Darkfall Online Review
Dark days.
Darkfall Online has subsequently been re-reviewed. You can find that feature elsewhere on the site.
There are many games out there that I'd go ahead and call "special". Assassin's Creed was special, even if it wasn't great. Half-Life 2 was special, even though it very much was. Independently-run MMO Darkfall Online is certainly special - special in the way in which it so flagrantly ignores many of the rules of what makes a great, playable game. And no, this isn't a preamble to me saying that it's a rough gem, or made for the hardcore audience.
Sadly, every little thing Darkfall does is tragic, but without a personality that might make you feel sorry for its developers, Aventurine. From the grubby textures and grammatically incorrect quest text to the anarchic control system, any attempt to glean joy from this torrid husk of an entertainment product is met with disdain. It's almost as if Darkfall doesn't want you to play. But nevertheless, a job is a job, and play I must.
As with many MMOs, you walk around using the WASD keys. However, to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode. Unbelievably, to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive. It isn't totally clear whether this was a decision or a design oversight, as many other elements of Darkfall don't quite work.

You can't turn off the UI - the game just occasionally forgets to load it.
For example, inventory management is done through dragging items from the corpses of enemies. I mean this literally - you open your bag, and physically drag the items from one pouch to the other. There are no inventory 'blocks,' and thus your inventory quickly becomes a horrid mess of vague icons left on top of each other. This gets particularly thrilling when you descend into the wonderful world of harvesting, or try to loot something from a corpse in a particularly dangerous area, and find yourself massacred while farting about with a tree for four minutes. Worse still, the entire economy is player-driven - meaning that anybody wanting to get involved in crafting has literally hours of harvesting wood, or rock, or any of the other generic resources.
Adding further insult to injury is combat - usually the only saving grace of a bad MMO. Darkfall's system is totally twitch-based, in that you click your mouse and you swing a sword, or fire a bow, or shoot some magic. You have a crosshair, and your hits are dependent on whether or not this crosses the enemy at any given time - like an FPS, except with little to no reference point. Enemies' AI boils down to running in circles, which is actually surprisingly effective, considering how slow and floaty the controls tend to be. The difference in feedback between a sword hitting or missing is negligible, and thus much of your melee combat becomes a ridiculous ring-around-the-roses of chasing an enemy frantically clicking the left mouse button.

Beware large, irrelevant warnings in bold Arial font.
As much as this might sound like Diablo II, Darkfall's combat is rather more similar to a Quake mod circa 1997. The lack of hit detection saps the combat of any weight or skill, and makes it incredibly frustrating to fight enemies during PVE or PVP combat. Judging the distance that one needs to be at to fight a foe is largely guesswork, and, worse still, your combat skills affect how often you actually connect. It isn't even an issue of timing your clicks based on the connection with your sword - it's nigh-on random. Using spells or arrows is somewhat less exhausting, but usually ends messily when an enemy decides to run at you, leaving you with the choice of changing weapon (a ten-second operation - five if you're particularly nimble) or running backwards in the vain hope of not dying.
While playing for a few hours of reasonably solid combat only netted me a few increases in sword handling, a kindly fellow informed me that it would only take me "about six or eight hours to get good". On further questioning, this was revealed to mean "keep banging your head against the same goblins until you can reliably hit something bigger".

Awkwardly moving things between bags was my favourite part of Lord of the Rings.
And so hit those bloody things I did, not enjoying one second of it.
You see, everything in Darkfall is based on attrition. You slowly but surely gain stats in everything as you do it, ranging from running to wood-chopping to sword-fighting to spell-casting. This sounds as if it would make for an incredibly individual and adaptable experience, but the lacklustre presentation of the game melds with the tortoise-slow skill-up speed to make the experience quintessentially painful. Not even old-school EverQuest - which was actually graphically superior- felt quite as stiflingly slow and ponderous in its levelling curve.
This may be attributed to the lack of rhyme or reason to the world, which verges on random placement of flora with little in the way of lore to tie it together. It may also be tied to the fact that there's very little to see. On many occasions I'd turn and wander in a particular direction, leaving the auto-run key on and navigating past things in the hope that I'd run into a town, or a dungeon, or possibly an angry pack of lions to save me from my torment. Not even the occasional flash of a badly-worded skill-up could serve to bring joy to my heart.
On one such jaunt, I walked for around six minutes through green pastures, found a dock, and began swimming, only to reach a gigantic ice cap - a dissonant, frigid mess in the middle of a bloody field. Exploring further, I was promptly murdered by hobgoblins and sent back to my bind point.
Sadly, this is only the tip of the iceberg of Darkfall's problems. The developers have taken the classic stance when faced with the echoing cries of "you barely have any content", and claim that the "core" of Darkfall is clan warfare. Players can build "camps" and "towns", and fight each other in "epic" wars. This is, as you can probably imagine from the screenshots, rather more underwhelming and frustrating than the hyperbole would have you believe.

A bindstone, where you'll find yourself re-appearing a great deal.
You see, anyone can kill anyone. For the most part, your first ten or so hours in Darkfall are spent dying, repeatedly, at the hands of either the AI or a cyber-bully in a wolf-suit. In fact, past that mark, it feels impossible to avoid the clammy hands and bloodied sword of somebody who has specially allocated part of their day to griefing.
Even when you become semi-capable of operation without constant death, there's little to enjoy. The quests are repetitive kill-X-of-Y monstrosities written with a six-year-old's understanding of English. There are none of the intricacies of World of Warcraft or Warhammer Online, and there's none of the charm of old-world EverQuest. The world is bland in the extreme, with no definition in areas except those where you spawn as a newbie - and even they echo with a distinct lack of life. It doesn't even have the basic features that make up even the most lackluster and dull cookie-cutter MMOs, such as a simple experience system, or some form of tutorial.

Ah, Mr. Big Country, we meet again.
Darkfall even lacks the basic lore that even the worst games have. There are wolf people, orks, humans, elves, and dark elves. There hasn't even been an attempt to construct a faux-story - you pick a character, and you're dropped in a drab town with a leaf-blade and 20 fewer Euros in your pocket.
Many avid fanboys defend Darkfall by saying that it's 'just not made for the average or casual player'. In reality, this is just an excuse for Aventurine's inability to create a balanced, playable game. When I swing a sword, I want to be able to hit something. When I start my first quest, I don't want a three-minute run to kill goblins, only to get killed by a six-foot wolf called BarBArIaX WooFKilLer. If you give me a sandbox, by God, give me something to play with in it.
I genuinely wish that this was a case of me not getting what Darkfall is trying to do. Sadly, it's all too obvious. Its skill system is like a twisted version of EVE Online's, without the intricacy or CCP's talent. Its mise-en-scène is somewhere between the grittiness of Conan and WAR's orcs and humans. Underneath the lack of originality, there's a hole where the game should be: a loose, incongruous mess of bad controls, horrible user interface, and broken combat system.

At times you'll be left waiting to die - for up to a minute.
While other MMOs have relied on their players to fill in the content to an extent - Star Wars Galaxies being the most notable example - few have abused the sandbox mentality so readily as Aventurine. It's the emperor's new clothes of 2009: such a marvellous game that only an idiot wouldn't realise the beauty of the gaping holes in its content, its wonky control system, and its seemingly decade-old engine.
Even if you were so inclined to take part in this painful experience, it's rather difficult to actually buy it. The subscription page is buried within the forums, apparently hidden from public view in the hopes that internet loud-mouths would leave it well alone (the few Darkfall servers Adventurine is running have been mystifyingly over-subscribed). In fact, the only clear description I could find was from an external site that linked to the subscription page - which was not available through the official site. We'll spare you the link. Use your credit card at your peril.
2 / 10
Darkfall's developer has responded to the Eurogamer review, and we've posted a blog on the subject explaining our position.
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Comments (1093) 1 year ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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But no protection from being ganked and a dodgy subscription don't inspire me to buck the trend and try and enjoy it.
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Maybe they wish it was vaporware afterall.
I think I'd be embarrased of this review after spending 6 years or w/e it was making it.
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All i can say is that the article writer prolly got killed loads at goblins and rage quit.
It's just too bad they cant get a prober writer to write a review of the game.
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If your job is to review MMO's you should lose it.
While I have quit Darkfall because it is actually bad, you seem to have been playing a different game, or you have 1 hand and can't manage simple tasks. Also including reading the manual. Try reading the manual, then actually playing the game and maybe you can give a proper review.
Yes. DF is bad. But not as bad as you made it out to be. And your review is nowhere near accurate on how it plays. The way I see it is. You played like a mug, hit some people, they killed you, you got upset threw your rattle out of the cot and then wrote a discrediting review based on that. .
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Erm, it describes vividly what plaing Darkfall is like and it sounds like it is about as enjoyable as pulling out your fingernails. That is also, most likely, why the game's fanbase seems to consist soley of nerd raging 14-30 year old males who mostly equal fun with ganking and quality with a small userbase.
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The best thing about these bad reviews is when the games have a nerd-raging niche fanbase. It's not that the game is totally shit, you just slagged it off because you don't understand it!
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I have been playing Darkfall for almost 3 months now and this is certainly one of the best sandbox pvp mmo out there. Sure it needs polish, but this release is more stable than all those shitty themepark clones out there, and the game system is good, gameplay is fun and the world is awesome.
I have never seen such a bad tester, you should change your job Ed Zitron, or maybe give a real try when you test a mmorpg.
Well, we didn't want that players anyway.
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Read some real reviews on the DF forums or try the game for yourself. This guy is a total dipshit. Many reasons why he is obviously a failure at making a review can be found here: [link url=http://forums.darkfallonline.com/showthread.php?t=184962
]http://fo rums.darkfallonline.com/showthr...[/link]
Aventurine is improving this game every week with new patches. It just needs some fixes and fluff, but even without it, pvp is VERY fun.
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The method of looting (drag and dropping items into a non-organised bag) is supposed to be chaotic. meaning you fight until the battlefield is clear and it is safe to loot (ideally with mates to watch your back). All forms of gathering/looting restrict your view and ability to move making you vunerable when alone.
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Welcome back, Ultima Online. Oh, wait...
Edit: It is amazing how every MMO attracts its distinct portion of "but poop is nutritious to plants" defendoids.
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I'm sure we'll get an unbiased and balanced opinion from a bunch of insane neckbeards obsessed with a shitty fantasy MMO.
Do the characters still move like they're skating, or was that patched?
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Now personally the "hardcore" playstyle Darkfall does't appeal to me in the slightest. However if the main portion of the games fanbase had been reasonable, like you, it would have been sad to see reviews like this of a dedicated niche title. However, since the majority of the fanbase seems to consist of raving douchebags I find it merely amusing.
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I see that somebody posted a link to this review over there - expect hordes of fanboy trolls invading the comments section.
Truth be told this was to be expected - I mean, I am SURE that somebody out there enjoys the game for whatever reason (most likely because he/she didn't get to play better ones) and hence will defend his/her opinion to death. Luckily the Internet credibility of such people isn't very high, while Eurogamer is an established video game portal.
I recall when some dude was trying to convince me that Archlord (a game I like to call "Arschloch"
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]http://fo rums.darkfallonline.com/showthr...[/link]
in this thread, it explains how far off Ed Zitron. He probably didn't even play the game for more than a few hours and probably was frustrated by being ganked a bunch of times.
Read the review part of his article on the forum, and you will understand.
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EDIT: In the linked thread, not you mmsys. You're cool, the people in that thread aren't. Frequent references to "factual errors" but failing to name them? Nah.
NECRO-EDIT: Didn't spell frequent right. Sorry.
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Either that or the drains have backed up.
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It's a game that promotes consequence-free ganking as a way to provide "content." What else did you expect?
I'm sure there is an audience for that and I'm not going to sit and denegrate anybody who plays it simply as it's not to my tastes, but from what I've seen of it, it does look arse and there's nothing in there for me, personally.
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/readies the Sword of Flame +1, +3 vs Regenerating creatures
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I reckon it IS one of the devs. Seems to have the same lack of grammar and spelling in his posts AND in the quest descriptions.
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-------------------------------------
"There are none of the intricacies of World of Warcraft or Warhammer Online"
EXACTLY DOUCHBAG
-------------------------------------
Best defence of a game ever.
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Think it's a bit harsh calling this guy a failure because he disagree's with you, from what i have seen of darkfall this is quite close to the mark.
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First things first: I don't play darkfall. I like many ideas of that game (such as open world, player driven economy, skill system), but I'm not much of a pvp person, preferring cooperative gameplay.
However, in relation to what the review mentioned:
I chuckled when I heard about 'intricacies of wow or warhammer'. Excuse me, but it's amusing to call those games intricate, when at least in case of wow they can be played effectively by couple lines of code put together by computer science student (famous bots that blizzard/activision is trying to ban). It's not far from there to the situation where the game plays itself, and that is not what I would call 'intricate'. Tedious grind seems to catch the spirit of the game though, connected with 'loot lottery' that passes for game reward and game 'economy'. Which is why I left wow after about 4 months (yes, I got to max level, although it was before burning crusade was released), and now I play city of heroes instead.
While it's understandable and perfectly fine that people have different tastes, calling game bad because it's not npc loot based grinder in static world, with mechanics harking back to world famous korean grinders seems a bit exaggerated.
Another detail that comes out from reading between the lines in the review is game performance. There was not a single mention of that, nor the range of computers that can run this game. As far as I'm aware (from watching youtube vids showing recorded gameplay) darkfall can handle large amounts of players on the screen at once without taking framerate hits, and client seems to be quite stable also. Compare that to age of conan (getting high praise here), that amusingly had to scale down epic keep sieges that were so louded before its release due to technical problems. Or (again, back before burning crusade) significant lag every time you entered ironforge.
To summarize. While personal touch of reviewer is most certainly welcome, the core of review is describing all game aspects in clear and precise way. Sadly, in case of this review I feel that personal preferences of the reviewer got better of him, which resulted in unfavourable review simply because he does not enjoy this type of game, and not due to (which is my suspicion) actual game failings.
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I advise you take this review down, because the amount of errors, your amateur journalism and the fact that you blame the game for your own lack of skill is completely ridiculous. It's true that there are grammatical errors in quest descriptions and the AI is downright retarded sometimes, but it's a PvP game and the PvP is great. If you're a PvE'er, look somewhere else because you won't have much fun in Darkfall. You barely even talked about PvP in this review.
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I predict about 7 accounts before someone issues an IP address ban
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Then explain to me how I can kill multiple players on my own, and how I can kill most players 1 on 1 without dipping below 50% health? And no, I do not have a significant stat advantage. It may look like mindless circling to you, but just circling gets you nowhere, you have to actually dodge swings.
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Sometimes I wish I was hardcore too. Sadly, I'm sworn trammelite (a reference to pve ultima online side), so I wrote darkfall off. Which is kind of sad, since it does incorporate quite of lot of stuff I enjoyed in ultima and star wars galaxies, and few things I detest in wow and similar games. Oh well.
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No, dodge swings by baiting people and moving out of the way when they swing. They whiff (Because they aren't good at judging range just like the writer of this article.. hey, wait, did I kill you at some point?), I move in and hit them. Some players can't even land a single hit on me.
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Because you don't have a girlfriend?
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I have a feeling you're the only one playing, though...
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You're one of the devs?
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to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode.
Unbelievably, to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive.
like an FPS, except with little to no reference point.
how slow and floaty the controls tend to be.
The difference in feedback between a sword hitting or missing is negligible
lack of hit detection
Judging the distance that one needs to be at to fight a foe is largely guesswork
your combat skills affect how often you actually connect.
changing weapon (a ten-second operation - five if you're particularly nimble)
EverQuest - which was actually graphically superior
no definition in areas except those where you spawn as a newbie
It doesn't even have [snip] some form of tutorial
horrible user interface, and broken combat system.
the few Darkfall servers Adventurine is running
You can't turn off the UI - the game just occasionally forgets to load it.
At times you'll be left waiting to die - for up to a minute.
edit: added 2 more
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Do you put me into that category?
I don't mind if you do, although I think it's sad when companies that can pay get glowing reviews regardless of merit of their game (conan comes to mind), while indie game gets slaughtered.
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This made me launch SOO HARD, u got pwed so many times, lost everything u had, was pwed in others island and left, u made a review with lots of mistakes, people should go to darkfall forum to read how fun was this revier
SORRY, NEXT TIME TELL US YOU ARE REVIEW THE GAME AD WE WONT KILL YOU LOL
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Also, bravo to the above poster. Bravo indeed sir.
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It's all well and good saying "these things are wrong" but without explaining WHAT'S wrong, your argument doesn't hold much water. Perhaps the review IS incorrect but I'd be interested to know WHY it's incorrect.
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Ready to serve, fawkes sir! But where am I needed?
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Did you leave that message on a little card next to a bottle of champers? And do I get to run around doing kung fu in a stretchy catsuit whilst fighting off Peter Bowles' army of robotic tea trolleys?
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I'm sure he didn't mean you. The moment I saw your post and coherence present in it, I didn't even need to check how many posts you've made to know you're not part of the infuriated Darkfail fans.
While I agree with you that slaughtering indie games is unjust, defending an indie game just because it's indie is fairly ridiculous, as well.
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no sir - you've got 126 posts and counting, and clearly didn't make an account just to troll.
also, your english is rather good.
i *am* amused by the PVP guy tho. the most ardent defenders of MMOs, regardless of their quality, are always those that excel in their PVP aspects. it's most disagreeable to play a game well, esp against other players, and then be told the game you are playing is crap. being good at finding ways around a poorly constructed combat dynamic isn't the same as being *actually* good, IMHO.
i have no opinion of this game tho, having never played it. i *have* played, and enjoyed, Neocron before tho, so i'm willing to accept that there will always be a hardcore of people who love a bad game.
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Don't forget to sheath your weapon when in public. It's courteous you know.
Was going to say something about piercing and bludgeoning, but it's gone.
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o 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode.
-You simply have to hit F
Unbelievably, to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive.
-You can auto run while interacting with your inv or anything else, you can also hold shift to sprint while doing these things. (save looting by design)
like an FPS, except with little to no reference point.
-You have a small crosshair on your screen
how slow and floaty the controls tend to be.
-The controls react just like any other FPS (I have 170 ping)
The difference in feedback between a sword hitting or missing is negligible
-Hearing the sound of the sword hitting, blood splattering and the grunt of whatever race or monster is not negligible compared to “whiff”
lack of hit detection
-If you hit, you hit, if you miss, you miss. Hit detection is spot on.
Judging the distance that one needs to be at to fight a foe is largely guesswork
-I could see this on the first few swings, but each weapon has a set range and it is the same every time you swing it. There is no guesswork, you hit if you are in range.
your combat skills affect how often you actually connect.
-Just false, combat skill has nothing to do with hit or miss.
changing weapon (a ten-second operation - five if you're particularly nimble)
-If you use a hotbar (most people do) it takes as long as it takes you to click a key. In no way can you justify saying this, even if it’s hyperbole (I don’t think it is in this case with nothing on his hotbar)
EverQuest - which was actually graphically superior
- This is opinion, sort of, but no way 99% of people would agree with this, EQ2 maybe.
no definition in areas except those where you spawn as a newbie
- The entire world is hand crafted and looks amazing, no auto generation of terrain or anything.
It doesn't even have [snip] some form of tutorial
- there is a breif tutorial of controls and UI at sigon.
horrible user interface, and broken combat system.
- the UI works fine, it’s FPS not MMO Combat is one of the best parts of the game and is far from broken
the few Darkfall servers Adventurine is running
- There is a single server farm called EU1
You can't turn off the UI - the game just occasionally forgets to load it.
- There is a setting to turn off the UI that you can hotkey
At times you'll be left waiting to die - for up to a minute.
- after 15-20 seconds you can hit spacebar and “tapout”
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Still, as I also said, I quite like many darkfall aspects, since they do remind me of old games I played and liked a lot (ultima, swg).
My personal favourite is player runned economy in conjunction with player built towns (as long as you can put npc vendor selling things in your house). I enjoyed talking to people in mos eisley cantina to find out where are the best deals for those carbines I needed. Eh. Good times. Dumping in in favour of npc loot drop is a step backwards, at least for me.
And I certainly agree that defending game based on the size of the team that made it doesn't make much sense. In case of review of darkfall though I think that it was based more on reviewer game preferences than on the facts. Why? The videos of darkfall I saw didn't give me the impression of unplayable mess the review describes. I might be wrong of course.
I'd like to say it again though. All I know, both in terms of game facts and footage, suggests it's pure pvp game, first and foremost. Much more so than eve, that does have some safe places. For that reason, people that don't want to pvp should avoid it. I know that's the reason I don't play darkfall, even though, as I said, I support the ideas they put in there. (perhaps with exception of all out pvp: but it's just my personal preference, and not something I'd use to slag the game for).
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I have never EVER in my life read a more idiotic and false article then this, bravo if this is your new ways of getting more visitors to the site, any publicity is good publicity right ?
Lucky you that im not your boss, cause id fire you in a hearthbeat. Probably hire someone to bury you aswell just to make sure your stupidity doesnt afflict the rest of us any longer.
No seriously if you wrote that you are a carebear who likes his epics polished and read lore books from blizzard every night before bed, also enjoys doing pve encounters with your friends once a week id say cool. Dont review a pvp game.
Can we have a NFSO or HKO review soon pretty pwease? with sugar on top? I bet they both get 8/10 because nobody made you cry when you logged in to the game :'(
Kind regards,
Freelapdance.
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Are they 'playing' WoW to its full extent? No.
Lol at this thread. I doubt Eurogamer really need the publicity about slating a relatively small MMO.
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You should let some else do this review because yore's are completely unfair with the game.
DarkFall is for sure the best MMORPG we have at the moment, at darkfall having just skill hight wont make sure that a guy that is playing for a week will not be able to kill you if he play well. Go play non full loot games man =D, wow is your beach.
Just to explain to all that read this pathetic article, he dont even have his weapon or even any spell at hotkeys, how does he supposed to defend him self from player/mob LOL, darkfall you are not safe anywhere live hardstyle.
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-You can auto run while interacting with your inv or anything else, you can also hold shift to sprint while doing these things. (save looting by design)
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Can you still change direction whilst doing this? Again, not trolling, just wondering if this is the root of Mr Zitron's annoyance.
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I might be wrong there, but I think I heard of bot programs that can grind levels also. It's not a first hand knowledge though, so I won't insist it is true.
And of course, bots don't play any game to any degree. What they do show is that game is simplified enough to require only simple programs to play it. Some aspects of wow can't be done using bots, for example pvp, due to its random nature.
This game simplification (bordering on oversimplification) is what I don't like in games. While many people like it - wow subscriptions being what they are- I find it detracting from my enjoyment of the game. Keep in mind it's just my personal opinion.
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My favourite bit from the fountain of rubbish that has sprung from the first 2 comment pages
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I just wanted to put a few words in here to reduce the damage this review will do and try to avoid the incessant babbling both the proponents and opponents of the game have done in these comments.
First of all; The game is not for everyone.
Second of all; The game has serious flaws.
I got started MMO gaming playing UO in 98. Before Felucca/Trammel. I loved UO and I only realized why I loved UO when WoW came out.
There was risk, there was reward, and there was excitement. I played WoW for 4 years. I had a good time slaying dragons and compete in BGs and Arenas like everyone else, but it was never anything nearly as fun and exciting as UO.
This review is not very representative of the game and was poorly done without much thought into the consequences of the development process.
For instance; looting. Yes looting takes time. Yes it seems at first kind of silly to have to drag items back and forth; but THINK.
After I make a kill I have to put my weapon away and look down at the corpse and loot it, this leaves me vulnerable for attack... I risk vulnerability- I am rewarded with loot. See how that works?
The user interface is *different*. PERSONALLY I dont mind it so much anymore. It has a few lingering cursor-focus issues that need to be fixed but its okay by me. I know many of my friends still despise it. Well okay, but instead of just trashing it in a review the author should think about it. Since the game is a mouse-look game you *CANT* have a WoW/War/EQ UI. They had to create something innovative and they succeeded, some people adapt and some people dont.
Erroneous note: Character weapon skills do NOT affect probability to hit or swing arc in any way shape or fashion.
One small note, I have played every major MMO release since UO and DF has the best implementation of player-created cities since Shadowbane/UO. Sieges are (overwhelmingly) stable. Sure the hyperion sieges with 600 players are not so good but ive easily rendered 100+ player characters on screen at once on my 8600gt with no noticeable latency/graphical lag.
Lastly Ill just respond simply to what appears to be the bottom line of this summary:
"Underneath the lack of originality, there's a hole where the game should be: a loose, incongruous mess of bad controls, horrible user interface, and broken combat system."
loose incongruous mess of bad controls-> It is certainly hard to adapt to, however it all serves a purpose that you may not notice as a beginner.
user interface- Similar to above, This is the 'weakest' part of the game in my opinion but its functional and robust when you get the hang of it.
broken combat system- Aside from a lack of any sort of meaningful PvE aside from exploiting, PvP combat systems are marvelous.
In closing; If you are an old gamer yearning for the excitement UO gave you or a new gamer looking to try something "else", then look at darkfall past this review. If your primary interest is not PvP, Clan Warfare, Player created wars/rivalries then this game is not for you, and that is not derogatory. Different people have different interests.
Fairwell Eurogamers.
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-----
It sounds like something from a Scooter song.
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Now now. Lets not be nasty. Everyone was a teen at one point. That's not a reason to treat them as second category citizens, even if they do bring certain...elementary school charm...to the forums and discussions.
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"It's the emperor's new clothes of 2009: such a marvellous game that only an idiot wouldn't realise the beauty of the gaping holes in its content, its wonky control system, and its seemingly decade-old engine."
That line I had by far the biggest problem with. Any journalist/writer/reviewers who are not an idiot, know that saying statements just like to one I am making are inappropriate when reporting on anything. I can run around yelling things like "only noobs think x y and z" or "only reviewers who suck at life write bad review for darkfall". Not only are neither of those statements necessarily correct, but they aren't even a logical argument. Its opinion + insult those who might disagree. Its sometimes called an argument of intimidation, and using them really just undermines any argument you might have, and even the credibility of this reviewer and review. I was also amused at a reviewer complaining about grammatical errors, yet has some in the review itself. Hell there's errors in the sentence I quoted.
All in all, this article appears to have been written by someone who could be identified as a wow carebear, who can't stand his gear being looted, or a game not being super easy to play. Obviously I know little of the experience this one player had when playing darkfall, but I would disagree on the main point of whether the game is fun/worth playing. Its incredibly exciting to realize at anytime you can lose everything on your person. You end up becoming paranoid of everyone, and very close to anyone you play with that proves to be trust worthy. All in all its not a perfect game, but I find it to be the most exciting mmo I've played, simply because of the risk involved, something I find too many games avoiding as of late.
As much as I hate the defense of mmos that is "its about the community", darkfall is a game that you won't get far without getting involved with some amount of the community. I'm not gonna argue whether that is good or bad, but its something that players/reviewers need to realize, before playing the game for a seemingly short amount of time. Also this reviewer seems quick to judge mechanisms they clearly don't understand, based on the factual problems with this article. Darkfall "isn't" for some gamers. Its brutal, and when you make mistakes it can be costly. Yet of all the mmos I've played, I've never before felt like I was useful from day 1. Arguments could be made about why that is, such as incorrect claims, about low population meaning warm bodies are better then nothing, but my experience in darkfall has proven differently.
This is a long comment, and perhaps has some mistakes and organization problems. Unlike the reviewer, I am not getting paid to have a well constructed or written article, so I think we can let it slide.
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Tea just came out of my nose from reading that. I think you meant "wrote", not "quoted".
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----
HARDCORE, KNOW THE SCORE, TO THE FORE!
*Does stupid hoppy dance to chipmunked vocal*
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It wouldn't surprise me if these neckbeard types have macros setup to keep creating accounts and make new posts to defend their precious games, so they don't have to stop harvesting 34589898934589 twigs to reach level 438985 in the comfy confines of their mansweat-fogged caves.
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You fucker. People are looking at me wondering why I've turned red and look as if I'm choking on my coffee.
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Excellent.
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Acually, quoted was correct, since he quoted the reviewer.
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Lets leave our personal preferences aside, and talk about actual game? Get links to some footage or something and talk about that...
I mean, seriously. If we start dividing people to good and bad according to their tastes (or primary language as I suppose might be the case here), where is it going to end?
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Does this mean we'll not be seeing much of the Darkfall street team that infiltrated the forum a while back?
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No you cannot but he stated "you have to stop still" making his statement false.
Really the only difference between DF and other MMO's in this respect is you need to do a quick right click. If you are autorunning in WoW and start moving stuff in your pack, you cannot turn at the same time unless you abandon whatever you are moving and rtclic-turn. The difference in DF is you rt-click, then you have freemouse like a FPS, the reviewer simply is not used to this type of UI which is more FPS based and he is comparing it to MMO based.
Just a sidenote, like anything related to DF, you have to sift through the BS to get any real information. Posts here from DF people will be trolling and stupid but there will be real info in here, just have to work hard to find it.
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AphoticCosmos you're just proving my point.Some of the gaming "community" won't play the game because a review like this, is put up, and they aren't intelligent enough to realize that this reviewer might be mistaken. There is reason for people to point out what is incorrect in the review, and also what is incorrect in many peoples stances on the game. Instead of making an argument about what someone dislikes in the game, all we hear is "that game is turd" from people who have never played it. Its like the kid who won't eat broccoli and has never tried it. Yes not everyone is going to like it, but its unreasonable for opinions like "broccoli is turd" to be accepted as fact and not questioned by those who like broccoli.
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Thankfully, now they never will.
The review is doing the gaming community a service.
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No you cannot but he stated "you have to stop still" making his statement false.
Ha, ha! It's as if I were reading Young Earth Creationist arguments. Trying to find some incoherence in the other side's reasoning as if that would mean that the WHOLE argument is completely wrong and further as if one fact being wrong automatically meant the other side is right.
Example:
Creationist dork: You haven't found a fossil linking one evolutionary stage of species so-and-so to the next, so clearly Evolution is wrong and automatically Creationism is right.
Darkfall dork: The reviewer stated that you have to stand still while interacting while actually you can run in straight lines, hence this whole article is rubbish and the interface design of Darkfall is automatically the best one ever invented.
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]http://www.afraidyet.net/ a>
[/link]
Go there and play the video in the first post for some good quality footage of massive scale PvP.
[link url=http://www .youtube.com/watch?v=t4zhePTUkUQ
]http://www .youtube.com/watch?v=t4zhePTUkUQ
[/link]
Footage of my guild taking a brigantine to attack an enemy city before being overun and having our boat boarded and seized by enemy players.
Despite having lost you can be damn sure that was more exciting than anything I have ever done in WoW.
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The fact that the heavy influence of UO was not mentioned (comparing the skill system to Eve Online's which, lets be honest, is actually completely different on anything more than a superficial level) and a few other things lead me to believe the review was overly harsh, but at the same time accurate as far as a typical MMO gamer of today is concerned.
As far as the industry is concerned, it'd be nice if future games like DarkFall are not smashed into the ground, however. If this game wasn't in development for a ridiculously long, drawn-out and financially deprived period of time, perhaps it would have the polish that would allow reviewers with this perspective to analyse the deeper levels of the game's gameplay. As it happens, the interesting nature of DF's social mechanisms were almost completely ignored, with the exception of the fully player-driven economy being raised as a negative point.
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http://ww w.youtube.com/watch?v=zgXH-lyDN...
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Writing negative post about the game, backed by evidence is one thing. Writing negative post where you are making fun of others due to taste differences, yet posing as criticism of the game? Suspicious.
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and
Darkfall Defence Force - ASSEMBLE to form NECKBEARD VOLTRON!
I seriously fucking lol'd. On the bus. A full bus.
There should be a rule that comments like that be at least 2 pages apart.
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Meh, their loss.
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Thank fuk i actually didnt get this game, 1st ropey MMO i have avoided since i can remember. Seems me and my crew are always onboard on day 1 for the absolute turds of this genre. At last i get to look on from the smug shore of " no chumps here" island and see some other poor bastard, vomit with rage at getting rumped.
"living hardstyle since 73" o/ \o/ o/
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No you cannot but he stated "you have to stop still" making his statement false.
Ha, ha! It's as if I were reading Young Earth Creationist arguments. Trying to find some incoherence in the other side's reasoning as if that would mean that the WHOLE argument is completely wrong and further as if one fact being wrong automatically meant the other side is right.
Example:
Creationist dork: You haven't found a fossil linking one evolutionary stage of species so-and-so to the next, so clearly Evolution is wrong and automatically Creationism is right.
Darkfall dork: The reviewer stated that you have to stand still while interacting while actually you can run in straight lines, hence this whole article is rubbish and the interface design of Darkfall is automatically the best one ever invented.
------
Lim, did you read the rest of my comment? The ONLY difference between DF and WoW with respec to movement while interacting with the UI is wow equals (by default) holdrightclick-turn vs darkfall rightclick - turn. That's it! Show me in wow how you can turn while you are typeing without grabbign the mouse and taking focus away from the chat. It's a different UI than the reviewer is used to and he obviously didn't take the time to get used to it.
I am not "lawyering" here, what he stated is incorrect and if he took the time to get used to it he would realize it's no different than WoW in function, it's simply different because it's a first person FPS game with forced mouselook (by design!)
edit: I should also say, you are talking about one of the .. 12-15 factually false statements by the reviewer.
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Thank you for the link. Finally someone who actually provides some facts.
Truth to tell though, I like the footage in the link you provided. (other than music, it made my ear bleed). Looks a bit like cross of mount and blade with mmo.
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There is a difference between looking dated and looking crap - Zelda and Super Mario Bros belong to the former category, Darkfall to the latter.
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Anyway... perhaps a 2 is better than a 6 or some other mediocre mark. It clearly makrs the game as way off the beaten track. SOme players seems to enjoy it a whole lot, so I dont understand how it could really be all that bad... I will check this game out for myself when the bugs are ironed out, and I hope they'll do a proper re-review ot the game in 6 months or so, as they usually do. Preferably by a more experienced and thorough rewiever the next time, like Oli.
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There is a difference between looking dated and looking crap - Zelda and Super Mario Bros belong to the former category, Darkfall to the latter."
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DF graphics are sort of comicbooky. It's not bad at all. The world art is competitive with any other game out there. The animations are soso, but the game is suppose to get a FPS, TES-Oblivion has horrid animations but it was still a fun game, you should be in FPV to play it.
You also have the fact there are constatly fights with many hundreds of people in one place on the server, at tiems even thousands. The game was designed for this, and even larger battles are hoped for. Having "better" graphics would only hurt this feature that many of us playing enjoy.
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Zitron is not a 'first-time reviewer', he has been writing for PC Zone and others for a while now.
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http://ww w.youtube.com/watch?v=zgXH-lyDN...
Sweet mercy, that looks as dull as dishwater with about the same level of animation.
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Why, you ask? (Or not, if you're that way inclined?)
Where the sodding hell is the download link? Or the account creation link? Or anything even remotely looking like a way into the game?
edit: There is a link to a "review" from IGN; unfortunately, the words "review" and "first impressions" share nothing other than some letters.
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be glad you cant find it
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I can't believe these Hardcore haters. Have any of them actually reached puberty yet? (Great Spelling also - too busy ganking to go to school?)
Great review by the way. I wouldn't touch this dross if they paid me. (I guess i'm not THAT hardcore).
Flame-on Fanbois!!!
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"Hey Bob, mmorpg.coms traffic increases by 2000 every time they post about Darkfall, let's make so utterly faulty review of it that it stinks of bias miles away and let's add journalistic self-pwn by calling everyone who likes the game Fanboys! We'll have 10000 hits before the day is done!"
"Great idea Ed! Get to it!"
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Just created account to encourage some people not to miss this game out. Best gaming experience i've had in years. Its far from fault however each fault is being addressed by the developers with breathtaking speeds. I feel reading the review that he is extremely biased and simply focuses and exaggerates points in the game which have little impact on gameplay. PvsP in this game really has you on the edge of the seat. Grouped PvP is excellent fun.
To me it sounds like the reviewer was a terrible player who simply rage quit. I'll watch this page for a short while if anyone has any comments/questions.
Honestly this is the worst review i have ever read of any form of media.
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So, from stumbling around the official site for a while, there isn't a trial and the only way to download the actual client is through a forum post?
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glol
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So, to be sure on this, you want me to buy a faulty game because the awesome indie dev, who took how many years to get it to this stage, are working at breathtaking speeds ?
Nah, i'll give it a miss, but thanks!
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What online game has not had faults?
I'm just glad that in the game i play they are addressed with promptly.
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Don't listen to this clown; the game is really fun, and if you want and enjoy full-loot PvP-centric games, you will have fun in Darkfall. If you want to kill dragons and evil fairies, and need to have some "lore" hold your hand through the game, you will not like Darkfall. Simple.
There, my first and last time visiting this website.
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Is that not a little bit counter-intuitive. When people then begin ripping thier argument to shreds, there's no way they can defend thier points...
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I'm just glad that in the game i play they are addressed with promptly.
Depends on what you class as a 'fault'.
IMO, one massive 'fault' in Darkfall is a game-engine that looks, in every single respect, like it belongs pre-Everquest. Which, quite frankly, in my current Nvidia 295 GXT'd state, is atrocious.
Eye-candy is very much a part of the overall experience. Its why Vanguards environments are still amongst the best out there, in and even out of MMORPG land.
Whereas this monstrosity just looks shit, in every single respect, and wouldn't immerse me in any way, shape or form. In fact, i'd sooner be immersed in acid.
Hardstyle, yo! \o/
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Anyway don't let one review put you off-- try it for yourself. I'm currently enjoying it and to me thats all that matters
Goodluck gaming guys
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Is that not a little bit counter-intuitive. When people then begin ripping thier argument to shreds, there's no way they can defend thier points...
Whoa
Whoa whoa whoa, what the fuck.
What the fuck?
They have arguments now?
What did I miss?
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Gah! I forgot there isn't a free trial! Oh well.
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'You're pretty much fu**ed if you don't have wep mastery when you are fighting some one who does. A f***ing naked can kill you when your armored if his wep mastery is high enough.' - Razzums
'Rock = People without weapon mastery
Paper = People with weapon mastery
Which is exactly what they promised wouldn't happen... ' - Kzuri
'My main concern is 'character skill' seems to trump 'player skill' more than it should, and I think that is the point of the OP. Regardless of 'player skill', a character with weapon mastery will almost always pull out a win against a character without. ' - MrShine
REVEWER IS A NOOB!!11
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Check ZtruK's comment at bottom of page 2 for these "facts" that i'm talking about.
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The game has faults clearly. But the reviewer has addressed about 1/2 of them. The game is not fully finished. Now on the other hand as far as a journalist or writer this site loses all credibility. The writer has not played this game for more then a few hours and clearly has a slow learning curve in these types of games.
The lore and the PVE aspect is severely underdeveloped. I would venture to say they have devoted energy to fixing some of the more pertinent issues.
The author clearly has misunderstood the principles behind the game mechanics. You can in fact switch weapons in the appropriate amount of time (less then 1 sec unless you have down syndrome). Another example the arthur did not spend enough time playing is his explanation of pvp tactics. Running in circles is a tactic used by the newest players usually in starter areas. He he devoted as much time to playing the game as he had to writing the article he may have realized the depth of the pvp that he had missed.
