor do I care), but I shall be forever grateful for his throwing a rock at this particular hornets nest.
Man. I'm almost tempted to go get me a wrestling game just so's I can write a scathing reader review of it, and...
Hang on. Who needs the game?
(Ahem)
[Puts 'rev-you-are head' on]
So, wrestling, is it? I'll put my opinions on the actual 'realism' of the so-called 'entertainment' that successfully masqueraded as a 'sport' for years to one side, and just come out and say it from the start: [insert name of wrestling game] is shite. As are they all. Bring it on.
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Can I have your permission please?????????
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Myself, I didn't like it, to get my moneys worth I played it for a solid month simultaneously with my bro, joined a corp etc. but try as I might, it just didn't ensnare me. Contrary to what some people have been saying the review DOES have some merit - there is no escaping the fact there are a LOT of people who bought and played Eve under the misguided conception that it was Elite Online, and ultimately left disappointed. If you think its like Elite you sorely need to revisit the original Elite, as the years have clouded your judgement.
I'm not bashing Eve, its obviously a deep, rewarding game to some people, but the review IS a fair reflection of SOME people's experience with the game - an experience of utter detachment in my case.
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Damn! There goes *another* tardometer! Must order some more...
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Good grief. What happened here? Why didn't my Animal Crossing reader review spark a similar riot? It's not fair! mustardkid has all the fun!
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lol.
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NOOOOOOOOOOOOOOOOOOOOO !!!!! ...
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I don't remember any of these guys in black coming over to congratulate the author back then.
By the way, I really liked the Clock Tower 3 review. I thought the game was more like Resident Evil, but obviously it's closer to Silent Hill and Fatal Frame. Might pick this one up if I can find it anywhere.
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This post is even funnier when you consider that we don't actually censor these forums, so he typed all those asterisks himself
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Ahem, they also sell Operation Flashpoint GOTY for £7.99 (or so I've heard). And that's a million-seller.
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Anyone is entitled to give an opinion.
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----
Then why do you persist in personal attacks about age groups etc, completely unrelated to EVE? Or is a census the latest new content in EVE?
Kettle/pot/black methinks.
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Probably not very long by the looks of it. I'd like to point out AGAIN for the hard of thinking on this thread, that this is NOT an official Eurogamer review... And am I the only one who thinks that a tongue was firmly lodged in a cheek somewhere along the line here?
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He didn't start. He told you to stop. Now I'm telling you to stop too. If you want to have a discussion, fine; if you want to chuck around immature insults, don't even bother.
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Voss: I'm glad you're around, at least not all Eve players are narrow minded. You make some good points there.
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19-Jan-04 14:21:22
"Come on, mugs - publish the emails."
I couldn't, but if you're interested one of them did just call me "the sweaty armpit of the most hairest buffon!"
Nice of your mum to e-mail you at work wasn't it mugs?
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Play were doing Clock Tower 3 for about sixteen quid last time I checked...
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Yeah, it's also pretty damn old to say the least. Considering eve are still trying to sell it on their site for 35 euros doesn't look too good to me
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Sorry, I stand corrected then. In my defense I can only say that I tried to find that review again, but it wasn't listed in the archive.
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oops
/tries the separate the cat from the pigeons
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I too think that 1/10 was harsh, but then it wasn't my review. The readers review section is only designed to give people a chance to express their views on a game. Mustard Kid think it's bad and says so. What is irritating is that many eve players simply cannot accept it as his opinion. Personally I love a lot of games (Yes, C&C included for whoever made the comment on your forums) but I've seen a lot of flak that games I like get (Like Halo) and whilst I don't agree with the opinion I can certainly accept that they have an opinion.
I may be trying Eve online soon myself, depending on if X2 is good or not, and if I do I'll play the game for a fair while, then I'll do a review as well no doubt.
The main point I have to stress about Eve though is that it was the next Elite. Sorry, no chance.
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So why, when I said that "the 2nd half of Halo is the basically the first half played backwards" did you down your pint of Guinness, smash the pint pot on the table, and try to glass me in the face?*
*This may or may not be an exaggeration of what truely happened
[MH]
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You were downing pints to make me look more attractive?!
I didn't realise it was *that* kind of meeting!
[MH]
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NO-ONE CARES
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Anyway, on a completely different note... button mushroom anyone?
[MH]
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/eats mushroom.
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Must say this article made my day go a bit quicker, thanks to EG for messing about with the EVE gamers
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badharlequin, read the following words very carefully, and memorise them:
NO-ONE CARES
Not entirely true of course, as I am sure the 50,000 eve account holders would point out.
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Oh, and: Is it half term? is pure genius.
/Claps Ssuellid
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Errol, 50,000 for a game that is solely online is pretty poor IMO. Thought it would have been better than that, considering you've got the UK, Europe, USA...
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Does it also improve the single player campaign of the original game, Lutz? Because the game and expansion hereabouts are sold at your suggested price point.
Oh, and lol@WHizzo.
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There are 5 (or 7, I forget) new missions per side in Zero Hour though.
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So what's gonna happen in a couple of years then?
Maybe they'll actually get all the features that they promised shortly after the beta was completed??
