Face-Off: Modern Warfare 2
Extensive analysis of the PS3 and Xbox 360 versions.
The year's hottest and most successful videogame finally gets the full-on Digital Foundry Face-Off treatment. It's fair to say that Call of Duty titles in recent years have consistently favoured performance on the Xbox 360, whether they've been produced by series founder Infinity Ward or gap-year specialists Treyarch. With 2009's offering featuring an enhanced engine and brand new streaming tech, can the PS3 game match or indeed surpass the quality of the Xbox title?
First things first. While there have been plenty of attempts at comparison shots thus far across the net, something hasn't really looked quite right about any of them. The colour balance is quite patently wrong.
Basic settings don't cut it with Modern Warfare 2. You really need to spend some time setting up the game to play nicely with your screen... or indeed your capture kit. Usual form within any Digital Foundry Face-Off is simply to run the game at default settings and let the chips fall as they may - the assumption being that the default is equivalent to the colour settings within the console's framebuffer, or at the very least what the developer calibrates the output to. However, keeping the default settings is really not a particularly good idea within Modern Warfare 2 and we're also not sure how effective Infinity Ward's calibration method is for the end user is either.
Leave things at default settings and you get images like this:
Default brightness settings make neither version look particularly impressive, and aren't particularly useful for comparison.
Bottom line: if you're an Xbox 360 owner, you should be making the image brighter, and if you're playing on PS3, it's really a massively good idea to lower the brightness level significantly, otherwise the lighting - one of the really impressive things in this game - simply won't look as good as it should. Many people online are discussing the PS3's washed-out image, or talking about a "grey filter". In truth, there's nothing wrong with it. It's simply a case of tweaking your settings.
So with all that in mind, here's our set of 720p comparison shots, different from the others you might have seen in that they actually show each version of the game in the way they should be seen.
For the record, these are the settings we ended up using that gave us the closest colour match between the two versions while at the same time offering the best picture. Mileage will vary according to your display, but assuming your screen is well set-up, this is the ballpark. Give this a shot and tweak from there.
Our preferred settings. Note the enormous difference required in brightness between the two games to produce a decent like-for-like image.
With that sorted out, it's time to take a look at some like-for-like comparison video to show just how close the game is between the two console platforms. The video runs at 30 per cent speed here, in order to retain detail levels while keeping it readily streamable for broadband users. Even with the extra layer of scrutiny that this affords us, it's clear to see that Infinity Ward has done a superb job of achieving platform parity. Particular effort has been made on the PS3 side of things. Under the bonnet, a lot has been done to bring the visuals on the Sony platform up to the same standard as that seen on the 360 build.
Slowed down to 30 per cent speed, here we compare two versions directly in like-for-like shots. Hit the full-screen button for full HD resolution, or else click the EGTV link for a larger window.
Infinity Ward's improvements to the PS3 game are particularly evident in the handling of textures. The original Modern Warfare did a good job of being perceptually very similar to the Xbox 360 version, but look more closely - literally - and you could see that there were compromises in texture quality. The comparison shots here kick off with a close-up of Captain Price from COD4, followed up by an equivalent close-up shot in the sequel. The improvement is absolutely colossal, and while there isn't quite platform parity, any differences are now negligible.
Infinity Ward's streaming tech means substantial texture improvements on PS3... Modern Warfare 1 on top, sequel shots below.
So, what's the secret? In common with many other developers, Infinity Ward has jettisoned the notion of storing all textures in RAM and instead streams them in as and when they are needed. Liberated from the constraints of onboard video memory, Modern Warfare 2 is a much richer place in which to play, but it does come at a cost. There's limited bandwidth available when streaming from an optical disc, so in fast-moving scenes, lower-resolution textures are left on-screen for longer than you might like. While this affects the 360 build to some extent too, at least there you have the ability to install the entire game to hard disk.
You may also like...
-
Metal Gear Solid: The "Lost" HD Remasters
-
Face-Off: SoulCalibur 5
-
Who Killed Rare?
-
Mobile Controller Group Test
-
The Story Behind XBLA's Biggest Game
-
Retrospective: Grim Fandango
-
Game of the Week: SoulCalibur 5
-
Why Do Developers Give Away Their Games For Free?
