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Hunter: The Reckoning Review

Xbox Review by Tom Bramwell

21 July, 2002

You reckon?

'Hunter: The Reckoning' Screenshot 01b

The Avenger gets swarmed

Diablo. Gauntlet. Dungeon Siege. Smash TV. What do these games have in common? For the most part, they all subscribe to the same theory of adventuring - that an overwhelming enemy populace and the organised redistribution of their limbs and souls across the pavement is conducive to a good time. Based on the White Wolf roleplaying books of the same name, Hunter: The Reckoning is another such game, thrusting you into a possessed town and throwing monsters at you relentlessly.

To get a game like this absolutely 'right', you must first bind it to a decent backbone - a strong and detailed story. In Hunter's case, the idea is that during the execution of a chap called Nathan Arkady at Ashcroft prison, demons erupted forth from the ether and possessed just about anybody who took their fancy. Only four people had the vision required to see and repel these demonic invaders, and these were the Hunters, who after a hard night's slogging managed to lock the demons away in the prison, and then presumably retired to the pub. Unfortunately the townspeople of Ashcroft are pretty dim, and for some reason decide to hold a rave on the very same spot exactly one year later, and naturally all hell quite literally breaks loose. Before long, the Hunters are back.

The four Hunters - each of whom is at your personal disposal - are extremely cool characters. Each has their own particular strength and an 'edge', Hunter-speak for magic. There's the Avenger, the strongest Hunter, an enormous biker with a huge axe and an eight-shell shotgun reminiscent of Arnie's from Terminator. There's the Martyr, a nippy little minx with John Woo-style dual pistols and knives for slicing, and then there's the Judge, a Mexican priest with a massive cruciform sword and a crossbow. And finally, the Defender, an all-rounder with enough speed and strength with her pistol and sword to cause some serious damage; she's also the only character with a healing ability.

Conviction the key

'Hunter: The Reckoning' Screenshot 02b

He's mean, you can tell - it's all in the face

Hunter has some RPG elements to it, another of the genre's tenets. Character ratings are increased by completing levels and garnering experience, improving ratings in several key areas - strength speed, accuracy, stamina and conviction (magic). Each character can also supplement his or her arsenal with further projectile weapons left strewn around as limited-use, disposable power-ups. At first you find double-barrel shotguns and uzis, but by the end you'll be clamouring for rocket launchers and worse.

When the Hunters arrive in Ashcroft, zombies are patrolling the streets, spawning everywhere, and you have to carve your way through them. There are no real missions apart from wreaking constant havoc and carnage to bring an end to the demonic street party, but there is also the need to rescue civilians, and the game will reward you with one of two endings depending on how many you save.

Playing to each character's strengths is the only way to survive - if you just go in and try to melee-swipe your way through the game you will find yourself up against it by the end of the second level. You don't necessarily need to go it alone, either. You can play Hunter with up to three other people, and you can pick up a quest in any state and use as many characters as you like. So you could quite happily polish off the first level as the Avenger on your own with no assistance one night, and then invite a couple of friends over for a romp on the second. The game just throws more or less enemies at you depending on the number of players.

Hunting for sport

'Hunter: The Reckoning' Screenshot 03b

The Defender takes on a ferocious looking roast turkey

Moving further down the list of important hack-and-slash staples we have the control system. Hunter's may take a bit of flak for being slightly fiddly, but it really grew on my party after only a few minutes. The left analogue stick controls movement and the right analogue stick controls aiming, but because Hunter is played from the third person, you can run in one direction whilst separating a zombie from his head with a shotgun over your shoulder. It's really quite intuitive, and allows you to act out some crazy scenes worthy of any action movie, with the Martyr hopping about firing in all directions like a crazed Monty Python bunny, the Judge carrying out God's good work, and the Avenger racing into a pack of bad guys and pirouetting with his axe to split them asunder. My only criticism here would be that adjusting the aim can seem a little less than fluid at times.

Attacks vary; simply tugging the right trigger performs a basic attack, but you can also hold it down for a couple of seconds to charge a nice alternative, and in multiplayer you'll probably want to play around with your tactics quite a lot early on. You could have the two lasses sat at the back with their ranged weapons helping the Judge and Avenger to avoid being struck from every direction, but perhaps having the Avenger's awesome shotgun cover the others would be better. Or perhaps you just want him to wade in with his axe swinging and let the little Martyr dart around with her blades while the other two attack.

