Grand Theft Auto: Vice City
First Impressions - Kristan played another game this weekend. You may have heard of it.
This time last year: Grand Theft Auto 3 emerged with virtually no fanfare, no PR stunts, no reviews even. But what happened over the next 12 months was nothing short of a phenomenon. For the first time in many years, the power of word of mouth became hugely apparent as people realised just how good the game was.
It hardly needs us to remind you why it was so good, but we will anyway: it was simply a landmark. Even without the 70 odd missions, their foundations were incredibly solid. Here was a game that you didn't even have to play with any serious intention and still have more fun with than just about any other game out there. But of course, progression through the missions brought huge rewards in terms of new islands to explore, new vehicles, weapons and the fact that the mission were almost uniformly brilliantly conceived.
Feverish playground behaviour

Bikes play a key part in GTA Vice City
Throw in more secrets than you could know what to do with, a genius radio system and you had the game of the year - by a mile. Going into work would inevitably result in a feverish playground huddle as grown men compared notes on what they had discovered. Sure, people get excited about videogames from time to time, but this was different. GTA 3 had tapped into something no other game has ever managed, and 1.2 million sales to date in the UK tells its own story, and in our opinion was a key reason why the PS2 has dominated to the extent it has.
And here we are, just twelve months down the line and Vice City has emerged, except this time Rockstar has realised it could do with some advance publicity. Or at least anything released has been jumped upon by the print mags, running frankly hysterical coverage of the year's biggest and most important release.
Naturally, Eurogamer has been champing at the bit, hopeful for a chance to play the game for itself, albeit slightly annoyed that it already has to contend with 10 out of 10 reviews emerging from the print press. Suffice to say, it's easier to form an opinion when you know nothing about the game, but we'll try our best.
No doubt, if you're reading this, you're already pretty well up on the background, but to sum up, it's effectively GTA set in Miami in 1986, with a dude by the name of Tommy Vercetti playing the lead, meaning this time we get all the clothes, the tunes and the attitude of the era.
The time that taste forgot

But of course old faves return, shinier than ever
What that means to you will largely depend on your age. For the majority of the scamps here at Eurogamer, this means they'll be experiencing the 80s for pretty much the first time. But for Krudster, your faithful correspondent, the decade that fashion forgot was an experience indelibly etched in the memory.
So when the loading screen simulates the loading of a Commodore 64, you know these guys are on your wavelength, and the nostalgia blasts away at you at every opportunity. The aural reminders of the era hit you every few minutes, thanks to the most incredibly comprehensive music licensing deal in the history of entertainment.
With over 80 incredibly well known tracks from 1980 to 1986 featured, it transforms the feeling of playing a game. From merely driving around some fictional interpretation of Miami, you're suddenly part of some retro nostalgia experience, voiced by some of the most well known Hollywood actors (Ray Liotta, Burt Reynolds, even Debbie Harry for Chrissakes). What the hell's going on? [There's also a bit of Jenna Jameson in there, not that we'd know anything about her work. -Ed]
The early missions prove just as much a training ground as previous GTAs. Simple taxi missions, clothing pick ups, combat trainers and the like - nothing too taxing, and enough to ease you back into the proceedings.
But what these early forays demonstrate with aplomb is that almost every element of GTA 3 has been refined over last year's effort. Firstly the cut scenes have been dramatically improved, and now come complete with far better animation, and genuinely witty scripts. And refreshingly your character, Tommy, actually speaks, so there's no more of this pensive, moody stuff of old - it's now full on wise cracks, and it's all the better for it, although thankfully it never tries too hard in this department.
Frankie goes to the Golf course

The grandiose environments are a lot better for their lovingly crafted interiors, too
The game's littered with new vehicles to try out - the most obvious new entrants being the motorcycles; particularly the scooter which allow you to cruise around pulling wheelies, while engaging in a golf cart chase to the strains of 'Two Tribes' is simply gameplay genius.
Frame rates have been improved dramatically, and the speed is now at Burnout 2 levels, although the sight of palm trees drawing up suddenly is hardly what we expected. Clearly this is pretty much the same engine as before, and as such there's a massive sense of déjà vu when you first play the game. In certain respects, the engine's beginning to show its age these days, with pretty ropey plant scenery spoiling an otherwise smart look, while the camera angle issues still bedevil at regular intervals.
You will have no life. Resistance is futile
However, the ability to go indoors makes things far more varied, and where Vice City will kick in, we hope, is in the characterisations, the variety of missions, the numerous secrets, and all the associated freedom. This is, no doubt about it, a stop gap release before we get an overhauled GTA 4. But it's possibly the most feature packed stop gap you'll ever lay your hands on, so there's barely any point thinking about not playing the game. It will rob your life - we're already resigned to that fact, but just don't expect to be wowed by a fresh new gameplay experience. Vice City is a crowd pleaser - a case of giving the people what they want.
Check out our full review on launch day, November 8.
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Comments (91) Latest comment 9 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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ooooo, MATRON !
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If only to hear Fernando Martinez's radio station!
