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Crackdown Review

Xbox 360 Review by Tom Bramwell

12 February, 2007

Page 1 of 2. Page 2 ->

Mr Publisher pays the bills, and Mr Publisher wants a GTA game. What do we make? Well, let's have bigger guns than GTA, obviously. Let's have faster cars. Let's have more swearwords. And, I dunno, protection rackets? A better lock-on camera? It's not like you can do much else in a city!

If GTA games were an entrance exam for developers, that would be the wrong answer. The right answer would be something like Crackdown, and would involve taking people who submit that kind of answer, kicking them 50 feet into the air and juggling them with heat-seeking rockets for bonus points.

The difference between GTA and Crackdown isn't that you used to be a villain and now you're a cop. It's that you are the Incredible Hulk of cops. You start off a complete weakling, except you can already leap 15 feet, throw cinderblocks the length of a cricket square, and regenerate your health in-between absorbing hails of bullets. No wonder nobody messes with you. Well, everybody messes with you, because they're programmed to, but you like it that way. It gives you an excuse to kick them off the tops of buildings.

'Crackdown' Screenshot 1

We've had games where you can 'go there'. Now you can jump there.

Kicking people off the tops of buildings contributes to your Strength stat. As one of a few pre-rolled supercops, you have five stats - the others are Agility, Explosives, Firearms and Driving. The more fun you have in any area, the more that particular ability increases. And, as the sardonic Marlborough Man of a narrator puts it, "Skills equals kills". Which is to say, blowing things up means your next explosions will be bigger, with more splash damage, while running over criminals and winning races improves your vehicle handling, and allows you greater control of your ride during aerial stunts. By Crackdown's reckoning, brushing properly should result in clean teeth, but also more women putting their tongues in your mouth, and someone from Colgate coming round to clean your sink once a week.

It certainly rewards you for doing things that you enjoy, but you should pay attention to all five areas if you want to be able to police the streets effectively. Being strong isn't just about throwing cars into the river and mothers asking you to try and open the mayonnaise; you also get extra health bars for each of the four strength levels you work through. There's no reason to suspect you'd neglect Agility, mind you. After a decade of 3D games that seem embarrassed about jumping, how nice to take entire buildings in a single bound. Another benefit of Agility is increased speed, although Crackdown regards running faster than cars as a superhuman right, and you can do it from the moment you spawn. Speaking of cars, your Agency sports model is noteworthy for its built-in capacity to spoon other road users miles up into the air on contact. The first few hours really lead you to question GTA's attitude toward the player. This is the sort of fun we should be having in free-roaming city games.

Structurally, too, Crackdown is keen to let you go and do your thing. There's very little story - although the hammy narrator does a good job of what there is - and all that really matters is that you're a genetically engineered cop, and you need to take down three gangland kingpins. Each controls a third of Pacific City, which is a virtual warzone at this stage, and, with the Agency Tower in the centre as your initial spawn point, you have to go and reclaim the city by force. Lots and lots of force.

'Crackdown' Screenshot 2

Like Halo, kinda. And if you kinda like Halo, you also get a Halo 3 beta invite, don't you?

If you really want, you can take a crack at the three kingpins immediately. Nothing is off-limits. As Mr Narrator explains though, your odds of success at this stage are pretty miserable. Better to tackle each of the kingpin's six lieutenants to weaken his position. You're not told where any of them is hiding, but they're not particularly hard to find. Gigantic off-shore oilrig? Fortress-like villa? Enormous research lab? Study the back-button city-map for a little while and you'll spot some obvious candidates. What's more, when you close in on a lieutenant's position or even the kingpin's lair, the Agency will pipe you a dossier of information, giving you an exact mini-map location and even offering a few tips. Fail even to stumble on them, meanwhile, and Mr Narrator will point you irritably in the right direction.

Before you go after anybody though you will want to reclaim some Agency Supply Points, or else you'll keep having to start over from the Agency Tower. The Tower's not so bad - there's the supercar, an awesome drive-over-anything SUV and a truck cab on permanent standby for deployment, along with tunnels to each of the three ganglands - but supply points are nearer to the action, not to mention more, er, vertically exciting. When you're close to one, it shows up on the mini-map and needs to be reclaimed from a token enemy force. Claim it and you can use it to store weapons (any enemy weapon deposited at a supply point is available through the supply point network), respawn in the event of death, or even teleport throughout the network if you fancy heading off somewhere else.

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BadBoyBonner
12/02/07 @ 15:02
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Roll on 23rd
Subquest
12/02/07 @ 15:03
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O_o
Tomo
12/02/07 @ 15:03
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!!!

Please donate me a 360 someone. PLEASE. THINK OF THE KIDS.
Huntcjna
12/02/07 @ 15:05
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Jesus H Christ! O_o

Very early review too.
crazyhorse174
12/02/07 @ 15:05
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Better than Gea...

