Overachiever For a Day
John Teti attempts to earn 10,000 gamerpoints in 24 hours.
At some point around the 22nd hour without sleep - as I forced myself to play Hannah Montana: The Movie: The Game whether I liked it or not - I asked myself, "How did it come to this?" But I was near the end of my quest: to play the Xbox 360 for 24 hours straight and rack up as many gamerpoints as possible.
See, I noticed recently that Xbox 360 Achievements were starting to encroach on my gaming worldview. I have no interest in PS3 Trophies or the medals they hand out on Flash-game sites, but I'm a sucker for the allure of the Gamerscore. I found myself returning to mediocre games to scrimp an extra 50 points, or wasting time on joyless tasks like feather-hunting in Assassin's Creed II.
I intended to break myself of this predilection. (Let's not call it an "addiction.") I like Achievements, but I wanted them to be a sideshow rather than the main event. I figured that if I could boost my Gamerscore in one insane, all-out blaze of glory, maybe the points wouldn't have such a hold on me anymore. It would be like smoking a whole pack of cigarettes at once to break your nicotine habit.
Look, I didn't say it was a good plan. Just a plan.
26th May, 10am - Madden NFL 06

The beginning. Optimism reigns supreme.
My coach, so to speak, was Knuckles Dawson, a self-described "Achievement whore" who makes a living as a Gamerscore maven at Achievement Hunter. Prior to the marathon, Knuckles gave me some advice by way of Skype videoconference. I learned that his Gamerscore was north of 150,000 ("which is high, I suppose," he said with no irony), and I shared my own score of 13,460, and suddenly one of us felt like something less of a man. I won't say who.
Knuckles was a benevolent sage, though, never condescending to his pupil. (Far more affable and eloquent, in fact, than you might have guessed from the whole "whore" moniker.) As we assembled a rough list of games for the marathon, he estimated that I could get 7500 to 10,000 points in the run. Pish-posh to this 7500, I thought. 10,000 immediately became the number to hit.
At the beginning of the run, though, that lofty figure seemed ludicrous. I began with Madden 06 - one of many Knuckles-recommended sports games - and after more than an hour, my tally was a piddling 180 points. I'd only manage 4000 points or so at that rate, I calculated, because at this early stage I still had the ability to do arithmetic.
A blowout win in the Super Bowl (New England 35 - 9 Washington) brought me up to 500 points, but that was after 90 minutes of work. And the fact that it already felt like "work" was not a promising sign.
- Gamerpoints acquired: 500
- Total: 500
26th May, 11.30am - Sonic's Ultimate Genesis Collection
The Achievement-whoring subculture has dedicated the greatest minds of its generation to solving the problem of getting "cheevos" in the easiest way possible. Thanks to the braintrust at Xbox360Achievements.org, I knew that in order to get the "Blast Processing" achievement on Sonic's Genesis Collection, I only had to load the title screen of all 28 games and quit back to the main menu. And indeed, after doing so, the game gave me 50 points for "playing" all of the titles.
I dipped into Ecco The Dolphin to get 10 points for talking to another dolphin, something you can do in the first 30 seconds of the game. I swam up to the first dolphin I saw and struck up a meaningless conversation with him. "I feel so used," he said. Piss off, dolphin.
- Gamerpoints acquired: 60
- Total: 560
26th May, 11.45am - Hannah Montana: The Movie

What young girl hasn't fantasised about giving a concert at a petting zoo?
This is the story of a young rock starlet who's just an old-fashioned girl from the American Midwest, where all the real Americans live, because apparently people on the coasts ("Hollywood people" in the game's parlance) are dishonest scum. It's also what's known in the cheevo biz as an "easy 1000."
Hannah and her alter ego, Miley Stewart, would be my companions for the next three hours as I saved idyllic Crowley Meadows from a cold-hearted developer who wants to build a mall in the centre of town. Hannah combats this evil by fantasising about singing and by helping the local hot dude repaint a chicken coop.
After five-starring the Guitar Hero Jr. sequences on all of Hannah's songs (sample lyrics: "Boom de-clap de-clap clap / Boom-boom clap, come on here we go") and saving my small town, I had 850 points.
The game's last 150 could be acquired by shopping and by riding Blue Jeans 10 times. Riding Blue Jeans is less exciting than it sounds - you steer Hannah's idiot horse down an obstacle course while she hollers out cowgirl-isms like "Woo-wee!" and "Yee-ha!" and "Liberals control the media!" I figured I would never be so desperate for Gamerpoints that I would endure that monotony nine more times.
