Jump to navigation
Advertisement

Burnout Legends Review

PSP Review by Ellie Gibson

4 October, 2005

We love the Burnout games. They embody many of the things we see as the basic principles of What Makes A Good Videogame, namely: 1. They allow you to do things which aren't possible in real life, at least without risking violent death or long-term incarceration; 2. They present many opportunities to make your friends look stupid and feel angry; 3. They can stilll be enjoyed whilst extremely drunk.

Now, admittedly, they don't feature all of the elements we like to see in our games - guns, space, wizards, brightly coloured blocks, Star Wars, etc. But they do feature very fast, very shiny cars, and you get to mash them up, which is enough for us.

So we've spent many a happy hour with the Burnout series, and we were very much looking forward to playing the first PSP instalment. But we were a little nervous about how it would match up to the console versions. Would it feel as fast? Would the crashes be as satisfying? Would the graphics be as crisp and shiny and full of detail? In short: would Criterion be able to pull it off?

The answers to those questions are as follows: yes, yes, no but it doesn't really matter, and yes. Burnout Legends, while not perfect, is a highly entertaining game that looks good, plays great and is arguably the best racer on the PSP. Here's why.

Now That's What I Call Burnout

'Burnout Legends' Screenshot 2

Just one of the classic cars you get to drive and destroy in Burnout Legends.

Burnout Legends is a sort of Burnout Greatest Hits, featuring as it does a selection of circuits, vehicles, modes and gameplay elements from previous games. There are seven different types of race event, including plain old Race and self-explanatory Time Attack.

Then there's Face Off, where you race against a single opponent in the game's special Legend vehicles - whoever wins the race also wins the other driver's car. Burning Lap sees you racing against the clock to beat a specified time, while Eliminator knocks out whoever's in last place at the end of each lap.

Pursuit, which makes a welcome return after its absence in Burnout 3, puts you in a cop car and tasks you with hunting down an enemy Target. You only have a limited time to catch up with the beggar and smash his car to bits - without getting yours totalled in the process.

Road Rage involves forgetting about who's in pole position, and concentrating instead on taking out as many of your rivals as possible, as quickly as you can. It's one of our favourite events, along with Pursuit - we especially like the fact that there are six different types of cop car to drive in Burnout Legends.

But Race really tops the bill, since there's nothing like jamming a rival car into a wall, watching it fly into the air in slow-mo, and zooming underneath its crumpled carcass and straight into first place.

This is just as satisfying an experience in Burnout Legends as it is in the console outings, thanks to excellent physics and controls. They're basically the same - X to accelerate, square to break and right shoulder button to boost. And once again, you fill up that boost meter by weaving through traffic, drifting round corners, driving on the wrong side of the road and taking down your opponents.

The cars handle beautifully - any fears about being able to pull off precision moves with the analog nubbin are allayed the moment you win your first game of chicken with an oncoming 18-wheeler. Before you know it you're pulling off drifts, boost shunts and wall takedowns with ease - but, as in all Burnout games, you're still making the odd mistake that leaves you spinning through the air and cursing yourself for being a millionth of a second too slow.

Nice touch

'Burnout Legends' Screenshot 3

You've got to love a game that lets you drive a Formula One car down a busy motorway.

The Aftertouch and Impact Time elements are in here, which means right after you crash you can press the right shoulder button to slow down time and steer your car into the path of any oncoming opponents in a bid to reclaim just a tiny bit of your dignity. This doesn't usually work during race events, disappointingly, but it's useful for crash events where you earn money for damaging as many vehicles as possible.

As is the crashbreaker - if you time your crash right and wreck enough cars, you can press the triangle button to blow up your car and unleash a whole new bout of havoc. Marvellous.

One thing that's missing is the 'Traffic Checking' feature that's been introduced to the series with the latest console instalment, Burnout Revenge. It allows you to drive straight into the back of cars in front of you and watch them explode into pieces - admittedly, this is rather ridiculous and quite hilarious the first time you see it, but it's immense fun, and we were disappointed to find it missing from Burnout Legends.

