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DS Roundup Review

DS Review by Tom Bramwell

3 December, 2007

Page 1 of 2. Page 2 ->

Once upon a time, reviewing handheld versions of popular video and PC games was a bit like inviting your old friends round only to discover they all secretly hate you and are recent burns victims. These days, though, the DS is big business to games publishers, so surely they're trying a bit harder. We tracked down five recent examples of "and on DS" to find out.

The Simpsons Game

Games that make fun of games can't really afford to be bad themselves. That was the problem The Simpsons Game had on telly consoles, and the same's true on the DS. Except this time the game bits are worse. (So, off to a bad start.)

Homer, Marge, Bart and Lisa have worked out that they are in a game and now have special powers. So Bart can use his Bart-man cape to hover, and Lisa can use statues of Buddha to move heavy objects around the screen. Much the same as the others, then, except this one's a 2D rather than 3D platformer, and some of the mechanics have been tweaked: Lisa's telekinesis relies on touch-screen input, for example.

The humour's still there, too - and a surprising amount of the script makes the transition, accompanied by cut-scenes reworked to suit the DS' less amazing graphics hardware.

'DS Roundup' Screenshot 1

The action's split across two screens, obviously. Haven't you ever played a DS game?

What hasn't changed is the big-brother versions' dull, plodding combat, exacerbated here by stodgy controls and enemies whose attacks and movement patterns make them maddeningly potent, and who also respawn. Great. Nor does the DS game have an answer to its sibling's problem of repetitive, straightforward puzzles that barely qualify to be labelled as such.

One of the better new bits is the Nintendogs-inspired Pet Homer, who sits on the couch while you feed him endless pizza, burgers and snacks, paddling his chest with a defibrillator whenever his heart gives out. This makes you laugh to begin with, but it's rather more throwaway than the developer seems to accept, and being able to unlock new things to do with Pet Homer (essentially two-second sight gags) isn't enough to send you out of your way to round up the game's countless pick-ups, all of which are tiring rather than challenging to collect.

Ultimately it leaves you in the same dilemma as the other versions: if you want a laugh, the show's a much better bet, and if you want to play a decent platformer you might as well dust off NEW Super Mario Bros. You wouldn't slap your Gran if she gave it to you for Christmas, to be fair, but ropey controls and level design will have you reaching for something else come Boxing Day.

5/10

Lego Star Wars: The Complete Saga

We never reviewed the last Lego Star Wars game on DS, but the consensus is that it was so broken it wouldn't even help if you got out and pushed. The Complete Saga is in much better shape, and while it's obviously less pretty and exciting than its counterparts on the front-room consoles, it does a surprisingly effective job of building a similar 3D game without falling foul of the DS' relative constraints.

'DS Roundup' Screenshot 2

You can switch between characters by tapping the screen. Or the shoulders.

In many ways, it's just as complete a Complete Saga as the others. It's got 160 unlockable characters, dozens of 2D platform levels with 3D graphics encompassing the events of all six films, surprisingly unrubbish top-down vehicle levels, as much of John Williams' iconic soundtrack as Traveller's Tales could fit on the game-card, and controls that do a fair enough job of replicating the console versions' analogue originals.

It was never going to look as shiny and reflective, and animations are rudimentary by comparison, but most of the important bits are handled cleanly: lightsabers cleave droids handsomely in twain, Lego bricks tumble apart and reconstitute themselves into new shapes with the same click-clacking fluency that won our hearts in the first Lego Star Wars game, and sand people always march single file to hide their numbers.

The d-pad isn't a perfect substitute for the analogue stick, of course, and those of you used to the responsiveness of the console versions will take a little while to adapt. Shorn of some of its graphical loveliness and with slightly dumpier controls, collecting studs (the in-game currency) feels more laboured, too, and other elements like the new Force power touch-screen interface are missed opportunities - the latter is soon ditched in favour of simply holding the A button. A bigger shame is the deterioration of some of the game's best bits, the cut-scenes, which are forced to use awkwardly animated sprites instead of polygons, and lose a lot of their comic impact as a result.

Even so, this is a very impressive recreation of the proper console's Complete Saga. Now if they'd just give it out to everyone who picked up the last DS version, it'd be apology accepted, Captain Needa.

7/10

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Comments: 1-23 of 23 in total

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mazk
03/12/07 @ 07:07
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First wirsty
disc
03/12/07 @ 07:08
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I was wondering, who buy these games for the DS?
Pulsar_t
03/12/07 @ 07:49
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Lotsa people do.. AND BLOODY PONY GAMES are selling too!

I hope for 2008 we see more AAA titles.. The next big thing I can think of is Ninja Gaiden DS, as I liked the demo quite a bit. Nintendo had better allocate better hardware for the DS2, like that new mobile PowerVR chip, so that 3D doesn't look so ugly.

As for LSW the publishers cheaped out on cart memory, otherwise I'm sure the cutscenes would have looked much better.. The limited DS cart sizes are also another factor to consider, so many games are missing voice acting and music.
3william56
03/12/07 @ 07:55
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Bl**dy Sony PSP - nothing but cut down ports of PS2 games with shonky controls and graphics. Would never happen on a Ninty machine.