- Gamerpoints acquired: 850
- Total: 1410
26th May, 3pm - MLB 2K6
It seems that when the Xbox 360 first came out, the good people at 2K Sports didn't quite understand the idea of Achievements. I'm guessing there was a development team meeting where the project lead got up in front of the room and said, "Microsoft says we have to put these 'Achievement' things in the game. So that players can get points."
"Points? They can already get points by scoring in the game. That's the whole idea of sports."
"No, no, these are different, outside points. They don't mean anything. They're just... other points."
Silence. A guy in the back coughs.
"Look, I don't get it either, OK? Just shove some goddamn Achievements in there. It doesn't matter. This whole Xbox 360 thing will be a huge flop anyway."
And thus all of the 2K6 games have five Achievements, each one worth hundreds of Gamerpoints. You unlock those points by adjusting the performance sliders on your team all the way up and sliding another team all the way down. This is the most challenging part, as it turns out, thanks to an atrocious interface. (How hard is it to program a slider? Quite hard, it appears.)
Then you play a game and humiliate the other team while trying not to feel dirty about the whole thing. I beat the Florida Marlins by about a million runs and earned 650 points, including 300 for the "Offensive Explosion" Achievement. It was offensive, all right.
- Gamerpoints acquired: 650
- Total: 2060
26th May, 4.40pm - Madden NFL 07

Madden's Achievements are impressive even by the standards of other sports games - you can get the computer to earn them for you.
In Madden 07, you can have the computer simulate games, and if the computer players "earn" Achievements, you get the Gamerpoints. I wanted a break, so I set the 2007 edition to work.
Achievements had been on my mind since this year's Game Developers Conference, where developer Chris Hecker gave a talk entitled "Achievements Considered Harmful?" Hecker had looked into the psychological research on reward systems, and he discovered that "dangling carrots" like Xbox 360 Achievements might not motivate players the way we think they do.
According to Hecker, the research shows that when you offer people a reward for completing an "interesting" task - a wonk-ish term for something a person might want to do anyway - their motivation tends to goes down.
For instance, studies showed that when kids were offered free pizza for reading books, they actually ended up reading less, not more. One theory is that when there's a reward, our brains perceive all the pleasure as coming from that big bonus at the end, so whatever we're doing to get there seems less enjoyable as a result.
The flip side of the research is that rewards motivate people pretty well for "dull" tasks - rote stuff like data entry. Hecker's fear is that as developers engineer games with more effective Achievement systems, they're actually building duller games. (FarmVille, anyone?)
"As a game designer who wants the industry to be healthy from an aesthetic standpoint and a financial standpoint, the focus for me is that dull-versus-interesting tasks thing," Hecker told me in an interview shortly before my 24-hour run.
"If it turns out that extrinsically motivating people reduces their interest in working on interesting, challenging things, then that's kind of a bummer." Hecker doesn't know whether the existing psychological research applies to Achievements, Trophies, and the rest, but he thinks some enterprising scientist ought to take a look.
I asked him for his take on the Achievement-whore phenomenon. "If you're playing bad games just to run up your Gamerscore, that's fine; there's nothing 'damaging' about it. But wow, what a boring life."
- Gamerpoints acquired: 180
- Total: 2240
26th May, 5.35pm - Jumper: Griffin's Story

Jumper pushes the Xbox 360's beige-processing powers to their limit.
I haven't seen the movie Jumper, but from playing the game I gather it goes something like this: A man named Griffin possesses moderate, erratic powers of teleportation that are extremely difficult to control. His hobby is walking into a nondescript room. Often, a pack of hunched lobotomy patients also lumber into the room, and Griffin bludgeons them with his teleportation. He repeats this process until the world is saved.
Oh, and sometimes he says, "This is going to hurt you more than it hurts me," because he thinks this is funny. His is a lonely existence.
The correlation between bottom-of-the-barrel games and easy-Achievement games made me wonder if it was a marketing ploy, a crass tactic to earn a few more sales for cheap shovelware. I decided the answer was "no" for two reasons. First, the Achievement hunters tend to rent the easy-1000 titles, not buy them.
Second, as I played Jumper, I realised that the Achievements are garbage - I had 300 points in 10 minutes - for the same reason that the game stinks: The people who produced it simply didn't care.