Another point made by the author that demonstrates his incompetence with gaming mechanics is his lack of realization a 1 handed sword actually has shorter range then say a polearm. So while he was getting killed by someone with a polearm he could not understand why his hits did not register. Well here is a note. Its not the game mechanics that did not register your hit it was you. I have played this game of over a month and the last thing i would complain about is hits registering.
Your misunderstanding of basic gaming mechanics (for any game) are further cemented by your inept strategy to chase someone down. You were both running the same speed and since you were not in his range there is no reason you would hit him. You could have taken a bow out or used magic and dealt double the damage as to his front.
Finally i would have to say, you my friend should be ashamed of yourself. As a reviewer you have posted a review from a position of authority or understand. People in the gaming community read these review and place weight in your words. Having played this game for about a month I clearly see you are inept at understand these and probably other game mechanics and would seriously doubt any review you have written or will write.
You do not seem to be interested in your job as your quote clearly points out. Please move on. Seems like this review is a fail worse then the lore in darkfall.
Sorry in advance for any typo's or grammer mistakes i am at work and do not wish to commit the time to edit this.
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1) "However, to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode." -- You simply hit F... that's a single key no right clicking or anything of the sort.
2) "The difference in feedback between a sword hitting or missing is negligible" -- You are able to turn on hit sounds to make it very noticable.
3) "your combat skills affect how often you actually connect." -- They do nothing of the sort, player skill determines if you hit or not.
4) "but usually ends messily when an enemy decides to run at you' -- As with any MMO standing face to face with a melee while using a ranged weapon is a bad idea.
5) "leaving you with the choice of changing weapon (a ten-second operation - five if you're particularly nimble) or running backwards in the vain hope of not dying." -- Weapon swapping requires the press of a single button, 5 seconds for a nimble person to hit a single button is a slight exaggeration I believe.
6) "a kindly fellow informed me that it would only take me "about six or eight hours to get good"." -- You can pvp from the moment you step into the game and be effective, the 6-8 hours is to get a handle on the controls. If you want to set personal goals of getting the best skills by all means do so, but you don't need to at all.
7) "You see, anyone can kill anyone. For the most part, your first ten or so hours in Darkfall are spent dying" -- My first week or so was spent killing people, not sure what your problem is, perhaps you were expecting a flower picking game? This one is about killing things, the better you are the more frequently you are on the winning side of a fight.
8) "When I start my first quest, I don't want a three-minute run to kill goblins only to get killed by a six-foot wolf called BarBArIaX WooFKilLer." -- Goblins are about 30 seconds away if you had managed to look at the minimap clearly pointing out their exact spawn location. You are also with a few seconds of guard towers that would crush that wolf guy trying to kill you.
There you go 8 completely false statements, the rest is based upon the reviewer's opinion that many can disagree with: as an example I for one don't care much for graphics, I prefer stable performance in siege fighting with hundreds of people(which the reviewer no doubt had no idea existed). Doing quest lines is also incredibly boring to me, I'd rather fight people, start wars, burn cities all that good stuff. This article should be prefaced by a disclaimer indicating the reviewers extreme bias towards the EQ/WoW/WAR style of MMO as this is a completely different style of game.
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your OWN FORUMS are complaining about this issue!! Jeez!
edit: Gah, too slow!
Edit 2: The game's forums are filled with people who don't play the game?!! Right, right *strokes neckbeard
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Sorry, but that's 6-8 hours that would be better spent playing Left 4 Dead.
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Sorry, but that's 6-8 hours that would be better spent playing Left 4 Dead.
Or wanking your old man off.
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He is comparing a game in genre X as if it's a game in genre Y. Like reviewing the Godfather expecting a comedy and blasting it because it's not funny.
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Very true. Probably get better results from that as well.
I've also noticed that nobody has mentioned anything about the 10-20 minute wait you need to endure just to get a spot on the server. There is apparently 1 server which can host 10,000 people, and at any one time there are 30-40,000 people in the queue.
NOT. GOOD.
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can we please, tho, ensure that the next time we review an obscure niche MMO and give it a low score, we once again invite the trolls from that MMOs forum into this one - i like them.
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EVE's tutorial takes this long to get out of and it takes days before you know everything about the UI.
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"I've also noticed that nobody has mentioned anything about the 10-20 minute wait you need to endure just to get a spot on the server. There is apparently 1 server which can host 10,000 people, and at any one time there are 30-40,000 people in the queue."
This issue was dealt with by the developers within a week. There is now no queue.
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More false information. Quetimes were fixed a long time ago (6 weeks maybe). You get in instantly.
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Well I wouldn't be knowing about that, what with all current articles saying the game is arse and the queues are long. Oh, and nowhere to actually download the client. Not that I want to anymore, having just watched a video and seen some screenshots. "Messy" wouldn't even begin to describe what I saw
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And when you get in, are all the players as welcoming and pleasant as the trolls that wandered into EG today?
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If you want real information on the game, I urge you to read Paragus's blog from the bottom up, it is exactly what my and others who actually play experience is like in game.
[link url=http://www.mmorp g.com/blogs/Paragus1
]http://www.mmorp g.com/blogs/Paragus1
[/link]
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Oh god, you are blinkered aren't you?
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Hold on, it took a team 8 years to make an MMO that turns out to be pure bollocks?
Incompetence or what . . .
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Have you personally played the game?
If not you cannot call it pure bollocks.
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If not you cannot call it pure bollocks.
Oh I can, it's well within my remit to label anything I want to as pure bollocks. What I have seen of the game in terms of footage and screenshots is laughable.
If I want my PvP fix I'll go back to EVE. Frankly I'm surprised that with good PvP-centric MMOs like that around that a raw turd of a game like Darkfall even has a market.
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I'm sure the four people who are interested in it are heart-broken as the poor review score.
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Incompetence or what . . .
Technically no, it didn't. It only took them 5 years. Apparently they sacked everyone after 3 years and got a new team in.
I also don't see how people can charge for this either, when there are many free PvP MMOGs that do it far better and prettier.
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Personally then i would negate your opinion.
I don't call any form of media crap untill i've tried it/ read it / played it.
Obviously you (and the reviewer) haven't played much of darkfall at all- which is a decent full loot game.
Seeing as you like Eve don't write off this game. My clan is full of former Eve players.
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p.s. silvervein, re: the now ancient comments on WoW. What I meant was, yeah, a bot can play the game enough to do certain things. But they don't appreciate anything in it, in the aesthetic, worlds, script, quests, ambience et al. That's dependent on the tastes of the player, of course, but they are unsurpassed in my gaming experience (except script). That doesn't mean WoW is perfect, nor does it mean I want all games to be like WoW.
The problem with most Darkfall Defence Force posters here seems to be an inability to seperate Darkfall criticisms from some wider 'noob' problem that doesn't appreciate a specifically designed and almost deliberately obtuse game style, which is TAILORED (more often than not), to appeal to a specific taste.
I second the lol, arguments? comment. There haven't been any arguments, just enraged whines.
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Personally as an editor of the website i would think about getting a second review when the article is clearly inundated with factual errors.
It breaks down to one of two things either the author didnt play it enough or is just incompetent.
I vote a fail on this article.
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Reviewers working for game companies don't have the time to invest in an MMO and give a true review IMO. You have to play multiple MMO's like a real MMO gamer to get the flavor before you can really write a solid review. Except AoC, I think everyone reviewed how horrible that was about right.
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The main arguement is that regarding the review:
1) its stinks of bias
2) severe lack of facts or knowledge about the game. Knowledge that should be known within 20mins of playing the game never mind 10hrs. I'm seriously doubting the reviewer played the game for more than 15minutes.
Convince me otherwise.
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Darkfall reminds me of Daggerfall. Daggerfall had it's share of problems but you were free to do ANYTHING you want. In 1996 there were games much better polished, much more stable and balanced than Daggerfall, but there was something missing in them - sense of danger, adventure and freedom.
When you play Darkfall as soloer, it's something like Daggerfall 2009 with most vicious, intelligent and deceptive adversaries ever seen in videogame. They are not looking for fair fight, only for the right moment to kill you, or at least steal your mount.
As in Daggerfall, in Darkfall there is no linear progress or obvious path to follow - also you won't get to lvl 80 or get a TIER6 gear. But there is something magic about UO, Darkfall, Daggerfall which seems to be completely missing from WoW, LOTRO or AoC - and I don't mean "outdated graphics" or "bad reviews".
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What you're facing here is a game with appalling generic visuals built around an awful design, cursed with cretinous AI, brain-frying audio and controls that feel like they've been designed to upset people
Sounds right to me. Especially when every other writeup of the game so far says the same thing.
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Thank you for the link to another darkfall preview you provided. I found it a bit more informative than eurogamer version (sadly).
For those interested in another point of view, here's link.
[link url=http://www.mmorpg.com/blogs/Paragus1/022009 /3314_Review-Darkfall-Beta
]http://ww w.mmorpg.com/blogs/Paragus1/022...[/link]
Keep in mind that I don't play darkfall, or any other mmo other than city of heroes at the moment.
I do get a bit tired of the levels of immaturity on display in this thread though.
I wish people would discuss the game itself, instead of doing their best to insult each other.
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You mentioned other reviews of darkfall. Could you provide links? I'd like to read them, see what were the impressions of other people.
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"The commands in Darkfall are just unintuitive."
"Darkfall is rough and unpolished. There are missing descriptions of NPCs, in game displays that are raw (Like a weapon’s damage listed to 6 significant digits …i.e Weapon Damage 31.0162)"
"Terrain graphics and shadows are great…all else is …gah! You really have to look past graphics in order to enjoy this game. If you cannot, you won’t last long."
"Click , click, click ..what that sound? Thats you playing Darkfall. A lot of left clicking to do pretty much eerything in this game ....especially gathering."
"Various Forum boards from the official Darkfall forums to MMORPG.com are chock full of threads about Darkfall. The forums, like the game, is PvP. Those who post on the forums are often radicalized (both pro and con) and the true measure of the game's players fall well into the middle. In the end, just as with RL, the playerbase is a mixture of good and bad."
Not just EG then, is it?
This is an interesting forum post too: http://ww w.mmorpg.com/discussion2.cfm?po...
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The main arguement is that regarding the review:
1) its stinks of bias
2) severe lack of facts or knowledge about the game. Knowledge that should be known within 20mins of playing the game never mind 10hrs. I'm seriously doubting the reviewer played the game for more than 15minutes.
Convince me otherwise. '
Number 2) I cannot comment on - if it is true, then of course that is shoddy. I doubt, however, he played it for only 15 minutes. You only do yourself a disservice by using blanket arguments ad hominem.
However, it is 1) that I have a problem with.
Biased? To whom? His subjectivity? Shit, shoot him now. 'Bias' is a very maligned term - just check out the IGN boards for the festering idiocy that surrounds its use. Or is it to some grand anti Darkfall conspiracy?
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Thank you for bringing the quotes from other reviews. But could you post links to them also?
I'd like to read them myself.
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[link url=http://www.mmorp g.com/blogs/Paragus1
]http://www.mmorp g.com/blogs/Paragus1
[/link]
The other only gives you his beta review, and not the 8 or so great articles about other parts of the game that follow. Keep in mind, may negatives he does point out have been fixed already. Particularly read alliance & war, that gives you the best idea of the RISK/RTS type nature of this game.
As for community, my guild of about 80 people and the alliance I PvP/play with each day is very cordule. If you read the "alliance leaders interviews" you will see what each alliance's view of the "world" is. You join the one you agree with most, or have friends in and hate the others, kill them, take their possessions and ultimately their cities and territory.
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... Seriously though, lol. I remember when everyone was hyping the shit out of this game. Yet another game that proves that WoW will never ever be defeated.
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Silvervein: Use Google. I'm sure me and Hypercube both did.
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I'd use google, but I'm one lazy SOB
However, I do treat quotes taken from articles I never saw (or have links to) with a grain of salt, since they might, or might not be true. No offense mate, just saying.
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]http://ww w.theburialgrounds.com/Articles...[/link]
The guy has some positive things to say about the game, but I posted his comments about the flaws mainly to try and illustrate that it's not EG that's being unfairly harsh.
Most (99%) of the critics of the review are such rabid fundamentalist fanboys that I wanted to make it clear that reviews of this game seem to agree that there are a lot of issues with it. Some of the reviews quite happily state that it is an "old school" game, full of "hardcore PvP" - while that may be the case, the reviewer has put it in context with the current state of play of MMOs and has clearly had many issues with it. I find most of the reviews on EG to be pretty close to how I feel about a game, and I would wager that the majority of the people reading the review are not people who would enjoy the game, based on what I've read of it.
I applaud any small developer trying something like this, and I will be following the state of this to see if it changes, but what really puts me off is the community. Seriously, I really don't want to play alongside most of the people standing up for Darkfall here.
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While the review didn't mince words, it didn't spell any wrong either.
I've played darkpants at a mate's, at his bequest. Then I showed him World of Warcraft, which he'd heard of but hadn't tried.
He's never looked back.
I'll say one thing about fanbois playing Darkfall; I feel genuinely sorry for them. They are the technological equivalent of cavemen.
Introduce a friend to a good game: You might actually save their souls.
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The person who reviewed DF has only played theme-park style MMOs and its apparent that he/she isn't a big PvPer and didn't spend more than 3hrs in the game. Half of what he/she says is wrong, and the other half is biased. He/she should be fired, or EU gamer should put up another review by someone who actually enjoys the style of game that DFO is.
People who love WoW will hate DFO, and everyone has heard of WoW and seen it played.
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So what you're saying is, bias is okay so long as it agrees with whatever you want?
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There is nothing WRONG with people liking 'theme park' rides (WoW has far more nuance and beauty and player made moments than you give it credit for.) and there is nothing WRONG with people liking sandboxes. What is fucking irritating is the latter pulling some 'hardcore' rubbish out from their heads and decrying everyone else who doesn't enjoy their particular niche brand of gameplay (which is designed, apparently, to be as awkward as possible, because that's what Real Men Enjoy) as being simple idiots.
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RedSparrows: Never said there was anything wrong with WoW or theme-park games,but the review obviously has only played those types of games and believes they are the best type of game. Sandbox PvP games aren't for everyone.
BTW, the PvP in DFO is FPS lite, but its still fun. I'd say its more fun than EvE which boils down to spreadsheet v spreadsheet.
Edit: Not a fanboy of DFO either. I've played better games, they just don't exist anymore. For what DFO is, a Full Loot FFA PvP sandbox game with out some polish, the game is still good and Fun to me. DFO is for everyone either. Most of what the reviewer complains about was intended as a game design i.e. the fully customizeable UI, looting, and FFA PvP.
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But that would go against Eurogamer's scoring policy. Which this game doesn't.
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[link url=http://forums.darkfallonline.com/showthread.php?t=185060
]http://fo rums.darkfallonline.com/showthr...[/link]
"We checked the logs for the 2 accounts we gave Eurogamer and we found that one of them had around 3 minutes playtime, and the other had less than 2 hours spread out in 13 sessions. Most of these 2 hours were spent in the character creator since during almost every one of the logins the reviewer spent the time creating a new character."
LOL and a troll gets to publish an "official" review
Gl3n: Not sure what you meant by that, but the game is released world wide and can be bought online at the link below
http://ww w.darkfallonline.com/accounts/f...
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If those playlogs are true then for shame!
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I feel for Oli.
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What other reviews? There aren't any. Not ones with scores, anyway. The text all matches up though. And the game's not on Metacritic.
This review might keep new players from ever trying a game they would enjoy
Doubt it. This is the kind of game that you will actively look for if you want to play it.
because this review was designed to drive people away from our game
I found it to be a very informative review, as usual from Eurogamer. Make the game better and get a better score, that's how to not drive people away.
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Where does he say this?
The issue is not that the writer inherently dislikes sandbox games, it's that Darkfall is crap.
"because this review was designed to drive people away from our game "
Oooh...a conspiracy! How exciting!
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I must be a Carebear because I have subscribed to WoW since it's UK launch, I have played most of the MMOs launched since and never felt the need to leave WoW for any of them. The thing is Blizzard know how to fine tune what people like, if I sat down and thought just how WoW has evolved over time I think I would be amazed. As it is I don't really notice because the whole thing is so seemless.
Darkfall looked like an interesting idea when I first read about it but having read this review I feel no need to bother playing. You see I am just not Hardcore enough, and that suits me fine.
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]http://fo rums.darkfallonline.com/showthr...[/link]
That would the games head-dev pointing out some issues with the review (such as, the amount of play time from the reviewer).
[link url=http://vault.ign.com/View.php?view=editorials.detail& id=225
]http://va ult.ign.com/View.php?view=edito...[/link]
That would be a hands on preview from a few months ago. Theres no score, but reading through it gives a better impression of the game. Also (like i mentioned), that was posted a few months ago. The devs are releasing patches almost weekly fixing many issues.
[link url=http://www.theburialgrounds.com/Articles/Darkfall_ Review.shtml
]http://ww w.theburialgrounds.com/Articles...[/link]
Just another review.
I've been playing since week 1 and I can say that for me (and many others) this game is better than WoW. But like the reviewer said, this game is not for everyone. Some games your char gets better with leveling, in Darkfall you start out very weak, but over time youl realize that your char has turned into a complete beast.
But this isnt the traditional MMO like WoW or War, which allot of people expect coming in. It's meant to be something different altogether, which is why its stupid to compare DF to WoW or War.
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The game isn't meant to appeal to the masses anyways. Most people like games like WoW, were you can sign in play for a few hours and feel like a hero because you beat a big boss. DFO is meant for people who like deeper political interactions, nation/city building, want rewards, and complete character customization. 2 different play styles, nither one being worse than the other.
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Darkfall is the largest MMORPG game of its kind and this guy spent a few minutes playing(?) before he tore it apart. How can someone do that responsibly? Ed Zitron didn’t even give Darkfall a chance.
Obviously that's because Ed Zitron thinks that the game was so shit that it didn't warrant further investigation, and who can blame him. EVE - as similar as you can get to Darkfall - suffers from the problem of slogging through a lot of crap to get to the good stuff, and is consistently knocked for it, why should Darkfall, which obviously has much lower production values and is evidently a lot buggier, be any different?
A review is an opinion, and Ed's entitled to it. You don't have to heed it if you don't want to, but most game reviews I see are pretty accurate.
Also, EVE is the largest freeform PvP Sandbox MMO without question. Guy is obviously blowing his own trumpet.
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No offense. I'm sure you know how some people on the internet are, and I'm not implying anything. Just stating what I learned the hard way.
@xipher
That's interesting link, and a post it leads to. While it's written by game dev, so it's hardly surprising he's defending the game. But if what he says about reviewer playtime is true....ouch.
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http://fo rums.darkfallonline.com/showthr...
"We checked the logs for the 2 accounts we gave Eurogamer and we found that one of them had around 3 minutes playtime, and the other had less than 2 hours spread out in 13 sessions. Most of these 2 hours were spent in the character creator since during almost every one of the logins the reviewer spent the time creating a new character."
LOL and a troll gets to publish an "official" review
To be fair, that's pretty damning. Hope Ed has a good explanation.
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LivingDead:
What exactly were the errors in the review? I couldn't find any.
ApocaRUFF:
You're also an idiot.
edit: stupid quote tags not worky here
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I think the guy might be right. Darkfall is sandbox medieval pvp game. I can't think of any other game currently running that would fit this category. Eve is space pvp, a different thing. So, basically, what he says is correct.
By the way, does anyone have any data on how many people play darkfall at the moment?
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Opinion or not, there are tons of factual errors in this review. Simple things that ANYONE who actually sat with the game for more than an hour would have known. I really have trouble believing that this person played for enough time to seriously write a review based on both opinion and facts.
With that said, no.. I do not love the game but I do think it has potential.
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Darkfall has its issues and I am not exactly a fan of how it is all happening over in that game but....
Complete joke = Eurogamer who ask a non staff reviewer to make a review who then lies about his game activites and writes an inaccurate review.
I guess now I know not to visit your site and stick to other more established gaming sites like gamespot and mmorpg.com.
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By the way, does anyone have any data on how many people play darkfall at the moment?
No, it's not. You can't be that specific when referring to a genre as broad as MMOs. Darkfall is directly comparable to EVE in many aspects, and EVE is both the biggest sandbox and PvP-centric MMO out there.
No, but I would bet my house that it's not 300,000 people as in EVE.
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Oh, had the review been posted on some one's blog it would be ok, but Euro-gamer is considered a legitimate site for gaming news and reviews and is pretty much a gaming newspaper. This article doesn't follow a journalist decorum or rules and regs
Silvervein: http://sp readsheets.google.com/ccc?key=p... That link is the current list of major guild/clan alliances that are present in DFO. Before I removed the numbers of players comined in the alliances, the spreadsheet showed that the alliacnes themselves were over 10k players. The numbers came from the guild's rosters which I pulled directly from the game. Not all alliances are on the spreadsheet, not all guilds that belong to alliances are on the spreadsheet, and not all guilds are in alliances, so we have to assume that its over 10k. Most realistic estimates put the game's pop at 15k-30k which should be about right for a single gloabl game world which isn't devoid of players.
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Failure to understand the concept of a free press is truly epic
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I've been playing Darkfall since week2. I also played UO thru WoW and liked them all for differnt reasons. My inital reaction to the review when it was linked to me was that it was a fancy troll post made to look like a review. I soon realized this is a real site (I just hadn't hear of) and a supposedly legit review.
There are so many factual inacrasies in the review along with the genral tone and now Taos's logs, I have no doubt that the reviewr is lieing about how much tiem he spent in the game. Now, the probelm is, you don't know the list of incorrect "facts" are indeed false unless you play, and it's not easy to get the game, then factor in, if you belvie the review why would you ever want to play?
In this case I have every reason to believe Darkfall's logs are true and the "contributing reviewer" is a complete liar. I hope this site gets that second review done and they clean this crap up.
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Eurogamer, this review is FAIL. You should consider re-review with a better understanding of what you are playing before logging in to a game. I hope that all of your reviewers are not as incompetent as Ed Zitron.
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Problem is the eurogamer editor appears to of basically said my reviewer played and did not lie we stand by our review... even though there are total falasies in that review... again showing this site is a bit of a joke... clearly not a site I can trust the reviews of.
Also interesting to note the reviewer has only contributed on LOTRO in the last 8 months... so he is not that credible a source either.
When we have small independant games like darkfall being released I believe sites such as this have a responsibility to ensure reasonable practice is taken with the reviewers, for no other reason than to ensure that we are not left with EA, Blizz and SoE clones in our hobby. We need diversity in MMO games to stop our hobby becoming stagnant.
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Journalism isn't a profession you mong, it's an occupation. There are no "guidelines" to journalism, no little book to quote rules from, no governing body [except where the press isn't free, and that's not the case in any of eurogamer's national sites] to make rules. People can report on whatever they want freely. It's up to the editor and contributor as to what the article contains, nobody else as long as the article doesn't break any laws.
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----------------------------------------
C'mon now man. I had to create an account after following this thread all day just to dispute what you've written in this post:
1. There is a lot of lore -- Oh really? Why do alfar hate all other races? Why are Orks and Mahirim allied? I could go on but you get the point. This lore may be present on the website but there is precious little of it in the game.
2. The controls and UI are completely customizable -- Really? Tell me how I make my hotbar horizontal then. I could never figure that out.
3. Quests are as in depth as other games -- All I'm going to say to this is not by a longshot and you can't objectively claim they are.
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You don't believe that it is the writers responsibility to provide factually accurate information?
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Be cool kids stay in school
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If it was just 2 hours I would say the review is not accurate, I spent over an hour dual speccing my WoW characters the other week and I have been playing that for years. Two hours mostly spent creating characters does not constitute in-depth play.
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You don't believe that it is the writers responsibility to provide factually accurate information?
I believe it is the writer's choice.
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If it was just 2 hours I would say the review is not accurate, I spent over an hour dual speccing my WoW characters the other week and I have been playing that for years. Two hours mostly spent creating characters does not constitute in-depth play."
Needless to say Eurogamer are not commenting ritght now but the darkfall website states" We checked the logs for the 2 accounts we gave Eurogamer and we found that one of them had around 3 minutes playtime, and the other had less than 2 hours spread out in 13 sessions. Most of these 2 hours were spent in the character creator since during almost every one of the logins the reviewer spent the time creating a new character. The rest of the time was apparently spent taking the low-res screenshots that accompanied the article. At no point did this reviewer spend more than a few minutes online at a time."
*** apparently Eurogamer have the logs and the reviewer stated that he played for over 9 hours to them.
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The quest aren't any different then they are in any other MMO out there and follow: The gather x item, kill x mob, find x locations, delevier x item to y person, etc. WoW perfected this model for PvE and its been followed by every other game since. DFO dose have some PvP quest though.
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Eurogamer lost all its credibility in my eyes after this.
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Be cool kids stay in school
Incredible. I'm truly astonished. Calling me a child! Bravo, sir! How original! +1 internets!
The rules which a journalist must obey are dictated almost entirely by the publication for which said journalist is contributing to. Yes there is legislation regarding slander, libel, publication of potentially obscene material, etc., but a free press is a free press. As Eurogamer stands by Ed's review, it is not in breach of any kind of guidelines as Eurogamer has determined it to not be so.
In the UK, the free press is a concept that is vehemently defended.
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It takes quite a bit for me to bother registering for some no-name jackass review site. You got me to do it. Your review of Darkfall was the most irresponsible piece of shit I have ever seen in 20 years.
Not only are you incredibly wrong on 90% of your complaints, you go a bit further and openly admit you have no skill at FPS games. "get your crosshair over your target at some point"... You mean fucking AIM??? Are you serious? Please tell me this guy is a joke.
The truth of this matter (the lowest score in EuroGamer) is clearly a personal one. An agenda, a vendetta.
Judging distance of a bow shot is guesswork? Your review was guesswork, sir.
In fact, the only thing you got right was the hard grind, but you even ruined that point by complaining that you got "murdered by hobgoblins" Well, welcome to Darkfall idiot. You want EZ Mode obviously which is why you dumbasses give WoW a 10/10.
This review is an atrocity of journalism.
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http://fo rums.darkfallonline.com/showthr...
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Absolutely. Internet lawyers for the lulz.
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WoW was awarded a 10/10 because it deserved it. But that is not the issue here today as I am sure you will agree.
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I've never read a worse review of anything in my life, and not just for video games exclusively. This is like watching the first few minutes of a movie and deciding that the "extra" actors paid to not talk and just stand there are all that the movie has to offer, so you turn it off and say its a terrible movie. One reviewer only spent a few minutes playing this game? Are you trolling me? I couldn't tell me friends this was a legitimate reviewing company because they thought this was a joke. And the other one, that so called expert that spent only a couple hours on the game, believes he has the right to criticize something he's never experienced beyond the outter edges? This is ludicrous.
Darkfall is not perfect, by far and wide, and no fanboy will ever say it is. It has plenty of problems, and the developers know that- but it does not warrant a 2/10. If i were the reviewers, i would be embarassed and changing my name right now, because no one in the history of the world has ever been as wrong about any subject as they were. It wouldn't be so bad if this was just the opinion of a couple no-bodies whose opinion isn't cared for by anyone, but this is a site where a lot of people get their information from and it is dead wrong.
The amount of slander this review has gotten and the subsequent amount of money that Aventurine will lose because of this review might actually be a legitimate case for suing.
And the next time you want to review a game, get the facts straight.
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Its libel not slander. Slander is spoken libel is written
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Fucking priceless dude
I'm wiping the tears of laughter from my eyes now.
Thanks Darkfallolerskaters for a great night.
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o 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode.
-You simply have to hit F
Unbelievably, to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive.
-You can auto run while interacting with your inv or anything else, you can also hold shift to sprint while doing these things. (save looting by design)
like an FPS, except with little to no reference point.
-You have a small crosshair on your screen
how slow and floaty the controls tend to be.
-The controls react just like any other FPS (I have 170 ping)
The difference in feedback between a sword hitting or missing is negligible
-Hearing the sound of the sword hitting, blood splattering and the grunt of whatever race or monster is not negligible compared to “whiff”
lack of hit detection
-If you hit, you hit, if you miss, you miss. Hit detection is spot on.
Judging the distance that one needs to be at to fight a foe is largely guesswork
-I could see this on the first few swings, but each weapon has a set range and it is the same every time you swing it. There is no guesswork, you hit if you are in range.
your combat skills affect how often you actually connect.
-Just false, combat skill has nothing to do with hit or miss.
changing weapon (a ten-second operation - five if you're particularly nimble)
-If you use a hotbar (most people do) it takes as long as it takes you to click a key. In no way can you justify saying this, even if it’s hyperbole (I don’t think it is in this case with nothing on his hotbar)
EverQuest - which was actually graphically superior
- This is opinion, sort of, but no way 99% of people would agree with this, EQ2 maybe.
no definition in areas except those where you spawn as a newbie
- The entire world is hand crafted and looks amazing, no auto generation of terrain or anything.
It doesn't even have [snip] some form of tutorial
- there is a breif tutorial of controls and UI at sigon.
horrible user interface, and broken combat system.
- the UI works fine, it’s FPS not MMO Combat is one of the best parts of the game and is far from broken
the few Darkfall servers Adventurine is running
- There is a single server farm called EU1
You can't turn off the UI - the game just occasionally forgets to load it.
- There is a setting to turn off the UI that you can hotkey
At times you'll be left waiting to die - for up to a minute.
- after 15-20 seconds you can hit spacebar and “tapout”
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DF fans do a disservice to their argument here when they bash reviews of WoW. It's not a bad game, it's just that if you are one to like DF, you probably don't like a game like WoW, that doesn't mean it's a bad game. I'll never play Zoo Tycoon, but my wife loves it.. no idea why but I'm nto saying it's a bad game, it's just not for me. This reviewer seems to be lying about playtime and stated false information, that's he problem.
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You still didn't tell me how to make my hotbar horizontal though
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Also as I stated earlier Indie companies are a valuable part of our hobby and I believe Eurogame owe our hobby due diligence in giving them a fair review... time to go now though, have fun all...
Eurogamer = Fail for me though, I hope the rest of you consider the points above regardless of what you think of Darkfall and WoW
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]http://www.computerandvideogames.com.......[/link]
Looks like it's not the first MMO game he played for 2h to review it.
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My PC at work restricts access to CVG website, did he like Lich King?
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/hands out more flaming swords
Remember people: the stone ones are resistant to magic!
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This is from the first comment of that lich king review.... I am seeing a pattern here... nighty night.
"Yes i play WoW and would defend it to death, but to be honest as a WoW player i can tell the reviewer didn't play it enough"
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Is it really? The single most irresponsible thing you have ever seen?
Never picked up a newspaper, then.
(the lowest score in EuroGamer) is clearly a personal one. An agenda, a vendetta.
It's not the lowest score, and you're starting to sound like a conspiracy nut.
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Haha, I just went back and looked at that, now I understand why this guy hates the game so much.
In WoW terms, he was using the spellbook to fight instead of hotkeys.
Or in CS terms, every time he wanted to change his weapon, he would open the "Buy" menu instead of using a hotkey.
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It was fair. The game is shit. Indie companies ARE valuable as long as they output good stuff, which unfortunately this one hasn't.
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You're more stubborn and troll-like than the trolls on DF forums. Time and time again, people have refuted what you've said. What do you do? Turn a blind eye and keep stomping on Darkfall without justification.
That is all. It's already been made apparent how lacking in facts this review is.
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]http://ww w.computerandvideogames.com/art...[/link]
Nothing to see here folks, move along, just another generic raging WoW fanboy.
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You're more stubborn and troll-like than the trolls on DF forums. Time and time again, people have refuted what you've said.
What I've said? Which is what? The only thing that's been said directly against me is that there aren't any queues to get in anymore. Which is fine. In fact, most of the posts I've made on here haven't even been serious. Except the ones about the game being shit.
Or do you mean that I've agreed with the review, like many people on the DF fora have, and therefore by association everything that "refutes" the review impacts me in some way? It's inconsequential to me. You're playing the game, well done, you have more patience and a greater tolerance to "meh" than I do.
Anyway, I have a game to write. I'll keep an eye on this thread though, it's a gem
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While the game is somewhat lacking in the graphics department, especially in comparison with single player games, saying that they're worse than those in EverQuest (the first one) is simply a lie. I've been playing MMORPG-s for ten years and I can honestly say that some of the locations in Darkfall are simply breathtaking. Underwater cities, ancient ruins are there for everyone to see, one problem is that in order to do that, you'd have to leave the starting areas -- the only areas Ed took screenshots of.
The inventory system is another thing Ed doesn't like. See, once there was this game called Ultima Online you might've heard of once or twice, and the exact same inventory system was used there. The reason this inventory system is used in DFO is because many people have asked for it. I'm not expecting any reviewer to be fully objective, since that wouldn't really be a review, more like a list of features and/or facts about the game, but once again -- he doesn't even begin trying to understand why this particular feature exists in the game, he simply tells you it sucks, because he prefers something else.
The open PVP and combat systems are the core features of the game. Unfortunately for the game, though, Ed doesn't like the idea of dying to other people, and doesn't like the idea of an FPS targetting system existing in an MMORPG game, so he gives it a bad rating... The game has been made with PVP-ers in mind, the open PVP and combat systems are the main reasons so many people love the game -- they're supposed to be this way, you're supposed to be able to attack and kill everyone you please at any given moment, in any give location in the game world, and you're supposed to first aim and then click in order to hit something, because supposed to feel like you're playing an RPG version of Quake. That's the whole idea!
The whole thing's like a bad joke, a caricature of a review or a review of a sports car done by a soccer mom who writes that the car she's reviewing sucks because it doesn't have backseat and there's no room in the trunk to put the groceries when she's driving home with her kid from the supermarket. Even though Ed "The Rabid Carebear" Zitron might be right on some accounts (lack of content, incredibly slow skillgain, clumsy GUI), it doesn't change the fact that, for the most part, he's attacking the game's core features because he's just a biased prick, who doesn't know the first thing about journalism, shouldn't be taken seriously, and shouln't be getting paid for spewing such hateful drivel.
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Good times.
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However.
Darkfall, from what i've read and seen, comes across as hugely amateurish, unsophisticated, ugly and clumsy. If I were reviewing this game and that was my very first impression of it, you get bet it would colour the rest of my review. 5 hours played or 55 hours played.
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I am very disappointed in Eurogamer. I will no longer come here for gaming info.
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Feel free to comment on this, Eurogamer crew: How long did Ed play?
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By the way WoW scored a lowly 8/10 when first reviewed, it only achieved greatness in EG's eyes after many patches.
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Looking back over your posts. I've realized you basically said something along the lines of "According to Ed's text review, Darkfall deserves the 2 rating."
Basically, you covered your ass.
I guess I should have said that Ed's points were refuted, not yours.
ZtruK basically went through Ed's gripes one by one, stating that you interact with 'F' (like 'E' in many FPSes), stating that you can quickly switch weapons via the hot-bar, showing why the loot system was an intended game mechanic to prevent people from quickly looting during battle, and so on. And of course... hit detection that is completely based on player (not character) skill at aiming.
Xpiher chipped in with the quests and the lore. And I have to say. I do not find the controls "clunky" at all. I could do with an in-game method of switching to both a sword/shield with a press of a button. But until then, I have a macro to do that for me.
Why am I bothering to reply to you even though I think I know how you'll reply? I'm bored out of mind at work and itching to play some Darkfall once I get home.
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The thing is though, there's a rather vocal minority of you people who have come here from the DF fora saying how everything in the review is wrong. While you've all been doing that, though, there are people back at DF saying how the 2/10 is perfectly fair (I know this, I've read the posts).
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I will never post here again
/deletes account
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The interface has to be the way it is, cause its a FPS in a MMO setting. You can't have it any other way. Also you can move with inventory and equipment and every UI open. There are hotkey buttons and you can toggle to leave any one of the elements on the screen while the UI is down. I keep my backpack open, and toggle my paperdoll by pressing p when I need it. I can play the whole game with ever UI element up and have full control of my character. There is a short tutorial, but there is also a help button on the UI which takes you to a 100+ page guide to everything you would need to know about the game.
Too bad the editor didnt play the game, or explore at all. He must of missed that Emerald fortress which goes down into a huge labryinth, and he certainly missed that Clan city where the only entrance is through an underwater cave. Hell he didn't even go get killed by the fire dragon, a must have experience for anyone, its about 8 min run west from starter city for humans. He flies never lands, hurls huge fireballs at you which shake the whole ground, and will follow you for a long time, he is smart enough to not lose you when your in the water, and will even fire at the water and if your close to the surface he will hit you still.
OH and not a trip to the vampires' castle? Hmm you go visit the watchers keep? While mostly empty currently, its impressive as hell. Have to run up the chains which hold the floating island to the earth to get into parts of it. Then you go down into its belly. Did he visit the lava flow into the ocean where it bubbles up and underwater closely resembles real life.
Aside from the wonderful world, did he find a few friends and go out to PVP at all? NO he farmed some newbie mobs and when larger guys came by to kill him he just died. If you actually group up and go out to PvP in a PvP based game you will find DF is a blast. Problem with DF is you have to play it like its a FPS. You might spend 30 mins sneaking up on a small group of players, as your team flanks them and prepares for the attack. If you do so you typically win the fight, vs the run in and try to kill type people.
DF is a great game, you just have to realize its a harsh world that gives nothing to you. You earn ever inch in DF (aside from explotiers who have had 90% of their tricks / tools taken away already).
I mean the guy didn't even know there was only 1 server.
How can you trust a guy that can't find the help button located above player stats button, and that can't even see there is only 1 server to play on.
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Yes, I know that was how UO did it. I don't care. I never played UO back in the day and I don't wax poetically about UO. Every game I've ever played chose not to go that route because it's a ridiculous chore that isn't necessary.
In a nutshell, that's what I find the problem with Darkfall to be. You really have to enjoy stuff like slamming your dick in a car door to enjoy the game.
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notmyrealname: depends on what you like about games.
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Excellent.
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___
They only have 0 credibility ( with DF fanbois) only because they didnt give Darkfall a favorable review. He did play the game even if it was for a short time. Is there some kind of time limit to the amount of play b4 you can be considered credible? Even if he gave a 5 out of 10 or a 7 out of 10 review he would have still been flamed by the fanbois.
So the rabid fanbois attack a website and the reviewer only because they didnt like the review. Chalk it up to the DF community to be a horrible as they can possibly be. Whats next? Making death threats to next bad reviewer you dont like? You guys really need to get a grip.
Just ignore the review and enjoy the game if like it.
___
Even your own kind are telling you to get a grip, now...
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You should lose your job and this review should be handed to someone who is actually interested in putting some time into the game before he writes a review about it.
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I don't expect Mr. Zitron to be writing much for Eurogamer in the future, whether or not the accusations are true.
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He prolly is themepark gamer from WoW or one of those crap games.
This whole review is bullshit.
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The reviewer of DFO is correct, DFO has problems. However, not a single one of the real problems is listed here. All the guy does is whine like a bitch. He didn't even play long enough to do his job correctly.
"The reviewer hadn't even figured out the very basics of the game before he wrote about it. We checked the logs for the 2 accounts we gave Eurogamer and we found that one of them had around 3 minutes playtime, and the other had less than 2 hours spread out in 13 sessions." ([link url=http://forums.darkfallonline.com/showthread.php?t=185060 )
]http://fo rums.darkfallonline.com/showthr...[/link]
Seriously, dumbfucks. You can beat up Darkfall all you want, but do it RIGHT. Don't shit your way around doing crappy reviews on a game you never played!
