Fallout 3 Review
Oblivious.
Version tested: Xbox 360
Fallout 3 is such an embarrassment of riches, it's hard to know where to begin. The news is definitely good though, because whichever way you stack it up it qualifies as a landmark game. Like BioShock and Oblivion, unpicking its merits is something of a Gordian knot. But that is, of course, precisely its charm.
The bedrock, as you would hope, is the game's immensely well-realised and beautiful openworld. Arty, varied and epic, it's crafted with attention to detail, housing secrets, lies, hopeless ambition and revenge. The Capital Wasteland has a palpable sense of place, where even the more obscure backwaters hide pleasing diversions, intriguing characters and curious sub-plots.
It doesn't seem to matter which angle you take with Fallout 3 though, because there's usually something pleasing to report. It makes the fiddly micromanagement of weapons, apparel and health a relative joy with a slick, intuitive interface. It rewards and encourages progress with a transparent and logical levelling system. It delights with countless improvements to the Oblivion engine, physics and animation. Even the script and voice acting are pretty decent, and there are reams of detailed text logs to discover. At one point, you even stumble across a playable beta version of a fully-fledged text adventure.
Question marks will always linger over how much it can live up to the expectations of diehards, and people will argue about how Bethesda's storytelling stands up to Black Isle's, but this is a new game, from a different developer in a different era, and the most important thing for now is that Fallout 3 manages to improve on almost everything Oblivion did well, as well as what it didn't do so well - and how it streamlines a lot of the questing without resorting to dumbing-down. For a fair chunk of you, that's pretty much all you need to know.

Is that a bollard in your pocket or are you just pleased to see me?
Undoubtedly one of the most appealing aspects of Fallout 3 is the fact that the post-apocalyptic premise feels fresh - assuming the harrowing aftermath of thermonuclear war can be described as such. The fact that games haven't milked this theme to death is puzzling: rooting the game in the realms of potential reality gives the world credibility, with dozens of real-life weapons (from pistols to assault rifles) and near-future equivalents (think laser and plasma), recognisable locations, and relatively normal characters populating the world. There's even a series of local radio stations, belting out dubious propaganda or the rantings of the ever-exuberant Three Dog.
That said, the basic setting for Fallout 3 isn't exactly the down-to-earth playground I've portrayed once you dive into the fiction. It imagines a parallel version of America that remained locked in the cultural norms of the '50s, complete with the naivety, unflinching optimism and penchant for pre-rock 'n' roll. In this version of 2077, technology progressed to the extent that robot slaves populated every home, everyone drove fusion-powered cars down bold art-deco streets, fearing communism, wearing beehive hairdos and bopping along to happy jazz. Strangely, though, computer technology remained resolutely stuck in the late 1970s green-screen era.
Then it all went to hell at the climax of a long-running war with Communist China over Alaska, and the world went nuclear. 180 years later, literally at your birth, you join the game in the depths of a shelter known as Vault 101. The opening hour plays out as a wonderfully engaging run through the first 19 years of your life, through baby steps and petty infighting with the other children. With the sudden, unexpected departure of your father, you decide to fight your way out of the sterility of the Vault and emerge blinking into the shattered wilderness of Wasteland for the first time.

The dialogue system is simple and elegant, usually offering positive, neutral or negative responses.
Stark freedom awaits you, in much the same way it did after emerging from Picard's dungeon in Oblivion - only this time under much less welcoming circumstances. The landscape is almost the polar opposite of Oblivion's lush green pastures, with a sea of grey and brown shattered rocks and ruined buildings stretching off into the distance. You can trudge to the nearest settlement, Megaton, or wander off wherever takes your fancy. There's no specific path to follow, and never is. You can either let the curiosity of your father's disappearance guide you through the game, or just explore.
The controls follow the standard first/third-person template, although, like Oblivion, first-person is preferable. As you might expect, enemy threats are never far away, and you won't get very far without facing some sort of mutant bug or ghoul. This, it turns out, is a good thing, as it shows of the first truly impressive aspect of Fallout 3: the V.A.T.S. The Vault-Tec Assisted Targeting System.
On one level it's a cinematic way of framing the combat in what is already a glorious-looking game, but this hybrid of real-time and turn-based combat also forces players into a new approach. Effectively you pause the action and decide on specific areas to target, whether it's head, torso, arms, legs or weapons. To help decide, each area is marked with the percentage chance you have of landing a hit, determined by the distance and angle of attack. At the start of each 'round', you have a limited number of action points to commit, which generally equates to three or more hits before the slow-motion combat reverts to real-time. Then your action points slowly regenerate, leaving you vulnerable.
Because combat is so fast and deadly in real-time, you find yourself forced to rely on V.A.T.S. in a measured, strategic fashion. You'll dive out of cover, slam it on, try and cripple a specific body part and get the hell away before the enemy can strike back. And if you're cunning, you'll find time to recharge your action points and repeat the process without wasting too much ammo or getting busted up.
Some might find it irritating, initially, that the real-time combat is so fast and loose compared to the average FPS, but then that's the point. It's rarely if ever desirable to fight this way. This bias towards V.A.T.S. also helps Fallout 3 evade comparison with FPS titles it has very little else in common with, and this aligns it more closely with its RPG roots than, say, Mass Effect, which had a comparatively troubled time integrating action into gameplay. That Fallout 3's combat is distinct from everything out there is a massive achievement; that it's enjoyable merely adds to how much credit is due.
With an eye on progression, the chances are that your first port of call will be the ramshackle community of Megaton, home to two bars, a supply store, a grumpy doctor's surgery, a religious cult, and numerous battered homes for the strange and wonderful individuals who found sanctuary there. If you manage to resist the temptation to break into everyone's home and loot their belongings, it's possible to mine the town for leads and side-quests that may or may not prove useful to finding out the whereabouts of your father. Or, you could just work out how to blow the stupid place up. As a graphic illustration of choice, Megaton is an excellent distillation of the freedom afforded to you and the knowledge that nothing is ever that straightforward. What might seem like a good deed ends up screwing someone else, and the path you take ultimately shapes your destiny.
In those first few hours in Vault 101, and Megaton, and the surrounding locations, it's possible to sink hours into doing almost nothing. You might struggle to come to terms with the freedom, and end up, as I did, clinging to Megaton like a life raft. When you finally do start following up leads and exploring, the sheer scope comes as a shock. You'll come across a seemingly abandoned underground station and see what's inside, only to discover that it's part of a coherent network that spans the length and breadth of Wasteland. Far from a pointless dungeon, this subterranean world has a purpose, connecting discrete areas and providing access to quests you'd otherwise never encounter.

A cripped head and leg? Nothing a stimpack can't sort out.
You can also scavenge for loot in these areas, which facilitates levelling. And unlike Oblivion's derided system, which saw enemies level up with you, Bethesda has returned to the more familiar progression of awarding players XP for every kill and successful mission, allowing you to level up as you go. Gone is the ridiculous convention of having to sleep to level, replaced by a straightforward, transparent process that allows players to designate skill points where they see fit, along with a single 'Perk', which grants an extra layer of precise customisation. Do you want to be a smoothie who can talk your way out of things, or a master thief, or throw everything towards brute force?
Whatever your decision, the game's ability to reward you is one of its greatest feats. Far from making you feel you've missed out, the dazzling array of choices heightens the incentive to go back and play again. You'll come across missions with four or more ways of succeeding. Sometimes you'll want to go for the least risky option, especially if you're keen to maintain good karma, so bribery might work best. At other times, you might decide to hack computers, or repair a specific item. Or, of course, just kill everyone. Whatever you choose, it's generally always entertaining. It's a no-lose kind of decision.
It isn't, however, all that difficult, and there's no option to crank up the challenge, other than making things difficult by heading off to areas that are too dangerous. If you even vaguely follow the main storyline, there's rarely anything that feels beyond you. This worked for me - it's more than big enough without the game bashing me over the head every five minutes - but it'll be understandable if others hanker for more brutality.

Such scenes of breathtaking destruction soon become the norm, but the sheer craft never fails to impress.
And when you get all the way up to level 20, you simply become a bit too good for the game. With your abilities capped, you're generally such a badass that the tension is reduced as you explode every head you aim for. With no more levelling possible (at least until the DLC, perhaps), there's no longer the same sense of reward, and it turns into a bit of a victory march. This is a problem specific only to truly committed players, but in a series that attracts an unusually large proportion of hardcore gamers, the endgame is relevant.
Another thing that threatens to undermine Fallout 3 is the massive amount of repetition while scavenging and exploring. As entertaining as it undoubtedly is to check out every last empty office, factory or subway station, you do get into a cycle of checking every locker and desk, entwined with a succession of OCD battles against Super Mutants and Ghouls.
Then again, one of Fallout 3's strengths is that it doesn't seem to matter how long you trawl the Wasteland, or how many times you snap into V.A.T.S. It's always entertaining to duke it out, seeing how many different stylish ways it can cut together the uber-violence as entrails flap around. And even when you feel like you've seen everything the game has to offer, you find yourself greeted by entirely new creatures, characters and architecturally unique areas more than 60 hours into the game. The sheer scope and ambition shames most other blockbuster games.
In any case, I'm scraping the barrel for things to pick holes in. Fallout 3 has been by some margin the most enjoyable game I've played since BioShock - a game with which it shares a similar artistic vision and ambience. Despite so many worries, Fallout 3 almost effortlessly succeeds in its central aim of reviving a much-loved brand to appeal to the vast majority of players. It's a thrilling, all-consuming experience that will absorb you for weeks, whether you're attracted by the action, the adventure, or the role-playing, as you fall in love with the relentless excitement, incredible atmosphere, sense of place and sheer choice.
Bethesda has once again delivered a game of life-affirming brilliance that will be heralded as a classic, and talked about for years to come.
10 / 10
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Comments (413) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Oooh, a ten.
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/reads
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edit: And thank God they didn't go with Oblivions bloody awful exp system.
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Still getting it, though. Lunchbox ahoy!
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Is it a real difference that makes actually impacts on the experience of playing it, or some pissant pixel counting and slightly less AA?
This has got to be the biggest surge of 9 and 10s in history. Wish I had time to play half of them. 60 hours?
/cries
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Edit: Didn't know it was Kristan who gave Oblivion a 10- that is disturbing.
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my only concern is: how are the controls? pc rpg controls? or the same 1 button menu of oblivion that I hate?
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Did he also review the gargantually overrated Bioshock..? I checked. No he didn't.
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10's are coming too easy. This looks cool, this game, but Bioshock was too videogame-y for me.
I'm scared.
Fable 2 disappointed me. Too videogame-y.
Gears 2 is preordered and guaranteeed fun.
So do I buy this ?
Game reviews can be so incorrect.
IGN gave this 9.6 but it does have an american slant just as fable 2 had a british slant.
IGN gave fable 8.8.
So do I bite ??????????
I did love McCarthy's "The Road" but does that qualify this as a good investment ???????
And he never mentioned the bit about the dog !!!!!!
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Everything I have, I have traded in.