- Gamerpoints acquired: 700
- Total: 2940
26th May, 7.10pm - NBA 2K6
I lingered on Jumper too long, the same way you might linger over a dead animal in the road a second more than a decent person probably should. Because yes, it's gruesome and awful and sad; you know this. Then again, you rarely see anything like it.
I was behind the pace, though, so I finally wrested myself away and turned to NBA 2K6. Same deal as before: my sliders way up and the other team's sliders way down, for the first complete 1000-point game of the evening.
- Gamerpoints acquired: 1000
- Total: 3940
26th May, 8.34pm - Galaga
26th May, 9pm - Hasbro's Family Game Night
26th May, 9.42pm - NHL 2K6
My fellow games-writer friend Ryan Kuo showed up for this stretch of gaming, ostensibly to lend a hand. He spent the first half hour trying to order shoes on his iPhone. "They're really nice shoes," he said.
We launched Connect Four on Family Game Night, and I glanced at the cheat sheet on Xbox360Achievements.org while Ryan signed in as Player 2. "OK, to unlock this one, Player 1 has to go first," I said. On the screen, Mr. Potato Head flipped a coin to see who would begin play. Player 2 won.

Denmark's leading exports include farm equipment, natural gas, and terrible video-game hockey players.
"What do we do now?" Ryan asked.
"I guess we'll just start the game again," I said. So we did. Eight goddamn times. Mr. Potato Head just kept on flipping that coin for Player 2. Have you ever had murderous thoughts about a potato? Because I wanted to grab that cheating, starchy, tuberous freak and gouge his eyes out. And yes, I know his eyes pop right out anyway, but I wanted to gouge them out. There's a difference.
We moved on to ice hockey. The online achievement guide for NHL 2K6 instructed, "Pick a good team, and than [sic] make your opponant [sic] Denmark, because Denmark has horrible stats." Thus the author managed to offend two populations: the Danish and fans of the letter "E."
- Gamerpoints acquired: 75 (Galaga) + 275 (Family Game Night) + 700 (NHL 2K6)
- Total: 4990
26th May, 10.45pm - Madden NFL 08
With practically 5000 points at the halfway mark - right on pace - I should have been in good spirits. In fact, I was deep into an underbelly of gaming that I was starting to think I should have left alone.
The word "Achievement" had taken on a farcical quality. Everything I did was an achievement only in the barest sense. Somewhere in Africa, unpaid volunteers were serving meals to starving children and receiving no recognition whatsoever. I was cheating to win pretend football games and being rewarded for my fine achievements.
Sure, as a kid, I had fantasies about winning the Super Bowl by a score of 110 to 3. Not this way, though. With my shady behind-the-scenes slider chicanery, I was committing the virtual equivalent of dropping roofies in the opposing team's Gatorade. Yet the Xbox 360 kept showering me with praise.
"650 Yards on Offense! How glorious, sir! 30 Gamerpoints!"
"Intercept 3 Passes! We are humbled by your magnificence! 20 Gamerpoints!"
"150 Rushing Yards in One Quarter! Would that we could pay you tribute with all the Gamerpoints in the world, your godliness!"
I didn't deserve these accolades, but let's not kid ourselves - 13 hours into this adventure, I wasn't exactly going to turn them down either.
- Gamerpoints acquired: 670
- Total: 5660
27th May, 12.02am - Lost: Via Domus

The Lost finale explained.
Touted on Achievement-whore message boards as a three-hour pleasure cruise to 1000 points, Lost: Via Domus proved to be anything but. It was a quagmire of baroque interfaces and unskippable cut-scenes. Around 2am, Eurogamer's own Ellie Gibson gave me a ring to check in on my progress. I shared my tale of woe: two hours and only 265 points to show for it. "Can you not just let it go and do something more productive?" she said.
"I can't let it go!" I whined. See, all the high-point Achievements were stacked toward the end of the game, and I'd put all this time in. "I've invested too much to quit now." I had fallen headfirst into the classic, diabolical trap of Achievements, but I was too stubborn to admit it.
An hour later, having tacked on another 140 Gamerpoints and falling farther off the pace, I realised that Ellie was right and cut my losses.
- Gamerpoints acquired: 405
- Total: 6065
27th May, 3am - TMNT
27th May, 3.14am - Galaga
27th May, 3.20am - Night at the Museum: Battle of the Smithsonian
Panic. My point total had stalled, and I scanned the pile of games scattered across my living room floor. I'd spent the last few weeks going from shop to shop, picking up easy-cheevo titles wherever I could find them. I'd even put together a spreadsheet mapping out my run, but Lost: Via Dumbass had blown that all to hell.