-
The Darkness 2 Review
-
Kingdoms of Amalur: Reckoning Review
-
Official Mass Effect 3 Xbox 360 and PS3 console mods revealed
-
Valve makes Portal 2 Space Core mod for Skyrim
-
App of the Day: Armed!
-
Killzone 1 for PlayStation 3 "delayed indefinitely"
-
Mutant Mudds Review
-
Vodafone 3G Vita offers free WipEout and 4GB memory
-
Massive Square Enix sale hits Xbox Live
-
Mass Effect 3 gets From Dust day-one DLC
-
Ubisoft apologises after online server switch snafu
-
Sony improves PlayStation 3 web browser with system update v4.10
-
Square Enix makes Sleeping Dogs official
-
Japan chart: SoulCalibur 5 struggles, Dragon Age 2 makes top 10
-
Skyrim gets high-res PC texture pack
-
Full SSX soundtrack track list revealed
-
The Simpsons Arcade on EU PlayStation Store today

















Comments (175) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
Comment below viewing threshold Show
THIS IS NOT A DRILL
Comment below viewing threshold Show
However, for those that haven't made up their minds, it's fairly easy to say that while both renditions of the game are well worthy of the Eurogamer 9/10 score, the Xbox 360's marginally superior visuals and significantly smoother performance gives it an undoubted edge over the PlayStation 3 game, and this translates directly into a tangibly better gameplay experience.
There the only paragraph you need
Comment below viewing threshold Show
Comment below viewing threshold Show
Too quiet...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"I hope so Timmy, I hope so!"
Comment below viewing threshold Show
Comment below viewing threshold Show
]http://ww w.youtube.com/watch?v=lYMSkGXFo...[/link]
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
If the PS3 drops down from 50 to 48 fps I don't think I'm gonna notice.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Come back Donnie, we need you!
Comment below viewing threshold Show
Comment below viewing threshold Show
I like it smooth.
Comment below viewing threshold Show
"HD gaming starts when we say so"
when exactly will it happen?
Comment below viewing threshold Show
Yeah, it was written by Valve, but you have to buy it separately.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
anyway. well done Xbox.
Comment below viewing threshold Show
Where do I get the jokes n laughs from now???!
Comment below viewing threshold Show
Comment below viewing threshold Show
I thought he just didn't bother to shoot, (haven't got the game yet)... interesting comment there from you. I am in it for the multiplayer anyway. couldn't care less about the story
Comment below viewing threshold Show
Your eyes tell you what you WANT to see.
Predictable coming from you.
Comment below viewing threshold Show
So its kind of misleading to describe average frame rates in the way the article does, as the numbers are generated based on an average (arithmetic mean I assume?) over certain arbitrarily chosen periods of time.
The worst case scenario - 2 frames (30fps) to render the scene is consistent, the only difference between the two builds is how often this worst case scenario is in effect. And judging by the numbers that's actually not a particularly big discrepancy.
EDIT FOR THE RATE-DOWN BRIGADE
Given that the draw-time for any given frame is effectively a binary proposition : either 1/60th of a second (1 display refresh cycle @ 60hz) or 1/30th of a second (2 display refresh cycles @ 60hz), an average frame rate of 45 fps indicates that its running in 2 frames exactly 50% of the time.
Now given the stated example shows the 360 with a 56.44FPS average, and the PS3 with only 51.82FPS, you're talking about an overall discrepancy of of around 16.67% more frames lost.
Now 1/6th greater chance of a "frame-drop" isn't drastic imho, especially when its clearly packed into points of high stress. Note that in the same example the "peak" sample period dropped the PS3 to a low of 33fps (thats running at 1/30 nearly 100% of the sample period), but by the same token the 360's record of 41fps shows that it was running at 1/30 nearly 70% of the time also!
If you understand the math and the underlying principles its not a big deal.
Comment below viewing threshold Show
Comment below viewing threshold Show
In any case, I dont think either version has anything to be ashamed of. Even at its worst moments the PS3 build barely dips to 30fps, which is still extremely playable.
