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Pro Evolution Soccer 4 Review

PlayStation 2 Review by Tom Bramwell

15 October, 2004

Wayne Rooney. He's a bit good. And this from a Liverpool fan. It strikes us, sitting here in the dark, watching - one second - Wales and England Under-16s, and contemplating where to go with all this, that the irritatingly labelled Boy Wonder is as good a place to start as any. Rooney is a perfect example of the difference between Pro Evolution Soccer 4 and FIFA Football 2005. But how so, you say. The long and short of it is this: in FIFA, he plays for Man United, he wears the right squad number, his face is modelled on the real one, and he's pretty nippy and packs a wallop in the final third; in PES4, he's still at Everton, he's strong in the air and fast with a good first touch and a venomous shot, and while you can't tell him from Adam face to face, you can tell who it is when you see him move.

Oranges at half time?

'Pro Evolution Soccer 4' Screenshot 1

FIFA and PES4 both get a lot of things right. But for our money PES4 manages to emulate the more satisfying component parts of the sport, and enough of them in unison that it starts to resemble the feeling of watching and indeed playing the game for real. FIFA still does a good job, but it just doesn't seem to tweak our footballing nipples the same way. What it does do though is deliver an engaging enough game while satisfying more of our administrative concerns - up-to-the-minute player and team data, the right tournaments, and online support on the PS2. These are things we definitely want in our football games. Konami has made some positive steps with PES4 - the addition of four licensed European leagues and online support on the Xbox - but when transfers from two months back haven't gone through it turns people in the direction of the EA director's box. And the omission of online support from the flagship PS2 version is distinctly frustrating.

But losing 4-0 on Sunday mornings to teams from places like Tring and Aston Clinton didn't turn us off football, and despite the aforementioned issues (one of which, at least, can be solved by updating data with a third-party tool; try to guess which one), it's the football itself that keeps us coming back, whatever the outcome. PES4 gets so many of the things that make you watch and play football right that it actually feels like football under your thumbs. Of course there are gaps, which we'll get to later, but with each passing year they're lessening in number. By the time we retire, our sons and daughters will be writing about the latest PES games and ruminating, "It's exactly like football, except without that bit where..." It'll just be more efficient.

Back in the present day, PES4 clearly gets enough right to justify the asking price. To begin with, it gets the ball right. Far more so than it has done in the past. The ball moves convincingly, has a physical, untethered presence, and takes meaningful deflections that tickle or terrify you in just the way you secretly desire. It also gets the animation right. Players connect convincingly with the ball, with better transitions between the running and passing or shooting animations; they run and change direction more realistically, fall believably (or at least authentically); and because the way they behave looks right in most given situations, and the ball behaves of itself, the illusion of real football is upheld visually. The likenesses don't really matter, the mashed potato faces in the crowd don't really either, and we can even forgive the bizarre pelvic thrusting of the encroaching defenders on corners. The only other thing of any particular importance is the bulge of the net and the action replay modes, and those remain satisfying and adequate respectively.

Dreaming of goals

'Pro Evolution Soccer 4' Screenshot 2

It gets the speed and fluidity of the game right. Players don't labour over passes any more, and the ball doesn't drift on a seemingly predetermined path to meet their runs. The passing game is a lot more convincing and important than ever before; players are more than capable of moving the ball on with the outside of their favoured foot, so it's possible to string a lot of quick one-touch passes together, and your success is more down to your pass selection than anything. First touch control is a lot more elegant and intuitive this time too, with a far wider array of flick-ons and associated animations, giving you much more of a say in what happens when the ball approaches at speed and under pressure. The net result is that the game not only looks convincing but manages to deliver a sense of momentum and flexibility where others stutter.