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well if you want to pay a monthly sub to spend half yer free time tweaking a camera then i guess thats up to you
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I have no doubt that mustardkid did it to counter the EVE bombardment (1/10, serious?). I just don't think s/he expected Errol's minions to invade.
"I don't remember any of these guys in black coming over to congratulate the author back then."
Its a race thing too? Think of the Haitians! Oh will someone please think of the Haitians?
I am so gonna be writing an Eve review.
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/salutes mustardkid
Good work fella! There's a good hour of comedy reading here.
/lurks some more
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It's not fair towards Harlequin, who of course doesn't know otto, but: ROFL!
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Welcome to Eurogamer. May your stay be much like a certain part of your anatomy, short and rather unpleasant!
[MH]
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Points I'd like to raise....
- Eve's been widely touted as "the new elite". It patently isn't; it's simultaneously better and worse than that classic. Better, in so much as it's graphically beautiful, socially involving, and even more open-ended; it's also worse, because it doesn't have the direct connection with your ship that piloting your first cobra mkiii gave you. I was let down when I tried eve, because I wanted to recreate the thrill of docking at leesti for the first time, followed by the thrill of raising enough cash to buy a docking computer so I never had to do it again...
- Some people like different styles of game. That doesn't give anyone the right to personally attack or insult them for that choice, much as i wouldn't insult anyone for their choice of car, beer , or girlfriend.
- I don't agree with the low score mustard gave eve, but I absolutely defend his right to express his opinion about it - not once did he insult eve players, he merely criticised a game for not coming up to his expectations. He deserves none of the insults bandied about here, and neither does eurogamer as a site.
- I respect errols opinion on many things, but I call into question the 50,000 subscribers figure. I logged on last monthe to take part in a "mass log-on event" and failed to see more than 4000 on at once. Frequently, the figure was more like 1500-2000. (feel free to correct me on this though, i'd like to see more accurate figures)
- this one made my blood boil... "What i say there is my personal opinion and not for repost on OTHER BOARDS WITHOUT MY PERMISSION." I'm sorry. The internet is public medium. If the quote was from a private, password protected board then maybe i'd agree, but once you've said something on a public board, it's akin to shouting it from the highest mountain: you ain't ever gonna take it back, and throwing your toys out of the pram ain't gonna make it any easier for you.
- finally... THREE MONTHS????!!!!
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ROFL! You will never find anyone less likely to play CS than me, that I can promise you.
Um, anyway, my point. Yes. You see, it's a 'reader review'. The subjective opinion of one person who has no pretensions to be anything other than a person who played a game and thought he'd share his opinion. I don't understand why you're all getting so worked up about it! Clearly his 1/10 was a joke. Scores don't matter even when 'real' reviewers give them, why on earth should anyone care about a score in a reader's review? In summary, NO-ONE CARES.
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a. i was spending a good portion of my evenings tweaking a camera and gazing vacantly at my monitor.
b. progressing in the game is mainly down to how long yr account runs for . you can't make any upgrades without first gaining the appropriate skill. even if you've worked hard and earned lot of game currency you can't buy equipment and use it unless you've also skilled up ... this takes real earth time and real earth money ..... you see what the cynic in me is thinking?
ps i'm 12 and a HALF
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Mr Review err?, if I could just introduce you to a certain Mr Kettle, whose complete lack of pigmentation I am sure you are aware of; insofar as you claim, indirectly through implication, that it be so different from your own?
Oh, please. If any of you believe there is any debating going on here, then it appears the vast majority of the EVE cognescenti are very much more deluded than this thread has led me to believe (which, on quick review, takes some doing). As far as I can make out, there are just a lot of petulant children around who, rather bizarrely, can't handle critisism aimed at a piece of entertainment they happen to enjoy. Were any of you to have had the least bit input into the creation of EVE, then maybe (that's MAYBE) I could understand the nonsensical attitudes on display. This guy is a READER who submitted a REVIEW of a game he DIDN'T LIKE.
DEAL with IT.
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THREE FUCKING MONTHS?
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I had the docking down to a fine art, the only reason for getting the DockCom was so that you could waltz around the room as Strauss' The Blue Danube played.
/rose tinted specs
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Thanks for proving my point that the EG community has its share of stupid flamers who will defend it against anything too.
Hiiiiithangggyouu!!
I did consider being the 50th person to try and explain to you that this is a Reader Review section, where people submit their opinions, but, much like the fly and the red hot lightbulb, I fear that you just don't know when to quit.
/flicks power switch
Ah... peace at last
[MH]
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Debate is welcomed. But simply repeating the same points again and again, and even duplicating the same posts gets a little tired, yes bad harlequin, I am looking at you!
[MH]
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made even better by the fact that their board has extract from this thread all over it. nice double standards.
okay, people have been talking smack all over this thread, but otto, you just took the piss with this line "ROFL! You will never find anyone less likely to play CS than me, that I can promise you." frankly, i'm offended. i reckon you're way out of line with this as you're much more likely to play it than i would. next geekmeet, you and i are gonna have words over this. grrrr.
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Curiously, I've derived more enjoyment from this thread than the entire month I spent playing Eve...
