Metroid Prime 3: Corruption Review
The big break.
Version tested: Wii
Far longer, more intricate, more challenging and just simply more imaginative than most shooters cluttering up the shelves, Metroid Prime 3 is another master-class of design brilliance from Retro Studios and the perfect end to an almost perfect gaming trilogy.
Sow your oats
Set six months after the events of Echoes, the general idea of Corruption (as detailed in our recent hands-on preview is that the Galactic Federation's network computers (the Aurora Units) have been infected with a virus. Swift action prevented all of them going down, and it turns out that entire planets are being corrupted with a mutative substance called 'Phazon', via gigantic 'seeds' called Leviathans. In a nutshell, your job is to go to each and every one of these infected planets and take out the seeds in an attempt to reverse the devastating corrupting effects of this deadly Phazon. Very early on the game, it transpires that the nefarious being behind all of this meddlesome nonsense is actually the yang to Samus's yin - Dark Samus.
But in corrupting Samus with the effects of Phazon, the Galactic Federation comes up with a Phazon Enhancement Device which allows her to enter what's known as 'Hypermode' (by pressing the + button on the Wii remote), allowing you to harness its powers, and - you guessed it - bolt on a whole array of new abilities as you progress through this rather wonderful game. On the downside, though, entering this super-powerful Hypermode actually drains Samus' health in the process, so it needs to be used with a degree of caution, and within a strict time limit. Failure to observe these restrictions means you run the risk of overdose and imminent death unless you frantically stab the fire button to vent it all out of your system. Remember: winners don't do drugs.
Kill your television

Just a phazon I'm going through...
Aside from this new weapon-enhancing ability, the fundamentals are all very similar to the previous games in the series. Once again, with the press of a button you can change into the Morph Ball and, viewed from a third-person perspective, rolls around the environment and access parts of the level that are otherwise off-limits. This central dual ability has always marked out the Metroid Prime games as something distinctly difference from the first person shooter herd, and allows Retro to craft levels in a way that's simply not possible in standard shooters. Your approach to exploring the intricacies of each planet is always with the knowledge that eventually you'll have all the abilities you need to access its tempting secrets. No other shooter demands the level of re-exploration that Metroid Prime games do. Some might not appreciate the back-tracking but, for me, the puzzle-esque approach to the level design gives the game an immersive sense of 'place' that's quite unique.
Where Corruption really progresses over and above the previous games in the series is the sublime implementation of the Wii controls. By giving over the targeting to the Wii remote, you're afforded mouse-like targeting precision during combat, with strafing, forward and backward movements assigned to the Nunchuk. Admittedly there is a small learning curve before you'll become truly comfortable (or proficient) with the new control system, but it helps no end by the ability to lock-on to target with the Z button. Given the choice of lock-on aiming (where all shots automatically hit the target) or lock-on free-aiming the latter option is far and away the most enjoyable way to play the game as it allows you to keep your target in your sights easily while giving you the benefit of precision aiming. Having enjoyed it throughout the whole game, I'd go as far to say that this lock-on free aiming system gives a degree of fluid, accurate control that's far and away the most intuitive, satisfying system anyone's come up with on a console. It's that good.

The screenshots sadly don't help convey what a lovely looking game this really is.
Less easy to get to grips with is the system of turning, which involves pointing the reticule to the edge of the screen. You'll probably have no problem with this system while just avidly scouring and scanning the environment, but during the white heat of boss battling, it's something that may just tie you up in knots if you're not steady with your aim. Overshoot too much, and, whoops, suddenly you're turning when you don't mean to. Again, there's a definite learning curve here, and once you adapt it feels like a great system that's far more than a bolted-on novelty. It genuinely adds something special to an already unique feeling game. Also worth mentioning are the other pleasing areas where the Wii remote's motion sensitivity comes into play, such as having to rotate switches, pull levers and press switches. Sure, they're a rather gratuitous and superfluous novelty, but nevertheless good use of the technology.
Know your rights
As with all the previous Prime games, the gameplay ebbs and flows between gentle exploration (where your scan visor allows you to effectively mine the environment and its inhabitants for contextual detail and narrative) and furious combat. At the gentle end of things, it might seem a little unnecessary to spend ages stopping and flicking to the scan visor just to find out some rather unimportant fine details on what an acid-spitting bug is called, but there's something peculiarly moreish about it once you get going. Far from being a pointless interruption, it adds colour and depth to what might otherwise be Yet Another Alien World. Other games should take note.

God bless these concept photos and the improbable choice of models.
Because of the inevitable back-tracking that persists throughout every single Metroid game, it's also a little jarring that the game feels the need to respawn enemies whenever you revisit certain sections of the game world (but not necessarily all - it's inconsistent in that respect), but it's something you get less irritated about as soon as you realise you can generally just run past most of them if you can't be bothered getting into a pointless scrap.