It gets the AI right. You're only controlling one player directly at any given time, but if that happens to be a left winger, for example, then you'll find your left back overlapping to help going forward, while players around you make darting runs more effectively than they used to, opponents drop back to mark attackers, and individual players take up the sorts of positions they usually adopt in real life - with equally effective results. And, for that matter, PES4 gets the control right. It isn't an easy discipline to master, but it's home to the sort of depth that continues to reward for months on end - clever one-twos, offside traps, flat and looping chips, step-overs and delicate ball control, and a free kick system that, while still occasionally enigmatic, now allows you to lay the ball off and strike it as well as belting it first time.

Defending involves reading the play and deciding whether or not to have your current player close down the ball directly (hold X) or to try and tackle the opponent manually, and equally whether or not to bring another player out of position to hare towards the ball (hold square) and try and impede his progress. Attacking requires solid, patient passing and thoughtful build-up play - lone man heroics are rewarded only occasionally. In PES4 everything, with the continuing exception of penalties, is a skill, and the relative difficulties of things like defensive headers and goalbound bicycle kicks are arguably comparable to what you'd find in the park. And, just like real football, that makes it all the more entertaining when something unusual happens, like breaking upfield and scoring a goal in a visceral flurry of one-twos, fleet-footed front men and diving headers. Because far more than any other sports game PES4 convinces you that the potential's there for it to happen; it's just up to you to find a way to make it happen.

Inch perfect

'Pro Evolution Soccer 4' Screenshot 3

The relevance of the stats to proceedings is more obvious now than ever. Playing with a team of Phil Nevilles would be engaging enough - they'd all move the ball quickly, it'd be just as crisp and responsive, and it'd be just as finely balanced - but the individual characteristics of players you follow closely are borne out here to a degree that seriously impresses. The presence of the referee on the pitch is a largely superfluous change (perhaps he's there to crow about the refined advantage rule), but players predisposed to tackling erratically are going to find their way into his book more often than others, while players like Djibril Cisse collect fouls like we used to collect football stickers - regularly and inexpensively. (Even if they pick up a slight knock, they can now go off for treatment and resume a few minutes later.) And if you put Ashley Cole up against Cristiano Ronaldo, for example, it's a real battle, as the Portuguese youngster jinks and roars to the touchline and Cole keeps pace and works hard to block him off at every twist and turn. This sort of thing is why we know it's Rooney in spite of his face.

That players now seem to tackle in a manner that befits the situation adds even more spice, and it helps that what the game shows you now far more accurately reflects what you're actually doing in the finer details. You'll still be yelling the occasional harsh word in anger as you get the ball and seem to be penalised for it, but on the whole if you see an opening and trying to stick a boot in, you stand far more chance of pegging back the attacker than scything the backs of his legs and earning a red card when all... he needed... to do... was hook... the bloody... leg...

PES4's charms are many but it's their cohesion that clinches it for us. It's like we said: it may not be a flawless facsimile, but the things it does do right are weighted and integrated in a manner that reflects real football. And like real football, we've never seen enough of it; the disc's always loitering somewhere close to the PS2. At this stage, each new version is about filling in the remaining gaps. Next year, off the tops of our heads, we're hoping for slightly less midfield pinball (an occasional problem borne of the marriage of good ball physics and clustered players), slightly less angular turning movements (we're using the analogue stick anyway), more of the little intuitive reactionary movements that help claw back the ball, and a few other little specifics, but there's no longer any need to paint in broad strokes.

A few yards wide

'Pro Evolution Soccer 4' Screenshot 4

All-round official data and perhaps, one day, the right competitions are undoubtedly some of the more important things still missing, but the Master League option puts in another good year here, with an improved scouting system, the ability to take your team into match mode, use the right squad from the start and even see them retire through injury, and all the things that made it such an attraction in the past. It's a real time-sink for the single player, and you'll really feel like you've triumphed when you finish on top for the first time with a squad made up of your best efforts.

