Digital Foundry vs. iPad 2
Why you should upgrade and how the A5 tech could power a new home console.
While most reviews of Apple's iPad 2 dismiss the revised hardware as an accomplished, if underwhelming successor to the original, a technical breakdown of the new A5 processor reveals something quite different - an unprecedented leap in mobile games-playing power that could conceivably herald the arrival of a new home games console.
This is a hardware design that is about so much more than just a revised form factor and a bunch of cameras. With iPad 2, Apple is laying the groundwork for the future of its gaming business.
As evidenced by these Anandtech benchmarks, iPad 2's raw gaming performance represents anything from a 4x to 7x leap over what was seen in the original version of the tablet, redefining the current state-of-the-art for mobile gaming tech - at least until the launch of Sony NGP.
In this article we'll be looking at how that raw power has been utilised thus far by developers and answering the question of whether iPad 2 is a worthwhile upgrade for gamers over the original. From there, we'll be assembling a muscular body of evidence that suggests that the new A5 platform is powerful and scalable enough to form the basis for a new home console. With Apple's WWDC conference kicking off simultaneously with this year's E3, perhaps Nintendo's Project Cafe will not be the only new gaming hardware announced?
To begin with, let's tackle the basics. Away from the impressive raw specs, what does the extra power of iPad 2 add to iOS's gaming credentials in the here and now? Is there enough software out there to justify an upgrade if you're already using an iPhone 3GS or an existing A4 product such as iPad or iPhone 4?
One of the best technical workouts released so far is Epic Citadel - a bespoke playable demo Epic Games released in order to showcase Unreal Engine 3 operating on the iOS platform. At the time it was lauded as a new standard bearer for mobile graphics, but as the demo was picked apart it became clear that despite the superb visual quality, performance was best described as "variable". This was especially evident on iPad, where the same A4 processor needs to support a significantly higher resolution than iPhone 4 - 1024x768 versus the Retina display's 960x640.
Due to the fill-rate deficit, both Epic Citadel and later Infinity Blade actually ran smoother on iPhone/iPod Touch, so in what ways does iPad 2 redress the balance? Do we see a raw speed increase running code that has seen no new optimisation effort at all? Thanks to the HDMI mirroring function of the new hardware, this is something we can immediately put to the test.
Epic Citadel set a new standard for iOS visuals, but frame-rates were disappointing on iPad. With the power of iPad 2, performance automatically gets a boost to a consistent 35FPS.
There are a couple of intriguing elements to the analysis. Firstly, iPad 2 blitzes through the "guided tour" parts of the demo with remarkable ease, operating with a fairly consistent frame-rate of 35 frames per second. The fact that we see this level of consistency despite the very different levels of load being placed on the engine strongly suggests that frame-rate is being capped, with the obvious conclusion being that Epic Citadel on iPad 2 could in theory go much, much faster.
The 35FPS cap in itself is also intriguing as it seems like a rather arbitrary figure. As we've also seen recently in our Real Racing 2 tests, the frequency with which frames are output on iOS OpenGL games can be inconsistent with unique and duplicate frames bunched together, making it actually appear less smooth than the kind of locked 30FPS you might be used to from games like Fight Night: Champion and Need for Speed: Hot Pursuit. We see the same thing here, and indeed in many others games - RAGE HD for one.
Checking out John Carmack's latest iOS release offers up some interesting findings too. Unlike Epic Citadel, the game supports TV output on both iPad 1 and its successor, allowing us to put the two tablets up against one another in a head-to-head shootout.
It's difficult to avoid the conclusion that apps which are tightly optimised for the iPad and designed to run at a set performance level will see much benefit at all compared to the same code running on iPad 2. Carmack and his team appear to have hard-coded a frame-rate cap into RAGE that sees performance max out at around 30 frames per second, and as there has apparently been no new update to the game since iPad 2 shipped, it's no surprise that we see the same level of visual quality too.
The only real difference we see in this frame-rate analysis is the very occasional dip in performance on the first iPad, perhaps down to background tasks.
RAGE supports TV-out on both iPads, allowing us to compare performance directly. This game was tightly optimised for iPad 1 and differences in performance are minimal. Audio missing on iPad 1 here due to bugs in the game code - sound effects seem to stop working, bizarrely.
