Grand Theft Auto IV: The Lost and Damned Review
American Choppers.
Version tested: Xbox 360
Although Rockstar may not be adding much to the footprint of Liberty City with The Lost and Damned - conjuring a fresh island out of the muddy rivers, or laying down a fine spray of new skyscrapers, flyovers, and dockyards - the company has been hard at work building stories; sculpting new characters, fabricating dense relationship networks of cause and effect, and plumbing in a buried system of deadly motives and smouldering resentment. The Lost and Damned's narrative sees the developer on top form, creating an unnerving pressure-cooker tale that draws on the familiar GTA themes of hierarchy, revenge, and going for a drive with a passenger who doesn't mind it when you flip the car at an intersection and plant it upside down in a bakery.
This time it's the bikers who hog the spotlight. Johnny Klebitz has been in charge of The Lost Motorcycle Club while the President, Billy Grey, has been in rehab. Billy's out now, and somewhat perturbed to see his rowdy fightin' and fumin' street gang turned into a (relatively) smooth-running corporation, a truce in place with long-time rivals The Angels of Death, and a new strategy based on lying low and allowing the flourishing narcotics business to bring in the money. It's old versus new, then, and within the space of one mission, dangerous tensions are simmering away between Johnny and Billy, with the stage set for a conflict that could tear the gang apart.
While the tale is simple enough, the telling is brilliant and often devilishly subtle. Johnny and Billy are entirely empathetic leads - the former gruff yet care-worn, the latter gently terrifying, but somehow touching - and their performances set new standards for videogame naturalism. The story's topical themes find time to take in elections, the recession, and the knotty question of good governance, and while there are shoot-outs, explosions, chases, and car-jackings, Rockstar's greatest talent is for restraint - refusing again and again to let the main characters' feud spill over into actual violence, until the sense of impending doom is almost unbearable. The game may revel in an open world, but, once more, Liberty City's citizens are thoroughly trapped: hemmed in by financial imperatives, pathetic addictions, and outdated thinking. Videogames don't often ask you to think of their characters in this way.

Lead a convoy into a wall, and you'll get an amusing pile-up of grisly biker folk tangled up together. Oddly entertaining.
Yet The Lost and Damned is also a love story, as an unlikely romance blossoms between the player and the game's rebalanced bikes. Insubstantial and often prone to bursts of bizarre behaviour in most GTA games, they're transformed here into road-hugging monsters, lithe and powerful: a brutal mixture of low-riding menace and chugging, thrumming audio. You'll feel part of the gang, too, with lengthy convoy drives spiced up by a mini-game that encourages you to ride in formation in order to unlock extra dialogue, while each mission ends with any surviving team-members levelling up in terms of toughness and experience. While it's hard to say exactly how much help your leather-waistcoated brothers provide during the game's regular shoot-outs, at the very least they create a constant stream of chummy chatter, and are blessedly skilled at staying alive at critical moments.
What Rockstar hasn't been building, however, is a fresh approach for the missions. It's hardly fair to expect the developers would do something so fundamental for an expansion pack, but while the game is never less than a joy to play, with the thrill of exploring a new city gone, the rate at which the company's story skills are evolving while their missions remain largely unchanged is becoming increasingly apparent.
Yet, even if the development team is having trouble escaping from the point-to-point nature of most of the challenges, Rockstar is getting increasingly good at embellishing the framework: while many missions involve following the GPS to a location, shooting it out like a low-down desperado, and then escaping from the police afterwards, there's a fair amount of variation on display, along with some excellent staging which sees you leading dirty cops to an ambush, fighting your way out of a tenement building crawling with N.O.O.S.E. agents, and lying in wait for a drug drop at a rainy toll booth.
And when it can't bring variety, The Lost and Damned simply reaches for the bigger guns, handing over the RPG for an explosive assassination at the airport, and allowing you to smoke out your enemies with the new - and intensely satisfying - grenade launcher. And - finally - there's the merciful addition of mid-mission checkpoints, which transform the game's longer set-pieces from endless restart slogs into a series of discrete challenges that no longer make you so angry.
