Mario & Sonic at the Olympic Games Review
Takes the silver.
Version tested: Wii
What comes to mind when you hear the word Olympics? Glory, sportsmanship, torches, medals, drugs, Nazis, Daley Thompson... Well, now we can add to that hedgehogs racing dragons, Princess Peach holding a gun and sore breasts.
That's because we've been playing Mario & Sonic at the Olympic Games. Much has already been written, not least by us, about how it's the first game to bring SEGA and Nintendo's mascots together, but who cares. More interesting is the fact that Mario & Sonic at the Olympic Games is the best collection of mini-games for Nintendo's console since Wii Sports.
It's also a bigger collection of mini-games. There are more than 20 in total, with categories including track, field, gymnastics and aquatics (look out for the lovely bit in the opening cut-scene where Peach floats along gracefully like the mute fish girl out of Stingray). Up to four players can compete and most of the games can be played with the Wii remote alone if you're out of Nunchuks.
One of M&S's strengths is the variation in the complexity of the games. If you're playing with six-year-olds or simpletons you can pick a running event which involves straightforward shaking of the remote and nunchuk. If you're up for more of a challenge you can try something like archery. This involves lining up cursors using both controllers (fiddlier than it sounds) and taking account of wind speed and direction before you fire your shot.
Jump in

We'd rather watch Bowser rowing than some rich old book learners any day.
Other highlights include the trampolining event. You flick the remote upwards to jump, and before your character lands you must perform acrobatics by twisting the remote and pressing various buttons as instructed. It's frantic and fun.
Fencing is also a favourite. There's something inherently hilarious about Luigi and Bowser poking each other with pointy sticks, but the game's real appeal lies in the complexity of the controls. You can parry and dash, perform special moves to leave your opponent open and shake the controllers to recover if they do the same to you. And poke them with a pointy stick.
Many mini-game collections consist of a handful of ideas with a load of different visuals slapped on them, but there's been a real attempt at variation here. The swimming game, for example, could have used the same controller shaking mechanism as the running event, but they've put in a stamina meter and an extra button press to change things up. In the relay, you'll also need to change how you move the controllers (from up and down to left and right, for example) as the characters in your team have different swimming strokes. Again, it's highly enjoyable.

Come on Liu Ping! Oh wrong one.
For many players, the best bits of Mario & Sonic will be the Dream Events. These are regular mini-games with new twists, in essence, but what twists! Take the Dream Race, for example. The basic mechanic is the same as the 100m track event, but this time you're racing round a Mario Kart-style circuit complete with sand traps and prize boxes. Red shells, star power, lightning strikes - they're all here, and they're just as fun to deck other racers with as ever.
The only problem with Dream Race is you have to shake your arms about really hard for a really long time. It's absolutely exhausting, and if you're a lady or a fat man the high jiggle factor can result in discomfort. The just-one-more-go element is therefore missing here.
Sweet dreams
Still, the Dream Events are highly entertaining. Which begs the question, why aren't they accessible the moment you boot up the game? Why are they only available once you've played through a load of circuit challenges? These are groups of three or four events (you can't choose which ones, so if you're rubbish at the javelin or hate hurdles it's tough luck) where you compete against all the other characters. Finish in the top three and you'll unlock stuff, perhaps a Dream Event, or perhaps a regular event, such as the high jump, which was inexplicably inaccessible to begin with.
If ever a game was made for multiplayer it's Mario & Sonic. So why aren't all the events available in multiplayer from the start? Even worse, you only win stuff for completing circuit challenges if you're playing solo. You can play through them with a partner if you want, but you won't get any rewards for your efforts. So to get access all the content of the game you've inevitably purchased with multiplayer in mind, you have to unlock them in single player mode.
True, you can do this in under four hours. But that's four hours of standing alone in your living room shaking small white things at the television and getting sore arms. Some of the events are quite tricky and the level of difficulty goes up as you advance. It's hard to believe that many eight-year-olds will have the skills and/or patience to play through all the challenges and unlock all the games.
Keeping it real

