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Condemned 2: Bloodshot Review

Xbox 360 PlayStation 3 Review by Kristan Reed

20 March, 2008

Page 1 of 2. Page 2 ->

I find it darkly amusing that while Manhunt 2 gets kicked all over the place, Condemned's far more gratuitous and realistic brutality slips past almost unnoticed. In Manhunt 2, much of the violence is optional, but in Condemned 2: Bloodshot you have no choice but to pummel your assailants. (You can see exactly how violent the game actually is in our recent Eurogamer TV show special.) Maybe the moral nannies will catch up with it later (I can hardly wait), but for now Monolith's excellent sequel to the undervalued Xbox 360 launch game serves as a one-of-a-kind horror title with much to commend, improved in every area - melee combat, investigations and production values among the most noticeable.

In the first game, the melee system had you swinging a pipe, axe or other instrument with the right trigger, blocking with the left and doing a comedy kick by clicking the left analogue. You could also use your stun gun now and then, but that was about as complex as it got. Bloodshot's much deeper. You can actually use your fists this time, with left and right punches assigned to left and right triggers, and blocking by forming an X with your arms, which is done by pulling both triggers at the same time. Right from the off, Bloodshot puts you in the bear pit, forcing you to learn advanced hand-to-hand and general melee combo techniques. Knocking opponents off-balance, for instance, is the key to building up one-twos and numerous other combos that deal much more damage than trigger-mashing.

At first, you get your arse handed to you, and it's a little disconcerting, but patience and practice quickly sees you through. Once you figure out the predictable timing to block and then strike in one motion, it all slots into place, and you can go about decking all-comers with manic, frothing abandon. You get a bit wide-eyed and feral while playing, and it's definitely not for those who dive behind the sofa during the creepy bits. For once, the BBFC's 18 certificate is something people should take very seriously - this is vicious, close-up pugilism full of desperate grunting and the schlocking sound of metal on bone.

'Condemned 2: Bloodshot' Screenshot 1

This man was Venga Boys fan. He had to go.

It only gets more brutal. As you fight, successful blows build up a meter in the top-right of the screen, which, when full, enables you to pull off crazed, close-up finishing moves. When the time is right, the action slows down, trigger prompts appear, and a resulting neck snap or equivalent fatality plays out for your displeasure. And if that's still doesn't hit the mark, stunned opponents can be dragged in a headlock to their screaming doom via environment kills, which are signaled by transparent skull icons. You can smash heads into TVs, fling people into the fire, or, best of all, do industrial accidents on tramps' heads.

Mind you, Condemned 2 isn't all about swinging punches and electrical conduits into people's faces. As with the original, it drops in the odd shotgun, pistol and assault rifle, hauling the gameplay into first-person shooter territory. Just like most horror titles though, you have to try and use every bullet as efficiently as possible to survive the inevitable onslaught. Only one level in the entire game really requires a concerted use of firearms, and Monolith deserves credit for steering it away from being just another FPS (and being the only game I can think of where you down booze to steady the shakes).

'Condemned 2: Bloodshot' Screenshot 2

On closer inspection, it was revealed he was in possession of all three Steps studio albums. Hardly surprising, then.

As much as the game's central theme is maximum violence, there's more than enough going on elsewhere to justify it. For those who need a refresher, you play former FBI agent Ethan Thomas a year on from the events of the first game. These days he's stinking drunk, slumming it with the bums and saying no to personal hygiene, wracked with nightmarish hallucinations.

Unexpectedly called by former mentor Malcolm Van Horn, Thomas finds himself - against his wishes - back in the fold, chasing his arch enemy, Serial Killer X, and investigating a strange cult called the Oro, who appear to have a grip on Metro City's homeless population by virtue of wall-mounted sonic devices that make people insanely violent. With that in mind, you're not quite so put off by the incessant tramp-bashing, because (apart from being a lot of fun) it's a necessary part of getting to the root of all this evil. The narrative, while we're on the subject, is dynamic and exciting, with top-class voice acting, lots of oddball characters and some unexpected twists that keep you going until the typically baffling conclusion.

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Comments: 1-50 of 60 in total | next 50 »

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Inquisitor [mod]
20/03/08 @ 12:52
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I'm surprised, pretty much everywhere else sees it as a worse game than the original.

I've enjoyed what I've played so far though and just got the game yesterday...the combat feels a little clunky and I'm not as big a fan of the supernatural stuff but everything else seems to be an improvement.
morriss
20/03/08 @ 12:57
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Good. Well done.

Dunno if I've got the balls to play it though as the first one shit me up too much.
myiagros
20/03/08 @ 12:58
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This one looks really interesting, might have to wait untill i've got through a couple of games in the backlog though.
zoidberg
20/03/08 @ 13:07
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this really is top notch
Skooch
20/03/08 @ 13:10
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What is it with devs bolting on multiplayer elements to a game that are just not thought out properly or don't work well. The Darkness and The Club both did it and the MP is crap.

This game was forever destined to get an 8 - but that is still a good score and I don't care, have been looking forward to it for ages and was going to play it regardless.