If you are planning to hunt en masse though, sooner or later you'll start to get sick of the camera, which can only be zoomed in or out slightly. It can impede your party's progress if you're fighting at opposite ends of the screen, and can often get you caught in awkward and painfully indefensible tight spaces. There's also the invisible barrier factor, turning the game into a bit of a tug of war, and the fact that although your characters can jump around firing weapons from all angles and decapitating zombies face to face, they apparently can't leap small metal fences, wrecked cars or anything like that.

Endgame

'Hunter: The Reckoning' Screenshot 04b

The zombies master guns after a while, which is a nightmare waiting to happen

Of course, Hunter would be nothing without excellent visuals, detailed locations and various types of enemy. The graphics are very nice, with burnt out cars, shadowy alleys to lurk around in, a lovely rippling water effect in the obligatory sewer levels, and a boatload of different ways for your troupe to reintroduce zombies to death. And it's not just zombies either; there are little exploding spiders, hanging translucent spectres and enormous robotic gargoyles amongst others.

Limb separation animations are plentiful and satisfying in a perverse way, and you can splatter them across so many different things. Your trail takes you through the subway, the streets of the town, the tunnels beneath, various buildings (including the token dull environment, a thankfully short hospital level), and throughout these are piles of debris, shop windows to break and their mannequins to eviscerate. The quality of texturing is also very impressive. Character modelling is another strongpoint, with lots of detail on each of the Hunters, right down to the Martyr's swinging locks and the Avenger's buckled leather trousers. I particularly like the way the Judge's cruciform sword looms up over his image like God perched on his shoulder. There is a bit of a Catch 22 here though, because although the close-up camera view is very detailed and easily the best looking of those on offer, you need to zoom out in order to actually see anything. Rounding out the package is a neat soundtrack, which alters pace and volume depending on your circumstances, with ambient chimes and some thumping melodies for when you're in the thick of things. The voice acting is also of a consistently high quality, although we wanted the Judge to be a badass and the Mexican accent made him sound a bit whiny - oh well.

Staples of this sort of game are an enjoyable story, detailed visuals, interesting level design, a varied selection of enemies, good combat mechanics and a bit of room for character development, a rocking multiplayer mode and a decent lifespan. Hunter is strong enough in most of these categories, but if there was one thing which would keep us from buying the game, it would be its length. I made it through the thirty plus levels in about seven hours with a few retries, and although you get some alternate Hunter costumes and a new difficulty level to play with, that's largely it. It's an exhausting experience to play the game too, so you'll probably play it with friends in two or three hour stints, max. In terms of replay value, death and carnage doesn't get too boring, so you should still be playing this in a couple of months, but beyond that I'd question the game's lifespan.

Conclusion

Have you a thirst for the obscenely violent? Do you harbour a penchant for the gothic fairytale or the Dusk Till Dawn style action movie? Hunter is a game which offers fast-paced, hectic, varied and bloodthirsty action with a huge number of enemies to overcome. It's a bit short, but if you have a few friends after roughly the same thing, this should certainly be on your shopping list. A few rough edges don't do enough to spoil the experience.

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Comments: 1-50 of 52 in total | next 50 »

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skalmanxl
21/07/02 @ 15:51
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Mmmmm...bodily dismemberment
Dorag_kid
21/07/02 @ 17:19
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seems lethal and deadly, bloody, a real game anyone would want well i would want seems cool. two thumbs up.
El Diablo
21/07/02 @ 19:20
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(Yawn)...How original...I must rush out and buy an Xbox for this...
Mugwum [staff]
21/07/02 @ 20:24
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"(Yawn)...How original...I must rush out and buy an Xbox for this..."

Thanks for your contribution.
[Alt][F4]
21/07/02 @ 21:13
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What ?? Xbox getting another 8/10 game?!
By the gods, Billy boy must have made a personal appearance across the pond recently. :P
Gestalt
21/07/02 @ 22:18
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*sighs*
otto [mod]
22/07/02 @ 08:38
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it's plainly obvious Xbox's current and future lineup slaughters GameCubes and seriously challenges PS2's

Now who's the fanboy? Stick to talking about the game ffs.
Mugwum [staff]
22/07/02 @ 11:26
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"my mate will be keeping Enclave and Hunter will be going back tomorrow morning"

Is there something wrong with him? I've been playing Enclave and it's completely the wrong side of mediocre.
BlankOBlank!
22/07/02 @ 11:44
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I've been playing Enclave every spare moment I've had this weekend, and have forged through much of the game. In my opinion it's really rather good.
Mugwum [staff]
22/07/02 @ 12:22
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Weird. Oh well, I only threw a few hours at it, but it wasn't doing much for me.
BlankOBlank!
22/07/02 @ 12:32
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Perhaps it's due to the fact that I rarely play RPGs, so I'm probably impressed by features which the more hardened RPG player would turn their nose up at.
Pirotic
22/07/02 @ 12:36
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Enclave is pretty rubbish really, great textures but the level design looks like some unprofesional Quake2 add-on, some good moments however. the combat is dull.

