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Justice League Heroes Review

Xbox Review by Simon Parkin

6 December, 2006

It's hard to imagine just what it is exactly that comics have to do in order to become culturally esteemed. Despite a Pulitzer Prize for Art Spiegleman's Maus, the story of his father's survival of Auschwitz that brims with tears and sad importance; despite the consistently back-breaking and astonishing prose of Alan Moore's twenty years of output From Hell to Watchmen; despite the tender, broken honesty of Steven Seagal's wrestle with Superman in It's a Bird, or the sub cultural incisiveness of our own Kieron Gillen's Phonogram (we have to be nice about that one else, if the opening chapters are anything to go by, he'd rape us with magic) they're still ranked lower than blue cheese on the leaderboard of humanity's creative output. Being several places higher than videogames probably isn't much comfort.

But then, in Justice League Heroes, a comic book made videogame, as you flick a buckling dumper truck onto your upturned palm and launch it into the facial circuitry of a rebellious robot lunging not three metres away without even laddering your lycra, you have to ask: who gives a flying hulk. It's quickly clear that superhero comics, fired in the crucible of boyhood dreams of catching speeding bullets, fearlessly fighting crime, panning X-ray vision across crowds of girls and enjoying super human strength and simpering fans can still etch excitement across the highest of brow. Indeed, it's this visceral joy that Justice League Heroes so successfully marries with the similarly basic but instinctive gameplay of the arcade hack and slasher.

'Justice League Heroes' Screenshot 1

Aquaman. He's rubbish. 'Oooh! Say that again and I'll get some wet on you!'

Developer Snowblind Studios became famous for Baldur's Gate: Dark Alliance and it's this experience creating mostly mindless-but-enjoyable hack and slash dungeon crawlers that underpins this game. The mash-up works fantastically; the superhero repapering lending the formula a freshness and urgency missing from its cloak and dagger dressed orc cousins. The Justice League, for the uninitiated, is DC's superhero supergroup (made up of Superman, Batman, Green Lantern, Wonder Woman, Martian Manhunter, Zatanna and The Flash). Formed in the 1960s but recently made popular through Cartoon Network's reimagining, this game shares the same scriptwriter, Dwayne McDuffle, as the animated series, and the look of Superman and Batrman et al has been retained even if the voice actors have been changed.

For comic book nerds the developer has worked hard to chisel a coherent and pleasing universe that will satisfy those who are eager to see whether they RUINED EVERYTHING by giving Killer Frost underpants one shade too light or INEXPLICABLY misspelling the Green Lantern's mother's maiden name. For everybody else, the DC locales of Metropolis, Gorilla City and the Justice League's Watchtower are pleasing, if unremarkable, backgrounds about which you can sock some criminals in the face.

You'll have chance to play as each of the seven core JLH team members although, for the first half of the game, there's no choice as to who you play as at any one time. Levels are attempted by hero pairings, the AI taking reasonable control of your partner in single-player mode with the brilliant co-op mode allowing you and a friend to work together. Your moves are broken down into core elements of physical attacks, special attacks, blocking and jumping. The latter two are self-explanatory although, notably, double tapping jump makes flying heroes erm... fly. Each character enjoys a normal and powerful standard attack - combinations of which can be happily strung together to make quick work of the relentless shower of enemies - but it's the special moves that really disguise the wonder-women from the super-men.

'Justice League Heroes' Screenshot 2

There's no friendly fire so you can't make Superman fight Batman, sadly. Although it's obvious who would win.

Initially each hero has access to three special powers, which are activated via a special menu. Abilities and gadgets attributable to each mythology (such as Superman's heat vision, Batman's bat swarm or Zatanna's firebolt) are kept here and these signature moves colour the game where it might have started to become stale. Even if, broadly speaking, each special move falls comfortably into classic ranged/close category of attacks, having recognisable names and animations for these moves is surprisingly satisfying - especially when set against the abstract inventions of traditional hack and slash gametypes. Orbs are collected from downed enemies and these accrue to give the player points to spend on upgrading abilities, increasing individual stats or unlocking new moves. This RPG-esque customisation is fairly by the book but it lends the game a depth that takes it one step the right way away from one-dimensional arcade gaming.

Levels are designed linearly and the player's mission remit never varies much beyond beating up everybody in sight until the party reaches the final boss, occasionally rescuing a few stranded civilians on the way. Brilliantly, environmental furniture can be thrown all over the place by stronger characters and this ensures you scan each scene for useful debris to turn into a weapon. Checkpoints save automatically and, as the game employs the lens flare of our day - regenerating health when not engaged with an enemy - when it does offer a challenge, it feels neither unassailable nor unfair.

Justice League Heroes is neither particularly clever nor particularly beautiful. Instead it's relentlessly videogamey - distilling most of the clichés that onlookers might hold about both comics and videogames. But low culture can often be more brilliant, enticing, exciting, and fun than its loftier-minded contemporaries. Justice League Heroes is one such title, clothing aged, and unsubtle form in resplendent function, good humour, and a world populated by a set of timeless, glittering comic book characters. All of which presents a package that makes a mockery of recent high profile superhero titles that never come close to being this super or, indeed, heroic.

