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Need for Speed: SHIFT Review

Xbox 360 PC PlayStation 3 Review by Oli Welsh

15 September, 2009

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Need for Speed has been having an identity crisis. EA's premier racing series - a guaranteed Christmas number one not so long ago - ought to be successful enough to feel confident in itself. It had the girls, it had the cred in a crude, streetwise way, it had the sales. But it wanted more. Like a Hollywood pretty-boy going paranoid, exhausted by a punishing schedule and a ruthlessly commercial agenda, Need For Speed craved respect.

After a wobbly couple of years in which open-world racing and police chases were thrown away and then hastily reinstated in ProStreet and Undercover (improving matters neither time), uncertainty has tipped over into full-blown schizophrenia. This year, Need for Speed is heading in three different directions at once: a free-to-play PC game for the Asian bubble-tea crowd (World Online), the old-school arcade thrills of Nitro on Nintendo, and SHIFT, a po-faced tilt at the gritty world of simulation motor racing. In other words, the burnt-out matinee idol is taking some time to tour the world, write a children's book and do some off-broadway theatre.

SHIFT is analogous to the latter: a worthy, well-intentioned stab at garnering some critical respect. EA's persistent charm offensive with reviewers has in this instance extended to making a list of car games we like (Project Gotham, Forza, Gran Turismo and Race Driver), hiring some talented British coders to copy them (Slighly Mad Studios, who worked with Scandinavian simulation heroes SimBin on GTR2 and GT Legends), and applying a thick patina of focus-tested EA gloss and gimmickry to reassure the man in the street.

'Need for Speed: SHIFT' Screenshot 1

The now-compulsory racing line indicator isn't as well-judged or responsive as Forza or RACE Pro's, encouraging early braking and a less than smooth style.

The result is certainly the highest-quality game to bear the Need for Speed name since 2005's brazen Most Wanted. But it's left caught between two stools. It's no longer a Need for Speed game in any recognisable sense, yet it doesn't quite have the sophistication or the grace to hold its own in the rarefied company it's now keeping. The poor little rich boy is out of his depth.

Of its illustrious new competitors, SHIFT is closest in style to last year's terrific Race Driver: GRID. That's to say, it's a game which wears the mantle of the simulation racer loudly but lightly, borrowing all the petrol-head pull of carbon-fibre body-kits, damage modelling and real-world race tracks, but aiming to improve accessibility and amp up the excitement by giving the handling a crisp, arcadey inflection. This is a delicate balancing act, and one that's always going to upset a few people. But the truth is that Slightly Mad doesn't manage it with anything like the same finesse as Codemasters Racing Studio.

Where GRID offered light but precise and predictable handling with a satisfying, grippy bite to it, SHIFT is a wild, tempestuous beast, prone to nervous oversteer (and not just in rear-wheel-drive cars). Steering is twitchy, and even with traction and stability controls switched on, your car maintains a tenuous relationship with the road at best. This isn't the elegant, tactile and progressive sliding of a PGR, either: it's sudden, and quite scary.

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Comments: 1-50 of 132 in total | next 50 »

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bad09
15/09/09 @ 09:12
#1
+6
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This does look quite tasty for a NFS game TBH, still not buying though as Forza is looming. Like Dan I honestly wonder though why anyone would go for this when Forza and GT are just around the corner.
cianchristopher
15/09/09 @ 09:16
#2
+7
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Woo! I love this time of year. There's usually one-or-two "big" reviews per week from now until Christmas, and the commentss sections are overflowing with goodwill and cheer. Makes me feel all warm inside!!!

7/10's not bad, IGN gave it a 9/10 (or should I say 9.0 out of 10.0) - but then, they're a bunch of idiots so who cares?
UncleLou
15/09/09 @ 09:19
#3
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Meh. So they split the NfS series to appeal to different tastes, and what is supposed to be the sim NfS game turns out to be yet another identikit arcade racer.
DaveLev
15/09/09 @ 09:21
#4
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7 / 10? There's been loads of other reviews around 8.5 - 9 from other website ... All of them suggest the gameplay is the strong point!