Sega Rally (not a 9 btw) Orange Box (dated) CofD 4 ( halo beater my ass ) Gears of War (obsolete after new one comes out )
I have 100 dollars credit.
Is this worth 60 and gears 60 ??????/
Hard economic times means I must be more careful.
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You could always rent Fallout and see if it is worth it to you.
Call of Duty 4 IS better than Halo 3.
You seem a little jaded, perhaps you should take a break. Try some train spotting perhaps?
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I am a little jaded.
Videogames have the capacity to surpass all other forms of entertainment. I love them when they are good and despise them when they are bad. They make me feel stupid, the poor ones, but the good ones elevate it above everything else. I felt very stupid chopping wood for money in Fable 2. I don't like experiences that make me feel stupid and I just hate it when I SEE the seams.
Rent I will.First
(COD 4 is not half the game Halo 3 is btw. Trust me. The seams are laid bare. When you cannot jump over a mound of dirty the seams are screaming in your face. Perhaps this is more suited to a different thread. )
And I have never played Oblivion.
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We are all different I guess. I really enjoyed the CoD4 multiplayer, after my first night online I traded in my Halo 3 for store credit as I felt CoD was superior.
I like renting games my local rental place will rent new releases for a week so a game can be thoroughly hammered if you like it.
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btw you never mentioned the dog !
and 10/10 demands at least 4 pages.
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Im not surprised that its got a 10, its a open world that if it improves on Oblivion then its pretty much a plus. What worries me is the previews that EG did, and I said this at the time of the previews. EG really need to look at itself, cant see how you can write an overtly negative preview and then give the game a 10. Yes i know it is probably a different reviewer, but perhaps as Kristan likes oblivion he was the perfect person to do the preview...
Anyway good review, only thing i would have liked more information about is the platforms which they seem to leave out these days. I mean the PC version SHOULD be better than the consoles, how does the consoles handle the controls etc etc.
/me is getting it on PC
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It was the NPCs that hurt the game for me. My "immersion" was ruined when I found that every NPC talked in the same stupid stilted voice, spouting cliche after horrible cliche. I would've preferred they just kept the game text-based, without the horrible voices. The quests were ordinary, and the AI non-existent. The game was certainly very pretty to look at, but that wore off after a while. And I haven't even mentioned the levelling system.
Given what I've heard about Fallout 3, I will almost certainly be picking it up, even with my reservations about Oblivion. I just hope it can recapture the humor and drama of the first two.
Oh, and I could do without all the Monty Python references this time around.
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Also, does this game has a legit ending ?
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I never said it didn't have its flaws, but then again all games have flaws. You may not like the game or even hate it, but you shouldn't say it's shit/worse game ever/etc., not because I say so
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And yes, I absolutely loved Oblivion & BioShock too. And Mass Effect for that matter.So i can't see how i can go wrong here
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The fact this review doesn't even touch the previous games says enough I think. Different generation of different developer doesn't mean anything, it's still called Fallout right? Then it should be compared as such.
"And when you get all the way up to level 20, you simply become a bit too good for the game."
Oblivion's flaws were fixed you said?
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a review is an independant opinion, not an internet average of what other people think.
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Still, much as I take an EG review with a pinch of salt these days, this really does sound worth getting...unfortunately!
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Oblivion was watered down, stupidified version of Morrowind - Consolified ...
Is it same with fallout 3 ?
Was this review done on PC or console ?
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This is INCREDIBLE! I'm so happy right now. I'm definitely getting it.
FUCK!!!
(*am high so may be overblowing my enthusiasm a bit*)
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Aha, that sounds like good advice. I lost interest in Oblivion when I became an unstoppable, all-damage-reflecting God.
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And yes, I'm the guy who complained about the deaths in Fable 2. I hate how the casual-friendly wave turned out gamer-hostile so fast. I'm by no means hardcore, but I just want some sort of challenge from my games.
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I knew Bethesda wouldn't let me down.
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Granted, I'm thrilled that the game is *that* good but I honestly expected EG to lay into it and give it a 7. Nice to be proven wrong though!
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I mildly liked Oblivion, but not that much. I found the combat, stealth elements, and NPC conversations horribly clunky and not at all fun. Yet I still enjoyed wandering about the land seeing all the sights and sounds. Once I discovered that I could run faster than most enemies, I found myself frantically scrambling through the oblivion gates, checking my map every 2 seconds as I would when playing a Silent Hill game. Once I started "breaking the game" by running through it, I found it much more exciting, oddly enough. In other words, the game seemed broken in a lot of regards, but it was so ambitious that there was at least some way to make it fun for anyone. Not worth $60 for me, but not bad for $30. Fallout 3 looks much the same way, so I'm wondering if others who didn't love Oblivion (but also didn't hate it) feel differently about Fallout 3.
Haven't played the first Fable, so I have nothing to compare Fable 2 to other than Oblivion. I'm leaning towards buying Fable 2 over this, but I'm pretty on the fence. Any advice would be appreciated.
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I knew Bethesda wouldn't let me down.
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Yup... sound like another Oblivion to me and that is all I need to hear as I still consider it *the* best game this generation has produced because of its immersiveness and sheer amount of gameplay; it is a wonderful game that kept me playing it for over 300 hours in total. If Fallout 3 is better then I can't imagine how much I'm going to enjoy this... all I know is that I'm sure I *will*.
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Great Game btw !!!
omg, must have....
/need money
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It's raining tens, hallelujah.
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Anyway, for all the bitching I will no doubt get up to as a hardcore Fallout 1/2 fan, I hope to get over myself and enjoy this a fair bit. May have to splash out next week. Or should I get Dead Space instead? Gah! No money!
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Oblivion would've been an 8 or 9 to me instead of a 10, mainly because it was possible to 'ruin' a character by levelling it up poorly, in turn caused by the quite awkward enemy levelling system. Thanks to that I found myself restarting so much - while trying to create a proper character build - that I'd only achieved level 14 or so when I got tired of the game, which I found a real shame.
If that's been ironed out together with the minor faulty tidbits and replaced with some nice additions such as VATS I can very well see how this would be a 10.
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This looks cool, but I thought the same about Oblivion before playing it, and I bloody hated that in the end. Anyway I've still got loads of Fabling to do. Too many good games in such a short space of time. Damn!
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Blimey, another 10: 3rd-gen games rule
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Not entirely surprising given IGN's favourable attitude to PS3 exclusives.
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Oblivion and Bioshock were essential games to play and were as flawed as hell. I didn't particularly care for either but I'm glad I played them.
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Eh? What's Morrowind got to do with it?
"10's are coming too easy. This looks cool, this game, but Bioshock was too videogame-y for me."
A videogame was too videogamey? Oh no!
"Gears 2 is preordered and guaranteeed fun."
Because that's not videogamey at all. That's serious business. It's got big men with big muscles. Grr!
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/reaches for wallet.
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Bit sad to see EG give all these sequals ten, but not LBP.
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Tbh the moaners just have to get over it. There is no denying these games are some of the most realised and detailed out there with more to do and see than any that come close.
I just wish friday would hurry up already...
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Septim's dungeon.
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But I guess the magic word for reviewers is "non-linear" today. Nevermind the horrible mechanics and non existent story.
Now I am wondering why we are comparing Fallout 3 to Mass Effect or Oblivion. This is supposed to be Fallout 3. Even if it's a great game (which I assure you isn't, but many people will buy it anyway) there is still one simple issue. This is not Fallout. Fallout isn't its setting only. It's a game as a whole. And that game isn't a First Person Shooter masked as an rpg. It's perfectly okay to make a Fallout game like this, but at least it should not be named Fallout 3. In the past we had Brotherhood of Steel, on the consoles. It was an action rpg and wasn't called Fallout 3. Even Fallout Tactics wasn't called Fallout 3 and it was more Fallout than 10 Fallout 3s combined.
My advice is... old fans, stay away from this thing. New people who want to experience fallout, go get yourself Fallout 1 or 2 for 5 dollars.
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I'm struggling to remember the last real one.
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But it's not as childish as deriding someone else's opinion of a game because you don't agree.
They liked it, you didn't. Try to move past this.
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A good number (possibly the majority?) of people that played Bioshock really enjoyed it. Therefore it's a good benchmark for opinion.
Likewise a good number of people who played CoD4 really enjoyed it. I thought it was extremely overhyped and buggy as hell. Does that mean people shouldn't reference it as a shooter benchmark, or if they do I should say "stop the CoD4 bollocks"?
No. Because it's all down to opinion, and everyone's is equally valid. It's up to you, using discernment, to decide which ones you agree with, not try to denigrate others.
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Thanks for the assurance. I'm more than happy to take your opinion as stated fact over another persons opinion. You strike me as so much more an "authentic" gamer.
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This is not Oblivion.... It was made by the same people, but its a DIFFERENT game! jesus!
I must say 10/10 is a surprise, but I found that to be a rather lacking review, like there are things to hide.... (okey, im a suspicious man!)
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Oh, and I actually need a new lunch box, so everything works out here.
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+1
"All in all, it's a great time to be a gamer with a pocket full of monies!"
Don't forget the time machine too. Or we live in hope for a slow slow start to 2009!
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Well I was hoping it would get a top review and it has, this will probably be the game I play the most from now on.
Well done Bethesda, can't wait for my copy to arrive now.
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littlehamster ..."receive message under XMB...the game freezes and the screen blurs for a few seconds..."
10/10 sounds perfect yet the review tell's me nothing about which version I ought to get? PC? or PS3. looking at the comments here it seems as though it will have to be PC, which leaves me with the problem of not knowing the specs (you could have listed them). I do know that my PC isn't up to the task. So I will have to bite the bullet and get the PS3 version and just not login.
I am not happy with the structure of the review, this is a multiplatform game and Krudster (the reviewer I assume) mentions in the COMMENTS that he's played the game mostly on the 360. "mostly", so you must have played/tested it on a ps3 and a PC, briefly anyway. what are your thoughts on that then?
To top it all off, as somebody has mentioned before already, you haven't even mention Fallout 1/2 once! Your retrospective was written by "Keza MacDonald" and it was spot on! However your REVIEW was done by "Kristan Reed"
. Why? Why not get Keza to review the bloody game!
I am just not sure whether to order it now on amazon or not! pisses me off
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was hoping this would get a good but not too good review.
I can't afford all the games i want this month :/
got Fable 2the other day, almost walked out with Saints Row 2, Facry 2, Deadspace too...
thats over £200.
and now this...
with Gears out soon, COD5, Left For Dead and the new WoW expansion...
at least I dont own a PS3... or LBP would be in that list too ;/
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Roofle
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with dead space, fable 2 the upcoming gears of war 2 and now this...my wife is going to kill me!!
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ok, I assume therefore that they will post another review for the PC and the PS3 in the near future, correct?...
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\o/
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It's unlikely. They may do one for PC if the control scheme and inventory system is sufficently different to warrant a new review, but the PS3 version is effectively the same product as the 360 one, so in no way would warrant a new review.
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[link url=http://www.computerandvideogames.com/article. php?id=199997&site=psm
]http://ww w.computerandvideogames.com/art...[/link]
Although, isn't there DLC for the Xbox 360 version?