7/10

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Hog-lumps
06/12/06 @ 09:01
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This sounds very similar to 'Marvel: Ultimate Alliance' to me...... is there much difference?
escapedape
06/12/06 @ 09:02
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I think you'll find that Steven Seagal had nothing to do with 'It's a Bird...' - it was Steven T. Seagle.
Hog-lumps
06/12/06 @ 09:03
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adam, your 'better than Resistance lols' are getting boring now. Cant you come up with something more imaginative?
Edited 1 times, most recently on 06/12/06 @ 09:04
Hog-lumps
06/12/06 @ 09:08
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Sorry Hog but like Sony, I lack innovation :(

That's fine, but I don't see the relevance to this review of an unrelated x360 game. Cant you keep your PS3 bashing to the forum threads instead of cluttering up the review threads? cheers
Edited 1 times, most recently on 06/12/06 @ 09:09
spliffhead
06/12/06 @ 09:13
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At least his comment is not 5 months late and overpriced.

(Sorry couldn't resist.)

So are they saying Superman beats out Batman?
Hog-lumps
06/12/06 @ 09:26
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At least his comment is not 5 months late and overpriced.

(Sorry couldn't resist.)


Don't get me wrong, a little 'trolling' now and then is all fine and dandy. But I've found I've grown a little weary of the ‘better than (insert trolled game name here)’ style of trolling - a little imagination goes a long way! ;0)
haowan
06/12/06 @ 09:44
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Batman would win.
kangarootoo
06/12/06 @ 09:46
#8
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Two thoughts.

1. I'm no gfx whore by a long way, but at first glance I thought this was on PSP.

2. Anyone who writes "So, better then X then" has no cock, fact.
jack_klugman
06/12/06 @ 09:49
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Batman. Natch.
Muddtallica
06/12/06 @ 09:58
#10
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Err, Adam...leaving aside the fact that you're once again attempting to derail yet another coments page with totally irrelevant Sony-bashing, could you please explain how it is that you've calculated that 7 out of 10 is a higher mark than, er, 7 out of 10?

Also, though Batman is blatantly a better character with far more personality and better villains, Superman would clearly win, given that he's basically God, and all Batman has is that grappling hook thing and a sarky butler. Sorry. :(
Hog-lumps
06/12/06 @ 10:02
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Batman isn't even a super hero, the fool can't even fly, he wears black rubber like some kind of pervert.

Bet you wouldn't say that to his face!
Hog-lumps
06/12/06 @ 10:05
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Superman would clearly win, given that he's basically God

Surely that depends if batman had access to Kryptonite or not? :o)
Bertie [staff]
06/12/06 @ 10:06
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Risque leather armour & equipment > god
disc
06/12/06 @ 10:07
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Snowblind has always been doing these 'style' games. Baldurs Gate Dark Alliance to Champions of Norrath: Everquest to Justice League Heroes.

Always been satisfying to me.
kangarootoo
06/12/06 @ 10:10
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@AdamOfEternia

Lol. Man, simply pointing my own insult back at me is Superweak and you know it ;)
kangarootoo
06/12/06 @ 10:12
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@AoE

"Err, Adam...leaving aside the fact that you're once again attempting to Blah blah blopity blah bloopity blip, ect"

Actually, that was pretty funny.
disc
06/12/06 @ 10:21
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In case you guys are not aware there is also a PSP version and Snowblind has apparently added a few bonus levels to that version.

So if you are thinking of getting this game you might want to consider that version. Only problem with the PSP version seems to be lack of ad-hoc multiplayer and a slight slowdown when a lot of characters are on the screen.

It's kinda sweet to read the official forums and see how the Snowblind fans react.
kangarootoo
06/12/06 @ 10:32
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I'm not sure that not being able to buy a PS3 really qualifies as being "ripped off".
pretence
06/12/06 @ 10:32
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Adam, some free advise, seek counselling... You are waaay too angry my friend....
dudefella
06/12/06 @ 10:42
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why don't you all ignore Adam? He's always like this. If no one reacts to what he's saying, you'll soon see the end of him. As the saying goes, don't feed the trolls. It's really that simple. Just ignore him. Trying to reason with him is like trying to fuck a whale. Or something.
MrFlintBlackman
06/12/06 @ 10:46
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Batman FTFW.
Amicus
06/12/06 @ 10:46
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Er... Zelda? Twilight Princess?
Muddtallica
06/12/06 @ 10:46
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kangarootoo: ""Err, Adam...leaving aside the fact that you're once again attempting to Blah blah blopity blah bloopity blip, ect"

Actually, that was pretty funny. "