Clearly it's early days for the new iPad hardware, but it's very reasonable to expect software developers to push out new updates that take their existing games and add visual improvements that you'll only see on A5-equipped platforms. After all, the arrival of a new piece of hardware potentially allows them to resell their existing library of games to a whole market, and with A5 set to debut in iPhone 5 and potentially other devices, that pool of potential customers is only going to increase in size as time goes by.
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Comments (72) Latest comment 1 year ago
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Fanboy talk? Nah - I avoided the first gen completely, but after using an iPod Touch to browse the net (and liking it) I became intrigued at the idea of what an iPad might be like to do the same, so I got an iPad 2.
Those who say it's expensive for what it is (or does) and say a laptop does everything it does and more miss the point entirely. An iPad is not a laptop replacement. Indeed, the device caters to those who appreciate instant access to media and high quality user experience. It does both superbly. I haven't the time to browse at a laptop, but an an iPad allows me to do that and more anywhere (sofa, kitchen, toilet!) and it is instant.
If you can afford one, get one.
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It's essentially a big phone without the phone call apsect. That combined with the pack of buttons leaves me cold. I like buttons. I think they are integral to the gaming experience.
Yes it may look good etc but playing racing games, fighting games and first person shooters on touchscreen devices sucks.
Gimme a 3ds or ngp alongside my phone.
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Bloody touchscreen.
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Having done all the roundups over the past year, the fact is that an awful lot of the iOS games just work much better on a bigger screen (Osmos and Battleheart instantly spring to mind). It's worth it purely from a gaming perspective, never mind the myriad of other functions, and although it's a big initial outlay, the games are so incredibly cheap that you soon get over that.
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The gaming side is overplayed and seriously suffering from an inferiority complex. Constant shouting about how it can do the proper graphics etc. It comes down to games and the bare facts are that everything offered is completely smashed by what is on a home console, PC or other portable platform. Big budget graphical games do not lend themselves to the iPads input restrictions and this can never be changed with throwing more processing at it.
What the iPad needs is less FPS, driving, fighting games being thrown at it. More sRPGs and RTS (imagine CandC for example). These could be lavish but also take the input and be the prime interface type for the genres. Sadly, these are two genres that attract niche audiences and we'll continue seeing "almost like" interpretations of big name titles. Something I believe the PSP was mocked for.
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Whats that no! Ah of course the media obsession with promoting apple, i forgot about that.
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My first gen ipad just looks ugly after using an iphone 4.
Edit: Well not ugly, I just can't 'not see' the massive pixels
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That being said, there are now many android tablets available on the market, can we get some wider coverage?
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+1
@richensw
No disrespect, but you must be super fussy (or just anal), because in my opinion the clarity of the iPad 2's screen is outstanding. The current resolution (for a screen of its size) is absolutely plenty.
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... what about FaceTime? It's a VOIP app that lets you communicate with others via WiFi.
I think Apple may be converting me to their Mac-dom; it started with the 5th gen iPod classic 80GB (which shat on my Creative Zen's measly 6GB), then when I had enough of my Sony Ericsson C902 crashing and going slow on me I replaced it with an iPhone 3GS, now the iPad 2 (which I've done my homework on) looks like a damn fine replacement for my ASUS laptop (which 2yrs old is already outpaced by Apple's A5 chip)... I say if it's good technology then get it regardless of the brand (Apple, Sony, IBM, Microsoft, who cares?).
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"It's easy to write off the iPad as a big iPod touch. Of course it is, but that's the lazy argument of people who haven't spent time understanding what it is that they do better."
I must admit that's exactly where I am when it comes to the iPad. I have an iPod Touch and my wife has an iPhone 4. We both agree they're great, but the big hook about them is their portability. The ease with which you can put them in your pocket for mobile gaming, and the ability to quickly check emails or websites without having to sit down at the PC or cart a laptop around.
But... I just don't see any of the games I play on my Touch - much as I like them - being made any better on an iPad. Fundamentally, if I want to sit and play a game in my home, I'll put on the PC or a proper console and play a proper game on that.
There's also the cost. I bought a Windows 7 laptop with a Core i5 460M processor and a 1GB Geforce 425M graphics card for £499 earlier this year. Okay, it's not the best gaming machine ever, but it's more than adequate for Civ, Fallout: New Vegas or Portal 2.