Still, there's plenty of stuff to make up for that, such as the healthy variation in event types and the sheer number of them. Only problem is, some of the events are rather too easy to complete - for every Pursuit that takes four or five attempts before you even earn a Bronze, there's a Race that will see you walking away with Gold on the first try.

You seem to get rewarded for your efforts with alarming regularity, too. The game's constantly throwing new events at you, or telling you that a new car - or two, or even three - has been added to your garage, even when you've only delivered a mediocre performance. Okay, so getting every Gold in the game is going to take some time, but it just feels like you don't have to work too hard to make decent progress. We'd have liked a bit more of a challenge for some of the events, so that we had a greater sense of achievement when we completed them.

But that aside, the single player game is great fun. The multiplayer game, unfortunately, we have no clue about - once again, we only received one copy of the game, so we weren't able to test it out. For anyone reading this who has had the chance, we'd welcome your Comments...

How do I look?

'Burnout Legends' Screenshot 1

See, that's quite enough damage detail as far as we're concerned, frankly.

Now we come to the issue of graphics. No, they're not as good as they are in the console games. There is less damage shown on the cars, surfaces can appear grainy, environmental objects such as trees can look a little blocky and while the sparks still fly, there's much less billowing smoke, flying glass shards and detail in general.

But this doesn't matter too much to us. If it did, we'd play one of the console games. But we want a Burnout we can play on the tube, on the toilet and under the table during boring wedding speeches - and we're prepared to make the odd sacrifice for that.

After all, it's not as if the game looks bad - it just doesn't look quite as sharp and spanky as its console counterparts. But it plays just as fast and just as well, and we'd be very unhappy if Criterion had sacrificed speed or gameplay features for the sake of a bit of smoke.

Time for the final score, then. We've already decided what we're giving Burnout Legends. Go on, have a peek at the bottom of the page. Now, we know what you're thinking - "Better than Conker, yes, but is it really as good as Ridge Racer? Is it in fact, as you claimed earlier, the best racer on the PSP?"

Yes. We think so. But that's because it's a matter of personal taste. We like Ridge Racer, loads. We played it for hours on end - until our copy of Burnout Legends arrived. Now, although we can enjoy RR, we find it all a bit samey and, dare we say it, slow.

Yes, it's the better looking game. But it's not as much fun - sliding your perfectly rendered car round a beautifully detailed corner and gliding neatly past a rival without getting the tiniest scratch is all very well, but it's nowhere near as exhilarating as smashing your big fat pink cadillac into that black compact with the stupid flames up the side and watching it go flying off into the side of a bus.

Fact is, we like Burnout games because they're big and shiny and fast and loud and fundamentally ridiculous. Burnout Legends is all of these things, in portable form, and so we like it an awful lot. If you like big, shiny, fast, loud and ridiculous racing games too, this is an essential addition to your collection.

9/10

Read our Scoring Policy

Advertisement

Are you excited about Burnout: Legends on PSP?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-45 of 45 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
Razz
04/10/05 @ 14:28
#1
0
You buried this comment
Comment below viewing threshold
Show
OMG!!! you guys are just spitting out reviews today! :)

I love it! Keep up the good work :)
Hunam85
04/10/05 @ 14:30
#2
0
You buried this comment
Comment below viewing threshold
Show
I seconds that, you've cought me off guard today, wasnt expect to skip college and have something to do!
trevd72
04/10/05 @ 14:32
#3
0
You buried this comment
Comment below viewing threshold
Show
the psp has loads of good games has it not! this game is dead good except for the shadows that hide parts of the track, this can be annoying. crash on the go is a seller though.
Artemus
04/10/05 @ 14:34
#4
0
You buried this comment
Comment below viewing threshold
Show
But where's the Burnout Revenge review...?
gizmo
04/10/05 @ 14:37
#5
0
You buried this comment
Comment below viewing threshold
Show
Wow, better than Halo then.
Derblington
04/10/05 @ 14:39
#6
0
You buried this comment
Comment below viewing threshold
Show
This, for me, is way too much like Burnout 3 and I got bored after 2 days (I was only about 22% in).