The reviewer evidently wanted an easy paycheck and didn't do jackshit.
Bitches.
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Its totally hilarous these comments its only a game why people getting so worked up over it, personal tastes are subjective and if people dont think a certain style and/or perception is close to theres why do they have to argue so much.
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Darkfall Online is tough. It isn't for everyone, but if "real" danger is what you are looking for in an MMO, if you want to experience the highs that are only possible if there is the real possibility of lows to go with it, then Darkfall Online is the game for you. Whatever you do, don't let yourself be taken in by this so called review.
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There are many reviews of Darkfall Online that can easily be found using a search on the Internet, and suggest any one reading here use that search function to find some review worth reading.
As one who beta tested Darkfall and plays to this day, having played just about every MMO since Ultima Online was released, I will say that if you love Sandbox type games, and Player vs Player combat, where players can build cities, Ships, create their own polticial and terrortorial intrigue and content, this game should not be missed. On the other hand, unlike most "easy to digest games", there are penalites to death, such as being looted. This game is not for the faint of heart or PvE Only Crowd.
I run this game at 1920 x 1200 and the graphics in this game are beautiful and crisp. They are not the photo realistic quality of say, an Age of Conan, but they are excellent and designed to allow dozens of players to fight with no lag. The game world is also beautifully rendered, unlike so many cut and paste games. Each area feels hand crafted.
This game is not for every one, but those that is for, love it. We recognize it's not perfect; no MMO is, but it's innovative, couragous, and is the first game in years to offer players an opportunity to shape their own game world, and not merely follow some pre-fabricated path in some designers head.
My genuine condolances to EuroGamer, for selecting an obvious rogue freelance writer who clearly, to any of us playing, never spent more than a few minutes in this game to understand on any level worthy of a review.
-ChinaCat
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Back to AoC for me.
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50% of the stuff there is junk.
45% of the stuff is repeating the same thing.
And the last 5% is actually useful stuff.
But anyways. So what if some of the people on the Darkfall forum agrees with the 2/10?
Most Darkfall players here aren't grabbing torches and pitchforks because Ed gave the game 2/10.
Rather, it's because he gave it 2/10, and justified the score with completely false statements.
For example:
However, to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode. Unbelievably, to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive. It isn't totally clear whether this was a decision or a design oversight, as many other elements of Darkfall don't quite work.
You don't have to click the RMB (default bind for mouse-mode) to do the things he said. You only have to sheath your weapon (R by default), and hit the "use" key (F by default). This takes less than a second to do.
Even while in mouse-mode you can still have your character moving by using the "auto-run" feature (num-lock by default). So while I'm sorting my stuff, I'm also moving. You can easily enter/exit mouse-mode to change direction if you're about to run into a tree.
Chatting is as simple as hitting the enter key. No, chatting doesn't cancel auto-run.
For example, inventory management is done through dragging items from the corpses of enemies. I mean this literally - you open your bag, and physically drag the items from one pouch to the other. There are no inventory 'blocks,' and thus your inventory quickly becomes a horrid mess of vague icons left on top of each other. This gets particularly thrilling when you descend into the wonderful world of harvesting, or try to loot something from a corpse in a particularly dangerous area, and find yourself massacred while farting about with a tree for four minutes.
Like many have said, this is an intended feature. It's purpose is to force players to be aware of their surroundings before looting. EG. Don't loot when you're being beat on. It also creates a risk/reward factor. Should you risk dying and losing what you have on you to loot items that'd take you 10 hours to get, or get the hell out?
Also, at max, it takes one second to loot one item. And that's if you're slow.
Adding further insult to injury is combat - usually the only saving grace of a bad MMO. Darkfall's system is totally twitch-based, in that you click your mouse and you swing a sword, or fire a bow, or shoot some magic. You have a crosshair, and your hits are dependent on whether or not this crosses the enemy at any given time - like an FPS, except with little to no reference point.
More lies.
Different melee weapons have different arcs and ranges that stay static. If your target is within the arc and range, your blow lands.
Arrows fly in an arc. The farther your target is, the higher up you have to aim to compensate.
Most magic spells fly straight forward. They move slower than arrows, and may have an AoE. This means that people can dodge the spell itself, but get hit by the magic's "explosion" against the ground.
Enemies' AI boils down to running in circles, which is actually surprisingly effective, considering how slow and floaty the controls tend to be.
Effective if you aren't good at leading a target. Controls have nothing to do with it.
The difference in feedback between a sword hitting or missing is negligible, and thus much of your melee combat becomes a ridiculous ring-around-the-roses of chasing an enemy frantically clicking the left mouse button.
Blood splatters and a sound is made when you hit the target. A 'whiff' is made if you hit air.
Running in circles is certain death against a smart player. Frantically clicking the LMB lets your opponent easily side-step out, and counter with a blow to your face.
Judging the distance that one needs to be at to fight a foe is largely guesswork, and, worse still, your combat skills affect how often you actually connect. It isn't even an issue of timing your clicks based on the connection with your sword - it's nigh-on random. Using spells or arrows is somewhat less exhausting, but usually ends messily when an enemy decides to run at you, leaving you with the choice of changing weapon (a ten-second operation - five if you're particularly nimble) or running backwards in the vain hope of not dying.
Melee, archery, and magic always behave the same. Character skills have NOTHING to do with whether you land a hit or not. If your enemy is standing where your arrow, sword, spell lands, he gets hit.
Changing weapons is as easy as hitting '1.' Unless of course, you neglected to use your hotbar.
His statement about the grind is true I guess. But that's only if you intend to grind.
As for graphics, each to their own. Just remember, the better the graphics, the less things you can have on screen.
And that's that. Again. If he had given the game a score of 2/10 with valid points, there wouldn't be as many pissed people.
Well, I lost my line of thought doing all the quotes and stuffs. So what did I say in the first few paragraphs again?
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A. Combat system
B. User Interface
C. Lore
D. PvP Experience
E. PvE Experience
F. The Game's Availability
is a load of crap.
I don't care what others have to say about how awesome or shitty the game really is. I don't care what the regulars of this site have to say about fanboi's sucking. Plain and simple, if you're a part of Eurogamer, you should be playing more than two hours before writing a review and thinking you know everything there is to know about a game. If your two hours of playing were THAT bad, then you just simply write "the game is not for me and I don't have enough information to give an accurate and fair review".
I've never even played the game and I can point out things in your article that scream "I have no credibility over this subject".
1. Worse graphics than everquest 1 - probably didn't spend enough time in game to mess with the performance settings.
2. Having to stop to interact with anything - watch youtube videos and see if people stop completely to mess with their inventory.
3. five to ten seconds to switch weapons - again watch some youtube videos and let me know. I'm pretty sure it's next to instantaneous weapon switching.
4. Horrible Hit detection - the hit detection is described like my 5 year old little brother blames the rockband guitar for not being able to hit the notes.
5. Taking 6 minutes to find something interesting - should just give you an idea of how large the world is. It's not like WoW or Everquest 2 where everything is packed side by side with instantaneous travel to all the "action".
6. From the article, he never even saw a player-built city/town or participated in a siege or large scale PvP battle.
7. The guy doesn't even know there's only one server right now. Yes, well over 15,000 players on ONE server.
As I said, i've never played the game and I seem to know a lot more about it than the writer of this review.
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]http://fo rums.darkfallonline.com/showthr...[/link]
Eurogamer is by leaps and bounds the worst reviewing company for video games that exists based on this event. If you haven't read the link above you should, there is actual logs that shows that the 2 testers they put on the game played for a total of 3 minutes one of them (which isn't even enough time to create a character) and 2 hours with 13 different logins for the other person, which means he hardly played at all. Many of the items in his article are completely incorrect, and if you doubt me try the game and see for yourself. The person who wrote this article deserves to be fired. And I would NOT believe nor will I ever check this site ever, and I will deter anyone I ever meet away from this site. Maybe you should actually run a company by having competent employees.
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So if anything the developer of Darkfall Online could be pulling the same deceptive marketing scheme like the developer of Sacred did.
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bdc: Have you played the game for more than 2hrs?
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OH NOES SHIT REVIEW! HELP HELP
Maybe you should put some fucking effort into making the game halfway decent in the first place then you fucking muppets!
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You're all having a go at Ed for putting up his opinion. You're saying he's 'lying', or 'the right MB' loot was bollocks as it can be done pressing 'summat' and then pressing 'summat' else. You're not realising that such an interface in the year of our Lord 2009 is downright archaic, and as such would incur the wrath of the most pacific of reviewers. You like it, suit yourself.
Sandbox....hmmm doesn't that imply the player is free to do as he will? Ed makes a good point that freedom will come at a price, being ganked. A fair, and important point for anyone who might be considering playing DF.
You're also having a go because he states DF's gfx are as muddy and brown as a ten year old MMO, Everquest.....But it is like that despite assertions from posters that 1900x1200 makes the game look better than MGS4 for goodness sake. It's as brown as a badger's arse after a chicken vindaloo.
Leave Ed alone, go back to your wonderful gankfest safe in the knowledge that idiotic and un-informed posters like me will not be joining you. A decision I made a long time ago when MMORPG first opened a thread for DF.
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OH NOES SHIT REVIEW! HELP HELP
Maybe you should put some fucking effort into making the game halfway decent in the first place then you fucking muppets!"
The dev is happy to send the drones over here, as it's the most fun they have had through Darkfall for a long time.
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I consider myself an unbiased fan of Darkfall. I see a LOT of issues, and also plenty of potential. However if I thought the game was outright rubbish, or the best thing since sliced bread this article is complete garbage.
I won't touch on the fact that the person played for TWO HOURS. Seriously, in 2 hours you can't experienced .0000001% of what the game has to offer. But anyway, my issue is the categorically untrue statements and downright lies spewed by this Ed character. I don't know what his other reviews are like, but if they're *anything* like this you cannot take his word for any aspect of the game. It is clear if Ed had played the game for 2 days or just asked for help on the public channel all these large issues he feels makes the game awful would actually be nothing more than a slight hump.
There is nothing worse than a game review site giving false reviews based on fabricated issues and ignorance to how to actually PLAY the game.
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rotmm: I just got ganked and that was fun.
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So if anything the developer of Darkfall Online could be pulling the same deceptive marketing scheme like the developer of Sacred did.
Also, the developer of Sacred nitpicked some minor error in the review and blown it out of proportion to aid their smear campaign against Gamespot. They created bunch of forum aliases to repeat the same smear. So the warning is that be doubtful of many of these posts that aid the developer's smear campaign. In all likelihood, they're mostly posted by the developer's own PR staff.
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The review is just a load of out of context insults...it read like a forum post.
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I bid you Americans goodnight.
I'll check in tomorrow when you're all asleep.
Have fun.
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OH NOES SHIT REVIEW! HELP HELP
Maybe you should put some fucking effort into making the game halfway decent in the first place then you fucking muppets!
Regardless of the developer, anyone that played the game for more than about an hour can tell you 90% of everything he posted in his review was total bullshit. That is the problem regardless of the devs, if you play DF you know this review is all lies. That is the problem with the review. Also a good reviewer would been bitching about poor customer service, or complaints about how there are exploits in the skill system, or how people use roof tops to exploit mobs. As reasons for a bad review, not that the core gameplay itself is bad, cause its not. Does it take getting use to yeap, about 5 hours or so of play before you get accustomed to it. After that the UI is so easy to use it makes WoW's look complicated. Honestly it does.
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Far, far from it. Your little game isn't anywhere near that important to match the comment numbers of some of the more heavyweight titles.
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You have only been on this site a small amount of time. you havent been on here long enough to judge it properly.................
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I assume your job is being a journalist in general and not a gamereviewer? While your writing is fine your reviewing skills are really horrible.
"talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode"
In all honesty I think it would be best if everybody stopped reading there. As obviously you haven't played the game:
- You bind to a location by pressing a key.
- You talk to an NPC by pressing a key
- You open a corpse by pressing a key
After 2 of those operations you need to press the right mouse button (or a key if you're skilled enough to reconfigure bindings) to exit the interactive mode. This is not exactly counter intuitive as you can't expect to aim with your mouse and move stuff or use a menu at the same time.
"to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive. It isn't totally clear whether this was a decision or a design oversight"
It's a concept. As I already pointed out it's completely normal you have to switch as your mouse is used entirely different. I'm sure you could counter that by stating there are other ways of looting, inventory management, aiming ... that would allow a more seamless combination. While that may be true you'd basically have to destroy the game in order to implement it.
"This gets particularly thrilling when you descend into the wonderful world of harvesting, or try to loot something from a corpse in a particularly dangerous area"
Here you're getting close to understanding the concept. Part of Darkfall is the thrill of being forced into vulnerability. While I am not a fan of making to many analogies between games and real life, especially in a fantasy setting, it's not that hard to see that some concepts are carried over and should be. If you're in a dangerous area it's not exactly strange that it's hard. Even animals know instinctively that some of their actions make them vulnerable (e.g. eating) and they will act accordingly.
Your description of the combat makes it clear that you probably only really tried melee and failed miserably at it. But one thing in particular makes it tragic: "Enemies' AI boils down to running in circles". That must've been pretty bad PvP'ers you were facing there ... and I hope you do realise PvP is what it is really about and is also what you hardly talked about at all.
From next paragraph I'd like to focus on this masterpiece:
"your combat skills affect how often you actually connect"
True! Unfortunately I fear we're considering different things here. You apparently blamed the fact you missed on a game mechanic while I and everybody who has really played the game knows you'll hit 100% if you actually have combat skills. Be it then proper eye-hand coordination. Your in game sword skills only relates to how hard you hit, it has no bearing on whether you hit or not (same for archery and magic).
You continue your drivel in the next paragraph guessing again that you can hit harder mobs by means of skill increases while the difference relates to how hard they and you hit and how much hitpoints they have. Supposedly somebody told you in game and if this person truely exists he was as clueless as you are.
To be honest reading your "review" is getting quite tiring by that point. It's clear you've guessed most things and guessed wrong. The amount of inaccuracies, even when you're discussing the basics, are endless. You don't know how the controls work nor do you know how combat works.
But let's carry on with one of the next gems:
"Players can build "camps" and "towns", and fight each other in "epic" wars. This is, as you can probably imagine from the screenshots, rather more underwhelming and frustrating than the hyperbole would have you believe."
No I can't. Probably because none of your screenshots relate to clan cities or battles. Though having read this far it's clear you never bothered to actually try and see an epic battle. You just sucked it right out of your thumb. Nor is it likely you experienced more PvP than being killed by a passer-by.
One could bother to debunk pretty much all of the things you state but why should we? If the standard for Eurogamers is that you don't actually need to play the game then so be it. You're most certainly entitled to your opinion albeit a very unfounded one.
Fact is that Darkfall is aiming for the PvP MMORPG crown and there are few to no real contenders. Darkfall has brought many "older" people back to gaming and having seen it all we know it's probably the best we'll get for some time to come. Does it have its flaws? Sure plentiful but you haven't come near to discussing them.
If you're a real journalist I hope gaming is not your specialty and whatever your specialty may be I hope you write your articles with more care. This review is about as factual as me looking at a passing Ferrari on the highway and writing a review on how it handles on a track.
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Oh, well played. Well played indeed.
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Darkfall is a niche game, and that's fine, but the article didn't touch on the issues that matter, and the author would be the laughingstock on any clan on the server for his weapon/hotkey difficulties (Yes that includes Hyperion).
The fact of the matter is that this review sucks, there are plenty of real problems in Darkfall, but the review was conducted horribly.
Though if the game were to be reviewed seriously, I wouldn't mind taking a reviewer up to Espenhal for some fun pvp
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I can't wait to read Eurogamer's reaction to this debacle tomorrow
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Their only excuse being that it isn't a staff writer lolol
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You clearly haven't been "Internet Enabled" for very long if you are of the belief that "Wall of Text" proves anything. In fact, "Wall of Text" is far more likely to prove "Obsessive Nutter Living at Home with Parents at Age of 50" than a reasoned argument containing valid points.
I'm not passing judgement on Blakar specifically here (I haven't read said Wall of Text, and it's entirely possible that he was one of those that actually escaped from his parents home shortly before hitting 40), just your belief that it proves anything at all, one way or the other.
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its not only about the right Mb blasphemy ( he really dont understand anything about BASIC game mechanics , this leads me to think this person shouldnt even play computer games ) , its about the whole article.
i personally find this article offensive , as everything i saw was pretty much false.
the most hilarous part in my opinion is when he starts to write about combat ... now that really HAVE TO BE A JOKE.
i will try to keep simple for you , but personally i play games since im 5 years old , i played my first mmo 10 years ago , and Darkfall is by far one of the best PVP mmo i have ever played in the last 10 years , simply put. no question about it.
PVP aim is nothing about randomness , and only a retarded bad player can say such a thing.
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while surely not anyone may like what he sees having a reviewer who clearly didn't play the game after a starter quest and who bitches about stuff he hasn't even tried just because he got ganked (bohoo there is no yellow ! and i am not taken by my hand and all other players are meanies..i wanna play hello kitty online) is just .. well still a joke.
why do i care post ? simple AV just does not deserve such crap like this review.
ppl and reviewers may bitch about this game all they want as long as there is a point and truth to it but AV with Darkfall has done what no other company was cabeable of so far beside CCP in another setting: make a full loot, full player controled and with alliance warfare fantasy mmo that IS well thought out, has one of the best engines i have seen to date (and yeah we ppl that care for alliance warfare care just for graphics *cough*) and adds so much for pvp with it's landscape and it's practical and strategic use for it.
and the best: no more localchat showing that you are there like in eve
so take this review of and get someone who has a clue write one...sry but you can't put up something biased like this.
xen
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What I do have time to say are 5 truths that should be self evident to anyone who spent even one day playing darkfall.
1. Ed Zitron is an extreme carebear.
2. Ed Zitron never played more then 6 hours and when he was playing he was playing extremely halfheartedly.
3. Ed Zitron was almost certainly paid to write this review by another company.
4. Ed Zitron either purposely lied about several game mechanics or his extreme lack of testing caused him to put forth an extreme amount of misinformation.
5. Darkfall is not only the best pvp mmorpg out there is the ONLY pvp game out there. There simply is nothing else that comes close.
Ed Zitron needs to either publicly apologize for lying about the game and not giving it a proper review OR he needs to be fired.
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You really dont understand huh ?
this is nothing about opinion here ! the writer is simply wrong ! 3/4 of the article is wrong and totally false. its about facts ; not opinions.
Now In my opinion , this whole article is a shame and should be removed asap because the Facts the writer claims about the game areNOT TRUE.
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this is nothing about opinion here ! the writer is simply wrong !'
heh.
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]http://fo rums.darkfallonline.com/showthr...[/link]
AV Responds to Eurogamer Review...
Reviewer was a complete noob, and this isn't a game for noobs. 2 hours of play and he knows everything about the game? Besides the straight out lies, which there are many in this review, he completely omits the most desireable features of the game.
I give this review a 2/10.
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I can't comment as to whether the reviewer is right or wrong, because I haven't played the game, and never intend to. (because it's an MMO) It seems a bit silly to call him "biased", though. Biased against what? Against MMOs? Against just this game? Why would he be biased against this game?
Also, I think a lot of people confuse "bias" with "having an opinion that is different from mine".
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1. Ed Zitron is an extreme carebear.
When i was saying no one else needs to write a wall of text i was saying. Yeh we all get the point, the review was shit and he obviously hasnt played the game, that was pointed out very quickly. so people can stop writing the same wall of texts over and over and over.
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Well sir , in my humble opinion, you shouldnt comment on things you dont understand properly.
as NUMEROUS peoples stated already here , the article is just False !
its not about the opinion of the writer , but more about all the false information he spread in his article !
Litteraly 3/4 of the article is wrong.
in other words ; its total bullshit.
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Well, thanks for the "sir" bit. And I'm not commenting on the game, because I haven't played it. If the reviewer said things that weren't true, then... well... ok. That's pretty poor. I have no idea WHY a reviewer would write lies in a review, but if he did, then you are right to call him out on it.
I don't really want to read though 380 odd comments to find out what those lies are. I think I'll just read the developer response and the EG response to that, thanks.
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It used to be a popular kids toy. I think it was an animated TV series at some point, too.
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Nice, thanks. If someone can find me the website BraveStarr writes for, I'll be grateful.
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Half the topics on every page have 'EUROGAMER IS *insert here*' as the name.
Talk about free publicity.
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i certainly wont be coming to eurogamer website ever again for game reviews the inaccuarcy is flabergasting.
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But from Ed's article I'm wondering what kind of MMOs he actually likes? Is he just following the popular opinion of the masses, as in being affected by it? Because that is something that many reviewers seemingly get caught up with in the recent years.
How would he review a game like Wurm Online? Or preview Infinity: The Quest for Earth? Both of these are done by independant companies. None of them have the amount of funds and people that games like WoW, WAR, AoC or Eve have/had.
I remember the first time I heard about Darkfall Online. With all the promise of an amazing crafting system, which interests me greatly. But from what I have heard from people around me Darkfall Online has not risen to its promise - and that it is similar to Shadowbane in some respect.
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I had decided to buy darkfall on release, but due to circumstances I was prevented from playing the game until about five weeks after the game release. Upon first logging in, as any new game; I read the instructional window that popped up and tried to memorize the keys. I still found the interface fonts and window size unclunky and I was unable to set my video mode to 1440x900. So I ended up on settling with a windowed funky wide screen resolution for my gforce 9600gt.
I knew what I was getting into as far as the pvp part of the game I had been reading up on darkfall since december. I was however suprised at the unappealing quality of the user interface windows and fonts. I finally sat down and rebound my keys and learned how to equip my starter weapon and such. I wasn't sure of the other starter weapons I was hoping when buying the game that there would be a one handed spear, but after asking around awhile I found that there was a polearm; and that you could exchange your starter weapon for different weapon types.
I didn't mess with quests or anything, because myself I sortof dislike questing, and find it dull and repititious; and I wanted to see the gameplay. I started off in the town called "heart of eanna", where I found my way over to some huts where a few goblins were residing. It was difficult for me at first to respond to the fast pace of combat; and the monsters were extremely difficult compared to any other beginning monsters I have ever fought, in any mmo. Then I realized there had to be a way to regen health, and stamina faster so I asked in general chat how to use the rest skill; which I promptly did.
After awhile I ended up, upgrading my sword into a polearm; and getting back to work learning how to fight. Amazingly enough, about an hour into gameplay; some pk's showed up and killed my naked self. many players would be upset by this and whatnot for being "grey ganked" but I was exited that this game was alive; and there was alot of action going on. Anyways I contacted some in game friends I had from other games and they began giving me advice and whatnot. I spent my first night out at another goblin camp that was slightly more difficult but less camped. And yes it was difficult, not only the monsters which I died from several times; and occasionally players would roll through and blow me up with one hit left. but unabashed, I ran back out naked and kept fighting the monsters.
my first night in darkfall I made 2000 gold and was able to buy myself a mount and learn the combat a bit. my second day playing i began to get a bit of pvp frustration from five to six deaths from being "grey ganked", that I had to vent my rage a bit. So I went over and snuk up on two fellow players beginning to fight at the original camp I was at, and took them out.
Once again I was astonished not only how much action is in darkfall, but how equal the health and damage outputs are from a brand new player to an experienced one. I ended up joining my friends pk guild, which that night; my second night in darkfall: I was able to go into a seige.
All I can say is I had a blast, darkfall is awesome because you can actually hide and take advantage of our surroundings. As the main attacking force began to seige the front gate; my team lauched up the walls and took control of a tower. Again I was amazed at how chaotic and actual medeival war. not having nametags and tab targetting makes it difficult to identify friend and foe; which was real in ancient times in the heat of battle. I wasn't able to do much damage; but thankfully my guild outfitted me with a simple banded set and taught me how to use mounts right before the fight.
Unfortunatley I did get a crash after we were leaving the siege; which failed when the clanstone was at twenty percent. but in my honest opionion after many months of heavy warhammer pvp and being a high rated wow arena player above 2200, the client stability and the ability to handle massive battles was unmatched. The gameplay is simply off the hook.
I do still find the user interface clunky but I would recommend buying a g15 keyboard and a razer mouse with variable sensitivity. Also learn how to C++ script hotkeys for yourself if your really lazy, but it makes things alot easier.
Anyhow this is hands down the best pvp game I have everplayed, even better than daoc, wow, or warhammer and I give it an 8/10. The pve aspect of the game is unfinished but the gameplay is worth jumping in right away if you like a good pvp game.
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Sounds awesome. It's like a never-ending cycle of violent retribution.
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Not only is it his personal opinion on the game but he obviously didnt play longer than 5 minutes.
Btw Ed zitron(retard), switching weapons via the hotbar takes less then 1 sec.
you fail at this....
(YES, i made an account just to tell this mofo how much he fails)
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So if anything the developer of Darkfall Online could be pulling the same deceptive marketing scheme like the developer of Sacred did.
Also, the developer of Sacred nitpicked some minor error in the review and blown it out of proportion to aid their smear campaign against Gamespot. They created bunch of forum aliases to repeat the same smear. So the warning is that be doubtful of many of these posts that aid the developer's smear campaign. In all likelihood, they're mostly posted by the developer's own PR staff.
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Anyone saying that this is correct after playing the game for 3 days has either been griefed for 3 day's straight or have some kind of retardation.
@Superduck
you have no idea how wrong you are...... he probably wrote the whole article without playing the game only reading the forum. Play the game and you'll understand how stupid this review is, simply because it has a different loot system and the combat is more skillbased then anything ive ever played as far as mmo's go!
Takes 5 min of fighting to realise how long your reach is and forget about the stupid thing about random hitting he's talking about. Doing quests is not what this game is about but more like a guide that gets you started when you first enter the game.
They are not making a big fuzz out of this, all they want is a review that dont lie about the game. doesnt matter if its bad or not but as long as its correct!
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All the other mistakes can easily be explained by a bad / non-existant tutorial and a lack of knowledge of the game.
Also don't believe the developers claims re. time played for the same reason superduck mentions.
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I'll stick to reliable, professional websites in the future.
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I hope this doesn't start a trend, I have been reading a lot of EG's reviews and most of the time they are good.
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You logged 2 hours of gametime in the review.
You can turn the UI on and off.. its in the settings.
If you could loot fast the game would be ruined.
Your only at the bindstone often if your bad (in this case you must have been really BAD)
This game is for pvp'ers only. If you dont like pvp you dont like the game (its a pvp game, go back to WoW)
Another question, did you ever even get a mount? what about a raft? yeah didnt think so
I bet if i met you ingame, i would sprint around u in circles hacking u in the back with my polearm and you would sit there and QQ how bad you are at the game.. this game actually requires skill since you cant auto target anybody so you must aim the little cursor and click the button.. which is very easy.
The main issues with the game now are simply
A: Hackers
B: Only 1 Server
Thats really it as they are constantly adding new content to make this game even greater.
Just to let everybody know im a huge FPS fan on xbox 360, loved WoW, AoC, Lotro.. etc.
I just really enjoy this game more than all of those because it requires skill and the amount of time u spend GRINDING doesn't affect the game near as much as actual player skill does.
Please, next time you review a game, become good at it before you finish the review.
And the little story about hobgoblins killing you.. lmao you must be so bad to just run in there like your some bad ass and attempt to kill an entire npc town by yourself. And the um "player clan wars" yeah theres been battles of 2000 ppl.. name another game that can do that please.
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http://fo rums.darkfallonline.com/showthr...
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Now, fact is I have never played DF. I have been a WoW player for a couple of years, but never even installed DF. Yet, and with every intention to try and not misunderstand either side, I can't ignore the facts people of the DF community are pointing.
It doesnt matter if it was 2/10 or 10/10. I am one of the few, as it seems, that actually read the review and decide 90% of the time paying little to no attention to the score. In that fashion, I always try to seperate the facts a reviewer states, the actual facts that can't be seen differently by two different people, and the "my oppinion is" part.
Unfortunately, eurogamer's reviewer in this particular one has slipped too many times in the actual facts part of his review. There is no point accusing him for giving out a low score, no point screaming DF is great or DF is shit, no point trying to justify a personal oppinion, we can all justify any personal oppinions we feel like, after all that's why they are called as such.
BUT. Where he failed, is in describing things that are either one way or another, no matter who the player is. And he didnt just fail once. As another guy already mentioned, that can be understood even by just searching "Darkfall Online" in youtube.
And I couldnt care less about DF frankly, but if EG is starting to trust people who inform us wrong about such crucial parts of a game, like interface facts or the existence of hotkeys (I mean, he DOESN'T even mention the word hotkeys in his review), then maybe next time when that happens to another game, which may or may not be a MMO, and no fans or anyone else comes here to point out the actual facts and possible (big) misleading errors, I could just disregard a game I might have liked.
I won't quit EG after all these of course, and I won't subscribe DF. But I will certainly look out to add a source or two to my game reviews reading.
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This is certainly true. Most of our counrties have freedom of speech/press. Fantastic.
However, This is a credibility issue for the website not a 'rights' issue for the author.
This review reflects poorly on this website for its poor journalism work. Sure Ed can post anything he wants.
His Darkfall review could be
"FFFFFFFFF DF SUX FFFFFFFFFFFFFFF"
If hes so inclined, but thats not going to create a very credibile environment.
His review that is posted here on Eurogamers is damaging to Darkfall as a game and Eurogamers as a website. AT LEAST on behalf of the simply false information, but also because even the relatively-factual information is still poorly presented.
Heres a repost of something I posted around 100-150; Video's focusing on Darkfall's large scale PvP... which is the 'focus' of the game for a large group of DF players.
[link url=http://www.afraidyet.net
]http://www.afraidyet.net
[/link]
^Clips of some of the 100-200+ player battles weve had during/before sieges and random skirmishes.^
Click play on the video in the first news posting.
[link url=http://www .youtube.com/watch?v=t4zhePTUkUQ
]http://www .youtube.com/watch?v=t4zhePTUkUQ
[/link]
^Video of Sinister taking a brigantine (boat) out to attack another city. We ended up being boarded and overran. We lost the boat. Yes, that means we actually lost the boat. As in, we engaged enemy players, lost, and they took a boat from us. If that excites you more than the 'meaningless' PvP you endure in WoW/Warhammer/AoC; then I reccomend giving DF a second look.
If that sounds tedious and boring, and that is CERTAINLY a reasonable argument- be sure to post your opinion in this thread in the most inflammatory manner possible. Likewise im sure the DF fans will do the same.
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Heh. Alright then.
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1, know what the game is about, even if it's only a rough idea.
the next two bits can be done in either order and both are so simple it really hurts to have to say them.
2, Read about the game and pick up on hints and tips provided by 'experienced' players
3, Customise the controls to your own personal preferences
4, Play the game
I'm sure in some way all of us that play games do something along those lines, maybe not all of them, definately not in that order, but as sure as chicken eggs come from chickens we all do them.
Anyway my longwinded point is that you can't play a game with out doing some basic stuff, moreover writing a well balanced and intelligently thoughtout review about a game when you haven't done the basic stuff is nigh on impossible.
to add:
I play DF. I'm not ashamed to admit it. A friend pointed me in it's direction just as Beta was finishing and i was fortunate enough to get a copy in the second week. I've been playing solidly since then, even now I'm still finding out new things. I'm not an "elite" player in fact I consider myself to be below average. When it comes to MMO's I have a very limited knowledge and no real past experience to draw on. However I do come from a gaming background and over the years have worked my way through a lot of titles, in all those years and all the gaming progressions there are games you instinctively pick out as your favourites, your 'go to' games as it were. For me these games all have something, each different in its own way but that one litle hook that keeps you coming back for more. Darkfall has a hook, it also has a long way to go before it becomes a classic must play game, but it has a hook it has that little something, it has potential.
And for me at this moment in time with nothing else on the market that appeals to me DF is my game, and hopefully it will continue to improve and develop to a point where Ed"I don't know how to work hotkeys but I can review an MMO" Zitron is forced to eat his words.
I hope that the powers that be in Eurogamer do look into the logs that Aventurine provided and indeed test the game for themselves, until that happens this review should be removed before any further damage is done to DF/Aventurine or indeed to Eurogamers validity as an impartial and fair reviewer of games.
I know that this will largely be ignored and I would be very suprised if anything other than Zitron not being asked to review ever again happens.
I've had my say, now I'm going back to DF I need to hit some rocks to get some metal so I can replenish my arrows in time for the next PvP.
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This game is great, 99% of the stuff in your review is a fucking lie. Aventurine has proof you hardly even tried the damn game, let alone learn it.
This game is great as it is, and they are continually making great patches improving it weekly.
Btw mr ed ZITron:
Your myspace someone linked leads me to believe you are emo.
And your name sucks.
Ok, flame over.
you still suck though.
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a lot of us play the game actualy
there is like 30+ almost fully build player cities,populated sometimes by hundred peoples,with harbors,ships,fortreeses with acid canons and flamethrowers that can player build anc control while defending,shiny plate armors and magic weapons,sieges with hundereds of peoples,various mounts etc etc.
But he took pictures of one tower somewhere in wilderness,naked newbies and bindspot.
he clerarly didnt played even maded it out of the starting area,and you are not limited by level,and can go anywere in darkfall.
why didnt he took the picture fo bindspot like this?
http://me dia.photobucket.com/image/virak...
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It makes me wonder if the entire DF community is American. I have no personal hatred for the USA appart from the UK being forced to comply with every decision they make. Thing is I do not like playing online with folks from the US, I refer mainly to Xbox Live experiences on games like Halo, PGR and Forza; you can always tell when they are online because they wont stop swearing, yeehaaing and generally being not British.
Flatout 3 was launched in the UK 6 months before US and those first few months were bliss, when the US launch happen I stayed for a few days then gave up.
PS. If the DF newcomers are not American, stop talking like you are. Be polite and we can all get along
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I can't agree with the reviewer, I don't think he put in very much time. He obviously wasn't interested in the game in the first place.
So I can't see why this review was even put up, and the low rating wasn't necessary.
Darkfall isn't fantastic but it is getting there, it keeps getting better and better with every patch. It just needs some time.
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i certainly wont be coming to eurogamer website ever again for game reviews the inaccuarcy is flabergasting. "
Post Count = 1
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[link url=http://www.mmorp g.com/blogs/Paragus1
]http://www.mmorp g.com/blogs/Paragus1
[/link]
I highly recoomend the "Alliance Leader Interviews" if you only read one.
[link url=http://www.mmorpg.com/blogs/ Paragus1/042009/3605_Darkfall-Alliance-Leader-Interviews
]http://ww w.mmorpg.com/blogs/Paragus1/042...[/link]
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hits are registered just fine. Its like medieval halo. tell this nub to l2p.
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I am sure Darkfall will have fans... I am going to try it anyway, but this is a lot of fuzz about a game that was never going to attract a broad audience. So a bit strange that this turned into a fight bigger than the Halo 8.
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Your failure to understand the concepts of "lying" and "cheating" are somewhat more impressive.
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Learn from your mistake and pull the review.
Apologize to gamers and repent your failure to make a fair assessment of the game.
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Uhh... welcome to the EG community! xD
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Never mind. As long as this is all quarantined.
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Don't fucking jinx it! There have already been a few spotted around the forums!
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Last time I read anything on this rag of a site.
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It would be interesting to see this guys review on Sins of a Solar Empire, Eve Online, or any other game that tries to break the mold of what is out there.
Darkfall isn't for everyone but if you are bored with the same cookie cutter crap that game industries are pumping out and sites like this one are raving about as though it's what "gamer's ALL want" then you should give Darkfall a try - take it or leave it.
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It is time for Eurogamer to answer to the community.
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It is time for Eurogamer to answer to the community. "
/THIS
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hahaha, certainly gave me a good chuckle reading this. Well done Eurogamer - loved it.
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Actually, if the morons in this comment thread are a sample of your community it is time for EG to tell you all to fuck off.
Perhaps you could try taking them to court for libel like some comedians suggested. Please do this. It would be very funny.
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" We checked the logs for the 2 accounts we gave Eurogamer and we found that one of them had around 3 minutes playtime, and the other had less than 2 hours spread out in 13 sessions"
Yes, you have made your review of a hardcore, time sinking MMO by playing it for less than 3 hours. Therefore all you say becomes utter bullshit, you have no credibility whatsoever.
I suggest you find a new job because you apparently know nothing about what videogames and specially MMORPGs are about.
I've tried every single MMO since Ultima Online, been 3 years on Everquest, 1 year on DAOC, 2 years on WoW, WAR, LOTRO, Vanguard, Runescape EverQuest2...DF is one of the best MMOs since EverQuest1 so...
...dont let a person who's played a MMO 2 hours tell you if its good or not.
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One of the things to note about DFO dispite it's limited releasing of the game (probly due to stop the server falling over) and a few issues here and there, the game is practically exactally what they said it would be, none of this 'put in later' buisness to the point we're getting the core content 6 months down the line, it's already there.
Secondly to note the devs don't have a publisher at all, and they're solely working of digital distribution and players subs atm, take that into consideration that this is basically an indy game, not X millions of £££ every week being thrown at them by the suits.
Again it's actally quite an achevment with everyone and his dog making MMOs for this to actally bring to the table exactally what they wanted to make and not push it out half done like many of that huge list of games WITH money behind them.
DFO in many repects is like EVE and even that was bad in the first X years, in fact that was dead in the first few years, look at it now... (added in for people that can't read in contex: This means EVE is a damn fine indy product turned success which means in the same respect so is DFO)
All in all DFO is more then a 2/10 if you put into consideration AV aren't Turbine Blizzard and EA and don't have the money to 'uber polish' it, but from the sounds of it from many other soruces they've brought out a much more stable and 'complete' product..
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----
I bet this guy also lives by a Bushido code of HONOR!!!! and works out furiously every day (and by "works out" I of course mean "masturbates whilst watching '300') whilst wearing a t-shirt that says 'pain is just weakness leaving the body.' I salute you for your tireless quest to rid the world of WEAKNESS!
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Im a part of a smaller group and we review a game from all aspects and we use alot of hours playing a game before we review it.
Im surprised to see the Darkfall review from Eurogamer.
I will keep this very short and just say that this is the worst review I have ever seen and that it is clear to me that either he havent played the game enough or truly understood what Darkfall is about.
This review isnt objective and im surprised that it was allowed to be posted.
My personal opinion is that he shouldnt do anymore reviews for Eurogamer if the site wants to maintain its reputation.
We are still working on our own review as we believe you have to play the game to its fullest before you can give it a detailed review.
We will post this review here so you wont be misguided by a rookie.
An official post from Darkfall.
http://fo rums.darkfallonline.com/showthr...
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Yes please do that. I will certainly look forward to it. Perhaps you could even set up your own review site for REAL HARDCORE gamers? Maybe the tagline could be 'NO CAREBEARS ALLOWED'.
/registers neckbeardgamer.com
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Darkfall dev on their forum: "An update: Eurogamer got back to us via their editor and said that their reviewer is a contributing writer rather than a staff writer, that he claims to have spent at least 9 hours playing the game..."