Then there's the second big problem - unless you count Civ Rev, I can't play any of those on iOS. It just doesn't have the games yet, and I don't see Apple changing that any time soon.
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How is an overpriced, gimped laptop replacement "good technology"?
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What part of "it's not a laptop replacement" don't you understand?
Actually, don't answer that - you'll no doubt just increase my suspicions that you're a just another whining pauper.
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It's not a particularly good gaming platform, it's not particularly good for doing office-y stuff, it's overpriced. What's the point?
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Great device and nice to see this article on EG.
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As a games machine, though... I'm not convinced. Sure, Puzzle Quest 2 and World of Goo are a delight on the machine, but virtual controls are an abomination in my opinion. As long as there are decent games optimized for the touch screen, sure, I will use it for games. However, it will always be a second or third choice, no matter how powerful it is.
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Spoken like a true Apple fanboy. Anyone who speaks out against their devices clearly do not have the cash for one. Funny that, I do have the cash, I've tried these oversized iPhones, and I still think they're overpriced tat.
I'll stick to using my netbook on the move - it actually does stuff - you know like browsing the internet, chatting on Skype and checking my emails all at the same time.
Anyway, I believe it was Jobs himself who proclaimed to the sheep that the iPad was a laptop replacement.
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The poster going by the name of 'Dimiss' described it perfectly: The iPad is for media consumption. Instant media consumption. That's music, video, gaming, networking and web browsing - delivered instantly. No boot required - just press a button and what you want is there. I'm typing this on one now, sitting on the sofa. If on the other hand I had to boot up my laptop in order to reply to you now, then I wouldn't be replying to you in the first place.
It's for people who don't want sit at a pc or laptop. It isn't a laptop in any way shape or form.
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Android for innovation, Apple and RIM PlayBook style devices for actual development.
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Whatever you say, fella.
For the record, I'm too consumed with all kinds of variety in my life (including caring for my family) to be a fanboy of anything, let alone Apple's latest fancy gadget to hit the market. Let's have some perspective here.
If I loved beans on toast and I took offense at your suggestion that it was a rubbish thing to eat, would that make me a beans on toast fanboy in your world?
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Perhaps people are not poor, but simply like to spend their money on other things.
I owned an original iPod once, and once all my songs were on it, I sold my CD collection as I was moving country. Then I tried plugging my iPod into a new computer it told me that in order to add new songs I would have to wipe my library and start again, and then a few days later the iPod broke, the screen went crazy, couldn't find any songs, and then wouldn't turn on at all.
I'm sure this is a rare occurrence and I was just unlucky, but it was enough to put me off Apple products to this day. Plenty of friends have iPhones, iPads and Macs, they love them, but they just do nothing for me.
I own all three consoles, 2 modern laptops, a recording studio and a bunch of instruments. Not poor, just different priorities.
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I moved from Australia to Ireland to live, I wasn't going to take 200 CDs with me when I had all the songs on my iPod. I had the choice of bringing them to the dump or selling them, I chose to sell. If that makes me a gypo, then so be it.
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Perhaps people are not poor, but simply like to spend their money on other things."
@Patootik
Fair comment, but I stand by opinion that whiners and naysayers (of anything expensive and shiny) are inherent tight-arses and skinflints who absolutely desire such materialistic things, but cannot justifiably afford them. Take Apple out of the discussion entirely, indeed; Apple itself has nothing to do with this at all, and the argument I'm making remains exactly the same.
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Says the guy posting on a games website's comments section on a sunny Saturday afternoon
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Oh I agree that the brand should be entirely irrelevant. There are plenty of expensive thing I would like but can't afford at the moment, an Audi R8, or a 55'' Bravia 3D tv, but that doesn't stop me admiring the object. It's perfectly feasible to admire an object you cant afford, as well as dislike an object you can afford.
And while there are obviously some bitter people who will hate something simply because they cannot buy it, they should not be used to generalise and dismiss the valid opinions of those who for genuine reasons dislike a product whether they can afford it or not.
To me that kind of generalisation comes off as smug and arrogant, whereas you could actually counter their arguments by showing why you like it so much. Of course if they're just trolling ignore them.
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Sigh.
Indeed. And a mansion is just a big house, an M5 just a big car, a projector just a big TV and a queen-size just a big bed.
But they make you feel different and experience things more richly, don't they?