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For the record, I think the EVE apologists are perfectly within their rights to debate the issue here on the comments thread, I also think that mustardkid may have done the game a bit of a disservice with his irreverent reader review, but it made me laugh and that's the main thing. For the third time, I find it hard to understand why anyone, EVE fan or not, would really care.
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Hey, I might fall to the dark side of the 'tard if they submit that...
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It's funny, but all I can see is a collection of sad fans of a game objecting to somebody else being allowed to voice their opinion of it through a louder set of speakers. Oh, and some others sitting having a chuckle at them.
I leave it entirely up to you to decide whichever of the two camps you want to claim to belong to.
Exactly, Otto. Who cares if he gave it 1/10? Really? Is it going to spoil their enjoyment of the game from now on? Are they going to be sitting there - don't ask me why, but I'm thinking in their Y-fronts - cursing, shouting "How DARE he give this game 1 out of 10!", while playing?
Did his giving the game that mark cost them anything? I mean, if you were paying a subscription for Eurogamer, then perhaps you'd have a grievance, but the site is free, for fu-
I'm tired.
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To really enjoy this thread, you've got to read it for three months.
/wanders back out again...
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Not at all Whizzo...
I was refering to the comments though bud.
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oh wait, i know why - cos you have fuck all to do in the game and your just sitting around waiting for the next research to complete like the rest of us
get MSN, whack on a 'stars' backdrop.. and there ya go, Eve for a fraction of the cost.
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and come on own up ... i bet you've snuck off for a cuppa in at least one battle aintcha
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So, I'm sure any slighting review is a bit like telling the pope God doesn't exist and he's wasted his life.
And surely if the game doesn't pay out straight away that's a flaw of the game, not of the review. You pay a monthly subscription, surely you'd want the developers to hit you quick with some kind of action so you want to carry on.
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I can't help but think that the fanboy problem is exacerbated here by a major influence: the original review criticised a game that they have to devote very large amounts of time to and (more importantly) they're still paying for...
edit: "So, I'm sure any slighting review is a bit like telling the pope God doesn't exist and he's wasted his life."
I totally agree sam.
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Poor buggers.
We don't want your pity.
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This post is even funnier when you consider that we don't actually censor these forums, so he typed all those asterisks himself
Even more funny is that he's copied his post from the EVE forum - exactly what he is complaining about. Although he presumably has given his permission this time.
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I have literally never been this happy.
The internet rules. Oh, sorry, the internet r0xx0rs.
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Does it have motorbikes?
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That's not necessarily true, and it comes down to how certain factors need to be weighted. DOA XBV, for example, looked fantastic but was dragged down by plenty of other factors. I can't comment on EVE but that argument is severely flawed.
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yes i played it properly ... i enjoyed it for a few weeks i eventually bought a frigate ..... then my eyes glazed over .... GAH!
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stupidly ridiculous health bars and deadly attacks. i
mean after playing a game thru to the end i'm usually
just too frazzled to bother with them. i never finished
parasite eve2 because of the stupid boss and i'm about
to chuck in the towel with XIII cos of the mongoose.
why can't more games have a relatively easy but
spectacular end scene as a reward for getting to the
end as opposed to some gruelling punisihing boss eh?
i mean just racking up the bosses health bar and
weapon damage is pure lazyness.'
Remember this MustardKid? Looks like you can't handle a challenge...
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So you're telling everyone that hasn't played eve that the tutorial will not equip you with the skills to engage enemies in game, or will give you no idea of what to expect when attacked?
Sell it son, Sell it!
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i'm a twelve year old n00b that just happened to see eve running on a pc in dixons window and rushed home to write a review of it on my pencil case.
i can't handle a challange.
i cnt barly typ
i don't r0x0r
certainly aint 733t
and i smell of poo
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LOL that's good, so he doesn't get freedom of speech because in your opinion he's wrong!!
To be perfectly blunt, he's summed up the worst points in the game in only 1 month. It took me 2-3 months to come to exactly the same conclusion as him. I was in a big corp, with a cruiser (3/4 of the way towards a battleship) so it's not like I don't know what I'm talking about
Problem was I kept listening to the people that said "it gets better soon" I wish I'd had the good sense to not buy this game, hopefully this review will make people realise it isn't for everyone
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Excellent work there. Think that all up by yourself didja?
You havent played the game at all .
He clearly stated that he played it for a month... looky looky, other coments ^^
Yes you can train skill faster using implants .
F'nar f'nar
Yes you can fly all ships if you want .
You can command a ship to go to a location, but you are never in complete control of a ship.
And as for the combat pay me a visit ill show you how combat is done .
What is worrying is that I'm sure you could re-read that and not realise how sad that sounds.
You shouldnt be allowed to post review as you are obviously not a real gamer .
He's a reader... he reviewed a game... I think that meets the two major requirements...
[MH]
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That's not all - I was late home from work because of a car accident last Friday... I swear that was your fault.
[MH]
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madre de dios!!!
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i nearly missed this one...
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Harry go play with the dick you are so proud of and cut down on the name calling, you are both unoriginal and bad at it.
And I suppose he should be taking hints from a true master such as yourself? Oh that "go play with your dick" comment had me rolling around on the floor, shaking with laughter. No, it did. Really.