With the slightly negative disclaimers out of the way, the game, as a whole gels fantastically well - as all the Prime games do so expertly. Never less than hugely satisfying to pick your way through, Corruption refines the concept with its perfect sense of pace. Always ready to throw another challenging, wrist-shattering boss encounter in your way, such moments of wide-eyed fire-button pummelling mayhem eventually give way to new abilities and new areas to explore. And unlike some of the ridiculously challenging bosses you'll have faced in previous Primes, there's a sense that Retro actually balanced them properly this time. Sure, you'll be stuck on a few of them, but not in a 'for-god's-sake-I've-been-at-the-same-boss-for-two-hours' kind of way. If you really want that level of challenging insanity to wreak havoc with your carpal tunnels, there's a third difficulty level awaiting those who see it through to the end. For mere mortals, it's pitched perfectly.
Take your time
As for the upgrade formula, it's practically identical to previous games, and some of the same abilities make an inevitable comeback. Without spoiling the fun of discovering the upgrades, Samus get improved abilities to melt metal, freeze liquids, as well as missiles which lock-on to multiple targets, not to mention the excellent Grapple Lasso, which lets you attach the grapple to loose items like enemy armour or door plates, and literally yank it off by whipping back the Nunchuk. Sadly, the plethora of upgrades which emerge later in the game don't quite involve the same level of gesture-based interactivity, but in terms of what they allow Samus to do, they more than make up for that. As with all the games in the series, the progression of your abilities is directly connected to the level design - so not only do you get to enjoy exploring new areas with your improved athleticism, you also have it in the back of your mind that areas that were previously off-limits can be returned to and explored - with rewards guaranteed at every turn.
Responding to criticisms of the past, Retro appears to have realised that players need rather more prompting than it used to give, and the already extremely useful mapping system has been improved with a touch more hand-holding. And when I say 'a touch', I don't mean Halo-style 'walk this way you moron' arrows, but gentle nudges to make it evident that where you really ought to be heading. And before you exclaim that it used to do this before, it just seems better implemented, and seems less inclined to make you traipse halfway across the world just to tell you to sod off somewhere else. It still does that too - but not to the same extent.

Samus gets another upgrade. What, pray, happened to all the ones from the other games? Hmm?
The icing on the cake of Metroid Prime 3's appeal lies in unquestionably glorious visuals. Already the best-looking game ever to grace the GameCube, it's appearance on the Wii might not represent any kind of dramatic leap, but nor did it need to make one. Keeping the game consistent with the visual style of the previous two appears to be the order of the day here, with minor improvements to effects, draw distances and detail levels. Tellingly, playing it on a massive plasma screen doesn't prove to be its undoing (as is so often the case with 480p games), and the worst thing you can say about it is that wall and door textures sometimes lack a little detail when viewed up close. Apart from that ridiculously tiny quibble, the rest of the game is a sumptuous feast of artist vision, both ornate and convincingly alien at every turn. Sprinkled with a typically moody soundtrack accompaniment, the game oozes atmosphere without even trying. Once you factor in the challenging combat, silky smooth control system and engaging storyline, it really is a game with very few flaws.

Point, clunk, and click adventure.
If you wanted to be extra picky, you could gripe about the lack of multiplayer (removed since last time, but not a loss as far as I'm concerned), and you could justifiably say the gameplay hasn't changed a great deal in the intervening years. You might also say the boss monster design obsessed with showing off the precision targeting element too much, but these are the sorts of hairs that superfans like to split. For most of us, the game is utterly fantastic and deserves a place in your collection if you're remotely turned on by either sci-fi or shooters. If you like both, it's a must-buy.
If you've never been treated to the delights of a Metroid Prime title (and sales figures of the last two suggests that's most of you) then it's essential that you at least give this a try - and if you liked either of the previous two, it's just plain essential. Corruption is a game which places adventure as a joint priority among the action, and one that will live long in your memory once you're done with it. Quite unlike the slew of generic first-person shooters crowding out the shelves this year, it's a special game that might take a while to appreciate because of the way it does things differently to other games of a similar nature - but once you do unravel its charms, you'll be glad did. Immersive, engaging and with the kind of gameplay depth that so many shooters lack, Metroid Prime 3 might not represent a huge progression as far as the series goes, but that doesn't stop it from being one of the best games I've played all year - and certainly one of best yet on the Wii.
9 / 10
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Comments (193) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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So, worse than Halo 3 then?
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Sorry, I couldn't resist.
What a bloody great Christmas to be a nerd.
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I *love* the Metroid Prime games so this was always an essential buy for me. I'll play it, adore it and eventually complete it then begin the long wait for Super Mario Galaxy to come out while dust undoubtedly gathers on my Wii! Again.
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I really want to get this game, but I am really worried about this whole aspect of the control mechanism. If it has the lock on and it works, then brilliant I'll get the game, if it doesn't then I'll probably rent it.
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Nintendo sadly set them nothing therefore 9/10
Good on your review scores eurogamer
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Hope this lives up to its predecessors
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Oh and don't get me started on the final boss....oh it's dead...oh for fuck sake it's still alive. I hate games where the final boss is 1000 times more difficult than the rest of the game!
