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Double Fine's Tim Schafer Interview

Xbox 360 PlayStation 3 Interview by Johnny Minkley

6 May, 2009

Page 1 of 4. Page 2 ->

Eurogamer is standing in a dark dungeon of a room in a ridiculous ark-shaped building in west London. Cloth flames flicker melodramatically in the corner, and a bearded man is wiggling a fake skull behind our head. That would be Tim Schafer, he of Monkey Island, Day of the Tentacle and Grim Fandango immortality.

And creator of Eurogamer's favourite game of 2005, the fabulous Psychonauts.

Schafer is holed up backstage at an EA event to show off his latest project, Brütal Legend, a heavy metal-themed action-adventure starring Jack Black as Eddie Riggs, the world's greatest roadie, that exploits the magnificent ridiculousness of rock to uproarious effect (you can read all about it in our latest preview).

A keen Twitterer himself (as @TimOfLegend), when we tweeted we were going to meet him, the gushing responses we got back illustrate the esteem in which the designer is held by gamers and fellow game designers alike. And also how many people want to get in our knickers.

So when we grabbed some time with the boss of Double Fine Productions, we had a good old chinwag about fan-love, how to make a game funny, and why Eurogamer needs to invent a new award to commemorate the release of his latest game.

Be sure to click below to check out our video highlights from the chat, and look out for an exclusive opportunity to put your no doubt superior questions to Schafer directly in the next few weeks...

Eurogamer: As I just mentioned, I tweeted I was going to meet you and in terms of the love that's out there for you [reads from phone]: 'Tell him I love him and will he please make more Grim Fandango. And, and, and pants'.

Tim Schafer: 'And, and, and pants'?

Eurogamer: In asterisks, as in gasping with excitement!

Tim Schafer: Oh, pants!

Eurogamer: "Tell him, Johnny - don't ask, tell him - more monkeys and skeletons, please."

Tim Schafer: [Laughs]

'Double Fine's Tim Schafer' Screenshot 1

Jack Black stars in Brütal Legend, Schafer's digital ode to the roadie.

Eurogamer: Given your past and the legacy of the projects you've worked on, how do you react to the interest?

Tim Schafer: We've always had a great response from fans. I don't know why, it's a certain kind of people who like maybe humour in games, or they like the care we put into the characters, because I guess the characters are real to us. We write them, or when we animate them, or when we put them in the game and the things that happen to them, we treat them like people that we know and we care about, so hopefully people who play the games care about them in the same ways and that just turns itself into a great fan response.

Eurogamer: Your fans are always saying, please, please, please remake your old games, which is nice obviously as it shows how well loved those old games are. But do you always want to be doing something new?

Tim Schafer: It's really nice when your fans like your old games enough to ask you to do another one. That's very flattering and that's exactly the response you'd want. But - I don't want to sound patronising - they don't necessarily really want that. If they like that game, what they like about it hopefully was not that it was specifically a biker game or specifically about pirates; I think what they really related to was that it was a surprise, something new that was fun, entertaining and creative. I think that's what they really want: make me something fun, entertaining and creative that I've never seen before. So that's what I try to do with every game.

'Double Fine's Tim Schafer' Screenshot 2

Monkey Island's lead was originally just called "Guy" until George Lucas intervened.

Eurogamer: Why do you think there are so few actually funny games?

Tim Schafer: Ah, I don't know why there are so few funny games. There's a lot of comedy in games. There's a lot of things like, LittleBigPlanet is a really funny game; and in unexpected places like in Okami there'll be these funny moments. You don't call that a comedy game, but there's these funny things that happen. But actually coming out and declaring your game is a comedy or something, maybe people aren't expecting it. Games tend to be a little imitative, so once Brütal Legend is a huge, huge hit you'll see all games will be comedy games!