I'm still buying
Tomo
15/09/09 @ 09:24
#5
+14
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Srsly - the point of having different websites is so they have their own opinions. Not so they all agree and have the same rating on Metacritic.
Oli [staff]
15/09/09 @ 09:25
#6
+20
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Dan's a dirty credit-stealer. I wrote this.
Tonne
15/09/09 @ 09:25
#7
+6
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if i want a circuit racer ill buy grid forza gotham and gran turismo,
i just want a need for speed like nfs 4 : road challenge, racing trough beautifull countryside tracks
DrDamn
15/09/09 @ 09:26
#8
+8
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RE: the Forza/GT argument. This game fits more in a PGR type slot rather than the larger full on sims. The attraction is for those who would find Forza/GT a little overwhelming and too much. Not all that tricky is it?
JahB
15/09/09 @ 09:27
#9
+1
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EA must be insane (or in denial) to publish a racing game within weeks of both Forza and GT.

as far as all the "website x rated it much higher" goes, all these sites will have quite some "as good as need for speed then" backlash once the big boys hit. well played EG
wobbly_Bob
15/09/09 @ 09:28
#10
-6
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While reading the review it really seams that the reviewer set out to dislike this game. I don't get eurogamer a lot of the time it seems the staff don't like games, especially Elile Gibson. This game has been getting good scores and I love the look of it. Its a day one buy for me!
JonFE
15/09/09 @ 09:30
#11
+1
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The last NFS game I purchased and enjoyed was Most Wanted. I'll give the demo (if they deliver one) a try and see for myself, but with Forza 3 around the corner, I doubt I'll buy it any time soon unless it drops in price.
Darren
15/09/09 @ 09:38
#12
+4
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The review makes the game sound better than the final score attests. Twitchy handling that mimics the scary sensation of driving fast, a career structure that rewards you even if you don't come first, a superb dashboard view, everything better than anything seen in a NFS game since Most Wanted, it's like the game has been intentionally marked down only because the reviewer considers something better is coming along.

If you have a PC then Forza Motorsport 3 and Gran Turismo 5 are not considerations anyway (which the reviewer at least acknowledges) and if you have a decent PC then the 30 fps comment is surely redundant? Personally I'd rather a game was reviewed for what it is and compared with what has gone before, not judged against games that aren't even out yet... and proper sims at that.

I have NFS SHIFT pre-ordered and am looking forward to it perhaps more than Forza 3 because it looks very exciting to play from the videos I've seen, more so from the dashboard view. I'm sure Forza 3 will prove to more realistic and have more longevity but that doesn't mean it'll be the more thrilling or rewarding game to play. Maybe that's the point of these games? ;)
DrDamn
15/09/09 @ 09:39
#13
+6
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The reviewer also seems to be under the impression that GRID was a similar sort of game in handling style when that was very clearly arcade in handling.
Roarrr
15/09/09 @ 09:41
#14
0
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I'd love to know how it runs on the PC.
M_of_the_sys
15/09/09 @ 09:46
#15
+17
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7/10 isn't a bad score. Do you guys want every game to get 9/10 or 10/10?
estoo
15/09/09 @ 09:47
#16
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The most important thing for me is the handling and this review compares it unfavourably with GRID. With GRID I thought everything was great except the handling, really couldn't stand it so I'm going to have to hope for a demo to make my mind up on this one.
Also, in a sim, there really should be a mention of how well this works with a steering wheel.
mkreku
15/09/09 @ 09:47
#17
+9
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The last Need For Speed I really enjoyed was Porsche Unleashed. Does that mean I'm old?

It's just more fun to race along the Côte d'Azur than doing lap after lap in some concrete oval.
BigDaddy82
15/09/09 @ 09:52
#18
+2
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Thanks EG, cancelled my pre-order, maybe i'll pick it up second hand somewhere down the line
cianchristopher
15/09/09 @ 10:02
#19
+2
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I'd like to get this on PC as well (GRID on PC is absolutely, completely fantastic!), anyone know if its coming to Steam?
DrRobotnik
15/09/09 @ 10:02
#20
+3
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I think people should stop questioning Eurogamer's review scores. It's an opinion, people, and EG's happens to differ from some other publications'.

Personally, I don't like the idea of a 'serious' Need for Speed. Where's the fun and over-the-top racing? If I want a simulation I'll play Forza or GT, and if I want fun I'll play Burnout or DiRT 2.

Need for Speed has no place in the racing market.

bloke
15/09/09 @ 10:04
#21
+3
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@hyperkineticninja - tone it down a bit pal, you're coming across like you're on royalties on this title :-)
BigDaddy82
15/09/09 @ 10:04
#22
+1
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@hyperkineticninja

I will try the demo :) I was thanking Eurogamer for making the decision on which racing game to splash the cash on a bit easier, given that Forza and GT are upcoming and i just recently bought the excellent Dirt2, i will give the demo of this a fair shot though
estoo
15/09/09 @ 10:06
#23
+3
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Going by a lot of these comments, this game is being judged by it's name.
Obviously putting it under the NFS monicker is going to guarantee sales but it seems to be casusing a lot of people to turn up their noses at this.
Just like DiRT should have dropped the Colin McRae prefix, this should have probably avoided the NFS branding.
DrRobotnik
15/09/09 @ 10:07
#24
-1
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hyperkineticninja, if you're going to plant, then at least do it subtly.
local_celebrity
15/09/09 @ 10:08
#25
-1
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Superbly written review. Even though I hate racing games, I read this all the way through. Oli's got a lovely turn of phrase and clearly knows his onions.