EG review: "For the most part, your first ten or so hours in Darkfall are spent dying, repeatedly, at the hands of either the AI or a cyber-bully in a wolf-suit. In fact, past that mark, it feels impossible to avoid the clammy hands and bloodied sword of somebody who has specially allocated part of their day to griefing."
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For newcomers, I'm the editor of Eurogamer. Just in case you haven't seen it, I've posted on the Editor's blog about Aventurine's response and my thoughts on it.
Tom.
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[link url=http://www.mmorpg.com/gameli st.cfm?setview=features&gameid=4&loadfeature=3007&bhcp=1
]http://ww w.mmorpg.com/gamelist.cfm?setvi...[/link]
Learn a lesson EG.
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]http://fo rums.darkfallonline.com/showthr...[/link]
"I would kill Ed, if Tasos would ask me to."
... Okay ...
Thanks for the response Tom. Reading it now.
Wendelius
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The author obviously didn't even scratch on the surface of the game. For example he seems to have problems with the gui, that are totally solvable by going to the options and reconfigure (disable mouse smoothing so that the aiming doesn't feel slow, new keybinds for the gui-switch).
There is so much misinformation in this text, i cannot understand how this could have gone live. I don't wanna go into details because every single sentence has a piece of wrong information or fail.
This game is quiet hard on newbies- for sure. But getting together with a bunch of people to help each other is not that hard and part of the fun.
Darkfall is a great game and for many it delivers a totally new gaming experience.
Consider me a fanboy- i don't care, at least this game has fanbois.
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Landmark game. The new "better than halo".
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" "Actually, if the morons in this comment thread are a sample of your community it is time for EG to tell you all to fuck off.
Perhaps you could try taking them to court for libel like some comedians suggested. Please do this. It would be very funny." "
I play Darkfall for about 8 weeks now. Just like any online community, you have such and such members. Some are on a more down to earth, other on a more loose cannon basis. Some seek a discussion while others spit bile. For me, and I can only talk for myself, I refrain from insulting and name calling people and always seek a mature conversation.
This mature conversation is what I seek with Eurogamer. I was a member here long before Darkfall, and will remain one. As such, I would like to understand some points.
1) Was the given score, judged by Eurogamers own scoring policy, correct?
2) Did the tester maybe find himself in a game environment too alien or too harsh for his gaming ability? This doesn't mean anything bad, it is just asking (as an example): "should a RTS lover test play a FPS, while he strongly dislikes or lacks the skills of such genre?"
3) Are the claims by Aventurine about the usage of the 2 testing accounts correct? Does the account usage as portrait in the logs speak the truth?
4) How should a tester prepare itself when going about testing a niche game? Did this tester prepare himself? If he would have, could he have avoided some of the inaccuracies?
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Just to mention one thing. Ed Zitron wrote:
However, to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode
That is wrong, in order to talk to an NPC the only thing you need to do is sheath your weapon and press F.
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But if this stuff is so easy (and improves the gaming experience) why is it not set as default?
Isn't this exactly the sort of thing he's complaining about? How unfriendly the UI is and how "clunky" (for want of a better word) the game feels? If the game IS more fluid and the UI more intuitive, why then didn't the devs capitalise on that and set it to behave in that manner from the start?
It's like selling your house and covering the walls with shit then complaining that people didn't see your lovely wallpaper.
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BTW, to assign 2 points out of 10 is not fair, when you read EG scoring policy. This strongly feels like being paid for dragging Darkfall in the mud or even the editor spend not enough time in the game. That simple.
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If you are from the beginning of the mmorpg genre, played UO and are a pvp minded player, then you will probably despise WoW and it will be like 2/10 for you. WoW totally diregards any form of risk/reward (every are winners, no loosers), it don't have any player skill based pvp (manual aim, friendly fire), it is missing old mmorpg fundamentals like full loot, and it has tons of instances (instances is fine for lan games but not for a mmorpg thats supposed to be a virtual online world). All these retract greatly from the total score of WoW.
Where as DF seems like an evolutionry step from UO - even if a bit rough around the edges.
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My these guys really are becoming the laughing stock of the web.
/claps.
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make one post to defend their abortion of a game and tell off EG/Ed over the GREATEST INJUSTICE EVAH, then leave, is comedy gold.
It is nice that some of you guys are trying to have a discussion without succumbing to the urge to act like the rest of the DF community, but rest of you don't seem to get it. So, here it is in terms that may be more familiar to you:
This is a Care Cup. c|_| It is empty.
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The review was pretty awful though, not even from a point of slagging the game, just it's general attitude and writing style look like it's from someone under the age of twelve.
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Maybe it was tailored for the average age of a DF player.
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make one post to defend their abortion of a game and tell off EG/Ed over the GREATEST INJUSTICE EVAH, then leave, is comedy gold.
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You know, for a fanbase who pride themselves on being STRONG and HARDCORE and how you just have to SUCK IT UP TO BECOME STRONGER, they sure are a whiny, sensitive bunch of little pansies.
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Quick way out, anyway:
konterpeitscher has very kindly taken full responsibility for everything that has occurred when he wrote this:
I am sorry for the bad review
at 10:15 this morning.
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Yeah! Damn him for wanting to play a game that he enjoyed!
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Hold on, EVE is dead?
So the game that has continuously grown for six years, has over 280,000 subscribers and is either the second or fourth largest Western MMO depending on who you believe is dying?
Priceless.
/wipes tear from eye
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Is 9 hours enough to truly experience and understand any product? No.
Are you counting the time it took him to come up with the article and grabbing screenshots? Im guessing yes.
Saying there are several Servers when there is only 1 is a huge indication that the reviewer didn't even pay attention to the product.
While I have played Darkfall for a month, life events have just pulled me away from the game for a little while. The reviewer obviously didnt go into the game understanding the basic concepts of the UI, or even read the helpful tips and tricks that someone would look into if they didn't come into the game with a "Lets get this over" mentality. Obviously "ALT+H" was hit when he lost his UI in the screenshot which is what its there for(and the world scenery is amazing). Switching weapons takes 10 seconds? If this reviewer would use the provided hotbar to put weapons, spells, equipment on it would take 1 click. Does Ed play wow by clicking on the spell book and in his bags? No he puts the appropriate skills/spells on the hotbars in the provided GUI. How can you come from a position of authority where the public relies on the professionalism of the writers, and they cannot simply take 10 minutes to learn the UI. There is a definite sense that what occured was an IO error, ignorant operator, when it came down to understanding the basic use of the software provided.
I do love the saying "I played atleast 9 hours" then he talks about what life is beyound 10+ hours of gameplay.
The writer might have been in the game for many hours but he wasnt playing it, but just gathering ammo. Yes Darkfall is still a work in progress and the real game cannot be seen in the first few days played. I do not know of any mmo that really shows its true colors even the first week your involved in it. Above all community is a major factor in how enjoyable a game can be provided the basic gameplay is there provided by the host company. Darkfall has it for the sandbox pvp type and while there are things needing improving they have kept going in the right direction.
While you dispute logs, since I spend a good chunk of times log diving for tracing issues, I tend to believe them. If there is a time that is in dispute they can check again but 9 hours is still rediculous, I do hope the rest of the industry isnt that way. No wonder the flashy cute games get high ratings, while its content dies rather quickly.
While you are backing your associate that you picked for this assignment and claiming ignorance on the subject matter, it is your duty to investigate (That doesnt mean asking the person)
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It is an utter disgrace for a reviewer and EG to publicise this.
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If you just wanna play games that you enjoy, don't do reviews, just play the same old games that you enjoy.
If you just like to listen to rap, don't work as a music critic and review rock albums. This is a hardcore open full loot MMO, it should be reviewed by a veteran MMO player, not a fucking carebear who can't play. fuck, of course you get owned all the time when you start playing this game, but then if you play counter strike and never played before, you are also going to get 1 shotted all the time.
This game is NOT for the average noob.
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If I remember correctly some of the CCP guys met through Ultima Online. It's older than Everquest, actually it was one of the first, if not the first MMO with graphics.
All the big MMOs are Everquest clones. Ultima clones are rare and I'm still waiting for something better than the original.
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Hold on, EVE is dead?
So the game that has continuously grown for six years, has over 280,000 subscribers and is either the second or fourth largest Western MMO depending on who you believe is dying?
Priceless.
/wipes tear from eye"
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Nice this topic is so full of hate even the guys reffrencing another indy success get jumped on.
Actally read it into contex next time, yes EVE was techcially 'dead' for the first X years of it's life becuase of the publisher issues and as you tryed to point out, which I already did it's one of the biggest names in the busness..
Like I said EVE/DFO CCP/AV are basically the same just AV have skipped the 'bad publisher' phase.
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In other news, HARDCORE and BRUTAL gankers turn into panty-pissing whiners when the tables are turned on them through unfavourable review.
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http://ww w.theburialgrounds.com/Articles...
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No, it's not. EVE did most of these concepts 6 years ago, and implemented many more of them in the time up until now. EVE took lessons from other games, such as Ultima. Darkfall is just a shitty iteration of what should be an easy way to make an MMO, and lots of the Darkfailures can't recognise that.
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Flaws of Darkfall
... cue ENORMOUS list. Which state everything that is in this review as well.
I suggest reading it just to laugh.
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... cue ENORMOUS list. Which state everything that is in this review as well.
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Some of which sound suspiciously like the comments Mr Zitron made in his review.
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Of course you do! Just every politician stands behind their fuck up cronies otherwise they would look like complete morons.
Eurogamer has to stand behind that review otherwise they admit they've lost their credibility, which in a sense doesn't really matter because of the dev logs prove that the reviewer spent minimal time playing the game then, no amount of second reviews will justify their "we stand behind him".
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Threats of violence? Check.
EG should be banned from teh intarwebs? Check.
Internet lawlsuits? Check.
Retarded conspiracy theories? Check.
Everyone who doesn't get down on their knees for the developer is a carebear? Check.
Also, huge irony overdose about how the author NERD RAAAAAAGED about the game, then coming here to do exactly that.
Players of other MMOs are probably really happy about DF, it means the quality of their communities just went up a tiny but appreciable fraction.
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+ 1
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Plus, why can't we ALL just discuss the facts? Don't go the game is this ed is that eurogamer is something else. Focus on the facts. I think as a person who doesnt play DF and who didnt subscribe yesterday, that it would help to clear things up.
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I mean, do we need to say more? This reviewer has no right to write a review. DarkFall is a niche game, and while you need to play it at least 10 hours i would say before even making the slightest attempt to write a trustworthy review. I have been playing this game for a week now and have been enjoyed almost every minute. Ofcourse, Darkfall has some negative aspects, but in no way its even close to a 2/10. I have been a reviewer on various dutch sites for many years and there is no way this game should get a 2/10.
Eurofail, shame on you.
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I play darkfall for over a month now and i can't just sit here without putting my 2 cents into the pot, as i think there should be some clarification in opposition to the article on eurogamers.
I dont want to flame or swear here, i just want to show you that the article is untrue.
If you dont want to believe me then that is fine, but please dont flame or troll just bc u dont like what i write as this will lead to nowhere.
I admit that darkfall isnt perfect and that it certainly needs some polishment but it is still a great game that actually provides alot of fun to experience.
Here are some facts Ed Zitron described wrong:
Quote:
"Sadly, every little thing Darkfall does is tragic, but without a personality that might make you feel sorry for its developers, Aventurine. From the grubby textures and grammatically incorrect quest text to the anarchic control system, any attempt to glean joy from this torrid husk of an entertainment product is met with disdain. It's almost as if Darkfall doesn't want you to play. But nevertheless, a job is a job, and play I must."
Grubby textures:
i dont know what settings he used but darkfall actually has pretty decent textures, some of the floor texture are a bit grumpy i must admit but thats it.
Just see for yourself on youtube or google some screenshots, there are plenty of videos and pictures that show how good dfo actually looks if you meet the system requirements ( dont forget to view in HQ mode).
Grammatically incorrect quest:
I myself didnt do too many quest as i focus on pvp, crafting and resources but the approximately 20 i did didnt have any error so far, so i dunno if Ed actually played darkfall or just got his info on the game from another source that described the beta or whatnot.
Anarchic control system:
The control system is one of the best i have ever experienced in a game and i say that after playing Video games for over 15 years.
Its really easy to use, if you are in action mode you can run around with the wasd keys and interact with NPC's, bindstones or other players by simply pressing the "F" or "G" key.
To switch to interface mode in which you can customise your UI and manage your inventory you just have to right click and to get back to action mode right click again.
To chat you just hit enter and type your text after hitting enter again you are back in actiom mode.
If you want to keep chatting you can just right click and chat from the interface mode.
How hard can it be to press a key?
I really dont understand this statement of the "anarchic control system".
The PvP is not as hard as described in the review, if you have a little hand eye coordination in you then you will certainly be able to hit someone without any hassle.
Again i dont understand how he came up with this statement.
Quote:
"Using spells or arrows is somewhat less exhausting, but usually ends messily when an enemy decides to run at you, leaving you with the choice of changing weapon (a ten-second operation - five if you're particularly nimble) or running backwards in the vain hope of not dying."
Thats what the hotbar is for, where you simply add your weapons to the slots and change them within a blink of an eye by pressing the corresopnding key (1-10), by shift+1 -10 you switch between your up to 10 hotbars.
From his statement i guess he actually opened his bagpack to change his weapons during combat wich is a really fatal move because that really can take about 5 - 10 seconds... and now i understand why he got murdered by hobogoblins which are not at all hard to beat even if you just played for the claimed 9 hours.
So..., i wonder did he even try to understand how the game works?
Seems like he didnt.
I hope this post doesnt feed too many trolls and that the second reviewer will take some time to actually play the game, for it seems to me as if Ed Zitron just took his information from the forums off of a post that a so called troll wrote to start something to feed on.
And i hope that eurogamers will be more cautious and thoughtful when selecting a freelancer to review a game, whatever game it may be.
The review by Ed Zitron is unbelievably unfair and thats why i wrote this post.
Regards,
Sin
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nice one! It was just a little EG in-joke thing and not actually aimed at anyone however.
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Ed claims to have played for "about 9 hours" (IIRC) and disputes the information provided by the developers.
The only person who really knows how much time Ed logged in the game is Ed. He may have used another account to avoid the devs being aware of his presence (in the same way restaurant critics will sometimes remain anonymous to avoid influencing the experience). The devs may have given inaccurate information. The fact is, we don't KNOW.
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I myself didnt do too many quest as i focus on pvp, crafting and resources but the approximately 20 i did didnt have any error so far
Oh dear.
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2/10.
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As for the reviewer, he is clearly an editor from the new age, brainwashed by the WoW generation, and has no experience on how to make an objective review, which happens to be 80% of the Eurogamer editors.
As for idiots that posts english grammar replies, you fracking ignorants, not all people are coming from UK and US, some of us speak 2-3 languages, you barely speak our own.
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THIS IS THE BEST GAME OUT.
PERIOD.
This guy didnt even PLAY the game.
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the reviewer didn't touch on pretty much any of the flaws in the game, never mentioned any of the mob exploits, the players loging off in water and having the visible character and this hitbox for it in 2 separate locations, the server crashes during 500+man sieges. i mean honestly the game breaking stuff wasn't even mentioned
/skill+10
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/chortle
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Hmmm seems a tad ridiculous when you put it like that...
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You probably got upset when you got killed by some mahirim while you were farming your goblings, struggling with the very simple looting system that is (OH NO) a little bit different from other games. And I also read you don't like the interface and combat mode difference. Well, I like it, and I am sure many other people do as well. It is nice to depart the boring typing/interface and looting stuff with the fun combat stuff. Its just a little bit different from other games, don't judge it.
When I first started playing darkfall, I thought: oh, this game is so much different from other games! But when I got used to it, I figured this game is so much better than World of Warcraft and the other online games I've tried. This game is for hardcore players. If you die, you lose everything you have on you, not just respawn in your safe little carebear spawnpoint with every single little bit of armor you had on you when you died. In this game, you have the liberty to do pretty much whatever you want, and to move wherever you want. The graphics are beautiful (not cartoonish and horrible like WOW), and as I said earlier, actually requires some skill in combat.
The only little single thing you got right in article, is the fact that the game is hard to get. As they say, the game is so hardcore, its not even easy to buy.
I could say so much more about your rediculous article, but I am afraid it would have been on the length of a bloody book. And by the way, you even spelled Aventurine wrong.
LOL.
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Self-pwnage. You were so close!
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So, who to believe, the raving loons, or the game's detractors?
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Neckbeards, I salute you.
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Correction: Players that agree with this review have been abused and cannot put up with this game type. Therefor they go on forums and the like and make complaints and bitch about how the game is not world of warcraft.
EDIT: And trust me when I say that these players that hate the game have played it for 2 hours expecting it to be an average MMO with safe zones and instanced maps. Its no surprise they jump on the forums and spend their time moaning.
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Yeah seriously. How dare they complain about being abused. Being abused is what Darkfall is all about!
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the reviewer didn't touch on pretty much any of the flaws in the game, never mentioned any of the mob exploits, the players loging off in water and having the visible character and this hitbox for it in 2 separate locations, the server crashes during 500+man sieges. i mean honestly the game breaking stuff wasn't even mentioned
The review WAS factually incorrect.
/awaiting list of posts saying all these things are now fixed and that you need to press "F".
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Ok the first point is that this test isn't credible. The big point is that this is the only test i read on this web site .... probably the last.
You can have a bad point of view of a game but your purpose is to informe your readers about it without they have to buy it.
And what did you do ? i don't like this game, because i don't like it. I don't like this game because i don't like the interface or the graphics. You don't even spoke of the sound ... but sure you don't like them too. I don't like the combat system because i 'am unable to hit the mob
really constructive ....
I just want to say that after playing UO, lineage, Wow, AOC i think that Aventurine is really making something really different and i'am enjoying it.
Good luck aventurine, you have ennemies ... you're in the truth !
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People who don't like unpolished garbage are the enemies of truth now?
Good one.
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Good one.
You have no right to comment because you have not played the game long enough. Is there a reason why you are here making these comments? The reason I am here is to weed out people like you.
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THATS MY OPINION, should you choose to remove this comment on the grounds that it might hurt your already smashed reputation in my opinion is proof enough that you really dont listen or see outside your own box.
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No shit, Wally. I hadn't figured that out by the game's fanbase already.
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Is that really so much to ask? Can't have any queue-jumping plebs clogging up the place, after all.
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EG haven't removed a single post, either in agreement with the review of virolently (and occasionally violentally) opposed to it.
Maybe that's the kind of moderating behaviour you expect over at the Darkfall forums, but it's not what happens here.
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I'm super serious now! What will you do?
Eh?
EH?
Prepare for the power of The Truth!!! You don't know the forces you're messing with!!1
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Maybe that's the kind of moderating behaviour you expect over at the Darkfall forums, but it's not what happens here.
On this occasion, no, which is a welcome development compared to what was going on during the Sensible Soccer 2006 fiasco.
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smell
of
poo
(4 lines)
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Fanboi or not, there has never been released a game (MMO or otherwise) without its flaws and in this particular case it would seem the flaws extend beyond the actual fun in the game as well as finding what you need outside it.
I highly doubt the reviewer was set out to smash this game to the ground before he logged in.
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was not to tempt EG into removing it but to make some of you realise (subconciously) that its just his opinion. that fact is that he couldnt be bothered to even play properly and therefore doesnt have a right to review a game in that manner . i wouldnt expect EG to remove it. just to make the point.
-he'll be reviewing them based on the font on the game box next.
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THIS IS HARDSTYLE!
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It certainly does. It's hidden in a folder called "F". Which, funnily enough, is what everyone keeps saying you need to press. Small world, eh?
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just remember pike wow had an infantile stage once. so did everquest and so did warhammer online.this is a new company trying to develop a new product not a WOW expansion or a "brand new version".
That's true. I didn't particularly enjoyed WoW at first, it was a game that grew over time, as I'm sure both Warhammer and Darkfall will do at some point. However, the reviewer clearly pointed out flaws that in the end affected what the score would be. You might agree with it or you might not, the fact that the reviewer didn't enjoy the game is still going to be obvious.
With that said, if the "flaws" turn out to be the actual gameplay and game mechanics then I don't see anything wrong with his opinion anyway. It didn't suit him, which is going to make this next review even more interesting. I can see a 5/10 coming up.
the reason all the DF people including me are here flaming you all is because we are defending the game that we enjoy. all of those unable to actually formulate a proper mature response have comments less than 2 lines long.
I have never seen the logic or reason in flaming other people on the internet, but maybe I'm getting old. The best thing to do would be to show and emphasize the positive aspects of the game even more. Show what a great community is standing by its side. Flaming and bad-mouthing others accomplishes nothing.
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You're attempting to defend the review. It was filled with misleading factual accuracies about the game. How is that ok for a review? "You don't need 100+ hours to figure out if the UI is good or bad" the point is that the reviewer didn't even bother to try to figure out the UI, regardless of the time. It was a piss poor review.
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Worse than Halo.
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EG are re-reviewing it, now go back to your gankathon and focus your hate on each other instead of boosting the hit stats of this website.
Oh and incase you've all missed it, the winner of the thread goes to DDevil with
Darkfall Defence Force - ASSEMBLE to form NECKBEARD VOLTRON!
I guffawed in the office at that one
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Worse than Halo.
Better than Killzone 2 though.
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You're attempting to defend the review. It was filled with misleading factual accuracies about the game. How is that ok for a review? "You don't need 100+ hours to figure out if the UI is good or bad" the point is that the reviewer didn't even bother to try to figure out the UI, regardless of the time. It was a piss poor review.
I have no reason to defend or oppose anything because I have never had any interest in this game anyway. I never read a review as an absolute truth because it's mainly down to personal opinion of one particular individual. The rage and hatred that's been going on here and in other places is just blown out of proportion.
I am not aware of what the factual inaccuracies are but since the whole review is basically saying the game is shit I suppose the whole review is a factual inaccuracy?
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http://www .youtube.com/watch?v=ORSC3HWilPg
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I have to be frank, if this game did stink as bad as they say, then there would be no chance so many people would jump on to defend it
EG has no creditability in my eyes over a number of shambolic reviews this past 18 months, i barely even look at anymore.
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Ps. I've never heard of DarkFall before this day.
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Guess this needs to be reposted (from ZtruK) as its on page 2 of comments. Factual inaccuracies:
to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode.
Unbelievably, to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive.
like an FPS, except with little to no reference point.
how slow and floaty the controls tend to be.
The difference in feedback between a sword hitting or missing is negligible
lack of hit detection
Judging the distance that one needs to be at to fight a foe is largely guesswork
your combat skills affect how often you actually connect.
changing weapon (a ten-second operation - five if you're particularly nimble)
EverQuest - which was actually graphically superior
no definition in areas except those where you spawn as a newbie
It doesn't even have [snip] some form of tutorial
horrible user interface, and broken combat system.
the few Darkfall servers Adventurine is running
You can't turn off the UI - the game just occasionally forgets to load it.
At times you'll be left waiting to die - for up to a minute.
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You're overblowing the rage/hatred thing. If anything , the comments attacking people that think the review sucked are the ones out of proportion.
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I've been reading the forum thread over at Darkfallonline.com about players actually agreeing with the reviewer calling it "spot on" etc. So who's right here? I haven't played the game so I can't judge.
ps. I've heard of Darkfall but it was said from the beginning the game mechanics would be "hardcore" so I've never bothered with it. Call me carebear but I don't have time nor the patience.
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Let's be fair here, to me it seems everyone is attacking each other with little or no regard to any facts. Players of the game agree with it, players of the game don't agree with it. I would be very interested in hearing the views of the reviewer, maybe he could post a blog or something to explain these "factual errors" in his review.
Is it perhaps possible the game has been patched since he played the game?
And as the iokmonkey said in a previous post, the pointless discussion and arguments about the logs and how many hours he spent in game cannot be known by anyone else than Ed. He might have used an account unknown to the developers, who knows?
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The killing blow is dealt in PCZone UK and it is made perfectly clear that dreamlords is possibly the worst game ever! (and obviously I can't handle it well)
So how am I going to tackle this, besides throwing things around in absolute rage?
Obviously I am going to take this guy apart and engage myself in war! Like any reasonable person would. Something that might haunt me for the rest of my life given this particular reviewer's reputation... I present the man with the plan, Ed Zitron a permanent residence of, and lifetime chancellor of "Doctor Ed's house of pain".
So what of it?
Has mr. Zitron no right to hate dreamlords? Of course he does, and he could perhaps even have risen some questions that other reviewers have missed or been kind enough not to mention, my objection lies entirely in the lack of actual analysis of the game and lack of constructive criticism.
I get the distinct feeling that Ed has an image to protect which makes what he has to say rather light weight. It's like evidence in court, this man your honor is clearly biased.
Dreamlords isn't the best game ever, in fact it's rather well known to have it's downsides that are being taken care of one by one. Once again I don't mind him hating the game but I do mind the fact that he forgets to mention several important factors that are important for the reader to make up their own mind. Ed is not reviewing dreamlords, he is laying down the law, which in this case is; his own opinion and irrefutable judgement. Ed Zitron is not a reviewer, he is an entertainer.
On a personal note I certainly don't trust this man's reviews. Here is an example.
Guitar Hero 2 (OBS Ed's editor has informed me that he stands by Eds review but that he disagree with the judgement cast.)
So now that I feel I smeared him at least a little bit I feel better. And now I am going to indulge in much more positive news.
A more balanced presentation of dreamlords on gamespot player reviews
We just scored 74% in the largest swedish PC Gaming magazine (PC Gamer sweden) that was a blast.
Finally
Just look at the dreamlords gameplay tutorial film here and tell me this is a 17% score game. If you honestly think that, so be it.
[link url=http://clicktoplay.blogspot.com/2007/04/officially -killed.html
]http://cl icktoplay.blogspot.com/2007/04/...[/link]
the guys a tard
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But 74% isn't really that hot.
Edit: Then again, Secret of Monkey Island scored 71% in Datormagazin so it doesn't have to prove anything about the quality of the game.
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Check page 2 of the comments for the explanation of each of those inaccuracies. Didn't want to make my post even longer. Players agree or disagree with his opinion, but show me anyone disputing the points he made which were completely false. Those speak for themselves; they are facts. No debate there. I didn't even bring up the log issue, its not necessary in discerning the piss poor quality of the review. However, since its there, what about that fact that he talks about playing the game 10 hours, and the about what its like after playing the first 10 hours. And now he says he played for 9 hours. Again, this review sucked.
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Nope, each one of those points have been that way siece I started on week2. That's why it's so surprising to see all of that stuff. As others have said, he didn't mention any of the real problems with the game. A real reviewer's negatves would have stuff like
- Challenger disconnections causing losses
- Extremely large battles causing crashes
- Many elemental/advanced spells broken or extremely underpowered.
- Archery's dominance (probably related to above)
- Seemingly no softcap (no one's hit it yet)
- Allies challenging each other to avoid attack
There is more, but stuff like that are at least legit gripes about the game that can bring the score down. No one here is angry at the low score, most of us woudl give it 5-8/10 but we all see it's potential and still find it extrely fun even with it's flaws. This "review" is just a joke.. really...
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A reviewer could opine about potential, or not, but in this case we certainly didn't get a review of "actual"
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Fall
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It's as bad as POOL OF RADIANCE?
Okay, now we're stretching things here...
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Either way, there is no reason to defend this "Ed" character. For all we know he may like Blink 182.
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seriously, holy s**T: it was like that bit in Event Horizon where it plays the video from the hell-ship.
I mean, is this game the sinkhole for every child who skipped basic schooling and, thus unable to handle basic communication, is now strapped to some early 90s PC playing darkfall with a head-wand?
IMHO, DF should be given a 10/10 for acting as some sort of gaming penal colony...
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big lol for you
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lol yeah, there needs to be a big warning sign when you enter DF forums. It's really its own entity now, separate from the game itself.
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I'm not being thick. Every single thing (and there's plenty to go around) people have been opposing in that review can't be seen in a youtube clip; you don't get an actual feel of how it is to drive a certain car just by looking at the advertisement on tv. I'd rather sit in it, have the whole experience before I cast any judgment on it. It's the same thing here.
I will take a look at some clips though, because my interest in the game has gone up slightly after all this tantrum. Can't do it now because I'm still at work, but I certainly will once I come home.
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]http://ww w.mmorpg.com/blogs.cfm?isapi_re...[/link]
not sure this has been posted before, is a good read on DF. At least it is factually correct.
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This game appeals to those who relish in Risk Vs Rewards. it is by no means perfect but being so different in PvP dynamics than WoW or War it is hard to get it perfect without an example to follow. They have created a world where you should never feel totally safe even while standing at a bank in the middle of town. It appeals to those that played on AC Darktide server, Pre Trammel UO, and Shadowbane. It appeals to those for whom wow was a pointless rush from the rez point to battle with no thought of any loss upon your death. It does not appeal to those who Told you in WoW battle grounds (Early on) that rather than healing you or you resting they suggest you die and run the short distance back to the battle with full mana , health.
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He states there is nothing to do in the game. 2 lines down he says in a 6 min run he comes across a ice island that has hobgoblins on it. UM so which is it nothing to do? or it he just not like running 6 mins to get to content?
He says you have to right mouse button to bind, chat with npcs, open shop, bank etc. It is not even the right mouse button that does it. The F key does those things. That is why every discredits him, he can't even remember which key talks to vendors, opens the bank, starts trade, which isn't the right mouse button or f key its the G key that starts player trade. It actually is the alternate use option, for things like unspawning mount, bringing other player menu up.
Not to mention as said before contradicts his own writing every other sentence.
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After 500 comments I finally notice there's an argument going on.
Seems to me most Darkfall people (not to generalise) seem to be focusing on the tiny little technical pieces of the review, such as whether you can quickly switch weapons and not on the major game crippiling problems that he mentioned and assumed mark down for. I talk of lack of content, dull un inspired landscapes and frustrating glitchy gameplay. Surely if you want to disprove his review start by explaining whats good and fun about the game.
I've not played it so can'f offer a fair opinion. However if the truth about being able to be killed by anyone at anytime is true then this game is never going to appear beyond a tiny hardcore crowd who believe this gives them some sort of credibility. People always try to move away from the popoular to become more popular, so i'm sure people will go to this game and claim its much better because only the hardest of the hardcore play there.
I thought the point of MMORPG's was to bring people together and half the fun came from the sociable element. I can easily see quite a lot of people being put off if a few morons are killing all the new people for some distorted sense of power. Thats like beating up a baby. Its not been in the world long enough to know how to block and its smaller and weaker than you due to a lack of time to grow.
Anyway. I've had my say. Just leave with an idea. If you like the game then what does it matter if someone reviwed it poorly? In the end all this negative press will only increase interest in the game anyway. No such thing as bad publicity!
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ohh this is good:
Plan and simple he didn't play the game much at all, and cant write. He contradicts his own sentences in his own review.
Plain and simple.
That is why every discredits him
...
Not to mention as said before contradicts his own writing every other sentence.
...
Seriously, if you're going to claim that someone can't write, at least try and fill out your sentences, in which you're making that claim, with enough words so they actually make freakin sense.
If I were you guys I'd quit with making a big fuss. When the truancy cops find out that you lot have been hiding in DF you're gunna be in biiiiiig trouble with your Mom!
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Unless you're reviewing Age of Conan, that is.
Anyway, EG has made it clear in the past that they won't review an MMO without logging some serious playtime. 3 hours or 9 hours, that is excactly what they've done this time. I do trust KG in correcting this, however I can't see why they shouldn't, say, put a disclaimer in the existing review warning readers about the current dispute, at least until the article has been checked for facts.
Edit: They have, in fact, done so, I didn't see it before. Well played, EG.
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You're attempting to gloss over the many inaccuracies of the review as obscure or irrelevant. First, he based his opinions off these falsities, not entirely obviously, but they influenced him undoubtedly. Second, the fact that there are so many inaccuracies indicates how well he immersed himself in the game ( not very ). Also, consider the whole point of any game review: to help potential customers make informed decisions about a product. Presenting false information like this review has goes completely against the point of a review. It should not have been published to begin with.
This isn't about the review giving the game a bad score, its about the reviewer judging the game at all with such a lack of knowledge about it. So yes it does matter that a major game review website has chosen a terrible review to help potential customers make a decision. Saying something about it also matters, as it will hopefully influence future decisions by this website to edit and review their reviews before publishing them.
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Pvp
I like that in this game when my friend stops to loot a corpse of someone we just killed I can stand in front of him with my shield up blocking and block any incoming arrows and most spells from hitting him while he is looting rather than spells and arrows going straight through me to whom ever the enemy is currently targeting.
I like that when I am shooting someone with magic or arrows it takes player skill to hit someone and i have a chance to try to dodge when someone is shooting me.
I like that when I fight I have make an effort to keep target in range, aim correctly and choose the right attack rather than hitting my auto follow command and hit my number keys while the game does all the following for me.
I like that as an older player I can be killed by a newer player. damage gains seem far more incremental than in other games.
PvE
I like that when I find a mob if he can see me he will attack me, usually this means if i can see it, it can see me therefor it will attack me.
I like that when I am looting a mob it takes more time than the Autoloot of some games so that i can be attacked while i am busy if someone is so inclined to attack me.
I like crosshairs
I like to click my mouse to be involved in fighting a mob a little more than running up and hitting auto attack and a few number keys.
Crafting
I like that you NEED crafters, crafting is NEEDED, if you do not loose your stuff to players killing you then you will loose it when it gets beat up too much.
I like that when i craft in town i am still not 100% safe.
I like that someone can kill me while im mining, some of my best Fights have been while my friends and I were mining and someone wanted to came and take our ore.
There is much more that I Like about this game. If you loved UO pretrammel i urge you to try this game.
There are some things I do not know about such as owning a city/ hamlet ,seiging and boating. and there are things that could be improved upon such as mob pathing, ping issues with fightings, etc. But nothing I have experianced so far is game breaking nor does it impair my enjoyment of the game.
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Darkfall == AD&D. OFFICIAL.
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Also the drag-n-drop loot is designed that way on purpose, as is the aim and shoot (or miss if you suck)... try to think before you dismiss such features as failures?
This game is not like wow where the guy with the highest level or best equipment always wins. Here we have 1 person beating 5 others, with pure player skill. Especially group fights requires alot of player skill and group coordination.
The game has:
- Manual aim, no targetting
- Friendly fire, you hurt your enemies and friends alike with your fireballs
- Full loot (risk/reward)
- No fucking instances - they dont belong in a mmorpg. period.
- Sieges with 1000+ people participating
- Directional sounds, you hear when someone is fighting over the hill, so you sneak up there and kill them when they are at a disadvantage.
All these things the reviewer failed to mention. He only spent a few mins in the starter area, and simply lacked the skill or imagination to go any further. Sad..
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Story goes:-
Ed zitron enters game, Ed zitron makes his way to goblins, Ed zitron gets PK'd, Ed zitron rage quits and writes bad review.
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Well, at least Darkfall will attract the "pvp is for manly men" ex-Shadowbane zitfaces. Attract them away from the games the rest of us play, I mean.
Edit: Ppl must learn "you only get one chance to make a first impression" lesson.
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The primary ppl that complain about the game are the ones that get frustrated that the easy button isn't readily available to them. This isn't a game for the casual player. If you plan on playing only 2 or 3 hours a week then you plan on achieveing nothing in this game. Its the MMOs that give you end game players within a week that tend to get boring fast. This reviewer obviously didn't play long enough to get into a big raid or large siege where the side that frantically clicks and hacks and slashes thier way along is the side that loses. The fighting system along with a few of the magic lines definately needs work. And the writer is correct that the ring around the rosey technique works extremely well in a 1 on 1 situation or a 1 on 2 situation but in a larger scale fight(which is what this game is about) the ring around the rosey technique just makes you a little bit of a harder target for archers to pick you off and half the time exposes your back to the archers to do more dmg to you.
In my opinion Advertine should sue for libel cause the writer gives half truths in his article and didn't explore the game or understand its simple mechanics well enough to make such a half cocked article. He is right about the graphics and combat system being flawed but his descriptions of them are not at all what they are like. My guess is that he only played the game for 2 maybe 3 hours then submitted to his company that he "worked" on it for 10+ hours so that he can get paid for something he didn't do.
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------
It certainly does. It's hidden in a folder called "F". Which, funnily enough, is what everyone keeps saying you need to press. Small world, eh?
Truly excellent and another LOL moment in public, so thanks!
Have to say i've had some run-ins with some of the EG regulars, on comments and forums alike but, damn, right now I feel like a blood-brother to each and every one of you.
If anything, this nerd-rage invoked invasion has shown me one, single, truth. Life on EG is positively replete with good sense and intelligence when compared to the mess that is the DF forums.
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I was thinking the same thing. It makes you wonder if all thier other reviews aren't fabricated as well. This review, as I said, hit on a few things but in an inaccurate way. The rest of the article was the opinion of a guy that obviously didn't play the game or explore around in the game for longer then 10-20minutes. Otherwise he would've picked up on the simple things like the hotbar.
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Or the game is in such a shoddy state that it didn't present this information in the correct manner? I don't know, never played it, but from the vids and screenshots ive seen, it looks utter garbage.
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Translation ; i have no fucking clue about anything yet i am egoist enough to think that my opinion has any value.
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Or he somehow completely missed the tutorial and even claimed there wasn't one. Haven't seen any other reviewers having that much difficulty with the interface if they spend any decent amount of time playing the game.
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You know, after gaming for as long as I have, some games come along and just reek of development incompetence. As does Darkfall. Every single vid i've seen of this game makes it look dull and so very, very old. Every. Single. One.
And thats not even mentioning the awful game-engine and animations. I'd be ashamed to have my gaming PC in the same house as DF, let alone run it.
Finally, i'll say just this...
HEOR MY WERDS, 4 IYAM TEH EGOIST!
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And thats not even mentioning the awful game-engine and animations. I'd be ashamed to have my gaming PC in the same house as DF, let alone run it.
Finally, i'll say just this...
HEOR MY WERDS, 4 IYAM TEH EGOIST!
--------------------------
Translation ; i never played the game and have no clue about it , therefore i check video of youtube and think i know enough to judge the game about the crappy quality video i see.
Darkfall is one of the best game i have ever played, and im very happy to know that you will never be in it.
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I don't see why this review is so harsh by comparison.
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[link url=http://forums.darkfallonline.com/showthread .php?p=3344510#post3344510
]http://fo rums.darkfallonline.com/showthr...[/link]
But I guess reviewing games is hard work and he just couldn't muster the strength to give it a chance. But what else can one expect from a guy named Zitron? Sounds like a cheap car.
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AoC is simply 4 points better than DFO. Simple really
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There is a tutorial that pops up when you first log in. In fact it pops up everytime you log in unless you turn it off. So simple things that Ed left out are things that he could've realized if he took 3 minutes to read the tutorial. But you are right the graphics and what not aren't all that great. But if i wanted pretty little pictures and flashy graphics I would've played WoW(which is what some ppl love) but instead I love the pvp aspect that you can kill anyone everywhere at anytime and it keeps you on your feet the whole time you are in game or else you could lose everything you are wearing.
I don't think EG hit the nail on the head this time. In fact I think they missed the nail and hit thier thumb. They did a review on a game that has its bugs for sure but they trashed the game mechanics that they didn't understand not the game mechanics that don't work. The writer's coplaints were all on things that is part of the game not a flaw of the game. The full loot system is suppose to take time to loot a person. If it was insta loot then you would have ppl just lurking around for someone to kill them so they can click on them and insta loot all thier gear. Its more realistic with the time it takes you to pick a person clean...if you just want to get a weapon off your victim then it takes two seconds to click the grave and drag thier weapon over...if you want all thier gear then it will take you more time the more they have.