I pre-ordered on Steam ... now if only I could free up some time in my life to play this and the other great games that are available or just about to be released.
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10... hmm.. Fable2 worse most pointless ending ever and a 10.. whats wrong with giving good games a 9 *cough*lbp*cough*
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However, this absurd rush of AAA titles being released in the space of 3 weeks is no good. I'm sure the publishers have worked out this is the best time to maximise profits, but it really is survival of the fittest, loads of very good games will be buried under the weight of the biggest titles. So now I will get Fable 2 and Fallout 3, but Far Cry, Dead Space et al will not get my money.
Why can't they spread some of these titles out so we don't have the interminable summer drought every damn year! Its just crazy imo.
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It seems to me that Zavvi is becoming the place to buy games online, though in-store prices tend to be the same as other retail chains.
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Talk about "The Story of Too Much."
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Btw, FTM - You're not Greg Mitchell a gorgeous sandy coloured labrador by any chance are you?
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+0.5
I didn't get Oblivion based on the score but for the glowing review text that really made the game appear to be enjoyable. It made me disregard my dislike of the art style exhibited in the numerous trailers. How foolish of me. Besides being an awful looking game artistically, it had a broken graphics engine and worst of all broken gameplay.
From the ING review I understand that Bethesda didn't fire its entire artistic staff nor send them on an animation for beginners course.
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Do I keep wrapped and buy Fallout instead*. I think I should pop over to play.com.
*rhetorical question, of course
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Kthxbye, you don't mind that the rest of use will keep on playing awesome games eh?
"According to a british PS3 magazine the PS3 version has a lot more graphical issues than the 360 version. Just wanted the people with both systems to know."
Oh give it a rest will you.
"Not entirely surprising given IGN's favourable attitude to PS3 exclusives. "
ZOMG! IGN = t3h bias!
"But it's not as childish as deriding someone else's opinion of a game because you don't agree. "
<a href='http://mikedorazio.files.wordpress.com/2008/03/ms_word .jpg'>MS Word yo</a>!
-----
Great timing btw, after +- 1000 hours of playtime, I finished it 2 weeks ago. I can now safely say that I've seen at least 50% of the game. Oblivion is without doubt one of the best games made this generation, hopefully this will continue. Got to finish fable 2 first though.
The ps3/pc/360 most certainly have a great line-up this autumn!
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People keep mentioning Oblivion because it was created by the same people that created this game.
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I really liked Oblivion. I also liked Mass Effect, and Morrowind, and Jade Empire. I liked Fallout 1 & 2, and Daggerfall, and Fable. Can anyone see a trend developing?
I don't particularly like Battlefield 2. Its an awesome game and well deserves its reputation, but online competetive shooters just aren't my thing. Doesn't matter how good they, I just don't dig them.
Some people will never like this game, and some people will love it. If one of those people that loves it happens to be a journalist that reviews it doesn't make them a good or bad journalist. Its just the way the dice falls.
It would be idiotic would it not for a publications to set a journalist loose on a game that typified a genre they hated, as they would hardly produce a review that gave fans of the genre what they needed to know. I recall once reading a bad review of Monkey Island 2, but a reviewer that simply hated the whole point and click advanture genre.
Here is the kangarootoo reiew of FO3, and I haven't even played the game.
"If this kind of game isn't your bag, you won't like it. If you love RPGs like this, its one of the good ones. I give this game no score whatsoever because I trust you all to apply your intelligence".
This comments thread makes me feel disappointed, because many of you will be old enough to vote soon. And realising that almost all of life is subjective is pretty important if you have any hand in controlling it. If you don't like FO3 and its kind, move along quietly and buy something else. I'll even clap whilst you do so.
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Will I pick it up on PC or 360 TBD. Shiny new 22" monitor says PC, 42" HDTV and sofa says 360.
For those moaning about the review score. Use this review as a source of opinion. You also have other references to compare reviews with should you wish to. I personally find EG a pretty good site for a reasonable guide to where a game is at. A 10 score to me says that this is a good example of this genre of title, oh and all software has bugs. Remember this is the reviewers opinion and if you disagree with it you can always just JOG ON!
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That aside.
Fallout 3: improved oblivion? There's that saying about polishing a turd. And 10/10? I'm curious to see what will be opinions about this game in a months time, when impact of threads on sales will be negligible and company censorship won't bother with fishing out bad press anymore.
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Oblivion was many things, but awful looking was certainly not one of them.
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And unlike the last preview of the game that I read on EG (that was quite (refreshingly) negative and\or critical).
And I see the reviewer isn't the same as the guy who made the preview. Understandable, yes..
Maybe I trusted this site far too much..
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One to get and leave until I get around to it I guess. Really wanted this to suck so I didn't need to get it at any point.
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Was hoping this would be a 7 or 8 so I wouldn't have to buy it so close to Fable2, GOW 2, Mirror's Edge and Left 4 Dead !!!
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Oblivion was many things, but awful looking was certainly not one of them.
Not technically, of course, but notice that he specifically says artistically. Oblivion is quite dire in that manner, a generic I-want-to-be-LOTR non-descript high fantasy bore.
Kristan: I liked the review, but wanted more information on the quality of the story. Any reason you decided to go for a "short" review with such a long-awaited game?
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If Gears and banjo score well, i'm done for
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Fable II
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60 hours though? It seems games are either too short or too long these days. Don't really have time to devote 60 hours to one game.
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[link url=http://www.gameplayer.com.au/gp_documents/ Fallout3-Warning.aspx?Page=1
]http://ww w.gameplayer.com.au/gp_document...[/link]
Also:
Graphics
The resolution is crisp, the landscapes are impressive, and there are a lot of clever details to be found in the massive world. However, the unrealistic ragdoll physics, often inaccurate V.A.T.S. animations, flat textures, repetitive environments, and poor, emotionless facial expressions combine to make the visual experience decidedly less than stellar.
Control
Having the ability to completely customize the control mapping is a great feature. Unfortunately, the shooter mechanic is clunky. The game plays as if it were a ported PC title; it begs for a mouse and WASD keys.
Music / Sound FX / Voice Acting
The background music, radio function, and sound effects are all nicely captured, but the star-studded voice acting is fairly grating; the silly comments made during fights and the consistently inane conversations detract from the overall sense of accomplishment.
Play Value
There is so much to do in this game it's almost overkill. There is an enormous amount of quests, character development options, factions to join, and territory to cover. If you get hooked, you'll be playing this title for months!
http://ww w.cheatcc.com/xbox360/rev/fallo...
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IGN US 9.6
IGN UK 8.8
IGN OZ 9.5
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For shame.
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IGN UK gave it 8.8.
Alec Meer did that one so the writing is vastly superior to the godawful IGN US review.
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"It delights with countless improvements to the Oblivion engine, physics and animation. "
Does it now? I didn't notice that when watching gameplay footage. The animations suck.
"everyone drove fusion-powered cars"
Yet they fought a war over oil. How could they be so stupid? Oh right, that's because originally, the cars weren't fusion-powered. That was a custom job in Fallout 2. Fusion power wasn't commonplace in Fallout's idea of the pre-apocalyptic world.
"The dialogue system is simple and elegant, usually offering positive, neutral or negative responses."
You couldn't even provide an example. In fact, all screenshots in this "review" are months old. How do I know you even played the game?
I have to edit my comment one more time to make it more memelicious: This review is worthless without pics. NEW pics.
"Because combat is so fast and deadly in real-time, you find yourself forced to rely on V.A.T.S. in a measured, strategic fashion."
I.e. as much as possible. When you were scavenging the dictionary for such gems as "embarassment of riches" you apparently forgot to look up the correct use of "strategic" as well.
"Some might find it irritating, initially, that the real-time combat is so fast and loose compared to the average FPS, but then that's the point. It's rarely if ever desirable to fight this way. This bias towards V.A.T.S. also helps Fallout 3 evade comparison with FPS titles"
I see. Real-time combat sucks, but that's OK because it's meant to, don't compare Fallout 3 to games with good real-time combat, that'd be profoundly unfair. Yeah, let's not judge a game on its merits but on how it's "supposed" to be judged.
"As a graphic illustration of choice"
THE graphic illustration, you gotta say. The one official example Bethesda has been willing to provide. Much like Fargoth in Morrowind, I wouldn't be suprised if it was unique rather than representative.
I couldn't believe my eyes when I saw the actual beginnings of real criticism near the end of the review, thankfully quickly negated before it could sway the reader's mind.
I am very impressed by a review whose contents could be entirely made up from previews. No new screenshot, no new example of gameplay, dialogue, story or choice beyond what we've seen months ago. Even all the arguments for why the game is so brilliant are nothing new. I've seen previews that were more substantial than this drivel.
This review gets the Pete Hines seal of approval! 11/10
PS: Goddammit, what's with all those bloody typos!
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@kangarootoo.
You talk to much sense, therefor you comments are not welcome here!
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From all those horrific previews of yours, I was under the impression that this was gonna be a 6er, at most. Now I'm impressed.
*Reads the article*
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They are moaning at the obviously 'bribed up' scores these games are getting.
Anyway, I will not be buying this for my console.
Why should I pay twice as much as PC users?
I choose not to.
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This strikes me as an attempt to glaze over the flaws and say "it's Oblivion, but better!" Any not a word on how it compares with the old Fallout games. Having read the retrospective last night and it reminded me of why I loved the originals. The exploration was certainly key, as was the combat, but there was also the dialogue. As the article said, "It made you care, deeply, about people who were only a few moving pixels and sentences of expository text." What I want to know is if Fallout 3 does this. Any improvement over Oblivion is great, but are there iconic, memorable characters like Killian Darkwater, First Citizen Lynette or good ol' Harold?
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This gen is shaping up to be one of the best in a long while at this rate.
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"Anyway, I will not be buying this for my console.
Why should I pay twice as much as PC users?
I choose not to."
Thus is the greatness of Fallout 3: It gives you the power of choice!
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Also whats with the Oblivion hate? I assume all that's coming from the PS3 fanboys.
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In your face all you naysayers, feel free to Foxtrot Oscar.
I don't know why I'm surpirsed at the score, I would have got the game and thoroughly enjoyed it even if it only scored 5 !
Come on Shopto.net wheres my ltd edition and strat guide ?
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How come you're moaning about people moaning about people moaning then eh? O_o You don't have to read their commen....
Damn it, now I'm doing it too!!!
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Oblivion is availaible for both the PS3 and 360 so i dont see your point.
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Also whats with the Oblivion hate?
Becouse non moded Oblivion was shit and total failure as RPG - becouse no it's not normal that you jump all the way to other town to level acrobatics or shoot spells at trees to level up
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He means the diehard nintendo fanboys. In particular: Les.
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I can take that.
Of course, with Kristan, over-rating or under-rating is common! Let's find out on Friday!
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I want this game to be good, I want to buy it but it just seemed odd to me.
.
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Oblivion was many things, but awful looking was certainly not one of them.
Not technically, of course, but notice that he specifically says artistically. Oblivion is quite dire in that manner, a generic I-want-to-be-LOTR non-descript high fantasy bore.