I tried TMNT, but the points were coming at a trickle. Abort! I went back to the XBLA port of Galaga, for reasons that I don't recall. Abort!
I had an ace in the hole - a fast, surefire recipe for 1000 points - but I didn't want to go there yet. Then, like so many before me, I was calmed by the warmth and benevolence of my savior, Ben Stiller. Somebody had created a game of his second museum movie ("Four stars!" -Museum Movie Monthly). Most of the game's Achievements are based on collectible treasures, which are "hidden" around each level in the same way that a period is hidden at the end of this sentence.
Did you find it? Congratulations, you can play Night at the Museum: Battle of the Smithsonian. And so I did, for three hours or so.
- Gamerpoints acquired: 20 (TMNT) + 0 (Galaga) + 860 (Night at the Museum)
- Total: 6945
27th May, 6.18am - College Hoops 2K6
You know the drill with these 2K6 games by now, so here's a fun fact: Were you aware that people cheat to get Achievements? That is, beyond the garden-variety cheating that I engaged in.
"The highest Gamerscore, the legitimacy of which is questioned by some people, is over 400,000," Knuckles told me in our prep session.
I had to ask: "Why is the legitimacy questioned?"
"As soon as you put an arbitrary number next to someone, they will find ways to inflate it artificially," he said. "The old way was to modify the saves of the game. Let's say Gamer X beats a game legitimately. He posts his save file online. Then other people download it and modify that game save to be associated with their Gamertag. When they load the game, they unlock the Achievements."
If you ever feel bad about your video game habit, just reread that last paragraph and remind yourself, "At least I'm not so pathetic that I would pirate someone else's Gamerpoints." Unless you are that pathetic. In that case, you should probably sob quietly into your sofa cushions.
- Gamerpoints acquired: 850
- Total: 7795
27th May, 7.10am - Backyard Football '10

That's a large yard.
With less than three hours to go, I didn't see a way to reach 10,000 in time. Was I doomed to a humiliating four-digit total? I rooted around in my game pile again. On my hands and knees, I spotted Backyard Football '10 under the coffee table.
"That's not on the spreadsheet," I said to my cats.
"You're right!" they replied. Good lord, I needed sleep.
But wait, it was coming back to me. Backyard Football was never part of the plan. I'd grabbed it on a lark the day before the marathon - read about it on a forum or some such.
To the laptop! "All 10 Achievements can be done in a single game, well before the first quarter of play is even over," said the online guide. The Achievement whores had lied to me about Lost: Via Domus. I had no choice, though. I had to trust them.
They were right. 10K was within reach.
- Gamerpoints acquired: 1000
- Total: 8795
27th May, 7.54am - NBA Live 07
27th May, 8.29am - Ms. Pac-Man
By 2007, the sports-game developers had figured out how to design Achievements that required at least a bit of skill. On this day in 2010, that presented a problem.
I only needed a couple hundred points from NBA Live 07, but my hands were shaky, my vision was bleary, and my motor control was spotty. Online tips like "hold L1 while rotating the right analog stick" seemed impossibly arcane to me. "Such a manoeuvre is impossible!" my fingers declared.
After a half hour of stumbling and bumbling around the court, though, those 200 points were mine. Throughout this whole escapade, this was the only "Achievement Unlocked" that made me feel like I had accomplished something.
I went to the Xbox 360 dashboard and launched Ms. Pac-Man, where I knew I could get five Gamerpoints for eating cherries in the first level. That brought me to an even 9000.
- Gamerpoints acquired: 200 (NBA Live 07) + 5 (Ms. Pac-Man)
- Total: 9000
27th May, 8.35am - Avatar: The Last Airbender: The Burning Earth
You might get a couple hundred Gamerpoints just by looking at this Avatar screenshot.
It was time.
Some developers spend their whole careers trying to produce a memorable work, and some stumble into it. The makers of Avatar: The Burning Earth probably thought they were making a humble, unremarkable action game based on a TV cartoon. In short order, however, their creation became the stuff of legend - the easiest 1,000 Gamerpoints on the planet.
Here's how to unlock the Achievements in Avatar. Step 1: Launch game. Step 2: Wait for loading screens. Step 3: Press B repeatedly until you earn 1000 GP. How long will this take, you ask? Not as long as Steps 1 and 2.