Comment below viewing threshold Show
Comment below viewing threshold Show
Buy your multiplatform titles for 360, and only buy exclusives for PS3. (It's the story of this generation!)
That way, you win!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Exactly! LOL.
Comment below viewing threshold Show
As a halo fanboy I feel I must point out that Halo 3 got a 10 and no CoD game has.
/adds kerosine to fire
Comment below viewing threshold Show
Uncharted 2 is great though PS3 has it's uses.
got MW2 £26.00 @ Sainsburys brilliant game at that price.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
edit:
and thanks DF for the heads up on the settings.
Comment below viewing threshold Show
Hmm, wonder how far I can get in mario without killing anything.
Comment below viewing threshold Show
Xbox has the best the best CODMW2 and thats all that matters! (and MW2 online that works too!!)
Comment below viewing threshold Show
Comment below viewing threshold Show
Something stinks about the whole launch of this game
Comment below viewing threshold Show
Comment below viewing threshold Show
P.S. Does the PC version's engine stream like the consoles? PC graphics cards typically have access to a lot more memory than the consoles so constant streaming shouldn't really be needed at all. I noticed though that the PC version uses 11 GB of HDD space so it presumably has higher quality assets than either of the console versions?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"I like all of em, equally. Everything, is exactly as good, as everything else."
Comment below viewing threshold Show
Comment below viewing threshold Show
Easy grumpy! you should maybe chill out, it's only a game after all.
Comment below viewing threshold Show
PS I know the PC version will probably be the best but I find playing Keyboard/mouse to fidly/twitchy, I use my pc for RTS games only.
Comment below viewing threshold Show
Comment below viewing threshold Show
I can't always tell 60 fps from 30 fps by watching a game in motion, perhaps a racing game replay looks slightly less smooth at 30 fps than the 60 fps gameplay, but I can usually tell the difference when I play it. Movies run at 24 fps with motion-blurring to give the impression of smoother movement, something effectively used in many 30 fps and even 60 fps (Tekken 6) games these days. You don't interactive with a movie but if you could then I think you'd find 24 fps a bit sluggish control wise and nowhere near as sharp and responsive as 60 fps.
Anything above 60 fps is pointless IMO which is why I always enable v-sync and laugh at PC owners who brag about playing their games, usually FPSs, at 120+ fps. Personally above 60 fps I can't feel any difference in responsiveness but I sure as hell notice the tearing!!!
Comment below viewing threshold Show
When playing console games your TV will be locked to Pal 60 mode, so it will update at 60fps. As such, to prevent tearing the refresh rate has to be a whole factor of 60, so 30, 20, 15, 12, 10, 6, 5, 4, 3, 2 or 1.
Comment below viewing threshold Show
Comment below viewing threshold Show
I remember the xbox version of San Andreas was better (visually WAY ahead) than the PS2 version. Did we give a shit?
NO WE DID NOT.
Do we give a shit about this scenario.
NO WE DO NOT.
Comment below viewing threshold Show
Comment below viewing threshold Show
I was actually surprised and somewhat disappointed that it didn't support the Xbox 360 controller because I prefer to play most PC games that way even Crysis and Unreal Tournament III, which work beautifully with said controller. I don't play games online much so I have no need for precise mouse controls and a controller does free you up from having to play games at a desk. It also gives you feedback in the form of vibration too which adds to the game in a subtle but effective way.
Comment below viewing threshold Show
Good post, people are crowing because there console of choice has 4-5 fps advanctage on some occasions
Comment below viewing threshold Show
From what I can gather, it's because the refresh rate of a TV is 60 hz, so they can only show frame rates that are factors of 60 - so, 60 (60/1),30 (60/2), 20 (60/3), etc. A torn frame is the result of the game using a framerate that doesn't obey this rule.
Imagine drawing a from top-to-bottom, and half way down your page, deciding to change the angle at which you're drawing from. It'd look like there was a big slice across your page, where you changed angle. A frame tear is the same. At 40 fps on a 60hz TV, it would take 1.5 refreshes to draw each screen. If each frame was displayed as soon as it was drawn, you'd end up with a tear every other frame, as it switched to the newly drawn frame.
However, if you were to lock to one of the framerates mentioned above, you'd be displaying a new frame every 1 or 2 or 3...(etc) frames, and you shouldn't have to worry about tearing.