DrRobotnik
15/09/09 @ 10:08
#26
0
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"Just like DiRT should have dropped the Colin McRae prefix"

It did, outside of the UK.
Stifler
15/09/09 @ 10:09
#27
+13
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The fact that the reviewer thinks GRID has a good handling model and cant get on with SHIFT is enough to sell me on the games handling.

GRID's handling was woeful, if its the polar opposite to that i'll be happy.

EG always seem to let reviewers who hate the genre (or just dont get it) review the important games in that genre - what gives?
M_of_the_sys
15/09/09 @ 10:09
#28
-1
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@estoo

I gave DiRT2 another spin the other day and found I actually really enjoyed it. Even considering picking it up now.
Darren
15/09/09 @ 10:10
#29
+5
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How come everyone is saying Gran Turismo 5 is coming soon... I didn't think Sony had announced a definite release date for it, only that it may make Christmas 2009? Given Polyphony Digital's track record for long delays and not meeting release dates does anyone really think we'll see it this side of 2010? :?
JohnnyWashnGo
15/09/09 @ 10:15
#30
-6
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With Gran Turismo 5 on the horizon and the PSP version on the starting grid, is there any reason to look at another racing game?

Big old pass for me.
DrRobotnik
15/09/09 @ 10:19
#31
+3
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For a start, you're on the take or an employee because you've obviously already had extensive hands-on with the game (that isn't released until this friday!). Either that, or you're defending a game you've not played, which is worse.

"comparing it to games that it is nothing like"

Erm... it IS like GRID. That's clear enough from the trailers, let alone any demo.

"saying the handling is bad when it is not"

Their OPINION is that it is. Are you saying they aren't entitled to disagree with you? What makes you so right?

"again direct yourself to the GameTrailers review"

I'm sorry, but GT is a site that makes money by directing you to its videos. The higher the marks, the more videos get watched. I don't trust it as an editorial site. Eurogamer on that other hand is one of the best respected sites in Europe, and is independently owned, which means it's not tainted by corporate greed.

But of course you know this already, don't you.
local_celebrity
15/09/09 @ 10:21
#32
+2
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I can't believe someone's holding up Gametrailers as a bastion of quality journalism. Geoff Keighley's like a Pixar animation...a Ryan Seacrest with less polys.
kendoji
15/09/09 @ 10:22
#33
+1
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I was tempted by this, but think I'll wait for Forza instead. The videos look cool, but I'm worried that all the visual effects will just end up giving me a headache and distracting me from the driving. I actually don't enjoy feeling TENSE and ON EDGE, if that's what I wanted I'd just put in some more hours at work instead. :-)
DrRobotnik
15/09/09 @ 10:24
#34
+3
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What smacktards are giving me negative marks for stating a fact?

DiRT 2 has dropped the CM prefix outside the UK - What displeases you about that?

EDIT: Thanks for reiterating the stupidity of forum trolls by repeating the act.
EDIT 2: Thanks for countering said trolling behaviour ;-)
Edited 2 times, most recently on 15/09/09 @ 11:53
WinterSnowblind
15/09/09 @ 10:29
#35
+2
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I like the return to Need for Speeds roots, instead of what they've been going for in the more recent games.. But the old school fans likely won't pay this one any attention because of the past few, and the younger kids will likely be completely turned off by the change of style.

And I'm sure it's already been said, but Dirt 2 was just released, and we have Forza and Gran Turismo coming shortly. So this doesn't really fit in anywhere.

Shame that just when EA seem to be clearling up their act, everyone loses interest in their games. I almost want to buy it, just so they continue with games like this, rather than going back to the days of having an Army Men game every 6 months.
cianchristopher
15/09/09 @ 10:35
#36
0
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@ Darren: the word is that GT5 will be out in Europe on 4th December. All the major retailers now have that exact date listed as its day of release.
Gnort
15/09/09 @ 10:41
#37
+1
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Excellent review, Mr Welsh, told me everything I wanted to know about the game.