RR held my attention for much longer than this did but I'm stuck on that now too and I don't know if I'll go back to it either.

Personally, I'd give RR: 8 and BL: 7, but there you go.
Artemus
04/10/05 @ 14:45
#7
0
You buried this comment
Comment below viewing threshold
Show
Halo joke - beyond stale.
zErOb_cOOl
04/10/05 @ 14:47
#8
0
You buried this comment
Comment below viewing threshold
Show
"But where's the Burnout Revenge review...?"

Err....yeah....I second that. With it being the more important mulit-platform game and all, and on colsoles that millions of people own.

/Is inpatient....or has totally missed the review.....which he thinks he has.

***EDIT***

Nope, I haven't.
Edited 1 times, most recently on 04/10/05 @ 15:45
Dr_Actually
04/10/05 @ 14:48
#9
0
You buried this comment
Comment below viewing threshold
Show
"One thing that's missing is the 'Traffic Checking' feature that's been introduced to the series with the latest console instalment, Burnout Revenge. It allows you to drive straight into the back of cars in front of you and watch them explode into pieces - admittedly, this is rather ridiculous and quite hilarious the first time you see it, but it's immense fun, and we were disappointed to find it missing from Burnout Legends. "

Thank god its not in, it's a hideous feature for skill-less dimwits.
speedjack
04/10/05 @ 14:51
#10
0
You buried this comment
Comment below viewing threshold
Show
Err... As far as I know you don't need two games to play multiplayer as this is one of the few PSP games that lets you upload single tracks to an opponents PSP via Wifi ? From what I've heard the upload takes a while but works a treat.

Or am a wrong ??

Anyway - great game. Don't miss the traffic checking from Revenge (and I doubt the PSP could handle it) but would love to have seen crashbreakers in some races.

Graphics in crash mode are a bit pants - especially the non player models that don't deform (only the glass breaks) - but bar that its a great game.... Ridge Racer is still nicer to look at but the cars in Burnout have a nice kind of 'hot wheels' look to them - or is that just me ?!
Edited 3 times, most recently on 04/10/05 @ 15:50
groovychainsaw
04/10/05 @ 15:02
#11
0
You buried this comment
Comment below viewing threshold
Show
Au contraire, Dr_Actually, the traffic check feature is just another high-speed gamble to be made whilst racing - do you fly into oncoming traffic to pick up boost, or do you go with the traffic, having to keep checking cars to keep enough boost going, but risking obscuring your view so badly that you may hit a bus or truck that you never saw. Admittedly, there are no trucks or buses mixed in on the easy levels, but later on they turn up with alarming regularity. (Or maybe im just a bit crap at burnout, so find this feature more challenging than it actually is...)
Hicksy
04/10/05 @ 16:00
#12
0
You buried this comment
Comment below viewing threshold
Show
awwww man, was really trying not to get this as I just got XB BR

now your forcing my hand :(

/tries to be strong

/fails miserably
davyuk
04/10/05 @ 16:01
#13
0
You buried this comment
Comment below viewing threshold
Show
I felt it lacked that essential 'oomf'. Like trying to enjoy good music from tinny speakers.
teabagger
04/10/05 @ 16:02
#14
0
You buried this comment
Comment below viewing threshold
Show
I've never understood EGs obsession with Ridge Racer on the PSP, I honestly thought it was awfull, but I'd pretty much agree with this. I had a quick blast the other day and it's pretty damn good. Not *quite* as satisfying as the my XBox version (whatever the last one was) I guess that's down to a reduction in the eye candy.
Edited 1 times, most recently on 04/10/05 @ 16:59
gamingdave
04/10/05 @ 17:04
#15
0
You buried this comment
Comment below viewing threshold
Show
Had a multiplayer at lunchtime. Easy to set up and played nicely. Dont know how it compares to multiplayer on the home consoles as I havent played them in multiplayer. Had a race, was fine, then had a pursuit, where one was the cop, one the crim, and one garding the crim. All seemless, hopefully well have a 4 player going on at lunch tomorrow.