Comment below viewing threshold Show
Updating at 30 or 60 Hz therefore means you update in sync with the TV/monitor and there are no torn frames. Updating at any other frequency results in torn frames.
Edit: Hmm, i should read all the comments before replying i guess...
Comment below viewing threshold Show
Comment below viewing threshold Show
Triple buffering is memory hungry though because it requires an extra frame buffer so isn't used much on the consoles, although an increasing number of PS3 games are now using it, e.g. Bionic Commando, Uncharted 2. Less so on the 360 though, presumably because its non-standard 10 MB framebuffer makes it more difficult to implement (at a guess)?
Comment below viewing threshold Show
Comment below viewing threshold Show
Donnie-bashing is neither original nor relevant here.
Great technical analysis. With multiplayer I always tend to favour the 360, because most of my "real" friends are on XBL. Still I won't be buying this for a long while. FIFA 10/Halo ODST/Uncharted 2 will keep me occupied for the year. Then there's Mass Effect 2 in spring and God of War 3.
I can't be the only person who's nonplussed by the way ALL games are expected to buy MW2.
Comment below viewing threshold Show
My only niggle...
PLEASE get someone better to do the missions your shooting was awful just awful, perhaps you done it on purpose (getting hit that is) but shooting the enemy jeese.
Comment below viewing threshold Show
As i dont have an xbox, I'll make do with the PS3 version. Which is good so far.
SP is ok, MP is where it's at. (haven't tried special ops yet)
@LeD
"Once more, the 360 version absolutely destr0ys the PS3 version. It's getting embarrassing...."
I think you need to read the article more again. Bottom line was *marginally* superior. I think owners of either console would be happy.
Comment below viewing threshold Show
or: better COD MW2 on PS3 than no COD MW2
Comment below viewing threshold Show
Comment below viewing threshold Show
LURVELY
Comment below viewing threshold Show
File this statement in the folder marked "wrong" please.
Comment below viewing threshold Show
You sure use a lot of CAPITALS for some who doesn't give a shit!!!
BTW no one gave a shit about GTA:SA on Xbox because it came out a year after!
Comment below viewing threshold Show
Oh dear...
Comment below viewing threshold Show
You're entitled to your opinion, obviously, but you really think CoD: MW 2 looks better than Uncharted 2?
Different genres admittedly but the latter game shows the kind of attention to detail that's lacking in the former, e.g. facial expressions and excellent lip-synching outside of cutscenes and superior lighting effects (since it uses HDR not bloom). You don't see people walk THROUGH dead bodies but over them nor do they regularly clip through solid objects and other people. You don't get snagged on scenery either, something I've experienced in every CoD game to date on the consoles.
Comment below viewing threshold Show
Comment below viewing threshold Show
You just cant control the fanboy inside can you?
Comment below viewing threshold Show
Comment below viewing threshold Show
"Conclusion:
Nobody cares."
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
You're confusing COD for Bioshock.. COD4 had a challenge, it was just stupidly short (As i understand this one is too).
Comment below viewing threshold Show
Seriously though I wouldn't like playing a version when I knew it was a better game on a different console. It would bug me so much i'd end up buying the other console version just so that I knew I had the best, thats just me I guess.
PS I know the PC version will probably be the best but I find playing Keyboard/mouse to fidly/twitchy, I use my pc for RTS games only.
Do you realise how stupid that comment is? Clearly it doesn't bug you not having the best version...Totally contradicted yourself.
Comment below viewing threshold Show
By "marginally" you mean "so similar no-one would ever notice unless they were sad enough to slow down the footage and run them both side by side"?
Comment below viewing threshold Show
Comment below viewing threshold Show
Here they are.
Comment below viewing threshold Show
2 things:
1) Theres no reason for PS3 fanboys to complain here, they worked pretty hard on the PS3 version. They are close enough not to complain but 360 edges it on framerate and image quality.
2) Seriously Diomedes you dont have a clue, denial is not pretty sight to witness, especially from a PS3 fanboy.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Possibly. But as another person commented here, I wouldn't want to be playing a game knowing it is "marginally" better on another console.