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Outside of that, I know that any DAW that appears on the iPhone/Pad won't be able to hold a candle to Ableton on a desktop/laptop. However the portability of being able to carry something around with me to make ideas on, that is small enough to carry every day without much thought, that is quick easy and simple to use without having to go through a powering up full OS rigmarole, that is the selling point there.
You know sometimes you have to be in the mood to sit at a laptop, I find it a pain having to sit down, get my cable out for power, rest the thing on lap, deal with a touchpad instead of a mouse... in reality I'm finding all my net time is done on an iPhone as I lie semi conscious on the sofa. It is really good for this. Complimenting existing PC units not replacing.
Also aware that more than Apple make these kinds of devices, just so happens that Apple is streaking away in the DAW market. Probably because the other units are spending half their time trying to port across bobbins games experiences. Of course, I'm assuming here, I bet they don't plug into a PC and state "Hi! I'm going to wipe all your shit off now?". Apple's aren't wonder perfect devices and anyone who fights a battle to say that every single aspect of them are head and shoulders above the competition is a mental. They do a lot of good things though.
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Its why universal apps are more common than iPad specific builds, and why any advantages offered by the iPad2 are fairly meaningless at this point.
Its a great machine, but until its specs are the standard not the bleeding edge support is going to be thin on the ground. Simple economics.
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Yeah, I'm well aware that a frequent byproduct of being straight with people and not beating about the bush is the perception of smugness and arrogance. It just tough shit though, in it? I'm merely telling it how I see it, harsh though my approach may be.
I'm going to get negged to hell for this, but hey ho it's just a bit of a larrrf:
When an iPad is turned on for the first time, a short questionnaire is presented which asks a few questions about the purchaser such as Age, Location and Profession. Apple obviously wants to get a good idea of their demographic, which I think is fair enough.
For the Profession question there is a long list of choices to select from, but funnily enough there is no option for 'Factory Worker', 'Burger Flipper' and most tellingly of all, 'Dolite'.
I wonder why that could be?
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...
...that's better. Now what was I talking about again?
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Then you get a major game company (Square Enix for instance) who spend a few million developing a jRPG with 100 staff working on the payroll who are not only developing the game but also DLC (which you can then only offer through itunes so crapple take their 30% cut), you need to make the dosh back so set the price at a reasonable £29.99, how can an item for £29.99 compete against thousands of items that are 99p? "What, I can buy 30 games instead of that one, bugger that"
How about premium AAAAAA games that require 8Gb of storage to install? You have to download that 8Gb to your iwatever which has a fixed amount of storage space so you have to faffle around with itunes (bloatware) to ensure you don't run out of drive space. It works well for steam but not so much for a ithingy.
Finally, the complete lack of real controls, it's ok for simple games but when you get into complicated games where you need to see the screen and not your thumb, or need to press a combo of 3 buttons the control system lets you down.
The reason apple sells many games isn't because it's a good gaming platform (far from it) it's because apple devices are now ubiquitous chav devices, every 14 year old and their 2 year old kid owns one which means they have access to the games on their device.
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Lol, fair enough. Though to be fair, many software applications and programs ask for that kind of info, and I don't think I've ever seen "dolite" as an option lol, and for the others like burger flipper they usually have euphemisms like "Customer Service", "Sales" or "Hospitality".
Peoples personal financial circumstances can fluctuate drastically during the course of a lifetime, so to take the piss at someone based on the amount of spending power they currently have might come back to bite you in the arse at some stage lol, just saying.
Anyway I think we should just agree to differ. At least you stand behind your argument and don't mince words.
*edited for spelling
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Oh well..., I'm sorry, I'm not part of the classy rich people.
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It's not a particularly good gaming platform, it's not particularly good for doing office-y stuff, it's overpriced. What's the point?
To annoy you. Works like a charm!
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No, that's perfectly alright. I feel the same about the 360, 3DS, and motorcycles. What's the problem?
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No problem, but then people here aren't telling you that you're a pauper for not liking motorcycles, or that you just don't understand them.
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It is simply a very nice and pleasant device.
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Probably because I don't constantly post in threads related to things I am not interested in like a retard.
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Also with 2 extra CPU cores (although only 3 or the 4) CPU Cores are available to games, in the right hands the NGP could deliver immense mobile gaming.