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Please don't expect multiplayer with a title as such as this. They tried it with the Metriod Prime 2 and it felt tacked on, however the ds version was well received with its handheld wifi multiplayer.
You going to have to wait and hope that Timesplitters 4 and Red Steel 2 are confimed for the Wii and both have online play.
Why have the FPS king developers not jumped on the bandwagon and made FPS games for the Wii you ask? Frankly its simply because they are scared it a new system with new mechanics and until the Wii outlives it "Party" fab they won't develop for it.
Sad but true.... Innovation is never more valuable than quality for western developers
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Don't be so silly. I'm sure halo got it because of the amount of extra stuff beyond the core campaign.
Multiplayer, Forge, User movies, Custom games, co-op, etc.
Fair dues to Metroid... great that it got a good score but it will not be something that gives and gives like Halo or Orange Box.
And for the record Bioschock was not a 10
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EDIT: ALthough on saying that i missed Corruption
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Anyway, I shall be picking up MP3 at the earliest possible opportunity. I just hope I can tear myself away from TF2 long enough to play it. And I thought the review read more like a 10 too, not that it matters in the slightest.
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Wasn't really fussed about this, but might pick it up after that review.
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Perhaps when it become as cheap as the GC in a few years time
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Christ, I wish! They didn't even send me a free copy of the game, tightwads.
/looks glumly at self-bought copy of Halo 3 running on self-bought non-Elite Xbox 360
/ponders moving to America, the bribes are better there
FWIW - I haven't played Metroid Prime 3 yet, so I have no idea whether I consider it to be better or worse than Halo. I liked the last one, but not as much as Kristan did. Rather fancy the Wii control scheme in this, mind, since I absolutely loved Resi 4 on the Wii...
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"The mind boggles at the prospect of finishing Bioshock in "a weekend", never mind this."
You call yourself a gamer?
*slap*
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You forgot to add "or else..."
Anyway great score, and indeed this period is one of the finest ever for gamers...So many class games on all platforms here or nearly here...
Rejoice! Hold hands!...
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> quality for western developers
I don't see anything sad about that, it matches my own outlook - a quality is more important than innovation.
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No magazine or website on earth has writers who all think exactly the same thing about every game - it's just that we don't pretend that we do.
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"I love how there's no real consistency between the reviewers on the same site."
I don't know if you've realised, but some of the reviewers are in actual fact different people, with quite possibly, different opinions.
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i'm not too late for that am i ???
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Right Nintendo, now release all the control code to 3rd parties so they can make excellent FPS.
Thanks!
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So many games though, I don't think I'll find time to play anything that scores less than a nine till at least the middle of next year now! Even this is towards the back of a long queue of games.
I need more hours in the day (actually I need more hours in the middle of the night, preferably between 1 and 2am)
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/Buys
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Any chance of this getting packed in with a wii instead of wiisports?
Not that its a big deal... Great graphics do not make a great game.
True. But shit graphics CAN ruin what could have been a great game.
Ban the next person to mention halo. They aren't even similar.
Finally a person who doesn't compare all shooters simply because they all have guns.
/pats on the back
I don't see anything sad about that, it matches my own outlook - a quality is more important than innovation.
+1. As for western developers & innovation: Most genres are invented by western companies and atleast they innovate their gameplay mechanics and characters every once in a while.
They are not a hive mind.
O'RLLY?!
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ha. that made me chuckle out loud.
good idea for next title: Metroid Prime IV: Phazon Muff
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Eurogamer makes it official. No point in arguing anymore.
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Because it's still a great game? Because 80%* of console players don't game online? Because they wanted to piss you off?
(*I have no idea of the stats, but you get my drift).
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What?
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Yeah, after all Metroid's famous for it's multi player component and not for being a deeply atmospheric single player experience. What with Halo3 being out, and COD4 just around the corner I don't think there's enough games excelling in online multi player at the moment. I'd much rather that then a unique twenty hour single player game, what a missed opportunity.
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This is the game I've been waiting for since Zelda. Already pre-ordered it, but it's nice to see a positive review nonetheless.
As for the whinging / trolling about Halo - the Metroid Prime series and Halo series might both be first person games with shooting, but really, they're at opposite ends of the FPS spectrum. Personally, I'd take Metroid over Halo any day - exploring, puzzle solving and clever boss battles are - for me - far more enjoyable than just blasting a load of cloned aliens over and over and over whilst you walk from point A on the map to point B.
Lack of multi-player isn't a problem for me either - Metroid has always been about the solo game; the loneliness of the mission you're on. Echoes' multi-player wasn't really much fun anyway, so I'm happy that they concentrated on the aspect of the game that's always been the reason to play a Metroid Prime game.
If we really must compare, I think it'd be fair to say that Halo 3 was a 10/10 because of the polished online play, yet Metroid Prime 3 is a 9/10 in spite of not having any online at all. So really, trying to decide which is better is more a matter of personal choice in this example than it usually is!
Can't wait for this to arrive...