Comment below viewing threshold Show
Bought on PS3 because i don't want my second 360 to RRoD so i only use it for Sky and exclusives and my PC isn't good enough to run it well.
Comment below viewing threshold Show
Comment below viewing threshold Show
But pc version is always the best, you dont know that?
Comment below viewing threshold Show
Finally nice to see adult discussion and funny comments and not a lot of for-no-real-reason slagging matches between 360 and PS3 owners.
Which, by the way, would make a great multi platform arcade game.
Comment below viewing threshold Show
Wait for PS4.
Comment below viewing threshold Show
By the way, translated as : 'I have both consoles but I prefer the Xbox version'.
Comment below viewing threshold Show
[link url=http://www.telegraph.co.uk/technology /video-games/6546346/Call-of-Duty-For-an-army-of-forsaken-wo men-its-more-like-a-call-for-help.html
]http://ww w.telegraph.co.uk/technology/vi...[/link]
The comments afterwards are the best bit. Especially the guy that does the little inner monologues of the couple. "I want you to sit here with me while I do nothing"...
That woman journo got pnwed!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I found that level pretty poor to be honest, I think they were going for intense, but it ended up being who the hell is shooting at me, and its shaking all over the place. Bad bad game design indeed... if you want to know how to do it properly look at the game Black Hawk Down, now thats how you do a humvee and gun level
Ive only got as far as level 3 but i'm not that impressed so far, not finding it as good as MW1.
As for the crazy fanboys, seriously, both games got a 9, so they must be pretty close eh? Yep I agree the Xbox has certainly got a better FPS this gen, but unless you stick both machines next to each other are you going to notice.... We all know the advantages and disadvantages of both machines, there is an argument for both.
Comment below viewing threshold Show
Comment below viewing threshold Show
I only read the first 10 comments on the threat here and none was craptalking. im impressed. I didnt check any firther how the wave goes to not ruin it. Im happy for you all.
I have to agree with you. Not that the game is that much overrated, but the fact that its so scripted and the whole thing in oredr to have that cinematic feel and touch in it and constant action, it looses a bit the point of actual gameplay and by rnning along the scripted levels ends up being just weird. Amazing game and set up of the whole thing but nowhere to take some skill out on. Only thing that makes it up is the Spec Ops. IO swear, if it wasnt for that mod the game would have not even half the value..
Comment below viewing threshold Show
What's the score now in the face-offs? 40 nil to xbox360 or some such .
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Ah, the lament of the PS3 fanboy. If a game isn't quite as good on the PS3, it must be the 360's fault!
Or the good old "lazy developers" argument.
Read the full article next time, before weighing in with your usual fanboy tactics. Specifically, this:
"Particular effort has been made on the PS3 side of things. Under the bonnet, a lot has been done to bring the visuals on the Sony platform up to the same standard as that seen on the 360 build."
Comment below viewing threshold Show
Comment below viewing threshold Show
you can't hear that when you have the volume up loud (cs)
Comment below viewing threshold Show
I know that the game went on sale early in parts of the US/UK, but at the top of the PS3 multiplayer leaderboards are several people who have racked up > 3 days of play online.
I can't say I was ever brilliant in online play but I got to the stage where I was usually coming out of most matches with kills > deaths. Now I getting my arse smacked badly by people who seem to know every last pixel of the new maps.
And multiplayer was borked for most of yesterday.
Comment below viewing threshold Show
"I was actually surprised and somewhat disappointed that it didn't support the Xbox 360 controller because I prefer to play most PC games that way even Crysis and Unreal Tournament III, which work beautifully with said controller"
ModernWarfare2 is a game heavily reliable on auto-aim for console versions. If the auto-aim was that high on the PC version you wouldn't see people playing the game after a week. Unreal tournament 3 doesn't require you to aim down sights so it's not a big deal but CoD requires you to quickly aim quickly down the sights and that's what makes it pretty ok. I found pretty nice on Crysis but I felt more comfartable playing with a mouse in Warhead and Wars.
Comment below viewing threshold Show
"Sorry for the slightly off-topic question, but didn't IW say that online stats were going to be reset?
