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Jak & Daxter: The Lost Frontier Review

PSP Review by Ellie Gibson

13 November, 2009

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Typical. You wait four years for a decent PSP platformer and two come along at once. First there was LittleBigPlanet, an almost perfect example of a great game made miniature. Now here comes Jak & Daxter: The Lost Frontier, another good-looking, highly playable platform game. And this one's got guns.

Like LBP PSP the game has not been designed by the series' creators. The Lost Frontier is the work of High Impact Games, previously responsible for the enjoyable Ratchet & Clank: Size Matters and the less impressive Secret Agent Clank.

Now the studio has turned its attentions to Naughty Dog's mascots (or so they were until Nathan Drake turned up, all lost Baldwin in a Gillette advert). The good news for veteran Jak fans is High Impact has done its history homework, taking elements and influences from the best instalments in the series - i.e. not Jak X.

Just like the old classics, The Lost Frontier has a silly plot, which may be some kind of metaphor for environmental destruction but is probably best just ignored. Put simply, supplies of Eco are running out and Jak and Keira must seek out some ancient Precursor machinery which could save the world.

Along the way they meet characters like Generic Wacky Old Inventor and Smarmy Romantic Rival (possibly not their real names). There are lots of nicely animated cut-scenes where characters spout endless wisecracks and have long conversations which could be summarised as, "Now we need to go there to get that thing."

'Jak & Daxter: The Lost Frontier' Screenshot 1

Thank goodness he got rid of that silly goatee. Shame he's hung onto the weird squirrel thing though.

So far, so familiar. The gameplay will be recognisable too, especially if you can remember all the way back first Jak game. The "& Daxter" bit of the title was dropped for the second and third instalments, which had a free-roaming setup and a darker, more brooding tone. High Impact has shoved it back in for The Lost Frontier and the change is reflected in more than just the name.

The emphasis here is on good old-fashioned platforming. Jak runs and jumps his way around linear environments, dealing with tricksy customers such as moving ledges and disappearing bridges. There's even a lava level. Many areas have a pretty, natural look more reminiscent of The Precursor Legacy than Jaks II and 3 (their stylistic inconsistency, not ours), though there are also plenty of industrial and mechanical elements. In fact this game looks and feels more Ratchet & Clanky than any of the previous Jak titles, perhaps because of High Impact's previous experience.

The R&C influence is also apparent in the way Jak's character develops and the weapons he has at his disposal. He's lost his Dark Jak ability but Keira has discovered different colours of Eco can give him special powers - which you discover in stages as the game progresses. Red Eco, for example, allows Jak to produce a red fireball which explodes into a giant sphere of energy when shot. Green Eco enables Jak to generate Kryptonite-style crystal pillars from the ground, Yellow boosts his ability to jump, Blue is used to temporarily slow down time... Without wishing to spoil them all, there's a good range of special powers to discover.

'Jak & Daxter: The Lost Frontier' Screenshot 2

There's an RPG-style upgrade system so you can enhance Jak's moves, which is nice if you like that sort of thing.

There are moments when it's obvious how you're supposed to use your powers - to create a crystal bridge across a pool of lava, for example. But as the game goes on you'll come across puzzles which require you to use two or more powers together, and which really make you think. You'll also find yourself coming up with combos which just make life easier, such as slowing down a boss with your blue Eco power before lobbing one of those red fireballs at him. In other words the Eco powers are useful, varied and well-integrated into the gameplay, and using them makes you feel clever.

Jak also has a new weapon called the Gunstaff, which as the name suggests is basically a gun on a stick. You can whack different upgrades on the end though, turning it into a machinegun, adding a laser scope and so on. The range of upgrades is small compared to what you'd find in an R&C game but there's a decent selection. The problem is there's no lock-on or auto-targeting system.

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Comments: 1-34 of 34 in total

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Hunam
13/11/09 @ 14:15
#1
+6
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Hmm... sounds like it might be worth a punt.
jonsaan
13/11/09 @ 14:18
#2
+5
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Wicked. More psp goodness for the cold winter months.
Big Swiss
13/11/09 @ 14:18
#3
+6
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I love the Jak games, they got something so heartwraming and colorfull awesome about them........
matrim83
13/11/09 @ 14:23
#4
+5
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I gotta say for a handheld game it looks very, very good.
Murbal
13/11/09 @ 14:24
#5
+2
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I'd almost forgotten all about this until this morning. Sounds good though!
Vertical Stand
13/11/09 @ 14:28
#6
+8
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“Now here comes Jak & Daxter: The Lost Frontier, another good-looking, highly playable platform game. And this one's got guns.”

*slow motion*

Nooooooooooooooooooooooo

*dies*

“The emphasis here is on good old-fashioned platforming.”

