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Natural Born Killer Article

Xbox 360 PC PlayStation 3 Article by Alexander Gambotto-Burke

20 October, 2009

Page 1 of 4. Page 2 ->

Welcome back to Alex's attempt to kill everyone he encounters in Fallout 3. Everyone. Check out part one and part two of Natural Born Killer elsewhere on Eurogamer.

"Is that one of mine?"

It's becoming a regular question as my goal creeps closer. I look down, and I see a chap with no head: did I do that? Was that my work? In this instance - somewhere between the toxic sludge of the Greener Pastures Disposal Site and the MDPL-13 Power Station, if you're interested - no. I know this because the headless body - neck-sockets are becoming such a frequent sight that I'm beginning to read rather redundant Satanic instructions in the creases of bloody flesh - contains a Stimpak, which, at this point, is like discovering you have a recently-deceased Nigerian trillionaire cousin. (Seriously, they said they're wiring me the money when the exchange rate improves.) I am so hard up in the health department now that, at what was quite possibly the nadir of this little saga, I burst into an abandoned power station just so I could kill the radioactive cockroaches inside and suck the meat out of their carapaces. Points of health gained: several. Boss.

'Natural Born Killer' Screenshot 1

I've learned a little something about pride: it's a waste of time. Remember the Regulators? The inept Chuck Norrii of the Wasteland? I scoffed at their initial assassination attempt, but now the filthy buboes are following me wherever I go, and with laser rifles. Same deal with cockroach - sorry, "radroach" - meat: at the beginning, I was loaded up with Stimpaks from Doc Church. Now that I'm perpetually one-foot-in-the-furnace, I'm finding there's an entire banquet of gastric delights rolled out before me if I'd just lower my standards a touch. Mole-rat heads, Brahmin legs, Scorpion breast, even bags of human blood - if only Jennifer Paterson were still alive! (I suppose I can still eat the other one. Or Nigella Lawson.)

This is a rather prolix way of saying that things are looking up. Not 90-degrees-up, exactly, but getting there. I really can't tell you how happy I am to discover an entire field of grazing Brahmin after heading West from Greener Pastures. A sledgehammer does the trick with most of the cows in my immediate vicinity, but a few bolt, so I hurriedly blow off their legs with a spare sniper rifle. Another charges at me, and sends my glacially rising health back down to loud-heartbeat territory, so I bash all its limbs off out of spite. After that, though, it's a meat fiesta. PETA's probably going to get Trent Reznor to admonish me for this, but this has been one of the highlights of my journey since escaping Old Olney. I have so much Brahmin steak in my post-apocalyptic bumbag that I'm probably set 'til I reach DC. I guess, technically speaking, the steak is bluer than blue, and I'm not traditionally the type of sick freak who likes to go to a restaurant and order something so uncooked it looks like autopsy offal, but it tastes good. And I can't even really taste it.

'Natural Born Killer' Screenshot 2

I've given up on reaching Canterbury Commons, by the way. It's a cute place, and its superhero problem has some interesting implications, psycho-killer-wise - and, most importantly, it's where all the now-dead travelling merchants store their stuff - but I can't for the life of me find it. So, for kicks, I head North-East, and wind up at the gates of the Republic of Dave. Dave, if you're unaware, is the president-slash-dictator of the eponymous, diminuitively-populated metropolis in the top-right corner of Fallout 3's map. Dave is also awesome. I mean, isn't it astonishing that of all the dispossessed crybabies Fallout's apocalypse deigned to spare, Dave is literally the only one who thought of creating his own love cult? (No, the Children of the Cathedral don't count.) He and his two wives reign over a bunch of kids and two adults who absolutely worship him and see him as the saviour of humankind. I don't know about you, but I'd be down with that.

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KujiGhost
21/10/09 @ 07:34
#1
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Hail to the King, baby.
Zebula77
21/10/09 @ 07:41
#2
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Thoroughly enjoyable reading, this. Never took this particular road in Fallout 3 (evil tho I might have been), but it's interesting to read about nonetheless.

Gotta get me the GOTY version methinks. Want to try those extra missions.
thedaveeyres
21/10/09 @ 07:45
#3
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Great series. Really well written, loved it.
Snakehips76
21/10/09 @ 07:47
#4
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Very good series of articles :)

Don't agree with the comments that Downtown DC were the worst designed part of FO3 - I thought the whole subway dungeon worked very well. You knew as soon as you went towards Downtown it would be tough with Super Mutants, Ghouls etc as opposed to Mole Rats and Radscorpions in the open-plains.

Still, a very enjoyable read
Edited 1 times, most recently on 21/10/09 @ 09:00
Mercatoria
21/10/09 @ 08:09
#5
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funny
lmephisto
21/10/09 @ 08:15
#6
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Ah cmon!!!!!!!!! Down town dc was brilliant! :P Brilliant article :)
Boomerang
21/10/09 @ 08:16
#7
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Beautiful article, a very entertaining read. Nice work fella.

Almost makes me want to go fire up the old girl and see how much fun i can have doing the same...