Couldn't agree more. Technically it was outstanding but artistically it was extremely bland, especially compared to Morrowind (and even more so compared to stuff like WoW). This review doesn't say a lot for me. I'm not pushed on the setting and I don't like the sound of the combat so I'll give it a miss.
The main thing I wanted to know is: if you manage to reach the boss at level 1 would he still be level 1? I know the review mentioned this briefly but it wasn't clear to me, sorry. Scaling levelling was absolute balls in Oblivion, totally killed any immersion - I completed it at level 3.
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But I suppose getting to that level is part of the fun.
Looking forward to getting the Brotherhood of Steel armor that is on the box art.
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Reading other reviewers' impressions (particularly Alec Meer's over on RPS) makes me wonder what actually motivates giving a perfect 10 to such an obviously flawed game.
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>This comments thread makes me feel disappointed. You would really think that people might, after all this time, finally GET that liking
> games is wholly subjective.
Sure, but, this is the discussions section where people talk about their subjective opion of the game?
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Best thing i've heard, as great as Oblivion was, after a while it got pointless because of this.
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"Obviously it was written by different people"
You answered your own question.
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Who am I kidding? I'll get this and I'll eat it up. I just worry that, like Oblivion, instead of looking back on all the fun I had, the flaws will bubble to the surface after a while.
Still, I'm glad that at least the core experience proves worthy as ever.
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tl;dr
An explanation, I demand one
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If any of the above things annoy you then they will drive you mad in this game.
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Differences in preferences. I can't understand that anyone could honestly think Oblivion was good. But I can't really care less if they do.
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Damn it, there's too many games and I don't have enough cash, time or....cash.
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Unusual for IGN to outdo EG, but there you go.
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It's a rare day indeed when i agree with IGN more but unfortunately this game just has too many graphical flaws (honestly don't play it in 3rd person view!) and other inconsistancies to warrant a perfect 10.
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They were banned? WTF for??!!
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10/10s are guarunteed for hyped games that are on the 360, but anything on the PS3 loses out.
Teh Biaes.
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Regardless, I have already pre-ordered. I loved Obilivion, I have faith that this will be another quality title. Reviews have been strong across the board, so be it a 8, 9 or 10, it will be a good game I expect.
The only game that had massively different reviews was Assassins Creed, it had reviews from 3/10 to 10/10. I blagged a free copy, good job too, as it was shit with knobs on.
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which version though... "
PC (if, y'know, it actually works) > 360 > PS3.
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"Sure, but, this is the discussions section where people talk about their subjective opion of the game?"
Yeah, but some people deliver their subjective opinion as if it is objective fact. The same people might as well repeatedly and stubbornly state that the moon is made of cheese. Then they get livid when someone disagrees with them, and try to suggest that the opposing point of view is simply "wrong". "Where is the love?" as some pop-hop band might ask.
I don't object to discussion in itself. Proper debate is great stuff. An exchange of ideas, some questioning of assumptions, its all gravy to me. I just tire of the same tabloid outrage idiocy. There is a difference between intelligent debate and just "saying stuff". Not even original stuff. The same stuff some people have been saying for years. The stuff people are still saying because they haven't deepened their understanding one iota in all that time.
When I read yet ANOTHER comment about how "Oblivion was shit, there is no way it was 10/10, this site is teh biazed" I just wonder how many polar bears might be saved if such people just stopped breathing out. Is that really the best contribution that some people feel they can make? The same uninformed bleating that is mirrored by a hundred others?
That is the question I am really asking. What is the real cost, measured in polar bears?
I'm in full rant mode, so I'm going to chill. I'm going to play FO3 and I'm almost certainly going to enjoy it, but regardless of whether it rocks my world or just nudges it with its foot, at no point during the experience is the mere concept of a review score going to enter my head.
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But the 10/10's thrown about on a lot of gaming sites in the last 12 months is very worrying, I still don't think there has been a 10/10 game since Ocarina of time. To easy now days to get a clean sweep of amazing scores on video game sites. I blame the massive $$$ involved in advertising.
Up goes massive Fable 2 adverts 10/10
Up goes massive Fallout 3 adverts 10/10
rinse and repeat for Halo 3, GTA IV, Bioshock, Braid, UGH...10/10 means nothing anymore.
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Even the script and voice acting are pretty decent, and there are reams of detailed text logs to discover.
- So a decent script and voice acting is considered a praise?
Because combat is so fast and deadly in real-time, you find yourself forced to rely on V.A.T.S. in a measured, strategic fashion. You'll dive out of cover, slam it on, try and cripple a specific body part and get the hell away before the enemy can strike back.
- wow, amazing strategic level for a 10/10 game. Hit and run. I wonder if the AI is so dumb that does not follow you and stick in its 5-foot radious field of vision, or such an unparalleled level on napoleontic strategy is too complicated for the highly sophisticated AI to comprehend?
It is obvious that the programmers aimed for a turn-based game, but because FPS is the trend nowadays, they gave it a fps look but made it impossible to play the game in any other way than turn-based. Very honest approach.
And furthermore, there is no mention about the types and variety of the quests, the length of the game (15-20 or 80-100 hours?). And don't get me started about the comparisson with Mass Effect's battles (which were great imo, not too difficult, varied approach to them).
A pretty poor attempt for a review, it seemed more like a preview to be honest.
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Why consciously misinterpret my point in an attempt at humour? Oh yes, it's the internet.
Opinions differ but they are published under the banner of Eurogamer, a site with regular readers who follow their coverage on the progress of a game - in short why couldn't the reviewer cross reference any of the notably negative concerns raised in the preview?
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Honestly, you guys need to get your own site for this stuff - all your trashing of games like Oblivion etc based on "Elves ears are not pointy enough" (I know you're not actually saying that but it sounds like it) etc is hilarious.
The fact is that more and more of "your type" of games are going to be coming to consoles and yeah, they will get dumbed down/made more 'fun' because of it and while that may be sad for you, maybe if more of you actually bought your half-priced games rather than pirating them then the PC would still be holding the attention of publishers as it used to ...
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tl;dr
A twat, I am one"
Fixed!
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/snaps out of conspiracy theory mode
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You didn’t like Oblivion: don’t.
Everyone else just do one.
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mcmonkeyplc
"Also whats with the Oblivion hate? I assume all that's coming from the PS3 fanboys."
At the time I only owned a 360. I'm not really a fanboy of anything, but my platform of choice is the PC.
Old Red
Some of the criticisms of it are such bullshit though, you really have to wonder about the taste of todays gameplaying yoof. Shit the objection aimed at Oblivions 10/10 compared to GTA4 and the double standards is quite sickening and shows these kids are just whores for marketing.
What counts as youth in gaming. I'm 27 been playing games since I got an Amstrad CPC 464. Although I didn't realise you had to be certain age before you could be critical of games. For what it's worth I think GTA 4 is overhyped too.
Both games I bought on release and sold again within a few days. But clearly I like to waste money selling on games just so I can be fashionable and say I don't like them...
Pisses me off when people who don't agree with your opinion have to somehow validate why your wrong and they are right. You love it, great. I thought it was a pretty tedious experience which after ten hours I could take no more of, as with the other Elder Scroll games now I come to think of it. Whats the problem.
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Reading other reviewers' impressions (particularly Alec Meer's over on RPS) makes me wonder what actually motivates giving a perfect 10 to such an obviously flawed game. "
Errr?? Do do know that Alec writes for EG as well. Yeah of course you did!
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Clearly this review covers most of the major elements for an FPS but the Fallout games were always about the storytelling aspect it just baffles me that the review can effectively skip that element and still give the game 10/10. I mean no-one judged Deus Ex or Vampire the Masquerade: Bloodlines on gameplay and graphics because everyone was so enthralled by the story itself. I will more than likely buy Fallout 3 but I would have liked to heard how eurogamer feels about the change from Black Isle to Bethseda and if the game sucks you in like the first two.
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Got to love a knee-jerk response like that. IGN UK is pretty good. And Alec Meer, who has written the IGN UK review, is one of the best games journalists you can find.
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Everyone's favourite McCarthy pops up all the time.
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The PC game comments sections are coherent, and usually has pretty interesting conversation. The last time I went to check out the review of a console game (LittleBigPlanet), the comments section was completely unreadable, and filled with gibberish about halo3 and fights over which console was better. Don't worry I read mostly the PC sections. This review covers three different platforms.
I find it very strange you are on an internet forum and you seem to be expecting a place where everybody agrees with you. I can see that you are unable to respect other people's opinions on a videogame. I wonder how you deal with a conflict of opinion where the issue is actually serious.
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http://ww w.giantbomb.com/fallout-3/61-20...
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Its nothing like the original Fallout games and I'm glad it is not, the originals are about 10 years old. Things have moved on. I would rather they try and make the games as interesting and fun for everyone not just a core set of fans. It is sad they used the name to sell more copies, but lets be honest here, it could be worse, just look how Silent Hill fans have been treat (me included). Two games bearing the name of Silent Hill both scored 6/10 and you lot moan that your favourite series has been raped and made into a bloody 10/10 game.
As for the hate regarding Oblivion, frankly I'm stunned. I know its not a game everyone would like, but I fail to see how anyone wouldn't see it has an incredible achievement of a game. It has its issues and didn't meet all its promises, but to put it frankly, if you cannot see any greatness in that game at all I would question your own tastes rather than the majority who absolutly adored it.
Rant over. I shall definatly be buying this and enjoying it imensely
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Pah! Doesn't affect me one bit. I am surprised about such high sales numbers of a good PC game in the UK!
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[link url=http://www.incgamers.com/Games/1943/reviews/765/Fallout -3
]http://ww w.incgamers.com/Games/1943/revi...[/link]
I'm more with Alec Meer than Kristan on this occasion, but there you go.
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OMG, AWESOME!
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For shame.
Post of the thread.
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My wallet is cry.
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I.e. is it a "oblivion" 10/10 - where its sooo almost great, but its obvious that the reviewer only played it for an hour or so, as if you play it long you'll see the flaws
or is it a "bioshock" 10/10?
or is it a true 10/10?
I never know with this site any more - especially when there are full screen ads next to the review.
Thanks
(no comments from people who havent played it - I dont want to know from you - i just want to hear the bad points as well as the good)
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Hmm, I didnt enjoy that at all.
Goes to read review rather than last para and score...
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I was so excited and then you had to go and say that.
Besides which I've been enduring the (10/10) Fable 2, so I am at best cautiously optimistic. Will rent ASAP.
Any opinions on whether this will be better on XBox vs. PC?
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Its a 10 on this site but honestly it shouldn't be its a high 8 - low 9.
I've played it for about 10 hours at the weekend on a 360 at a friends house.
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On the other hand, I'm extremely sceptical of the game review industry as a whole..
Oh, and why you review an FPS game on a console, when there's a PC version is beyond me..... But then again, they keep saying the console market is more profitable...
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People who want to write it off as less than a 10 after first impressions, that's fine, I agreed with that too. I know for a fact most reviewers had about 15 hours on the game. I managed 60. It's easy to get bogged down with certain minor negative aspects of the game without really having experienced the bigger picture, at which point many of those things cease to bother you.