Alongside the story campaign, there's a generous range of additional treats: the new clubhouse offers gambling and arm-wrestling mini-games, as well as the strangely addictive 3D Tetris variation called QUB3D, and there's a mass of fresh internet sites, radio stations, races, and twenty-five new Gang Wars - brutal territory fights which are waiting to erupt between biker clubs at various spots around the city. Then there's multiplayer, with new modes like Lone Wolf Biker fulfilling your sadistic tendencies as the entire pack descends on a single player, while Turf War variant Own the City enlivens Team Deathmatch with its brutal land-grabbing, and Chopper vs. Chopper pits bike against helicopter for some highly asymmetric battle-racing.

Is it a spoiler to say that you'll be treated to male full-frontal nudity in this DLC?
With a fulsome single-player campaign that will soak up somewhere in the region of fifteen hours of your time while threading in a genuinely memorable story, and a pile of new distractions, there's no question that Rockstar has raised the bar on what players should expect from downloadable content. This isn't the short burst of simulated history that Operation: Anchorage offered Fallout 3 fans, or the quirky asides of Fable II's Knothole Island. Instead, it's approaching the kind of package most developers would have few qualms about boxing up and selling to you full-price as an entirely new game.
While the company's talent with stories suggests the day may be approaching when GTA runs up against the inevitable limits of openworld titles - a Scorsese-quality narrative, where characters are happy to spend their time driving around in klutzish dodgem cars - for the moment, the trade-off still works. That's why, for now at least, you'll be more than happy to come along for the ride.
8 / 10
Grand Theft Auto IV: The Lost and Damned is out exclusively for Xbox 360 as of 17th February. It costs 1600 Microsoft Points (GBP 13.60 / EUR 19.20) on Xbox Live Marketplace.
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Comments (166) 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Excited!
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sweet
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not good.....not good at all....
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What time does this go live? The latest trend seems to have gone from 9am to 10am, shame.
Off topic: Where the Hell is the "out before release" demo for RACE Pro!?
Was hoping to play it before GAME ship it on Wednesday, along with me free car...
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/Awaits 9/10 50 Cent review (still won't buy)
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I find it REALLY odd that GTA IV got 10/10, and this one got 8/10 when pretty much the only complaint was that it was similar in mission structure to the aforementioned game which recieved full marks.
EG are really screwing up their review scores recently.
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SAM HOUSER IS A FUCKING HACK. A MONKEY.
And 'even monkeys can write Shakespeare, given enough time.'
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*most well known living American filmmaker
Don't get me wrong, Godfather and Mean Streets are in my top ten films of all time.
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Most of Scorsese's films (Departed/ Gangs of New York excepted) arent big blockbuster hits.
But that's not the point.
The point is that Dan and Sam Houser are fucking hacks and will never write anything a sane person would compare to the work of Martin Scorsese.
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scorsese didnt direct godfather
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Shame to hear that gang wars is back. That used to annoy me having to go defend territory whilst on my way to a mission.
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Review doesnt mention if the humor from previous games is back? That's what made me so bored of the full price game - it just wasnt as much "fun" and silly as the games before it.
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Scorcesse had nothing to do with The godfather. I think you mean Goodfellas.
Anyways I will pass on this. I thought the 30 hours of GTA missions had no variety to them and this one seems to hold the trend. Wish there was something like this for SR2.
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*Dithering and shadows on the 360 version are horrid, especially driving under the overhead train tracks, looks very odd*
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Good review and 8/10 is still a fair one taking into mind that GTA4 would have aged a bit by now!! In a sense where many gamers are now more familar and jaded with GTA4 and this brings excellent new angle and regenerate the franchise.
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All I said was that it was one of my favourite films.
