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Dragon Quest Swords: The Masked Queen and the Tower of Mirrors Review

Wii Review by Simon Parkin

12 May, 2008

Page 2 of 2. <- Page 1

Rather than exactly matching your moves with the Wiimote, the game approximates your inputs to a set palette of move animations. So if you generally move the controller through a vertical axis, then the game will produce a perfect vertical slash on the screen. Likewise, a shuddery diagonal motion is translated by the game as a short sharp wipe from top left to bottom right. This abstraction of your inputs makes it harder to suspend your disbelief, but in time you grow accustomed to it and there is some fun to be had blocking attacks with your shield, triggering off counter moves and even timing your strikes to send projectiles back at your enemies.

By default your sword swipes are centred on the screen but, as enemies will run around the environment freely, you'll need to lock onto them with the A button. This realigns your attacks to their position on screen - a passable solution to what must have been a considerable technical headache for Square Enix - and as you battle enemies you fill a gauge, which can be deployed to execute a kind of 'summon' special move. These special moves require QTE-style actions and, if you fail to match the motion correctly within the time limit, the attack is wasted.

'Dragon Quest Swords: The Masked Queen and the Tower of Mirrors' Screenshot 2

You're graded at the end of each chapter and, depending on how well you've done, your renown in the game increases.

If your HP falls to zero during a mission, you're returned to the main town for a cost of half your money, and so it's important to keep applying restorative items (found by pointing and clicking on suspicious objects in the game environments), and directing your companions as they provide magic support from the sidelines. As the menu to select these options is accessed with the '1' button on the Wiimote your hand will often be contorted into uncomfortable positions and, while it's understandable the game doesn't use the nunchuk due to all the swishing about required, it still feels all the poorer for it.

Despite these interactive shortfalls though, the presentation of the game and attention to detail is excellent. Your footsteps ring out from Wiimote's speaker; occasionally you'll catch a glimpse of your character in a mirror and, at all times, the orchestral score brings life and vibrancy to the game world. But make no mistake, this is role-playing lite and, while the narrative and dialogue are fun, the actual plot they paint is thin. Likewise, the character progression is basic, customisation is non-existent and the range of different armour, spells and weaponry on offer to players is paltry. As such it's a game best recommended to non-RPG fans, those who want a short, light adventure that eschews grinding (until the final area at least) and detailed stat-management for bright character and brevity. But even on these terms, the recommendation is at best a very gentle one.

6/10

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Comments: 1-19 of 19 in total

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Darren
12/05/08 @ 11:01
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I saw a video trailer of this game ages ago - must have been last year - and I shuddered at what I saw, it looked poor and nothing like the exquisite RPG I played on the PS2. While the review suggests it isn't terrible, it certainly doesn't make me what to rush out and buy the game. Shame.
jovus
12/05/08 @ 11:03
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DQ8 on PS2 was awsome.. this, i dont know. :S
spookyzombie
12/05/08 @ 11:12
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A 6 is a bit generous. Too much of a kids RPG with an awful d-pad control system. I loved previous DQ stuff too, but this was just too watered down for me.
Cid
12/05/08 @ 11:13
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Well...I think it looks like good fun. I'm not going into it expecting DQVIII-style epicness, but at the very least it looks to have retained that authentic DQ feel.

I'll be getting it this Friday for my birthday. Very much looking forward to it.
CallousB
12/05/08 @ 11:14
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I was tempted by this 12 months ago..now I won't bother. Far better games out there now.
Killerbee
12/05/08 @ 11:29
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This just seems a little too much on the "lite" side of RPG gaming for me - the controls for moving around the environments in particular sound horribly limiting. And, at the end of the day, I have far too much other stuff still to finish. Maybe one I'll dig out of a bargain bin in about 6-12 months' time.
Cuke
12/05/08 @ 12:21
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This sounds horrible... I'd kind of trusted it'd be better than it sounded up till now but it seems I was wrong...
Razz
12/05/08 @ 12:39
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I've always ahted DQ games. Shame that this will no different. :/
Daymare
12/05/08 @ 12:43
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/eagerly awaits for Ellie's Boom Blox review
redgiemental
12/05/08 @ 12:51
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Well I hadn't high hopes for this game and seems I was right.

Always good to see a game get a poor review even with its ads on the pages. Score may seem a little high but I still think it speaks volumes for the credibility of the site.
Crofto
12/05/08 @ 13:50
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Damn. I live in hope that the Wii will get a deep RPG eventually...

Thank God backwards compatibility works, eh?
Nikanoru
12/05/08 @ 14:37
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it looked poor and nothing like the exquisite RPG I played on the PS2.


LOL

I seriously hope you and everyone else wasn't expecting this "sequel" to that standalone sword-toy-thing to compare to the main DQ series in any way. Seriously now. Don't be silly... ?
systems
12/05/08 @ 15:20
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DQ VIII was my favourite PS2 game ever, and is certainly in my top 10 of best games on any platform. I saw the Japanese version of this when it game out and remember thinking how annoying it would be if:

a) they released it without nunchuk movement support
b) they made the sword gestures really artificial

So what did they do for the US/EU versions? Absolutely sod all. Who the hell wants to walk around with a D-pad in 2008 when they've got a perfectly good stick on their nunchuk (bundled with every Wii console so it's not as if people don't have them). Why not use nunchuk for shield and wiimote for sword? It's just stupid.

I love DQ, but I'd rather play DQ VIII again than play this. The DS remakes of V and VI can't come soon enough, nor can DQ IX.
odin1899
12/05/08 @ 17:45
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Chupa chups! Zool!
muftak
12/05/08 @ 18:32
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this is what fucks me right off about the Wii and why i will never ever buy one

I loved The Dq series but turning it from great JRPG into this abomination of an arcade game with the Wii'S "innovation in controls " just cause the Wii is selling (god knows how its selling) makes me sick.

Really don't like the way the games industry is heading and selling out .

Please bring back the series to PS3 or 360.
GingerNathan
12/05/08 @ 19:11
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"I loved The Dq series but turning it from great JRPG into this abomination of an arcade game with the Wii'S "innovation in controls " just cause the Wii is selling (god knows how its selling) makes me sick.
"
There's dozens of DQ spin offs and without exception they're either mediocre or crap. The DQ series 'proper' has always stayed true to it's JRPG roots, and this half arsed Wii spin off won't change that.
Incidentally the next proper DQ, DQ9 is looking rather excellent even if it is on the weaker powered DS.
Cid
12/05/08 @ 19:19
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"There's dozens of DQ spin offs and without exception they're either mediocre or crap."

Err, not quite. The Dragon Quest Monsters series (especially the two GBC games) are excellent.
GingerNathan
12/05/08 @ 19:51
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"Err, not quite. The Dragon Quest Monsters series (especially the two GBC games) are excellent. "

I personally think they fit into the mediocre part of my statement! :D
DodgyPast
13/05/08 @ 06:18
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The battles are not random.... which is rather the whole point of the game.

The fact that the reviewer says this is extremely worrying since part of the art of the game is learning the monster patterns in order to master the level and earn the higher level items.

I figured this out fairly quickly so it does worry me how little this game was played before the review.

Personally really enjoyed it.

Strangely I'd liken this game much more to a shoot em up where you learn patterns and attack strategies that go with the waves of enemies, if you enjoyed the old school shooters then don't dismiss this out of hand.
Edited 1 times, most recently on 13/05/08 @ 07:28

Comments: 1-19 of 19 in total

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