I could spend another 2000 words just waxing on and giving fantastic examples of some of the stuff that goes on, but to do that would spoil the whole surprise element. I deliberately shied away from giving too much away, because half the fun is finding out this stuff for yourself.
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Didn't your friend tell you to gtfo?
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I didn't realise this. good to know its worth perservering with . Thanks.
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As for the comment about the physics somehow being off...that's another element I completely disagree with. On the 360, at least, to my eyes they looked absolutely fantastic during VATS, and only on VERY rare occasions did anything remotely odd.
In addition, the AI is generally very good, it chases you down, flushes you out of hiding places, and puts up a real fight almost all of the time. I wonder what will actually satisfy people sometimes.
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Now that is something I am glad to hear!
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LOL!
But sometimes the games deserve it.
But im more than a little paranoid about a BIG game like this - as i know most reviewers rarely play games for longer than a couple of hours (if that)...
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The moon on a stick. Is that too much to ask for
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Those trailers have handily used a higher level character to show off head-shots, it's not going to be that easy to start with. Also, when the percentages are too low, surely a nice leg-shot to slow down your enemies is a good idea? Or as has been stated either int his review or IGN's (I forget which) you can target an enemies hand which is holding a grenade, and kaboom!!
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See Giant Bomb's Review.
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Oblivion-bashing is clueless revisionism IMO. There were a lot of things just head-shakingly WRONG with the design, but it was so ground breaking and effective overall, I still consider it a solid 9/10. 2 years later and most RPGs shipping pale in comparison.
Which reminds me - the recent Fable 2 review is delusional.
Also, to everyone complaining that Fallout 3 has been reduced to an FPS, or alternately that the review paints it as a BAD FPS... I think it's pretty clear from the review that it's not an FPS at all. Which is really, really, really good news. VATS has been the most exciting idea since this game was announced, and I hope it features heavily.
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But im more than a little paranoid about a BIG game like this - as i know most reviewers rarely play games for longer than a couple of hours (if that)...
Krudster played it for 60 hours, which seems a more than reasonable time investment IMO.
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You care so much less that you are forced to hammer on it being awful as a fact at every opportunity.
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"especially when there are full screen ads next to the review."
Oh shuuuuut uuuuuup.
Seriously, grow up and change the record. This site is free to you and me because it is paid for by ads. Are you pretending to be dense about this one? Is this some kind of test? Do I win a prize if I spot the deliberate mistake?
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Isn't that because the UK is the console outpost of europe? I reckon that it sold tons in pc regions such as germany and the benelux.
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I don't agree with you that the negative aspects of the game are minor, to be honest. The dialogue system, the voice acting, the real-time combat, the map marker system when searching for a particular spot indoors when there are multiple floors, the repetitive, drab interiors... there are some pretty fundamental problems, as far as I'm concerned.
I do agree that the game improves the more you play, though. Just not enough for me personally (after just over 25 hours) to give it a higher mark, because I couldn't forget about the issues. I gave it an 8.3, which is low compared to most of the other scores on the Internet, but which I stand by. I'd recommend that everyone buys Fallout 3, because it's a really good game that needs to be experienced, but there's a lot wrong with it.
Definitely not to be missed, mind. It's an experience alright.
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Not saying any of the reviews are right or wrong but the feeling I get after reading 4 of 5 reviews is this game is going to be right up my street.
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If this *was* a FPS game I wouldn't consider buying it for a second.
As it's an RPG with some shooting in, it's pre-ordered ...
Consoles are where it's all going mate, rightly or wrongly, deal with it ...
If Krudster had spent 60 hours trying to review this on the PC he'd have spent the first 30 hours trying to get it to work
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Aye, 46k sold and 500k pirated ...
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Firstly, it's a massive game with hundreds of characters. Some are fairly dull and lifeless, others quirky and amusing, some deadly serious, others intensely interesting. From what I understand, and from what I've experienced, there are around 100 voice actors in the game (correct me if I'm wrong). There's a shedload of variety, and yes, some repetition too. But there's hours and hours of dialogue to wade through, and, obviously, not every voice actor is as good as the next one. Not every character is as interesting or engaging as the next one. I'm 62 hours in. I still have about 20 locations to discover (assuming there are 100), and about seven actual story missions to finish (not main quest ones). I'm STILL finding new places, packed with new and interesting characters with stories to tell.
Sure, some of them are just faceless drones, and you quickly learn to spot who those people are, and can just wander past them. Others are really interesting to engage with. It's not always engaging, no, but it's certainly evident that FAR more effort went into crafting an interesting story and improving the dialogue than Oblivion. It might not measure up to what people experienced in Fallout 1 and 2, but there's so much passionate opinion to deal with there, it's almost not worth even getting into the discussion as a reviewer. You're in a no-win situation. Even if I thought Fallout 3 was better in a narrative sense than 1 or 2 (which I don't), there's almost no point going there. It's the Elephant in the room, and an argument that would never end.
What I *can* say with absolute confidence is that the narrative structure, the dialogue, the facial detail and the overall STORY in general beats the crap out of Oblivion. That's just a personal preference, but I was far more engaged and driven through the game by Fallout 3's back-story and interwoven narrative and moral choices than I ever was in Oblivion. That's partly because I actually prefer the setting of the game overall, but also because I think that Bethesda just made a better fist of it this time. Characters are less wooden, and just generally more alive, but, yeah, they still do dumb things that break the immersion, but in a game as ridiculously complex as this, with as many choices as this, you have to cut the game some slack now and then, just like we have to in pretty much every game ever.
I hope that fills in a few blanks about my thoughts on the storyline. We're limited by a word count on these reviews, so it's simply not possible to just rant on and on about every single aspect of the game. That is, essentially, why comment threads can be useful sometimes.
One final point, though, I find it stunning to see certain comments deriding the game's interiors as 'drab and lifeless'. For the most part, they're incredibly varied, and have almost unbelievable attention to detail. Sure, there's repetition, but there's repetition in everyday life. Do you really expect every underground station, every office to have some sort of unique architecture? Playing the game over a period of time BEYOND 20-30 hours really hammers that point home. Even 60 hours in I'm finding new creatures, new types of building, completely batshit mental characters with new problems for me. Seriously, how many games can you possibly say that about?
I'm usually a fan of focused games that last 10-15 hours, but this proves to me just how engaging an epic can be when it's done correctly. It's NOT perfect, there ARE flaws - but as an overall experience it's one of the easiest 10s I've awarded in six years of writing for the site, encompassing more than 600 reviews.
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I'll be playing the game, of course, but now I'm feeling more positive about it. Once again, thanks for the additional information.
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"I haven't played it but I already know it can't be great!"
I'm looking forward to the game.
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Bioshock was simply no fun to play, that was my only gripe with the game
For anyone reading this, go play DEADSPACE - that is a quality game.
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@Crofto
We should all bow to Crofto's valued opinion...NOT!
Okami's flaw is that it couldn't sell on 2 different consoles. Yea, that's a 10/10 game, alright
Why do people, like Crofto, act like they speak for everyone?
TWIMC, for the 1000th time, a 10 score doesn't mean the game is perfect...jeez!
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If you didn't like Oblivion, fair enough, but don't knock Kristen for having an opinion - simply do what all educated gamers should do, and have a look at the wider picture, check out some of the more negative reviews, then you should have a more balanced outlook on the game. If reviewers left personal gaming preferences aside, reviews would evolve into boring personality-devoid facsimilies, press-release Daily Mirror reviews - I for one don't want to see that happen.
Like Oblivion, this game will not appeal to everyone - Fallout series fans may be disappointed by certain areas, graphics whores may pick at the game's sub-Mass Effect animations, FPS fans may find the whole stop-go RPG element too slow or lacking in immediacy, Bethesda haters are not likely to be converted, the casual crowd and those without the time to invest may simply be intimidated by its scope... but such is the nature of a game in Fallout's category - it is guarenteed to divide opinions, in the same way that classic films, great music, and noted works of art always have done. Enjoy this review, stop knocking it, and see it for what it is: a deeply researched opinion from somebody who was clearly touched and enthralled by a game he loved.
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It also makes up my mind re: PC vs. XBox360. Sounds like the best way to appreciate this one is to play it for 60+ hours, and I'm not sitting in front of any PC for 60+ hours unless I can send a bill afterwards.
@Crofto - different strokes. I thought GTAIV was 10/10 material. And I thought Okami was overrated, a true work of art, but eventually a rather boring game. (Disclaimer: I didn't finish either one.) No matter how a game reviews, it is up to the discretion of the player to buy games that suit their taste in genre, gameplay, content. That's just common sense.
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Ah, stop it already. Opinions, people. They differ. From person to person.
That doesn't make Eurogamer non-trustworthy, it only makes it necessary to use your own intelligence when reading those obviously subjective reviews. This is their truth, but you need to find your own truth yourself.
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I bought Saints Row 2 and Bioshock on the strength of the reviews here (and from the various 360/PC players saying that the game was great and recommending that PS3-ers jump in - thanks folks).
Bioshock is proving to be a real treat; graphics are beautiful, story is excellent and there's a real sense that I'm playing an *event* game here. Saints Row 2 in many ways is the very opposite, but its heaps of fun all the same! Perhaps people would have preferred if Saints Row 2 was marked down a notch or two becuase of the faults, and then we could say "Pah! Only a 7?", and feel better about ourselves that graphics aren't that important to us. Or something.
I reckon now I'll be getting Fallout 3 too now. I liked Oblivion despite its faults, although most of my characters turned to crap at about level 10 (I never mastered the levelling system). It sounds like Fallout 3 is an improvement all round. I'll probably get many, many hours of fun out of the game without ever finishing it...
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We'll have to agree to disagree here, Kiran - at least partially. I found many of the interiors to be confusingly laid out (surely you must acknowledge the problem with the map marker indoors?), and really rather repetitive. When you've got a grimy, dark setting spread over several floors where most of the rooms are identical, heading towards a map marker with no idea what floor the destination's on, it's easy to get lost and frustrated.
Who knows, though? Maybe I'll change my mind after the 30 hour mark when I've discovered even more locations. I can only go by the quests that I completed in the course of reviewing the game. For me, the outdoor environments are in a different league to the indoor ones. That being said, you're bang-on about some of the attention to detail. Seeing long-dead bodies in abandoned city houses, surrounded by various pre-war paraphernalia, is rather affecting. Oh, and I love the "baby-carriage-used-as-a-mine". That's an EVIL touch.
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Well that's a shocking revelation, to me at least. Care to elaborate on the size of that word count limit?!
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Come on, you call that a spoiler?
I presume you only read every twelfth word of the review and the score at the end, just in case!
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But im more than a little paranoid about a BIG game like this - as i know most reviewers rarely play games for longer than a couple of hours (if that)...
What an absolutely idiotic thing to say. Ever been a reviewer? Exactly how many reviewers do you personally know? Where did you find this wonderful stat from exactly?