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That's not to say the lack of MP3 multiplayer is an issue, I just don't see the connection.
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hmmm, opinions are fine but that sounds like a side swipe at both your colleagues reveiwing abilities.
someones getting spit in their tea tommorow
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Next time eh?
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Oh okay then. I guess I will.
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And how hard are they to get hold of?
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Yes. All Gamecube games are. You'll need a Cube controller and memory card, though.
And how hard are they to get hold of?
Not too hard - you should be able to find copies in the second hand bins of most larger Game / Gamestation stores and there's always Fleabay if you're desperate. The first Metroid Prime was re-released on the "Player's Choice" budget label too.
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Possibly a nearby Edge freelancer could weigh in here ...?
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sure hop over to game stats then
halo is averaging at 9.3 -(inclusive of a dubious 5.3 review)
mp3 at 9.2
but now we are just nit picking both are good games
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Shame about the 6.2bn mentions of halo 3 in the comments section, can't we all just get along and enjoy each game for what it is regardless of platform? As someone else pointed out before me, these are two totally different games despite them being loosely thrown together in the same genre.
/grouphug
/slap
.
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/blush
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Personally I played Prime but not Echoes, and don't expect it to affect my enjoyment of this stand-a-lone game.
(Edit: zulu, you should fix your original post now and make us look stupid to avenge our smugness
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"Halo with all your HD technology,
Why don't look as good as Prime to me."
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I generally abhor plot-heavy games, but having you discovering and reading texts did give MP much more atmosphere than the usual approach where you meet an NPC and trigger a 5-minute infodump of exposition. I liked the theme of abandonment and desolation. Don't think any of it matters to the plot going forward though.
Besides, if you really want it, someone has typed in all 140Kb of logbook stuff on GameFAQs.
(EDIT: actually this FAQ is just the plot bits.)
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"Halo with all your HD technology,
Why don't look as good as Prime to me."
I'm finding it hard to adjust to the lowres of the Wii after being used to the 360. I have Prime 3, looks nice, but i need to adjust to this graphics downgrade to fully appreciate it.
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I have the same problem, I have to sit in a low resolution tank for three days in order for my senses to re-adjust. If I was to switch between HD to SD quickly, my eyes would explode.
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i really do feel like this. i wish they never gave us HD sometimes...
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Listen Love, don't get yourself all upset; just like Links Crossbow Training (Zelda spin off) Nintendo are planning an online Metroid multi-player game for the Wii called “Samus’s Ball Attack Training.”
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MPH? Seems stupid to me to take a step backwards in that regard.
"What with Halo3 being out, and COD4 just around the corner I don't think there's enough games excelling in online multi player at the moment."
Yeah, the Wii version of Halo will be amazing...
And this is exactly the point. How many Wii games are great to play online? Basically none. The console is capable of online play, but has practically 0 online presence. Everyone using it is downloading, or using channels, or whatever. Get some people online and expand your user base is all i'm saying. Certainly things are going well now, but turning your nose up at online gaming can only end up badly.
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This looks incredible. time to start on the first two in anticipation!
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That's sweet of them. Put it on the same disk and charge me once and they have a deal.
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Anyway, I agree with the lack of multiplayer being a missed oppurtunity, I am just waiting for a drop in price before I get a wii, this will certainly be one of the first games I get.
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I'll get a note from my Mom to excuse me from comparing the two superficially.
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MP1 was awesome. 10/10.
I personally loved Echoes too, although some of the purpley bits could be a bit dull. It had some of the best level design I've ever seen in any game though.
Therefore, I am very excited.
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I dont really understand why people are comparing this to other FPS games, imo it would be the equivalent of comparing Castlevania to Mario. Very different games, similar in look, offering very different things. So Halo 3 or MP 3? Why not play and enjoy both
--edit-- blasted typos.
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Respect +1
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Meh.. i feel as "unbothered" about mp3 as i did about halo 3.
Even though i've been assured by many people than mp3 is twice the game of halo 3.
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Gimme an in depth single player experience which lasts me weeks without multiplayer.. rather than a crappy single player experience finishable in a day with multiplayer any day of the week.
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26th of Oct07, so next friday.
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LMAO!!! Yes, because halo 3 runs at 720p doesnt it??
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Around 3 weeks is a long wait now?
Anyway enjoyed reading that review cant wait to pick this up, although i'm struggling to find time for all these games being a Wii and 360 owner. Not to mention getting skint fairly quickly!
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I'm just saying that the games all look very low res in comparison, never mentioned Halo, but of course Prime 3 looks a lot more blurry compared to that too (even though Halo3 is not "official HD"
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Well, good for you, but not everybody thinks like you. FPS's usually need both components or they get marked down, that's standard practice. There are plenty of fans of multiplayer gaming, which is possible on the Wii. I'm sorry, but there is no excuse for not bringing it up in the review - the game would be perfectly conductive to multiplayer of some kind, even offline, so why wasn't it included?
EDIT: Obviously, i'm not going to buy it. If there really is a separate multi-player game i'll buy that, provided it's actually good
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It's an FPS.
