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Aurora Watching Review

PC Review by Tom Bramwell

12 July, 2005

We don't know whether Aurora Watching developer Metropolis Software spent much time peering at the stars during the game's development, but they certainly looked up Metal Gear Solid, because the footprints trodden into the snow by that game are followed in a roundabout way more or less throughout this one.

Unfortunately though, somebody seems to have switched out Solid Snake's sneaking suit stealth-boots, because the result here is a laboured, harshly and poorly-designed facsimile of Snake's path, presumably pattered into the packed ice by giant tennis rackets taped to a pair of Wellington boots operated by an extremely drunken man. Fluffy intros aside, then: it's rubbish. Snow joke [fired! - Ed].

The idea is that you're some sort of grizzled, booze-drenched veteran (see!) pulled out of retirement to go off into the Arctic and sort out a terrorist crisis involving a downed submarine and lots of dodgy-looking chaps in snowsuits. The reality is that you're a badly-voiced, poorly-scripted third-person action game cliché wearily trudging through identikit environments at a slothful pace with a surprisingly crap big gun in your hands.

The other idea, of course, is to avoid detection, but the game's just so random that it's impossible to settle into a believable rhythm. Sneak into a room by loudly opening the door and then clunking your way up behind a computer worker and you can bonk him on the head, leaving you free to hack his console and extract vital emails about the weather. Annoyingly though, the hacking heaps on yet more sitting around waiting for things to happen as a progress bar worms its way toward completion, and for some reason your victim often comes to in that time and then totally ignores the fact you're standing right next to him telepathically extracting information from his terminal.

Fortunately you can just headshot him and no one will notice, despite the open door. And then you can hit Ctrl or Space to switch to an overhead MGS-rip-off view and drag him toward a row of lockers, only one in a thousand of which will open, and none of which seem to be able to house guards in the style of the game being mimicked.

'Aurora Watching' Screenshot 1

Don't stab me! I'll just fall down! It's fine!

Conversely, however, it's also possible to tiptoe painstakingly across an open area of blizzard-racked snow, with visibility down to just a few metres, and yet be spotted instantly by a distant guard who isn't even within the scope of your MGS-style mini-map radar, ruining the entire plan. Thank goodness for quick-saving and quick-loading, eh?

There's far more wrong with Aurora Watching than this of course, so let's do a few more impressive examples. One of our favourites involved a pathway between sections that was guarded and vid-cammed on the other end. You simply couldn't make it through - not least because being seen and shot at in Aurora Watching more or less guarantees death in a lot of cases. There's a lean-out-from-walls technique, but it's not really practical outside obvious, prescribed scenarios. So anyway, you realise you'll have to go and find a way to kill the camera. This way turns out to be about half a mile away, round the side of a big wall of rock, along another narrow, snowy pathway and inside another prefabricated hut with a computer in it. So you trudge round, kill a couple of guards, hit the button, and trudge back. This pointless obfuscation of the goal eats up about five minutes.

Given that the core mechanics are rarely fun, the slow pace is enough of a problem, and a lot of the conditions under which you're operating are pretty arbitrary, it's hard to work out why anyone would persevere with this kind of thing - even at £19.99. Real Metal Gear Solid costs less than that and is miles more fun even if you absolutely abhor the narrative elements.

'Aurora Watching' Screenshot 2

Dancing won't help you now!

So much of the game is like the scenario we just described. Even when it deviates a little it seems to find a way to underwhelm or make you laugh in a bad way. There's a skidoo section midway through the first level, for example, which is hamstrung by awful controls, an unfair time limit, and the bizarre sight of a man being flung from his ride by the impact of a snowball and flying through the air like a string puppet getting snagged on something and flopping ragdoll-style in protest.

Bad games are often home to lots of unintentional comedy, of course, and this definitely follows that course, with the majority of memorable moments centring around some accidental absurdity that prompts a laugh of disbelief and then lingers in the mind on that basis. The voice acting and script behind it certainly manages that. When your man rifles through a dead guard's pockets (having stuttered his way into this animation because he was caught on furniture, as often as not), his one-liner isn't even direct-to-TV. "You won't need these bullets any more," he chuckles. Well, no, presumably not. Funnier still are the little translation issues, like the sentry complaining, "They said this was a job with perspective."

Is it unfair to mock a game because the developer/publisher couldn't afford to get it translated properly? Perhaps. Is it unfair to demand £19.99 for something that's as unfinished, badly designed and devoid of deliberate entertainment value as Aurora Watching? Definitely. By all means sympathise with small developers, but that still means don't buy this at all.