- Gamerpoints acquired: 1000
- Total: 10,000
27th May, 8.50am - Hannah Montana: The Movie
27th May, 9.21am - Lost: Via Domus
It didn't seem proper to simply stop at 10,000 - the idea was to go 24 hours whether I hit my goal or not - but I also didn't have the wherewithal to learn a new game. So I did something I swore I'd never do: I went back to Hannah Montana to ride Blue Jeans again and again. Once the old nag gave up the 50 points, I thanked him and sent him off the to glue factory.
Finally, resigned to the fact that The Island wasn't done with me yet, I danced with the smoke monster for a while until my phone alarm went off. Time up.
- Gamerpoints acquired: 150 (Hannah Montana) + 140 (Lost)
- Total: 10,290
Epilogue

The end. Everything seems more official when you write it on a whiteboard.
The most surprising thing about this experiment is that it kind of worked. I can't imagine ever chasing Achievement points again. I racked up more than 10,000 points without performing any in-game feats that were even marginally noteworthy. It's hard not to feel silly about the whole Gamerscore obsession after that experience.
To be sure, I purposely sampled the most poorly designed examples from the Achievement crop. My favorite Achievements have always been the ones that encourage you to play a game in a new way, or to discover some part of the world you wouldn't have explored otherwise. Finish BioShock without using any Vita-Chambers. Go to the highest point on the Just Cause 2 island. Leap your car over a Hextadon in Brütal Legend.
The revelation of my 24-hour descent into madness, though, was that I don't need an arbitrary bonus to make those things enjoyable. That's not to say I've soured on Achievements altogether. Far from it. I'll still use them as guideposts to a game's undiscovered experiences.
I just don't care much about the little grey "Achievement Unlocked" box anymore. It's such an underwhelming destination; why let it distract from the journey? I'm at peace with my approach to gaming again, and I think that's a pretty great achiev-- uh, a pretty great thing that I did.
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Comments (131) Latest comment 1 year ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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And yeah, Blue Jeans is a bit annoying after a few goes. Awesome game though. Do the hoedown throwdown
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Next article: Gamer ACTUALLY gets square eyes.
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Personally I play the games I like. And if I love a game I continue playing, get better at it and complete it. But that's me. I don't need a carrott dangling in front of me to build up the enthusiasm to play. I certainly don't need a stupid number beside my name that shows A) how much money I spend on gaming, and B) how much time I play games.
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The number of times I've seen people say on the xbox.com forums..."What do you know? Look at your gamerscore".
Plus, online achievements have basically fucked over every game they were ever introduced to...and for that I am sad.
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Wow its just like that scene from American Psycho with the cards.
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I would also have thrown in Saw, as you could get a few cheap points with the achievement you get for doing nothing with your character for a few minutes, surely that could coincide with a toilet break
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Wait until you have had a sleep and your craving will be more than it was before this experiment.
I love my gamerpoints, but I dont (often) do repetitive crap to get them. I once fancied myself getting more than 50% potential gamer points, but there are so many crap games and crapper acheivements out there, unless you pick your games very carefully it must be quite difficult (and boring) to do.
Edit: Removed the obligatory typo.
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Cracking article anyway, a great read. It does go to show how pointless your actual total Gamerscore is though in terms of skill and time spent playing...it takes 60-100hrs to get 80 points on Forza 3, yet you can get 1000 points in 20 minutes in some games.
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For me, it just says I play allot of games. Have Ps3 and 360, and spread them based on what the game is.
Never looked at my achievement score or trophies for the obvious reasons.
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Shirley if you played those to work out if gaming as a whole was pointless the surmation would be that it is? (and, i guess it'd probably be correct)
I think good challenges in good games are Ok, bad one's, in bad games notsomuch, again, possibly obvious, but that seems to be a productive theme...i suppose.
Can we 'challenge' this chap to write another article, i'm thinking
'Finding the meaning of life'
Or
'Is water really essential?'
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Got it on PC later which was much better. I think it's better if there's no score associated with achievements/trophies like on Steam or PS3. Without some gamer score to inflate they become much more "oh that's nice, an achievement/trophy" and far less "I have to get those!"
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I rarely have time to play the games I want to play, so why waste time on games you don't like. Rather than a big GS, I'm more wowed by those achievements you know where tough to get - like for a stupildy long streak in Guitar Hero or whatever.