[MH]
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Q.E.D
Oh dear they really can't help themselves can they?
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You missed the bit about me not caring then? o_O
u r teh win :roll:
Ooh - he speaks l33t! *ph34r*
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My god, it's full of tards...
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Shame its a SHIT GAME, eh?
HAHAHAHHAHAHAHA!!!!!11one
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EVE is the antithesis of game playing, it's game watching.
I've spoken to people who love it, got really involved in the game and their experiences all come to a head at one barrier.
At some point it gets boring.
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Can you not take a little critisism for your beloved game?
Grow up and fuck off back to where you came from
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That comment from lost_soul is one of the reasons I love eurogamer so much.
...I can tell from the tone of your voice, Tards, that you're upset. Why don't you take a stress pill and get some rest?
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" combat for the fisrt month or so, comes down to selecting a target, switching on weapons, then going to make a cuppa while the game takes care of the rest... "
is that any better?
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Thank you all for cheering me up after a rotten day at work.
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/grabs popcorn
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"Just remember, if his character is still around, its name is: NeonDevil
I agree though that the shot looks pretty old
--Missa"
dunno who NeonDevil is but it certainly wasn't my nick .... wouldn't want to be in his shoes next time he logs on to play ....... think he may be making a lot of cups of tea
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I agree though that the shot looks pretty old
--Missa"
This has to be the first time that gamers have hunted down and killed off a reviewer who slagged their pastime. Beautiful.
Or, at least, it would be if they'd got the right man. I picked that shot randomly from the batch on my hard disk...
Oops.
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stoopid n00b review judgers
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/opens packet of chocolate goldrain
/settles down for the long haul
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Or, at least, it would be if they'd got the right man. I picked that shot randomly from the batch on my hard disk...
Oops.
--------
Hahaha, thats funny.
I, and many others, tried to calm the flames but they just cant get enough lol.
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/sprays tard repellent around the hide
/turns on the IR camera
/opens a beer
Ah a long night of watching tards in the wild
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Just saw this.
"Mugwum
19-Jan-04 14:21:22
I couldn't, but if you're interested one of them did just call me "the sweaty armpit of the most hairest buffon!"
Nice of your mum to e-mail you at work wasn't it mugs?
I wish YOUR Mum would stop emailing me at work!
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That, ladies and gents, is, i believe, the finest example of an oxymoron eurogamer has ever seen.
Thank you Thunder Child... Now go and track down NeonDevil, make yourself a nice cup of tea, and click him out of the sky!
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" you another one that run out of contents in his nose to play with "
funnily enough when i was playing eve my nose had never been so clean ... plenty of good quality pickin time as you watch the stars sail by
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Piss poor huh? I say god damn bubba, I wish I had myself a vocab-you-lary like yours!
[MH]
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The year is not yet 20 days young and we already have an early contender for the coveted title of "'Tard of the Year" 2004!
I give you
Thunder..
Thunder....
Thunder Child!
Any thoughts on the early nomination Mr Child?
/hands over microphone
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Thankyou for nominating me for this award, I hope that in the teeth of what would appear to be serious competition I have done enough to annoy and aggravate you to the extent you will hand me over this award.
It is wonderful to think that a few simple little posts have made you reach for your keyboards in such determined fashion.
It has been all too easy.
-------
Bwahaha, fantastic! No offence, fella, but all I see in this thread is a few people, yourself included, getting in a tizzy about other peoples opinions, and a whole lot of others having a good ol' laaarf at your expense. Jeez man, show some dignity and quit while you're behind....actually dont, I'm hoping this thread is still alive when I get back to work in the morning.
Goodnight, and hope to hear from you soon.
yegs
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Manage what, exactly? That vocab of yours is shining through again.
/hands over some punctuation to Thunder Child
Go forth and use it wisely...
[MH]
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Don't worry, your true lamer abilities haven't fully manifested yet. You'll just have to settle for making your own posts lame, it'll be some time before you can do the same to other peoples.
You really think you made us angry? As we've been said many times, you've provided us with fantastic entertainment today. Please... continue.
[MH]
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However, I really shouldn't expect much more - you quite clearly only have one free typing hand. You *really* are enjoying this aren't you.
Has anyone officially claimed this one yet?
[MH]
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seems somehow appropriate
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This thread is fn hilarious.
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Yup I think he has been doing an excellent job of extracting the urine for quite a while on this one.
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seems somehow appropriate
erm..... ok.....
nice example
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The first thing that strikes you is the visuals. It's gorgeous, the ships and star fields are beautiful to behold, in fact the whole thing reeks of class from the start.
On the second point after reading the review a few times now I still cannot get the point about bias. What flipping bias. He played the game and gave his opinion of the game as he saw it in the form of a review. That is what a review is somebodys subjective opinion of something i.e. what they thought from their experience. Thought the review was quite well written myself.
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I'm tempted to buy a copy of Eve just to post on their forums.
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"erm, oxymoron, contradictory terms are used in conjunction.
It is a big long word you used, now come back and try it use it when you know what it means."
doh, and I thought it was a name for an extra <em>special</em> kind of moron?
(Y'know, the kind who criticise others' bad language yet use the word 'piss' in the same sentence...)