Bring on the tramp-bashing!!!
Darren
20/03/08 @ 13:11
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Oooooooooooo, my US import came this morning so this review is very well timed and just has me itching to rush home and play it! I guess it's just as well I'm at work anyway as the game is best played at night with the surround sound cranked right up as EG mentioned in their excellent review.

Nice to see it getting an 8. After Edge's 5/10 review I was worried the game might turn out to be a disappointment. The original was ace; flawed, yes, but still an incredibly atmospheric and memorable experience and other than The Darkness, there's not been a first-person game that has come close to matching it in terms of style. It's good to see developers trying something a bit different with the FP genre as it is in serious danger of becoming stale as far as I'm concerned with too many samey, mediocre me-too games around, that are becoming increasingly hard to tell apart!
asphaltcowboy
20/03/08 @ 13:12
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Sounds good! Need to finish the first one, but alas, my 360 gave up the ghost yesterday so this, Vegas 2 and Army of Two will all have to wait! :(
mingster
20/03/08 @ 13:13
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ban this sick filth... someone call Jack.
dirigiblebill
20/03/08 @ 13:15
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What a great review :)
bad09
20/03/08 @ 13:15
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"Dunno if I've got the balls to play it though as the first one shit me up too much."

+1, damn mannequins....
thefilthandthefury
20/03/08 @ 13:18
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My username as the tag line FTW!
n3rdh8r
20/03/08 @ 13:19
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Part one was more of a surprise. This one is just more of the same..
IAmBatman
20/03/08 @ 13:19
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SKX is back? That doesn't make any sense.
PortJourno
20/03/08 @ 13:20
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You haven't seen the last of the mannequins... ;)
ParanoidZombie
20/03/08 @ 13:23
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Condemned was a good game, but now I realize I completely forgot what the story was about. I'm pretty sure I killed that Van Horn guy at the end (the guy in the trunk of your car, who was he?), which is weird because he's back in the sequel, obviously... But I have to admit the boring last mission and that broken bossfight really took me out of the story.

Is there any flashback sequence or anything in Condemned 2 to remind you about what the 1st was all about?
Lukus
20/03/08 @ 13:26
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Sounds pretty good. Preeeeettty preeeetttttyyyyy goood.
skx
20/03/08 @ 13:31
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IAMBACK
gaselite
20/03/08 @ 13:33
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This is good to hear, I was pleasantly suprised by Condemned, it was taut and something a bit different. Probably won't get this right away but one to revisit down the track when it's a bit cheaper.
asphaltcowboy
20/03/08 @ 13:34
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Wow, nice spoilers there PZ :/
Darren
20/03/08 @ 13:36
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@ParanoidZombie - Check out the plot summary *HERE* if you want a recap. Remember Wikipedia is your friend! ;)
japstersam
20/03/08 @ 13:41
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does anyone know how many hours this one clocks in at?
the first one was ace, not overly long but not too short either :D
JedEvangelion
20/03/08 @ 13:48
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How are EG finding this an 8/10 game where it's elsewhere been almost universally tagged as 'dross'? That really doesn't add up.
asphaltcowboy
20/03/08 @ 13:51
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Jed, apart from Edge and Destructoid, how exactly did you work that out?

http://www.metacritic.com/games/platform...
mazk
20/03/08 @ 14:24
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You forgot to mention the staggering juvenility of the whole thing. The depiction of drug users and down-and-outs as the utter scum of humanity that are worth nothing more than a metal pipe to the face to end all their woes is frankly disgusting, and is as ill-informed and childish as Army of Two's 'lets go kill me some a-rabs' approach. I don't think this or any game should be banned, but it is astonishing that the same people who tried to ban Manhunt 2 have ignored this title's severe moral limitations.
gman7714
20/03/08 @ 14:29
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Mmm will have to download the demo for the 1st one again and if it impresses me (it didnt the 1st time, but to be fair I didnt give it much playtime) I may pick both up when there is a slump.

Which by the time I finish Vegas 2, GTA4 and Ninja Gaiden 2 will probably be right around the time Gears2 comes out!! DOH!!

Is there a demo for Bloodshot?
kangarootoo
20/03/08 @ 14:32
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Rather liked the first one so I shall check this out. The overhaul of the evidence gathering gameplay in particular looks rather clever.

Re the tramp killing rife in both titles. I'm not sure that "having" to fight because the tramps are being mentally forced to attack you exactly eases the conscience of anyone objecting to such things.

If they are attacking against their will, that is even worse isn't it? At least in the first one their motives were more ambigious and therefore it could be assumed that, regardless of whatever else was going on, they were just a nasty ol' bunch of killers.
krudster [mod]
20/03/08 @ 14:49
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Interesting that some people have got it into their heads that this has been slammed in general - a quick visit to Gamerankings doesn't bear that out whatsoever.
Darren
20/03/08 @ 14:57
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@mazk - Condemned 2 passed the BBFC's certification with NO cuts according to a video I watched on EG the other day and the reason was they considered the game had "fantastical" elements to it which presumably made it less realistic and nasty in their eyes.