Hunter.. looks ok, bit to mindless for me tho :)
Mr Sleep
22/07/02 @ 12:47
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Yeah, either that or he bought and has fully funded well over three dozen second parties to make exclusive Xbox games 24/7.

When one buys an X-Box does it also remove ones appreciation of irony?
Pirotic
22/07/02 @ 12:51
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yere, sadly they required me to send mine off before i could claim my free doormat for being an early adopter.
Edited 1 times, most recently on 22/07/02 @ 13:52
Mr Sleep
22/07/02 @ 12:55
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yere, sadly they required me to send mine off before i could claim my free doormat for being an early adopter.

Do they then refund you with some token irony later if you bought the advanced X-Box?
Pirotic
22/07/02 @ 12:58
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no, they give u another joypad.. to compliment the 1 they gave me with the free games and the other 1 i got when the dvd-drive broke. :P
Mr Sleep
22/07/02 @ 13:07
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Still no irony though :p Also in the EULA is it necessary to be an fanboy, or can you be impartial?
BlankOBlank!
22/07/02 @ 13:09
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the combat is dull

I could perhaps see that with one of the warrior types (although they have a failry varied array of weapons), but I've used the hunter from the moment I found her, and I find combat to be pretty good fun.
skalmanxl
22/07/02 @ 14:22
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Speaking of that, FedEx finally came to their senses and delivered my reward pack today. Amped is okish, but a finger killer. DOA3 is...well...DOA3, me and my mate had some fun battles in it.
[Alt][F4]
22/07/02 @ 18:57
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"it's plainly obvious Xbox's current and future lineup slaughters GameCubes and seriously challenges PS2's"

Can someone actually show us that line up, instead of praising it ? :)
I have yet to see a great exclusive xbox game comming. Mind you, I'm not bashing xbox; I am planning on getting it once something great(& exclusive) comes out for it. That's why I'm asking.

Jesus: Action Figure
22/07/02 @ 19:33
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"Enclave... the combat is dull."

Hate to say it, but I told ya so! ;o)

BTW, if you think Hunter is good with four players, wait till you try Conflict: Desert Storm. It rocks my world...
Halo Jones
23/07/02 @ 08:56
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Damn, I was hoping this would be a remake of the classic Hunter game published by Activision years ago on the Atari ST/Amiga!

XBox cooks socks.
Edited 1 times, most recently on 23/07/02 @ 11:51
BlankOBlank!
23/07/02 @ 11:13
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but I told ya so!

I had another couple of sessions last night with Enclave, and I'm still impressed by it. I'm still not bored of the combat yet, either (although as I said earlier, I do use projectile weapons almost exclusively - having said that, I found the ice sword last night: "How does this feel?" "Nice.").
BlankOBlank!
23/07/02 @ 11:16
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classic Hunter game

Great, great game. I fondly remember cycling along madly to avoid gun fire.
otto [mod]
23/07/02 @ 18:48
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Who let the MS marketing pixie out of his padded cell?
BlankOBlank!
23/07/02 @ 18:51
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Otto, you're turning into the biggest Nintendo fanboy of the lot! :P

Alt F4 asked for a line up.

I'm a little bit dubious about the use of the phrase insane games coming soon.
Edited 3 times, most recently on 23/07/02 @ 19:57
UncleLou
23/07/02 @ 18:59
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*sigh* When will people learn that DOOM3 is NOT confirmed for the Xbox. And don't tell me "it's sure, and JC said it was possible...". If it was sure, they would have confirmed it.
BlankOBlank!
23/07/02 @ 19:02
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Be nice if it is though. :)
BlankOBlank!
23/07/02 @ 19:11
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'atchoo' now I catch cold from how chilled I am towards this no good game

Must lose something in the translation. ;)

I am more concerned about someone who likes playing Hunter

Hey, I liked Hunter. There are more of us than you think, you know!
otto [mod]
24/07/02 @ 09:23
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Otto, you're turning into the biggest Nintendo fanboy of the lot! :P

*sigh* well this is getting repetitive but I own up to being absurdly prejudiced against MS, I like to think that doesn't make me a Nintendo fanboy. :) And let's please agree that the post I was trying to belittle was full of it.
skalmanxl
24/07/02 @ 09:44
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Putting the low-down on those games:

Splinter Cell Looks technically good, but mostly copied material. A MGS wannabee.

soul calibre Enjoys a period of exclusiveness on the PS2

deus-x Also on PC (and PS2)

Blinx Oh great, a platformer with a vacuuming cat. Horray. Please have platformers burn in hell.

brute force WILL BE SHITE!

star wars knights of the old republic Out on PC as well.