HEY! That's not cool, man. I'm getting victimised here. :(

It was actually kind of funny...I mean, you're still blatantly an obsessive moron with serious issues, Adam, and I still maintain that 7 is not higher than 7, but you kind of made me laugh whilst simultaneously insulting me. I suppose you get some credit for that.
Grom
06/12/06 @ 10:48
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Blue cheese is nice
BrokenSymmetry
06/12/06 @ 10:57
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Baldur's Gate: Dark Alliance (the first one) was a brilliant game, with great music from Jeremy Soule. I liked the humor in the game, and the fact that it felt like one continuous story, instead of a set of separate dungeons or missions. And who didn't try to undress Adrianna, the sorceress?
pretence
06/12/06 @ 10:59
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Zelda review later today...:) I kind feel it in my bones.... and eh Kruds said the review would be today...;)
Azazel
06/12/06 @ 11:04
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Have you ever seen Imoen's mod on the PC version? Uber-perv incestuous lesbo action guaranteed!
AcidSnake
06/12/06 @ 11:07
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@Amicus:
Are you creating new user ID's every day to ask about the Zelda review?
Or are there just a lot of people waiting for the review?

/looks in silence at his own Tingle tattoo on his left arm...

Let's hope it's today...
Azazel
06/12/06 @ 11:08
#29
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Also: Phonogram roxorz. I f***ing love the sixth issue cover. But don't tell Kieron, else his head will expand to Loyd Grossman proportions and smite us all down with psychic powers.
krudster [mod]
06/12/06 @ 11:12
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Zelda review delayed - sorry, the game's just taking so long to get through. A nice problem to have.
AcidSnake
06/12/06 @ 11:17
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@Kruds:
Can you at least give us an estimated time that you have been playing?
Hog-lumps
06/12/06 @ 11:18
#32
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Zelda review delayed - sorry, the game's just taking so long to get through. A nice problem to have.

\falls to knees
\looks at the heavens

NOOOOOOOOOOOOOOOOOO!
AcidSnake
06/12/06 @ 11:25
#33
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I already have the game!...Just no Wii... :(
That doesn't matter though, I also read reviews of games for platforms I don't have...
Because I enjoy reading it, that's why I want to see the review...

Oh and trust me...the absynth thing, not advisable...

EDIT: Grammatical mess
Edited 1 times, most recently on 06/12/06 @ 11:26
pretence
06/12/06 @ 11:46
#34
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/sobs quitely...

/hears Zelda music in head...

@AoE like AS says cos I want to read it... I know I won't be playing it till next year but want to read about it now!
Edited 1 times, most recently on 06/12/06 @ 11:46
kangarootoo
06/12/06 @ 12:03
#35
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@dudefella

I don't ignore anyone. And I never try to reason with AoE, I just use him as a source of amusement :)
kangarootoo
06/12/06 @ 12:04
#36
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@Muddtallica

"HEY! That's not cool, man. I'm getting victimised here. :("

Sorry dude, I call them as I see them :)
Amicus
06/12/06 @ 12:25
#37
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@krudster

So how long then now? It's like the PS3 launch all over again.

Your review could determine whether I bother getting a Wii. As great as the other packages sound, I can always actually go out and play sports, like, for real. But running around a field killing things is not an option according to the police :rolleyes:.
Cubfan
06/12/06 @ 12:33
#38
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If you're just waiting for the Zelda review for it's score, it'll be a 10, so relax.

And I might have to pick them game up, almost as good as GoW apparently.
krudster [mod]
06/12/06 @ 12:41
#39
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It'll either be up tomorrow or friday, so still in time for launch - it's too big a game to just write a quick review of. So much to get through, so many twists and new abilities.
Amicus
06/12/06 @ 12:50
#40
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I suspect it may get a 1 knocked off because of the outdated graphics, but I'd put money on 10 for the gamecube version.

Can't wait to get that OOT feeling all over again...
disc
06/12/06 @ 13:16
#41
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krudster: Just take the time like all reviewers should do with all games.
disc
06/12/06 @ 13:16
#42
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So can people talk about this game now, it's a bit unfair to the developers of this game to talk about Zelda.
haowan
06/12/06 @ 13:21
#43
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Batman would win.
Feanor
06/12/06 @ 13:46
#44
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I thought this game was sposed to be considerably worse than the Marvel game.
Amicus
06/12/06 @ 14:56
#45
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@disc

Unfair to the developers?! You think they'll cry when they read this?

I always thought they were heartless bastards just in it for the money, bless 'em.
Edited 1 times, most recently on 06/12/06 @ 14:56
drumbaby
06/12/06 @ 18:48
#46
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Cool, I'll play this as soon as M.U.A. is finished.
Dr.Mott
06/12/06 @ 21:07
#47
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@ Amicus

No, that's the publishers. :)
disc
07/12/06 @ 09:23
#48
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Amicus: If you're the average buyer I wonder why anyone would want to make games for you.
Amicus
07/12/06 @ 10:53
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@ disc

Oh please. The gratitude is in £50 smackers, they're not running charities. And for what it's worth, I bought Psychonauts which is one of the few genuine labour of loves.
Liggur
07/12/06 @ 13:02
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Looks very nice running in 720p on the olde XBOX too :)

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