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You have a crap hdtv then.
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They could always try and get both right I suppose....
"LMAO!!! Yes, because halo 3 runs at 720p doesnt it?? "
Thats one game. And yes, it still looks sufficiently 'HD' to be noticeably different.
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Standard practice, dy'hear me? Multiplayer or die. First of all, and it's been said for every single game in the series, the Metroid Primes aren't FPSs. They're explore 'em ups, with occasional combat.
"the game would be perfectly conductive to multiplayer of some kind, even offline, so why wasn't it included?"
The game wasn't really 'conductive' to multiplayer in Metroid Prime 2, probably the reason it was dropped from this version. It was a failed experiment. Far better to lavish the time and disk space on a thoroughly enjoyable single-player experience.
It doesn't have to have multi player y'know. There isn't a law.
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Sometimes, I just replay games because I enjoyed them so darn much the first time through. Take Resident Evil 4 - I played it through three times back-to-back just because it was a whole bunch of fun. Multi player is not the only reason to replay a game.
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"Games like Bioshock, Metroid prime has 0 replay value"
No, you've got that wrong.. Halo 3 has ZERO replay value (once you've beaten it in a day) - that's why you have to rely on the online experience to keep you playing.
From my experience of metroid (although i'm not a big fan) it takes weeks to complete.. Then even longer to go back and try to complete 100%. I recon a metroid game has about 2 to 3 months worth of gameplay if you go for the 100% (the "replay value"
Halo 3 has NO replay value.. just a tacked on arena shooter.. which we've all played to death a sqwillion times? People still play online death matches and arent bored of them yet? How quaint.
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That'd be shit in multiplayer, thus endeth the argument as to whether it should have multiplayer or not.
Everyone who's played it knows this. The only people who are arguing that it should are 360 owners trying to tell us all how crap the wii is because their system has halo which is so boringly dull in single player they have to go on about the multiplayer experience.
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That's pure bullshit. Take the following games: FarCry, Stalker, System Shock 2, Goldeneye and Half Life. Now point out something that the MP series does that isn't in any of those games. All the doubling back, exploring, bossfights etc. are in FPS's all over the place. The only thing you're missing is the morph ball, which is nice, but doesn't redefine it as an entirely new genre.
It's an FPS for fucks sake! It's an innovate and non-generic FPS, but it's still an FPS. Why does it need to be it's own genre for you to enjoy it?
"The game wasn't really 'conductive' to multiplayer in Metroid Prime 2, probably the reason it was dropped from this version. It was a failed experiment."
I used Hunters in my example for a reason. Its multilayer mode was incredibly well received. Go here: http://en .wikipedia.org/wiki/Metroid_Pri...
EDIT: "Everyone who's played it knows this. The only people who are arguing that it should are 360 owners trying to tell us all how crap the wii is"
Disclaimer: I have not got a 360. The only console I would consider buying this gen is a Wii, and I will get it as soon as I have a new job. I have owned Metroid Prime on the GC, and still own MPH on the DS, that is my background for saying what i'm saying.
Anyway, i'm sure you've all heard me by now. I think the reviewer was wrong, but then what do I know? Make up your own minds.
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I'm really looking forward to this, and can't wait to get my copy.
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Take it you've never played metroid prime games then?
You spend half the game in 3rd person mode.. so let's liken it to mario while we're at it shall we?
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Just edited my comment up above. I can criticise the review without being a fanboy of another console you know
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Ignoring the fact that the "best game" on the 360 doesnt even run at 720p and no-one notices the difference.. Do you know what the difference between 640p and 720p actually is?
Metroid runs at : 852 x 480
Most 360 games run at : 1280×720p (halo3 runs at 1152x480)
So that's not THAT big a difference! Most people wont be able to tell the difference - IT's all marketing propaghanda bullshit.
Just like no-one cared about halo 3's graphics until it became a "big thing" when people found out it wasnt running at "true" 720p.
Halo 3 (the best game on the 360) has 300 extra pixels along the horizontal. And that's it. So yes, i'm sure hi-def makes a huge fucking difference.
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So the extra skulls, the metagame scoring system, the OFFline co-op gameplay modes which have all kept me going are what? Imaginary?
Not to mention that the theatre mode itself is a whole other time consuming aspect of the game.
None of these things mentioned are part of the "tacked on arena shooter" you mention, which btw also includes a REAL-time map editor in addition to standard game modes and maps.
To a lot of people these things add up to a game with masses of replay value, plus if you're saying you want to complete Metroid to 100% that's no different to people replaying Halo 3 to get all the skulls and achievements.
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Yes i do.. but feel free to fill me in with a in-depth technical analysis in your OWN words as you understand it so much.
"not to mention fillrates, polygons, and realtime lighting"
That may be so.. But the argument made was that this game cant POSSIBLY look good enough because it's in LOW DEF!!! *shock horrors!*
I've said it before, i'll say it again.. gimme higher frame rates/more polys/better effects over hi-def any day of the week. What's the use in running at 1080p if your game is stuck at 15fps?