I know that the game went on sale early in parts of the US/UK, but at the top of the PS3 multiplayer leaderboards are several people who have racked up > 3 days of play online. "
Don't worry, there's a perfectly reasonable explanation for this.
They're Time Bandits.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
You're not really getting into this thread are you?
Comment below viewing threshold Show
But your talking about the PS3 yes?
Most if not all titles look, play and are better on X360 aren't they?
It's all I read on here!!!
iPhone owner
Comment below viewing threshold Show
Of course it has.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
..."same audio", whoah there. The article, like every DF article, sadly chooses to ignore audio entirely. I can only presume that these articles are written by cloth-eared, tone-deaf image junkies.
As someone who can hear things, and who often uses this ability in a video game environment, I demand sonic testing on a par with the visual trials, or really it seems all a bit half-arsed.
Do you hear me DF? Probably not. Deaf as doorposts, see?
Comment below viewing threshold Show
I have seen frame rate comparisions in about 20 scenes of this game and the 360 is marginally better by 3-4 frames ,not the 10-12 fps you are putting here
Care to post a few links?
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
[link url=http://www.neogaf.com/forum/showpost.php?p=18459 021&postcount=78
]http://ww w.neogaf.com/forum/showpost.php...[/link]
Comment below viewing threshold Show
Finished the SP today, the ending is brilliant.
Comment below viewing threshold Show
@Negotiaotor
Right now my personal GOTY is Uncharted 2. I thought I would get that out of the way before I continued. The differences in the way Naughty Dog or Infinity Ward approaches their engine depends on what they want accomplished. Naughty Dog wanted an engine that could support the facial animations and LOD to make a great story while Infinity Ward focused on making the engine suitable for online Multi-player as well as singleplay. They could have pushed the engine further by making the fps limit 30 and having improvement in many areas of the engine but they wanted the game to be very responsive for their firefights. Despite being my GOTY I know Uncharted 2 can't compete in the multiplayer area with most first/third person shooters on the 360 and PS3, but it's singleplayer took precedence. We will remember the stories of Nathan Drake and Solid Snake in years to come but after a year or 2 people will only remember a few moments from the Modern Warfare games. 6 million people can be wrong. It only takes one leader to lead a bunch of followers.
Comment below viewing threshold Show
/is PS3 owner
/ its ok if the 360 is better, its not like the PS3 is crap
Comment below viewing threshold Show
multiplat game: 360 > Ps3 marginally for some games
Exclusive game: PS3 thrashes 360 games (compare KZ2 or Uncharted 2 to ODST ot L4D2)
Comment below viewing threshold Show
Let's face it, if graphics really was your primary concern you would be playing this on the PC. Instead you arguing which console comes second best...
Comment below viewing threshold Show
5-6 enemies, you have just made yourself look very stupid N@, I wonder if you have even played the game, making a silly comment like that.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Queue 'te pwr of te cell'
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Would make more sense.
Comment below viewing threshold Show
""Don't worry, there's a perfectly reasonable explanation for this.
They're Time Bandits.""
LOL. Fuckin awesome film.
Comment below viewing threshold Show
But then I know what's good for me. Fuck my 360, she can have whatever she wants so long as she keeps my balls happy...
Comment below viewing threshold Show
Comment below viewing threshold Show
Damn. Its more like at least 30 minutes each for me. Im playing on the only difficulty for seasoned gamers though. Veteran all the way.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
At the moment UC2 is GOTY for me, i was impressed by most of it (some parts were alittle boring, but it quickly ramped it back up again). While MW2 is more scripted than its every been, and the sections are sooo short and lifeless
Comment below viewing threshold Show
That does sound a little strange, considering that the 360 version is wildly outselling the PS3 version...
Take a look at the best seller lists at major sites. They show the 360 version leads in demand.
Currently, the top three games, in order, at amazon are:
1. MW2 (360)
2. Super Mario Bros (Wii)
3. MW2 (PS3)
So, I'm not sure how representative that sample of customers at Sainsburys was...
Comment below viewing threshold Show
Activision should be ashamed of themselves.
Comment below viewing threshold Show
But them shadows are damn ugly!