Overall loving it, but the music went off straight away. Ripped it to my MS to avoid loading aswell.
igol
04/10/05 @ 17:04
#16
0
You buried this comment
Comment below viewing threshold
Show
Wow, this sounds brilliant, wish they'd released this on home consoles instead of Revenge. No traffic checking is a huge plus and I was hoping pursuit mode would come back. Burnout 3 lasted me for ages, I finished Revenge in a week. I know no one else will agree with me, but for me Revenge ruined the series, it was so boring and dumbed down, it was unbearable. Traffic checking totally destroyed all the fun of the game, which was to weave through traffic at insane speeds. The crash junctions just repeat themselves too many times. There's little variation in car types. Hammering a button to get a crashbreaker. No replays at all now. I'll be trading Revenge in for Burnout 3. In 3 all I have to put up with is the annoying icons on crash junctions, a small price to pay.
pikemon
04/10/05 @ 17:47
#17
0
You buried this comment
Comment below viewing threshold
Show
@igol:
Funny, I sold Burnout 3 immediately that I got hold of Revenge... I thought R was sooo much better. Traffic checking slows you down a bit, so you can still get advantage weaving through the traffic... Also, thanks to headlights and super high speeds it was generally easier to dodge the oncoming traffic than the traffic going to the same direction in the previous versions - traffic checking balances that out.
TheRealBadabing
04/10/05 @ 17:54
#18
0
You buried this comment
Comment below viewing threshold
Show
I respect your opinions but I think it's shite. Way too much loading and crap controls (not the game's fault admittedly).
04/10/05 @ 17:54
#19
0
You buried this comment
Comment below viewing threshold
Show
music is absolutely hideous.

different experiences and i'd say burnout is a better portable title.... ridge racer takes a fair chunk of concentration, which isn't ideal for a portable. OTOH I did most of it on 1+ hour bus journey which was perfect.

i'd also say wipeout falls into the above categtory... so basically we have our first short attention span racer which is a good thing.
pjmaybe
04/10/05 @ 17:54
#20
0
You buried this comment
Comment below viewing threshold
Show
Nice one Ellie...Definitely agree with this review, I don't know why so many people moaned about this, it's a brilliant little addition to what's fast becoming a killer console line up on the PSP.

Peej
theiceman
04/10/05 @ 18:46
#21
0
You buried this comment
Comment below viewing threshold
Show
I had this when it was first released. Hasn't left my psp since. My son is way better than me. I must be getting old LOL. He's almost completed 78%. I must be pants!
eric2k5
04/10/05 @ 19:11
#22
0
You buried this comment
Comment below viewing threshold
Show
Lucky for me I won this game in a Teletext compo.

Just had to tell ye guys.
Helios
04/10/05 @ 19:19
#23
0
You buried this comment
Comment below viewing threshold
Show
"Thank god its not in, it's a hideous feature for skill-less dimwits."

Possibly, but I'd rather have that than have had burnout 3 but with shinier graphics and shortcuts.
Feanor
04/10/05 @ 20:15
#24
0
You buried this comment
Comment below viewing threshold
Show
"Also, thanks to headlights and super high speeds it was generally easier to dodge the oncoming traffic than the traffic going to the same direction in the previous versions - traffic checking balances that out."