"dude, that's not 640p anyway. You need to collate your facts together a bit more."
There's no such thing as 640p.
it's 480p (plus 300 more pixels on the horizontal)
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Did i say it didnt? I repeat: I was responding to the argument that mp3 cant POSSIBLY look good as its in "low def"
"And just because 640p isn't a tickbox on the featurelist of your HDTV"
There's no such thing as 640p
"an analogue 480p signal and asking your TV to do the same thing."
Who uses analogue? I have my wii plugged in with component cables.
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Didnt buy mario strikers, paper mario, ssx, godfather, scarface etc then?
Fool!
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The bosses were the only downside of the superlative MP1, and I am SO happy they've sorted that out for MP3. Well done that dev team.
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I love using the dpad to speed up turning around while my cursor is at the edge of the screen.
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Doh! Ah well. Fooked up there good and proper didnt i? At least i'm not saying 640p
"The bosses were the only downside of the superlative MP1, and I am SO happy they've sorted that out for MP3. Well done that dev team."
I got fed up with mp1 thanks to the stupid end of game bosses (And having to trek back to them every time i died trying to beat them).
Havent played a metroid game since.
And although i'll argue down nonsense about how it "needs" multiplayer or hidef to be "good"... I'm not interested in buying it..
Mp1 put me off the rest of the series.
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At no point is it 480 progressive, and it shows. Night and day."
WTF are you talking about?
Metroid runs at 480p : 852 x 480 (widescreen)
Halo 3 runs at 1152 x 480 (widescreen)
Neither are "640p"?
I dont get what the heck you've been smoking, but the fact you're getting so confused proves my point about hi-def being mainly pointless.
And it doesnt stop halo 3 from being dull, nor will it make me like metroid any more.
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"67% of Wii user's bored of their console and this is Ninty talking"
That statistic was made up (I say made up as they probably pulled it out of their arse, or at the very most asked a few people in the street) by Famitsu magazine, and certainly wasn't something Nintendo said.
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WHATEVER RESOLUTION IT IS.. MY POINT WAS IT MAKES F-ALL DIFFERENCE TO WHETHER THE GAME IS ANY BLOODY GOOD!
Grrr!
Im leaving now as im getting fustrated.
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I wouldn't give it another thought, if EG hadn't been throwing around the 10's lately for every pretentious pile of crap that seems sophisticated on the outside and has had a load of hype, yet is really just another bog standard genre deal that nobody's gonna remember in a few years. But they have!
To a lot of people these things add up to a game with masses of replay value, plus if you're saying you want to complete Metroid to 100% that's no different to people replaying Halo 3 to get all the skulls and achievements.
Hahaha what? "All" the skulls? Aren't there like, 9? Metroid is a game MADE of secrets, upgrades, trinkets, hidden rooms and areas, ways to do optional crap in the environment with your morphball, boostball, wallsticky ball thing, grapple beam, different visors etc etc. Halo is a simple, limited, linear shooting gallery. In that regard there is NO comparison. NONE.
This is why people don't give a fuck about Metroid multiplayer. The game is about those things I mentioned. There was Hunters, but that was BUILT around multiplayer, its singleplayer mode was a worthless tacked on campaign, almost as simple as Halo's.
Anyway, resolution does not equal graphics. Halo 3's lighting/textures/particle effects would still be easily superior to MP3's, regardless of the display res involved.
You're right! Finally someone who says it. Resolution does not equal graphics. Too bad Halo 3's art looks boring as fuck compared to MP3. Which is indeed all that matters in the end. MP3 simply looks way, way better overall.
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"67% of Wii user's bored of their console and this is Ninty talking"
That statistic was made up (I say made up as they probably pulled it out of their arse, or at the very most asked a few people in the street) by Famitsu magazine, and certainly wasn't something Nintendo said.
Well, I only vaguely remember, but wasn't this mentioned in an article that also stated PS3 owners play their console even less?
Figures that everybody only picks up on the Wii part. How amusingly retarded. =p
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it is a great looking game though, as is MP3. but give me halo 3's insane battles anyday.
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Oh christ, you almost had me fooled there for a second. "Nice" job. ;D
Ninty would have gone software-only had it not been for Pokemon and the Gameboy let's not forget!
They would have failed, if not for their successes? WHO WOULD HAVE IMAGINED?
Haha, I'm sorry.
Let's add their fortune left over from their utter domination of the earlier generations, as well. Not to mention the Cube and N64 making them a healthy profit, even if they didn't sell as many units as the rest.
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After all they're the only platform manufacturer who's sole interest is GAMES and getting us to play them. They're not in any other market other than GAMES, so surely as GAMERS we should support that?
Personally i think (as a gamer) having a platform holder as one who's soul purpose in business is games is a good thing.
I know then they're not trying to push a movie player on to me, or a media hub, or any other trojan horse disguised as a games machine.