I stand corrected on the literal definition then thunder, though perhaps if you look here you can see where i was coming from. Maybe you can come to the forum every week and help us resolve our bad language and piss poor vocabulary problems.
I reckon you could get us all speaking the queen's in about, ooh, let's see, three months?
edi: html trouble
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A little more baiting is required methinks.
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I really could do with a copy of eve to test out just how poo it is.
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Oh well.
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To judge the game by the comments of a few guys that posted here (after being lured to EG by Errol) isn't entirely fair - it would have happened with every game with a community of a certain size. Thousands of EVE account members have not commented in here.
Have all the fun you want in here, but to slag off the whole EVE community and the game is a bit silly. EVE is a debut project of a small team of developers, and if anything, we should be happy that there are developers out there that take the risk of such an ambitious project, even if it's not for everyone.
Ok, you can go on now.
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WE NEED THAT DAMN READER REVIEW ARCHIVE!
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I ended up using Google again.: -
http://www.eurogamer.net/article.php?article_id=54038
Amusing that the last post on that thread is by Otto
"Guys - any chance of linking to an archive of old readers reviews? I can't find them. "
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/rewinds
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This is a game you enjoy in spite of the poor menus and generally confusing design. It really doesn't start well, and I'm still surprised I actually got through the first few hours without chucking it away.
But once you start developing your characters' abilities, and experimenting with the different jobs available, it quickly becomes compulsive. I never looked at an FAQ until I'd finished the story, and I think that contributed to the experience - for me, working out what the f*&! the difference was between a sniper and an assassin became part of the fun.
Actual battle strategy is pretty non-existant, basically boiling down to "twat it/them", but the range of stuff you can throw into the mix and build up is so wide that each battle is different, and you become very involved with the fate of your characters.
Even a lot of the stuff which seems annoying or irrelevant at the beginning has an element of interest to it... for example, working out how many characters to have in your party is quite a fine art, and for some reason I got great pleasure from weeding out the under-achievers at regular intervals. When you sack them, they say stuff such as "I never liked you anyway", which helps.
I'm not really disagreeing with Lutz's review, as everything he says is correct, but get past the first few hours (months?) and it could well hook you as it did me.
Eve, on the other hand, is shit.
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"erm, yes I responded that post incorrectly and have blown my cover. I really should have ranted and raved till you imagined my eyes were going to pop clean from my head at any moment.
Still one cannot get it right everytime.
So sorry yegon if I made your post look a bit like the post of a lamer that was the last to spot the joke. "
------
Damn straight I'm lame! Not only did I not understand your running "joke", as you affectionately call it, I was completely unaware there WAS a joke to comprehend.
Scratch lame.
I'm doubley lame, mate.
You should be on the stage with your unique "humour".
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OMG!!11! He insulted Myst + Riven!!! He's clearly biased!!11
*Ahem*
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(Ahem)
THREE ARSEHOLEING MONTHS!?
I WILL keep doing this.
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There are only so many cups of tea you can drink before you need to find something else to do during battles I guess.
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See Kristan, That's what happens when you leave us to our own devices...
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Ah now I missed this. This annoys me. How many people do you think bought, played and enjoyed Myst and Riven? And how many people bought, played and enjoyed EVE? And yet these tosspots argue in the same breath that "5,000 EVE players can't be wrong"... If numbers are anything to go by, Myst and Riven are better than EVE by several orders of magnitude.
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Personally, I enjoyed my time in EVE, but it's certainly not for everyone. It's a slow paced game. You will be making tea during some points. I can't see that as being a problem, necessarily.
If you want 2001 go get EVE.
If you want Star Wars go get Freespace2.
MMORPGS are slow, it's the nature of the beast.
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EDIT: Yes, but all missed the "I" didn't you eh?! EH!?
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/gets all sniffy.
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it's its not it's
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It entirely depends on what was it that you liked in Elite - the simulation of a Universe with dozens of solar systems, trading opportunities, ship upgrading devices - you'll find all that in EVE, and much more. Or the aspect that you manually controlled your ship. I dare say what made Elite a classic was rather the first aspect than the second, because "twitch" games had been there before. Fair enough if it's the combination of both that made Elite tick for you, but for me the simulation of a Universe where you're free to do whatever you like was the deciding factor.
I'd also like to add that, for me, EVE does feel like you control a spaceship - not like you'd control an X-Wing fighter, but much like ships in Star Trek are controlled - by giving certain orders which the ship (or a crew, if you want) executes.
So Mustardkid's comparison between Tomb Raider and a point'n'click adventure was indeed a good one - even if I don't agree with his conclusion concerning the EVE/Elite comparison. But why should a point and click game be worse than Tomb Raider?
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I wise man once said "Who is the greater fool*, the fool, or the fool that follows him?"
*replace "fool" for "tard" where appropriate.
I pop in here every so often to stir up this cesspit of a thread and see what lumps float to the surface.
/stirs some more
You would happen to be big, green and answer to the name of Shrek would you? I'm sorry your "This is ere is mah swamp" sign must have fallen down...
[MH]
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EVE may very well be a great game, but it's only like one part of Elite. And sadly, all the other bits were part of the package for me.