Even just picking up Match mode every once in a while for a few games can have you playing for endless hours, whether you fancy showing a lesser team how to pick the ball out of the back of the net a few times on a lower difficulty, or you want to really test your mettle and gun for the result right up to the 90th on five-star. Make no mistake: for all its fluidity and flexibility, PES4 doesn't make it any easier to score goals. However good you think you are, unlock the six-star difficulty level in the PES Shop and see if you don't agree with us.

Still, there are a few things which rank as disappointments that we're not prepared to accept. There are ways round things like outdated squads and there are suitable alternatives to authentic competitions, but things like a lack of widescreen support (still), dull presentation, the ever-so-slightly-improved-but-still-overwhelmingly-annoying commentary and in-game slowdown are much less forgivable. The latter has improved since the Japanese Winning Eleven 8, which had a tendency to drop a considerable number of frames during goalmouth scrambles, particularly with the Wide camera angle, but it's still there to a degree that you will notice.

Good sport

It's not an immaculate display overall, then, but it really is getting there, and it's so much more than the next sports adaptation these days. We may enjoy games like Tiger Woods, NHL and Virtua Tennis, but in most cases we're just in love with the mechanics. Even FIFA. Beat someone at that and you might celebrate and goad them about it, but when we score a goal in PES4, we do, even if it's just for a split second, feel like we've really put one past the other team. On a football pitch. It's suspension of disbelief. It's also proof more than anything that PES4 was designed by football brains for football brains. And if you love football as much as we do, then the only reasonable excuse for not buying it now is waiting for the Xbox version and challenging us over the Internet. Another season unbeaten for Konami.

9/10

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Comments: 1-50 of 62 in total | next 50 »

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lost_soul
15/10/04 @ 09:03
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I wonder if the Live functionality will push this to a 10 on the Xbox?
Blerk
15/10/04 @ 09:12
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No great surprises here, then!
binky
15/10/04 @ 09:12
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Kruds still doing his take on this?
Tiger_Walts
15/10/04 @ 09:18
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A PES review that makes comparisons with FIFA. How lazy. :P
Dizzy
15/10/04 @ 09:20
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>Xbox version and challenging us over the Internet

Yep.. I will be doing just that ;)
Stilicho
15/10/04 @ 09:23
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"they run and change direction more realistically"

What planet do you live on? I've seen some rather odd people in my time but nobody runs like the players in PES4. Even Gerry Anderson's puppets move more realistically.

"It gets the AI right."

I played four matches back to back last night (single player) and in every match one of the opposing players ran the ball straight over the line for a goal kick without any of my team anywhere near him. He just got stuck in a "run forward dribbling" routine and made no attempt to cross the ball or keep it in play.
I didn't come across any of these problems in PES3 which I think is the best version so far. If you're not buying this on the Xbox for Live play don't bother. If you haven't still got 3 pick one up cheap. From what I've read the Xbox controller mapping is going to make some moves ridiculously difficult to pull of.
Edited 1 times, most recently on 15/10/04 @ 10:30
boabg
15/10/04 @ 09:27
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Have they updated the strips? I can't handle the awful Celtic top they have had in it for years!
binky
15/10/04 @ 09:29
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no offence meant, and I'm not trying to start a flame or anything Tom, but how can Pro Evo be a "massive improvement" over proevo3 when you gave PES3 10/10 and PES4 9/10 ?

:)


(ps. yes I know i've posted this elsewhere, but it seems more relevant here)
Decoded
15/10/04 @ 09:40
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I've been playing since yesterday and it's a huge improvement over PES3 - which I played for several hours earlier this week - in my opinion. The assessment of passing was spot on, it feels far more weighty and fluid here and through-balls seem to be more effective due to improved AI. I'm finding it all-round far more enjoyable than PES3.

The referee isn't such a wanker, either. Perhaps being on the pitch means that he can actually see when my player takes the ball...
Decoded
15/10/04 @ 09:47
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They're evil alright, but necessary? Meh. They just exist so people can whine and moan about them incessantly without actually reading the accompanying text. You know, the actual review.