*hopes desperately that he can get away with it*
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Right price...
Now all i need is a spare weekend to play it.
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Good start for this year; DLC expansions I love em.
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Oh well - hopefully the hotel has Wireless, so I can buy it via Xbox.com and 'ready' the download.
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except for that xbox console in your livingroom?
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/takes notes
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I've said this on previous posts but why is the Eurozone getting completely ripped off by the MS points conversion?????
GBP 13.60 converts to EUR 15.17 at current rates. What a joke...
That said, I'll still be buying this!
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Only a bloody fool would suggest that the past, present and future work of Dan and Sam Houser could EVER be considered in the same league as the work of a man responsible for films like Goodfellas, Taxi Driver, Mean Streets, and The Color of Money.
At best, the Houser's are barely in the same league as Guy fucking Ritchie. But most of the time, their writing is nothing but forgettable, gimmicky GARBAGE DIALOGUE AND PLOT DEVELOPMENT, HELPED OUT BY ABOVE AVERAGE VOICE ACTING. NOTHING MORE, NOTHING LESS.
MONKEYS. THAT'S WHAT THE HOUSERS ARE.
FUCKING MONKEYS.
HACKS.
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lol, it's tomorrow. Bitter much ?
edit: scratch that, just read your blurb... it's bitter a lot!
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Just read the review over at NG4.com, and they say that Frankie Boyle is indeed now at the comedy club, awesome!
Does anyone know if the additional DLC such as radio, vehicles, TV, internet, and weapons intergrates itself into the main game in any way?
It would be great if it did, just to freshen it up a little.
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But giving the delay in downloading the Halo Wars demo (4 hrs on broadband) I better get it started in the morning if I want to play it that night
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I'd be grateful if someone could tell me When is the free GTAIV online starting as I'm too mean to pay for Gold membership.
Thanks.
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If only GTA4 had been that much fun...
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Scorsese is a 5/10 at best.
Gangs of New York? Bums of Poo Wee more like.
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Little bit disappointing in that respect, but sounds like a pretty meaty chunk of DLC for once, so it will be a more than likely purchase tomorrow. Will be nice to give the multiplayer mode some more love too (which was great despite its connection issues).
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What's with all the bile? Did the Housers bumrape you in a former life? Yeah, the storylines in GTAIV are a bit cack, but it's certainly not worth bursting a bloodvessel over. Chill. It's only a(n incredibly overhyped) videogame.
Anyway. Having hung onto my copy of GTA IV all these months, I can't say I feel all that "validated" by this review (masterfully written though it is).
To be honest, I was looking for an eleven out of ten, minimum.
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More different races for a start!
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Most of Scorsese's films (Departed
I would like to point out that :
1) The Departed is a remake of a VERY GOOD film (Infernal Affairs, but you all knew that right?)
2) The Departed is absolutely shit.
This however looks like a great addition. I won't ever play it though as GTA 4 never really got my ship floating.
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Pastici - you say all that, did you not notice it only got 8/10?
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ign or eurogamer i know which one i trust! sayign that ign gave it 84%
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I don't think so.
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Besides, writing (and directing) for a video game is diffirent from a movie. These two are mediums that can't be easily compared.
I don't think Scorsese has even ever been involved in a creation of a videogame. Spielberg has, with the Medal of Honor series. Oh, and of course, American movie directors and writers are "teh best in teh werld", right? As in, from the US. Since Canada, Brazil, Argentina, etc are never really included in the "American" definition. And the rest of the world, where every director and writer is worse than bad. Yes, that's right...
...right?
*sigh*
///ON-TOPIC///
So, finally, we can live the life of a motor-psycho gangsters. Like the guys from American Chopper. Yay. Now, where are my irish gangsters?!
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"Correct me if I'm wrong, but didn't Scorsese direct (amongst other things) Goodfellas, Casino, Taxi Driver, Raging Bull, Mean Streets and The King Of Comedy? Oh right, they were all shit...
