Digital Foundry vs. MOH beta

DICE answers the Call of Duty.

With Call of Duty so conclusively dominating the first person shooter genre in recent years, it's going to take something very special indeed to overwhelm the all-powerful Activision franchise. Electronic Arts' response has been to launch a new attack on two fronts: firstly via the simply sensational Battlefield: Bad Company 2, and now, with a reboot of the classic Medal of Honor for PC and HD consoles.

The Medal of Honor package is a curious beast. It's actually two games in one, with EA's Los Angeles studio using Unreal Engine to create the single-player game, while Battlefield veterans DICE are crafting the multiplayer experience in Sweden, using their own proprietary Frostbite engine. Closed beta invitations for the online portion went out this week allowing us to get our first look at the game away from the canned footage and the solo-player E3 sampler we played last week.

Eurogamer has already run hands on impressions of the code, but it's fair to say that the beta accurately represents the dilemmas DICE must be facing with its latest project. With Battlefield: Bad Company 2, it's clear that the team worked incredibly hard to produce a multiplayer game that differentiates itself substantially from the Call of Duty template, while at the same time offering gameplay likely to tempt the Modern Warfare veterans to jump ship.

However, with Medal of Honor, it's difficult to pinpoint what the unique features are that will make this game stand out in this most fiercely competitive of game spaces: it's very similar indeed to DICE's recent Battlefield masterpiece. So on the plus side then, by default you get a great multiplayer game: the DICE DNA established so strongly with bad Company 2 basically makes that a given.

There's definitely a strong sense that the basic proposition here competes too closely with Bad Company 2 rather than attempting to take on the Infinity Ward offering more directly, or better still, carving out a distinct identity of its own. DICE is one of our favourite developers and Battlefield: Bad Company 2 is a DF game of the year contender; we just hope that the team isn't being spread too thin here.

Onto more DF-specific matters then. Bearing in mind that the Frostbite tech is pretty mature, it comes as no surprise to see that the general performance spec is similar to Battlefield: Bad Company 2, as you'll see in this first video from the Helmand province.

Helmand Province offers up the Medal of Honor alternative to the large, epic multiple front maps seen in the Bad Company games.

So, we have the DICE Frostbite standards then: native 720p with no anti-aliasing, highly detailed, vast environments, an implementation of the dynamic destruction model and performance capped at 30FPS. As it's beta, you'll note that the overall frame-rate is far from solid though: more lost frames and more screen-tear than you'd hope for, plus a somewhat strange pause every time you get fragged, hence the sustained dips in the frame-rate graph: the game is literally freezing at this point.

This Medal of Honor code is probably the most "beta" beta we've played on PS3 for a long time and certainly not up to the polish levels of the Bad Company 2 multiplayer test released at the tail-end of last year. In just a few hours of gameplay we had crashes on the loading screen, crashes on killstreaks and random hanging that could strike at virtually any point. Lag was also more clearly pronounced that in Bad Company 2, and as you'll see in the video above, we even had a tank literally appear out of thin air right in front of our eyes.

The blasted wastes of Kabul are all about close-quarters shooting and strategic sniping.

There are noticeable improvements in the narrow Kabul street stage, certainly in terms of the performance level: screen-filling buildings occlude plenty of background detail lowering the load on the engine. There's also the sense that the game's bugs are less intrusive. However, even here there are LOD issues with scenery detail levels popping noticeably and rocks on the ground just ahead of you appearing out of nowhere. However, in terms of gameplay, the variety in tactics required between the two levels demonstrates that the raw materials in terms of great level design are all there, just as they were in Bad Company 2. It's just a question of whether Medal of Honor can elevate itself from this unpolished beta into something truly great.

In short, DICE has its work cut out here turning what looks to be a worthwhile multiplayer game into something as stand-out and spectacular as Bad Company 2 was, is, and most likely will remain with the upcoming launch of its Vietnam-inspired expansion pack. Performance and bugs-related issues aren't primarily the concern - good QA will sort these out - but perhaps the biggest worry is that for a company looking to share-steal gamers from Modern Warfare 2, the overall sensation you get from the Medal of Honor beta is that it's perhaps rather too close a competitor to the existing Bad Company 2, which itself is set for a major multiplayer upgrade later in the year.

Of course, this is DICE we are talking about, and clearly Medal of Honor is an enormously important tentpole title for EA for which we've seen just a tiny representative sample of clearly unfinished gameplay. The resources are there, the talent is there - that's beyond doubt. With the full game set for release in October, it'll be interesting to see the full scale, scope and quality of the final release.

Comments (19) Latest comment 2 years ago

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  • jerrymanu #1 2 years ago

    Couldn't have put it better. IMO, spot on in every respect. Good Stuff!
  • chessboxer #2 2 years ago

    I've had far too many crashes for my liking (PS3) and I have lost patience with this. Simple things that should have been fixed from before the beta went live, like not crashing when I view the scoreboard.

    I would say 360 owners aren't missing out on much at the moment. When you can get through a couple of games without crashes, it's not too bad, but as the article states, it can hang at any given point.