I agree 100% with that. Traffic checking is great, IMO.
Sprak
04/10/05 @ 20:23
#25
0
You buried this comment
Comment below viewing threshold
Show
We're doing 4-player race tournaments at the office, and it plays like a charm.
theiceman
04/10/05 @ 21:47
#26
0
You buried this comment
Comment below viewing threshold
Show
Whats it like sprak? Where i live no one can afford a psp! LOL
el_pollo_diablo
04/10/05 @ 21:51
#27
0
You buried this comment
Comment below viewing threshold
Show
"smashing your big fat pink cadillac into that black compact"

You dirty old so and so.
RobTheBuilder
04/10/05 @ 23:22
#28
0
You buried this comment
Comment below viewing threshold
Show
See, at first the traffic feature seems like a get out... but actually its much more tactical.

Not only do you now have to judge avoiding traffic, but you also have to decide if its suitable for shunting...as well as trying to aim them.

I wasnt sure, but having played it I think its excellent. And were it to be in BOL2 I may consider getting a PSP.
captain-future
04/10/05 @ 23:31
#29
0
You buried this comment
Comment below viewing threshold
Show
hope it's better than 3rd.

lame game, lame music, epileptic gameplay (I want to play the game not be interrupted by "cool replays" all 30 seconds, thx)
Genji
05/10/05 @ 02:32
#30
0
You buried this comment
Comment below viewing threshold
Show
Wait... Ellie reviews a good game? What is the world coming to?
Talha
05/10/05 @ 06:28
#31
0
You buried this comment
Comment below viewing threshold
Show
Traffic checking: sounds horrid at first, but I thoroughly enjoyed ploughing through traffic. There is some kind of demonic satisfaction to it, and the way the cars fly is just hilarious.

Its also very cool when you take down a competitor with a projectile car, although honestly most of the time I was not aware of it until the congratulatory message appeared.

That settled, BRING ON THE REVENGE REVIEW!!!

spidermanalf
05/10/05 @ 07:19
#32
0
You buried this comment
Comment below viewing threshold
Show
Traffic checking is brilliant and can be used tactically, especially in a race, you boost and traffic check, keeping a head of the competition and hitting them with the smashed cars.

I can understand why some people don't like it, but I think its a great feature. But i like breaking things.
renzo
05/10/05 @ 07:44
#33
0
You buried this comment
Comment below viewing threshold
Show
When talking about the slowing down or stopping of a vehicle, it's 'brake', not 'break', unless you brake in such a way that your car falls to pieces. ;)
Dr_Actually
05/10/05 @ 08:20
#34
0
You buried this comment
Comment below viewing threshold
Show
Hmm, I remain not yet comvinced - as a specific mode checking would be fine but as a feature throughout the whole game it totally changes the feel into something that's more like Midnight Club than Burnout - in combo with being able to rattle round wall barriers with scant penalty.
Rob
05/10/05 @ 08:24
#35
0
You buried this comment
Comment below viewing threshold
Show
I agree with most of that - though I'm pretty stunned that you simply mentioned the 'Burning Lap' events in passing almost. They are, without doubt, a terrible, frustrating, poorly designed addition to the game. Whoever decided they'd be good in the format they are now, needs standing against a wall and shooting.

I'd drop it down another mark purely because of them, they had me ready to throw my PSP against the wall more than a few times.
disc
05/10/05 @ 08:31
#36
0
You buried this comment
Comment below viewing threshold
Show
The burning laps were excellent.
Talha
05/10/05 @ 09:32
#37
0
You buried this comment
Comment below viewing threshold
Show
Calm down people. I know Burning Laps are a bitch, but doesn't that make them more fun then maybe, uh, erm, races? In fact it is understandable that Criterion included them to (a) introduce a tactical element into the gameplay otherwise watered down by traffic checking and (b) introduce the players to all the nooks and crannies of a given track. In other words, they add tension (and frustration) taken away by traffic checking.