The flaws that I think the game has is its 1 on 1 fighting system with it being more of a dance then an actual fight but at least its not hack and slash. More or less it comes down to who can run thier character around the fastest that will win a 1 on 1 fight, but the game as a whole isn't focused on 1 on 1 fighting but rather grp fighting in which case archery, magic, and melee tactics all come into play. The games where you just click on a person and you automatically hit them everytime or miss them according to thier defense level is a little old school imo. This game requires you to be able to aim and have some sort of hand eye coordination. The archery and magic system are similar to Oblivion in which you have to arc your arrows for distance shots or lead your target that is running from you with magic. Its not just a highlight the player and hit a button.
Another game flaw I would like to see updated is the scenary graphics they are using a bit outdated graphics engine imo. There are minor tweaks to higher end gear and magics as well as some of the end game features that aren't fully available to players yet but with the short time the game has been up and running no one legitamately should be skilled that high anyway. But most of those flaws, with exception to the graphics, can be easily fixed in a patch here and there just like most MMOs. I wouldn't suggest they fix the flaws all in the same patch since it will cause a shock to the gaming community but spread out.
The flaws that the writer complains about or half the other butt hurt ppl that trash the game are basically ignorance that ppl have towards the game because they don't understand the proper game mechanics. Its much like how ppl cry exploit in games when someone beats them over and over again....they never can grasp the idea that someone is better then them in a video game.
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Everyone is entitled to their opinion, but when it comes to writing reviews, there are some rules to be observed in order to write a good one, regardless of whether you liked the game you reviewed or not. And it's possible to write a good review of a game you didn't like.
Impossible you say? Not at all. Here's link to review of archlord, incidentally an mmo, taken from eurogamers own archive:
[link url=http: //www.eurogamer.net/articles/r_archlord_pc
]http://ww w.eurogamer.net/articles/r_arch...[/link]
Please read it, and note the differences between it and darkfall review. Hopefully it will help to get this discussion back on track.
PS.
It seems that eurogamer put mr. kieron as another darkfall reviewer. Which is good news.
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Darkfall is one of the best game i have ever played, and im very happy to know that you will never be in it.
If this digital turd is one of the best 'game' you have ever played, i'm going to simply assume you were hatched from your cloning chamber only yesterday...
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<a href="http://thenoobzone.b logspot.com/
">http://thenoobzone.b logspot.com/
</a>
My MMO experience goes from...
EQ(5 years)
WoW(2 Years(That I'll never get back))
EVE(6months+)
Age of Conan(8months
)Plus dipping my toes for a few weeks or more at others like...
LOTRO
City of Heroes
Earth and Beyond(Which I actually still miss.)
Plantside(New version type-mmo please, 40k skins would be nice, thank you.)
I'm not planning to be the next Zero Puncuation or anything, it's just nice to chat my opinion, even to an empty space of internet=).
Trev
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]http://im g19.imageshack.us/img19/1433/wa...[/link]
Euro Gamer, You have had WAR declared on you by all the nations of Darkfall,
YOU WILL BE BESIEGED AND YOUR CITIES WILL BE TAKEN FROM YOU IN SHORT AND BLOODY VIOLENCE!
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]http://im g19.imageshack.us/img19/1433/wa...[/link]
THIS
IS
DARKFALL!
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Have you been asleep for the past 24 hours? We have moved past that.
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AD&D pen and paper v.2 (DM and player)
NeverWinter Nights 1 (world creator and player)(2 full years min)
Morrowind
Oblivion
EverQuest 2 (1 full year)
I now currently have almost 2 months and/or about 200 hours playing Darkfall and from day 1 I have thoroughly enjoyed this game and I still have plenty on my plate I want to do.
All the reasons I enjoy this game are actually stated just about everywhere by fans (including AV’s site itself) so I will not repeat them again.
I have plans on canceling my EQ2 account this week which was not an easy choice given how much I have vested into the game.
Being able to purchase the game and getting the game as well as installing etc is in fact a pain HOWEVER, it’s one of the only things that is painful and its also a method that weeds out the lazy anyway.
I am stunted at how some people suggest the graphics are anything other than very very good. Better, I might add, than any current MMO on the market. Period.
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1 day UO (28kb modem made play ... not play)
2 years CoH (Mostly paying the bills as I forgot to cancel)
4 Years WoW (Love at first sight)
3 Years GW (Very Pretty)
6 Months Tabula Rasa (Sadly gone)
Hopefully from Saturday onwards a life long love of DFO...sorry EVE
And what does this list tell you? I don't know but everyone else seemed to be doing it.
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2 hours of Buckaroo
20 minutes of Kerplunk
5.2 hours of Monopoly
7 minutes of Operation
2 days, 10 hours of Hungry Hungry Hippos
I think this qualifies me to say that Darkfall is the best game ever made and it has the best graphics of any game ever I have ever seen. Period. Bar none. And if you don't agree then you are clearly some manner of cretin.
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Mum said it was a waste of money...I still feel the pain.
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http://www .youtube.com/watch?v=_OGRe1ZJt3g
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The graphics are so great that it handles 15k+ online at the same time and sieges with 1000+ players EVEN with manual aim, collision detection and friendly fire. That is a MASSIVE feat. When I told people about this game when I was in beta they said it was impossible to have more than 50 people fights in a game like this.
Wtf are you people comparing this with, oblivion 1-person player game? Or aoc that lags to shit with 20 people in one area?
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I'm comparing it to Meridian 59 and Meridian 59 won.
Word up, hardstyle! \o/
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So if anything the developer of Darkfall Online could be pulling the same deceptive marketing scheme like the developer of Sacred did.
Also, the developer of Sacred nitpicked some minor error in the review and blown it out of proportion to aid their smear campaign against Gamespot. They created bunch of forum aliases to repeat the same smear. So the warning is that be doubtful of many of these posts that aid the developer's smear campaign. In all likelihood, they're mostly posted by the developer's own PR staff and their mindless forum drones.
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A Review of Eurogamer.net's Review of Darkfall
As reviews go, you run across good reviews and bad reviews. Sometimes, reviews don't seem to mesh with your own opinion and yet the reviewer has this skill to make you at least understand where he is coming from. Then, you stumble upon a review where everything about it reeks of bias. Case in point, Eurogamer.net's review of Darkfall, located here: [link url=http://www.eurogamer.net/articles/darkfall-online-review
]http://ww w.eurogamer.net/articles/darkfa...[/link]
From the get go, with comments like "But nevertheless, a job is a job, and play I must," you get the impression that the reviewer had preconceived notions that he wouldn't be enjoying the game he is about to review. From there, it's only a downward spiral of why he hates this or that design mechanic or gameplay element.
As this reviewer goes on and on about this flaw or that flaw, every single one of these 'flaws' appear to be originated in one's own favorited gameplay. For some, it'd seem that they would quickly get the impression that this reviewer already has their own opinion of how gameplay should work in an MMO and if anything deviated from this, that it is automatically labeled as terrible and thus deserves a terrible score.
Further comments, such as "And so hit those bloody things I did, not enjoying one second of it," quickly makes you realize the absurd level of bias this particular reviewer brought to the table, while reviewing the game. His comments, before this, such as "On further questioning, this was revealed to mean keep banging your head against the same goblins until you can reliably hit something bigger," would make many people understand why he so quickly goes into the game with a grudge. Things are simply not handed to him as they are in games like LoTRO or WoW, which he obviously enjoyed very much since he gloats about them a few times throughout the article.
In one breath, he slams the idea that it takes time to skill up but in another breath, he becomes an expert in the entire system. So much so that he can make comments such as this "You see, everything in Darkfall is based on attrition. You slowly but surely gain stats in everything as you do it, ranging from running to wood-chopping to sword-fighting to spell-casting. This sounds as if it would make for an incredibly individual and adaptable experience, but the lacklustre presentation of the game melds with the tortoise-slow skill-up speed to make the experience quintessentially painful."
Comments such as that should make most readers realize that this particular reviewer went into a game, which rewards you over time and not instantly, wanting to be rewarded instantly and in the manner that WoW and LoTRO rewards you. That, in itself, should tell many people that this reviewer has a completely bias, and thus unfair, perspective of the game from the get go.
But, this particular comment takes the cake:
"Sadly, this is only the tip of the iceberg of Darkfall's problems. The developers have taken the classic stance when faced with the echoing cries of you barely have any content, and claim that the core of Darkfall is clan warfare. Players can build camp and towns, and fight each other in epic wars. This is, as you can probably imagine from the screenshots, rather more underwhelming and frustrating than the hyperbole would have you believe."
Throughout the years, everyone understood that Darkfall was going to be about the guild warfares, the town vs. town battles, the epic battles between the players. And, in light of all that, he completely dismisses the most important feature of Darkfall, as if it was meaningless and has no real relevence. A feature that, even if you played the game for ten hours, you couldn't really appreciate or participate in. A feature, which is the primary selling point of the game.
This would be akind to if I played Magic:The Gathering, bought the cards and even traded between players, but yet never played the game itself and decided to review it. My point here is that is the primary feature, the best feature of Darkfall, and he never even participated in it.
"I genuinely wish that this was a case of me not getting what Darkfall is trying to do" is another comment that this reviewer makes. And yet, as evidence by his own review, his own comments that you can see he never truly got what Darkfall is trying to do because he never participated in the main features of the game.
Why didn't we hear him go into detail about clan vs. clan warfare, these player made cities, or even ships and the combat you can do while sailing on ships? All the comments about this game is wrapped around what LoTRO, WoW or even Everquest did, but never mentions that Darkfall was never trying to be like those games.
To further allude to how terribly bad this review is, have a look at this comment:
"While other MMOs have relied on their players to fill in the content to an extent - Star Wars Galaxies being the most notable example - few have abused the sandbox mentality so readily as Aventurine. It's the emperor's new clothes of 2009: such a marvellous game that only an idiot wouldn't realise the beauty of the gaping holes in its content, its wonky control system, and its seemingly decade-old engine."
This comment simply cements the case that this reviewer tried to pass something off, that was atrocious at best, as some kind of professional journalism. It doesn't help his case at all that he didn't participate in the sandbox features, but he also commented that the game had a seemingly decade-old engine. The same engine that has managed to bring player made towns, clan vs. clan warfare on large scales, in a seamless environment. Something that neither Warhammer or Age of Conan managed to do.
Ultimately, he wraps the game up with this comment:
"Even if you were so inclined to take part in this painful experience, it's rather difficult to actually buy it. The subscription page is buried within the forums, apparently hidden from public view in the hopes that internet loud-mouths would leave it well alone (the few Darkfall servers Adventurine is running have been mystifyingly over-subscribed). In fact, the only clear description I could find was from an external site that linked to the subscription page - which was not available through the official site. We'll spare you the link. Use your credit card at your peril."
Throughout the whole review, this is the only part that he writes that has any credibility or legs to stand on. It makes me wonder if his whole opinion of the game was really wrapped around this argument, one that alot of people who like to rant about the game falls on once all other points of their rant are called out and easily dismissed.
Never in my life have I read a supposedly professional review by a supposedly professional reviewer, reek of such unprofessional, bias angles and lack of true depth or incite. One can easily get the impression that the reviewer never truly gave the game a shot nor did he enter into the review with a fair and balanced attitude. Instead, I have the impression that his mind was already made up before he set foot into the world of Agon.
For this, I must give the review a 2/10. Although it was remotely entertaining at best, it ultimately failed on many levels to be of any worth and felt more like a rant than a review.
Final Score: 2/10
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Enough said.
Darkfall is a great game, the best pvp MMO out there, and I don't regret buying it one bit.
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erofailz
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[link url=ht tp://img14.imageshack.us/img14/6721/78176093.jpg
]http://im g14.imageshack.us/img14/6721/78...[/link]
If you dig some names on that list.. like Goons or Sturmgrenadier or KDS you will see that those are huge guilds with thousands of players.. guilds that are old and representative for the MMO comunity.
Those guilds ARE the customers of the MMO market. They can rise a mmo from ground (DF) or slam it deep into the ground (AOC and WAR)
You may wonder what those guilds found in DF. well the same they found in Eve. They found the tools they needed to "live" inside that game. They actually play the "guild's game" not the game developers made. That game is just a tool for the Guild Officers to offer content for their members..
When the MMO developers will understand this.. and they will not think about copying WoW maybe they will have a chance to win our respect. All they hear and see is 12 millions customers.. wow thats a lot of money... lets do something similar
Breaking News.. 80 % of those numbers (if acurate) are in Asia .. Try and be nr 1 the Asian market lol.
For your next guy to review the game.. tell him to go to Rubayat..its a warzone in the last days.. he will find out why we all like this unfinished game.
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That's nice
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recession god will deal with you
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So you want a man to lose his job because he forgot to mention parts of the game?
You should be ashamed of yourself.
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Any clown can write a review or post in forums. We usually hope professional websites sort through those clowns. Obviously Eurogamer didnt.
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Those guilds ARE the customers of the MMO market. They can rise a mmo from ground (DF) or slam it deep into the ground (AOC and WAR)"
Holy crap, it's been a while since I saw such levels of unwarranted self-importance.
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Yes, one must always attack, that's the hardstyle living right there! Your awesome strategy will attract several tens of.. tens of.. players. I'm sure!
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How long can you keep up your massive nerd-rage before having a fit and bleeding from the ears? WAR ON EUROGAMER indeed.
You idiots do realise that by signing up and constantly visiting the site you're helping to improve their ads and ranking. It's no surprise they're doing another review of the game, traffic must have shot through the roof since the Darkfall mouth-breathers spazzed out and shit themselves in fury.
It is very entertaining though, so thanks for that.
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You are at least as much idiot as you pretend we are, EG is the one making buzz about Darkfall, not us players about EG.
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while i was reading other posts there load of bulshit like "this is pvp sand box game,and dude who done review played only pve" and that crap,how the hell game could be good if it fails at basics lol
Darkfail fanbois are even worst then WoW ones...
And now Darkfailers came that low to "cheking" Eurogamers accs to prove that eurogamer is wrong..
Fact is that game was deving like 10 years and still looks terrible,gameplay sucs and its bugged like hell,you can only clean ass with it.
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EG themselves are posting hundreds of moronic comments and making stupid YouTube videos and declaring WAR ON EUROGAMER? Are you sure about that?
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Were that the truth the thread would not be so long. Had you stated your case and moved along we would not have felt the need to take the piss.
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And what a lovely circle jerk it was.
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Oh yes we would. The first posts were factual and construclive, for the most part. That didn't stop the equally rabid EG defense force to froth from their mouths.
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1. If the server logs are correct then it sounds like the reviewer played this for barely a few hours including taking photos which clearly is unacceptable.
2. Every comment from someone supporting the game has been that its for the 'hardcore gamer'. Well thats not really a justification if the flaws are all true really, PVP MMO is not the same as PVP FPS given the huge discreprancy in time and dedication. If your constantly killed then wheres the fun in that?
Summary is it still sounds crap but deciding after a few hours smacks of a lack of professionalism to me.
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More, anti-fucktard lolforce.
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You aren't allowed a free trial. The game is that good they don't even need customers. How awesome is that? :/
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I'd vote for forming a clan called "2/10" and we'd hold regular picnics in which we'd quote Ed's review.
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How can a professional reviewer miss things like you can hotbar your weapons to switch beetwen them in -1sec or miss the tutorial or the autorun key(Bloq/Num, same key in most games like EQ1) ??
I figured it out in less than 10 secs when started playing Darkfall.
Did he spend more than 10 secs of play to write the review?
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Wether you think the game is any good or not is pointless if you are not carrying out a proper review.
I know for sure my first two days in darkfall were awful, is a very steep learning curve, but after 4 weeks I'm loving it and still on that steep learning curve. Finally a game that doesnt hand it to you on a plate.
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I act surprised.
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I'm off down the shop to buy some more solid gold bog seats.
Keep on ragin'
-Rodger Eurogamer
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You guys represent the carebears. That is my opinion. I played MMO's since 1999 starting with Asheron's Call (Darktide server). Since, i've been looking for another game that will reach the same thriill that AC gave me while pvping. Darkfall was the first one that delivered in all these years.
If you guys want safe places to hunt, no risk while gathering, thousands of quests that no1 will ever complete and books of lore please go review WOW or other carebear game out there. This review is a disgrace to any game reviewer out there. The game is build for HARDCORE PVPERS ! that is for people that don't give a shit about ur mobs or kills, about griefing, about swearing and offensive language. These people in DF represent the most hardcore bunch of players, these are the rogues that kept killing carebares in wow, the assasins and infiltrators in DAoC and all the other players that killed ur sorry carebear characters in all those nice and comfortable games out there.
The game is not perfect, i admit that , a 7/10 score would be more fit imo, it has A LOT of potential and it grows day by day. Sure it need polish but what game did not need any at the start?
In short to any of you reading this: If you like WoW or any game structured like that, with no big penalties on dieing, with nice and long raiding hours in instanced dungeons, PLEASE RESTRAIN on playing this game. If you like to kill anybody just because u don;t like his face, u don;t complain about losing all ur gear, you are keen into guild warfare then this is ur game.
Oh and most important, in all the other games out there there is no true meaning of respect. In here u have to earn it hard way, out there on the battlefield, not in a dungeaon killing AI mobs.
Cya and thank you for reading.
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Well, fuck off then.
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3/10 would have been more appropriate.
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Keep bringing those hits, the collective EG cyber-erection grows with ever bitter tear shed.
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Maybe we need to thank Ed later for this review, hes doing terrible damage to EG reputation...
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Please, stop it with the hardcore-ness. You've managed to unite people who bitch daily about which console is better, for crying out loud.
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You don't need 5-10 seconds to change a weapon. You hotbar the weapon by dragging it there. Hit the number of the weapon on your keyboard and changed it is. Takes no longer than a second. How somebody is writing game reviews who's obviously not able to find out about BASIC gameplay within some hours is beyond me.
To everyone his opinion about the rest of the game, but his article is full of mistakes about gameplay. One should find out such things if one's not a complete noob to mmo's.
go back to wow carebear
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Only the ones that actually have content.
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Well done. You make the entire bunch of people playing Darkfall sound like a bunch of utter utter cunts. I'm sure the players of every other MMO out there must be realy pleased that Darkfall has sucked up all the tards and made their game a nicer place to be.
In short, you fail.
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They already have more buyers than their server can support. They're selling new accounts as fast as they can get their server to handle more but store gets always sold out. Now why should they waste their server capacity to allow those who just want to check out and may or may not stay instead of letting those who already know they want the game and are more likely to stay to pay for it?
I think AV would be wise to introduce a free trial at some point. When they're not sold out all the time anymore.
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I've only read this page, but it made for a funny couple of minutes. And I've learned that some people that play mmos think that calling someone a carebear is a cutting insult. Bizarre.
"How can a professional reviewer miss things like you can hotbar your weapons to switch beetwen them in -1sec or miss the tutorial or the autorun key(Bloq/Num, same key in most games like EQ1) ?? "
Because the game is badly designed perhaps?
"These people in DF represent the most hardcore bunch of players, these are the rogues that kept killing carebares in wow, the assasins and infiltrators in DAoC and all the other players that killed ur sorry carebear characters in all those nice and comfortable games out there"
THAT is extremely funny.
I can recommend putting cactus stalks in your pillow case at night. It costs $0 per month and will also prove how manly you are to the rest of the not-caring world.
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Fair enough is the review wasn't up to par. Either the reviewer missed the picture when it comes to what fans of this game want (though surely the point of a review is to inform people not ALREADY playing the game, and it sounds like everyone on the planet who likes this game is already playing it). Or maybe the reviewer was just a bit crap.
Who cares? Its nopt like someone handed your mum a hand grenade. There is absolutely NOTHING even slightly adult or mature about getting so worked up over someone saying they thought your only love was not their bag. Some people clearly love this game, but undeniably for others the experience of play is like having hot needles stuck in their eyes. People have different opinions, that is life. Clearly dealing with real life is a novelty for some, but I can only suggest those few return to the game that gives them such joy and stop worrying what anyone else thinks.
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Speaking only for myself here. I won't consider myself a fanboy, but I do hope Darkfall will succeed. Since I do value EG's opinions highly the score came as an absolute shock to me. I've played the game, not much, but enough to know that it doesn't come close to a 2/10 (went into details earlier, won't repeat).
Sure, it's an opinion, but it's supposed to be a professional opinion, and it's currently the only one on metacritic. If I hadn't played it myself, I'd probably believe it. So there's the rub: I see a professional, well respected gaming site completely slaughtering a decent game made by a small, dedicated team of indie developers. With a review that's not up to scratch by a long shot. And without any other, more balanced reviews around the web to make up for it.
Oh, btw: Not defending anyone in this thread, merely explaining my own position, and pretending someone's interested.
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Best post of the day
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Why do people keep mentioning this as if it is relevant?
It doesn't matter whether they are a small team or a big team, they're offering a product up for public consumption and charging money, so they need to expect and accept criticism. They could be mature and professional about it, or act like the Darkfall community and cry bitter nerd tears.
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If they were really truely hardcore, they'd be down their local boxing/kickboxing club punching actual real-life people. In the face. Anything else is just farting around on a computer, and whilst it maybe fun, it's never EVER hardcore. Anyone who says otherwise needs to be kicked in the head until they stop moving.
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If you don't consider it to be relevant, fair enough. I do, but not in the sense that they deserve any special favours because of it. However, publishing unfair reviews (and I consider this an unfair review), while it shouldn't happen in general, is more damaging to small teams than big ones. Even if you do not agree with my stance on the review, I hope you do agree on this sentiment.
I'll repeat that I'm NOT saying I think indie teams deserve a better score than others for being indie.
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Or better yet, not sitting on the Internet - the etherial universe over which they are self-proclaimed MASTERS - whining like little girls about somebody not liking their grotty little game. Funny how they keep saying their all into this whole every man for himself HARDSTYLE of life yet they can't handle any form of criticism.
That's because they're socially inept, illiterate little dweebs whose only "successes" come from beating up other pencil-necks in their sad little virtual world and then making videos about it that proclaim how HARDCORE and BRUTAL they all are because they managed to take their hands off their microdicks long enough to click the mouse more rapidly than some other kenk who was probably too busy thinking about his own little grubby cockfest with the cast of '300' to notice they were there.
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lmao.
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You don't need to do combat sports to be hardcore PvPer. Also that has nothing to do with someone giving wrong information about game in "professional review". Which is whole point of DFO community getting in such a rage. Whole hardcore vs. carebear and game vs. game bullshit is totally irrelevant to fact that guy didn't even learn simplest basics of playing the game and is saying gamepley (he never learned) isn't working.
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after playing 60 days....
enjoy...
http://ww w.mmorpg.com/blogs/Paragus1/372...
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It doesn't matter whether they are a small team or a big team, they're offering a product up for public consumption and charging money, so they need to expect and accept criticism."
Very true.
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I could not agree more. Don't understand why so many people are raging about something which is, in the scale of things, so insignificant.
It's funny because you usually expect to see this level of childish vitriol in a console thread. I still remember MSG4 *shudder*.
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So, what you're saying is that DF is full of the kind of sociopathic sub-human detritus that I wouldn't piss on if they were on fire? Sounds jolly.
@captain_fraggle I'm mystified why you think that 9 hours of play (if that is even true) is defensible as a review for an MMO. MMO's take weeks to get into.
Listen to yourself. You're suggesting that if someone plays a game for 9 hours and hates it, what they really need to do is play it longer. Play it for weeks in fact, thats when it becomes fun. Are you insane? Why the hell should we sit through even 2 hours of bad gameplay? It's a game for goodness sake, it serves no pupose other than entertainment, if it's not entertaining for the first 9 hours it's failed.
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Can't really expect much better from people that play MMOs thinking they're even REMOTELY competitive games at their core. You'd think Darkfall was the Counter-Strike of the MMO world the way they talk about it. I'm guessing they're mostly just raged up WOW failures that couldn't break 2k rating in arena.
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ok he dont like df and he give 2/10....why not?
BUT A PREVIEW FROM A BIG PAGE SHOULNT BE THAT FU**ING PUBLISHED BY 1 PERSON, WHICH SPEAK FOR A LARGE COMMUNITY?
u know what that means? cause 1 person dont like df, other read that, believe tha, and never buy (and maybe they would like, but because not very good informations they miss the game...)
understand what i mean? he can say df is 2/10 for him, but than he should write ITS A 2/10 JUST PERSONALLY FOR ME....
damn... what a.... i mean hello? god... what a disaster here...
i understand the angry df comunity... and there are haters (they are are in every game) but a person let write such a crap to a whole community... please that cant be serious...
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I suppose I am saying that critisism is all well and good, but the level of vitriol in this thread is unfounded. It says more about the mental state of some of the posters than the actual issue at hand.
@Ergates_Antius
I'm pretty sure you'll find "hardcore" is not that specifically defined a term, such that actual physical bashing is a mandatory part of the deal.
@zanmantou
That seems to be a pretty good commentary. For the most part I had no idea what he was going on about (and so can't possibly judge the objectivity), but the level of detail was apparent.
There is a difference between a review for the mainstream and a blog targetted at existing players. I'm not saying a review should not be accurrate, but the level of details needs to be carefully balanced so as not to bore readers who aren't already concined.
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Not a word of it. Did you run your post through Babelfish or something?
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its not the sense to write in perfect english, its enough if u get me or what i mean..
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A shame that Eurogamer throw their credibility out the window by asking such a retarded ass clown to write a review. It's the worst amateurish crap I have ever witnessed on this site. The review is so blatantly full of errors, misconceptions and plain lies. I'm not saying that darkfall is a great game, I am not playing it after beta... but it sure as hell is a disgrace to post a review that is completely false.
Eurogamer, get your finger out of your rear end, contact aventurine and have a look at their logs. Then when done, make sure that the bloody fool never writes another review ever again.
Or is the reason for the review based on the lack of money aventurine have paid for ads here on your site?
Clean your shit up... you are dirty and smell like dogs droppings!
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The game isn't badly designed just the reviewer doesn't know how to properly play a MMO. The hotbar and basically everything you need to know to get started is in a tutorial that pops up every single time you log in unless you deactivate it.
Hell I guess I could say the same thing about WoW and how horrible it is. I played about 2 hours of the 10 day free trial of that piece of shit of an MMO and couldn't figure out anything in it. I just couldn't fathom why I wasn't allowed to kill the dark elf that was dancing non-stop for over an hour in front of me. It was just a teribad experience for me and I think I will write up a 2 page review about it and how horrible it was for me and should sue Blizzard for the 2 hours of my life that I will never get back.
Its funny how everyone that is defending Darkfall here is automatically a fanboi instead of a gamer or an actual person that plays and understands the game. When they patched a few things out of Darkfall to make it less WoW-ish and more pvp-ish there were cries and screams going out all over the Darkfall forums of how they ruined the game. Fact is Darkfall is a pvp sieging game not a hand holding, questing, lets go make a youtube video( http://ww w.youtube.com/watch?v=SOp4d_NKu... ) of naked dancining elves type game. If that is what yo like then go play that don't come here to bash a game that you obviously don't understand and for some(the reviewer included) have never played.
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A certain Mr Gillen tries out every feature of Darkfall. Gets to the point where he needs to join a clan. But oh no! All the players have proven to be idiots. What to do, what to do...
This certain Mr Gillen decides to create his OWN clan. And to prove his time spent playing, he names it EUROGAMER NET so that it may easily be found on the server logs.
20 minutes later Mr Gillen finishes writing his review.
"The community for this game is so inbred that outsiders are immediately felt to feel uncomfortable. Something about the entire population declaring war against a single person is just silly. Also, the game is shit. 1/10."
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I played WoW for about 2 hours and hated it to the point where if I had a gun I would kill every single developer of that god awful piece of shit game, but I didn't run out and make a review of it I just stopped playing it. I didn't go out and tell everyone I know or that would listen to me not to play the game. I simply stopped playing the game. I have noticed that the ppl that dont like Darkfall make it thier mission to make ppl stop playing it, or the make it thier goal for the day to let as many ppl as they can know how they feel about the game. If you don't like the game then don't play the game its that simple. I could write a 2347892389423894723984239842789 page review about why ppl shouldn't play WoW and how terrible of an MMO it is but, eh, its my opinion and no one needs to listen to it. But the difference here is that Ed is a professional and thusly must be bound by different rules. Every single thing he bashed in his review could've been learned in day 1 of how it works. If he didn't like the drag and drop looting method then oh well. I for one like it cause its more realistic...you shouldn't be able to loot your victim in 2 seconds if he is loaded with armor and still be able to right off another enemy. If you take the time to bend over to loot someone of thier treasures then you leave yourself exposed to getting attacked. If you don't like it then don't play it. In Ed's case he was sent out to give an unbiased review of a video game in which he failed miserably at doing. You can see that in what he wrote and how he wrote it. Not only were all of his observations dead wrong but they were misguided as well. Even a 1 day old newbie player could see that and then to top it all off he posted it on a gaming website and had his editors backing him up without them doing any research themselves which even further tarnishes this website.
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HARDSTYLE PWNAGE!
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]http://ww w.mmorpg.com/blogs.cfm?isapi_re...[/link]
That's a much more accurate review.
Eurogamer gave Warhammer a much higher score, but that game is about as exciting as watching paint dry. Darkfall is indeed a much better game than Warhammer.
Fix your crap Eurogamer...
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Ladies and gentlemen, this is the kind of person who plays Darkfall.
I think this - and the other statements made by the game's fanbase - have done more damage to the game's credibility than Ed's review ever could.
Seek help.
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and what u wrote is just a sentences from u, not from a df player, so you just guess that...
and dont say all df player are the same, if 1 or 2 wrote something :>
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and what u wrote is just a sentences from u, not from a df player, so you just guess that...
and dont say all df player are the same, if 1 or 2 wrote something :>
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No, this is some emotionally-stunted little troll posting comments from his grothole between bouts of masturbating and "PWNING NUBS" in his shitty little game.
And it's a direct quote from a DF player. Look at it. It's right up there. Scroll up to the post by "Captain Shaggy" and you'll see it there in black and white.
The DF community do enough to make themselves a laughing stock without any of us saying a word.
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but i have to say i like the df community... as i was ingame, and ask for help, i never waited more than a few seconds and there were help... yeah for sure its a hard life in df, actually i was killed 10 times and have 0 kills
there are people which like the game, and other dont like...
but its not right that come people which dont like the game and talk thaaaat baaaaad about the game... so this all was started by this nice writer here
so i mean that personally...
as i said... all that here is sad
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You see, deep down I harbour a desire to spend an entire week locked in a dark room without bathing, wallowing in my own filth as I simultaneously masturbate and play shitty MMOs in a vague attempt to find SOMETHING in life I don't actually suck at, something I could use to vent all my rage at the world and how unfair it is, a game that would let me channel all that built up self-loathing and rage into something more... well, "meaningful" is perhaps too strong a word, but something close to that. Because even wasting my time playing a shitty game against a bunch of losers with psychotic tendancies and then bragging about how HARDSTYLE and TOUGH it is because it's badly designed, looks like shit and plays like balls, all that is better than what I have right now.
I do so with I were HARDSTYLE, but alas, I don't think I'll ever even come close to reaching that level of worthlessness.
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And nothing of value was lost.
Look, if you put something up for review, you will get good ones, and you will get bad ones. In the end, it usually evens out, but if you can't take even one bad review, you have some learning to do, and some attitudes to adjust. If you want more positive reviews, MAKE THE FUCKING GAME BETTER instead of whining about errors and the unfairness, or being all apologetic about it, or blaming the great review conspiracy.
If a reviewer can't figure out how to put a weapon in the hotbar, your interface sucks. If your tutorial explains this, but people still don't get it, your tutorial sucks! Learn from the mistakes. Make the game better. Stop the fucking whining about pressing the fucking F button.
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No, that would be stupid.
Ease of use and clear functionality is for CAREBEARS!
This game DOES NOT HOLD YOUR HAND! IT IS FOR HARDSTYLE PVPERS ONLY!
IF YOU WANT WELL-DESIGNED GAMES, GO SOMEWHERE ELSE CAREBEAR!!!
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Ow my stomach, must.. stop.. laughing... can't.. breathe... X-D
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Cool your boots. Maybe I should have included a
Perhaps the reviewer was mental, or perhaps the tutorial was badly put together (that would hardly be a first in this business). I was simply raiding the quesion ina slightly cheeky way
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wheras i didn't before.
Just to see if its as bad as it sounds.
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"I played WoW for about 2 hours and hated it to the point where if I had a gun I would kill every single developer of that god awful piece of shit game, but I didn't run out and make a review of it I just stopped playing it. I didn't go out and tell everyone I know or that would listen to me not to play the game"
Oh but come on, a reviewers JOB is to write about the games they like AND the games they don't like. Are you seriously suggesting that magazines and websites should only print reviews of games they enjoy? That is a bit of a change for the entire industry, and not something EG should really be shouldering alone.
@iokthemonkey
Dude, you need to practice what you preach a little bit. You are just as grumpy as any of the more irate DF fans that have posted here. And on the whole Captain_Shaggy has been far more restrained and literate than your good self. If all you have to defend your rage is that you don't play mmos, I would find a better PR agent.
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And all of you Darkfalloideans who are getting aggitated at the EG crowd, are doing it in vein. They just like to fuck with you, no matter if you are rabid and immature in your defense, or wellbehaved and articulate. Just leave it alone or the hounds of this place won't stop chasing you.
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Nah, I'm just doing this to wind them up and watch them get all angry and stuff.
No rage at all here.
But if you think somebody expressing a desire to physically KILL somebody due to not liking their game is "restrained" then I'd hate to see what you think would be overstepping the mark...!
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+1
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Doesn't make you less of an ass
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Give me a few minutes to make a shitty youtube video about it...
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The thing is, yes the review text might have some "inaccuracies", but even the players think he was spot-on with the score.
AND I QUOTE:
Nothing wrong with giving DF a 2/10. It would not be hard to write a reasonable review about the game with 2/10 being the result.
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Way to gloss over my whole post. Those 'inaccuracies' are the whole point. Take the misleading review down or fix it.
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Another user posted this , and its extremely relevant. This review goes against the very statements of intent by this website.
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I think this - and the other statements made by the game's fanbase - have done more damage to the game's credibility than Ed's review ever could.
Seek help.
Oh thank you for proving a point. How everyone that dislikes Darkfall finds yet another way to try to put the game down. Thats my opinion of WoW and if you took me killing everyone as a serious threat then you help prove a point on how ignorant everyone that believes this review truly is. Oh btw I have weapons of mass destruction in my basement its all part of the super secret conspirancy that me and the US government have cooked up to take over Canada.
Troll more imo keep digging for new ways to try to put down a game that you obviously know zip about.
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Everything you said in your post is what every other person who came from the Darkfall forum has said. Except you neglected to mention the use of "F".
Take your misleading post down or fix it.
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Oh, the old "I was joking when I said that" defence.
Well done you!
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Fuh fuh fuh Fail
Fuh fuh fuh Fail
Fuh fuh fuh Fail
Fuh fuh fuh Fail
I wanna gank noobs like they did in UO, please
Mash the ‘f’ shortcut, hardcorestyling cheese (I love it)
If you find grammar taxing then you’ll be ready to start
And remember to bite your lip when Eurogamer breaks your heart
Oh, oh, oh, oh, ohhhh, ohh-oh-e-ohh-oh-oh
Well start a war, we cant spell no morez
Oh, oh, oh, oh, ohhhh, ohh-oh-e-ohh-oh-oh,
Well start a war, we cant spell no morez
Can't play in,
Can't play in
No you can't play in Darkfail
(there’s no sub page)
(there’s no sub page)
Can't play in,
Can't play in
No you can't play in Darkfail
(there’s no sub page)
(there’s no sub page)
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Take your misleading post down or fix it."
Right, everyone from the Darkfall forum who posted here tried to discuss the definition a review and how that pertains to the review. Interesting insight there.
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Agreed. But IMO, the same goes for the review. Insulting people who like the game doesn't really make a review more believable. Oh, and lol @ the two smileys.
Also lol'ed at RedSparrows insult towards the PC master race..
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I am not saying that a magazine should only review games they like but rather games they play. The tutorial explains the hot bar with pretty little pictures and words it out so that a 6 year old could figure it out and even shows you a little animation of a person using the hotbar. Yet the reviewer couldn't figure this part of it out in the 9+ hours that he played? I am more inclined to believe what Tasos said that he only logged 2 hours on the acct and the majority of that was spent in the character creation since in the 22 times they logged in they would create a new player each time. So basically they spend 5.5 minutes each time they logged in and created a new character each time he logged in which probably took up 5minutes each time which would explain why he didn't understand the hotbar cause it takes more then 30 seconds to read the tutorial before logging back out.
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No, they all came in here talking about "bias" and "factual errors" and saying how the game deserves far more than a 2/10. And about needing to press "F". And those are both the people who called this a review and those who thought it was an interview (although how do you interview a game?)
Then you said it didn't deserve more than 2/10. So who is right?
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What's more worrying is having been presented with the facts they are still standing by it. Darkfall logs show the 'reviewer' played for a total of 2 hours spending most of his time in character creation. The 'reviewer' claims he spent 9 hours in game. Even if he is telling the truth 9 hours is nothing in a MMO and it's a disgrace that they are sticking by it without getting a 2nd opinion.
I'm using quote marks round 'reviewer' as I use the word in it's broadest and most generous sense. He sounds to me like a student doing bit-work rather than an industry professional. That might also explain why he didn't play the game before he passed his 'recommendations' on. Re-review it or loose even more credibility is my recommendation.
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Way to try to twist my words there. Maybe you should reread your own quote of me. I said its not hard to write a reasonable review with a result of 2/10. Not that it deserves a 2/10. Nice try though.
Perhaps you'd care to define a review? or how the glaring inaccuracies of this review are ok?
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Don't forget to add shitty animation and sound that makes your head implode and your guts crawl out of your ears. With your extensive knowledge in the subject I also suggest you add an UI that will take approximately 349.13 years to fully understand.
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----
Impenetrable UIs and terrible controls are HARDSTYLE.
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Look it up yourself. There's a dictionary built into Google.
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I was basing it off this, which seems reasonable:
Darkfall Online Review
Review by Ed Zitron
So do you think the opinions provided in a review (or critique) should be based off a knowledge and understanding of whatever is being review? If so, then how is this review ok?
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Ease of use and clear functionality is for CAREBEARS!
This game DOES NOT HOLD YOUR HAND! IT IS FOR HARDSTYLE PVPERS ONLY!
____________________________________
At least you are finally seeing the light.
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----
Mmm, I understand now that the audience has been conned into believing that crappy design and even crappier execution equate to "hardcore gameplay" and "real content."
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I think the main think to bear in mind is for well over a decade we "hardcore" fans have had the "main stream" kicking in our doors and crushing us as a majority and NOW we FINALLY have the developers ear and what do you do? You attack them for it.
THAT DISGUSTS ME!
Frankly Ed FUCK YOU!
It is time this community had a voice and a place to play the game of our choice. If you want to go play care bear land with fluffy bunnys and a one choice track with no choice you have plenty of option.