*revived*
Zebula77
13/11/09 @ 14:30
#7
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They should just remake the original Jak & Daxter for the PS3 or something. Imho the best platform game I've ever played. Loved it to bits. When the guns started coming in, the quality dropped, and the difficulty spikes (especially in Jak III) were insane.
andywilkie35
13/11/09 @ 14:34
#8
+5
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Great stuff, will get hold of this for sure. Hopefully Naughty Dog will resurrect it for the PS3
drunkymonkey
13/11/09 @ 14:37
#9
+4
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This is a blast from the past, and not an "edgy" one either. Hurray!
electrolite
13/11/09 @ 14:40
#10
+4
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Agreed on the original, absolutely loved it. I'll have to take a punt on this one
Flying_Pig
13/11/09 @ 14:45
#11
+4
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Wow - surprised it's this good. You can already get it for under £20. Worth a purchase then.
drumbaby
13/11/09 @ 15:02
#13
-8
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0 = the amount of sense involved in you still owning a PSP
MaFlippinHeadHurts
13/11/09 @ 15:14
#15
+2
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Never played a Jack & Daxter game before but absolutely loved the Daxter game on PSP
Goffee
13/11/09 @ 15:15
#16
+2
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Having played the demo I'd have guessed at a 7 score, but I guess it gets better further in - yay! another one to the growing list of PSP games I want... not often I've been able to say that.
beckyh
13/11/09 @ 15:21
#17
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Yeah but when is there going to be a PS3 version dammit?
Doctor_What
13/11/09 @ 15:24
#18
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@ Zebula77: Yep, I loved the first one of the series too. Personally I had far more fun with that than I ever have with Mario!
Slipstream
13/11/09 @ 15:34
#19
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Rovoke that goatee comment immediatley! J&D is a fantastic series, especially 3!
freakzilla
13/11/09 @ 15:46
#20
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yay! Daxter was my first PSP game and I spent almost 6 months on it.

Oh and ah HD mega-awesome version would be mind blowing.
Edited 1 times, most recently on 13/11/09 @ 15:47
Ace Grace
13/11/09 @ 15:51
#21
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This is also coming out on the PS2.
ZuluHero
13/11/09 @ 16:40
#22
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Wasn't there supposed to be a PS2 version of this too? And seconded on the PS3 one. I never got on with R&C but loved all the J&Ds. Yes, even the 2nd one. But not the racing one :P
Rens11
13/11/09 @ 16:46
#23
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good to see the game going back to roots. imo The first jak and daxter was by far the best
electrolite
13/11/09 @ 16:52
#24
+8
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"The following figure represents my enire percentage interest in PSP platform games:

0

The next figure is my interest in the PSP, after owning one for the past three years:

0"


So if you don't like games, why own one, or indeed, post on here?
SeesThroughAll
13/11/09 @ 17:00
#25
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I've read mixed reviews about this one, that certainly don't share this reviewer's enthusiasm.

Hmmmm...

/downloads demo
Luckyjim
13/11/09 @ 17:24
#26
+2
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From playing the demo, I thought it was pretty good. It does look very good graphically as well. I wish they wouldn't say eco so much, though.
Fizzog
14/11/09 @ 04:43
#27
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Whatever happened to the Sly Raccoon games?! They'd be perfect for the PSP!
Les
14/11/09 @ 08:31
#28
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I'd love to see Jak on PS3. I need more colourful platformers and less shiny games. I enjoy the Ratchet series but I'm more of a Jak fan. Even enjoyed Jak II very much (though never got around to playing III).
Doctor_What
14/11/09 @ 12:24
#29
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EG: kristianna's post is a spamlinker. Could you delete it please? Ta!
notmyrealname
14/11/09 @ 16:53
#30
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YES! GOATEE WAS MADE OF SUCK!

WHY... WHY... WHY!!!!! Can't they release a J&D for ps3? GAAAH!

I'd hapilly accept the ps2 graphics for them, they still look great (except for the resolution).

And if they DO release a new jack and daxter on the ps3.. I really really hope it will be like the precursor legacy nistead of the relatively boring shooty DARKKK prince of persialamelike sequels. The vehicle sections in 3 were cool though.
Edited 3 times, most recently on 14/11/09 @ 17:02
disc
15/11/09 @ 07:26
#31
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Sigh.

Just tested the demo of this and it seems to me like they've broken loads of features of the games, the camera feels restrictive and doesn't function as well as in the console version, the fighting controls seem broken and the reactions from enemies were unsatisfying.

The best part was strangely the flying section.

Huge disappointment.
Edited 1 times, most recently on 15/11/09 @ 07:30
Mr_Bogus
16/11/09 @ 08:39
#32
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"There's even a lava level."
- sums it up in 5 easy words :D :D :D

@disc: Apparently not even the PS2 version gives you a controllable camera. Grr.
nobodysprince
26/11/09 @ 17:36
#33
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Frankly, it isn't a naughty dog game, so to me it doesn't matter whether it succeeds or fails. If it fails - I can just forget about it! :P If it succeeds, then well done!
cherryuk
13/12/09 @ 09:44
#34
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Stop going on about LBP it's crap on the PS3 it must be even worse on the PSP!!!

Comments: 1-34 of 34 in total

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