If any reviewer who wrote for any reputable site/magazine, spent less than or around two hours on any game (other than perhaps a retro download off of one of the console download services, or as part of a round-up) they would lose their job quicker than a flash. Most reviewers get paid an absolute pittance, somewhere in the region of £10-£20 a review isn't uncommon unless you write for one of the bigger magazines/sites, yet they still put in hours into every game in order to give the reader the most balanced view they possibly can. All for the princely sum of about £0.50 - £1.00 an hour, when you consider that most games require 10-15 hours minimum, some much, much more than that.
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( http://ww w.incgamers.com/Games/1943/revi... )
i really hoped that mr. gillen or mr. donlan would review this game but wtf
i just finished my first run (i had to get a hold of a modded xbox just for this) and i'd say that it is a solid 8/10 and not the second coming of smack a lot of reviewers make it out to be. (same with far cry 2... how anyone could award it a 9/10 -or even a 100% score- while keeping a straight face is beyond me)
it was fun while it lasted although it's certainly not the crack equivalent that makes you skip a day at work or your social life etc but at least it has some replay potential.
tomorrow i'll fetch my pre-ordered pc-version with high hopes that it will be mod-able despite the fact that bethesda isn't releasing a sdk (yet?).
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edit: don't mean to say your review reads like a press release, more like in general. Your review is actually pretty good, but I missed a rationale as to why the final review came out so different from the preview.
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Hilarious.
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To be honest i would rather believe the EG reviewer than someone who thinks its good to link a games enjoyability to crack... Epic Fail.
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The VATS system is stat-based and real-time combat is also stat-based!This sounds bad and the incgamers review confirmed my suspicions.
I am still on the fence(to get it now or later),but it looks beter bet than Fable 2,which also scored 10 here.
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The rationale's been given - different people previewed the game.
"Yet it scored 8,while Eurogamer continue to gives 10s to games that OBJECTIVELY don't deserve perfect score-GTA4,Bioshock,Halo3 and now Fallout3."
I challenge you to prove OBJECTIVELY that they didn't deserve that score. Really.
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@patchbox360
What is wrong with alot of you people?
Kristan Reed gave Sega Rally a 9. Kristan Reed gave GoW an 8. Dan Whitehead gave Dead Space a 7.
None of them are named Eurogamer.
EG is a site where reviewers review games. If you don't like the reviewer's tastes in games, skip his review. See how simple that is
But all this whining about bias and conspiracy is just getting too ridiculous for words.
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How much money do you think I have to spend this winter?
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@Les
Well, the game is banned in India because of Fallout 3's 2-headed cow sacrifice.
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lighten up, it's just a figure of speech. crack = a synonym for very high addictive potential. mkay?
edit: i just recognized that i used another drug metaphor ('second coming of smack') but rest assured that i'm a pretty sober guy who just can't quit the fags (cigarettes, that is).
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Loved Fallout 2, liked Oblivion but disliked the setting, this sounds more up my street.
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Naa, its a 10.
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Thanks, dude. You've told me all I need to know (oh in so many thousand words, I know). Really appreciate it. This is definitely on my list.
@ Crofto
I agree with you on most games there, but I don't agree with Okami. It's an amazing game, just not fun enough.
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Just maybe after Christmas - too much to buy right now!
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LOL when I read that... hardcore coders still use that green screen!
(emacs FTW!)
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Reviews are subjective - it's a different opinion, is all. What we class as "better" is usually the piece that's closest to our own views, in my experience!
Personally I really enjoyed reading Kristan's review, even if I didn't agree with all of it. Indeed, I often like contrary views more than "me toos".
Your (Kristan's) review is actually pretty good, but I missed a rationale as to why the final review came out so different from the preview.
That's simple. Firstly, sitting down to play a game like this over an extended period of time is naturally going to be a very different experience from limited exposure at a press event. Secondly, this game is going to be far more divisive in terms of public opinion than the current Metacritic score would suggest. I think so, anyway.
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this game is a day 1 purchase for me, not that anyone gives a shit lol
+1 to that!
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Your last comment strikes a chord with me. Oblivion has plenty of things wrong with it, but after 120 hours so far (haven't played it for ages, but that was my last count iirc) I have to question whether I wouldn't have bailed and sold it on ages ago if it wasn't an overall stunning package.
I guess reviews are not just there to wax lyrical and pros and cons, but they are also (if not absolutely) there to help gamers decide what to spend their limited funds on. And if one title is likely to give players 4 times the gameplay (assuming quality is level) for the same amount of money, that surely HAS to be reflected in the score.
I enjoyed the review, and I'm not that fussed about the final score. But all things considered, given its peers, and the value of the game as a purchase, a 10 seems appropriate to me.
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You haven't been around during the 90's, have you?
Other than that: my next time-sink! Oblivion got me to 312 hours (and this with a terrible German dub), I wonder how long this will keep me. On the other hand, Kristan compares Fallout 3 to BioShock - which is way overhyped mediocrity.
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None of them are named Eurogamer.
EG is a site where reviewers review games. If you don't like the reviewer's tastes in games, skip his review. See how simple that is
Yes... a bit too simple to be honest.
Normally, magazines and websites that review things choose who reviews what a little more carefully. A good reviewer will also review something based on its own merits, rather than personal taste. At the very least, the reviewer should mention whether or not the item is to their taste or not. Very often, after the 1st draft, one or more other reviewers might give a peer review of the article, or even add a couple of paragraphs of their own (EGM does this). Finally, there's usually an editor to oversee the whole process.
All of this seems missing from Eurogamer, which is why I never take their reviews seriously.
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No... oh god.. guys
How long must this one stupid discussion go on?
Reviews are inherently subjective, like literally everything else.
This is not a bad thing.
Right, done
Let's just play some games and have fun
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Just an observation.
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You really have no idea what goes on at a magazine, do you?
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Also I like the reviewers reviews he fealt the same way about bioshock as I did after I played it.
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You can't escape personal taste. You can't review as a robot. But there's a difference between being a slave to your personal taste (as you seem to be implying), and using the inevitable influence it has upon you to the betterment - rather than detriment - of a review. EG does a fine job of walking the balancing line between subjectivity and objectivity, in my view.
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- The weapon customisation and how you can make your own weapons out of the junk in the wasteland.
- That you can earn a house of your own and kit that out with all manner of useful (and rather cool) items.
- Some examples of the freedom you get in the missions and the long-term effect that can have on things later in the game.
- The way weapons and apparel degenerate over time, and how important repairing them becomes.
- The wonderful (and often poignant) soundtrack and how much it contributes to the atmosphere.
- The audio logs you find, and how much that contributes to the story development.
Any review you write has to get the fundamentals across: the premise, the controls, the combat, how it looks and feels to play, and how it measures up to what's gone before. Problematically, that doesn't leave a lot of room left to dig into some of the immensely cool elements of this game. Hopefully, that's been served by the extra comments. It's going beyond the call of duty to do this, but for a game that's given me as much pleasure as Fallout 3, I feel it's more than worth it. Some of the reviews I've read really only scratch the surface of what the game's like (and I understand that, because most won't have had as long as me to play it), and have exaggerated technical flaws to an alarming degree. I don't expect everyone to love this game the way I did, but if giving a little bit of further explanation helps push one or two into taking the plunge, then I've done my job.
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I only had 1500 words to play with, and it was immensely difficult. You just have to choose which battles you want to fight.
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There have been some very good games in the last couple of years, not too many, but some. It looks like Fallout 3 will be one of those games. I am positive that I will not be disappointed, I certainly wasn't with Oblivion.
Not everyone will enjoy the same game. Gears of War was very popular, and got high scores- however I didn't agree with them. I really do not care what score 'X' website or magazine gives to a game, it is just a guide. Read the review, don't just asume from the score.
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This is the internet, not a printed article where physical space does matters.
I'd really love to read longer reviews, especially from EG.
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It might not measure up to what people experienced in Fallout 1 and 2, but there's so much passionate opinion to deal with there, it's almost not worth even getting into the discussion as a reviewer. You're in a no-win situation. Even if I thought Fallout 3 was better in a narrative sense than 1 or 2 (which I don't), there's almost no point going there. It's the Elephant in the room, and an argument that would never end.
I understand where you are coming from when you say this, but this is after all FO 3, not a new IP created by Bethesda which also happens to be a post nuclear RPG. With that in mind how can you not compare it to the previous games? You compare it to Oblivion, which I think says more about your reviewing stance than you might want to show. OK I understand, Bethesda made a better game than Oblivion, and I agree from the short time I had playing it, but this Fallout. All I want is a simple straight answer, is it in the same league as 1 and 2?
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It's a cynical world we live in.
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The bottom line at this stage is 'is Fallout 3 worth buying?'. The answer, from everyone it seems, is yes, whether you're coming at it from the Oblivion or Fallout angle.
Whether the narrative quality is better or worse is obviously an important and hugely contentious issue, but it shouldn't be the deciding factor here. It's a great game in its own right and one I'd urge people to experience. The discussions over its ultimate worth will rage for a very long time.
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This is the internet, not a printed article where physical space does matters.
I'd really love to read longer reviews, especially from EG.
Please, no. Remember the absolutely horrible 8 page reviews from IGN a few years back? Messy rubbish. Even the 3 page ones are pushing it... I'm glad that the decision seems to have been taken here on EG to go back to 2 pages.
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That's something of a contradiction, you won't get a simple straight answer when you ask that question.
I enjoyed the original Fallout games and appreciate that they are very good indeed, but I don't go ga-ga over them like the chaps at NMA. I'm having a great deal of fun with Fallout 3.
But if you were to ask a true Fallout fanatic I suspect the answer would be very different.
The important thing is this: Bethesda has captured the spirit of Fallout. It is very different to FO 1 & 2 in many ways, but enjoy the game on its own merits and try not to hold it up alongside the originals. Lower your expectations if you need to.
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- The weapon customisation and how you can make your own weapons out of the junk in the wasteland.
- That you can earn a house of your own and kit that out with all manner of useful (and rather cool) items.
- Some examples of the freedom you get in the missions and the long-term effect that can have on things later in the game.
- The way weapons and apparel degenerate over time, and how important repairing them becomes.
- The wonderful (and often poignant) soundtrack and how much it contributes to the atmosphere.
- The audio logs you find, and how much that contributes to the story development. "
I can't argue the merits of one word count against another as I don't do this for a living (although there's a clear inference there that you're aiming at a "Sun readership" level of visitor) but I do know this:
If you're scoring a game at 9+ then, frankly, word limits should either be removed or increased drastically as they are in magazines.
If I didn't already have a good idea of what Fable II and Fallout 3 were like, I would have no clue what the games were like or why you were scoring them as you have done given the utter lack of descriptive detail in those, very, short example reviews. I still didn't know anything about the stuff you've just mentioned above which absolutely should be inthe main review - it's farcical (and somewhat soul-destroying for you too I imagine) that you should have to resort to the comments section to 'finish off' your thoughts ...
Little wonder that the comments end up being all about the score given as there's barely any justification in the review itself to focus on ...
You guys really need to address this as a major weakness in an, otherwise, pretty decent site.