I don't think so."
PAH!
I'll take Jaws, Indiana Jones and Duel over any of those.
/ shuffles Jurassic Park 2 and Amistad under the carpet
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Anyway, kind of jealous, since I bought the PS3 version (got my 360 later). Recently started getting back into it again after many months of not caring about it, started from scratch (since they fucked up with the trophies), and have to say I had totally forgotten how awesome this game is (I know it's cooler to hate it these days, but whatever).
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He did yes, a very long time ago. Gangs of New York, the Aviator and the Departed he directed recently, which begs the question - should he have retired years ago after making Casino? Probably.
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/buys 360, GTA4, waits for add-on
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Unlike COD4 multiplayer - which, no matter how much you play or proficient you become, never lets you feel a sense of mastery - there really isn't enough "skill" to killing people in this game. It's simply a case of running to the armor, picking up the heavy weaponry, and taking aim. With a bit of luck and it's hey presto, you're at the top of the table.
Next to that, COD4 plays like chess. Infinity Ward have a much better, intuitive understanding of what it takes to make people come back again and again.
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Whats wrong with Gangs of New York? I really liked that film.
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I dont think its not aged that well, it just wasnt that good when it came out. GTA, with its lock on shooting system, just isnt well suited to deathmatch multiplayer. still an awesome game
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it's not just the boring missions - its the fact the driving in this version isnt fun.
the phystics/driving are too "realistic" and i didnt get the same "fun" feeling driving as i did in previous versions.
I guess I'm looking for driving along lines of burnout paradise.. i.e. fun!
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Better sweep Indy4, War of the Worlds, AI, Hook, Always, The Terminal, 1941 under that carpet whilst you're at it.
"We're gonna need a bigger carpet"
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/bows
/cheers
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How does this add on link with the main game - any Nico references? Does it make more sense if you have completed the original campaign?
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/buys 360, GTA4, waits for add-on
So you can see the same jokes you've seen him do a thousand times already? He doesn't exactly have a speedy turnaround for new material.
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Maybe it's not a 10, but I really don't understand the hate it has been generating lately. I can see, however, why people prefer Vice City or San Andreas. So I take the 'whatever' back.
Edit: Just remembered that Rusty Browns' Ring Donuts was in Vice City already. Damn, GTA 4 really sucks
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And into what beast of a game!...
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You do have a point.
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Shame my copy of the disc has yet to come from play...
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This is, of course, complete nonsense. Learn to drive. Once you get used to the physics in GTA IV, you can pull off maneuvers you can't in the GTA IIIs.
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A game that got a better score than this did.
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Rubbish. Unless you are completely ham fisted it is a tyre squeeling joy to flick a decent car around a corner with a tug on the handbrake and a balancing dab on the foot brake. Does this work in a refuse truck or on a moped? No, of course it doesn't.
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I'm in the camp which prefers the GTAIV handling. It has more weight and is more subtle. SR2 feels like driving a very light kart stuck to the road in comparison. You might think the GTAIV driving model awful, but I think you'll find that not everybody agrees. And not only because we wouldn't know a good driving model if it bit us in the nose.
Wendelius
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How about slowing down before a corner. I mean, like in real life?
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I just hope all the talk about an "improved handling model" for the bikes hasn't made it easier / worse. I've always found them to be fun, GTAIV's particularly.
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It's awful game design.
Er, driving in GTA is a central gameplay mechanic.
God beware you have to put some effort in to get more out of it. GTAIII's driving always bored me to tears because it lacked anything except being a way to get from A to B.
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Still, it's waiting to download when I get home, bring on the polygon-cock.
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Bitter much? Do we get to decide whether you spent your money wisely or whether you are a mug when you purchase your next game?
Wendelius
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That said, I won't be downloading because I only just barely finished the main game. Maybe some other time.
