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BlazBlue: Calamity Trigger Review

Xbox 360 PlayStation 3 Review by Tom Massey

12 March, 2009

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Capcom is a company responsible for much invention in the fighting game field, and of its hit and miss attempts to push the medium forward, X-Men vs. Street Fighter was the defining point in a new era of 'manic' fighting games. With the action cranked to eleven, it redefined the genre in a new, frenzied form. Although Arc System Works' Guilty Gear is no idle rip-off, it has drawn influence from Capcom's crossover series.

Even if its complexity can be eluding, with beautiful anime styling, heavy-metal themes and wildly overblown combos, there's no denying its spectacle. With Guilty Gear, the Yokohama-based developer has not only raised the profile of 2D fighting games over the last ten years, but has itself become a recognised power in the field.

In light of this success it's unfortunate to learn that, through a legal loophole, Arc System has lost the Guilty Gear rights to SEGA Sammy Holdings. It's no surprise then that it's urging fans to adopt its latest fighting game, BlazBlue, in its place.

Situated to the right of Goodge Street station, Casino, one of Central London's oldest arcade establishments, is looking a little run down. The carpet patterning looks like the seating upholstery on a 1970s National Express coach, the Electrocoin cabinets are bordering on antique and the walls could use a serious lick of paint. But despite being guilty of aesthetic complacency, Casino eschews the current to stubbornly serve the hardcore market. Be this for financial reasons or through the influence of its denizens, who knows. For a while, the London Trocadero's line-up of Japanese Candy-Cabinet housed fighting games has played the more popular host to the dwindling London scene. With the advent of BlazBlue in Casino - its first appearance in Europe - the old place is suddenly alive again.

'BlazBlue: Calamity Trigger' Screenshot 1

Yes, I've been outside my flat. Don't say we don't take risks for you.

Running on Taito's Type X2 hardware, BlazBlue is one of the first 2D fighting games to be designed from the ground up in high definition. It's very similar to Guilty Gear in style, with similarly vibrant graphics and an even crisper display. The backgrounds are in 3D, but with enough detail and colour depth to sit comfortably with the foreground sprites. Initially the designs don't quite leap out at you like some of the better Guilty Gear locales; but little touches, like the influence of certain moves on Rachel's rose garden and some impressive background activity, really lend the game atmosphere.

Although the high-definition display hasn't improved the animation much beyond Arc System's already excellent standard, BlazBlue's ten original characters are distinct, colourful and vivid. But, despite obvious artistic similarities, they aren't as initially striking or appealing as the Guilty Gear line-up. With Ragna, the sword-toting Sol Badguy replacement, it's clear Arc System hasn't lost its affection for belts and buckles. Blond-haired Jin bears a close resemblance to Ky, as does his female counterpart, the gun-toting and annoyingly shrill Noel.

Tager is an obvious stand-in for Potemkin, steamrolling your energy bar with a repertoire of debilitating grab attacks, and Rachel and Carl have the whole gothic thing going on. Arkune, the game's token 'weird' character, presents the first opportunity to play as a demon from a Miyazaki flick, his warped design lifted straight from Spirited Away.

BlazBlue isn't as female-heavy as Guilty Gear, with Litchi being the only one to sport a set of proper high-definition boobs. The jury is out on what creepy cat-like Taokaka is meant to be, and that just leaves Bang, a fairly uninspired Ninja whose voice acting lends him great individuality.

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Comments: 1-27 of 27 in total

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spliffhead
12/03/09 @ 08:11
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No arcade catagory?

Shame on you ;)
Wastelander
12/03/09 @ 08:55
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Oh fantastic!

It's good that they've lost the Guilty Gear name, they messed up the good name of the series with the crap spinoffs.

bad09
12/03/09 @ 08:58
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So console versions TBC, anyone know when? I need more 2D.

Thankfully KOF isn't too far off, SF4 is cool but I am so fed up of fighting Ken/Ryu/Akuma online!

Edit: Oh wait saw the linked article, Summer in Japan so a while off!
Edited 1 times, most recently on 12/03/09 @ 08:59
I_AM_THE_DOCTOR
12/03/09 @ 09:00
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Does this game have any online/quarter matches? It does look really nice and promising. Looking forward for this game
JohnnyWashnGo
12/03/09 @ 09:09
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I thought this was confirmed for home consoles a while back?

Regardless, I want to play this so much - looks great.
Chrono-Kun
12/03/09 @ 09:16
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Can't wait for this...

After the shitefest of the Fighters (Soul Calibur IV was rubbish, Dead or Alive IV was meh and Virtua Fighter V wasn't all that great), I really can't wait for this, KOFXII and Tekken VI =O
Beano
12/03/09 @ 09:28
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@JohnnyWashnGo : Yes, the game is headed for PS3 and 360 "summer 2009" :

http://www.joystiq.com/2009/03/05/blazbl...
bad09
12/03/09 @ 09:36
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DOA4 was "Meh"?