/goes off to play Elite
/remembers he's at work
Fudge!
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anyway isn't this usually the point where someone says "this one's gonna run and run" and no-one ever posts again?
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I think you deserve the honour of that last post mustard, you've earned... DOH!
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Eventually Very Exciting? (after 3 months)
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Also...
Extremely Volatile Entourage
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Extensive Vacuos Enterprise
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-----------------------------------------
The point was that declaring sales to be directly proportional to quality is a false measure - yet one that has been applied to eve here. Within the same thread it has been argued that very few games deserve 1/10, epecially eve, except Myst & Riven. Which have obviously sold great numbers.
Obviously these arguments were made by different eve fans, but there is nothing like a bit of baiting some of the others.
To be honest there seems to be a bit of score blindness - the review wasn't overly harsh (although the protestations about combat are amusing), but everyone is focused on the score, as though it means something. What if it had got 5/10? Do we treat that as average? Obviously mustardkid found the experience less than average so it should be scored lower.... All is subjective, just because we use definite terms to describe indefinite qualities.
Oh, and just to add another worm:
THREE MONTHS!!!! SEVEN HOURS A DAY!!!oneone!!!!!
SIX HUNDRED AND FORTY HOURS!!!!! I could play through BALDURS GATE 2 FIVE TIMES!!!!!!!!!
edit: correction
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Extensive Vocabulary, Evaporated?
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/licks finger and draws a number 1 in the air
/pulls t-shirt over his head and runs around screaming
I WIN!!! I WIN!!! I WIN!!!
[MH]
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"50,000 can't be worng about eve"
"no game deserves 1/10 (Well maybe Myst/Rivan)"
Follow my logic?
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Nah, UncleLou - Elite was great because of the combination of everything. It made you really believe that you were there - in that ship! You did what you wanted, you went where you wanted, you chose to do what you wanted to do. If you wanted to trade - great! If you wanted to just shoot stuff - also great! If you wanted to see how close you could fly to the sun - that's fine too. Want to try to perfect diving into a planet's atmosphere and hyperspacing at the very, very last minute? Lovely.
This sums up eve completely for me. In EVE you can do ALL of this and so much more. It is the most immersive experience I've had probably.
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Someone made a very good comment in that EVE forum thread about this page that should you be able to pilot the ship yourself all the flight RPG elements would be lost. What would be in the point of a "level 5 frigate" skill if you do it yourself? Plus, I don't know about you, but in Elite I found that in the end there was little I didn't tell the ship's computer to do. I'll say this, there's alot more tactics in combat in EVE than there ever was in Elite, which, in comparison, seems more like a FPS.
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There was no computer in Elite.
And by computer I mean something that made choices within game without you telling how to do it. Go from A to C and avoid B. Does it avopid B by going left, right, up or down??? In Elite, you fly the ship, you choose.
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The demo. I thought it was pretty much Diablo in space. The non-dynamic market really put me off.
There was no computer in Elite.
Then I must be thinking of the later Elites. What of the auto-pilots? Not only useful for establishing flight paths and landing/docking, but also good for combat. You could tell it to follow a ship and then hold onto fire.
If so, Elite is flying to a tradelane yourself, EVE is pressing F2 ("Go to" Command) to get there. Go from A to C and avoid B. Does it avopid B by going left, right, up or down??? In Elite, you fly the ship, you choose.
Not quite true. Should you just tell the computer to take you straight from a to B you could end up seriously screwed. You forget that space is inhabited and some of those inhabitants don't like you flyng through their space (and most of them ar PCs). I spent more time working out alternative routes through blockades/dangerous systems than I did simply clicking A to B. Then there's the plotting of trade route paths so that you can hit certain systems to check prices/the natives.
Finally, for "realism" purposes it makes much more sense that a computer would work alot of issues out for you.
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Nothing to follow ships tho.
There was a autopilot in Frontier which was pretty much unusable because it flew through planets.
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Actually that's the issue at play here. What was Elite for you? Personally the trading and combat took second place to the lite RPG elements of joining a faction or making my home in the "Communist" systems (again, I can't recall the first Elite, I speak of ts sequels). In that respect EVE is very much the "new Elite" for me, it was just too time consuming.
RE Trading: How do you think the majority of players make their cash? They may start mining but in the end the big cash comes from selling goods usually those you have manufactured.
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FWB: You are thinking of Elite: Frontier. Whilst a good game, it too was also missing that little something that marked it as a "classic" that Elite 1 did.
Also in my example I clearly used something that was in the path to demonstrate what you have just said. Go from A to C and avoid b. A computer will do this work for you in general flying (Fly from Earth to Jupiter and avoid the asteroid belt for example) however in Elite you had to do that yourself AND you had to use the knowledge of the systems around you to figure out what was likely to have a good price, would you be able to land without getting your arse handed to you by pirates, and did you have alternatives for getting away? (Extra fuel, or sun scoop)
In both Eve and Elite you have to decide where to go, what course to take. In Eve you tell the compluter to take you there, in Elite, you get there your self.
They are two totally different games, and shouldn't be compared.
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There was a computer in Elite, the docking computer, but I never used it as it was easy enough to dock.