3/10

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Comments: 1-24 of 24 in total

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Razz
12/07/05 @ 08:18
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I dunno about the result. It still sounds alright... I might pick it up.
ssuellid
12/07/05 @ 08:20
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Did you not read the review then Razz? Sounds shite.
Razz
12/07/05 @ 08:25
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I'd be a fool if I based my final opinions on a game after reading only one review.
marilena
12/07/05 @ 08:27
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Yeah, but buying a game although the only review you have read is negative doesn't seem very wise either. I'd try to get more info if I was you, Razz.
Edited 1 times, most recently on 12/07/05 @ 09:28
marilena
12/07/05 @ 08:29
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Oh, wait, it's Metropolis Software! These are the polish guys that have done at least two other rubbish games that I played personally, I wouldn't touch anything done by them ever again.
ssuellid
12/07/05 @ 08:29
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Only review out that I've seen - none linked on gamerankings either but the reader reviews are not too hot either.
MoFo
12/07/05 @ 08:38
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I'm with Razz. I'm getting this. 3/10 can't be that bad a score. I mean a 3 almost looks like an 8 so it's nearly an 8/10!
AspLeaf
12/07/05 @ 08:47
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It has guns, right? It cant be bad...
Edited 1 times, most recently on 12/07/05 @ 11:35
Razz
12/07/05 @ 08:48
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Hehehe! i'm glad someone get's my sense of humour. :)
morriss
12/07/05 @ 08:53
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3/10!! Obviously the bribe wasn't high enough!! ;)
UncleLou
12/07/05 @ 08:56
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/eats chalk, sings

Aurora Borealis, the icy sky at night, paddles cut the water...
gamesb*tch
12/07/05 @ 09:10
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19.99 - man I am going to fine a copy in GAME for at least 34.99

/ checks tea for 'sucker pills'
stormcr0wfleet
12/07/05 @ 09:40
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i dont understand how people like this get jobs making games in the first place, the last release from these guys was shit as well. *shakes head*.
disc
12/07/05 @ 10:00
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Uh. Exactly what about this game is so bad that you actually question their existence as a game development company?

They obviously had a contract to make a game of this type and they had a certain amount of time to do it in.

You guys.
kangarootoo
12/07/05 @ 10:17
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"i dont understand how people like this get jobs making games in the first place, the last release from these guys was shit as well. *shakes head*."

Oh for crying out loud. Everytime I read a comment like this I wince. You have no idea how many factors are involved in getting a game through to completetion. Sure the talent of the team is one of those factors but its naive to think it is the only one in play. At this point we really have no idea why this game (apparently) sucks, and barring a candid postmortem from the developers or knowing someone in the team I doubt we ever will.
deepmenace
12/07/05 @ 10:39
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you can spot these games a mile off now -

appears in GAME @ 19.99
had slightly dodgy box art printed on slightly dodgy looking paper
the back of the box looks slightly wrong, small screenshots, blurry text
looks kind of similar to a past-released blockbuster

dont buy them.
Genji
12/07/05 @ 11:09
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Will this be a PC exclusive? You must feel so proud!
marilena
12/07/05 @ 11:12
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I have to say though, Metropolis is consistently making games of this quality and it's getting rather boring now. I imagine they make them on a low budget and in a very short amount of time and that the games sell just enough for publishers to come back for more. Obviously, nobody is getting rich from this.
kangarootoo
12/07/05 @ 11:27
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" Will this be a PC exclusive? You must feel so proud!"

And we were doing so well to keep this thread free of "platform fanboy" comments until now.

All platforms have some good games and some bad. Lets leave it at that please before this thread just gets boring and repetative.

Jesus, two edits just to try and spell "games" properly. Something is wrong with my head.
Edited 2 times, most recently on 12/07/05 @ 12:29
WoodenSpoon
12/07/05 @ 11:43
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" I'm with Razz. I'm getting this. 3/10 can't be that bad a score. I mean a 3 almost looks like an 8 so it's nearly an 8/10!!"

Almost as good as Halo!!
Edited 1 times, most recently on 12/07/05 @ 12:45
Diabeu
12/07/05 @ 17:24
#21
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huh my country, I know this team, not personally of course, it's a shame that thay can't get any job done properly, but.... you've got to know somethin'. Here in Poland most of the population thinks that games are for kids, little ones - not for grown-up's or adults. It's quite hard to gather funds for such things. Poland is like a North Pole of electronic entertainment, a lot of people play but only a small part of them use legal copies. So we're not in the statistics, or something like this. A lot of Xbox users play online via Live! - and we don't have even legal Xbox here - you know what I mean? It's like some fuckin guerilla warfare, we have to use fake addresses to register on Live! (I'm using british one, hehe)...I can "talk" 'bout it whole night, or day..whatever.
Metropolis made one good game, Katharsis, but is was years ago

sometimes I wonder how the hell thay managed to stay in this businness - our economy is killing everything and everyone


Genji
13/07/05 @ 04:43
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kangarootoo,

Just a joke, man. I love my PC games as much as anyone, although I've been finding more games to my liking on consoles these days. It's a real shame. They don't make games like Deus Ex anymore.
kangarootoo
13/07/05 @ 08:40
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Fair enough, my bad.

Ah, Deus Ex. Now we're talking. Anyway, getting off topic.
UncleLou
13/07/05 @ 10:43
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I can only see how they'd manage to stay in business if there wasn't much else out at the time and there was a general malaise in the release schedule throughout the year.

What format is it again? Ah.


So that is the reason for all the top-quality games coming out for my PS2 almost on a daily basis!

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