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Actually, the sign of a really shit writer is struggling to say in 3000 words what someone better can say in 2000. More space doesn't necessarily equal a better review/article. Often, the opposite is the case - bloated, badly edited, overlong rubbish.
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If you feel this way, there are many, many, many (many) perfectly good FPS's out there. I'm glad this was treated as an RPG, and I can't see how that would have been achieved if stats weren't always a factor. Personally, I find VATS to be the single most interesting thing about this title and have done ever since it was first announced.
As for the dialog/comparisons to Fallout 1 and 2, give me a break. Anyone can see that a game that features full 3D animations of actors with audio dialog will have less dialog options than a text-based game out of simple, practical necessity. It's like getting ticked off because a film only lasts two hours whereas you read the novel it was based on for two weeks. APPLES AND ORANGES.
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To be fair, VATS is great. The only problems are when your APs run out, meaning that you have to resort to the horrible real-time combat, and the occasional visual/realism-killing hilarity when a shotgun blast/minigun volley/rocket misses from point-blank range. Like everything else in the game, when it's firing on all cylinders (no pun intended), it's fantastic.
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Anybody interested in buying a kidney?
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It's awesome.
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Anyone got a definitive answer or is it actually more subtle than Oblivion and therefore could be interpreted either way?
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From what I understand, when you go to a new area that area is set to your current level, it will then remain at that level, regardless of you levelling up e.g. You head into an area at level 6, it will from then on always be lvl 6. The highest level you can be is 20 and things get a fair bit easier when at max level (so I hear).
Hope that helps.
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Ah, cheers. Sounds like a decent compromise: make things reasonably difficult but maintain the feeling of growing abilities.
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Played it for a couple of hours, and guess what? It's Oblivion.
No, really.
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As usual the 360 and PC versions is superior in every way. No bias just the truth.
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A particular scene I have watched struck home, where you confront someone in an office with other characters in. The other characters seemed to literally freeze in place while the conversation between you and the guy you are confronting plays out. Seemed to break the immersion a bit.
Does anyone who played it find this bothering them?
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Well having played for eight hours yesterday, I can certainly say I'm loving it (PS3 version too) and I come from neither the Oblivion angle, nor the Fallout angle, so there
Can't wait to get home to try and rectify some of the decisions I made yesterday...
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In terms of look and feel, I'm not so much reminded of Oblivion as Deus Ex 2. Take that game, minus the load times every 4 seconds (meaning it's actually playable), replace the FPS mechanics with VATS, and you have Fallout 3.
I do find myself wishing I'd gotten the PC version - this game begs for mouse control, especially when you're trying to pick up a little pack of cigarettes off the floor or something. Tedious. But I'm too paranoid I'll run into the headaches described above (crashes etc) especially with Vista x64 installed on my gaming rig.
Anyway, it's not the second coming, but it is very much my sort of game (yes, personal preferences are important in deciding what to buy!) and I can't wait to get home and play some more.
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P.S. I'm not mad or anything, just a bit disgusted.
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The information I gathered at different threads, and one that's usually agreed upon by most people,whether they like free roaming games like oblivion or not, is that fallout 3 is somewhat improved oblivion. So, if you liked oblivion, or like this type of game, you might enjoy fallout 3.
I need to stress important fact (which is, incidentally, my main problem with bethesda and the game they call fallout 3). Fallout 3 has nothing to do with fallout 1 and 2, either of terms of art direction, gameplay, general experience or writing quality. I'd be ready to treat it as spinoff of fallout games if bethesda was honest enough not to try to sell it as a sequal, that is direct continuation, of fallout series. Because, once again: fallout 3 has nothing to do with fallout 1 and 2, other than the name, obviously.
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Imagine going to your favorite restaurant after a 10 year hiatus, and then you find out it has a new chef. You want to get up and leave, but then the owner tells you they've kept the menu. So you order your favorite dish, you recognize it by the name, only to be presented with a meal that looks like the goods but lacks the intricacies and details of the original dish.
Nobody had illusions that this game would touch the originals, but I had hoped it would at least respect it. When I saw the dialogue trees in megaton, the annoying voice over and then heard the music score, well I had no second thoughts about blowing it up. Good Riddance!
P.S. If Beth Software would have swallowed its ego and went to Brian Fargo for some advice, and followed it, this game could have been legendary. It had a choice to make and it chose Oblivion. That is just disrespectful to the first two games, no matter how you look at it.
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but oh well keep dreaming that LBP is a good game, sony fanboys.. fucking morons
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Well I guess you can't blame them for following Obilivions lead, god knows who many more units it has sold over Fallout 1 & 2.
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For those wondering, the 360 controls are the same as Oblivion (as is the floaty jumping and the crouch that just bobs your head down a bit). You can't choose to level up it does it for you (so no holding back for weaker enemies). Every place you go is full of floating items, where everything hovers above the shelves and tables. Targeting is annoying on a gamepad as you have to cycle through every body part to get to the one you want (rather than sensibly defaulting to the head).
The dialogue is awful, the NPCs all loop with the same dull stock phrases. Even after one evening of play it's annoying so god knows how it will be in 20 hours.
They said it wouldn't be Oblivion with guns. It's Oblivion with guns. Worth a punt though, so have a go. £29 in Sainsbury's right now so off you all pop to the shops.
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http://ww w.play.com/Games/Xbox360/4-/778...
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Really? Sorry pal but i prefer to play it on my 360 with a 42'' HDTV than in a pc...and well it looks nice, I mean sweetttt!
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Fair enough. My memories of Fallout 1 are hazy and I never did finish it (regrettably) so I can only assume you're right. But surely you acknowledge that the resources that inevitably go into a 3D/full-audio realization of a game in 2008 are going to result in tradeoffs with regards to the amount of text/fiction on offer? I like your metaphor about the restaurant with a new chef, but I think my metaphor of a good book vs. a good film based on a book also applies.
F3 is definitely Oblivion w/ guns, but notably it's Oblivion with VATS, which is more fun than any of the combat or magic mechanics that Oblivion had on offer. It's all a little familiar and a little tedious at times, but if you like western RPGs, it's extremely fun IMO. The graphics on the other hand are VERY uneven. Sometimes it's georgeous, and sometimes I feel like I'm looking at a game from ~1992. I can't imagine the PS3 looking significantly worse, and have to guess that posts to that effect are either exaggerated, or trolling.
PC would seem to be the better control scheme for aiming, but I've read that the Pip-boy interface is cumbersome even with a mouse, because it was designed with the consoles in mind. So everyone has to comprimise - bummer. They really should have optimized the PC version for mouse across the board. I'd probably be trading in my XBox copy for an "upgrade" if they had.
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Its a 10 on this site but honestly it shouldn't be its a high 8 - low 9.
I've played it for about 10 hours at the weekend on a 360 at a friends house."
Mingster, you're right. It's a very good game, but I can also attest to it not being a 10, whatever that is. ^^
I played all night last night and it's looking like a very strong 8, or a 9 maybe, if it follows through.
Slight inflation in scores on EG again? I really thought the 10 should be used for a "paragon of games" something that redefines completely how we game and takes it to a whole other level, flawlessly and effortlessly. Fallout 3 is a very good game, but it does not do any of that.
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This seems to be a major point in the review - that F3 does continue to deliver new content, new surprises, well into the game. That, and personal taste, probably lent more to the "10" than any alledged EG bias. For me, this is a "10" because I've been dying for something like it to come along. Haven't had a proper western RPG worth playing since Gothic 3. But objectively, there are a few areas where Bethesda has merely maintained status quo since Oblivion - eg. graphics and presentation.
Who cares I'm loving it!
migasUK: "I will exchange next week with GoW2!!!"
Apples. Oranges. But GoW2 is a great game, enjoy!
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Steer clear of Far Cry 2! Those guys deliver their lines like they're running out of tape LOL! (Though it seems to be a fine game otherwise.)
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Steer clear of Far Cry 2! Those guys deliver their lines like they're running out of tape LOL! (Though it seems to be a fine game otherwise.)
I almost spilled my coffee laughing when i read this. I think a more reasonable explanation would be that they had limited time in the studio, or a bad director. I remember having to direct a pop radio DJ while doing voiceover work for a serious/quirky documentary. It took so many takes, so we were there for 3 hours and all we had to do is record 5 minutes worth of voiceover.
By the way did you play FO2? I played both games earlier this year for the first time in my life, and I am happy I waited until now because I would have missed so much had I played them when they came out. As a former film student I can say that FO 2 is the Blade Runner of gaming, while FO 1 is Mad Max. FO3 would be something like Steven Spilberg's A.I. which is not a bad film, but we all know it was a Stanley Kubrick project to begin with, thus having a lot to live up to.
What do you think of the dialogue and especially the humor in the game, don't you thing it is forced and uninspired? I remember one line in FO1, when you speak to a kid giving out flowers outside the Children of the Cathedral establishment. If you refuse to take the flower he would tell you that you're no fun, to which you could reply:
"Kid you're too young to realize how much fun I can be."
And for me that encompasses the paramount difference between the originals and this Paris Hilton of a game.
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As much as it pains me, I'm actually starting to side with Les' viewpoint of omitting review scores altogether. Why does almost every comment have to have an "opinion" about whether a game should have scored a 8, 9, or 10? Better to know if you loved it, hated it....did you think it was a good, great or mediocre game? Games are made for enjoyment not to be judged and dissected specifically by its parts (sound, dialogue, interface etc). The highest reviewed movies, TV shows and music cds aren't judged as a "paragon" or a redefinition of its medium. Why are games rated by these lofty and unattainable levels? And why do gamers act like their "opinion" is THE only opinion that's valid? A 10 review score means that the reviewer enjoyed the game to its fullest....just like watching your favorite movie or TV show. I don't care (as don't most people) if smelly, systems or SleepyMagpie don't think a game is not a 10. As it is, they aren't even game reviewers, just gamers.
It's no wonder the mainstream media still considers videogaming a child activiity instead of an entertainment medium like Movies, Music, TV, Theatre, etc. If adult gamers stop acting like children then maybe.....
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Done.
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I'm guessing the director. Budget might have resulted in fewer takes (resulting in weird delivery) but it was probably a director thinking if everybody talked fast it would "improve" the pace of the cutscenes and the game as a whole. You almost get the impression that they went back and edited out any silence between sentences! It's weird. Imeanitsweird.
But yah, I definitely get you re: studio time - I've spent the last 20 years recording about 20 minutes of original music LOL!
"By the way did you play FO2? I played both games earlier this year for the first time in my life, and I am happy I waited until now because I would have missed so much had I played them when they came out. As a former film student I can say that FO 2 is the Blade Runner of gaming, while FO 1 is Mad Max. FO3 would be something like Steven Spilberg's A.I. which is not a bad film, but we all know it was a Stanley Kubrick project to begin with, thus having a lot to live up to."
Sadly, no. I played FO1 for just a few hours when it first came out, and recently got my hands on the re-release of both games, installed them, but honestly can not find time to dig into them. The pacing of games from back then is really tough for me now, in that I find very few hours for gaming, and there are just so many good games vying for my attention. (Gaming sure has grown since FO1 first shipped!) I guess in this regard I have to own up to the fact that a certain shallowness - in the interest of pacing - can work in a game's favor for me nowadays. My typical schedule allows for about 45 minutes of gaming a day, while I'm sitting on a stationary bicycle w/ a controller in my hands! (Ugh, does this make me a casual gamer??) So PC games are that much less accessible.