Doom3 Will probably never come on the Xbox.

Kids and their games...
surgeon_general
24/07/02 @ 10:02
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I bought this game on release day and returned it the next. I didn't find it worth the 45 quid price tag - and although it was fun in 3 player, my mates and I don't get together often enough to play games. To be fair I found it a trifle dull in single player.

Just my 2 pennies.
BlankOBlank!
24/07/02 @ 11:14
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the post I was trying to belittle was full of it

OK, so it was a little over enthusiastic, granted, but he was only responding to the request earlier for a list of good games coming out for Xbox, see.

I would have agreed with your statement had he made some poorly structured criticism for the other consoles, but all he was doing was listing the good titles coming soon for the Xbox, in perhaps an over-enthusiastic manner.

But hey, he's allowed to be enthusiastic, is he not, so long as he's not slagging anyone else off.

Poor fella.
jaa
24/07/02 @ 11:26
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Who let the MS marketing pixie out of his padded cell?

And let's please agree that the post I was trying to belittle was full of it.

Like BlankOBlank! said, it was full of enthusiasm, otto. Please don't start attacking someone just for showing some excitement. You're one of the references around here. That brings some responsibility, you know. I feel that your hate for Microsoft is taking over you. Some irony urgently needed, mate...
Edited 1 times, most recently on 24/07/02 @ 12:27
Mr Sleep
24/07/02 @ 11:28
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Personally i would say Skal summed it all up pretty well.
jaa
24/07/02 @ 12:09
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jaa ---> BlankOBlank!, Nemesis, Skalmanxl

Message encripted

Day 3 information

Plan to make otto go mad on schedule. We should hear from FeZZ in Brussels as soon as otto's taken to the sanatorium. Nice Pikmin-decorated room waiting for him. We will be able to assume top commentator position shortly after those 'unhappy' events.

P.S. I'll inform Bill
Edited 2 times, most recently on 24/07/02 @ 13:19
otto [mod]
24/07/02 @ 13:16
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you'll never take me alive!! Gnngngnngg

Anyway, yeah, I actually didn't spot that he was replying to an earlier request for a list of games so my bad I suppose, it's a sad day when excited youngsters are stopped from making enthusiastic posts by bitter and cynical old fogeys. Sorry. :p
BlankOBlank!
24/07/02 @ 13:27
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I was trying to say that at the start; Alt F4 asked for a line up. Unfortunately I phrased it badly. If only I'd been more careful perhaps all this pain and suffering could have been avoided, and we wouldn't need to take you away.
otto [mod]
24/07/02 @ 13:31
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Yes, it's your fault. :p

I'm taking you down with me
BlankOBlank!
24/07/02 @ 14:05
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gurgle
BlankOBlank!
24/07/02 @ 17:25
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Doesn't anyone else use words like insane???

Funny you should mention it, but it's springing to mind now...

I joke! ;)
[Alt][F4]
24/07/02 @ 17:27
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I still can't see that original line up by BlankOBlank!, must have been edited by EG.
(was it really that bad ? :P )
Anywho, by exclusive I also meant that it's not comming to pc as well, sorry for the misunderstanding there.
I pretty much side with skalmanxl when it comes to the reply to those titles however.
Except Blinx game; I don't mind platformers much, but something also tells me the crown will belong the Big N when it comes to that genre. The *you know what* already seems to be getting the game of the year awards in Japan, and since it's developed by "you know who" I can see it validate(and live up to?)
the hype.

BlankOBlank!
24/07/02 @ 17:39
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It wasn't me who came up with the list, it was ol' Jimbo. For your convenience it's as follows:

Project Ego(exclusive), Splinter Cell (one of the best games at e3/exclusive), soul calibre, deus-x, House of the dead 3, Mech-assault (ONLINE!/exclusive), Blinx (revolutionary/exclusive, only possible on the x-box)sure to please Mario fans!,B.C./exclusive, ghost recon, brute force(online /exclusive),Morrowind, Shenmue2, crazi taxi, Steel battalion (exclusive, masive mech contoller), star wars knights of the old republic/exclusive, Doom3 (can't believe this can run on anything else besides a pc!)
[Alt][F4]
24/07/02 @ 17:49
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Ahh thank you, for some reason it seems there was a gap in the thread.
BlankOBlank!
24/07/02 @ 18:01
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No problem. My assistance does not come without price - why [Alt][F4]? Isn't that a pain to type?
Edited 1 times, most recently on 24/07/02 @ 19:03
[Alt][F4]
24/07/02 @ 23:00
#46
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naa, seeing half the people in the channel leave after I come in easily makes it worth the pain :P
Jesus: Action Figure
24/07/02 @ 23:55
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"all he was doing was listing the good titles coming soon for the Xbox, in perhaps an over-enthusiastic manner."