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Indeed it does. I'm not trying to calculate value for money here, just trying to calculate whether I will be finishing it before work tonight
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Thanks, r4z0rbl4d3
I woke up at 4am and then 8am to get the download started!
Now I find its hidden in the All games section. Bah!
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At 1600 points it'd better...
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I can live with the driving and I recomend it!
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Now I'm actually interested in it!
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does anyone know what the deal is here?
will the english audio track be included?
I am assuming it will be but you never know... consider all the video material on xbl is in german or with subs bahhh
any feedback would be great
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Subtitles can be turned off.
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Cars DO NOT skid 300 yards whenever you step on the brakes going 30 mph! Cars DO NOT strive to go backwards and use the slightest touch of the handbrake as an excuse to turn their ass first! Cars CAN turn more than 15 degrees in any direction even when going above 50 mph! Cars DO NOT regularly behave like being drive on ice with slicks.. unless you are actually driving on ice with slicks.
I once (during a race, no less) collided with a tree (actually, more like a twig standing up from the ground) with my bouncy, heavy, backwards-sliding car. It made my car jump straight up into the air, nose first. The it fell down on its ass and stayed that way, leaning against the tree. Very realistic.
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OOOOOH!
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Absolutely.
However, my GTA IV behaves absolutely nothing like what you describe in the following section.
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I think the point is that it is more realistic than the arcade no-skillers like GTA III Saint Andreas 2 City Stories. It's still a game.
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It depends how you define "better" really isnt it?
It might be more realistic.. but it's not fun.. driving around is boring as hell compared to previous games.. No sense of speed or fun. See Saints Row or Burnout Paradise for my idea of what a good (i.e. read "fun"
There's soooo much driving too and from missions in this bore fest.. that not having the driving fun is a shame..
"I don't give a shit about bikers andseeing a digital dick means a no sale. "
Let me guess.. if it had a digital fanny you would've bought it?
Oh dear.. You sad sad sad human being...
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Bike physics have been changed now and it's a lot harder to get rammed off your bike
That's that one solved
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Driving in GTA IV is more fun than driving in any previous GTA. While waiting for TLaD to download, I put the main game on and all I did was blast around Algonquin in a succession of Feltzers and Range Rovers, playing pedestrian hockey and cat and mouse with the police. It was a tire squeeling, opposite locking, handbrake turning riot.
Saints Row has already been fingered for an arcadey no-skiller along the lines of San Andreas and I don't give a toss about Burnout Paradise (which, as a pure driving game, bloody well ought to be better). PGR 4 has a better driving model as well, as have Gran Turismo and Forza. Apples and oranges, who gives a shit?
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My main gripe is how the frak are you supposed to find 200 pidgeons, think I've found about 9 so far!!
DLC sounds pretty cool so will pick it up sometime in the near future.
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Thanks I'll check it out
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Why DO gamers get sooo upset about these things?
Yes burnout paradise is a pure driving game.. but then i spend 99% of gta4 driving too.. After all the game name is grand theft AUTO. Reason i mentioned Burnout Paradise is because the driving mechanics are based purely on fun as opposed to realsim (same as previous gta games felt)... In fact playing burnout paradise FEELS like im playing an old gta game.. only with next gen graphics.
Comparing burnout paradise or gta4 to Gran Turismon or Forza (both serious "real" driving games) makes no sense however.
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Please can everyone stop downloading it thanks.
p.s the driving model in GTAIV is excellent.
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Cool. Only downloaded it, not had a chance to try it out.
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Don't worry about falling off the bike, they've tweaked the game so that is far less likely. And missions so far involve other bikers rather than just cops.
Overall I highly recommend the DLC so far. I'm not one for purchasing DLC on the 360, and I wasn't a massive GTAIV fan but kept my copy incase the DLC was good, and.....IMO it's awesome, better characters than the vanilla game and the Road Rash mode is awesome fun.