We Only have one.
DarkFall!
No matter what you say we are going to defend it with all the zeal of a patriot in a revolution. We will claw tooth and nail and gouge out your eyes and attack your better sensibility until YOU and YOUR ATTACKS on US CEASE!
It is fucked up how many battles we have lost in the past Trammel was a hash step into the future! Then one after another our strong holds fell. And Now we have something Now we have dark fall and you cant help but shit on it cause YOU cant COMPETE! That is your failing Not the developers Not the players standing over your corpse laughing .
That Is You Not Being Good Enough To Play Our Game!
GTFO~!
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The NeckBearded One: "It matters more to me than life."
The Transcendent One: "Then die."
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Ed is an experienced games journalist. He's also - I believe - an avid MMO player. As such, he knows what a hotbar is and he knows what they're for.
So why then, if it's so obvious and easy to use, would he deliberately draw attention to it "not being present," knowing full-well that this would be a point identified as incorrect by those playing the game? Why would he lie about features he knew were present and then publish this on a site where he knew the game's audience would correct him?
Are you trying to say that a professional journalist would attempt to destroy his own credibility by making himself look stupid?
If you really do believe that, then please explain why he'd do that, because I'd love to know.
If we as gamers want facts, we read Google. If we want an entertaining review, we read Eurogamer. As has been repeatedly said, the people who want to play this game are already playing it. For the rest of us, we now know that our hard-earned money can go on a game that will provide fun.
I know that bulletpoints of facts and numbers are "hardcore" especially if there are no explanations, in the way that this game is "hardcore" in its sheer lack of... well, everything.
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Yeah but you said it yourself that this game isn't for carebears and its for hardcore pvpers. So at least you get the idea of the game somewhat. Maybe the reviewer was use to handholding questing games and disliked getting ganked.
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That's superb.
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But, it doesn't.
"The last thing we'd consider doing is get someone who knows nothing about the game's history or the genre to try their luck"
Ed Zitron plays MMOs and has reviewed other MMOs. Darkfall is an MMO.
May not have been a very good review, but it doesn't go against their statements of intent.
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Wanting to do PvE or not get ganked doesn't explain why he didn't/couldn't use the hotbar.
Like I say, give me a good reason - and please, no OMG BLIZZAD WOW CAREBARE conspiracy theories - as to why he'd deliberately set himself up to look foolish.
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@Captain_Shaggy: If somone wrote a dismissive review after a couple of hours of pissing about in a starter area you'd have a point. But do you really think that someone is going to hate a game for the first 9 hours then suddenly change thier minds. That's not really finding the hidden gold, thats Stockholm syndrome.
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"Oh, the old "I was joking when I said that" defence.
Well done you! "
Oh come on dude, are you really suggesting that Captain_Shaggy MEANT it when he said he would kill people, and is now trying to pass it off as a joke.
I'm no Lt Columbo, but I deduce that in this case it genuinely was a joke (or perhaps we can write it up as good ol' exageration).
Now you two need to start getting on better, 'cos I bet that DF not withstanding you have all sorts in common. Disagreement and debate is fun, its why we are here. We don't need to dislike each other to take part.
"That Is You Not Being Good Enough To Play Our Game"
Aww, I kind of feel sorry for the dude too. Maybe its the only thing he has got. I mean that sincerely actually.
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I'm no Lt Columbo, but I deduce that in this case it genuinely was a joke (or perhaps we can write it up as good ol' exageration).
----
I dunno, somebody saying, "Ooh, I could have murdered the little bugger" is one thing.
Saying, "I wish I had a gun so I could kill them" is a step too far, IMO.
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Well that is a pretty relative measure of success, and I reckon the good ship EG can deflect that particular iced-gem.
Though I do agree with you, I don't think their reputation will recover in your eyes either. ABANDON SHIP!
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Lol. Man, I didn't even realise there was a line in the sand on this one. I figured that sort of exageration was always measured on a sliding scale.
In fact, surely the further you get along the scale the more obvious the exageration becomes. So if someone said "I want to bugger their eyes with a blunt and rusty bicycle pump... and then do it again", we would kind of know they didn't really mean it (despite it sounding pretty terrifying an act).
Specifically, saying you want to get a gun and shoot someone isn't a step too far. ACTUALLY bashing them on the head with a frying pan WOULD be a step too far. We all know that in internet forums people say all sorts of daft and worked up stuff, so to pretend that perhaps in thise case it was a serious threat is really just pleading ignorance on your part and it doesn't do you any justice.
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Wanting to do PvE or not get ganked doesn't explain why he didn't/couldn't use the hotbar.
Like I say, give me a good reason - and please, no OMG BLIZZAD WOW CAREBARE conspiracy theories - as to why he'd deliberately set himself up to look foolish.
**************************
Here's a reason: Ed is given an asignment to write a review on a new MMO game. Ed's wife gets upset that he isn't giving her any attention lately. So Ed, being a good husband, decides to surprise his wife with a romantic weekend in the country. Ed gets back home on Monday and sees a message from his work. OH NOES he forgot to play the game over the weekend so that he will be able to write an accurate review. So Ed frantically logs into the game creates a toon starts to log into the game and sees a guy with a mohawk. Ed then thinks to himself how cool the mohawk looks so he relogs to create a new toon with a mohawk and logs back in. While reading the tutorial he then sees a dwarf and sees how awsome the little guy looks so he relogs and makes a dwarf. But after logging in he sees a dwarf with a tattoo on his face and, wow, how cool is that. So, guess what, he relogs again and makes a dwarf with a mohawk and a tattoo. By this time its getting really late and Ed's wife is starting to nag him again to come to bed. So he quickly closes the tutorial and starts running around the world ignore the toolbar that defaults on the side of your screen and disregarding the tutorial tips and pictures of how it works. He is frantically spamming screenshots that he cut and pasted into MS paint so that he has proof he was in game and then took a screenshot of a monster's loot to show that he actually killed something.....not knowing that anyone who has played the game would see that the monster inventory he has open is a goblin warrior which is found 20seconds outside of any starter city. Then sometime later after his wife was asleep he awoke to write his review of the game that he really didn't play. Trying frantically to remember what he had done in the game and smiling when he thought of the green haired dwarf with the mohawk and the blue tattoo on his face he started to write. He remembered vividly as the nasty little elf ganked his awsome uber dwarf and how it nearly made him rage log. He remembered that he had no idea how to loot anything because he failed to read the tutorial and instead closed it because he was generating wife aggro. Then he remembered how after killing 2 goblins and running back with his 5 gold and 6 arrow and a wooden shiled how he felt so uber until a guy in scale armor with a drake mount rode him down and stole his precious pixles. And so because he had a bad experience at the hands of the big mean ole nasty pvpers while getting wife aggro irl he decided that since he is on probation for beating his wife a few months ago that he would take out his frustration on the video game that he never actually played.
Is that a good enough reason for you?...
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kangarootoo is actually Patrick Bateman. CONFIRMED.
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Is that a good enough reason for you?...
----
2/10
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"we try hard to avoid talking about games we can't speak knowledgably about...The last thing we'd consider doing is get someone who knows nothing about the game's history..."
Both of these parts are contradicted by the review.
@iokthemonkey
You keep focusing on the hotbar, there's multiple issues with the review.
"Like I say, give me a good reason - and please, no OMG BLIZZAD WOW CAREBARE conspiracy theories - as to why he'd deliberately set himself up to look foolish."
This is your explanation of the misinformation in the review? You're focusing on speculating why its there? The fact is, it is there, and it shouldn't be.
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Wow, with a wife in the backdrop demanding sexual advances I guess Ed isn't at all representative of hardstyle DF players
Sorry DF fans, couldn't let that one pass.
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"If we as gamers want facts, we read Google. If we want an entertaining review, we read Eurogamer."
A review should be based on facts. That's kind of the standard for any serious review in gaming or anywhere.
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This is a fair and important point.
Anyway, home time. Play nicely (and see if you can all crack 1000 posts before tmrw morning).
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Final note, a review can never be based purely on facts. It is a subjective assessment. That is why two reviews are never the same.
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Look, the facts are these:
The game is shit.
The UI is not intuitive.
The tutorial is obviously very easy to miss.
The game is shit.
The graphics are terrible.
The sound is terrible.
The controls are terrible.
Ed Zitron forgot to mention the truly game-breaking bugs.
The game is shit.
Therefore, 2/10. I'd hate to read your idea of a review, though. Sounds dull. Like this game.
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You keep focusing on the hotbar, there's multiple issues with the review.
"Like I say, give me a good reason - and please, no OMG BLIZZAD WOW CAREBARE conspiracy theories - as to why he'd deliberately set himself up to look foolish."
This is your explanation of the misinformation in the review? You're focusing on speculating why its there? The fact is, it is there, and it shouldn't be.
----
If you can move and manage your inventory, why didn't Ed know this? (Although technically you can only run in a straight line.)
If the "use" functionality is so simple, why didn't Ed know this?
If the combat feedback is so tactile, why didn't Ed experience this?
If the combat skill rating isn't used to influence your hit chances, why didn't Ed know this?
And what exactly is it for? And why didn't Ed know this?
The point I'm making is that there seems to be a belief that "Ed is a carebear, ergo he cannot understand the game" and because of that, the review is flawed.
Maybe he doesn't understand the APPEAL, sure, but that doesn't mean he can't see when a game is just plain bad.
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I'm not sure what to say here. Multiple people have confirmed that the tutorial does indeed pop up on your screen. Ed specifically says there is no tutorial. But, you're saying the important part is speculating why he said that? There's no way for us to know why unless he actually responds. Any other speculation would be based on nothing, just guesses, how is that important? Are you trying to say that it doesn't actually pop up?
Or how about the paragraph where he talks about gameplay after the first 10 hours. And now he's stated that he played for 9 hours at most. What's to speculate about there?
Also, i never said it should be purely facts. This review has false information purported as facts.
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You're justifying the false information in the review with the phrase "why didn't Ed know this". It's his job to know the facts for his review. A review is supposed have only truthful information in it. Its his job to make sure the information he's presenting is true. If a reporter writes an article with false information in it, then its his fault for not verifying the facts. Same thing here.
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Colour me biased, by I have this sneaking suspicion if the first nine hours of a game is shit, you're qualified to say that the tenth hour is also going to be shit.
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The game is shit.
The UI is not intuitive.
The tutorial is obviously very easy to miss.
The game is shit.
The graphics are terrible.
The sound is terrible.
The controls are terrible.
Ed Zitron forgot to mention the truly game-breaking bugs.
The game is shit.
Therefore, 2/10. I'd hate to read your idea of a review, though. Sounds dull. Like this game.
*************************************
This obviously from a guy that has never played the game. The tutorial takes up about 75% of your screen when you log in so you can't miss it unless you are a click-a-holic and just click through it but even then the hotbar defaults along the side of your screen. So any gamer would wonder what that hotbar is there for cause its obviously not there for the hell of it.
*************************************
@iokthemonkey: If you can move and manage your inventory, why didn't Ed know this? (Although technically you can only run in a straight line.)
If the "use" functionality is so simple, why didn't Ed know this?
If the combat feedback is so tactile, why didn't Ed experience this?
If the combat skill rating isn't used to influence your hit chances, why didn't Ed know this?
And what exactly is it for? And why didn't Ed know this?
The point I'm making is that there seems to be a belief that "Ed is a carebear, ergo he cannot understand the game" and because of that, the review is flawed.
Maybe he doesn't understand the APPEAL, sure, but that doesn't mean he can't see when a game is just plain bad.
********************************
Here's something new and inventive....maybe he didn't do his job and just tried to half ass it. Why did he half ass it you say? ....Why does anyone half ass anything? maybe he did it because he had a deadline he forgot about, maybe he asked for the project cause he needed the extra money and thought it would be an easy write up about a game but ran out of time. How is it that there are 20k players in the game that have no problem utilizing the simplest of things in the game like the hotbar and the tutorial yet a gamer writer that suposedly has a MMO background and has played other MMOs somehow overlooked? You keep getting hung up on the why this and why that instead of the matter at hand that the actual ppl that have played the game are finding holes in his arguements at every turn. Instead of correcting the issue or trying to counter the accusations EG is allowing the review to stick and keeping it up. Have you ever played the game?
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Absolutely, because in times like these, when companies are trimming fat and cutting back, the first thing Ed must have thought was "I can't be fucking bothered" rather than "Great, glad i'm still working!".
Absolutely.
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"Colour me biased, by I have this sneaking suspicion if the first nine hours of a game is shit, you're qualified to say that the tenth hour is also going to be shit."
You're qualified to speculate that after the 10th hour it sucks. But that is irrelevant since he didn't just speculate. He discussed what the game is like after the 10th hour, implying he played for more than 10 hours.
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How about this one: "and a one choice track with no choice you have plenty of option".
Shakespeare would be proud.
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Erm, actually the Editor's response clearly stated that Ed said he played it for at least 9 hours, NOT 9 hours at most.
And, to be honest, only a retard would write off a game based on one review. Seeing a massive forum thread full of pimpled cock-gobblers who enjoy making shitty youtube videos with Death Metal soundtracks whinge about "carebears" and how "hardcore" they are and trying to say that unintuitive interface, lack of polish, and gamebreaking bugs AFTER TEN YEARS OF DEVELOPMENT are intentional "design choices" in order to actually discourage people from playing the game (yeah, because a developer, especially an indie one, can really afford to alienate potential customers!) - well, THAT just MIGHT put someone off buying a game after realising that these are the people he would have to interact with in order to 'play' this 'game'.
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But the flaw in your excuse for logic, here, is that Ed went into the game with the sole intention of hating it. Why else would he pretend the tutorial didn't take him through the basics, unless he was intending to slag the game off before even starting?
Further to this, why would an established reviewer want to trash his reputation for the sake of a D-list, previously-thought-of-as-vapourware, MMORPG? Short answer? He wouldn't.
This is all nothing more than a low quality game getting a well deserved low-scoring review.
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Absolutely.
Well then Sherlock you explain how he missed somethign that a 2 year old couldn't miss when you log in. The tutorial pops up right in front of you and in fact you can't move while its up. The hotbar defaults at the side of your screen and you start out with starter weapons that most ppl complain are overpowered as it is. So how is it that Ed missed all these things when 20k+ ppl that play the game utilize all these things from day 1? How is it that everyone that plays the game figured all these super secret things out when a game writer couldn't? Wierd....me thinks that maybe Ed fudged a little on his qualifications for his job.
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You're right, I misread that in the editor's response. If he had played for more than 10 hours though, why wouldn't he have said 'at least 10 hours' or if he played for 15 hours 'at least 15 hours'.
That aside "And, to be honest, only a retard would write off a game based on one review" This whole thing isn't about basing one's opinion off this single review. It's about following the appropriate standard for a review: that it only contains truths in it, and if its found to be filled with falsehoods, then edit it or take it down.
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"Why else would he pretend the tutorial didn't take him through the basics, unless he was intending to slag the game off before even starting?
Further to this, why would an established reviewer want to trash his reputation for the sake of a D-list, previously-thought-of-as-vapourware, MMORPG? Short answer? He wouldn't. "
Let's start this off real simple:
Did he say there was no tutorial in the review? yes or no
Is there a tutorial in game? yes or no
Is the tutorial a very large screen that automatically pops up when you enter the game? yes or no
You can't dismiss the falsities in this review simply by speculating that he wouldn't want to trash his own career. That's terrible logic.
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Taken from Tasos here: [link url=http://forums.darkfallonline.com/showthread .php?p=3353096#post3353096
]http://fo rums.darkfallonline.com/showthr...[/link]
Yeah, looks like a "real" review by someone who "wasn't biased at all". *EYEROLL*
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That was unexpected.
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Did he say there was no tutorial in the review? yes or no
Is there a tutorial in game? yes or no
Is the tutorial a very large screen that automatically pops up when you enter the game? yes or no
You can't dismiss the falsities in this review simply by speculating that he wouldn't want to trash his own career. That's terrible logic.
Bollocks, my logic is not terrible. Your entire argument teeters on him going into the game to hate it, from the offset, and then purposefully lie about his experiences in-game when he fully knows theres a community behind it .
Established journalists do not put themselves into the public eye, knowing a community will scrutinize his review, and lie about everything.
For fucks sakes man, get a grip and listen to what you're saying! This guy isn't a fucking blogger, he's a professional who uses this work for income. The merest hint that he tries to blag his way through games reviews, after not making any effort to play them, would get him blacklisted from potential employers. And all for what? Because of a personal vendetta against Darkfall?
Here's some truth for ya. Darkfall isn't fucking worth that. Not one bit.
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Give me a few minutes to make a shitty youtube video about it... "
n1, cheeky bastard =)
@ Kasmos
That's really entertaining. Hillarious!
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So, in many regards, Tasos has not only just shown his earlier statement to be an outright lie, but has also just provided further evidence backing up Eds comments about it being a horrendously frustrating playing experience.
Own goal.
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My entire argument is based off facts first. That's how it works first you examine the facts, then you start speculating. So any speculation should come after accepting that he said there was no tutorial and there was.
Yes generally speaking a review should check their facts because it is their ass on the line. And here we have an example of what happens when ya mess up. You're trying to defend this guy with zero evidence to back it up, just saying "why would he do that" even with the facts right there in front of you. Are you contesting the facts? Maybe we should clear that up first?
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Taken from Tasos here: [link url=http://fo rums.darkfallonline.com/showthr...
]http://fo rums.darkfallonline.com/showthr...[/link]
Yeah, looks like a "real" review by someone who "wasn't biased at all". *EYEROLL*
If any of that is truth it tells me one, single, thing. Darkfall fails, at every level, to correctly introduce a new player to the game.
If he genuinely didn't know how to cast a spell, 1 hour into the game, then I would suggest its the game at fault, not him, and that speaks volumes about its quality.
Also, if Darkfall is the bestest game ever in the world, where are all the other reviews? Metacritic only shows EGs review, with a user rating of 6.6, so why hasn't the game been reviewed by other sites yet? Could it be that the publisher is scared to death of the slagging it will get? Was EG a 'test review'?
Review #2 will be a very, very, very interesting read.
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Now, if he was actually concerned about receiving an honest, unbiased review, why has he just opened himself up for potential accusations of bribery?
Sorry, but someting is starting to become very fishy over at Aventurine.
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A asks a question, such as "What time is it?"
B replies "10:20 am"
Three million replies then appear all stating the factual errors in the statement and declaring war against B and his bias.
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What the heck are you talking about? Tasos originally stated the guy spent less than 2 hours playing the game. Now he's saying "Ed Zitron spent 2 hours 33 minutes logged in the game and the character creator." Do the math. The difference between those 2 times is the amount of time spent in the character creator.
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To me, being logged into the game does not necessarily mean you are logged into the world, rather that you have signed into your account. You could be sitting on a character creation screen for 2 hours, but you are still logged into the game. If I have my interpretation wrong and yours is correct, then fair enough - I will admit I am wrong. But this isn't clearly specified either way. You say Tomarto I say Tomayto, etc.
My second post still stands though.
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To be honest, seems like both companies are thriving off this. Eurogamer is getting extra hits on their site, and DF is being noticed by more people than before, for better and for worse.
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Yes generally speaking a review should check their facts because it is their ass on the line. And here we have an example of what happens when ya mess up. You're trying to defend this guy with zero evidence to back it up, just saying "why would he do that" even with the facts right there in front of you. Are you contesting the facts? Maybe we should clear that up first?
Irrelevant because, IMO, I feel that it was the game that failed to correctly introduce him and no-one here can say that it wasn't a bug that prevented the tutorial from appearing. Even if it did and even if he then didn't run through it, resulting in him not understanding the controls, etc, then that also speaks volumes about the games usability. I didn't need a tutorial when I first started playing Everquest, so why would it be so crucial (resulting in players not even being able to figure out a fucking hotbar) for one to be in Darkfall?
Your entire argument is based on him being biased against everything that is Darkfall and purposefully lying about key points of the game to give him the ammo to score it 2/10. But if its this easy for Darkfall players and developers to question his findings and easily discredit him in the public eye, what do you think he'd stand to gain from lying?
See, if there was an ulterior motive, I could see your point but there isn't is there?
/presses F
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No, you've done it wrong. It's only F for an NPC, otherwise it's G.
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If any of that is truth it tells me one, single, thing. Darkfall fails, at every level, to correctly introduce a new player to the game.
He must be a completely retarded person then, because I had very little problem (took me about 10 minutes) to figure out how to cast spells and fire arrows, let alone how to equip spells and skills. This guy CAN'T seriously be a real MMO reviewer, can he? Because if he can't figure out the basics that are SHOWN IN A TUTORIAL when you log in, he's fucking mentally retarded.
Put it this way, when the game launched my guild had only 80 of the now 175 people in game. Of those 80, I remember one person having a lot of difficulty figuring out how to do something (it was crafting). Within the first hour, everyone was out killing mobs or PvPing. It's obvious "Ed the reviewer" if a fucking moron who is way too used to having his hand held the entire way.
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I think that a better response, and far more professional, to the EG review would be simply to say "Eurogamer have posted a review on their site. We don't agree with it for several reasons, however we are mature enough not to overreact over one person's stated opinion. However, we are obviously concerned that the review may possibly colour people's perception of the game. As such, we are offering limited free trials for people who wish to see for themselves what Darkfall is like."
With that simple response, instead of the ridiculous sh*tstorm they have allowed this to become (and arguably encouraged - i have noticed that many players on their forums coming close to defending the review have been suspended or banned when, from reading many of them, they were actually very reasonable), Aventurine could have maintained its dignity, professionalism and actually come out of it with a lot more respect.
And while I agree that both sides have probably benefited as companies by the amount of publicity this has generated, I am certain their reputations haven't.
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Put it this way, when the game launched my guild had only 80 of the now 175 people in game. Of those 80, I remember one person having a lot of difficulty figuring out how to do something (it was crafting). Within the first hour, everyone was out killing mobs or PvPing. It's obvious "Ed the reviewer" if a fucking moron who is way too used to having his hand held the entire way .
STEALTH HARDSTYLE ATTACK! STEALTH HARDSTYLE ATTACK!
/Presses G
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Awww, fuck!
2/10
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Ah there it is "no-one here can say that it wasn't a bug that prevented the tutorial from appearing"
Nothing like hypothetical scenarios ftw. Also, chew on this, the guy logged in like 9 times over multiple and this "bug" happened everytime? I haven't seen any complaints about the tutorial being bugged, nor any logs that show'd it had to be fixed. Your bug is possible, but highly unlikely. I'll stick with the facts.
"Your entire argument is based on him being biased against everything that is Darkfall and purposefully lying about key points of the game to give him the ammo to score it 2/10. But if its this easy for Darkfall players and developers to question his findings and easily discredit him in the public eye, what do you think he'd stand to gain from lying? "
I never said any of that garbage, stop making stuff up. The review is filled with false statements about the game. I can't believe you're supporting keeping up a review that presents false information to readers.
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Maybe he was just a great big carebear, eh?
Always preferred Teddy Ruxpin myself. Teddy Ruxpin was HARDCORE. He PWNS carebears any time. He would hit DFOS weakspot for MASSIVE DAMAGE while never dipping below 50% health, and he doesn't need no damn circle strafe to do it either. Press G? Teddy's so hardcore that he can press NumLock and the world trembles.
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I don't AV's response is too much. Simply agreeing to a 2nd interview does not change that the current misleading review is still being presented by EG to readers. They are saying that they support the current review, when its complete garbage.
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I never said any of that garbage, stop making stuff up. The review is filled with false statements about the game.
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Contradictions FTW! So, you didn't say he was lying about key points, but you are saying he made up false statements?
/picard
/golfclap
/joey
/anything else anyone would like to add
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I am not agreeing that the review was flawless, or even particularly well-written. I am simply saying that there was a far more reasonable and measured response that could have been taken by Aventurine and, to be fair to Eurogamer, the Editor has remained neutral on the issue without resorting to making accusations against the other party, nor taking a stance against a reviewer who contributed on a work-for-hire basis.
It remains to be seen as to whether Ed's review ends up being replaced by Kieron's. An alternative strategy to removing Ed's altogether could be to simply remove the score and label it as a "first impression" or "alternative opinion" once Kieron's review is up (and having read Kieron's reviews for a long time, I find it hard to believe that he will be any less scathing, though probably more factually accurate). That way, they won't be seen to be backing down but at the same it will allow Metacritic and Gamesranking to disregard the original score and use Kieron's as a touchstone, while also proving to Aventurine that they are willing to demonstrate goodwill.
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I get the feeling the original review is staying up so that when the next review gives it a 1/10 due to its unfriendly community you at least have a slightly higher-scoring review to fall back on, factual errors et al.
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It's a pity, a real pity.
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What are you babbling about?
"Your entire argument is based on him being biased against everything that is Darkfall and purposefully lying about key points of the game to give him the ammo to score it 2/10. But if its this easy for Darkfall players and developers to question his findings and easily discredit him in the public eye, what do you think he'd stand to gain from lying?"
Show me where I said this. I am not basing my argument off anything other than what is in the article, and what is actually in the game. This speculation crap has all been you guys.
Nice try again though.
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It's a pity, a real pity. "
The hilarious irony in this statement literally made red wine dribble out of my nose.
Oh and by the way, mature adults recognised a long time ago that using the word "faggot", unless you are discussing classic British cookery, only shows you up to be a pathetic excuse for a human being.
Now sod off and go back to being HARDCORE *techno techno techno*
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Carebear? Maybe, but that's neither here nor there. I am questioning his basic problem solving and deductive skills. They are obviously piss poor.
On a side note, I kind of like EG regular's unique version of trolling.
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Hopefully that will happen. Removing the scoring , but leaving the article by Ed sounds a like realistic solution for both parties ( assuming the article is edited for its mistakes).
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I am hardly a forum regular (which you can easily check), though I do follow the forums on a regular basis I hardly ever post.
And I wasn't trolling, simply attempting to be ironic based on the level of commentary displayed by many of the DFO defenders on this site (not aimed at you personally). You have to admit that they are hardly doing any favours for the reputation of their community, and an MMORPG, good or bad, lives or dies on the rep of its fanbase.
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No. World wont tremble. Teddy will have autorun on.
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"lying about key points"
You said
"false statements about the game"
Now funnily enough, these are the same thing. And you just said that they weren't. I suggest re-reading your post just to make sure.
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No. World wont tremble. Teddy will have autorun on.
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Do you realise there's a recession on? I can't just afford to let good wine dribble out of my nose like that! Not to mention the damage it must do to my sinuses.
And maybe you're right, but Teddy is so HARDCORE he will be able to autorun and change direction at the same time. TEDDY RUXPIN FTW!
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No, they're not the same thing.
George Roper (?) said
"lying about key points"
This statements assumes that we know the reason behind why Ed wrote what he did, when we don't.
You said
"false statements about the game"
And here, I leave it neutral, not speculating about it since, there's nothing to base those speculations off of but personal opinions.
stop trolling maybe?
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FFS.
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"A LIE IS A FALSE STATEMENT. "
BUT A FALSE STATEMENT IS NOT AUTOMATICALLY A LIE.
Go look up the definitions.
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EDIT : This page is full of sad trolls, its an invasion.
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Ah, but can Superted circle-strafe without his health dipping below 50%?
Plus did you ever actually WATCH Teddy Ruxpin? That episode where he turned into a mindless monster thing actually scared me as a kid. Seriously, Kids these days can't be properly prepared for life unless they are forced to watch an adorable cartoon created to market a talking teddy toy turning its own mascot into a psychopathic killer. And all before 4pm.
Besides, if we are going to accept that NOCLIP is the UBER HARDCORE PWNGE skill for DFO, then perhaps we should let Big Rigs: Over the Road Racing be considered as contender for L33T PVE SKILLZ
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/runs
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Then my line did exactly what it was supposed to do. It wasn't a serious statement you know.
Although it seems Ed the great seems to have missed this Num Lock thing totally since one of those incorrect statements in review originally pointed out was Ed imagining he had to stop moving for any interaction (including chatting and inventory management). Surprisingly you can do both of those while autorunning.
@all
Other failures of his comprehending game and it's controls are pointed out at page two by Ztruk. Later reposted including explanations how things really are and work. All of those things I knew within one hour of creating my character. I'm no way a game genius or hc-pro gamer. Only a normal person who loves to pvp and wants to do it based on player skill and there was nothing mystical or difficult learning these basics of game (for example hotbar works just like it works in Asheron's Call or Age of Conan or whatever...) Therefore it's almost impossible that this professional game reviewer really played DFO more than few minutes and gave it any real effort without figuring out at least most of those points.
He didn't. Quess what that means...
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What makes you think I didn't mean it to be?
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Sorry, it's just that your previous posts gave me the impression you were pretty "deadpan". Apologies if I got it wrong - being Autistic, I don't have the best skill in the world at recognising the difference between sense of humour/ literal statement.
Your comment was bloody hilarious though.
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Sorry, you got the wrong thread. This is discussing why Teddy Ruxpin is more l33t than carebears, why Superted possibly has the edge over Teddy, and why Big Rigs: Over the Road Racing might just beat them all in terms of PVP PWNGE SKILLZ
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The Darkfall Forms have been breeding a very particular environment over the years. It is known as ForumFall and is very abrasive, chaotic and absurd.
I will admit, I can be a different “internet persona” depending on where I am posting. On ForumFall I tend to be more of an AssHat, more abrasive, more immature. When I am somewhere here, where outsiders are involved I try to be logical, intelligent and literate. When I am on a forum involving a program I work with at my job, I am professional.
What has happened is, all of these “ForumFall internet personas” have spilled over into EG’s comments section because of this review. People aren’t “turning it off” so to speak. This obviously does not look good from the outside.
I will say this. The environment in the actual game is not anything close to what you see on ForumFall (or here). Believe it or not, that is the case. People are normal in-game, they turn it off, the same way you try to stop swearing around your family. The game has one of the best communities of any game I’ve played.
DF players are passionate because they love the game. They may not be expressing themselves in the best way here but the reaction really does speak to the quality of the review and the effort put into it.
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@all
This is offtopic, but I just found a (Semi) serious FAQ of BigRigs...
[link url=http://www.gamefaqs.com/computer/doswin/file/919220/336 37
]http://ww w.gamefaqs.com/computer/doswin/...[/link]
Seriously, WTF?
Anyway, back to topic...
@Ztruk,
While I can just about accept your argument that people present different sides of themselves depending on the situation and might have simply failed to "change gear" when moving to this one in order to post their view, my experience of reading other articles and seeing many screenshots (notably the Peragus articles which many Darkfall players here seem to be holding up as the Holy Grail of Game Reviewing) show an ingame chat littered with profanity, homopohobic insults, racism and unprovoked personal attacks. Now I can perhaps accept that these screenshots were perhaps deliberately chosen specifically for these reasons and are not representative of an average experience in the game, but again I do have to say that the amount of evidence and the reputation of the Darkfall community does, on the whole, seem to precede it.
Now, whether you like hardcore PVP or prefer the more "casual" (seems to be the byword for popular) MMO such as WoW - and for the record I currently play WoW and EVE Online, previously UO, EQ2 and Neocron before them - the reputation of a game is built on the reputation of its players. Community Rep arguably destroyed Neocron due to the sheer hostility of its fanbase towards any newcomers. WoW, while certainly having sections of its community that leave a lot to be desired, generally has a very helpful, friendly community in my experience.
People forget that MMOs are SOCIAL games. If all you have to socialise with are a lot of racist, homophobic, profane and immature players, it doesn't matter how good a game is, it will never be regarded as highly as one produced by a company that nurtures and encourages a mature and friendly community.
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All I can say is if you take some time in WoW to read general chat, you get the same junk. I'd guess those screens you are talking about are from "Race alliance" which is the equivalent of general chat in DF. I never click that tab honestly, for me it's clan, clan alliance, public and trade. As soon as you leave the realm of in game political reach, people "change gears".
I would almost say that the only difference between WoW general and DF general chat is WoW probably has a better system for reporting very explicit and raciest comments. I honestly just ignore general chat in most games, but I woudl argue this isn't a problem unique to DF.
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"This page is full of sad trolls, its an invasion."
Uhm... Yeah, it's an invasion all right, I definitely agree with you there. However, most of the invaders seem to have neckbeards, a pretty low postcount, a strong hate for the review, and a burning love for HARDSTYLE GAMING.
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WoW has something stupid like 13 million ACTIVELY PAYING SUBSCRIBERS. If DFO must be good for having 20k, then WoW must be amazing. Whats good for the goose is good for the gander, as they say.
Also, WoW is *hardly* cutting edge even when it was released back in 2004. However what it is a polished, intuitive, imaginative gameworld with a friendly community and a level of polish and steady content support that put its closest comtitors to shame. While the gameplay may be repetitive, it is fun - and that is what matters. Halo made its name with the mantra of "30 seconds of fun, repeated over and over."
WoW is not perfect, but it did not become the most successful MMO, and arguably most profitable game, period, by being shit.
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http://ww w.mmorpg.com/blogs.cfm?isapi_re...
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That's an awful lot of respect that was lost there, one of the most faithful and loyal readers have now left us in pursuit of a more HARDSTYLE gaming site. And nothing of value was lost.
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"Unbelievably, to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive."
Not true. You can have autorun on while you are chatting or managing your inventory. I don't understand why the author is upset about standing still to loot.
"There are no inventory 'blocks,' and thus your inventory quickly becomes a horrid mess of vague icons left on top of each other. This gets particularly thrilling when you descend into the wonderful world of harvesting, or try to loot something from a corpse in a particularly dangerous area, and find yourself massacred while farting about with a tree for four minutes."
There are no inventory blocks. This is purposeful and most view it positively. It's more fun personally organizing your things than having the computer assign all of your items into blocks. I'm not sure what he is so upset about regarding his massacre at a tree. You don't even have to go outside town to chop trees, so he's pretty stupid if he's getting massacred.
"You have a crosshair, and your hits are dependent on whether or not this crosses the enemy at any given time - like an FPS, except with little to no reference point."
I don't know what the author needs as a reference point for how far he can swing his sword. Does he need a bright green bar that lights up every time he is within range?
"The difference in feedback between a sword hitting or missing is negligible..."
Untrue. If you hit something, there is a loud sound effect, blood sprays in the air, their life goes down, and a message at the bottom tells you what you hit for how much damage.
"Judging the distance that one needs to be at to fight a foe is largely guesswork"
The author is apparently upset that there is no auto target lock which brings you into range, so the player actually has to play the game.
"and, worse still, your combat skills affect how often you actually connect."
No they don't. Combat skills have zero effect on whether you connect. The author apparently just sucks at hitting things and made a faulty assumption.
"(the few Darkfall servers Adventurine is running have been mystifyingly over-subscribed)."
There is only one server, and it's not over-subscribed.
Aside from all of the factual inaccuracies, the author wouldn't like the game anyway because he wants a game with loads of quests, autotargeting, and lore, and that's really not at all what the game is about. Play this game if you seek enjoyment from fighting other players and carving out a piece of the world for yourself by force, not if you want your hand held as you traipse through Candyland collecting fairy dust.
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Funnily enough, a certain game that features that has 500 times more paying subscribers than Darkfall, so the odds of a random visitor to this website wanting to play Darkfall is already pretty slim.
But yeah, it's the factual inaccuracies of the review that's REALLY gonna put people off of trying it.
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Btw EVE was one of MMOs I tested on my quest to find new MMO to play. Played free trial for 14 days and told my bro "No way were going to pay for this piece of shit, it isn't worth any money". But that's my opinion and is based on my preference on my game style and environment. I respect people who like the game even if I can't see what's so good in it. For me DFO is totally different beast. Even if it's somewhat unfinished and still has many problems it's one of the best games I've ever played. And it's getting better all the time cause developers have shown real dedication to fix software and hardware problems fast and balance and tweak gameplay. They've also added some new content but that hasn't been their objective number one yet.
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Seriously, it looks like Stockholm Syndrome to me.
"Yeah, the game crashes a lot, it looks like shit, the animations look like shit, the community is very unfriendly, the interface is crap, it probably deserves 2/10, but I'm having lots of fun, honest! I only get ganked repeatedly every other night now!"
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EDIT : This page is full of sad trolls, its an invasion
Ho ho ho, yes, I'm now a TROLL. A troll of all things. I like to think I bring humour to the proceedings (YES, HUMOUR HAS 2 U'S IN IT) and to think I was saving a song up just for you all. Just proves how little you "people" (and I use the term loosely... "apes" maybe?) can accept those outside your "group".
This is EXACTLY the reason why the Wii is selling so much. You can't get these little bollock knockers in your game without a friend code.
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You are doing more harm to the reputation of Aventurine and your beloved game than any review ever could.
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"But yeah, it's the factual inaccuracies of the review that's REALLY gonna put people off of trying it. "
So your point is that it doesn't matter if a reviewer lies and makes up things to make something look bad because you or the author wouldn't like it anyway. How about some journalistic integrity? How about presenting the facts honestly so people can make up their own minds instead?
Aventurine's logs show the guy is a complete liar because he only spent 2 hours and 33 minutes total logged in, most of the time creating nine different characters. The guy doesn't know a thing about the game so he came up with this awful review to cover his backside. Why would you defend that?
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Guess i'll come back and check in another couple of days...
Well have fun you Darkfail scamps. I'm sure someone is actually reading/cares
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They've gone. There won't be a re-review.
Tacos has basically admitted the game is arse. The war is won.
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Couple that with the fact that the developers are suppressing negative comments on the official forums, and that it looks like this is their first big game ever, which means they aren't very experienced at being publicly rejected or criticized, and you'll soon get the picture of a developer suffering from delusions of grandeur, thinking that getting this bad review removed or discredited at any cost is going to somehow improve the perception of their game.
Given that a lot of people have brought up a lot of glaring errors with this game, I find it hard to believe that this game will get glowing reviews anywhere, and I'm really looking forward to seeing how the developers and the community are going to handle bad reviews across the line. Will they accuse all of them of not being real? Or will they slink back to their grotholes and sulk and cry?
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Comparing the communication of Aventurine (or tasos) and those of Eurogamer, to me at least Aventurine seem to be in the right.
Eurogamer I suspect (as indeed i have said elsewhere) appear now to be just happy that there is traffic going to thier site, and maybe thats the thing. Eurogamer as an ailing website thats losing credibility is happy at the traffic. If Eurogamer had any self respect they would of withdrawn the article and then proceeded with a second review, the fact they allow the original (disputed) review, written by a non staff reviewer to me says they are just milking it for internet traffic. I fear this will eventually backfire on them also.
I want to be clear for me this is not about a low score of darkfall, time will judge it as a game. For me this issue is one of bias, untruths and credibility. When you calm yourself and detach yourself from all the BS I hate to say it but looking at the comments by Eurogamer and Aventurine you cannot help but feel that maybe Aventurine at this time are correct.
Eurogamer appear to be making a stance on the basis of site traffic, they have neither accepted AVenturines offer to send a techie (at AV's expense) to check the diasputed logs, they have not withdrawn the review and they failed in the initial diligence of checking that the reviewer had actually played the game on the two accounts (easily done by speaking with AV when they alerted them to the bad review that was on its way )
I dont mean to come across as a darkfall fanbois, it really is a game that has great potential but is suffering from a diabolical launch (show us games that launch well
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If the logs exist then Tasos would have published them for everyone to see. They're an f-ing computer log, not some massive dwarf statue. You don't need to fly across seas to see it.