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They decided to give each console a name that rhymed which was a great idea that sadly didn’t stop the bickering between rival fan-boys. Sony were the fortunate ones with the simple task of calling their console the PS3; Microsoft continued with the number trend, but couldn’t use Xbox 2 and opted for Xbox 360. Nintendo were left with a bit of a predicament naming their fifth home console and God knows how they came up with the name Wii? Was there a drunk Scotsman on the N5 development team? I’d love to know the truth.
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New Zelda gets high mark and praise: check
New Mario gets high mark and praise: check
*Repeat for evey Nin console generation, from now to eternity*
But that's not to blame Eurogamer: everyone does it. EG maybe a slight tiny little bit less than others, to be fair.
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Quoting myself here - I don't think anyone answered that (but then I only quickly scanned the thread as I am infintely tired of all the teenage fanboy drivel of smelly and his colleagues on the 360 side).
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.. (unlike halo)
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Same as for halo 3 i guess.. But i can at least understand the appeal of metroid..
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This is the game to turn all the anti-Wii fanboys into quivering wrecks, by all accounts.
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And i never said i was a nintendo fanboy.. just a fan of their games (never got on with metroid though.. too much back tracking)
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If it wasnt for nintendo saving the industry around the atari era, there probably wouldnt even be a games industry any more..
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That must be why my tard tracking device is malfunctioning; trying to detect smelly when there is dog shit everywhere is like trying to find a needle in a haystack.
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hmm.. okay.. quick google search got me this article about how nintendo turned around the industry after it had fallen into a state of "fucked up" to the point that no-one thought it could ever be revived...
[link url=http://archive.gamespy.com/articles/july03/25 smartest/index22.shtml
]http://ar chive.gamespy.com/articles/july...[/link]
So yeah.. as gamers, we owe a lot to nintendo.. So it suprises me how quick some fanboys are to diss them at every given opportunity.
Especially when a quality exclusive game like this comes out.
(which by my reconning also gives the wii more 9/10+ exclusives that the 360.. or if not, it will have in 2 weeks)
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ZOMFG!!!!111 in the next two weeks, you say? YES!!1 NINTENDO FTW !!!111!
You see, it's this kind of comment that separates the genuine games enthusiasts from the lowly fanboy tards. Smelly, I'm a Wii owner but I still don't want to make myself look like an imbecile by trying to convince others that the Wii has 'teh besterist games den free6T" as at present this simply isn't the case. Yes the Wii sells well, we know! Yes MP3 is probably a good little FPS but as a multi-platform owner, I know which system will take up the majority of my time (atleast until next year) and it isn't the Wii. I just always find it so hard to believe that you're a grown man in your 30's? Honestly it baffles me. Your absolute conviction in spreading the 'good word of Nintendo' while forebodingly warning of the darkness and putrid evil of Microsoft ... This honestly isn't meant as an insult but I just wonder if you manage to get out much? I know you have some problems with alcoholism but are you also confined to a wheel chair (again, no insult is intended), genuine question?
P.S. Just a small point but your grammar, spelling and general numeracy skills seem to be below par, is this normal for you or are you intoxicated again?
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Yup. Normal discussions of games aren't possible anymore here. Even the Orange Box review turned into a troll tard session. Company nerds, the lot of them.
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metroid prime 1 kicks the collective ass of Halo 1, 2, and 3
if you don't realise that, then you're American.
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So that's not THAT big a difference! Most people wont be able to tell the difference - IT's all marketing propaghanda bullshit.
your numbers mean shit really, im looking at the screen and it looks a million miles different to me. maybe my wii vga cable/monitor is shit, but it looks so low res from what im used to. but as i said, still, great game.
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edited for spelling
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1) It has voice acting (not Samus, obviously) and some great cutscenes - unusual for a Nintendo licensed game.
2) It's the last in the 'Prime' series so it makes the games one glorious trilogy (although act 2 was insanley tough and a little ropey with some of the concepts.).
3) The Metroid 'backtracking' is MUCH easier because you can land your ship in selected 'zones' on a planet once you've been there once - you don't have to trek through entire levels again.
4) You get to remotely control your ship on bombing runs
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Be my guest, my posts are freeware
@MattDamon
<a href=http://uk.y outube.com/watch?v=ZWTzyU5MFgM>MattDamon</a>lol
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sure, I was really making a point against all the morons who will now proceed to argue for 300 pages about the relative score differences between two different games on two different platforms by two different reviewers.
Hence me ignoring individual reviews and going to gamerankings.com.
But I'm sure someone can have a moan about it too.
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"this halo praise is doing my nut in.
metroid prime 1 kicks the collective ass of Halo 1, 2, and 3
if you don't realise that, then you're American."
There are a least two things wrong with what you just said there (beyond the grammar). I think we know what those are. (And no, I'm not a Halo fanboy, I've played it a couple of times only.)
@captain_cupcake
I agree with you entirely, it was an excellent review, to what is I'm sure an excellent game. It also didn't include logical holes like those in the Halo reviews such as "well, the single player is way too short and samey, but despite the clear flaw in this key component we'll give it 10/10 anyway, because, c'mon, c'mon guys, it is Halo."