Edited the quote source - was Chris Hecker who said this, not Knuckles who I originally quoted. Apologies
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You get it for disconnecting 5 times from a match... A bloody achievement for griefing? Fuck you.
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but when like me you're playing a game that is hard - i.e last night on BF2 i played my best MP ever scoring 19000 points in one round and unlocking a couple of gamerscore acheivements along the way, i was buzzing...
when that happens it feels good and you feel like you earnt those acheivements.
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@nuanimal - whilst I see your point and suspect you may well be right about people deliberately pulling the plug on games, is this an achievement you would really want? I can see why EA did it.
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There's one thing you've not addressed though. How do you feel having Hannah Montana and Jumper and the rest indelibly tied to your gamertag? I think I'd feel pretty grubby!
Oh, and it's a full stop, not a "period".
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I have a cousin who played Eragon THREE timeon different difficulties to get a 1,000 GS. He felt utterly disgusted once he saw me play Avatar and realised that the torture he put himself through could have been avoided completely
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I don't chase gamerscores as most of them mean little-to-nothing, but some are held with some level of pride like Mile High on COD4, Smile on Geo Wars and all the agility orbs on Crackdown.
I like ones that test you, not ones that make you play in a different way.
Edit:
I've been on the official Xbox 360 forum and the times I have read people asking for a list of games for easy points (Avatar alert) on is quite sad. Why waste your life on games you are not playing to enjoy?
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I mock him, but I suppose he's deserving of some sympathy. After all, he did play that game to completion.
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Also, there're achievements and there're achievements. You try playing through AvP on Nightmare, that was a real bitch.
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Not so sure on that, I never drift in Forza 3, for example, but the 100,000 points drift in one lap achievement seemed like good fun, a reasonably tough challenge and the opportunity to try something I wouldn't normally go near.
If the devs have put something in the game which is pretty cool they now have a way of getting quite a few people to try it out, which will hopefully add to the longevity of the title as well.
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And yet I would find this far more enjoyable than unlocking them legitimately. I can't stand Gamerpoints, I have a 360 and I don't know what my Gamerscore is and this makes me very happy. In fact, I avoid looking at my Gamerscore as much as possible, I wish there was a way to turn it off so that I don't accidentally look at it and remember it.
Actually, someone gaining points through "piracy" is arguably less pathetic than someone that loads up a game they can't stand and plays for hours just to get a bigger arbitrary number.
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I don't know whether to feel sorry for you or congratulate you. I am so detached from any connection to an arbitrary score when I play games, I really cannot relate. I am not conveying this to create an argument, but I thought it might be interesting to hear an opinion from someone that really doesn't get it. Then again I think I might be the only person who hasn't played Farmville... related?
Does this also affect your enjoyment of a game that isn't available on the 360? How skewed is your view of a game if Gamerpoints are hard to get or too easy?
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Then I bought a PS3 last month to play the exclusives at much cheapness and the first time that little chime popped up with "you have won a bronze trophy".....
*click*
AAAAAAAARRRGGGHHH!!
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He, at least we danes got vindicated at the 10-05-2010, where we beat the US team during the ice hockey world championship
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Often the users who adamantly defend LIVE gold pricing are also into gamer scores....
Note the users who say the bought X game for 1000 quick points are the ones who argue the benefits of X game chat.
Having both consoles, I dont care. Some achievments, such as say beating ME2 on Insantiy as crazy Vanguard are worth it, most are not. I think achievements listed by game name would be more meaningful.
If someone has a really big gamer score, that can be a neg in my book as it looks a bit sad - I have image of them riding that little pony for a few hours going weeee hahah.
For Ps3 torphies, it lists your medals by game type, you cant buy lmy little pony to get some trophies as you will look silly !!!!! Getting the UC2 achievemnt of beating the COOP on cruashing is some achievment, its mental.
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But space invaders is a skill game, where you need to improve to get a bigger score and that score is a reflection of your improvement. With Gamerscore not being necessarily related to skill I see a big difference in this.
Bear in mind I used to frequent the arcades (I'm pretty old) and used to have my name on some of the local ones and I was very proud of that. But having my name appear on Virtua Fighter seems vastly different to being given a number that can be achieved through spurious means.
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For certain games, the games you like, getting the 1000(plus) just gives you a buzz - you've handled everything the games and its devs threw at you. There's a sense of completion, that the world is okay, and you can get back to work, eating food and apologising to the girlfriend.