"What do you think of the dialogue and especially the humor in the game, don't you thing it is forced and uninspired?"
For the most part, yes. It's definitely "Bethesda humor". But it's a whole lot funnier than Oblivion ever was! Hopefully one of these days I will have time to go back and really appreciate the original Fallouts. But there's an improbably long list of games I can say that about... along with a pile of movies, books, etc.
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Done.
+ @ RedSparrows
Wow, RedSparrows....though I didn't mean to imply opinions should be limited to just 6 words or less
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It's no wonder the mainstream media still considers videogaming a child activiity instead of an entertainment medium like Movies, Music, TV, Theatre, etc. If adult gamers stop acting like children then maybe.....
A HUGE +1
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I personally dislike the numerical rating system as well. I would much rather read a deep review that gave you information and consideration of the games' flaws and merits. HOWEVER, being that there is a numerical rating system in place, which is not in place on my account, I merely voiced my take on this game.
The odd thing is, if you don't care about the rating system, why do you care about the numbers I and some others hand out?
You spurn us for being childish, but we are just discussing this game inside the parameters that have been defined. You're the one going on like a child that doesn't accept that.
Anyhow. Good game. Many babies on these boads as per usual.
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@SleepyMagpie
I disagree! You didn't "merely" voice your take on this game. You primarily voiced your opinion on krudster/Kristan Reed's review score. Read your own post.
The odd thing is, if you don't care about the rating system, why do you care about the numbers I and some others hand out?
I don't put anyone on ignore so I had to read your "opinion" to know I didn't care about it. Thus i'm not one of your so-called "holier-than-holier-than-thous" people
You spurn us for being childish, but we are just discussing this game inside the perimeters that have been defined. You're the one going on like a child that doesn't accept that.
But you weren't discussing the game inside the perimeters that have been defined. All you did was discuss the score. Mr Reed wrote a 3 page review. You didn't discuss his words just his number score. And you say I'm the child?
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Well no shame in being a casual gamer, you have to pay your bills after all. But if you ever get the time I really suggest you at least play FO2. Make sure you read a character creation guide, because the game will prove impossible otherwise. I had to restart 4 times before I got a character that I was happy with (aka read a character guide). And I'll admit it here and now that I get bored of games so fast that I'm starting to think "I'm getting too old for this shit." But when I got my hands on FO 2 I played the game 4 - 5 hours a day until I finished it. I was in shock, I could not believe there was a game out there which would get me so addicted at my age (24, thus not a kid anymore). The amount of pop culture references, the varied characters, and the immersion is in a league of its own. I think it is really sad that there are people who will play FO3 based on the great things they've heard about FO1 and FO2, but will never play the originals. And don't get disarmed about the graphics, those games are about so much more than that. The low quality graphics just encourage you to use your imagination, after all it is a PC game incarnation of a pen and paper game.
I find it funny how Bethesda said that they wanted you to feel that the decisions you make will weigh on you. Listening to the bad voice over just made me want to blow up Megaton that much more. I don't want to be a bad guy, but I really hated the characters who lived there. It felt like all the character from Cafe of Broken Dreams* finally got a chance to be in a FO game.
I think gaming is getting too complex for its own good, and I would even go so far as to say xbox live and PSN are probably the best thing that happened to gaming in a long time.
* Cafe of Broken Dreams is a random location you discover in FO 2 where all the characters that didn't make the cut for FO2 drink their sorrows.
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You guys are truly living the golden age, quit the squabbling. I only managed to catch a snippet of the banter on here, but I agree with the last few comments regarding scores...reviews are inherently subjective no matter how open minded a reviewer is. If you're going to give scores, at least break them down a little a-la zzzap-64!.
I imagine the perfect antithesis to this would be World of Goo. This, I do have time to play and all of you should go out and buy.
Those of you that have the time, enjoy. Go for the kneecaps.
edit? forgot the links to the history lessn'....
hic!
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Best moments so far?
Finally emerging from Vault 101 - the bright white light gradually fading to reveal the total devastation.
Entering Vault 106 - As the vault opened I thought it would be a bit like 101... And was immediately proved wrong!!
The game is the most atmospheric game I think I have EVER played! Fan-bloody-tastic!!
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EG can't help getting their scores wrong these days.this is a 9 out of 10 game imo. dead space is an 8 imo
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I made the grave error of caveing into the hype and picking this up in Morrisons during the Saturday food shop. What a cripplingly pointless and dull game. The only saving grace was when I accidentally pressed the third person viewpoint button and was suddenly able to see the game for what it is, a post apocalyptic marionette show on ice.
Laughable animation, radio stations which have 4, maybe 5 records, and more brown and grey than a shit smeared monitor playing quake. If your idea of fun is wasting hours of your life playing an MMO with no human players, with combat so poor you have to choose which cut-scene you watch after you've decided what of the baddie you shoot... this is the game for you.
10/10? Fuck off.
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I was looking forward to this bit, but was gutted to find that becasue I had spent so long in the vault by the time I left it was night time !
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"It's not a ten, its a [9, 8, 7, pos]"
Why does the rather subjective number at the bottom of a review matter? This isn't Strictly Come Dancing you know, its completely irrelevant. The bottom 2 games of the week don't have to have a dance off or anything.
What matters (to me anyway) is the (also subjective but far more informative) 2 pages before the Magic Number you're all fussing over.
Personally I'm having a ball with Fallout 3, it's stunning graphically (I love the Oblivian engine, runs beautifully even on my laptop), morally ambiviant in a much stronger way that Bioshocks artifical-beyond-belief set-up "OMG, you is a baby murderer" and the combat system is great fun.
I'd give it an twelvety.
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It's certainly reached the point where cost of entry precludes certain types of games from being made (or at least makes them very improbable.) I'm really psyched about the whole XBL/XNA scene. I got into computers writing little video games as a kid (way back in the early 80's!) but had long since given up on the idea of distributing anything. Now my wife and are working on a new idea. It might be a little far fetched to juggle 2 day jobs and write a decent game, but it's not impossible anymore.
"* Cafe of Broken Dreams is a random location you discover in FO 2 where all the characters that didn't make the cut for FO2 drink their sorrows."
Just the fact that that exists is awesome!
BTW, I thought A.I. could have been an amazing movie if it just ended sooner. And I don't just mean it was too long - there really were several points in that film (one underwater scene comes immediately to mind) where credits could have just rolled and you'd have been left with a perfect, thought provoking film, but instead they decided to continue along with a few alternate endings.
Back on topic - F3 destroyed my weekend. It may not compare favorably (or at all) with the originals but it's a whole lot more compelling than Oblivion IMO. I can't remember the last time I was this addicted to a game.
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"So I just beat Fallout 3 on PS3 and I have to say I hate you to bethesda. The gameplay was awesome yes, until the end. When "you beat the main story, it ends!!!! You can't play anymore, that's it. To compound this problem more, the story line was only around 6 hours long. Come on!! I was really getting into this game, and everything about it but it ends so abruptly. I mean Oblivion lasted forever, a great game.
The boss fight, and the events leading up to it was probably the easiest ever. I died twice in the whole game, and that was because of taking on a deathclaw when I was lvl 5. I really expected more from this game, and it was fufilling those dreams until the short ending.
This game should not be ranked in the 90's and should not be a AAA title. I guess the reviewers didn't get to finish it
Anyone else feel that bet"
so fallout 3 is more crap than i thought, I will be selling it this friday or exchange with GoW2!!!
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Who knew Bethesda had it in them? Stunning game.
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Fallout 3's been a different story altogether. Taking on board some of the flaws I missed in Oblivion (which I hold my hands up to - I simply didn't notice the levelling up issue as I hadn't played it long enough), I pleaded with Bethesda to give us code much much earlier, so I could actually sink a lot of hours into playing it and really see the whole game. It's not a game you can review in two days, and I knew that from the outset. As it happens, being given that extra time earned the game another point. Maybe 10, 15 hours in I would have struggled to give it more than 9, but 40, 50 hours in when I looked back on what I'd done in the game, it felt like the most justifiable 10 I'd ever given. No game has even come close this year to providing the entertainment this game has. Sure, it has a few flaws still, but what game doesn't? A 10 is not about being 'perfect' and never will be.
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And after reading all the comments about whether its a 10 or not instead of focusing on the number ask yourself are you enjoying playing it, if you then thats all that matters not whether its got a 10 or not!!!
Plus I got mine from Tesco for 27 quid!!!
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That comment made me so glad I am not you.
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As for the arguments about what constitutes a 10, I presume that those people who maintain that only the best of the best (of the best) of games should score 10s have some sort of Bell Curve distribution in mind. Why not use the whole scale more evenly?
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I think it is getting an easy ride simply because we're in Fallout universe. A lot of Bethesda's typical weaknesses are being overlooked. Shame.
No doubt modding community are going to end up making it worth it, same as Oblivion.
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I'm guessing that because voice-overs are now standard, the texts have to be more limited for practical reasons. Or else you'd need a voice over budget the size of Icelands BNP.
It's still a fantastic game though. It lives off of other strengths.
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Four hours in and I've had four instances where I've been stuck in a corner or in rocky ground and two instances where I was unable to strafe in the middle of combat. It means I have to save even more frequently than usual to reload. Quite frustrating and I expected better after long development time.
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it's oblivion with guns, therefore it's good. story and character creation and development don't matter since they weren't mentioned. the turn based combat is frustrating but is supposed to be like that so its okay. the dialogue system is good because it's simple and elegant, and there is always a positive, negative or neutral option. no shades of grey like the original fallouts, because who wants actual roleplaying. no characters worth mentioning and the ending is lame.
10/10!!!!
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chheeeeerrrrs
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So true, so true - well said!!!
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i've played fallout 3 for some days now and am still eager to go on, the game dynamics, the atmosphere, the theme, the fluid gameplay and replay value make this game a top rpg. Oblivion deserves a 8,5-9/10 score, the top rpg when it came out but with less fluid gameplay mechanics and less replay value but certainly was a lot of fun to play and amazed me at first. I agree that the difficulty of fallout 3 could have been a bit better though, a bit too few adversaries to go around but is still entertaining and fun. many side stories, unpredictable events and free story-shaping make this game top and still amazing for me!
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Stop complaining and realize that the PS3 is the most expensive and worst leveraged gaming platform today...
Just sell it and get the PC or 360 version. Honestly!
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Must say it is much better than the abominable Oblivion, though that doesn't say much. What saves this game is the fact that it is basically a shooter and therefore actually suited to the first person perspective. It shares many of Oblivion's problems (horrible animation, horrible art, annoying and totally unconvincing NPCs, acceptable story at best, useless 3rd person camera) but because this game is actually playable it makes it bearable. And because the game world must look ugly, the lack of artistic skill is less annoying.
But so far it's enjoyable enough to continue playing.
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