Comment below viewing threshold Show
the 360 version has faster texture streaming, an added layer of lighting effects, better antiscopic filtering and shadow detail is better at mid-range. So its not just performance its also image quality. And depending on which part of the game 1-2 fps is far from it, youre looking at 10-15fps on alpha heavy zones...
Comment below viewing threshold Show
Look at the scene where the guy pulls the guard into the water. PS3, full camo-coloured trousers, Xbox - black and white movie.
Look at the last image on page 2 of this article. PS3 has proper shadows on the guys face, proper textures on the guys clothes and the stars and stripes are in fact red, white and blue. Xbox image has blocky shadows on the guys face, no definition on his clothes and a grey scale representation of the stars and stripes.
Comparing both versions, the xbox is blurry, the PS3 is defined. EG and Lens Of Truth seem to have wacked the contrast up on the PS3 images as if they're trying to make it look shit. It just doesn't look like that in the real world. I am not arguing the toss about most comparisons, because a lot of them are very poor PS3 ports (not that anyone cares about GI Joe), but MW2 is different. It looks like the two developments split quite early in the cycle, and the PS3 version is excellent.
Comment below viewing threshold Show
Comment below viewing threshold Show
Either way we're still talking trivial differences.
Comment below viewing threshold Show
That said, I am not sure I am even going to buy the game. I know it has a lot of hype behind it and a lot of people seem to love it, but I am usually not a huge fan of real-world shooters. They carry too much political baggage from our everyday reality. I prefer sci-fi settings like those found in Killzone or Halo.
If I did decide to buy the game I might get it on the PS3 even though I know it performs a bit worse on that console. The reason being that I have been contemplating whether I want to continue paying for Xbox Live. It's a great online service, but the PSN has largely caught up to it and I find myself playing more and more games online on my PS3 than on my 360.
Anyway, I'm not sure what I am going to do, but it's nice to see that Infinity Ward put in some solid effort to try to give owners of either console a great experience. The 360 version is no doubt better to a degree, but the PS3 version is not a crappy port like we have sometimes seen in the past.
Comment below viewing threshold Show
sometimes people will spout any old shite to make themselves feel better!
Comment below viewing threshold Show
I'm assuming you own both consoles and have played FPS on them extensively?
Because if not, I'd wager that your comment refers to yourself.
Comment below viewing threshold Show
Yeah,maybe is some delusional Sony fantasy land.
360 controller is and it always be better for shooters,just like MW2 is superior on 360...deal with it
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't know how difficult it is to play with the PS3 pad (it was after all designed in the early 90's with tacked on analouge sticks after the N64 was released), but it's easier enough on the 360. Presumably you wish Killzone 2 and Resistence were released on PC instead or at least 'as well'. I'm sure the power of your PC would be more than enough to handle it just as it's powerful enough to handle your legit copy of MW2 at higher settings than your PS3 could cope with.
Comment below viewing threshold Show
Comment below viewing threshold Show
If the PS3 version had been better, he'd be crowing to the rooftops about it, telling everyone how great MW2 is as a console game.
Personally, I doubt he actually has the PC version at all.
Comment below viewing threshold Show
Comment below viewing threshold Show
but honestly is the ps3 such a b*tch to code for?
the 360 almost always if not always gets better games or better said games that run a bit better...
could also be 360+PC = bigger market than ps3 so more time is spent on dev?
who knows...
Comment below viewing threshold Show
Imagine how much better games would be if developers didn't have to spend so much time getting 'up to speed' on the ps3.
If Sony don't continue with the cell/rsx codebase for their next console they'll be truly shafted.
Comment below viewing threshold Show
I understand your point perfectly. If the PS3 loses the head to head (majority of the time), look for any excuse and any way out no matter what including using diversionary tactics. I'm staying relevant. This is the PS3 version up against the 360 one. You just had to bring the PC in. Which is fair enough. You may think it's wrong to play this kind of games on consoles. I think your wrong and I'm glad we can enjoy FPS on consoles.
Comment below viewing threshold Show
http://im ages.eurogamer.net/assets/artic...
I notice that it is centered perfectly directly above in the heart of the "d" in enabled but I can't get that exact same position on mine for some reason. Its either just a little to the left of the right of the heart of the "d". Thanks I'm just trying to get the best picture!