What spoils it are the easy 1000s, and the nigh-on impossible ones that only an unemployed thumb ninja could only hope to unlock, and only then if he played on the 7th of the month.
But the good achievemnets - the difficult but just on the tip of possible ones - make Achievements brilliant. I can't be the only person on here who swore like a trooper and cracked open a tinny after getting Cod4's Mile High Club ... only to then start loving / hating WaW's 'For the Motherland'.
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If I see a big score, then I think they like playing avatar and my little pony, makes me laugh.
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"I can't be the only person on here who swore like a trooper and cracked open a tinny after getting Cod4's Mile High Club ... only to then start loving / hating WaW's 'For the Motherland'."
More likely that I'm the only one who has no idea what you are going on about
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So they say..., of course.
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Surprising ly fun game.
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Me too, although I couldn't say why tbh. Maybe its an aesthetic thing? Quite like looking at that "olympic podium" tile in my profile with the trophies stacked.
Have quite a few trophies already in only 5 weeks of play. 185 I think...which is worrisome!
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on the other hand im quite liking avatar unlocks, like the sombero on RDR or the depeche mode t-shirt on left 4 dead 2.....damn that gnome
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The only trophys I've ever chased have been AVP not because it was a good game but because they had cool qoutes from the movies ....
Edit: because iPhone plus work= bad spelling
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That's right. Digital memorabilia.
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Have been scratching around Dead Space on and off recently to eek my score to 10,000 . Lost 4000 on an live account problem, started from '0' and haven't the heart to replay half my games again, including Blacksite Area 51 (utter shite) or Stranglehold.
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I think aiming to 100% games is fine but intentionally playing games you don't like just to get more G's (not even bringing Avatar into this) seems a bit strange. Especially when people give up on some really good games just because there's no more achievements to get. I've got 23k+ in about 2-3 years just from playing games I like.
Each to their own I guess. I'm sure the people over at xbox360a.org would have a totally different opinion of course!
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also interesting to see how quickly you can get points from some games, especially since there are games that I have put lots of time into and have comparatively few achievements
[although maybe i'm just getting old and shit at games]
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i know how hard it is to max doom, or EDF2017, or flatout, or robotron 2084, but it's hard to get excited for someone who's been playing a hannah montana game. i mean, really? really?
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/shrugs
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I agree with you about trophies and achievements, however what the hell has X game chat got to do with anything? The people who like it are people who, you know, like talking to their friends without having to be playing the same game all the time.
It's got nothing to do with gamerscore, and you know what makes me laugh? Sony having to charge to bring PSN in line with XBL - weird that one isn't it?
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That and Galaga are the only two I've played on this list. There's no chance in hell I'll ever play a Madden or Avatar.
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When I played on gold or PSN they play the same to me. I usually just play system link or LAN if possible with my son.
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i get achievements if its convenient, though i prefer comparing to friends lists, its the only motivator really...
@andijames move your ps3 so it can get some air
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However, it makes my gamerscore seem so so feeble
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It's stood on an open glass stand lifted on 4 coasters to let air get underneath. Trust me it's well aired
Good article though. Shows you how i guess the mentality has changed over the years. Used to be high scores and leaderboards now seems more achievement scores and trophy hunting!
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But having achievements as an encouragement to do some out of the way stuff and get more out of a good game you own anyway? That's nice.
I've played games just for their own sake, perhaps trying for specific achievements only when I replay them a year later, and I still have 27k gamerscore, so eh.
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I'm not really fussed about my gamer score (first week 360 purchase, 4500 points in total) but I do like to earn them as I play and to sink 50 hours into a game and not come across one is just plain sloppy design.
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I love the idea of achievements and trophies but feel that designers have largely pissed away the opportunity for compelling reasons to care about them. Level progression? Boring, replay difficulty progression - depends on how well the game is designed. Grind through the game for 200+ collectibles? - get the fuck out! Online only achievements? don't get me started.
In three years of gaming on the Xbox the only game I can think of that had interesting achievements was the The Orange Box.
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50% through 'normal play', 25% for doing fun / interesting things, and 25% for grinding / difficult things always seems a good balance to me. As such, games like Bioshock, Dead Space and Batman:AA have the balance about right to my mind.
Gears of War (too much online), Forza 2 (too grindy) and Oblivion (actively promote avoiding some of the fun stuff) are good examples of bad achievement lists.