Edit: Not that I'm saying I would fly across seas to see a giant statue of a dwarf
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I hope AV do publish the logs though doubt that they will as they have said its all closed now for them until the offending review is withdrawn which clearly it is not going to be.
All pretty sad, and damaging to both companies.
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I find it sad that people believe Eurogamer and their reviewer even after several actual players of game have pointed out that controls and game system simply aren't like reviewer describes them. If he was only describing it with adjectives and opinions it would be harder to condemn as false. But he goes to details and almost all of those details are incorrect. Those aren't matter of opinion. Meaning he never ever learned basics of playing the game. Which, as I've already said, isn't hard at all.
Edit: Forgive me for several edits. Getting late and time to go to sleep soon.
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It seems painfully obvious to me, both by the amusingly self-important text on the website, the reaction of Aventurine to a simple bad review, their reaction to their own players criticising their decision, their encouragement of their players to troll these forums, their utter failure to provide public evidence of their accusations (hiding behind "we wont prove anything until we get what we want" is just ridiculous frankly) as well as their protracted and hellish development of the game itself that Aventurine is nothing more than a small group of geeks who thought they had the best idea for an MMO in the world and are now raging because someone dared to criticise them.
Personally, I expect that the reaction would have been much the same had the review had no factual errors whatsoever. I also wonder if the lack of other reviews so long after launch (surely 2 months is enough to evaluate a game?) is down to a lack of self-confidence.
I strongly suspect that Darkfall will not last much longer than a year or, if it does, it will be running in such a diminished capacity as to be irrelevant anyway.
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As someone who actually plays Darkfall, it's clear this reviewer is a total noob.
And if you havn't played darkfall, stfu. There are very few good reviews out there because the game is not easy to write about, or judge by the "traditional" mmo standards. Crafting and PvE is sufficient.
Your clan, clan alliance, and the overall politics of Darkfall is where the fun is.
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Additionally The darkfall forums are amongst the most open I have encountered for a game, unfortunatley that also means they are pretty poor, perhaps amongst the worst I have encountered in an mmo community.... fortunately the gaming community ingame is better than the forum community out of game.
This still does not change the fact that eurogamer have published and stand by a review that is at best inaccurate and at worst a lie and full of bias and bile. That they (eurogamer) have not retracted said interview by a non staff writer and neither have they commented on aventurines offers to have thier staff look at aventurines logs (at AV's expense) from which AV have made the log statements, makes me side at this time with AV and push for the EG retraction or admittance of being inaccurate and wrong
You don't have to be a massive fan of darkfall to smell a rat here.
AV (though they clearly have an interest in negating a bad review) have commented and acted pretty reasonably, it is eurogamer that at this time are taking the unreasonable review without bringing forth any facts.
edited for grammatical error correction time to sleep i think
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]http://fo rums.darkfallonline.com/showthr...[/link]
according to Tasos, this is a "representative" and "balanced" selection of views about the game. He says that the devs had to really dig to find anyone willing to say anything bad.
Maybe cos they'd banned them all?
Big LOL especially at the comments about the "amazing" graphics.
This was posted last year by the way (November, to be precise), and sort of proves how up themselves the devs really are. If they are so blinkered that they honestly believe that their game is "graphically stunning", well....
And they only need to read their own forums for proof that the comments he provides are hardly "balanced" or "representative"
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Is it lonely up there on your pedestal? While you're too busy playing a game that is clearly "above" criticism, other people are doing something more fun. Like puling their teeth out with bolt cutters.
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"As with many MMOs, you walk around using the WASD keys. However, to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode."
This is the biggest lie of the whole review and clearly shows everyone who has actually played the game that this person is a fraud. You do not toggle with the right mouse button to do anything but use very detailed and extreme journal and clan systems that have loads of features that no other game has done before. To tell you the truth, the only thing I use the mouse pointer for the most is assigning potions to my hotkey bar. This design is necasary for the fast paced, high intensity combat that is involved to get the full experience. If you are ever to click the right mouse button to use the pointer and to interact with the UI, it is done in a safe environment where you have plenty of time to not worry about being attacked. Whether this is just poor journalism and he forgot what he played, who knows. But in actuality you do not interact with the game world using your user inerface button.
You Use the "F" key. Please let me say it again, in a more clear fassion.
"to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you" USE THE 'F' KEY
its a simple, click your F key which is next to your WSAD keys and you are now bound to the stone, or talking to a NPC, or looting a corpse.
Please remove this fraudulant review and banish this reviewer from the gaming community. Eurogamer will never have my support unless this is done. Even if the game deserves this hideous score, the explanations and details are false lies. He say's nothing about the remarkable system the game put's in place such as clan warfare, seiging.
How about this, this game is one of the only games on the market with full fledged mounted combat that is not broken in any way. Ship combat? Diplomacy? Polotics? Come on, this reviewer is out of his mind.
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You're right, you don't. From everything I have seen and read about Darkfall (and I have been following its development for some time before writing it off months ago as a hopeless loss) I will never be a massive fan, and I do smell a rat. Aventurine has refused to post their so-called "evidence" for public scrutiny, they have suspended and banned their own users from forums for supporting the review, and Tasos has contradicted himself in his posts. So yeah, I can smell a rat (I think - it might be all the stale sweat and lack of bathing from some of the DFO fanboys posting on here) - but it's not on this end.
By contrast, Eurogamer agreed to do a second review out of goodwill, which they were under no obligation to do whatsoever, and have not resorted to the shameful personal attacks and accusations that Aventurine are currently employing. Eurogamer is a big enough site that a review of such a niche game, with a reaction that has utterly blown the entire issue out of proportion, will NEVER affect its traffic to any significant degree. That's simple fact.
Also, as other posters have pointed out, server logs are easily falsified (SQL is HARDLY foolproof) and if they are so confident they are telling the truth, why not make the logs publicly available?
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There are some serious issues with DFO and I'm not really a fan of it, but this review is just moronic. It's not even a review as the writer (and I use that term very loosely) didn't bother to actually grasp the gameplay at all. I'm sorry but not every game has to be a wow clone. Some of us hate that game more than DFO.
"leaving you with the choice of changing weapon (a ten-second operation - five if you're particularly nimble)" PEBKAC. it takes 10 seconds to use a hotbar? Or are you seriously so retarded as to sit there searching through inventory for a weapon to equip?
"When I swing a sword, I want to be able to hit something." Then you want a game with auto targeting and no range issues. Higher weapon skills means you hit harder, not if you hit or miss which is dependent on the skill of the player.
"Unbelievably, to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting - anything interactive." Its dangerous to loot which lessens the ninja looting issues in an ffa game.
"You see, anyone can kill anyone. For the most part, your first ten or so hours in Darkfall are spent dying, repeatedly, at the hands of either the AI or a cyber-bully in a wolf-suit. In fact, past that mark, it feels impossible to avoid the clammy hands and bloodied sword of somebody who has specially allocated part of their day to griefing." *cough* it's an FFA game. That's what happens. What does that mean? Always bring friends and expect to die. This isn't a new concept.
"The quests are repetitive kill-X-of-Y monstrosities written with a six-year-old's understanding of English." People do quests in a game where this is no leveling? If you do, you are just asking to be killed as people know where you are going to be at. It's not a solo game, like every other bloody FFA game. Grab a group of people, go somewhere remote and kill shit.. either mobs or other players. How difficult is that to understand?
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If numbers equate quality to you then britney spears and backstreet boys must have been in your top 10 musical artists of all time.
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You missed my point entirely. Many of the DFO players posting on this site have defended the game by saying "it must be good it has over 10,000 players with more waiting to sign up." The same people slate WoW.
By their own logic, WoW must be the best thing since sliced bread.
I was simply pointing out the moronic double standards of the trolls inundating this site.
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*Hardly* indicative of a narrow-minded taste, thank you very much.
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So, receive € 50.000 to let an article like that go on, not a bad deal? (They could had got more, game ppl not really very good on business things)
So, it is the world, why not smash what is still small?
Well, the guys got the cash, a good advertise (good or bad, please speak about me) and something new happen on that fantasy world, so, it was interesting isn't it?
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"Personally, I expect that the reaction would have been much the same had the review had no factual errors whatsoever. I also wonder if the lack of other reviews so long after launch (surely 2 months is enough to evaluate a game?) is down to a lack of self-confidence."
You are so very wrong. I’ve read many reviews about games that I personally like but never such as this. The 2/10 doesn’t matter at all. It wouldn’t matter if he gave it a 7/10 if the actual story was the same as it is now. The lack of effort put into the review is so very evident, the incorrect statements and the seething bias all add up to a joke of a review.
After reading a few of your statements I don’t even know what to think of you. I don’t think you are just trolling, so please help me understand. You believe Ed Zitron as if his word were gospel, you defend EG blindly and with nothing but opinion. It’s almost as if you are insulted that a company would have the audacity to try to create a game such as Darkfall and a niche market could enjoy it.
You completely ignore the list of factual inaccuracies outlined by many people, you blow off server logs as lies, you ignore their offers to have them verified, you don’t consider past reviews dug up writen by Ed Zitron showing the same type of behavior and lack of effort.
All you have to do is match claims AV has made, with evidence in the review itself. Did you read anything at all about spells? Do you know that you must have spells hot bared to cast them (or perhaps I‘m lying about that too)? Did you notice he has noting hot bared on any of his screenshots? Is it really that hard to believe he would say “how do I cast spells, help!”? It’s not a coincide the review didn’t mention a single thing about spells.
Did he talk about guilds? Nope. Did he talk about building clan cities? Nope. Did he talk about Mounts? Nope. Did he talk about ships, war hulks, cannons, or any other weapon of war? Nope. Did he talk about clan politics? Nope. Did he talk about any of the legit problems with Darkfall? Nope. Did he make factual errors about basic game mechanics? Yup.
After looking at all of the information given, if you choose to believe a 23 year old procrastinating kid who masquerades as a video game journalist that’s fine with me. I just don’t understand how basic logic and reason is so lost to you.
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/forumfall on
You sir are a total fucking retard. What or who did he "stand up" to? Do even realize no one gives a flying fuck about his opinion? It's the basic game mechanics he stated in the review that were factually inaccurate people are mad about.
/forumfall off
I probably just got trolled.
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[link url=http://www.youtube.com/watch?v=pj5fi2aootE&feature=rel ated
]http://ww w.youtube.com/watch?v=pj5fi2aoo...[/link]
http://ww w.youtube.com/watch?v=JJgGoAaiG...
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You can pick any random youtube video and say it looks like shit
[link url=http://www .youtube.com/watch?v=RYuCANUtiso
]http://www .youtube.com/watch?v=RYuCANUtiso
[/link]
Are you saying my link is better looking and more "impressive" than yours? I played WoW for years, not a bad game for what it is, but picking some random youtube shit...
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What was that link you provided? That link does not even say Dark Fall on it but that looks like the game engine from another Darkfall link.
I know its incredibly difficult developing a good game but that does not look like a finished product or even commercial grade.
Sorry guy it needs to be better and yes you can tell from you-tube footage the quality of a product. It needs work guy and less concept art.
[link url=http://www .youtube.com/watch?v=vNxMsH5beKo
]http://www .youtube.com/watch?v=vNxMsH5beKo
[/link]
http://ww w.youtube.com/watch?v=EuLeQkTj0...
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I believe it is possible to write good reviews of Darkfall giving it any score from 3 to 8. If you give it a 1 or 2 you clearly haven't understood the concept, and if you give it a 9 or a 10 you are definitaly a fanboy. The game experience might however fluctuate as far as from a 3 to as high as a 8 depending on your gaming attitude and the events in game.
I do however feel like Darkfall is not one of those games you play for instant fun, but one of those games you play to challenge yourself. Similarly to chess, Starcraft of Civilization it is hard to say that you can appreciate what these games have to offer after a few hours of playtime. I actually hated the Starcraft single-player game but I still consider it the best RTS made because of its in depth multiplayer game which is very challenging to master.
Now these games are strategy games, what has it got to do with Darkfall? The way I play Darkfall I treat it like a challenge where much of the joy comes from improving my knowledge of the game and my player skill instead of what Darkfall is rewarding me through pixels. Now this is a very different concept from many other games, but I think the mindset to treat Darkfall as a challenge is necessary to truely enjoy it. If you only see how Darkfall can reward you directly, then I can understand how you can give it a grade 3, but if you treat it as a challenge and a toolbox for you to improve yourself as a gamer, then I would give it an 8.
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">http://www .youtube.com/watch?v=apTy-d1n5uw
</a>
Here you go.
A video with quality that isn't completely screwed by compression.
Edit: Just incase you guys forget... watch in HD.
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In my guild there are 60 member of which 40 are above 30 and few above 40. EG should pull this review, grovel and apologize - I would think the least DF should do is take this to court.
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Yes, how DARE anyone say that the game is bad when there are PEOPLE that enjoy it?!? They should have given the game 8/10 so as not to hurt their FEELINGS.
Look, if you can't handle criticism or the fact that people might disagree with you, then perhaps you shouldn't venture outside your little circle-jerk or release something to the public at all.
"and I am not talking about 10 pimple faced guys I am talking about thousands of adult people."
...with impressive neckbeards that reach their waist.
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I really disagree with you there, and I'm a bit surprised more players haven't had a problem with this. I've argued this point before, but I get the impression the score should say "approach with caution, if you're interested in this sort of thing" and not "avoid like a a mexican pork chop". 2/10 is largely a technical score, and a game capable of having sieges with hundreds of people (allegedly) without lag should get a free pass. Seriously. Opening up the lower end of the scoring system to subjectivity means not even the big shots are safe, and thus EG completely fails (and no, I don't mean ph@1ls) in it's mission statement of being a consumer guide.
@darkmorgado
The thing you're getting at with the logs, let it go. EG has the logs, and dispute them to a certain extent. We don't know if they prove anything, but we know they exist, and I don't see the point in making them public.
@Henrik_se - the "impressive neckbeards" thing
And the pieces fall into place! I thought you meant it as an insult all this time, but now I see you're just jealous.
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No...the reaction shows that a bunch of morons play Darkfall.
giving 2/10 to this game is insulting to the people who play and even love this game
What kind of fucking cretin gets insulted by a review? I mean, you, obviously, but you're clearly not right in the head.
I am talking about thousands of adult people.
Yes, immature neckbeard adults who wet themselves because someone said something nasty about a game they like. Boo-hoo
I would think the least DF should do is take this to court.
And on what grounds would they take this to court, you absolute bellend?
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That is the most ridiculous thing anyone has said thus far in this thread, and that is against some pretty stiff competition. Some people clearly have NO sense of perspective. NONE.
Can't believe this thread is still trundling along. Reminds me of a bizarrely apt song.
http://www .youtube.com/watch?v=3khTntOxX-k
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The comments that address EG's scoring policy is a little bit of the target imo. Most magazines, blogs or game sites have the score system and define it diferently. The main thing to consider is also the hyperbole in both direction they use at each end of the scale.
1-3 is exaggerated and so are usually the scores for a game that receives a score of 9-10. In EG's case (and somewhat to DF's defense) I must say their comments for a game that gets a shining 10 is more down-to-earth than the one that gets a 1 or 2.
I remember PC Gamer had quite funny comments on games that receive less than 30% in their reviews. Doesn't mean their reviewers should get abused and ridiculed every time.
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But isn't the reason for this exaggeration that 1-3 means it's so godawful that nobody'll enjoy it? An unplayable mess, basically? I don't think it's off target at all (as you've problably guessed), I think the scores should reflect the scoring policy as closely as possible. They don't hand out 10's without some serious consideration (and a lot of shouting in the comments), after all. Does the phrase "reads like an 8" (or any random number, obviously) seem familiar?
No. They have defined their own scoring policy, they should stick to it. As for this review in particular, I suspect part of the problem is Zitron's used to a different policy. I haven't read PC Zone, so I can't say for sure.
Oh, just to be clear, this isn't the same as arguing a 7 or whatever (or even a 10). 2 is a truly disastrous score, and it will undoubtedly hurt the game in ways a 5 (middle ground chosen) never could.
Edit: Spelling
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I think the exaggeration comes from the fact that neither EG nor most other reviewer sites and magazines think they will ever review a game that will have such a low score. They even say it themselves in the policy. I also think it's meant to be humour and treated as such, more than an absolute truth that NOBODY will enjoy the game under any circumstances.
I don't really care who's right or wrong in this mess, I think both sides's methods can be questioned, but it's an interesting topic if you look through all the rant and foul language from some people.
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Oh dear Ed.
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Cheers for a good laugh.
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Much of the time was spent creating and deleting these characters. 14 minutes before the reviewer stopped playing Darkfall altogether he said in global chat: “how do I cast spells…..help”. During his entire time in the game he repeatedly asks: “what do I do?” in public chat
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... on the accounts that the developers know about.
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Still doesn't explain how they'd take them to court. Please elaborate. Use diagrams if necessary.
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...according to the extremely professional and unbiased developer, who has no interests at all in discrediting the reviewer. Nuh-uh. Everything they say is absolutely true.
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Well, Darkfall is arguably not a good product, in fact most people seem to agree that it is shit, so I don't see the relevance of your argument?
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Because unlike what some simple minded people believe this isn't about Darkfall Fanboys VS Ed Zitron Fanboys.
This is about a complete missrepresentation of information.
If I wrote a fabricated arcticle about life in the USA being still full of slavery, and 100% for sure everyones obese, i'm sure people would be pissed?
I honestly dont give a crap about peoples opinion on DF, I didn't like the game, but unlike Ed I actually played it and havent made shit up.
I just think he's setting a horrible standard for games reviews.
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Why would they be pissed, you're only telling it like it is.
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Amazing...
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But if you gave the US 2/10 then people would agree with you.
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Actually, what Ed said was more akin to, "Every person I met on my trip to the US was obese. I also saw a lot of people treating others like they were their slaves."
The review is based on Ed's perceptions of the game and his experiences.
And in his experiences, it was a 2/10 game.
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+100.
Best comment in this thread. Aliens ftw.
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And in his experiences, it was a 2/10 game.
He missed the very basic controls of the game!
How can he make a serius review if he miss things like put your weapons in the hotbar to swith between it?
How can he wrote that he need to use RMB to interact with NPCs, NOT TRUE, its "F" key!
This review is a joke and ED should be fired in the name of journalism...
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Ah, of course it's not about this game or this score, it's about the Standard of Games Journalism. But thanks to the stalwart defenders of everything good and true from the Darkfall forum, we can all rest easily now that Ed Zitron has been so thoroughly disgraced, the review has been pulled, Darkfall is again rated ?/10 on Metacritic, and the integrity of this site is restored.
Wait, what?
Get real, for fuck's sake. You would never have cared this much if the game had gotten a good score. All you darkfall fans are provoked and upset about the score, but since you deep down know that the game is flawed as fuck, you can't argue against it, so instead you pick apart the review based on errors in it, as if that would somehow make the game seem better than it is.
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-------
Taken from the Darkfall tutorial.
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The review is based on Ed's perceptions of the game and his experiences.
Except your missing the key point, if he had never been there, then how would he give his opinion? Thats what people are bleating on about.
I have played DF and yes it wasn't my cup of tea and at most i'd give it a 5/10, but not likely. However Ed clearly hasn't played darkfall, his descriptions on how things work, are just off, he may aswell be describing a different game and just slapping DF on the top of it. Also some of his phrases have dangerous similarities to a review he done of another game developed by a small group of people.
So how come 90% of the people discussing Dorkfail on mmorpg.com seem to agree with Ed?
Is this a serious question?
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Get real, for fuck's sake. You would never have cared this much if the game had gotten a good score. All you darkfall fans are provoked and upset about the score, but since you deep down know that the game is flawed as fuck, you can't argue against it, so instead you pick apart the review based on errors in it, as if that would somehow make the game seem better than it is.
You come across as a mentally spasticated monkey. Here let me make it easy for you to understand.
The game is shit.
The review is made up.
There are more sides to this than "Darkfall Fanboys VS Ed Fanboys" I know its hard for you to understand, but at least make an effort instead of LOOOOOL DARKFAIL SUKZ ED IZ JESUS!!!
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I feel we need a way to forever fasten this fickle function in our frontal lobes, lest we forget to place a finger on this key for every time we wish to freely interact with the NPCs. Perhaps a feisty rhyme that like a fawn can skip and jump the fences of our minds? Forsooth I fear this fancy verse is much to airy for the fraternity of falling dark, they did most forcefully put forth the fact that looting fairy dust and having fun is much too frivolous for them. No, we must fast find an effective form of reinforcing the function of it well, perhaps a slogan? "F FOR FALL", into the depths of this interface hell?
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How can he wrote that he need to use RMB to interact with NPCs, NOT TRUE, its "F" key!
That's what he experienced. Yes, he made mistakes, which is THE ENTIRE POINT of the discussion. He experienced a game he found difficult to play (and no, that doesn't mean it's "hardcore" it means it's "badly implemented) and commented on that.
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And YOU'RE missing the point: he did play it. As I've said elsewhere, I don't need kicking in the balls more than once to know it's not pleasant.
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Hey. A ball just flew over your head. He hasn't played it, which is what the whole argument is generally about. And why are people acting like this is a shocking revelation, Ed's know across the industry as a false reviewer, its a wonder he stays employed. Go play the game, and tell me if the systems work how he seems to think they work.
I feel we need a way to forever fasten this fickle function in our frontal lobes, lest we forget to place a finger on this key for every time we wish to freely interact with the NPCs. Perhaps a feisty rhyme that like a fawn can skip and jump the fences of our minds? Forsooth I fear this fancy verse is much to airy for the fraternity of falling dark, they did most forcefully put forth the fact that looting fairy dust and having fun is much too frivolous for them. No, we must fast find an effective form of reinforcing the function of it well, perhaps a slogan? "F FOR FALL", into the depths of this interface hell.
Listen I know you like playing CommentBox Warrior – and mixing it in with your E-RP, but can we keep this to the topic instead of having you and your darkfall buddies come in here and argue about who has the smaller penis.
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You need to be kicked in the balls for at least 20 hours before you can credibly make statements about the pleasantness of it, everybody knows this, and if you've only been kicked in the balls for two hours, your description of the process will most likely be made up. Real hardstyle nutcrackers keep logs of their time spent being kicked so that noone can dispute their experience.
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Reviewer is confused about the interface = Reviewer is a lying piece of shit who didn't play the game.
This is my interpretation of the events:
Shit game has shit interface = Reviewer is confused about the interface.
In all fairness, both interpretations are not mutually exclusive, but I think the latter is probable, and the former is pure speculation. As for the facts, well, it's the word of Ed against the word of the Darkfall developers. However, I have a hard time seeing what Ed and Eurogamer would gain by posting a crap review, but I can clearly see the motive for the developers of Darkfall to discredit Ed.
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Eurogaemr you suck
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Not happy then?
Shame.
/makes tea
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I would agree, though there is some argument for the reviewer being a little clearer in his text about not being able to test a decent portion of the game due to the interface being bollox.
Not that it would have made bregga any happier.
"Yes, I even made this account just to tell you how unbelievably *&^%$# your site is"
You know, that could reflect on you just as badly as you suggest it reflects on EG. At least you kept it clean though
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I had no idea Eurogamer game reviews existed before this review.
Darkfall a truly hardcore game. Perhaps the roughest, toughest MMO in existence today. It was meant to be such from day one.
The people who enjoy it are for a large part people fed up with the easy, carefree and only remotely boring style of the big MMOs dominating the market.
Darkfall was made as an alternative to that style of play and this player finds it an absolutely brilliant game - the best MMO I have played by far.
Now, to have a reviewer spend but a few hours on it, mainly in character creation fixing up different characters, only to then debase the game with ignorant slander... Well, that does not speak very highly of Eurogamer or its reviewers.
I made this account to comment on the Darkfall review above.
I doubt I will read any more reviews from Eurogamer, and if so then probably only to get a good laugh, seeing as they can mistake a 9 for a 2.
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You see - and I hate to burst your little bubble, bucko - he DID play it.
What you're all pissing your panties about is the fact that - as far as you're concerned - he didn't play it long enough to formulate an opinion. Yet clearly he did form an opinion - hence the review - and the fact that it doesn't agree with YOUR opinion is making you all cry like little girls.
Aw, did the nasty wasty man make oo cwy?
And you have the nerve to call yourselves "HARDCORE?"
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"I doubt I will read any more reviews from Eurogamer, and if so then probably only to get a good laugh, seeing as they can mistake a 9 for a 2. "
No loss there then.
I haven't read the review and I don't care about the score. But if this comments thread is representative of the population who play this game, I think the reviewer may have been too generous.
Fail/10.
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Well you just admitted to never having read EG before, so they haven't actually lost anything. You're not going to visit a site you never visited? Oh no.
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Ed's also reviewed the game in the latest issue of PC Zone, where he primarily works. It received 17%. Due to the nature of print mags, it's very likely this was written before the EG piece. I wonder if the further 8 hours or whatever he claims were played on PCZ's press account rather than EG's?
If so the DF fanboys will be looking a bit foolish about....now.
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I think that point was reached about 60 hours ago in most cases.
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+1
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afk, just going outside to rub my face in dog poo, which is the roughest, toughest thing you can do ever.
/darkflex
seriously guys, just join a fricking S&M leather bar already and quit taking out your sadomasochist desires on playing a shit game; get electronipple-stimmed and stfu with claiming playing a bloody fantasy MMO is in anyway 'hardcore'!
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Is this fast becoming a new joke? Are people "lol"ing their asses off whenever they write that? Do hardstyle players piss their pants in mirth whenever a n00b carebear (this slang is great once you get into the swing of it.... no, not really) asks for assistance from players already used to an infuritatingly unhelpful UI?
Rule 1: Jokes must be funny in order to qualify for official joke status.
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Absolutely.
You see, it's like the mistake I made when I was playing LOTRO. Somebody was trying to smelt some ingots and - as they saw me doing it - they asked for help. Of course, if I were a real MMO player, I'd have immediately slain them on the spot (because nothing says "INTARNET WARIER!" like beating an inexperienced player 40 levels lower than you), then /"danced" before looting all their gear and then pretending to have sex with their corpse (whilst touching my little chubbie.)
Instead, I rather noobishly asked what their problem was and spent 10 minutes going through smelting, explaining where they could buy any extras they may need (such as coal) and talking this new player through the entire process.
When it turned out they had the wrong tool equiped, instead of sharing a laugh with the new player, I should, of course, have instead /ooced the entire server calling them a noob, killed them, raped their corpse, posted a video online about what an absolute loser they were, tracked them down in real life, posted their phone number online, registered on a website I didn't usually visit just tell everybody there about it and then spend the next six hours of my gaming time chasing them down and killing them whenever they died (and touching myself inappropriately every time I did so.)
Us stupid carebears, eh? No wonder games like LOTRO never get any credit for having mature, helpful, sensible - and growing - communities.
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He played the game without putting any skills/spells on his hotbar. Try reveiwing or even playing any other MMO without putting anything on the hotbar.
Now people will argue he did this because it was too hard to figure out or the UI sucks. Simply, it has been the same concept since EQ1. You open your spell/skill book and drag the item onto your bar. I mean I figured it out in about 5 seconds. Then you press the corrosponding number button to activate that spell/skill.
It doesnt matter if you love or hate Darkfall or think the community sucks or anything else for that matter. The guy didnt even play the game and this review should be taken down.
Shame on you Eurogamer.
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You clearly have a lot to learn.
And don't tar me with the same same brush as yourself, I don't play mmos. I am too hardcore to play mmos. I spend my time trying to pick locks with a spoon and forging classic paintings using a dead cat on a stick instead of a brush (there is nothing quite like an obtuse challenge for reaffirming one's hardcore status to oneself, I find).
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Sort of like "Just press F" That's hiiillilaarrious!
It could qulify as a joke that he couldn't figure that out, but that's not the context of this EG fanboy "joke"
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Ed's also reviewed the game in the latest issue of PC Zone, where he primarily works. It received 17%. Due to the nature of print mags, it's very likely this was written before the EG piece. I wonder if the further 8 hours or whatever he claims were played on PCZ's press account rather than EG's?
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It isnt funny, it's pathetic like eurogamer have become the last years.
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He played the game without putting any skills/spells on his hotbar."
Sweet zombie JESUS!! Will you people read this stuff back before you post it? It sounds like pure madness to everybody else. You must realise this surely? You MAY succeed in convincing a few people that the review was unfair (I'm already convinced, it may surprise you to know), you you almost certainly WILL convince everyone that Darkfall players (the vocal ones at least) are a bunch of reality-detached freaks.
Look, seriously. I absolutely understand that you feel a game you like has been unfairly treated. But you all really need to get some context. This is a perfect opportunity for you all to show the rest of the world that you are in fact perfectly normal people that just so happen to play a certain kind of video game. But instead you seem determined to set every mis-conception people might have about mmo players in quick dry concrete.
Help yourselves if nothing else, and perhaps get a bit of dignity along the way.
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Oh seriously, stop whining.
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What does that have to do with anything? If he couldnt figure out how to play the game here what makes you think anyting changed in his PC Zone review?
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Great sentiment kangarootoo, but I fear that's just too alien a concept for some people...
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become OVER the last FEW years ffs!
Esh, I wish you lot would do some bloody hardstyle Mavis Beacon.
p.s lol at iok - genius re the LOTRO example
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Get off your high horse. There's as much flaming/ retarded posts from EGers , so how is this somehow showing the world the DF fan base sucks? Complaining about a review in the comments section of said review is NORMAL. Throwing personal insults at people actually commenting on the review is NOT.
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Because unless you are sticking your fingers in your ears and going 'LALALALAA!' it clearly shows that DF's developers are WRONG concerning their logs on the EG accounts. He'd already been playing it in order to do a PCZ review. It's a PAPER magazine, so unless Ed has a time machine there is no way those EG logs could be his only play time.
Ergo, DF devs are lying.
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Where is this PCZ article? I know that Ed left PCZ awhile back. Is he working for them again?
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Except this the EG forums...no matter how 'retarded' the EG posters are getting, they aren't the invading party here. And that makes the DF fans posting their foaming vitriol here all the sadder.
The article is in the magazine. You have to buy it off the shelf.
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If he'd already been playing the game before, how come he was so retarded as to constantly cry “how do I cast spells…..help” and whine like a little bitch?
Ergo, you're a huge faggot. j-bo also sounds like one of those WoW carebear faggots, fuck off too.
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Thanks for proving my point. Keep up the flames there.
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"If he'd already been playing the game before, how come he was so retarded as to constantly cry “how do I cast spells…..help” and whine like a little bitch?"
Who's word do we have on that again? Oh, yeah...
"Ergo, you're a huge faggot."
The last bastion of the incompetent simpleton. I'm glad you are the one getting an ulcer over this...
@rushwind5: What flames?
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[link url=http://images.eurogamer.n et/assets/articles//a/5/5/2/7/6/3/ss_preview_darkfall3.bmp.j pg
]http://im ages.eurogamer.net/assets/artic...[/link]
"how do i loot" - one bag is open in front of you with items in it. Another is open with no items in it. Perhaps if you used logical reasoning and CLICKED OR DRAGGED IT MIGHT WORK, fucking incompetents.
DF dev's have stated numerous times their logs and even offered to back the costs of sending over a technician to verify? Yeah.
I think it's a joke this Ed Zitron guy was even given the opportunity. Obviously he needs to go kill some more creeps in Lord of the Rings Online because he isn't competent enough to do anything else.
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Do you need the definition of a flame? -a post attacking a person or a group of people for ealier post/posts.
"And that makes the DF fans posting their foaming vitriol here all the sadder. "
Yeah, yeah, both sides are doing. Just amusing to hear ya say its some how "ok" if you're from this website.
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in his defense, I wouldn't like the game either if i cried after getting greafed (because all pvp is greafing), and quit before joining a guild to experience the games content and little things like that..
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Lol, do people actually still use that offensively anymore?
Happily though, you just confirmed every suspicion I had about the DF demographic.
This game's community is really the cesspit of the immature, illiterate, bigoted, uneducated, gaming hicks isnt it?
Thank god for Darkfall; if it wasn't for this wart of a game I might actually stand a chance of interacting with you in a game.
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So in 8 hours he couldnt figure out how to add skills to the hotbar, switch weapons or loot corpses?
I think you just proved one of 2 things (or maybe both!):
1. he didnt play the game, or
2. hes the biggest fucking moron...ever.
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lol, who invited that dude from the end of The Matrix: Reloaded?
/keeps on fanning the flames
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W T F....? 10 minutes explanation for SMELTING? Is smelting whole point of game or what? And darkfall has difficult/non-functional system and interface? Right.
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Well actually, I spend a fair amount of my time on here pointedly suggesting that some of the more vitriolic gamers represent themselves better. I am simply applying the same brush to the invading DF masses. Plus, on the whole, even the most mental EG fanboys seem to still have a slightly tighter grip on reality than the worst of the posters in this thread.
As for my high horse. I've tried getting down off it in the past, but its not a trivial task given how tall it is. Call it my addiction if you will. Though my only excuse I might offer is to say that trying not to act superior in this place sometimes is like a bull trying not to get fidgety around a matador.
"Complaining about a review in the comments section of said review is NORMAL. Throwing personal insults at people actually commenting on the review is NOT."
I concede that personal insults are below par. They are something I genuinely try and avoid (well, some of the time). I can only claim they are a result of frustration at witnessing the continued efforts of some posters to make themselves look like utterly obnoxious bigots.
Besides which, normal isn't always right. I suppose one of the issues that some of the regular EG posters have is that if this sort of response is what vocal DF players consider to be normal, we feel more justified in considering them to be slightly unhinged and seperated from reality.
Look, I KNOW that most players are perfectly nice people, and that the vocal minority that shout a lot are not representative of the entire player base. However, a small proportion of the players are simply making themselves look bad. Now maybe they don't care about that one bit. I would ask though, what is their actual aim in being here? Have they even thought it through? Are they here to correct misunderstanding, inform "the rest of us" about the subtletys of DF... or they just here to fling poo?
One thing that will definitely get in the way when you are trying to convince someone of an error, is calling them a c*nt. A lesson to learn perhaps.
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LOTRO?
Hello Kitty Island?
Or the dreaded World of Warcraft?
It's a love-hate relationship we have with people like you. You're the incompetent, skill less noobs that we need to populate our games to dominate on a constant basis, yet ofttimes we're just so off put by the simple fact of how shit you are.
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in fairness to reviewer, I wouldn't like the game either if I was greifed (b/c all PVP is greafing), expected instant satisfaction, and didn't bother to interact with other players.. join guilds.. and you know otherwise experience any of the games content.
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Ooooooh, wow man, your knives cut deep!
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Go to mouse mode pressing rightclick. Drag your wand from inventory to hotbar. Drag spell from spells window to hotbar slot. Get back to action mode pressing rightclick. Select your wand by pressing number key for your hotbar slot. Unsheathe your wand pressing r. Select spell by pressing number key for your hotbar slot. Aim by moving mouse. Press leftclick. Boom. There you go. Hard, isn't it? :/ Same process as in almost all MMOs except you have to aim and switch between mouse mode/action mode and you don't need to select target.
Yes. I know it wasn't a real question. Just an example of how "incredibly difficult" DFO interface can be.
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Granted, the people from DF talking like idiots are giving us a bad name. But I truly fail to see this "Plus, on the whole, even the most mental EG fanboys seem to still have a slightly tighter grip on reality than the worst of the posters in this thread. " If one skims through this garbled mess of a comments thread and counts the number of constructive posts, you honestly think the EG crowd is somehow above the DF boys? I don't see the point in trying to claim one group is better than another.
As for the point of coming here, it obviously varies from person to person. Some are coming to just flame with pointless posts ( flame those guys away) . A large percentage of the people posting negative comments about this review do so to show their opinion of it. Maybe it will influence EG to actually edit for its numerous flaws or take it down, who knows. If not that, at least people coming to read the article for actual information about the game will see the large number of comments, look at them a little, and come away understanding the flaws in the article so they can judge the game more thoroughly for themselves.
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Your neckbeard, how far does it reach? Is it just a little bit of fuzz, or does it reach your chest perhaps?
After you've dominated a few more skill-less noobs, further deteriorating the player base, do you touch yourself.. you know.. down there.. in your grothole?
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currently:
LOTRO, TF2, L4D, Sins of a Solar Empire, BF2142, World of Goo, UT3, Demigod.
Let me guess, and what do you play, Darkfall?
See, that's the differance with people like us and people like you. We can play a variety of games, that have things called narratives, or require strategy, or maybe have a puzzle element, or hell are just a bit of a laugh, aswell as twitch based shooters, because, at the end of the day, they're computer games - a thing I do with my free time for enjoyment, like reading, and going to the movies.
But you, you need something more don't you? You need to feel that sitting infront of your pc, and mashing your mouse keys makes you important, so that when you beat someone at some tossing crap game that no one gives a shit about, it gives you the illusion that you have some agency in your life doesn't it?
That's what this whole hardstyle crap is about - and let's be clear here - we are all playing computer games - GAMES; a form of entertainment, nothing more, nothing less.
That's why you want people you can gank easily, the carebears as you deem them, in your game because you don't want a challenge, you don't want to play a game, but rather you want the illusion of winning or dominating to make up for your own fragile sense of masculinty which relies on playing a bloody computer game to bolster the fact you have precious little agency in the real world.
Frankly, it's people like you which give gamers a bad name.
Grow up.
(tho you sound about 12, so fair enough).
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"So he already played the game for 8 hours for his PC zone review?
So in 8 hours he couldnt figure out how to add skills to the hotbar, switch weapons or loot corpses?
I think you just proved one of 2 things (or maybe both!):
1. he didnt play the game, or
2. hes the biggest fucking moron...ever. "
Or 3. he was making a point that it wasn't intuitive? A fact that DF fans are more than happy to admit, I thought. You know, because it's for 'l33t Hardcorz only' and all that...
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Nope not yet.
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JERRY!!! JERRY!!! JERRY!!!
Oh and due to social/economic/board pressure: Neckbeards suck?...... What is a neckbeard?
(i can smell the smoke from the flames now!)
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Edit: Aw crap, someone beat me to it.
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You have reached Comments Level 10 and gained the LIVE HARDSTYLE skill.
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This thread is chock full of inflammatory posters -----on-----both-----sides-----
Wait a tick, This is revolutionary... You mean all people are inherently similar and that one group of people are no better or worse than another?
BARBARIC!
The sum of this entire thread is;
20% pro-reviewers creating worthless comments like "gj" or "lol darkfall" or "lol darkfall community."
20% pro-dfers creating worthless comments like "HARDTYLE" or "ED ZITRON CAREBEAR" or "DAWN THE MASKS ITS WITCH HUNTIN' TIME"
10% pro-dfers citing factual aerrors, and instances of obvious poor journalism.
10% pro-reviewers who just dont like this type of game which is perfectly fine.
5% people posting content such as videos with RELEVANT content. i.e. Videos made AFTER DF was released.
5% people posting content such as videos with IRRELEVANT content. i.e. Videos made before 2008. Yes. I have seen 4-6 links to videos that were posted in the 0-2007 year range.
25% people saying (insert community here) Community SUCKS, L2 GRAMMAR, "LOL! (insert community here) ARE SO IMMATURE!". or just riding their high horses like "Oh Jee Willikins. /sipscupoftea-withpinkiefingerextended. Those (insert community here) posters are quite foul." "Indeed." "Indeed."