Not having a go at anyone here, mind.
El_MUERkO
15/10/04 @ 09:48
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I'll be exchanging my copy of PES3 for it tonight :D

So you should all see me ranting about how its 99% perfect but the 1% has made all my hair fall out.
Kavvy
15/10/04 @ 09:59
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Cheers to Eurogamer! I got my promo copy today thanks!

/slips Tom a tenner.
Bill Door
15/10/04 @ 10:20
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I agree with Binks, the whole dreaming of goals section points out the many failings of PES3 and how they've been improved on. Surely then the PES3 10/10 score shows just how subjective reviews of footy games are? I stopped paying any attention to footy game reviews donkey years ago as they're just to inconsistent.
krudster [mod]
15/10/04 @ 10:24
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I want to review the Xbox version - for various reasons I've had very little time to play this yet, so you'll have to wait for my second opinion guys!
IronGiant
15/10/04 @ 10:31
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As i said, wait for PES4.. ;)
Talk Show Host
15/10/04 @ 10:36
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How can u give it a 9 when it is clear thath the frame rate problems cripple it on wide camera? How can you forgive a company that says, "ok, u can't enjoy it on wide, but u can play it on normal long", without thinking for a minute that many players prefer the wide camera for many years. In corners and fouls and shots, when there r too many people in the area, the action slows down and any sense of accuracy is almost gone. As a game, i think it is quite good (not the best in the series -WE6 has that privilige) but to essentialy dismiss the frame rate problems (your 9 is the "dismissal tool") i find it most embarrasing and unfair to the readers (and potentialy buyers) who r going to try and play the game, only to find that in some instances the "auto slow-motion" is turned on. 9? No way.. 7? You got that right...
Edited 2 times, most recently on 15/10/04 @ 11:45
SteveB
15/10/04 @ 10:36
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Played it last night, obviously only scratched the surface, but already it's better than PES3.

Slow down is very bad though in wide view. Apparently the 50hz mode is better (not tried it yet).

Oh and agree with the reviewer, why the hell is their still no widescreen mode.

cubbymoore
15/10/04 @ 10:40
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X-port.

Do I get a prize?
coderkind
15/10/04 @ 10:45
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The apparent slowdown problems have convinced me to wait for the XBox version.

If the joypad is crappy for that version, I'll get a PS2 joypad converter. Can anyone recommend one? I heard there's a button time-lag with some of them...(?)
El_MUERkO
15/10/04 @ 10:52
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xbox on the 26th of november i think
SteveB
15/10/04 @ 10:55
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Has anyone tried the game in 50hz. Does this stop the slow down ?

The demo on OPS2M was in 50hz and I didn't notice any slow down.
freedumb
15/10/04 @ 10:59
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coderkind You can get one here : http://www.consoleplus.co.uk/product_info.php?products_id=49
1

or here : http://www.whitedog.co.uk/catalog/product_info.php?products_
id=95

I haven't bought one myself yet. The button time lag sounds worrying though, if it does affect any of these 2. Not sure how they'll factor in the Live Communicator Headset though...

I happened to get my copy yesterday, free in the post, courtesy of Konami. I was one of the 40 Uk Pesleague finalists this year. Tis great.
Edited 2 times, most recently on 15/10/04 @ 12:03
coderkind
15/10/04 @ 11:17
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Thanks for the tips freedumb.

One of the 40 Uk Pesleague finalists eh? Sounds like I need to play you when the XBox version comes out!

;)
Decoded
15/10/04 @ 11:37
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I play with the camera set to "long" and have noticed some occasional slowdown, but nothing I personally consider to be a game killer. Your mileage may vary.