Enthusiasm costs lives, my friends.

In response to Skal:

Putting the low-down on those games:

Splinter Cell Looks technically good, but mostly copied material. A MGS wannabee.
J:AF - Well no. If you'd played it, you'd know that as well as being technically good, it has its own original ideas and excellent gameplay. Even Hideo Kojima likes it, so I don't know where you got your opinion from.

soul calibre Enjoys a period of exclusiveness on the PS2

J:AF - True, true, and it'll sell best on that system (obviously). The hardcore may wait for the GC version (better textures) or the Xbox version (better ligthing/effects).

deus-x Also on PC (and PS2)
J:AF - Yes, it is coming to PC. And there are disadvantages and advantages to the experience you'll have on both formats (ie will look great on every Xbox as opposed to the variety of PC configurations, PC owners will point to the better control via a mouse etc). But I don't remember a PS2 version announcement. Did I miss it, or do you know something I don't? ;o)

Blinx Oh great, a platformer with a vacuuming cat. Horray. Please have platformers burn in hell.
J:AF - To dismiss Blinx as 'a platformer with a vacuuming cat' is to do the game a great dis-service. The game (and yes, I've played it) may not be revolutionary in theme but it is in execution. The time controls really do serve to bring something different to games which I don't think has been seen before. I personally don't like platformers per-se, but my young lady does, so I'd keep them out of hell for now ;o)

brute force WILL BE SHITE!
Haven't seen much on this one, so can't comment too much. Nice FMV though!

star wars knights of the old republic Out on PC as well.
J:AF - But it will look nice on my Xbox without me having to upgrade my PC (see Deus X arguement for details...)

Doom3 Will probably never come on the Xbox.
J:AF - While it hasn't been announced, no-one's said it isn't coming. Patience will yield the answer in time. Personally, I see it happening...

Hope that helps ;o)

skalmanxl
25/07/02 @ 09:36
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Well, just to balance things up, I'll share some REAL reasons (they are real to me) to own a Xbox.

Panzer Dragoon Orta: It has dragons, action, and some of the most stunning visuals ever. Sega and Smilebit usually do a good mix.

Dead to rights: I loved Max Payne for its simple yet fun layup of action. Dead to rights seem to bring the same thing, with a canine twist. I think it will come on the PS2 as well, not quite sure.

Deathrow: Swedes do bloodsports. Looks like it can be a hoot, specially if you like Speedball 2, which I "happen" to do.

House of the dead 3: I think I've mentioned my love for zombies and such. How can I not highly anticipate this one? Have the second one on PC, fun, but a tad easy. Plus: No more celshading!

Mech Assault: Robots. Big fuckers too.

Fable: Hopefully they can pull this off properly. Can be the RPG which defines the genre like Fallout did back in the day.

Steel Battalion, aka Tekki: Will bully pretty much any other mech-game out there. Nothing beats that torso-controller.

Well, don't wanna overdo it. But these are some of my sure picks for the Xbox. I tried not to take conversions or unconfirmed or already released games.
trippy
25/07/02 @ 16:36
#49
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I can honestly say, i'm looking forward to

Halo 2

Gotham 2

Sega GT

and panzer dragoon... waiting with baited breath..
HOTD3- I'm also glad sega changed their minds with regards to cel shading this game.

Whilst im in the camp , of Doom3 will be a pc game i think for a while owing to the excessive requirements needed.
I'd like to see it on a console, but do you really want to see it in a crippled down form with a inferior control scheme...?
I like my fps on a mouse and kboard.

Although i slowly got used to halo's methods.
Wish they had used standard usb on the ports, that would've been a blessing.

UncleLou
26/07/02 @ 09:56
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"Of course Doom 3 will appear on X Box! Why else would Id go on and on about Geforce 3 being the standard that they programmed for..."

Then please tell me why they haven't announced it yet? I am sure it would help push Xbox sales, even I would be tempted to buy one. It might come to the Xbox, it may even be probable, but it is not certain. If it was certain, they would have announced it already. It's as simple as that.

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