Almost... :)
darkmorgado
21/10/09 @ 08:24
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Love the sly Trent Reznor/Nine Inch Nails reference. Man after my own heart :-)

Absolutely love Fallout 3. Sank over 100 hours into it and the expansions, and was rather gutted when it ended. Does anyone know if there are any decent user-made mods for it out there?
Eraysor
21/10/09 @ 08:28
#9
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Good series, a shame it had to end!
b00n
21/10/09 @ 08:29
#10
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More of this stuff! :)
Meho
21/10/09 @ 08:31
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Great fun. Thanks.
DasBooter
21/10/09 @ 08:34
#12
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DC is a pain in the hoop. On my second play through I couldn't find 3 Dog and bypassed that section entirely to head on to Rivet City.

Thanks for telling me where Republic of Dave is, will check it out.
Madafunkola
21/10/09 @ 08:43
#13
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Can I just share my own little FO3 story:
I managed to pick up the Alien Blaster within about 2 hours of playing this game (a mission in a supermarket near the beginning).
Being the noob I was, used up all the ammo within a few missions...
After finding out that it was the holy grail of weaponary and had very finite ammo I was so disheartened I never went back to the game.
Thanks for listening...
smoothpete
21/10/09 @ 08:57
#14
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Great series of articles, really funny. "Chuck Norrii" is genius
M_of_the_sys
21/10/09 @ 09:05
#15
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Shame the series had to end :( More like this please!
He makes Fallout 3 seem more fun than it is! Still love the old gal though!
Boomerang
21/10/09 @ 09:16
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@Madafunkola
"Being the noob I was, used up all the ammo within a few missions..."

I did exactly the same. Fucking gutted to find out that there's no more ammo.
nixxrite
21/10/09 @ 09:31
#17
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@ Boomerang
"I did exactly the same. Fucking gutted to find out that there's no more ammo."

There's more ammo in the Broken Steel expansion.
ice_freezer
21/10/09 @ 09:39
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Brilliant piece of writing that is, but have to say I enjoyed the first two pieces much more cause they had more details on actual gameplay decisions. This one is more pondering and atmosphere. And the end was waaay too preliminary if you ask me. I thought Alexander would go to the ultimate end. Nevertheless, very unusual and exciting, many thanks.
Moribundman
21/10/09 @ 11:48
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There's a hell of a lot of alien blaster ammo in the Mothership Zeta expansion too. And some better alien weapons too. It's not the greatest expansion but its a laugh and has some nice loot...
Jonny5Alive7
21/10/09 @ 12:06
#20
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A great series of articles, can't help feeling the last bit seemed a bit rushed though.
Paulie_P
21/10/09 @ 12:54
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The end of the article does seem a bit rushed. How could you say you've killed everyone if you haven't even done Rivet city?
guernican
21/10/09 @ 13:23
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"The end of the article does seem a bit rushed. How could you say you've killed everyone if you haven't even done Rivet city?"

On the contrary. I think this piece outstayed its welcome from the moment Issue 1 dropped onto the mat.

Everything worth reading in it - and there was the occasional chucklesome joke - had bugger-all to do with the purported "point" of the article.
schnide
21/10/09 @ 14:00
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I liked the first part of this but feel the second and third lost their way. Given that they were released with such big gaps, I'm afraid I lost interest.
rashes
21/10/09 @ 14:14
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Excellent idea for an article and very well written. More of this kind of thing, please!!
Skorms-Boss
21/10/09 @ 14:41
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More please!
Even though I stopped playing FO3 after meeting Mr "My Dogs Ain't Barking" Dog but this quest to be as evil as possible had me howling with laughter! Thanks for the journey Alexander?!?
Edited 1 times, most recently on 22/10/09 @ 07:58
Spekingur
21/10/09 @ 15:14
#26
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Okay, I have a question. Is Alexander's name really Alexander Gambotto-Burke? Or is it a play on the start of the article?
z8Jay
21/10/09 @ 15:40
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I enjoyed reading these, thanks.

I want to play Fallout now..
Paulie_P
21/10/09 @ 17:42
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Yeah these articles have made me want to buy Fallout 3 again. Not because I want to do the ultra-violent method but because it made me realise how much I had missed out on!
metalangel
22/10/09 @ 08:30
#29
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I'm with guernican on this one. The articles started as a juvenile adventure into just how violent a sentence the author could assemble. Things improved a bit when our hero realized he had no choice but to abandon Harold to his lonely fate until such time as he could return and kill him properly, and the way this still emotionally affected him in spite of the genocide he was otherwise unleashing.

But then we have part 3, when I suspect even the author has realized the fruitlessness of the endeavour beyond pure self-indulgence (as I've been saying the entire time, the 'world' is going to react by you breaking all quests that don't have their NPCs set to essential) and so, rather than actually reaching his stated objective, cops out. There's no 'now the Wasteland is truly dead', there's no commentary of the eerie feeling of traversing dead settlements, there's not even a 'hang on, I've wasted my time, random raiders are still spawning!'. We just get a few jokes to make veteran Fallout 3 players nod knowingly (and I won't deny I did at the appropriate points) hoping that will distract them from the lack of any proper conclusion. The only thought-provoking part for me was when he kills the Machinist, observing that he no longer has to follow RPG convention of 'yes, you've been trying to kill me all this time, but now that I've met you and realized you're just misunderstood, all that damage you did to my face and armour is forgiven, you poor man'.

Quite why people have raved about these articles boggles me.
StinkyG
23/10/09 @ 00:04
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HAIL, THE KING!

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