:)

Actually I'm glad this has ended up being good. Think there were a lot of doubters who thought that the Halo3 beta was only shipping with it to help sell a subpar game.
InfiniteFury
12/02/07 @ 15:06
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Holy shit bananas.

I've read some relative pannings of this as well.
SuperGamerMatt
12/02/07 @ 15:07
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Darn. I could of pre-ordered this yesterday but decided not too. Okami has already sold out in my local GAME so I expect this will too.
ecureuil
12/02/07 @ 15:07
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I knew this would be good. Bwahaha.

Don't have a 360 yet though. Meh.
lambtron
12/02/07 @ 15:09
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"!!!

Please donate me a 360 someone. PLEASE. THINK OF THE KIDS."

lol.
MrWonderstuff
12/02/07 @ 15:10
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Couldnt get into the demo...maybe the full version will be better.
Skooch
12/02/07 @ 15:15
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@ MrWonderStuff

It is.
Lionheart
12/02/07 @ 15:17
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Not as good as Okami then?

=P
mkreku
12/02/07 @ 15:17
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This sounds awesome. I'm a bit worried about the over-the-top style of the game (I absolutely hated Total Overdose, a game which this seems to resemble in some way) but I guess that's something I could live with..
krudster
12/02/07 @ 15:17
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Wonderful game. Much more to it than meets the eye.
lambtron
12/02/07 @ 15:17
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"Crackdown never distracts you with anything that isn't fun."

And there is the mantra of game design that is so often forgotten these days. Designers should ask the following question of every aspect of their game:

Is it fun?

If the answer is no then why the f**k is it there!
octo
12/02/07 @ 15:18
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It's nothing like total overdose.

The only thing that concerns me slightly is the games length. Hopefully they might follow through on their plans for downloadable islands!
gazareth
12/02/07 @ 15:21
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Oh thanks, now I've got that fucking godawful Texas song in my head.
Dizzy
12/02/07 @ 15:22
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Woot! After demo I am very happy that the full game is even more awesome. The Halo 3 beta is just a tasty extra for me... I loved Crackdown and I usually HATE GTA clones. I guess it was the Deus Ex feeling that did it for me and the excellent toon shader.
Edited 1 times, most recently on 12/02/07 @ 15:23
Brogan
12/02/07 @ 15:29
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Texas in the tagline? really?
Edited 1 times, most recently on 12/02/07 @ 15:34
ZuluHero
12/02/07 @ 15:29
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Keep telling yourself that dizzy - then you can justify getting the game just for the Halo 3 beta :P

I didn't really like the demo - it was ok, more then a little clunky. Admittedly as it went on and your agility got higher, being able to leap from building to building matrix-stylee was very fun, as if the city suddenly became a playground for some type of demigod-cum-cop, allowing me to look past all its shortcomings...

It almost has persuaded me to get it, if not for the clash with FFXII :)
Edited 1 times, most recently on 12/02/07 @ 15:30
MadMirko
12/02/07 @ 15:32
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It's also rather short. I blasted merrily through everything central to the game in a day

Hm, if it were my type of game, that would put me off. It isn't, though, so no problem. ;)
blizeH
12/02/07 @ 15:33
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So basically GTA but less-chav?
IAmBatman
12/02/07 @ 15:35
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I was excited until you said it was in some way like Jak 2, and then I got less excited.
Dizzy
12/02/07 @ 15:36
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>So basically GTA but less-chav?

Nope... City of Heroes without the MMORPG elements and with cars ;)
Edited 1 times, most recently on 12/02/07 @ 15:36
sanctusmortis
12/02/07 @ 15:37
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Stop taunting me! I wanna play!

Now agreeing on the "must preorder" thing. I was hoping it wouldn't sell out, but it looks like it may...
Santino
12/02/07 @ 15:38
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i'm going to buy this, but just wondering what the deal is with the halo 3 beta...is it possible to sell or give it someone, cos i'm not really interested in it but my friend is, and doesnt plan on buying this... or is it on the crackdown disc?
cyber_nicco
12/02/07 @ 15:40
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This is something I'm definitely into. I fell in love with the screenshots in the preview article, and I'm happy to hear that the gameplay is there.

I'm stoked...
morriss
12/02/07 @ 15:40
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" I encountered someone who found it so, I would probably just pat them on the back consolingly with a limpet mine, leap 400 metres in the opposite direction and press the "detonate" button."

:D
kincaide
12/02/07 @ 15:44
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@Tomo - offer is still there for £130.....
Dizzy
12/02/07 @ 15:44
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"is it possible to sell or give it someone, cos i'm not really interested in it but my friend is, and doesnt plan on buying this... or is it on the crackdown disc? "

It is not on the disk but the launch application is... so no you cannot give it away.
Santino
12/02/07 @ 15:48
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oh well, cheers dizzy
miiiguel
12/02/07 @ 15:51
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I wish I could "Fast Forward (>>)" 'till 23rd...