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GAME EXCLUSIVE DEALS SHOULD BE BANNED
ROCKSTAR SHOULD HAVE RELEASED THIS WITH THE ORIGINAL GAME INSTAED YOU PAY NEARLY £60 FOR A GAME
FALLOUT 3 AND TOMB RAIDER AS WELL INCOMPLETE GAMES LAUNCHED WOULD YOU HAVE PAID FOR THE EXTRA CONTENT ON YOUR PS3 OR FIRST X-BOX , NO CAUSE FULL GAMES WERE RELEASED BACK THEN
BOYCOTT THIS
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Calm down mate, you'll have a stroke
lol, just read a couple of other posts from Chris, a serial killer in the making is my opinion
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Grain filter: horrible.
Voice acting and cutscenes: eclipsing the original so far.
Driving: still fiddly.
That is all.
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Its not content missing from the original release its new content that has taken almost a year to produce. I could agree with you for some other titles but this has as much production (if not more) than many full price games.
If anything this is the kind of content that we, as gamers, want to encourage.
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Now if only I could change the music policy in that dreaded Club House. That hard rock is already giving me earache. I'd rather listen to Jive Bunny than that shit.
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Tell someone that gives a shit
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Telling to someone, which gives a shit.
Apart from that, bad save system is ruining the game. And too much driving. I don't understand, why more people are not saying that, there were many complaints in Far cry 2, but there was not nearly as much of it.
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Somebody needs a jazz ciggarette / whalesong and a bit of fresh air. If you feel so badly about it don't buy it. In fact don't read/comment on the review.
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The characters are interesting and the chopper handling is better than any other vehicle in the game. I even like the new grainy graphics. Just a few niggles - like the reduction in vehicles when out with the gang.
The races are great. The fact that you can hit the other riders with baseball bats means that the races are are bit like those in Road Rash. Still not perfect but much better than the standard races on GTAIV.
Plus some great new music tracks - if you like hard rock of course.
Big improvement all round I would say.
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GTA4 disc into xbox.
Update
GTA4 starts message you have downloaded the lost and the damned" you want to play ? YES!
The floating pics much sharper the music not as good in the load screen loved the insiduous little tune on the original.
straight in.....loving it
On the bike.....woah ....never liked the bikes much, bikes control better still getting used to it.
Combat, johnny feels a bit slower than niko .......shotgun is great......2 shot kills from the distance....nice !
Staying in formation ....hard ...but a mini challenge.....
Overall , didnt even notice the grain filter will try tonight.
Did think the cinematics were rendered better.
Script is great, really like the dialogue
Died ---loaded straight back to mission start...nice touch....
Hey everyone....its definetly worth the money.....but combat needs more refining especially after being spoilt by gears
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Driving not like Burnout
Graphics not like Gears
You guys are insane. Next someone comes along complaining that it doesn't have V.A.T.S, because 'that's what I am used to now'...
I just traded in my PS3 copy for a 360 one via Amazon just to get this (and actually made a few bucks in doing so
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But lets be honest after gears put effective cover on the map....everyone started doing it
and this was my impression when i played the niko story....
tbh loved the combat in GTA4
now i finding myself to daring i.e gears spoilt me 3rd person running rolling into cover.....
HEY dont get me wrong i love the lost and the damned and you did the right thing trading in your PS3 copy.
Question why the hell did you get in the first place ????
well hope your 360 experience is better (which im sure it will be )
later
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GTA 4 felt like a shorter retread of better GTA games that preceded it.
I'll pass on the DLC
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Niko especially, and his brother Roman are actually better realised characters than many leading actors in a lot of films. The cut scene direction is not qute at the standard of the best films of recent decades, but it's getting closer. Relative to a lot of modern films I watch, Niko and Roman are more likable and relatable. Not all of the dialogue is first class, but a lot of it is pretty sharp, and the cultural refererancing throughout the game is something that I yet to see films do as well. A lot of it is kind of nod nod wink wink, and many people don't notice just how much if it their is.