Characters have different skill-sets in theory, but they don't seem that different in practice.
That's the biggest problem with Mario & Sonic, but there are other nits to pick. The visual style of the game isn't quite appealing enough. As it's endorsed by the Olympic Committee the event venues are based on the actual stadia, but blue hedgehogs and talking mushrooms look wrong in real-world environments. Many are just plain ugly; it would have been better to abandon any pretence of realism and create a new kind of fantastical game world based on Sonic and Mario's home towns. Similarly, there's something fundamentally wrong about seeing Princess Peach or Luigi holding a gun, even if it is for skeet shooting. It's like seeing Darth Vader in Threshers. Buying Pimms.
At least the characters are well-rendered and there are some great animations. It's great to watch Dr. Robotnik (or "Dr. Eggman" as he's blasphemously titled) cross the finishing line with his John Cleese-style silly run. There are some odd additions and omissions - what's the stupid crocodile from Sonic Heroes doing here, and where is Donkey Kong? You can always import your Mii, a nice option to have if you've ever wondered what a cartoon version of you would look like fencing Bowser.
Extras include a selection of mini-mini-games, simple affairs which involve things like counting the number of Koopas on screen or using the remote to flick balls around. They're only for one player and they're dull. Complete them and you'll be rewarded with tedious trivia about the Olympic Games. For example, did you know that the Olympic flag is raised during the opening ceremony of the Olympic games, and flies for the duration of the games, and is lowered at the closing ceremony? Chances are you could have guessed this without having to spend four minutes counting koopas.
Medals of honour

Kookoo-kachu.
Mario & Sonic's biggest flaw, however, is undoubtedly the unlocking nonsense. Challenge and reward is, of course, a key part of what makes games enjoyable. But with a game so obviously suited to multiplayer, why not allow players to share the experience?
Perhaps because one player could deliberately perform badly to boost the other's progress, thereby "cheating". However, anyone paying GBP 40 for a game should have the right to cheat if it's the quickest way to access all the content. Who cares if you cheat anyway? Are SEGA and Nintendo going to start going round people's houses to conduct random drug tests?
Anyway. There are plenty of enjoyable mini-games here and they're nicely varied. There are some stinkers but that's to be expected. Most of the mini-games are well-balanced, and some have enough depth to make you keep playing again and again. Many of them will make you laugh out loud. It's a shame you can't play all of them without having to complete hours of single-player challenges. But if you're willing to put the hours in, Mario & Sonic at the Olympic Games is a highly entertaining party game.
7 / 10
You may also like...
-
Why Can't Games Do Sex?
-
Dear Esther Review
-
UFC Undisputed 3 Review
-
Girl Vader stars in Kinect Star Wars trailer
-
Assassin's Creed 3, Splinter Cell: Retribution coming this year?
-
Metal Gear Online to be switched off in June
-
Mojang won't sue FortressCraft dev, "bored" by Minecraft clones
-
Eurogamer.net Podcast #100: Ellie returns! And we filmed it!
-
Remedy discusses Alan Wake 2
-
Darksiders 2 release date announced
-
Will there be a PS3 version of The Witcher 2?
-
Mass Effect 3 teaser trailer invades Earth
-
If I Were in a Sealed Room With a Girl, I'd Probably XXX trailer
-
Total War: Shogun 2: Fall of the Samurai gameplay
-
Only Modern Warfare 3 made more money than Skyrim in 2011
-
Motorola Xoom 2 Tablet Reviews
-
App of the Day: Candy Train
-
PlayStation Vita trailer launches new Sony campaign
-
Happy Action Theater Review
-
Dead Island dev's Haste becomes Mad Riders
-
Why Devs Owe You Nothing
-
Wii RPG Pandora's Tower release date
-
Resistance: Burning Skies PS Vita release date
-
Skullgirls trailer features Nurse Valentine
-
Who Killed Rare?