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lmao it looks like some sort of reverse queening stool for a teletubby.
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Some people take it a bit too seriously, and I've been accused of that in the past, but I just see them as way to have friendly competitons with my mate's about how many we can get in a game and in total. I haven't bought any games that give out easy achievements that I'd otherwise have no interest in, but I do enjoy pushing myself to try and get 1000 in a game for a challenge.
The only legitmate complaint about achievements I think is applicable is when they're assigned to behaviour in multiplayer games that spoil the game for others, for instance games like Street Fighter 4 having an achievement for winning 10 games in a row, which fills the game with people quitting matches when their losing to protect their streak.
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I've seen this mentioned many times but I fail to see the link to be honest. Score-attack gaming is by and large done by people who love a game so can happily play it over and over again (as was quite common 'back in the day') and they were/are generally a reasonably good barometer of skill level. Aside from some individual achievements (which aren't immediately obvious when viewing a profile anyway), gamerscore has no real relation to how good you are at anything.
For me the greatest thing about a web enabled console is the ability to view and compare leaderboards with friends, great for driving game hot-lappers like myself.
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Only got 18k after four years, with the only games I've got 100% of achievements for being Oblivion and Mass Effect 2. And both those games I still have things yet to do, and I will return to them. So I guess the lesson is that achievements don't really matter.
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The last achievement is worth 60 points, and I drew the line there as it is nigh on impossible, win all races without crashing into any barriers or other cars, are you mad??!
I play games for fun, not to torture myself
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I even almost woke up the Mrs when I literally laughed out loud a few times to this
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This is also the classic, diabolical trap of Lost.
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Thanks!
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What's worse, they have made me less 'enjoy' the games that don't. Why play through those old PS2 games that don't even have achievements? Games that I would play more but have fully 'achieved' don't tempt back the same way as a bothersome drudge.
Gah.
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*the whole point was to round my score off, it currently ends in 1.
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I think these achievements are what makes the whole system great. They encourage exploratory playing. Ohers aren't so great - the standard level progression ones, for example.
I used to aim for 1000, I admit, but not so much these days. I just like to play, and see what happens.
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Anyway, can't believe this Knuckles fellow is being praised. The guy is an arrogant dick.
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lol - it looks like John owns a cat.
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Why the hell can't I get a job like that!
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Points never make me feel like I've achieved anything. In red dead i did the hunting foraging challenges to spend more time with the game and to get the cool outfit. Playing through Demon Souls even though I did it at Christmas also felt like an achievement.
In terms of games, most of my respect is reserved for the trailblazers of gamefaqs who ruin their own game experiences in order to make life easier for the rest of us. And of course some respect for e-sports type people although i will never follow that side of gaming.
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Two points:
1) Who gives a rat's arse?
2) How the hell do you know?!
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This and the Tow Truck Simulator review remind me why I like this site!
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Hi my name is dafridge and I am a scoraholic
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I was well into it a while back, and i'd rustle up some crap cheevs, i borrowed avatar from a friend [though i genuinely liked that series] and i'd boost with a mate on occasion, but why? I finally realised that i could have an achievable goal - 50%+
So it took a while and it took some extra work in some games but i managed to crank out an average of over 50% on my games, judging by 360voice.com, and now i don't whore.
I still like my achievements though, and i do aim to get them for the most part but i'm not going to change how i play to do it. For instance i didn't max out my research camera in bioshock2, didn't get Zaeed's loyalty in ME2, nor go back to save miranda, finish mw2 on veteran and i certainly won't be going about Just Cause2 getting the pokécheevs.
Crackdown2, however, may revert me :\
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[link url=http://agoners.wordpress.com/2008/11/24/to-strive-t o-achieve/
]http://ag oners.wordpress.com/2008/11/24/...[/link]
And for the true online Achievement whores who DO damage the games for everyone else, here's the iWin controller
http://ag oners.wordpress.com/2008/11/25/...
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I've got Lost there too as I was a fan of the show until they jumped a busload of sharks with the final episode.
Neither were bought with 1000G in mind and I think I'd have to slap myself - HARD - if I ever played a game just because of that.
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That said, I'm rather less into going for the platinum now than I used to be, but I still constantly compare my trophies with others on my friends list. It lets me see what games we have in common (and what we don't), how far they've gotten into the game (presumably reflecting their level of interest--you'd be surprised at how many friends didn't go more than 15% into GTA4), and often tells me a lot about their playing style.