Me, I'm parading around in my hawaiian shirt all this week just to remind my boss where I'll be all next week - vacationing in Vice City.
Peej
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Eurogamer and Halo? Anyone?
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Have we any confirmation that the number of copies released this Friday will only be 200K??? If so, there are going to be alot of oldies in Farrah trousers and HT Silver Shadow trainers this Friday going home unhappy.
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Everywhere except the eurogamer awards it would seem.
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after spending time with both GTA:VC and The Getaway which is the one to get? or or they different/good enough in there own right to warrant buying both?
I really liked GTA3 but never completed it as I found it lost its magic after a while.
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only on the weekend
but don't tell the misses
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Where the people made the choices.
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"Neunundneunzig luftballons"
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This is back in the days of Vinyl kids.
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I think I just came.
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I think you reallyneed to do some field research here...
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except for the 60hz mode, i know it doesn't make a dramatic difference but its to be said that slightly bordered slower PAL versions are inferior.
hopefully they are making a PC version, if not.. i'll just have to wait and see if i can import.
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UncleLou: "I think you really need to do some field research here...
I think he is talking about the staff!
Errol: "I must say, I have not read the above yet"
These kinds of posts really are annoying...
st3ph3n: "Everywhere except the eurogamer awards it would seem."
Voted by the readers. Unfortunately we were bombarded with OpFlash fanboys... probably next time we will make it registered users only I think. Everyone here *knew* it wasn't the right result but we didn't want to go down the road of rigging the results!
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You forgot to mention that it simulates the extremely long loading times of the Commodore 64 as well.
While it's nice that you can now go inside a few buildings, I've been shying away from it unless I know that I have to absolutely go inside because it does take so long to load...either that or my PS2 is going to shit and I'll have to replace the damn thing for the second time.
edit: my shit grammar
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ahahahah! sorry i've got to laugh at you. i've replaced my PS2 twice already and I'm always happy when I see others going through the same pain.
seems a lot of companies are putting out make-up reviews for poor GTA3 scores. Can we expect a 12 out of 10 review score for Halo here at Eurogamer?
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Though I also have the impression a lot of sites give their readers what they think they want to read in this case. But I am biased and didn't like GTAIII too much, probably GTA:VC is just a great game...
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Bad reviews, good reviews - it won't matter in the long run as this game will sell by the bucketload, and will probably ensure that the PS2 will lead the christmas console sales stakes. If Sony have got any marketing sense, they'll do a bundle pack like Microshaft are - and make sure this is one of the games that gets bundled...
Peej
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So does that mean the game stops to load each time you go inside a building? Okay, there weren't many indoor environments in it, but the only loading times in GTA III were when you moved between each of the three islands. If the game stops to load whenever you want to go inside, surely that's going to spoil the experience a bit?
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You reckon its longer than that ?
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I hear all these problems are worse in Vice City...
Have you experienced this Krudster ?
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I heard that Vice has a much better 'memory' of where cars are. E.g. if you turn around or run around the corner the car you got out of will still be there when you return.
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GTA3 always did a poor job of that imo, hopefully as Errol says it has improved.
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Ah, yanks, who'd trust em.
I think its one of those areas that could really make it or break(ish) it.
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Wha? Apartments aren't known for their speed.
'Quick everyone, the Rozzers, into the semi detached'
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Bleh!!! No fool, I have a flat on Marlybone road.
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'Quick everyone, the Rozzers, into the semi detached'"
ROFLOL!!!
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Peej
Vice City Soundtrack – Track Listings…
Lazlo – The Rock Station V-ROCK.
1) Judas Priest – You’ve got another thing comin’
2) Motley Crue – Too young to fall in love
3) Megadeth – Peace sells
4) Rockstar’s Lovefist – Dangerous Bastard
5) Autograph – Turn up the radio
6) Twisted Sister – I wanna rock
7) Ozzy Osbourne – Bark at the moon
8) Anthrax – Madhouse
9) Iron Maiden – 2 Minutes to Midnight
10) Slayer – Raining blood.
11) Tesla – Cumin’ atcha live
12) David Lee Roth – Yankee Rose
Fernando Martinez – Emotion FM
1) Toto – Africa
2) Jan Hammer – Crockett’s Theme
3) John Waite – Missing you
4) Cutting Crew – I just died in your arms
5) Foreigner – Waiting for a girl like you
6) Mr Mister – Broken Wings
7) Roxy Music – More than this
8) Squeeze – Tempted
9) REO Speedwagon – Keep on loving you
10) Night Ranger – Sister Christian
11) Luther Vandross – Never too much
12) Kate Bush – Wow
Adam First – Wave 103
1) Frankie Goes to Hollywood – Two tribes
2) Tears for Fears – Pale Shelter
3) Kim Wilde – Kids in America
4) Blondie – Atomic
5) A Flock of Seagulls – I Ran
6) The Human League – Keep Feeling Fascination
7) Nena – 99 Red Balloons
8) The Psychedelic Furs – Love my way
9) Spandau Ballet – Gold
10) Thomas Dolby – Hyperactive
11) Romeo Void – Never say never
12) Corey Hart – Sunglasses at night
Mr Magic – Wildstyle Pirate Radio Station
1) Herbie Hancock – Rockit
2) Grandmaster Flash & The Furious 5 – The Message
3) Zapp & Roger – More bounce to the ounce
4) Davy DMX – One for the treble
5) Mantronix – Bassline
6) Man Parrish – Hip hop be bop (don’t stop)
7) Kashim – Al – naafiysh (the soul)
8) Cybotron – Clear
9) Afrika Bambaataa – Looking for the perfect beat
10) Run DMC – Rock Box
11) Kurtis Blow – The breaks
12) WKDDINI – Magic’s Wand.