Edit: You'd have trouble translating the first draft of this post
Edited 1 times, most recently on 05/10/05 @ 10:29
Bangaioh
05/10/05 @ 09:58
#38
0
You buried this comment
Comment below viewing threshold
Show
HAHA, this is simply ridiculous. I bought my copy of Burnout PSP the day it was released and sold it back the day after. Played three hours in the evening and it simply sucked, no way near Ridge Racer. It is fast but it doesn't even feel as if the cars are running on a road, more like flying around a series of tracks. And it's so fast most of the accidents are pure random, shit just flys out and smacks you in the face before you realise somethings actually happened. Without having any possibility of avoiding what's gonna fly into your windscreen. Too much silly umd access which is annoying after a while and paper thin modelling makes the cars horrible compared to the RR models. Gfx as a matter of fact a big issue in this game.
Tick the final vote down at least four points and you'll have a better idea of what you're looking at if you've ever thought of buying a copy of this crap.

moggsy
05/10/05 @ 12:14
#39
0
You buried this comment
Comment below viewing threshold
Show
Bought it - love it. Different game to RR - I love them both.
mattius30
05/10/05 @ 14:41
#40
0
You buried this comment
Comment below viewing threshold
Show
Burnout Legends is one of my favourite games on PSP, and has rarely been out of the UMD drive. I have had no problem with the loading times (a moan that i think only none PSP-owners rant on-and-on about), the graphics are great, the gameplay diverse and the control wonderful. Music sucks, but thats EA Tracks (I refuse to spell it with 'x').

Its a remarkable achievement on a handheld console and its the only racing game I can pick up, play for five minutes, try and beat my Rage takedown score then turn off. It's simply perfect!

Aside from Mario Kart (though it could be argued) racing games, even half-decent racing games on a handheld were virtually unheard of before PSP - and now it is interesting that the genre is being discussed on a similar level to home console racing games.
moggsy
05/10/05 @ 16:44
#41
0
You buried this comment
Comment below viewing threshold
Show
Here here mattius 30. Some people just like to moan ('the roadside scenery clips out to a shocking level if you crash in places the game doesn't expect you to crash' - so what?).

Simple fact is it's a near PS2 quality game on a handheld. In fact I don't use my PS2 anymore as I prefer the convenience and pick up and put down gameplay of my PSP. With cracking games like this and the soon to be released GTA I can't see me heading back to my PS2 in a hurry.
moggsy
06/10/05 @ 08:39
#42
0
You buried this comment
Comment below viewing threshold
Show
It's not an issue with the 'game' - it's a technical issue with the graphics which you'll rarely see and most people won't even notice - it has no effect on gameplay whatsoever. TBH I'm not sure you're commenting on the same game as I've played as none of your negative comments about it stand up.

As a general point, if you'd rather people didn't disagree with your opinions then best not post them on an open forum eh?
Glimmer
06/10/05 @ 16:55
#43
0
You buried this comment
Comment below viewing threshold
Show
Wow, 9/10 for a really very average game. Very ropey and not even close to the 'racing' you get in ridge racer, but I guess some people clearly find all the crashing to be great fun.

I must concurrrr that the traffic hitting feature, where you smash everything to bits in BORevenge is for McDonald gamers only and at least it isn't in this PSP version. Seriously, this new aspect to BOR negates the need to avoid traffic and thusly, it isn't really a driving game at all is it?
optimusprym8
10/10/05 @ 15:36
#44
0
You buried this comment
Comment below viewing threshold
Show
My only gripe with this game would be the ridiculous catch-up/slow-down the other cars display in the RoadRage sections. They speed past, I crash, come back and they're all waiting just in view going really slowly when 2 seconds ago they were going full pelt... Hmm
ahgong
09/10/07 @ 16:23
#45
0
You buried this comment
Comment below viewing threshold
Show
how do i download games?

Comments: 1-45 of 45 in total

Want to comment on this article? Log in, or register!

Get Games.  Download Great PC Games!

X View gallery