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.. Then i realised i was bringing myself down to his troll-like levels.. And everyone seems to realise he's a dick..
So i wont bother.
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Obviously you've not noticed the difference? Halo 3 - HUGE adverts on every website. Metroid 3 - seemingly (and quite bafflingly) ignored by nintendo's marketting dept.
Those adverts dont come cheap.
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Oh the irony... Deluded is the only fitting word to describe you kid.
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i suggest going to pretty much every wii screenshots thread and look at this trolling pricks posts:
Links training: Erm...Glad it's free...
Fire emblem: Wow, them graphics are greatlol.
Mario: Mario is a 'kiddy' game,
Bass fishing: Square rocks ftw! Wiilol.
etc etc.. Click on any thread.. you'll find him there.
It's almost as if he was obsessed with slagging off the wii.. Maybe his own machine isnt living up to what he hoped it would - and he's now jealous of wii owners? Maybe he just has a small penis? Who knows? The obsession comes from somewhere i guess.
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You might want to take a good hard look at the amount of time you spend on sites like this one then? Or maybe you're right... maybe those of us for whom gaming is a real passion are off playing them instead of trolling about on EG?!
But the point, I believe, is that gaming shouldn't HAVE to "be your life" anyway. It should be about "fun". That thing which most agree the Wii provides in spades, despite the kiddy graphics lol enterprise
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No, you're right there, gaming clearly is not your life. As to what is... from the sheer volume and frequency of your highly inflammatory posts on EG, we can come to only one other conclusion...
Seems implausible you even have any time for gaming at all. You were talking about sad, weird and creepy?
(disclaimer: Don't get me wrong, I don't like Smelly much either.)
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@WillTheSecond: "It also didn't include logical holes like those in the Halo reviews such as "well, the single player is way too short and samey, but despite the clear flaw in this key component we'll give it 10/10 anyway, because, c'mon, c'mon guys, it is Halo." "
Hmmm...
>> From the Article: "you could justifiably say the gameplay hasn't changed a great deal in the intervening years."
>> From the Halo 3 review: "if you were trying to review this game in a 200 word box in a newspaper, probably reduce the last section to "more of the same, but with some well considered tweaks which we like a lot"."
Both reviews read kind of the same to me. Now, having played Metroid and Halo before, i'd go for the former every time, but that could be nothing but simple personal preference. It does strike me as double standards on the part of the EG community to me. The worst thing about the Halo 3 review were all the faults brought up that were made light of. This is more of the same surely?
I need to read Edge's take on this.
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You're just upset because I scorned your little boyfriend Fatsumo. "Boohoo, don't call my fwend a twit, I wuv him"...PC nerds...ew. Anyway, carry on, I'm sure if you kiss his arse a few more times he'll give you a '+1' or a cyber session with cam maybe...
@Nikanoru
Yeah, I'm here on a regular basis but so are you, as for you not liking smelly, well that's obvious, no one likes smelly. The problem is, you're almost as bad when it comes to the unhealthy Nintendo brand loyalty. You're definitely not as much of a tard but I'd be careful as you're on a slippery slope
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It really does make me laugh sometimes how upset people get when you insult their favorite game.
I think this game is shit. And I'm basing that opinion on about 15 seconds of play on some DS version about 2 years ago. That's my opinion. I am allowed one, aren't I?
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It really does make me laugh sometimes how upset people get when you insult their favorite game. "
Please, Dont encourage the 360 loving troll boy!
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You shake your arms around like a spastic
Do I win any troll prizes or what
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Didn't know that a Cathode Ray Tube had any smoothing effects?! :.
"I have upgraded to a HDTV & have tested the Wii on it, & it looks too disappointing especially after playing on 360"
[sarcasm]Indeed, all those great games I used to love look shite now we are in the era of HD, and ragardless how much fun a game is if it's not in 'HD' then I can't enjoy it [/sarcasm]:/
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And 480p wii games look absolutely fine on it thank you very much.
Arguing that 720p 360 games look INCREDIBLY better JUST because of the extra resolution to a point that the wii is unplayable is fanboy troll bullshit. You dont get THAT many more pixels you know! And lets not forget that the 360's best game (halo 3) doesnt even run at 720p anyhows!
Lets look at the resolutions:
Metroid 3 : 854x480
Halo 3 : 1152x640
Yeah that's SOO much of a difference that im SURE it makes metroid SOO unplayable!
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1. The map. It's still the same map from MP1 and MP2, but that's not really what I'm complaining about, since that 3D map format is nice. No, what I hate is that you have to use the freaking analog stick to move it and it's way too imprecise. Why not allow folks to pan and drag the map around with the mouse pointer? It just feels like lazy design, which is odd because the map plays a crucial part in overall gameplay.
3. Missiles. During heated fights, it is frustrating to have to reach up to the down arrow button to fire a missile. Why on Earth Retro didn't instead swap it for C (so that morphball mode ends up on down arrow) is absolutely beyond me, the C button is much more accessible, especially when locked onto something.
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