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You think ppl should only comment on stuff they want/like/find it usefull ? How uninteresting the world would be. Discuss stuff, without name-calling, is, imo, healthy.
@ bagpuss: indeed, I want to try than NGP now. I'm (wasn't) much into portable gaming, but I have been using my WP7 quite a lot, and it's not that "douchy" (I think,
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Written while fapping on my iPad 2.
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We should keep our fingers crossed for decent battery life, not the space to fit what must be a huge iPad battery in there.
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I never said that the ipad was a bad product, ok i may not like apple as a company due to there lock-in and walled garden but doesnt mean they do not do half decent products. Althourgh i have a couple friends with iphones and would like to change to android but cannot because they have the choice of iphone with itunes or iphone with itunes (many different android products) due to there prevous bought apps, but thats a whole other topic. My main issue is i just dont like how the coverage is only at apple. Regards to your comments about the ipad being the only decent tablet (a rather fanboy statement, no) may i point you to a few alternatives
[link url=http://reviews.cnet.co.uk/ipad-and-tablets/best-tablets-review-50002567/
]http://reviews.cnet.co.uk/ipad-and-table...[/link]
[link url=http://www.which.co.uk/news/2011/02/top-10-best-android-tablets-to-look-out-for-245781/
]http://www.which.co.uk/news/2011/02/top-...[/link]
If you enjoy using an apple product thats fine and that is what you enjoy, but never make out like they are the only option. I believe there should be a free press that can focus on many topics and products no just things with an apple logo.
edit: Personally if i wanted a tablet i would be after Acers new one that came out in march.
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Discussion is fine as long as people have something constructive to say. Tedious, repeated, ignorant trolling though (see spudsbuckley) is not, hence my advice.
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Then there's everyone else...
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I'm in an industry were we are really wanting tablet PCs (ones that can actually have peripherals), and they are starting to be more prevalent this year finally - but so few of them will actually run a full OS. Most are android. So essentially they are all just frigging peripherals.
If Apple put one out with osx on it I'd jump at it, even if it was twice the price.
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As for games, touch controls are useless for 99% of games and the iPad is too cumbersome to be the 'pad'.
Overall, it's an expensive waste of money for idiots who have drunk the Apple Kool-Aid and must buy the latest device that Jobs and co. have shit out.
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Truth is, Apple - ie Steve Jobs - has (finally) recognised the value in gaming. And I doubt very much that any of the haters and whiners on this forum are going to stop them any time soon. Sad to say it, but after the novelty toy-nes of the Wii, the lacklustre DSi store, and its constant conveyor belt of remakes, Nintendo is dead to me. And if Apple wants to step in and fill that gap, then that's fine by me.
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We've also got every console on a 40" 200Hz 3D 1080p HD TV, powerful computers, PSP, 3DS, iPhones, etc... and I find myself playing with the iPad 2 more than any of them at the moment (except for playing Dead Space 2 in 1080p HD with surround sound - cannot be beat). The iPad 2 is just astounding for games. Modern Combat 2 online is incredible! As are the various racing games such as Real Racing 2 and Aslphalt 6.
The iPad 2 has really put a nail in the coffin of the 3DS for me... sure, it might be twice the price, but it's worth it given everything else it does and the games look far more incredible on the huge iPad 2 screen. And watching TV/Movies on the iPad on the train to work is awesome.
Get an iPad 2 over any other portal device - you won't be disappointed!
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Tablet PCs running Windows Tablet edition (XP through Vista and 7) have been available for a decade, a couple of my friends have had several models of them over the last ten years ... they used to swear by them, saying how cool pen input was and rotating the top round for laptop/tablet configuration (Dell was a popular OEM) but everyone else went "Meh!" along with the rest of the world.
Bill Gates pushed Tablet PC as the future before Steve Ballmer became CEO, but over the last decade very few people have bought tablet PCs that have peripherals and a full bloat OS on them.
Today in 2011, I don't think any of them use tablet PCs anymore.
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As for iPad 2, I have one, enjoy using it very much, think it's a decent game device, and as usual the game experiences will have to be adapted to the device's inputs. I'm sure we'll see some great games on there - Infinity Blade is a good indication that it's possible - the main questions are around business models.
The impact of the new hardware capabilities was not a surprise, anyone with experience in the industry would have seen that coming.
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