    Would be nice if Dice release a MP demo before launch just to see how things have improved.
  • local_celebrity #3 2 years ago

    This beta seems to have done them more harm than good. The forums are full of people griping about the game and cancelling their pre-orders. Shame really. I wanted this to be good.
  • cianchristopher #4 2 years ago

    Looks shit! If they wanna take on CoD, they'll need 60fps with no tearing!

    And I still think it's a ridiculous decision to have one engine for single-player and one for multiplayer. WTF? The two will look, feel and play completely different!

    Not to mention that EA LA don't exactly have a great history of top-notch single-player campaigns.

    This game'll tank.
  • local_celebrity #5 2 years ago

    Like it or loathe it, betas are as much about marketing the game as they are about ironing out bugs. Done well, they can get people absolutely hyped about a game (COD4 springs to mind in this regard). But putting out work this raw, this unfinished just isn't becoming in this day and age. When Pamela Anderson goes out without any slap on, people soon twig that she's a complete growler. They never look at her in the same way again. The same goes for this.
  • Lee_Morris #6 2 years ago

    Is it fair the do a DF article on a beta?
  • lockload #7 2 years ago

    1, hightlight bad company 2 code
    2, ctrl + c
    3, highlight moh code
    4, ctrl + v
    5, highlight textures and change slightly
  • scottofdarwen #8 2 years ago

    watching the video of the beta , its bad co 2 all over on new maps .. i was looking forward to moh but i think ill b givin it a miss now if thats what multiplayer is like ..
  • Dylbot #9 2 years ago

    Well, this looks... disappointing. I was kind of hoping that EA would try to bring something a bit different to the table with this, was expecting a Modern Warfare 2 clone, certainly wasn't expecting DICE to be dragged in to make it a Battlefield clone. I love BFBC2 to bits, but unfortunately that's probably why I won't be playing this. I'd rather DICE had been left to continue their own work (DLC or possibly a new game in the 21XX line - really loved 2142 on the PC).
  • schmung #10 2 years ago

    If they've not got the very lovely destruction stuff from BC2 then why is it running at 30fps? If you're playing a fast paced multiplayer shooter then you need 60fps. No ifs or buts - it should be one of the first things is the design doc. It also seems to share the weapon handling characteristics of BC2 which is another downer for me - all wobbly and inaccurate. MW2 is a millions miles away from perfect, but it runs at 60fps and the core of the gameplay (movement, weapons handling etc) is very solid.

    A shame, as I was really hoping for something better from the return of MoH.
  • brseg #11 2 years ago

    looks decent, the vids looks better than the static screenshots I thought (and it is a beta). However, I now officially cant tell the difference between all these wartime shooters.
  • oreillymj #12 2 years ago

    I think I'll wait for the inevitable patches before deciding on a purchase.
  • Deckard1 #13 2 years ago

    I'm sure I already own this game. I own 3 of them actually.
    Edited by 1 at 26/06/10 @ 10:40
  • t8yman #14 2 years ago

    The article nails it, and the videos go on to prove the point, tis BC2 all over. Why on earth Dice have been spending time and resources on this baffles me, the user base for BC2 was pretty big, surely hitting us with huge amounts of new maps and expansion packs would have proved far more profitable. I absolutely loved BC2 till the latest update (not been back for a few days) and would have happily parted with silly amounts of money for 3 new maps a month or something similar. As it is now the game seems a little stagnant. I'm obviously yet to play the beta myself due to being on the 360. I genuinely can see me cancelling my preorder - simply because I dont preorder things, and only did so to get a beta code.
  • sir_smooch #15 2 years ago

    Well taking into consideration this is only in beta stage, crashing and some lag aside i actually like this title and enjoyed what i saw and played. baring in mind hopefully the finished game won't have all the screen tear and runs a lot smoother i think i will be inclined to keep my pre order. The helmand map ive played already had a nice feel of authenticity that i don't think you get with moh's biggest competitor mw2 where the maps just feel like maps in a game rather than some geography lifted from an actual location which is a nice touch. I like that vehicles play a part too. I think more customisation would be nice (without over complicating) where the soldier is concerned would be good too. But overall i like it
  • Buran #16 2 years ago

    Looks and plays as the Bad Company 2's poor brother. Focus on Battlefield 3, DICE, and let the weak mp games to EA's internal studios and Activision (I known that DICE is EA's property, but this was a waste of work).
  • freakzilla #17 2 years ago

    Played the PC beta.... sucks donkey balls. Seeing that one tank trying climb up a little hill on the helmand map with barely any space to the left or right was just sad.

    Both BC and COD4 are better than this.

    AND I'm not even talking about the technical issues.
  • Farzlepot #18 2 years ago

    Well I personally only ever played MoH for the single-player campaign, so I don't give a monkey's you-know-what about the MP side of things!
  • xenoss #19 2 years ago

    Identity crisis is the name of this game. This looks like BC2 with some MW2 aesthetics thrown in, and then made uglier than both. Bugs and visuals can be due to this being a beta, but overall design is a different story. I can't see what this game is offering me that I don't already have in BC2.

    And if BC2 didn't tear the irrational MW2 fans away from MW2, neither can this.