Frontier's auto pilot didn't work all the time. More often than not instead of docking on Abraham Space Station around Earth you'd try to fly Titan with it.
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Thing is, from what I've read there is loads more to the game, but I rapidly got to the point where if I saw one more asteroid I felt that my head was going to explode showering minerals all over the East Midlands. And that seems to be the problem with the game, some people perserve through the mining phases and get to the game itself. Others get bored with mining and never see the proper game itself - seems to suggest a problem with the game structure rather than the half the people that give up.
Oh, and the concept of gates in space games is terrible. Space is supposed to be infinite, introducing gates breaks things down into more manageable chunks but at the same time removes that huge oppressive, lonely void feeling that a space game should have. X2 suffers from this as well.
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As you do in EVE. If you tell the computer to take you from A to B it will take the most direct route, if not always the fastest, ignoring all obstacles in the way. If I plot my route out before hand I fail to see how that is so different from making it doing it as I go along.
AND you had to use the knowledge of the systems around you to figure out what was likely to have a good price, would you be able to land without getting your arse handed to you by pirates, and did you have alternatives for getting away? (Extra fuel, or sun scoop)
Exactly the same in EVE. There is no universal price index that you can fall on. The best you can get is a high price value for a good in a certain area. It is then up to you to find exactly where that price may be. There is no way of knowing anything about prices outside of a region other than through word of mouth. As for pirates in a system, you're only tools are the death counts in the last 24hrs on the map and word of mouth.
In both Eve and Elite you have to decide where to go, what course to take. In Eve you tell the compluter to take you there, in Elite, you get there your self.
Sorry, but I really don't see much difference.
They are two totally different games, and shouldn't be compared.
Not true. There is more to the two games than path finding.
I should make it clear that all my opinions on Elite stem from its sequels. I never really played the first one.
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Every space game I've seen uses either gates or hyperspace (Which ultimatly is just a mobile gate)
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In the original Elite though you was in sole control of the ship. You didn't plot courses on the computer, only in your head. You dind't get a computer to get you there, you flew yourself. You didn't tell teh computer to fire at pirates, you turned you ship around and fired at them yourself.
As mentioned over on the Eve threads Eve is much more about character progression rather than who is the better pilot in a dogfight.
They have a similar basis, but also as previously mentioned, it's comparing Champ Manager and Fifa or something.
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It was a massive time saver for trading and it made those dodgy cargo runs into Anarchy systems a little safer.
And when I talk about Elite, I mean the 20 year old, 22Kilobyte, Braben & Bell effort not the rather unfortunate sequels.
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/loads emulator
/checks over shoulder for boss
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You can get the Generals Deluxe Edition now which only sets you back £35 so most people will buy that now rather than Generals and Zero Hour Seperate.
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I can see the difference quite clearly. It's about delegating responsibility, and if it depends on whether you find that responsibility fun or not as to whether it's a good or bad thing.
/throws liberal amounts of coppers
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Sort of. Combat in EVE requires:
1) Tactics. If you don't know what you're doing and how to counter your enemy you're screwed. There are players who fly nothing but electronic weapon platforms for their corps. Their job is fuck up up your computer or counter missiles. They won't fire a single shot. I think Errol was doing this for a while.
2) Player skills.
3) Ship
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.
.
.
.......hmmmmm....
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...I kinda miss them though
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Actually that's the issue at play here. What was Elite for you?
And this is exactly my point. Elite and eve for me, are not about how you fly your ship etc etc. Elite was a state of mind for me - it was about living in a huge universe, trading and gathering 'stuff' etc etc.
Eve fulfills all this and more - beyond even my wildest expectations. With REAL people behind every ship.
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The learning of abilities over such a long time seems more like an artifical way of extending the initial descovery period of the game. Which is going to bring in more money as it takes longer for newbies to actually see all aspects & posibilities available.
EVE could be twitchy, but isn't. EVE could allow players to progress at their own pace, but instead artificially restricts it. In effect it allows you to 'play' the game without playing it - free money for the developers then. A noble cause, but a common failure of MMORPGs
I should add that my impressions have come both from what has been said here, discussions with a friend who has got quite far (has battleship, is in guild/whatever they are called) and own research.
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Which one are you going to pick?
I'll give you money if you pick the Virtua Fighter one and send it to me itamae!
Pleaaase?
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"1/10?!! YOU GOT TO BE SHITTING ON ME.
EVE IS DA BEST SHIT AROUND HOLMES!
SHOOTING IS MORE HARD THAN WHAT YOU SAY!
EVE IS SMART GAME FOR SMART PEOPLE.
IT’S A PITY YOU ALL DUMB AND CANT GET
YOUR WANG WET SO GIVE CRAP REVIEW.
YOU ALL SUCK WARM CAMEL MEATBALLS!
PeAcE evEgUY "
Sorry, what? Do you really think that is anyway for a self-confessed 'smart person' to communicate? Or are you just sticking up for your brother who plays EvE after he's dropped you off at the special school?
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EVE IS SMART GAME FOR SMART PEOPLE.
IT’S A PITY YOU ALL DUMB AND CANT GET
YOUR WANG WET SO GIVE CRAP REVIEW.
YOU ALL SUCK WARM CAMEL MEATBALLS!