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Comments: 1-21 of 21 in total

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mrpon
06/05/09 @ 12:47
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Jesus! Scared the shit outta me those teeth!
morriss
06/05/09 @ 12:53
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That was my tweet! Johnny you're a true gent.
andromeda
06/05/09 @ 12:57
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shame Jack Black has to be involved. I never found any of his shit funny.
kangarootoo
06/05/09 @ 12:59
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"It worries me that some suit somewhere thought that a country music game would have sold more than a heavy metal game!"

Despite my comment about rock music selling on the other thread, country music is f*cking enormous market in the US. The only thing wrong with an exec thinking country might sell more than metal is that he/she wasn't considering a non-US market. Within the US it very well might.
Ninja_Tino
06/05/09 @ 13:15
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Great interview. I think this is my 'most-looked-forward-to-game-of-2009'. I reckon Jack Black seems near enough perfect to the role. I'm not particularly a huge fan of his films, with the exception of School of Rock, which I love, but he has a great voice and is very charismatic. Hopefully having his voice will sell more copies of the game.
Farfarer
06/05/09 @ 13:20
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"Monkey Island's lead was originally just called "Guy" until George Lucas intervened."

But the filename for the character's animation frames was guy.brush. And thus was born Guybrush :P


Great interview. Long live The Schaf!
Lemming81
06/05/09 @ 13:27
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"Purple: the colour of bastard."


That has to be my favourite screen caption ever!
Ryuken
06/05/09 @ 13:28
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No PC version?
Ged42
06/05/09 @ 13:38
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Coüntry Legend eh... well thats the sequel sorted.

Eddie battles against the unholy forces of country and western. Will he head bang them into submission or will their boots walk all over him?
Eraysor
06/05/09 @ 13:48
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This man is a fucking legend. And whoever decided to give Jack Black the main role should be commended, he's a perfect fit.
ulix
06/05/09 @ 15:15
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Ahhhh!!!

Neeeeeeed PC version or will die.
geeza2020
06/05/09 @ 15:30
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loved grim fandango, loved monkey island, loved full throttle but though day of the tentacle was rubbish.

Anyway, Im really looking forward to this!
notmyrealname
06/05/09 @ 15:31
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He stole the teeth idea from cyriax!:P

*edit* well, I just like to suck but.. come on, Psychonauts was pretty dull, bad platformer and .. well original humor sure, but good? Naaah! Also.. jack black is also enough reason to avoid anything that carries his persona like the plague. But I never liked point and click ''adventures'' anyway, don't see the 'game' in those repetitive trial and error stories. He should just stick to making funny cartoons or something.
Edited 1 times, most recently on 06/05/09 @ 16:33
Ignatius_Cheese
06/05/09 @ 17:27
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Superb interview. A cover to cover article there.

Nice one, Johnny! Very much looking forward to Brutal Legend and any other output from the man Schafer.
mkreku
06/05/09 @ 17:33
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No offence to Johnny, but it's funnier when you let Ellie do the interviewing. Great job anyhow!
Ignatius_Cheese
06/05/09 @ 19:30
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Oh, and I'd say the teeth remind me of the mummified Edison ancestor entering the human show in Day of the Tentacle...

"ha - ha - ha - ha - ha"
yonatan_z
06/05/09 @ 19:34
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I LOVE all of Schafer's (and team) previous work, but I don't know about this one: I haven't seen anything to get excited about the GAME itself. I mean, Psychonauts' story and characters were fantastic, but the game's mechanics just felt as an excuse for the story, and ultimately wasn't that good.
n3rdh8r
06/05/09 @ 20:36
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the aw3som3!!!
adfegg
06/05/09 @ 20:44
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16th of October? Is it going to be released HERE on 16th of October, or will we have to wait the length of a pregnancy like last time?
local_celebrity
06/05/09 @ 23:44
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Modest, shy, self-effacing: what a nice chap. I like the cut of your gib, Tim. Put me down for a copy.
Spekingur
07/05/09 @ 12:25
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The sequel could actually be a wild west game. They seem to be "in fashion" these days.

Comments: 1-21 of 21 in total

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