Of course this doesn't excuse Konmai but I can't be too upset with them because I love their game so much and don't have an Xbox.
Bill Door
15/10/04 @ 11:55
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I hope you're not suggesting that the telly is responsible for the game slowing down? If so thats rather silly.
chronom4n
15/10/04 @ 11:58
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this one is for coderkind, i have an xbox converter and the only major problem i have is to do with the the analogue triggers which get replaced as L2,R2 on the ps2 pad. And here is the thing, when playing a driving that uses the triggers as accelerate and brake it is nigh on impossible to hold the shoulder buttons as the 'travel" is ridiculously deep on the box pad and very shallow on the ps2 pad. and btw go to whitedog.co.uk and buy their convertor. i ain't experienced any lag with this particulare converter.
Decoded
15/10/04 @ 12:03
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Does anybody know how to alter the height of the camera during replays? I can rotate it left/right and zoom in/out but can't seem to move it up.
SteveB
15/10/04 @ 12:27
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Yes I noticed that too. It's far too low isn't it. I haven't managed to change the height.
Talk Show Host
15/10/04 @ 13:01
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Come on Damell, get real man. Maybe u happened to be playing with no supporters on a sunny day, or in a stadium that doesn't have much slow down.. Maybe u didn't win any corner... Any of these might have happened, but to say that it's the TVs fault or the hardware's is quite ridiculous. Play on Old Trafford, night, wide camera, 9 angle and if you don't have slowdowns then get a job in Konami... I'm sure you'll do better work than they have done...
coderkind
15/10/04 @ 13:17
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Cheers chronom4n!

:)
boabg
15/10/04 @ 13:30
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The Scotish football team are crap, they are northen crap footballers. Probably all on drugs to!

Hope you're talking about the national team and not the club sides.
CyRUS-
15/10/04 @ 14:15
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freedumb: I always wondered regarding those competitions, but did they ever put a rule in to say that you weren't able to 'cheat' by using the trick of running near the sidelines and shooting soon after you crossed into the opponents half while their keeper was still out? (I never bothered mastering it totally myself but i did it a few times to random mates to see their amazed reaction at scoring a goal from such a distance!)

It would sure as hell be annoying to lose a competition match due to a goal like that though ;)

Also did they make the player condition random? (many believe it fairer to have on perfect condition but it is more realistic on random and more fair for matches with different teams, with one better than the other)

Does anyone else know if they've removed the score-from-halfway-line 'bug' in pes4?
Sid Nice
15/10/04 @ 15:08
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Only 9/10, this version of PES must be shit. This is not a review it's more of a declaration of someones love for the series.
Kavvy
15/10/04 @ 15:12
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PES3 was too slow for the most part - it was an exercise in frustration when your player calmly tapped the ball to the forward oblivious to the fact that what he really needed to do was boot the ball.

As for the shooting just tapping the shoot button from anywhere will result in a low shot, however it depends upon the players stats/position on what kind of a shot exactly will result!
Decoded
15/10/04 @ 15:25
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PES4 does feel faster than its predecessor but from what I've played this doesn't mean you're allowed to be any less patient in your build-up play. And yes, playing as Arsenal is immensely satisfying (not to mention scarily authentic) with the fluidity and pace of the gameplay \o/
Clive Dunn
15/10/04 @ 15:40
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"I like to play football the way Arsenal play football."

So you like to play with lots of foreigners then ?
meepster2312
15/10/04 @ 17:27
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I know I'm in the minority (probably of one) but I prefer TIF 2005 to
FIFA, particularly online. I find the latter slows down horribly, especially when the ball goes near the goal. Just loading up PES4 for the 1st time now - see if its as good as everyone thinks (just a stop gap until the xbox version comes out)
kdsh7
15/10/04 @ 18:14
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" "I like to play football the way Arsenal play football."

So you like to play with lots of foreigners then ?"

No, he likes to physically abuse his opponents when things don't go his way. In their own homes.
freedumb
15/10/04 @ 18:18
#39
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Beard of edmunds, I felt exactly the ame as you with the demo. Now I've got the real game, and have the opportunity to spend loads of time with it, and with a variety of teams, not a crappy 5 minute slog. It is a big improvement over PES3, extended play should testify this.
onezeonx
15/10/04 @ 19:08
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" "I like to play football the way Arsenal play football."