When did this happen?
Meho
12/03/09 @ 09:47
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From the videos I've seen, this feels very much like latest Guilty Gear games. I am not sure what to think about ASWs tendency to simplify the GG formula in their recent games (Batte Fantasia for one) but let's hope BB is a more streamlined game rather than a dumbed down one, compared to the last GG game they made... Will be buying this when it comes out, no doubt about it.
Chrono-Kun
12/03/09 @ 09:56
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'DOA4 was "Meh"?

When did this happen?'


When my opinions became different from everyone elses. I've played DOA4 and I found it 'meh'.
Edited 1 times, most recently on 12/03/09 @ 09:56
seamonsterneil
12/03/09 @ 09:56
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I dont know what it was about guilty gear but i found the arcade mode to be incredibly punishing and found myself only able to win if i could pull off the one hit kill move. Im glad this is coming later in the year for the consoles as ssftthdr and sfIV and finding mvc2 I feel like I can really put time into these types of gam,e again due to the online... theres nothing absolutely soul crushingly boring than playing a fighting game by yourself and that just isnt the case anymore.

Is anyone actually playing battle fantasia online or is it as dead as forums suggest?... I have even noticed a decrease in people at all times of the day on sfIV with the same old names constantly popping up...

oh yeah blazblue... watched a bunch of videos recently... looks absolutely gorgeous.
khaz
12/03/09 @ 10:09
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Its good to see my uni hangout place get a mention. It hasn't changed one iota in the last 10 years. Still go there every few months.
notmyrealname
12/03/09 @ 10:20
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Another reference to Spinal Tap!

if you say the action is cranked up to eleven, wouldn't that imly that nothing really changed and that the person saying that is proclaiming wholly unfounded superstitions due to lack of brainpower?:P
StringBeanJean
12/03/09 @ 10:23
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I didn't know that little place next to Goodge St was of any note.... Used to meet the gf there from uni as she was studying in SOAS just up the road. Would generally just play street fighter 2 or whatever light gun game was around.
Rash'
12/03/09 @ 10:31
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this game's excellent art direction is undermined by it's poor sound design. the music really starts to grate and the repetitive grunts of some characters just make it an unbearable spectators game. niche is most definitely the word...
Rash'
12/03/09 @ 10:35
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oh, and DOA has been meh since 2. Since the DC game it's been; "same old, same old". VF is and always has been the king of 3D fighters.
VicViper
12/03/09 @ 10:58
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@seamonsterneil

That was always a problem as far as I could tell, usually only on the final boss I found though.

Trying to beat I-No in story mode before she broke out her Full screen super waas a pain
rhinoxious
12/03/09 @ 11:37
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Excellent, I work just round the corner from Goodge Street, that's my lunchtime sorted.
Matt_Edwards
12/03/09 @ 12:33
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Damn,

Trocadero and Casino are the only reasons I lament not living anywhere near London, or anywhere near a remotely decent arcade for that matter. I even had to sell my Fighting Mania cabinet after moving to a house with no garage :(

Awesome review though Tom. Really looking forward to playing this upon the console release :)
RobotRocker
12/03/09 @ 12:49
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DOA4 was "Meh"?

When did this happen?


Rubbish online, counters and throws were massivley nerfed making half the cast ineffectual and God tier was just Ayane, Hayabusa, Hayate, Gen Fu and Kasumi (Ninja tier more like) since they could rapidly spam combos that couldnt be caught unless you had godlike timing (Not even SF3 parries were as strict as DoA4's counters).It looked nice, but DoA2 Ultimate had got nearly every single thing right. Good online, ballanced cast(even Bayman and Tina could ruin a ninja's game since they had the best counters, also, Tina was Lethal Online due to her throw buffers being huge and her really damaging throw combos being really easy to remember), lots of offence and defence options and it just worked so well altogether. It was more that everything Team Ninja could screw up, they did in DoA4.

Anyway, thinking about poping down to the Troc to have a go of this. I liked GG up to #Reload, so hopefully this might be a good evolution of the concept.
TONYgr
12/03/09 @ 12:51
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its way over the top.the characters are very wacky.i guess i will stick with sf iv untill kof 12!
khaz
12/03/09 @ 13:15
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@Stringbeanjean

You didn't go downstairs did you? :p
neonxaos
12/03/09 @ 13:37
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Good work, EG! BlazBlue is shaping up nicely, and I'm relieved to hear that it's a little less hardcore than GG. Maybe I can actually learn how to play it then!
Zanuah
12/03/09 @ 13:53
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Personally I'm quite bored with SF4 already, just not my type of fighting game... I need something a little faster paced, so bring on BlazBlue! :D
stevetuck
12/03/09 @ 14:12
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looks fun :) i seem to have become addicted to fighting games after SSF2HDR... my poor wallet :(
espibara
12/03/09 @ 20:45
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I strongly suggest people go buy Battle Fantasia for PS3 and 360 from Arc Systems. A 7/10 from EG as well and I think its an 8/10 a great 2D beat em up.
hannibaldave
13/03/09 @ 10:35
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@Rash'

Your face is niche

Comments: 1-27 of 27 in total

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