Oh - hold on a minute...
Nillsens
03/12/07 @ 07:58
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Still nothing I'll bother downloading then :|
secombe
03/12/07 @ 08:00
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Still nothing I'll bother downloading then :|

Cool person alert.
Pulsar_t
03/12/07 @ 08:03
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Hey at least Galaxy Wars is top fun even without that ripple effect :P
ChrisOTR
03/12/07 @ 09:11
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Still nothing I'll bother downloading then :|

Oooooh you must be one of those clever "hackers" I've heard about.
DUFFMAN5
03/12/07 @ 09:19
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Morning
Is is possible to "up" the graphics/memory on the DS, without it getting fatter and bigger ?
Just how much more powerful is the PSP ?
I have a DS and have Anno,Zelda,Brain Train,Darts and fifa,and have owned many more so I like the brand, but would love to have some of the games that appear to work/look better on the PSP better, the Fifa games are a perfect example

With that in mind the best deal I can see at the moment for the sony is a White slim psp,2gb mem card,Fifa 08,Medal of H, heroes II and Burnout for £189. Anyone know of any more. Ideally I want Silent Hill.

I wanted call of duty and Simpsons to "work" on the DS.....Blast!
JohnnyWashnGo
03/12/07 @ 09:41
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None of those games excite me in any way.

They are the kind of shelf fodder best left to the common folk and those who wear burberry.
Aretak
03/12/07 @ 10:05
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"Is is possible to "up" the graphics/memory on the DS, without it getting fatter and bigger ?"

There's already been a memory cart to plug into the GBA slot to increase the DS' available memory. The only thing that makes use of it is the web browser though.

"Just how much more powerful is the PSP ?"

"A lot" would be the correct answer. The PSP is a little bit less powerful than a PS2. The DS is a little bit less powerful than an N64 (certainly in terms of rendering 3D graphics anyway).
Pulsar_t
03/12/07 @ 10:29
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If you're into homebrew and emulation then the PSP is a definite value! Ninty's DS is simply too weak to compete, though that SNES emulator is really tasty.
Raya
03/12/07 @ 10:29
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CPUs: Two ARM processors, an ARM946E-S main CPU and ARM7TDMI co-processor at clock speeds of 67 MHz and 33 MHz respectively.
RAM: 4 MB of Mobile RAM

That's more power than an N64 but it lacks filtering or mip mapping like the n64 and so looks blocky.

If any of you used an Acron A5000 or A7000 then they were powered by the same kind of chips. A5000 had an ARM3 at 30 Mhz I think

Hopefully the next version will have near filtering and Mip mapping and the blockiness will dissapear (nice and blurry instead ;-)

I don't know why Nintendo didn't use a StrongArm not much more expensive and they run at 200 mhz and up ;-) Battery life I guess
Pulsar_t
03/12/07 @ 10:37
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Yes those things in PocketPC's do kill battery life..

I really hope Nintendo goes for PowerVR's SGX solution.. It even has pixel/vertex shaders! Don't believe me? See for yourselves!
smurphs
03/12/07 @ 11:08
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though that SNES emulator is really tasty

can you emulate the snes on the ds? I thought it didn't have enough grunt...
cheze
03/12/07 @ 11:37
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what about OPERATION VIETNAM - its a budget cannon fodder meets ikari warriors (15 quid from play.com).
siro
03/12/07 @ 11:39
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Come on, NFS isn't really a seven isn't it? I'd love a decent 'serious' racing game on the DS, but thinking about the horrible abominations so far, I can't believe this is worth a seven. How are the graphics in motion compared to other racing titles on the system?
Pulsar_t
03/12/07 @ 12:25
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@smurphs

Check it out!
siro
03/12/07 @ 12:57
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I've heard about it, but didn't give it a try. There wasn't a review on here, was it?

Oh my, there was, and it seems to have good multiplayer, too. Seems like a sure fired GET.
Edited 1 times, most recently on 03/12/07 @ 12:59
Mugwum [staff]
03/12/07 @ 19:48
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"Come on, NFS isn't really a seven isn't it? I'd love a decent 'serious' racing game on the DS, but thinking about the horrible abominations so far, I can't believe this is worth a seven. How are the graphics in motion compared to other racing titles on the system?"

I wish it wasn't, but I actually really liked it in the end. In motion they're fine. I wouldn't say it's a seven pushing toward an eight, but I could happily give it to someone for Christmas without expecting to be killed in my sleep. In a good way. Proper-console one was rank, mind.
siro
03/12/07 @ 23:02
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Doesn't sound too bad. But also sounds like Race Driver is still the better choice. Usually I'm a graphics anti-whore, but "realistic" racing games do profit from, err, realistic graphics. :)
Vinicity
04/12/07 @ 08:37
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The new Lego Star Wars is actually really good. It also has cooperative multiplayer, which seems to be a rare thing on the DS...

doug
04/12/07 @ 15:35
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omg why isn't cannon fodder out on the ds that would make me happier than a happy puppy on ecstasy

Comments: 1-23 of 23 in total

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