You're not a player then?
It would appear that some fans of EVE have an awful lot in common with some WWE fans.
Or this is a regular doing a wind-up? Has to be surely...
Oh and this guy wins "Most tardy statement in the thread so far"
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Any reviews of MMORPGs in the media have to be taken with a pinch of salt.
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For people who are curious what control of the ships in EVE really is about and how slow/boring/interesting it is, there are some fun movies on the EVE website made by community members who filmed their more memorable encounters. Check them out <a href='http://www.eve-online.com/download/videos/community.asp'>here (http://www.eve-online.com/download/videos/community.asp)</a>.
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That's a new one. Which definition are you going for? The bottom one?
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Blood, sweat and tears.
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christ, it's like zulu ...... but with tards
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presumably cos you'd just run up the stairs from the kitchen where you'd been preparing a cuppa?
only joking - i know how much some of you love it - it's just not for me, and not cos i lack imagination or patience, i just found it lacking
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That'll get your heart pounding also.
[MH]
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If its anything like when I was playing then I wouldn't worry. I think this forum has been invaded by a few selective morons. The rest of the guys online were great. Very social and helpful.
It does sound like a good game to be honest, assuming I can spare that sort of required dedication.
That's the trick. Fortunately the skill system means you don't have to be online 24/7. At the start you can log in once a day to set your training, later on you can set it for weeks. The commitment comes from playing in a corp and earning money. I'm interested, who here still plays and how much time to they spend on it?
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Agreed FWB. I wasn't trying to state that one was better than the other, simply that if you liked that aspect in EVE then you may well enjoy Op Flash, which offers the same thing. I'm also aware that UL is a fan of FPSs, another reason for the suggestion.
I really don't get this "this game is better than the other debate", specifically EVE and Elite. I've played both and I can assure you with 100% confidence that they are actually different games. Some people will like one, and others will prefer the other. A few will even enjoy both. But everyone is entitled to their opinion FFS. If someone doesn't like the game you like, deal with it and move on.
I've also played EVE, and enjoyed it for a time. The fact that almost every other ship is piloted by another human is fanastic, and it provides great story lines and events. Even after I stopped playing I still looked into the (now non existent ) EVE thread to see what was going on. I, like FWB, quit because it required too much time delivered on a regular basis. Something I couldn't provide. Oh and I also was disappointed that you weren't in direct control of your ship in EVE, but understand that this would have upset the balance of the whole modification/training system.
[MH]
edit: Added punctuation as it looked like I was flirting with FWB!
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I also found that the game could be incredibly dull at times, for instance on a long cargo run you could spend an hour with only the autopilot and afterburners to occaisonally engage....oh, and the camera to play with. Yeah i know what you'll all say about it being an mmorpg and it's a different sort of game. And it's not that i didn't appreciate the startegy of fighting in a group and participating in the extensive marketeering. It's just that a very large portion of the game seemed to involve long sections of just watching a flying spaceship. This was a fatal lack of balance for me and, i don't care what genre it is, i just couldn't excuse it for boring me.
readers reviews are short by nature and may come across as blunt when they are less than positive and, okay, one's are even blunter, sure the game probably does merit more than a one but i'd still hesitate to go above five and i hope the above explains why.
i know how much some people love it and how strongly they feel but all i could see was the emperors willy .... and i didn't like it.
Multiple Edits: sorry was almost a tardfest of bad grammer and poorly expressed ideas but in my defence i was typing it at work ... in an anaesthetic room, and kept getting distracted by patients that needed anaesthetics.
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Where?
And what's wrong with that anyway Mr?!
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That's better.
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Heh.
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i've only just read this whole section and it has brightened my day.
As was mentioned my review gave it a complete fanboi 10/10 rating.
I think Mustarkids review was valid to give a balanced summary of the game.
I'd feel guilty if someone treated my word as gospel and went and spent £20 + subscription and wasted loadsa time to find out its completely nothing like they expected and isn't like Elite at all, you don't even control the ships, etc..!
I think it's a good idea for more than one person to review a game and especially point out the bad things from a different perspective.
Most people should then be able to formulate an idea of what the games about, and can make an informed decision as to part with their hard earned cash or not.
Otto says NO ONE CARES and this is true with most games and in some ways for real life as well, but EVE uses group interaction therfore you prolly will find someone who will listen to what you have to say. Whether they laugh at you for your misfortune or turn round and help within the game is what sets MMORPGS apart from offline games.
EVE does require massive amounts of time invested in it to appreciate fully BUT i did also give an alternative score of 1/10 on my review to say this is what the score would be if you base it on what affect is having to your social life.
EVE nearly cost me my job and girlfriend this is how addictive it was to me.. i see this as a glowing endorsement but also as a warning like you get on cigarette packets... PLAYING GAMES KILLS DONT DO IT.
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Just to clarify, I didn't mean "no one cares" about EVE, because plenty of people obviously do. I meant, "no one cares" about the fanboys' opinions of mustardkid's review, probably not even mustardkid himself.
Just wanted to make myself clear.
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Or 7 hours a day?
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I remember what it was.
It was the ability to fucking spell the word 'you'.
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I was forgetting that, too.
(ahem)