Oliver “Ladykiller” Biscuit on Fever 105
1) Michael Jackson – Wanna be startin’ something
2) The Pointer Sisters – Automatic
3) Fat Larry’s Band – Act like you know
4) Mtume – Juicy fruit
5) Teena Marie – Behind the groove
6) Oliver Cheatham – Get down Saturday night
7) Rick James – Ghetto life
8) Evelyn Champagne King – Shame
9) Mary Jane Girls – all night long
10) Kool & the Gang – Summer madness
11) Rene & Angela – I’ll be good
12) Whispers – And the beat goes on
Toni on Flash FM
1) Hall and Oates – Out of touch
2) ELO – Four little diamons
3) Michael Jackson – Billie Jean
4) The Outfield – Your love
5) Talk Talk – Life’s what you make it
6) Bryan Adams – Run to you
7) Wang Chung – Dance Hall Days
8) Go West – Call me
9) Lionel Richie – Running with the night
10) Laura Branigan – Self control
11) INXS – Kiss the dirt
12) Yes – Owner of a lonely heart.
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i'm placing bets.
for those who've played, have you managed to ride a bike off the red girder at the top of the building on the building site and made it across the river? we haven't, but we only tried the once and spooned it a tad.
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Nick sports car and get that tune going. Can you imagine /big grin/
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1) knightrider theme
2) the a-team theme
3) streethawk theme
4) airwolf theme (what the hell, eh?)
5) magnum pi theme
and i'm not pushing it, but how come even the scooter has a radio?
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Carno believe they've got "Talk Talk" in there too!!! Ack tunes to fail my A-Levels to..!
Peej
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Wahoo.
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we got our copy today btw xD
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Boiler suits ala Treasure Hunt - and that was fashion. God help us all.
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But compared to the seventies though, ugh, I still have scary flashbacks to man-made fibre flares... As Colonel Kurtz would say "The horror, the horror."
The eighties were much better, t-shirt and jeans pretty much staple dress ever since. Obviously some of the fashions of the eighties have been consigned to the dustbin of history forever, which is just as well...
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I've had the game for about a week now and have only played it for about an hour and a half (yeah, I know, but PSO for GC is keeping me busy) and tried like hell to do the hooker trick but no go.
Gizmo >> The loading times aren't as bad as it seemed initially, I was just used to the quicker load times for games on the Gamecube and XBox. But there are are by far more moments that the game pauses to load than with GTA3
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Peej
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I must be honest, I'm not sure about these stripy shirts at present, even though I own one. The girlfriend says it looks nice, but I'm still not sure you know.
1 more day to go 1 more day to go /drums fingertips/
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I suddenly want to buy a moped and cruise around to Billy Jean, smart.
Can't wait to leave work!!!
JKM
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Still managed to get hold of a copy though and I've got one coming through on pre-order from Amazon tomorrow. Whoopee!
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"We have received notification from the supplier of GTA Vice City that there will not be enough initial stock to fulfil all pre-orders on the day of release. We are expecting further stock next week."
Bugger....
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80's music. Hmmm, maybe it'll get this Leo Sayer song out of my head from TV the other night.
/hums quietly/ mmmmmmmm you make me feeel like dancing gonnadancethenightaway
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Thanks.
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I doubt it...
if they are they'll be their asses kicked. We sold Tomb Raider II 2 days ahead of time when I worked at EB Oxford and we got A) Fined and B) banned from stocking Eidos' new titles for 2 months afterwards.
not nice
Peej
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Sorry to disagree Peej, but I phoned them and I am picking this up tonight.
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Peej
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if they are they'll be their asses kicked. We sold Tomb Raider II 2 days ahead of time when I worked at EB Oxford and we got A) Fined and B) banned from stocking Eidos' new titles for 2 months afterwards.
Peej, they were indeed selling them! The whole shop was pretty much covered in posters and the DVD cases for sale. So if anyone if having problems tracking down a copy, GAME in Victoria, or there is a nicely hidden GAME in House of Fraser on Oxford Street
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No FAIR!! Rotten buggers..We got rapped across the knuckles well and truly for the Tomb Raider debarcle.
Still, one thing (and possibly the only thing) I'll miss about working in EB - getting to take stuff home as soon as the delivery arrived...that and the nice full working demos of stuff that reps tried to get us to display on the game pods (nope - sorry, that's goin' 'ome with me guvna!)
Peej
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