Comments (46) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Would've liked to have seen more mention of he characters different abilities, other than in a photo caption- do they really not make that much of a difference? Would prefer that if so, I think.
Comment below viewing threshold Show
LOL
Oh well, I'm sticking with Assasin's Creed
Comment below viewing threshold Show
Comment below viewing threshold Show
I am 35 and looking forward to this game
Comment below viewing threshold Show
Comment below viewing threshold Show
Can't help but think that if there was nothing to unlock in single player and everything was available at the start, the reviewer would have called the game for no secrets or extras to unlock?
Damned if you do damned if you don't. So to speak..
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I was in the mall the other day and couldn't play Wii Tennis.. the game kept returning to the menu! (Press A+B you say? Haha) Of course there were some people staring at me and that made me a bit nervous, so I put down the Wiimote and went on my way
Comment below viewing threshold Show
I do agree with Ellie's point though; having to play the single player to unlock multi-player content is a bit of a pain in the arse. How many people are going to unwrap this on Christmas day and want to play straight away with all the family, only to find half the content is inaccessible until they've had a chance to put their own time into the game - which probably won't happen until after all the parties are over. It's a bit of an oversight if you ask me.
Then again, the Dream Events sound excellent and I like seeing the Mario characters in an Olympic games setting (Sonic's okay, but I really wouldn't miss any of his pals tbh; still, there you go) and having Miis in is a massive bonus too.
Comment below viewing threshold Show
Comment below viewing threshold Show
No point complaining about the gameplay in the review when it's clear to see it's nothing special.
I hope nintendo are not charging 40 for this. £40 for mini games isn't worth it really.
Comment below viewing threshold Show
Comment below viewing threshold Show
Good point, and having unlocked the multiplayer on my own I wish it was just there from the start.
Not a deal-breaker, and I may get this to take home at xmas.
Comment below viewing threshold Show
And if you own a Wii, then you are.
(I kid, I kid, I kid. But on the other hand, I do own a Wii and I am a fat man. So perhaps I don't. Ahhhh....)
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Rayman: Raving Rabbids did this as well. I just took it back. Stupid unlocking!
Comment below viewing threshold Show
All this unlocking nonsense in games is basically there as a challenge: If you hold down the (Z) button while pressing buttons (A) and (B) simultaneously on the title screen and then vigorously shake the Wii-mote in an up and down motion; you will unlock all events and characters. This is called wanker mode.
Comment below viewing threshold Show
Further proof that Wii is all gravy in a party or family knees up context but with the expection of Galaxy & Metroid fails consistently to provide engaging single player action. (old ports dont count).
(I await the no doubt rabid response....)
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
In warioware I found myself having to purposely throw minigames I knew inside out in order to keep people interested because it's no fun getting beat.
Another problem is if you want to take the game round a mates you have to remember to take your save game on an SD card or you have to do the whole damn unlocking process again.
Still it can't be long until an unlock all cheat is revealed, then the game becomes a much more attractive christmas party game.
Comment below viewing threshold Show
Bummer. Back to Wii Tennis.
Comment below viewing threshold Show
Comment below viewing threshold Show
It's called "respect for the game". Play it properly, or go outside and stare at the sea.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Ive been saying this for years about mario party. And still you need to complete the 1p to open the last level for MP.
(Shakes fist)
Comment below viewing threshold Show
Comment below viewing threshold Show
(Shakes Wii-mote)
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, on another note: according to the review this is a game you'll want to play with 3 female players - this should look something like the Baywatch intro sequence. ^^
Comment below viewing threshold Show
It's fanservice for god's sake. The people who buy this are people that are too into these characters for their own good.
Like me. :}
Comment below viewing threshold Show
Must feel good not to have to slam a game with a 3/10 for a change.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Oh no, the entire Wii demographic ruled out!
Comment below viewing threshold Show
Only had this game since tuesday, (managed to amazingly and luckily get my hands on a copy before the official release!!), but already completely and utterly addicted. I just can't get enough. Amazing graphics, amazing variety of games to compete in, a very wide and varied choice of characters (and best of all, you can even take your own Mii character to the olympics!!!!), amazing sound effects, and most of all, immense amounts of fun.
Think about all the chocolate you could give the worlds hugest chocolate lover, or all the shoes and handbags you could give to your mother, imagine all the sports memorbillia and alcohol beverages your dad could ever wish for, or just imagine all your birthdays and christmas's just came at once! That's seriously how much fun and enjoyment i'm getting from Mario & Sonic at the Olympics.
My favourite games so far are deffinately Long Jump, and 100m Swimming.. However all of the mini games have become highly addictive and entertaining wether playing by myself, with friends, or even with the family!
Suitable for all players at all levels, i'd say this game is without doubt a MUST buy... and if you're too skint to buy it now, deffinately add it to your Christmas Wish List!!!
Mario or Sonic?? Whichever team you're on, you're gauranteed to have hours and hours of fun, entertainment, laughter and giggles, and a lot of competing!!! If the game entered the olympics, without a doubt it'd be miles ahead of everyone else and straight in with the GOLD!!!
Comment below viewing threshold Show
Bah.
Comment below viewing threshold Show
Comment below viewing threshold Show
16 characters all with different abillities. even use your own mii. great 10 out of 10 in our house.
Comment below viewing threshold Show
I thought stats made a huge difference in this game. And they do. Particularly in running events.
IMO, this is close to the best out on Wii.