5% arguing some incessant crap about freedom of speech which is irrelevant.
Also, neckbears and eurocarebears. Das ist alles.
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LOTRO, TF2, L4D, Sins of a Solar Empire, BF2142, World of Goo, UT3, Demigod.
I understand that you're playing games you ultimately enjoy j-bo, it's just that the games you've listed sound like a list of fail mate. LOTRO is just the icing on the cake. You've listed one MMO there and its a piece of fucking shit.
I've a gaming history dating back as far as most of Darkfall's community. UO, EQ, AC, DAoC, CS, L4D, BG, NWN, DoD, AoC, WAR, and yes even WoW, to name a few. Honestly we've been around the block bro. We waited for good games yet they never came. Darkfall has been a shining beacon of hope.
We're the "good" gamers mate. Prance and mince about as much as you like with the "you have no life, enjoy your neckbeard" crap but you're just psychologically shielding yourself from the truth that you're shit. I can't say shit enough, because that's all you are mate.
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Yo Henrik mate what games do you play as well? Let's keep the ball rolling, give me something to work with.
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---------
That role is mine today. Don't steal it.
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Sure the UI isnt intuitive to anyone that has played other MMO's. The thing is its a totally different set up...because its a FPS MMO. There is definitely a learning curve involved but anyone with an IQ over 5 will figure it out pretty quick.
Having said that, dragging skills to the hotbar works about the same as every other MMO ever made. He didnt even bother.
I get it; the guy didnt like the game. Thats fine and I'm ok with it. His review is just pathetically unproffessional.
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Let me guess, you break out in a sweat if you play a game which requires you to do anything that doesn't involve a hotkey skill bar and an experience meter?
Honestly I was expecting you to list a load of the tournament based fps games and rts which are some of the really high end skill games, but you come back at me with a list of MMOs? lol
Laff, you guys are funny.
It's a bit like the pub darts team thinking they'reolympic sportsmen and pinacles of physical fitness.
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You're posting comments on a review of an MMO. Yet you criticize me for listing MMO's as previous experience? Are you a fucking douche mate?
Expect me to list the generic Quakes, Cod's, UT's, Starcrafts, Aoe's, all that sort of shit, in relation to an argument based around an MMO. Get a grip joker. Go play your World of Goo.
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Oh indeed, I spent about two hours reading the first 400 comments when I first saw this thread, and laughed and laughed and laughed. Since the morons keep on coming, I felt the urge to do my part and milk them for some more fun. Paying it forward, one post at a time.
"We're the "good" gamers mate."
No, you cannot be for real. I'm sorry, the internet is a dark, dark place, but surely you are jesting?
PS. You didn't answer my survey. DS.
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!!!
Best comment yet.
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"how do i cast spells... help"
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"how do i cast spells... help"
Obligatory grammar correction.
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Where do you live mate? gimme an address I'll be round there quick smart to give you a biff on the noggin for being a poof.
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----
1. I went through the entire process step-by-step, including which career she'd chosen and checking she had the correct equipment.
2. I showed her to two different vendor halls as she needed to find some materials.
3. The person in question was Dutch and her English wasn't great.
But still, she was easier to understand and able to express herself a whole lot better than 99% of the "English"-speaking Darkfall gimps I've seen posting in this thread.
I suppose the difference was, she wasn't an emotionally-stunted gimpy little virgin obsessed with the homo-erotic urge to DOMINATE and BRUTALISE everybody she "met" online in an attempt to justify her sad existence who'd just had her feelings hurt by a game review (!) and was so filled with NERD RAGE AND FURY that she'd lost the ability to put together a coherent sentence...
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All Dorkfail dorks.
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First of all, *shudder*.
Second of all, HOORAY! I thought I was GI'd
Third of all, Sliver441 wants monkey semen. That's why he's giving you a kleenex. He seems to specifically want you to crywank into it.
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Darkfall players are TEH FUNEY.
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Well. Must be great game for hardcore crafters then. Some people just prefer pvp, some don't. That doesn't have any effect to quality of person, player or game tho.
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You state quite clearly that you were you mind set that the game was unappealing to you before you even started the game, but you played it anyway because it was your "job", if you want to call it that.
One starts to wonder how qualified your opinion on Darkfall is when you have obviously not even mastered how to use their chat system.
---
To reply to some of your fabricated comments:
"to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button"
This statement is and always was false for the first two you mentioned. You do NOT need to right click before talking to an NPC, and you do NOT need right click at all to bind to a location.
"to do anything that involves any interaction at all, you have to stop still - this includes any and all inventory management, looting, chatting"
This statement is and always false for inventory management and chatting. You do not need to stop running when doing either. As for the looting, its true, you can't rather away from the corpse while looting it
---
With such a poorly informed introduction I wonder if you tried to scratch up a review on the fly after leaving it to the last minute without even exiting the starter town.
You complain about the drag and drop method of looting, but contrary to what you may believe, it is in fact the most realistic way to implement a FFA looting system. The inventory is only as disorderly as you leave it, which in all fairness, does not take that much brainpower for the average human. And it also make it harder for the looter.
The fact that you seem surprised that in a skill-based system you actually need to skill up to become more effective is laughable. You do know what skill based means right?
I could go on forever, but frankly I've already wasted enough of my life reading this ill-informed review of yours, and wouldn't want to waste more time trying to enlighten a writer who obviously has no vocation the work he does, and spread that disdain into our reading material.
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@EdZitisfulloshit: "I could go on forever, but frankly I've already wasted enough of my life(...)"
Yes.....yes you have.
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No need, we already reached a 1000 comments, so we actually don't need any more of your kind coming in here.
PS. Your username is highly original. How did you come up with it? DS.
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It's a bit like claiming you're hardcore because you do needlework without a thimble.
But then seeing, out of all the posters here, you alone have a strange preoccupation with homosexuality, I think we all know what's going on behind the scenes here.
Gotta love the closet cases - always the loudest with the disclaimers
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That's exactly why DFO is a excellent MMO. It's (player) skill based and concentrates on PvP. Unlike most MMOs.
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It doesn't matter that I made all that stuff up, because in my opinion he's an asshole anyway so I can say whatever I want.
/end Henrik's logic
p.s. just because I made those things up doesn't mean they aren't true
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I get the whole skill based MMOs are really lacking at the moment (it's why I've been following JGE so closely - it looked like it might have added a decent twitch element to MMOS, but alas it looks like that's been railroaded now).
Regardless though, that doesn't make DFO especially 'hardcore' or anything super special - its simply a twitch game with an MMO setting.
You don't see all the TF2 or UT3 people going on about being 'hardcore' all the time - its just a bit embarassing to see all this posturing form the outside really. It isn't neccessary and completely contradicts what it's trying to convey.
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So, you're saying that if Ed made up every line in the review then it's entirely correct?
Well done.
You don't see all the TF2 or UT3 people going on about being 'hardcore' all the time
It's cos "real" gamers don't need labeling. Although UT3 is apparently "badass".
And to clear things up, I shall now demonstrate the correct use of hardcore.
Use hardcore on the soft ground for a sound foundation. Use up to 100mm (4inches) of hardcore below the concrete surface. Use broken bricks, blocks or stones which must be rammed down and crushed. Use a thin layer of ballast to fill in the gaps and ram the surface again, or use a garden roller. For larger areas it is possible to use a plate vibrator, which can be hired - see Hire Shops, to make the hardcore surface firm and sound.
Then the concrete goes on top. (Source: diynot.com)
So, all these "hardcore" players are basically broken, useless old players that have no use other than to be used as foundations for the new players to rest on.
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It seems "reviewer" never wanted to play a pvp MMO and started whole thing with attidute: I don't want to play this game, I don't want to learn this game. He never tried. I'm not saying he would have liked the game but at least he would have had something else than incorrect bullshit to tell about it and base his opinions on.
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See, the main difference between you and me is that I don't care when games I love get bad reviews, because bad reviews don't diminish the amount of fun I'm having with those games. I don't stomp around in the review forum acting all butthurt, demanding the review be taken down because it dared have a different opinion than my own.
The other difference between you and me is that I don't care what you say about me, because normal people will read your post and come to the conclusion that you're an insignificant little dipshit that can't be trusted.
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You mean it dared to have inaccurate information. No one gives a shit about the reviewers actual opinion. The review is full of incorrect information and all evidence points to the reviewer lying about how long he played the game. He got busted being lazy and that's about it.
If he has said:
"I think this game sucks, I couldn't stand playing for more than three hours. I couldn't figure out the interface and wasn't able to cast spells. I kept getting killed by other players makign me hate the game even more: 2/10"
No one would give a shit because it would be an honest opinion and reflect the effort he put into it.
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Ok first off he says to type to talk you have to go into the inventory managmet view. To type text at any time all you have to do is press enter.(talking with the keyboard and fighting at the same time has never been easy in any game)
Second he says hitting stuff with your sword is chance based. This just is not true, if you are standing in front of something and swing your weapon you will hit it.
The other thing I noticed was he said he put his character on auto run and just let it go. It sounds like the guy just ran in a straight line and did not look to the sides for interesting things.
Also a comment on the AI. I can say from my experiece, many players when attacked will run in circles, and zig zag in wierd ways. Even run into walls cause they lost track of where they were or something. The AI acts more like a player would act.
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Tbh, Darkfall is so generic and dull, from the imagination-bankrupt setting to the brown graphics, boring textures, constantly overcast skybox, that I can't imagine anything in the world being remotely interesting in the first place.
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The game has a bad grind, but is definitely the best sandbox game out there.
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(Mods: please don't GI me for this. It's a proper demonstration of Ctrl-C Ctrl-V)
Troll (Internet)
From Wikipedia, the free encyclopedia
(Redirected from Internet troll)
"Do not feed the trolls" and its abbreviation DNFTT redirect here. For the Wikipedia essay, see "What is a troll?". For other uses see Troll (disambiguation).
An Internet troll, or simply troll in Internet slang, is someone who posts controversial, inflammatory, irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the primary intent of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion.[2]
Contents [hide]
1 Etymology
1.1 Early history
1.2 In other languages
2 Published research on trolling
3 Concern troll
4 Troll sites
5 Usage
6 See also
7 References
8 External links
8.1 Troll FAQs
[edit]Etymology
"Trolling for blue fish" lithograph by Currier & Ives, 1866.
The contemporary use of the term is alleged to have first appeared on the internet in the late 1980s,[3] but the earliest known example is from 1991.[4] It is thought to be a truncation of the phrase trolling for suckers, itself derived from the fishing technique of slowly dragging a bait through water, known as trolling.[citation needed] The word also evokes the trolls portrayed in Scandinavian folklore and children's tales as they are often obnoxious creatures bent on mischief and wickedness. The verb "troll" originates from Old French "troller", a hunting term. The noun "troll", however, is an unrelated Old Norse word for a giant or demon.[5]
[edit]Early history
The most likely derivation of the word troll can be found in the phrase "trolling for newbies," popularized in the early 1990s in the Usenet group, alt.folklore.urban (AFU).[6][7] Commonly, what is meant is a relatively gentle inside joke by veteran users, presenting questions or topics that had been so overdone that only a new user would respond to them earnestly. For example, a veteran of the group might make a post on the common misconception that glass flows over time. Long-time readers would both recognize the poster's name and know that the topic had been done to death already, but new subscribers to the group would not realise, and would thus respond. These types of trolls served as a Shibboleth to identify group insiders. This definition of trolling, considerably narrower than the modern understanding of the term, was considered a positive contribution.[6][8]One of the most notorious AFU trollers, Snopes,[6] went on to create his eponymous urban folklore website.
By the late 1990s, alt.folklore.urban had such heavy traffic and participation that trolling of this sort was frowned upon. Others expanded the term to include the practice of playing a seriously misinformed or deluded user, even in newsgroups where one was not a regular; these were often attempts at humor rather than provocation. In such contexts, the noun troll usually referred to an act of trolling, rather than to the author.
[edit]In other languages
Most languages have adopted the English word "troll" to refer to Internet trolls. The Japanese word, arashi (あらし, 荒らし
[edit]Published research on trolling
In academic literature, the practice was first documented by Judith Donath (1999), who used several anecdotal examples from various Usenet newsgroups in her discussion. Donath's paper outlines the ambiguity of identity in a disembodied "virtual community":
“ In the physical world there is an inherent unity to the self, for the body provides a compelling and convenient definition of identity. The norm is: one body, one identity ... The virtual world is different. It is composed of information rather than matter.[9] ”
Donath provides a concise overview of identity deception games which trade on the confusion between physical and epistemic community:
“ Trolling is a game about identity deception, albeit one that is played without the consent of most of the players. The troll attempts to pass as a legitimate participant, sharing the group's common interests and concerns; the newsgroups members, if they are cognizant of trolls and other identity deceptions, attempt to both distinguish real from trolling postings, and upon judging a poster a troll, make the offending poster leave the group. Their success at the former depends on how well they — and the troll — understand identity cues; their success at the latter depends on whether the troll's enjoyment is sufficiently diminished or outweighed by the costs imposed by the group.
Trolls can be costly in several ways. A troll can disrupt the discussion on a newsgroup, disseminate bad advice, and damage the feeling of trust in the newsgroup community. Furthermore, in a group that has become sensitized to trolling — where the rate of deception is high — many honestly naïve questions may be quickly rejected as trollings. This can be quite off-putting to the new user who upon venturing a first posting is immediately bombarded with angry accusations. Even if the accusation is unfounded, being branded a troll is quite damaging to one's online reputation.[9]
”
Susan Herring et al. in "Searching for Safety Online: Managing 'Trolling' in a Feminist Forum" point out the difficulty inherent in monitoring trolling and maintaining freedom of speech in online communities: "harassment often arises in spaces known for their freedom, lack of censure, and experimental nature."[10] The broadly accepted ethic of free speech may lead to tolerance of trolling behavior, further complicating the members' efforts to maintain an open yet supportive discussion area, especially for sensitive topics such as race, gender, sexuality, etc.[10]
[edit]Concern troll
A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[11]
For example, in 2006 Tad Furtado, a top staffer for then-Congressman Charlie Bass (R-NH), was caught posing as a "concerned" supporter of Bass's opponent, Democrat Paul Hodes, on several liberal New Hampshire blogs, using the pseudonyms "IndieNH" or "IndyNH." "IndyNH" expressed concern that Democrats might just be wasting their time or money on Hodes, because Bass was unbeatable.[12]
Although the term "concern troll" originated in discussions of online behavior, it now sees increasing use to describe similar behaviors that take place offline.
For example, James Wolcott of Vanity Fair accused a conservative New York Daily News columnist of "concern troll" behavior in his efforts to downplay the Mark Foley scandal. Wolcott links what he calls concern trolls to Saul Alinsky's "Do-Nothings," giving a long quote from Alinsky on the Do-Nothing's method and effects:
“ These Do-Nothings profess a commitment to social change for ideals of justice, equality, and opportunity, and then abstain from and discourage all effective action for change. They are known by their brand, 'I agree with your ends but not your means.' [13] ”
In a more recent example, The Hill published an op-ed piece titled "Dems: Ignore 'Concern Trolls'." Again, the concern trolls in question were not Internet participants; they were Republicans offering public advice and warnings to the Democrats. The author defines "concern trolling" as "offering a poisoned apple in the form of advice to political opponents that, if taken, would harm the recipient." [14]
[edit]Troll sites
While most webmasters and forum administrators consider trolls to be a scourge on their sites, some websites welcome them. For example, a New York Times article discussed troll activity at the /b/ board on 4chan and at Encyclopedia Dramatica, which it described as "an online compendium of troll humor and troll lore." [3]
[edit]Usage
Application of the term troll is highly subjective. Some readers may characterize a post as trolling, while others may regard the same post as a legitimate contribution to the discussion, even if controversial. The term is often used as an ad hominem strategy to discredit an opposing position by attacking its proponent.
Often, calling someone a troll makes assumptions about a writer's motives. Regardless of the circumstances, controversial posts may attract a particularly strong response from those unfamiliar with the robust dialogue found in some online, rather than physical, communities. Experienced participants in online forums know that the most effective way to discourage a troll is usually to ignore him or her, because responding tends to encourage trolls to continue disruptive posts — hence the often-seen warning: "Please do not feed the trolls".
[edit]See also
Astroturfing
Baiting (trolling)
Blogger's Code of Conduct
Breaching experiment
Gadfly (social)
Griefer
Hit-and-run posting
Lurker
Ostracism
Sockpuppet (Internet)
[edit]References
^ "Definition of: trolling". PCMAG.COM. Ziff Davis Publishing Holdings Inc. 2009. Retrieved on 2009-03-24.
^ Indiana University: University Information Technology Services (2008-05-05). "What is a troll?". Indiana University Knowledge Base. The Trustees of Indiana University. Retrieved on 2009-03-24.
^ a b Schwartz, Mattathias (2008-08-03). "The Trolls Among Us". The New York Times: pp. MM24. Retrieved on 2009-03-24.
^ Oxford English Dictionary Online s.v. TROLL n.(1) and TROLL v., both added in June 2006
^ Harper, Douglas (2001-11). "troll". Online Etymology Dictionary. Retrieved on 2009-03-24.
^ a b c Tepper, Michele (1997). "Usenet Communities and the Cultural Politics of Information". in Porter, David. Internet culture. New York, New York, United States: Routledge Inc. p. 48. ISBN 9780415916837. Retrieved on 2009-03-24. "...the two most notorious trollers in AFU, Ted Frank and snopes, are also two of the most consistent posters of serious research."
^ "FOADTAD - alt.flame". 1990-02-08. Retrieved on 2009-03-25. "Just go die in your sleep you mindless flatulent troll."
^ Zotti, Ed; et al. (2000-04-14). "What is a troll?". The Straight Dope. Retrieved on 2009-03-24. "To be fair, not all trolls are slimeballs. On some message boards, veteran posters with a mischievous bent occasionally go 'newbie trolling.'"
^ a b Donath, Judith S. (1999). "Identity and deception in the virtual community". in Smith, Marc A.; Kollock, Peter. Communities in Cyberspace (illustrated, reprint ed.). Routledge. pp. 29-59. ISBN 9780415191401. Retrieved on 2009-03-24.
^ a b Herring, Susan; Job-Sluder, Kirk; Scheckler, Rebecca; Barab, Sasha (2002). "Searching for Safety Online: Managing "Trolling" in a Feminist Forum". Center for Social Informatics - Indiana University. Retrieved on 2009-03-29.
^ Cox, Ana Marie (2006-12-16). "Making Mischief on the Web". TIME. Retrieved on 2009-03-24.
^ Saunders, Anne (2006-09-26). "Bass aide resigns after posing as opponent's supporter online". Associated Press. Retrieved on 2009-03-25.
^ Wolcott, James (2006-10-06). "Political Pieties from a Post-Natal Drip". James Wolcott's Blog - Vanity Fair. Condé Nast. Retrieved on 2009-03-25.
^ Moulitsas, Markos (2008-01-09). "Dems: Ignore 'concern trolls'". TheHill.com. Capitol Hill Publishing Corp. Retrieved on 2009-03-25.
[edit]External links
Look up troll in
Wiktionary, the free dictionary.
Wikimedia Commons has media related to: Trolls (Internet)
Usenet and Bulletin Board Abuse at the Open Directory Project
Article on trolls and the 'art' of trolling by Steve Myers
What is a troll? from the Straight Dope
Trolling lore and essays
Searching for Safety Online: Managing "Trolling" in a Feminist Forum
Malwebolence - The World of Web Trolling; New York Times Magazine, By Mattathias Schwartz; August 3, 2008.
The relationship between social context cues and uninhibited verbal behavior in computer-mediated communication
[edit]Troll FAQs
alt.troll FAQ (how-to)
alt.syntax.tactical FAQ
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How to prove a Darkfall moron is an idiot. Copy pasted from Wikipedia. I used the F key! F F F FF F F F F F F F F
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And thus the mystery of the eternal TROLL! shouting person is solved. He is a sock.
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If anyone is interested in discussing a game rather than infantile *bleep* measuring contest at the level of elementary school.
EVE
[link url=http://www.siegedom.com/Files/Eve/Kills/Almightybig/1.j pg
]http://ww w.siegedom.com/Files/Eve/Kills/...[/link]
Darkfall
[link url=http://img360.imageshack.us/img360/3382/dragonfire ball2lv2.jpg
]http://im g360.imageshack.us/img360/3382/...[/link]
WoW
http://pc media.gamespy.com/pc/image/arti...
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So in 8 hours he couldnt figure out how to add skills to the hotbar, switch weapons or loot corpses?
I think you just proved one of 2 things (or maybe both!):
1. he didnt play the game, or
2. hes the biggest fucking moron...ever.
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Guess someone felt their toes had been steped on......hard lol
http://www .youtube.com/watch?v=WVffFV03nLI
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And that youtube link is the saddest thing I think I have ever seen on the internet.
Declaring war? Bloody children.
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Good or bad, based on this thread I wouldn't go near this game. I don't think I've witnessed a more infantile, pathetic or unlikeable community.
I mean, that video,surely it's a piss take? What kind of empty life must you have to get that worked about a game review...
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First of all Darkfall is not trying to be another wow clone and shouldn't be reviewed as that! And reviewer totaly missed that.
Its a FPS MMOG with some rpg elements. It is not about lore, grinding experience and killing dragons but about guild vs guild warfare.
Ok so the reviewer doesn't like FPS or pvp games. So why not give it to someone that play that kind of games.
I mean I don't like driving games because I find them boring but I wouldn't review some driving game as boring and bad because there are no guns and I am bad at steering and changing gears so I'm always last.
And on top of that review is full of mistakes. Almost all his arguments are just plain wrong. I'm guessing he didn't play the game at all or he reviewed it in its beta state with like 30min gameplay under his belt.
IMO Darkfall is currently the best thing on the market (also probably the only one of its kind as far as I know) for players that like multyplayer pvp fps/rpg games. Sure it has a fair share of mistakes, its an indie game after all; the most obvious one is the graphic - if you want good graphic forget about this game. My score would be 6/10 or 7/10.
Also its start was one of the most stable, smart starts of any mmo games I've played (wow was much worse at the start) - limited number of copies, very fast developer support,...
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You write a good post. Clearly the review annoyed you, but you still manage to be civil and objective about it. Unlike so many others in this thread.
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Yes, acting all butthurt really shows the world how little you care...
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Elite hardcore gamer who:
a) hates eurogamer
b) doesn't care about eurogamer
c) wants eurogamer to go down.
d) has enough time to rant and make video about eurogamer
That's like basic IQ test- find a claim that doesn't fit.
But brilliant thread! Fun-fun-fun thing to read
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By the way it's constructed it's more towards for the dedicated WOW borred players.
This is allmost the opposite of WOW.
In WOW pvp was the last on priority list for Blizzard. In Darkfall PVP is the main purpose.
This review was made only by the first impresion of the player, wich in most cases is fuzzy.
Sorry but the review does not reflect the real game and none should take it for good.
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OK
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I agree. WoW has good graphics, good sound, a brilliant community, a very solid game, and is fun. It also got 10/10.
Darkfall has... Well, the opposite.
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Worldlol
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/sigh
where's the good fun at at the moment?
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Ed and EG are becoming famous LOL
http://www.then oobcomic.com/index.php
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I actually read some more of those comics. They all take the piss out of the Darkfall, sorry "Clichequest", players.
Also: OLD.
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WOW and Darkfall have one thing in common. They are both MMORPGs
WOW is for carebears and over 40 years old ppl that don't have good reflexes.
Darkfall is for hardcore players... only they apreciate the work behind it and they don;t have ridiculous tastes like the wow players are used to.
If u are a hardcore player and u like to play in a team where every man counts join Darkfall with us.
If you like to kill scripts all day long and w8 for that purple and keep your brain activity and adrenaline at 0, go WOW.
If u like very good graphics go Age of Conan
p.s. i'm a wow player for 4 years (i still play it allong darkfall)
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But I'd rather play Left 4 Dead or Gears of War 2. They're both team games where every man counts and are pretty hardcore. They're also evidently 5x better than Darkfall based purely on review scores.
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Look, you stick with your Darkfall, I'll stick with my console games. Because I know I'll be having more fun. I don't need to run around for hours trying to find someone to kill, and I'll be among people of a similar skill level if I play Ranked. I also don't have to worry about downloading potentially gigabytes of data every week just to fix some exploit. And I know my games won't break just because there are a few people playing at the same time. And, should I be feeling particularly "hardcore", I'll disable respawning.
Anyway, why not compare an "MMO" like Darkfall to a console game? They're basically the same: 3D PvP combat in some kind of environment.
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Then go and post on chinese cooking forums, i'm sure that you will have a good opinion there to
Regards
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Say what?! I thought WoW was for preteens wanting to earn their pixel purples pwning no0bs.
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I hate games where high levels can come down and kill low level characters.
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]http://ww w.mmorpg.com/blogs.cfm?isapi_re...[/link]
Summary of WW1 in Darkfall. If nothing else you can check out the two imgaes comparing the influence of guilds 1 month ago compared to the influence of guilds today.
This level of politics is what makes Darkfall an amazing game.
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The best thing to come out of this sorry thread
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I've been beta since it opened. I can tell you, beyond ANY CHANCE OF ERROR that this game sucks worse than ANY OTHER GAME I've EVER PLAYED.
If they would take 10 seconds to read the NUMEROUS REPEATED suggestions on the forums, they could resolve 90% of the game's issues (beyond the broken software and server issues that is) just by listening to the things people are saying are BROKEN as far as gameplay.
And, fanboys out there can't deny this game has major flaws, major issues and nearly BROKEN gameplay. And the feedback from hit and miss.. sorry, those that defend the way it is are on crack. I played for hours and couldn't tell beyond the occassional (and seemingly random) splats of blood that would happen sometimes between swings.. so no idea if you'd hit something or not. And the whole deal where your SKILL affects your ability to HIT? That's so 90's.
But, as the hardcore PVP gamers that have something to prove will tell you (and have been if you read through these posts) the game isn't for typical MMO players. And that's exactly right. Even if this game has the beauty of Warhammer, the engine of WOW and it's cult following.. full loot pvp would still make it a "niche" game that caters only to the kids out there that are angry about being fat, friendless and zit ridden from trying to stay "number 1" on a pvp game. It's sad, but true.
So take the posts defending this game with a grain of salt. See them for what they are. Kids with nothing to do but try to stay on top for as long as they can. A bad review just means less people spawning for them to kill with their "leet" skills... like the ability to know the most current exploits in a game that basically requires a dedication to finding them in order to progress.
I officially quit beta a month after I started. It was painful to even log in, much less play. You can keep this steaming pile of horse manure!
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Apparently you played the game for a month without the sound on then, since it makes a very obvious noise when you hit. IE, ITS EASY TO TELL WHEN YOU HIT. Nice try though at defending the inaccuracies of the article. As for skill affecting your ability to hit, if you're referencing the article again, look a little close, it says "combat skill" (i.e. skill levels). He's trying to tell us (falsely) that one's chance to hit increases as your skill level increases. You're entitled to your opinion, but your rant about the game proves nothing insofar as the article is still garbage,the huge amount of errors indicate the lack of detail the reviewer gave the game before reviewing it, and the article shouldn't even be up still. People looking for a review find this and then have to do even more research just to find out what the game is really like before deciding if they want to try it.
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2/10 is generous for that sub-Neocron waste of disk space. I considered calling a priest after I uninstalled, just to be sure.
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First up, everyone needs to tone the fuck down. There have been intelligent and measured people on both sides, and irredeemable morons, too. From what I read, it's a fairly even split. The first thing to remember is that Eurogamer pays contributers to document and convey their experience with the game. Not to convey the experiences of other players. Not even to convey what the game is like objectively. It's their subjective interpretation of a entertainment product. That's review media.
I've been a game reviewer before, and it's always difficult to get people to understand that. Because of this, I normally side with the reviewer in these situations. They're people who are paid because their views are considered important enough that people will want to read them. They're almost always right.
I was interested to read this review. It's not that the reviewer doesn't have the right to call one man's feature another man's shit. If Adventurine have made a feature, like the looting system, deliberately, and Ed finds it shit, he'd be in the wrong not to call it shit.
But saying that it looks worse than Everquest? Is that really true? Also, claiming that PvP would be shit without actually taking part? Seems negligent to me. The game presents itself as being focused around clan battles. Reviewing this game without actually taking part in any clan battles would be reviewing Half-Life 2 when you'd only played Lost Coast, and finding it a bit too short.
Yeah, the controls might suck, yeah, the English might be shit, yeah, the lore might be dull and unimaginative, and yeah, looting, gathering, questing and the entire new player experience might be fucking awful. If that's what you found, that's legitimate. I got no problem with that, and yes, it does make it a piss-poor game.
But reviewing it without reviewing its main selling point? Judging it without trying what it's based around? That's piss-poor journalism. It doesn't matter if the result would have been the same, the bottom line is the same: we come here to read your opinion - your opinion of the whole game, not just a passing speculation that clan warfare is probably shit too.
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You raise some valid points. However, I do disagree when you describe what a reviewer's job is. You say "It's their subjective interpretation of a entertainment product" . This is true, however, entertainment reviews are also subject to the same rules any published articles are subjected to, including accuracy. A review can be subjective all it wants as long as what its being subjective about is something real or true about the product. So in this article Ed could have said "The tutorial stinks and barely covers enough in-game material to warrant the title tutorial". But he didn't. He said there was no tutorial. See the difference?
Take Eurogamer's Tomb Raider: Underworld review as an example. The review had a single error regarding the game and when Eidos complained, what did they do? ignore it? promise a re-review while still keeping the original review up? They fixed the error. It's not that hard, but I guess if its not a major publisher and you don't have to worry about reviewing future games for the company, then why bother?
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"We checked the logs for the 2 accounts we gave Eurogamer and we found that one of them had around 3 minutes playtime, and the other had less than 2 hours spread out in 13 sessions. Most of these 2 hours were spent in the character creator since during almost every one of the logins the reviewer spent the time creating a new character. The rest of the time was apparently spent taking the low-res screenshots that accompanied the article. At no point did this reviewer spend more than a few minutes online at a time."
"An update: Eurogamer got back to us via their editor and said that their reviewer is a contributing writer rather than a staff writer, that he claims to have spent at least 9 hours playing the game and they will stand by their publication. We wrote back that this is a lie and that our server logs(which they already have) show the playtime down to the second and they are at their disposal. They offered to re-review the game and see if the second reviewer has a different opinion than the first one."
This alone makes EuroGamers review obsolete. It also makes me question EuroGamers integrity and professionalism.
A reviewers JOB is to play the game hes being PAID to review. This "contributing writer" was a lazy amateur who couldn't even do his job, thus making his review null and void, period.
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Hehehe almost got me.
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Grinding and farming is hard, so it makes the items you get and make more valuable. So the game interface may not be perfected or it might lack content, this will only change in time. I will wait until they work out more issues and get more servers going. When it comes to the USA I will definitely give this game a try.
Its so great that we finally have a company that understands what HardCore players need.
The Game will only improve.
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Grinding and farming is hard, so it makes the items you get and make more valuable. So the game interface may not be perfected or it might lack content, this will only change in time. I will wait until they work out more issues and get more servers going. When it comes to the USA I will definitely give this game a try.
Its so great that we finally have a company that understands what HardCore players need.
The Game will only improve.
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"However, to 'do' anything - talk to an NPC, bind yourself to a location, loot a corpse, and so on - you have to click the right mouse button to toggle between interaction or movement mode" You hit F. Whats all this about right click?'
"This gets particularly thrilling when you descend into the wonderful world of harvesting, or try to loot something from a corpse in a particularly dangerous area" Well, that is the point. Wait until it's not dangerous, or MAKE it non dangerous (
"Worse still, the entire economy is player-driven" .... .. That's bad?!?
"You have a crosshair, and your hits are dependent on whether or not this crosses the enemy at any given time - like an FPS, except with little to no reference point" Almost right. Yes crosshair, not crossing enemy. Melee weapons are dependant on the arc of the weapon when you swing it. Little to no reference point.... No.
"Enemies' AI boils down to running in circles, which is actually surprisingly effective, considering how slow and floaty the controls tend to be." Running in circles? Not really. Slow and floaty? .... .. Point and click? The hell?
"he difference in feedback between a sword hitting or missing is negligible" A hit sound, a blood spatter, sound of sword on armor.. Less a rumble pack, whatd'ya need?
"The lack of hit detection saps the combat of any weight or skill" Unless you have 1000+ ping, Hit detection works fine.
"Judging the distance that one needs to be at to fight a foe is largely guesswork" Absolutely wrong. Polearms have a wide spread, daggers a short. Makes sense, you can tell.
"worse still, your combat skills affect how often you actually connect. " Actually, that's not even close to true. They determine durability loss and damage.
"It isn't even an issue of timing your clicks based on the connection with your sword - it's nigh-on random. " Swing a sword, hit someone if you aim at them. Random = not so much?
"Beware large, irrelevant warnings in bold Arial font. " Happens when big clans war each other, or you or an ally is warred. Pretty relevant.
"leaving you with the choice of changing weapon (a ten-second operation - five if you're particularly nimble)" Alright. Everyone reading this, even the flamers who hate DFO for whatever reason, raise your pointer finger. Now, press a number. 1 will work. Did that take 10 seconds?
"While playing for a few hours of reasonably solid combat only netted me a few increases in sword handling" BS. You can get from 1-10 one handed swords in about as many minutes.
"but the lacklustre presentation of the game melds" Does WoW do better with Desert changing into Rainforest? Graphics are pretty good, not the best by far, in DFO.
"tortoise-slow skill-up speed to make the experience quintessentially painful. Not even old-school EverQuest - which was actually graphically superior- felt quite as stiflingly slow and ponderous in its levelling curve." Ugh, no. Everquest was NOT graph. superior, to begin with ( xD ). Leveling is rather easy until you get to 60-70 of a skill, and even then its not NEARLY as bad as WoW, EQ, or even SWG. SWG isn't too bad at all, in its defense. Skills are maxxable in 2-3 days of work, but are meant to be spread over playtime, which works well.
"which verges on random placement of flora with little in the way of lore to tie it together" Lore = Fauna. Who knew? And by the way, a few trees and desert scrub in a desert and bushes, grass and trees all over in a forest MAKE SENSE. Yeesh.
"It may also be tied to the fact that there's very little to see." Yeah... No. Dungeons. Caves. Forests. Cliffs. Villages. Ruins. Tons of things. Fail.
"and began swimming, only to reach a gigantic ice cap - a dissonant, frigid mess in the middle of a bloody field. Exploring further, I was promptly murdered by hobgoblins and sent back to my bind point." Alright, another time. Water. Icebergs are in it. Bloody field, WTF?
"Sadly, this is only the tip of the iceberg " OMG, Journalistic Parallelism! Continuing rant..
"This is, as you can probably imagine from the screenshots, rather more underwhelming and frustrating than the hyperbole would have you believe." A 200 vs 200 fight was one of the greatest MMO experiences I've ever been in.
"For the most part, your first ten or so hours in Darkfall are spent dying, repeatedly, at the hands of either the AI or a cyber-bully in a wolf-suit" AI = Run awayable from. You dont charge enemies at a quarter health, or if you do, do it carefully. Cyber-bully? Watch your surroundings, and/or group with a friend.
"The quests are repetitive kill-X-of-Y monstrosities written with a six-year-old's understanding of English. There are none of the intricacies of World of Warcraft or Warhammer Online, and there's none of the charm of old-world EverQuest."
The quest is for the most part ( read: In around 40 quests i've seen 2 minor mistakes) Correct in all forms of English. Wrong. And for the "monstrosities" that are the kill quests? 2 things. Rooting out a spy, finding and destroying an assassins drop box does not equal repetitive kill x of y. TBH, That's WoW's job. Intricacies of WoW? Go here, kill this, come back for loot and maybe an armor piece that's slightly better. Yay.
"The world is bland in the extreme, with no definition in areas except those where you spawn as a newbie - and even they echo with a distinct lack of life." See previous point, I'm lazy.
"It doesn't even have the basic features that make up even the most lackluster and dull cookie-cutter MMOs, such as a simple experience system, or some form of tutorial." Has a tutorial, and it's a SKILL BASED MMO. You get skills, you use them, they go up. There are no levels.
"Darkfall even lacks the basic lore that even the worst games have. There are wolf people, orks, humans, elves, and dark elves. There hasn't even been an attempt to construct a faux-story - you pick a character, and you're dropped in a drab town with a leaf-blade and 20 fewer Euros in your pocket." Has lore. Not WoW-got-2-managers-to-ensue-everything-is-lore-correct Lore, but it does have lore.
"Many avid fanboys defend Darkfall by saying that it's " Bias?
"When I start my first quest, I don't want a three-minute run to kill goblins, only to get killed by a six-foot wolf called BarBArIaX WooFKilLer." When you start your first quest, you are 15 seconds walk to goblins. And with names like CAPITAL LETTERS and YIFFYIFF YIFF Or whatever that was, who are you talking about?
"At times you'll be left waiting to die - for up to a minute. "1. Its 10-15 seconds, thank you. 2. Prevents zerging with naked weapons. Good to have.
"The subscription page is buried within the forums, apparently hidden from public view in the hopes that internet loud-mouths would leave it well alone (the few Darkfall servers Adventurine is running have been mystifyingly over-subscribed)." Buried within the forums? Its on every news post, but it is hard to find. But the final fallacy that Zitron spakes (Word?) is the few darkfall servers. As of that posting, there is only one. The page to buy is always open. Not only that , but EuroGamer was given accounts, which Ed Zitron lied about both the time played, and acts done! The Devs have the logs. He was on for 2 hours (didn't he mention something about doing something for a FEW SOLID HOURS?) And 80+% of that time was creating a new character. In fact, 9/13 times he logged on he made a new character. 20 minutes of gameplay is not a review worthy amount. From everything he says ("It's almost as if Darkfall doesn't want you to play. But nevertheless, a job is a job, and play I must. "
Oh, and wall of text crits you for 9999.
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also, I would not dismiss the server logs at all... okay, they might be fake, but they might be real... and I give the dev's enough credibility.
So this meta review is kind of propaganda. EG your very disappointing.
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THIS review is the proper Dorkfail review. EG - shame on you. Perhaps you can claw back some credibility by removing the so called KG 'review' and pinning the Ed Zitron one to the front page - along with an apology for LYING to the Internet with an OPINION which purports to be a REVIEW. Until such time I will never read EG again and in FACT I never have.
Edited 352 times, most recently on 20/07/09 @ 19:59
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I thought this review was more then fair, it was generous and accurate to the tee. with 8 years in production, I expected a lot more.
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Darkfall isn't flawless but it is far better and doesn't deserve such a bad rating.
I give an 6/10
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Watch some Darkfall videos and if it even looks fun, give it a try for a month. Don't let the opinion of someone who played for a few minutes keep you from great mmorpg pvp.
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Darkfall is a low budget game for sure, but I'd still say it's one of the few playable MMOs of my generation. I get very little satisfaction out of playing a game that does all of the gaming for me. Almost all of the negative feedback you ramble about are positives for me, so I suppose one of us is out of touch.
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I'm guesing this guy never played or heard of Ultima Online? Only the first real (and still one of the best imo) MMORPG...
They really shoudn't let noobs like this write/post reviews for MMORPGs