Damn, why almost every single 360 game is so absolutely, completely. magnificent ?

One superlative contender after another!
woodnotes
12/02/07 @ 15:56
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[i]I wish I could "Fast Forward (>>)" 'till 23rd...

Damn, why almost every single 360 game is so absolutely, completely. magnificent ?

One superlative contender after another! [/i]

lol you sound like rotj! It has to be said though that the 360 has had it's fair share of decent games in the last 12 months, but the next 12 months are looking gobsmackingly brilliant. And Halo ain't even out yet ;)
DanWhitehead
12/02/07 @ 15:56
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I know they speeded it up for the demo, but how long does it take to level up to Serious Fun Time stats? I thought the demo was a hoot, but the prospect of having to stat-grind for ages before I could enjoy the same leaping and punching mayhem in the full game tickled my worry gland a tad.
Kuma
12/02/07 @ 16:00
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@DanWhitehead

Only a couple of hours and you never feel like you are grinding as such. The height of buildings in initial area means you can climb and esplore right from the off it is always fun! ;-)

Top game that doesn't need the Halo 3 invite IMO
Edited 1 times, most recently on 12/02/07 @ 16:00
kangarootoo
12/02/07 @ 16:02
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"The first few hours really lead you to question GTA's attitude toward the player."

Oh God, after so long, the lusted after redemption. I thought it was just me, alone in the world, that was appalled at some of the design issues that the GTA series refused to fix time after time.

First Saints Row gave GTA a well needed kick up the arse by doing many things "the same but better". Now Crackdown can also show Rockstar that polish is not a rude word, and not before time.
kangarootoo
12/02/07 @ 16:02
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"Better than Gea... "

Of course it bloody is!

:)
max
12/02/07 @ 16:03
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I know they speeded it up for the demo, but how long does it take to level up to Serious Fun Time stats?

After an hour on my own and then three hours in co-op with a friend, I had leveled up each skill at least once, and I wasn't even trying. After a few more hours the next day, I was proper superhero material.

Seriously, this is a brilliant game. Most fun I've had all year (on a game, at least... :)
Eighthours
12/02/07 @ 16:08
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Agree fully with all of this. Great review, Tom. Glad you "got it" - I suspect that the UK marks are going to be way higher than the US ones.
kangarootoo
12/02/07 @ 16:10
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@lambtron

"Is it fun?

If the answer is no then why the f**k is it there!"

I ask that every day :)

(and whine about the same on here as often I'm sure).
morriss
12/02/07 @ 16:11
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"Think about it: I'm upset with Crackdown because I can't examine how much fun I'm having in periscopic detail"

My sentiments exactly in some games. I remember wishing Halo has 'bullets fired' contra 'enemies killed' stats.
kangarootoo
12/02/07 @ 16:14
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@Santino

The Halo 3 beta requires an HDD, so I guess it is possible that it drops all the needed content to the drive. Thats just a guess though.

My suggestiong would be that you fire your copy of Crackdown up in your friend's 360 before your own (or at least don't sign into your profile). Then if there is some kind of "one XBLive account per disc" code system it could go to his/her live profile instead of yours. I'm only speculating, but that seems a reasonable start point for investigation.

Edit: Ah, just read Dizzy's post. I guess not then.
Edited 1 times, most recently on 12/02/07 @ 16:15
peterfll
12/02/07 @ 16:14
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If I really don't like GTA, am I gonna like this?
miiiguel
12/02/07 @ 16:16
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Take notice that the demo was 'tweaked' in order to be easier to level up. In the final product it will (eventually) take longer.
johnboy_johsnon
12/02/07 @ 16:16
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@lambtron

"Is it fun?

If the answer is no then why the f**k is it there!"

I think you've nailed it on the head here. So many games I've played lately that are just frustarting in parts and turn you off altogether. Maybe this is why I connected with Crackdown so much:)
Kuma
12/02/07 @ 16:19
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@Peterfll

Download the demo from Marketplace if you have Live if you don't then yes you are going to like it. Reminds me of the Hulk game on original Xbox as much if not more than GTA.
brooza
12/02/07 @ 16:20
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I told my brother about this game and he said it sounded stupid. I then forced him to play the demo and he loves it!

Although my mate doesn't, but he's obviously an idiot`
Carpathian
12/02/07 @ 16:20
#48
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I think "game length" (whatever that really means) is only a small part of this for once.

Having spent a few hours now in co-op I can honestly say that the real heart of the game lies in having such a massive arena for freeform fun in that gameplay style.

Within about 20mins it descends into challenging each other to do silly things, working together to explore shortcuts etc or just all out two-handed mayhem while laughing at each other down the headset.

It is indeed fun - so glad people are using this word again !

DUFFKING
12/02/07 @ 16:20
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Consideryourselfordered
Rambaldi
12/02/07 @ 16:21
#50
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/breaks promise to never make comments like this

So, better than anything on the PS3 then?

/blushes

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