So you like to play with lots of foreigners then ?"

No, he likes to physically abuse his opponents when things don't go his way. In their own homes."

mmmmm ah envy in you all !!!

arsenal are by far the best team ever in the prem
even when man utd and liverpool(a long time ago) were at there best they never came close to what arsenal have been doing for 48 matches !!!

say what you like but when our rivals say how supurb we have been over the last 2 seasons it must be true ! :)
praetorian
15/10/04 @ 19:40
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Nobody seems to have mentioned the fact that the goalies hardly ever dive. For anything. I just finished playing a match which ended 5-3 (AET) and after watching the replays, noted that the goalies dived for three of the goals. The other five times, they just stood there in dumbstruck awe as the ball flew/rolled past them into the net. I'm not asking them to save it every time, but at least look like you're making an effort.

Don't get me wrong, I'm not one of those close-minded FIFA die-hards - in fact, I'd go as far as to say it's the other way round (I own PES2, WE6FE, PES3, WE7, WE7I, WE8 and PES4) - but the goalies really sucked me out of the whole football experience.

The other thing I hate is during the off-season in the Master League, you have to do the same bloody dribble challenge... or rather about 8 various challenges... after playing every single friendly if you want your player's stats to go up.

And they promised they'd fix penalties!
Edited 1 times, most recently on 15/10/04 @ 20:42
OnlyMe
15/10/04 @ 23:16
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Although the graphics are good enough for me, and obviously improved over PES3, I still find it weird that from a company that gives us Metal Gear Solid and other eyecandy games on the PS2 can't make better graphics than this.

They have improved though. All in all, PES4 is the best game yet. My absolute favourite football game, sharing first place with Sensible World of Soccer.
onezeonx
16/10/04 @ 00:03
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"All in all, PES4 is the best game yet. My absolute favourite football game, sharing first place with Sensible World of Soccer."

grrrrrrrr i hate when peeps say that !!!

if sensi soccer came out today with a differant company/name then it would get 1/10 and sell like 2 copys !!

sensi was class in its day but compared to pro evo etc it is the good old days you are looking on ! :)
BartonFink
16/10/04 @ 02:50
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So krudster are we going to get an Xbox (Live) review?
OnlyMe
16/10/04 @ 10:24
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If Sensible World of Soccer came out today, on a handheld console, like the Gameboy Advance, it would without ANY doubt blow the competition out of the water. If it came out on the Xbox/PS2/GC, with updated graphics, sound, commentary, but with gameplay just as good, it would probably be close to, or as good as, Pro Evolution Soccer.
deathgibbon
16/10/04 @ 16:52
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Got the game yesterday and have played it non-stop. Great stuff! You can read my review in the forum when I make it.
deathgibbon
16/10/04 @ 18:55
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And that's the review up if anyone's interested.
BLACKSHEEP
17/10/04 @ 18:33
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When will slowdown be a thing of the past. I thought these new consoles had enough grunt to run at a constant 60fps? Maybe we will always have a degree of slowdown because developers are always ahead of hardware!
onezeonx
17/10/04 @ 19:27
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no

there is 100% NO slowdown on the xbox version

the fact is that the ps2 is an out of date console
im not saying it is a crap console ( i have one) its just quite under powered compared to the xbox

sony have known this for years
but people dont care (sims/fifa/eye toy buyers !!)

when you look at things like halo2 and even the 1st halo its a fact the ps2 could not even run it let alone smooth

Edited 2 times, most recently on 17/10/04 @ 20:28
OnlyMe
17/10/04 @ 19:40
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It's not the PS2 that's underpowered to run Pro Evolution Soccer 4. If it was, PES4 would be the best looking soccer game on the PS2, but it isn't. FIFA 2005 have better graphics and is generally a more hardware consuming game than PES4. The slowdown is because of bad programming, or some mistakes in the programming at least.

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