It doesn't sound bad, but it's too close to Forza 3, and I don't have time to get into more than one or two racing games per year, so even though I'm the type of gamer EA is pandering to by moving part of the NFS series in this direction, they won't be getting my money. Sorry, guys.
Trendyninja
15/09/09 @ 10:44
#38
+4
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Well at least EA have had the balls to finally make a change to the NFS formula. Fans have been crying out for EA to start doing something different with NFS especially after the rather poor Pro Street.

I think it's a welcome direction and a much needed one too.

No more cheesy cut scenes......Five Grand!.......FIVE GRAND!
local_celebrity
15/09/09 @ 10:47
#39
+2
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@DrRobotnik

Wear your negative marks with pride, son. They'll put hairs on your chest.
DrRobotnik
15/09/09 @ 10:54
#40
+1
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"Wear your negative marks with pride, son. They'll put hairs on your chest. "

I've got enough of those already thanks. Bloody Spanish heritage.
Darren
15/09/09 @ 10:55
#41
0
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@Trendyninja - NFS ProStreet was actually a step in the direction of SHIFT but it was poor because the developers didn't have a clue about how to make such a game. ProStreet is the most boring racing game I've played this generation by miles (no pun intended) so I was glad when EA dumped Black Box. (They couldn't even implement replays into the NFS games for crying out loud, something every other decent racer has had!)
Beano
15/09/09 @ 11:00
#42
+7
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"GRID's handling was woeful, if its the polar opposite to that i'll be happy. "

I can't agree more. GRID seems very overrated to me - very nice graphics and exiting style overall... but a bit boring to play.
Skurmedel
15/09/09 @ 11:00
#43
+2
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I agree with mkreku, I would love to see them going back to what made NFS so good, racing on rural roads and such in nice cars (with the police on your tail of course). I also fondly remember the cheats in NFS 3 which made you into a log with wheels.

Anyway this seems like a pretty nice game, although I would like to see a PS3/360 comparison, performance wise. I
JahB
15/09/09 @ 11:09
#44
+10
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@CraigB

I own a ps3, and i give you -1 for being a cock
b00n
15/09/09 @ 11:09
#45
+2
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NFS = cops, high-end freely available sports cars, normal roads, fun & arcady handling.

I truly don't get why they try and change that constantly. It worked a long time ago, they got it right with Most Wanted, and don't see any reason why it wouldn't work again. That's exactly the reason why Test Drive Unlimited did quite well too, just make an NFS version of that, and i'll buy it in a sec.

Fighting against a lot more accomplished racers won't make them win the battle, even if this isn't a bad game. I'm sure the brand name is strong enough to sell well and make some money. Maybe that's all they want.
Trendyninja
15/09/09 @ 11:12
#46
-1
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@ Darren - I'd call it more of a shuffle then a step but I see your point.

And yes, it was very boring.
Eighthours
15/09/09 @ 11:14
#47
+14
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Interesting review, but Oli's description of GRID's handling automatically makes the rest of the review a bit "hmmm" for me. I thought the handling in GRID was that game's weak point by a long way. I never knew where the "limit" was, and it ruined the game for me. Which is a shame, as it was immaculately presented and looked amazing.

DIRT 2's handling model is far superior by comparison, particularly with a wheel.
Edited 1 times, most recently on 15/09/09 @ 12:15
dsmx
15/09/09 @ 11:16
#48
+4
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They should go done hot pursuit 3. Great fun speeding down a straight at 240 mph in a mclaren f1 dodging police road blocks and that police helicopter dropping spike strips and explosive barrels. Now if they could do that in hot pursuit 2 imagine what they could do in 3.
Darren
15/09/09 @ 11:18
#49
+2
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@b00n - NFS Undercover didn't sell very well but rather than bring in a new developer and continue the series, EA decided to experiment and go for a bite of the (almost) simulation cherry.

Seems to me that they're afraid to go the 100% simulation route and that's why SHIFT still carries the Need for Speed brand name as people recognise it and they'll be hoping the last two woeful NFS games have not damaged the series' reputation too much. Ideally though SHIFT should not have used the Need for Speed name as I'm sure there will be some people who'll buy it expecting it be one thing (open world with police chases) when it's something else entirely now. I only hope that EA make it clear what kind of game it is in the adverts.
secombe
15/09/09 @ 11:20
#50
+3
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As expected, despite releasing several different games, none of them are likely to really go far enough in their intended direction to have a real impact.

If they want to make a sim game, half-arsed measures aren't going to cut it, the sim crowd want a proper sim and the arcade crowd want a proper crowd pleasing arcade game. What are we left with...something that sits inbetween.

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