Having played both Manhunt and Condemned, I'd have to say I found the former left a bad taste in my mouth because of the gross out violence and the fact that I had absolutely no empathy for the character I was playing. The latter game's horror atmosphere worked better such the combat and violence felt like a natural part of the game, besides which, Ethan was killing to defend himself not for the sake of making a snuff movie. I have absolutely no desire to play Manhunt 2, thank you, the original wasn't a good game anyway in my book.
Darren
20/03/08 @ 14:58
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@krudster - My thought too... maybe people are mistaking this game for Manhunt 2? LOL
Darren
20/03/08 @ 15:01
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P.S. What's happened to the good demos recently? We've had demos of dross like Conflict: Denied Ops, Turning Point and Turok but none for Condemned 2, Rainbow Six Vegas or SEGA Superstars Tennis.
monkie_king
20/03/08 @ 15:03
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trampslol
Super_Zee
20/03/08 @ 15:14
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Ooh, nice, review sounded like an even higher score.

Krudster - any brief word on the differences between the 360 and PS3 versions or do we have to wait for the next VS. article to know that?
krudster [mod]
20/03/08 @ 15:16
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Yep, Sega only sent the 360 build, so next face-off for the news on that.
Darren
20/03/08 @ 15:19
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@Super_Zee - I'm not 100% sure but screenshots I've seen of the PS3 version suggest it lacks anti-aliasing otherwise it appears graphically identical to the 360 version. Dunno whether the framerate is the same though but this game uses the same engine as F.E.A.R. I believe and the PS3 version of that didn't fare too well from memory. GameSpot didn't mention any differences though in their reviews of the PS3 and 360 versions of Condemned 2, which got 8.5, so they must be pretty much identical...

... except for the mandatory 5 GB install for the PS3 version, of course!

(Just kidding about the install by the way!)
krudster [mod]
20/03/08 @ 15:23
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360.
monkie_king
20/03/08 @ 15:32
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246!
Darren
20/03/08 @ 15:33
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@irnchriz - That's strange... I swear I read the PS3 review of Condemned 2 earlier on GameSpot. Why have they taken it down? :?

*EDIT*
Just rechecked and their PS3 review is there... what made you think it wasn't?
Edited 1 times, most recently on 20/03/08 @ 15:34
Machetazo
20/03/08 @ 15:50
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Darren, Gamespot just reuse (c/p) reviews across platforms (you'll find a bit on their site that reads "we reserve the right to..." - except they're not remotely reserved in using that liberty!) they'll usually note key platform differences at a review's conclusion.
Edited 1 times, most recently on 20/03/08 @ 15:50
Darren
20/03/08 @ 16:01
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@Machetazo - GameSpot specifically mention differences between the PS3 and 360 multiplayer modes though so while the words might be identical - they are the same game after all - they do point out differences between the formats.
DonnieDarko333
20/03/08 @ 16:04
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Steps split up years ago, stop with the jokes!
krudster [mod]
20/03/08 @ 16:08
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Their spirit is alive and well in the EG office, believe me. Today has involved wearing Venga Boys hats, for example.
Agent_Llama
20/03/08 @ 16:19
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Not sold on this, every other review hasn't sounded good.
effinjamie
20/03/08 @ 16:22
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A 5 in Edge isn't a bad game on their scale. A 5 means average game thats more of the same
dryden555
20/03/08 @ 16:59
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at rouphly 9 hours of game length, its not worth a buy at full price
squarejawhero
20/03/08 @ 17:28
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"Pretty much everywhere" = Edge that rated the original just 1 point differently, and another unknown site that seemed to miss the point entirely... this will be good, trust me.
captainrentboy
20/03/08 @ 18:15
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What I want to know is, is it terrifying? Or is it just atmospheric like Bioshock?
I'm not sure I can handle a shock jump fest anymore, I'm getting old, my heart could literally explode under too much fright pressure.
So to the people who have played it, does it set out to make you jump a lot?
krudster [mod]
20/03/08 @ 21:12
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It's more permanently tense than trying to scare you. It'll give you that shallowness of breath, and a few little "boo" moments now and then.
JackB
20/03/08 @ 21:20
#48
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When 21 out of 24 games gave it an 80 or HIGHER on Metacritic, why the hell are some people saying it got "universally slogged". Exaggeration and mis-information for the win.

Oh, and it has a 91 rating after 80 User reviews....

See for yourself... http://www.metacritic.com/games/platform...
Hangman
21/03/08 @ 10:13
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answer to the above question : Edge readers are sheep
MiY4MOTO
22/03/08 @ 09:28
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For me the first game was one of the most engaging single player experiences on the 360 to date. I can't wait to play the sequel, I'm really glad it follows directly on from the original as hopefully we'll get a little more insight in to the first game too.

Was I dreaming or did I read somewhere that someone is making a movie set in the "Condemned universe"....

A quick google tells me that I wasn't dreaming;
http://www.hollywoodreporter.com/hr/cont...

Could be interesting, probably be shiite like most VG -> Movie translations.
Edited 1 times, most recently on 22/03/08 @ 09:31

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